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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter P » Project: Snowblind - Strategy Guide (Page 02)

Project: Snowblind - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Project: Snowblind - Strategy Guide (Page 02).

Enter pipe. Follow it left. There should be a ramp on your left. Go up it and
enter the room. Continue and you will fall to the ground very soon. You are in
the sewer and you will have to navigate a watery path. DONOT shoot the chemical
crates along the way as they are bad for your health. Continue along the
watery path, if you get attacked and have no idea where the attacker is, then
use your vision augmentation to help you locate him. Take him out and go right
when you reach the end. Take out the enemies you encounter while climbing up
the stairs.

Go through the door and follow the path and head right. Take out the camera
here. Follow the path and you will see some lasers blocking your way. There
should be a blue panel beyond them. Shoot an ice-pick at it and hack into it
to disable the lasers and program a bot. Continue and go through the door.
There should be a ramp on your right. Head up and follow the path through the
doorways. Take out the enemies you encounter and follow the path down the
stairs. Continue into the next room to see your path blocked by lasers again.

Use your kinetic kicker to bring the metal crate near the lasers. Jump on the
crate and then jump over this set of lasers. Now crouch under the second set
of lasers. Follow the path through the door taking out any enemy you encounter
and ascend the stairs. Enter the room and head right. Duck under the lasers
and take out the enemy. There should be a save point here. Use it to save your
game. Exit the room and continue taking out the enemies you encounter. Just
follow the path through the rooms taking out enemies on the way and very
soon you will get your next objective.

Use your augmentations where necessary. Keep your aim up and ready for an enemy
you will encounter. Stay to the right wall and ascend the ladder. Carefully
enter the passage on your right. Go up the stairs and ascend the nearby ladder.
Run across the bridge ignoring everything (turn off the security if its own).
There should be a door on your left. Go through it taking out any enemy you
encounter. Enter the next room and take out all enemies you encounter. Use
the nearby yellow panel to open the exit door. Kill all upcoming enemies and
cross the bridge. Head through the door, take out all enemies and ascend the
stairs. Follow the path taking out the enemy on the way (Allies will help you)
and open the door at the end to complete this level.

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XIV.Vengeance

Notice the explosive barrels near the gaurds, shoot at them to take as many
out. Mop up any survivor. Ascend the nearby ladder and go through the pipe.
Use your kinetic kicker to knowck a metal crate through the lasers and continue
ahead. Notice the guards by the turret, equip your sniper rifle and take them
out. Use your kinetic kicker to to knock another metal crate through the laser.
Take out enemies, grab all items/supplies and enter the room on your left.
Take out more enemies and follow the path into the next room. Take out more
enemies and grab the rail laser. Grab all ammo/items. Incase you forgot, let
me remind you that vision augmentation + rail laser = enemy taken down through
the wall. Remember it.

Get to the tunnels and ascend the ladder here.Take out the enemy you encounter.
Notice the small door on your left. Crawl through it. The switch on the left
wall lowers the barrier so use it. Grab all ammo and go through the door.
Notice the blue panel on your left. Fire your ice-pick at it. Hack into it and
disable the camera. Use the turret to take out as many enemies as possible.
Go left and go through the door.

There should be a save point nearby. Use it to save your game and enter the
next room. Take out the enemies here and turn off the alarm. Enter the next
room and take out all enemies. Take out more enemies and go through the next
couple of doors. Grab all items/ammo (use kinetic kicker to get some). There
should be a blue panel near the first set of lasers. Use your ice-pick to hack
into it. Stop the lasers. There should be another blue panel in a room on your
right. Hack into it using the ice-pick and reprogram the bot. Enter the next
room and use the nearby save point to save your game. There should be a hole
in the floor, drop through it. Now crouch and drop through another hole.

You have to use your H.E.R.F on the enemy so that it drops it shield, then
take it out. Take out all enemies and enter next room. Use your H.E.R.F again
and repeat until a cut-scene starts. Take out all enemies and use your H.E.R.F
again keep firing until this level ends.

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XV.Assault

You get a new augmentation...whoopie doo! Follow your allies and take out the
enemies you encounter on the way. Enter the door. My suggestion would be to
use the sniper rifle to take out the enemies. Collect all items/ammo. Advance
with your allies taking out any enemy you encounter on the way. Follow the path
through the doorways and ramps taking out any enemy you encounter. You should
snipe the enemies that are in the windows. Drop down to the ground and ascend
the nearby ladder. Follow the path down the staircase nearby. There should be a
save point here, use it and head back up. Enter the next room and take out the
enemies.

Collect all items/ammo. Get back to the ground and take out all the enemies
you encounter. Use your augmentations where necessary. Take out more enemies on
your right and follow the path left. Take out the enemies and head right jump-
ing over the debris blockade. Take out all enemies and enter the building
nearby. There should be a yellow panel here. Use it. Backtrack to the debris
blockade and this time head right. Take out all enemies until you get your next
objective.

Jump over the debris infront of you. DAMN! so many enemies. Take them out. Use
your augmentations where necessary. Follow the path until a cut-scene starts.
Take out the enemy and enter the building. There should be a yellow panel
here. Use it to end this level.

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XVI.Nightfall

Stay to the right wall and snipe as many enemies as possible before taking them
on. Enter the building. Allies need your help. Before you get too innvolved,
head left and use the save point to save your game. Now make your way right
and go through the hole. Drop down and head right. Free your squad mates. Exit
the cell and head right. There should be a yellow panel here. Use it. Ascend
the ladder and follow the path east taking out all enemies you encounter. You
should see a large ramp pretty soon. The best advice here is to equip your
cloak augmentation and jump onto the bridge. Follow the path right and ascend
the stairs. There should be a save point here, use it to save your game.

Exit this room and head right. Notice the small orange targets on the shield
generator. Shoot them until both explode. Save the game, backtrack down the
stairs and go to the other side of the bridge. Here again you will two orange
targets. Shoot them until they explode. Save again and follow the path west.
Take out all enemies and head left. There should be a Hydra here. Get in it
and take out as many enemies as possible. Save and enter the hydra again. Use
your Hydra to head north west. Take out all enemies you encounter. Head right
and go up the ramp. Notice the four familiar orange targets. Take them out to
end this level.

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XVII.Revenge

Follow the path and go through the door. Take out all the enemies, they come
from all directions so stay alert. Follow the path after dealing with them and
head through the door. Take out all enemies. Notice the save point...save your
game. Take out all enemies and follow the path until you reach the vents. Crawl
through the left vent. Take out the enemies and go through the open doorway on
your left. Collect all items/ammo. Open the door and follow the path taking out
all enemies until you reach a ladder. Ascend the ladder, take out any enemy you
encounter and jump on the pipe. Follow the path along the pipe. Take out the
enemies below you.

When you reach the next room, drop down and take out all enemies. Enter the
hallway follow the path taking out all enemies. Use the yellow panel. Now
bactrack to the place from where you dropped off the pipe. Go through the door
and cross the bridge. Take out ALL enemies and enter the hallway. Follow the
path and enter the next room. Take out the enemies. There should be a door
opposite you. Go through it, take out all enemies, enter next room, take out
more enemies. Head through the next door and take out more enemies on the
bridge. There should be a save point nearby. Save your game.

Head through the next two doors until you reach the red room. Use the yellow
panel nearby and take out all the enemies you encounter. Use your augmentations
where necessary. You should notice the orange spikes on the ceiling. You have
to take them out to end this level. Try to ignore the enemies while you try to
hit the spikes.

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XVIII.Escape

Finally...the last level of the game. And a short and easy one if ya ask me.
Just keep an eye on the next yellow dot (waypoint) on your radar and make it to
the entrance of the base. You DONT need to worry about any enemies or other
stuff as they arent any in this level. Try not to fall off and dont get lost.
You should end this level pretty soon.

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Congratulations on ending the game. I hope you enjoyed the game as well as my
FAQ.

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9-Multiplayer Weapons

***NOTE: THIS SECTION HAS NOT BEEN WRITTEN BY ME. IT HAS BEEN WRITTEN BY
OLTRANZISTA1 AND IS HIS COPYRIGHT. I AM USING IT WITH HIS PERMISSION. ANY 
QUESTION RELATING TO THIS PART MUST BE FORWARDED TO HIM.***

(This is for the Xbox Version)

E-MAIL: yacadoo@cox.net

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I. Multiplayer Classes
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
===============================================================================
A. Grunt
===============================================================================
1st Primary	: Carbine Assault Rifle
2nd Primary	: Mine Launcher
1st Secondary	: Gas Grenade
2nd Secondary	: Flash Bang
Bio-augmentation: Ballistic Shield


===============================================================================
B. Heavy Soldier
===============================================================================
1st Primary	: Rocket Launcher
2nd Primary	: Pistol
1st Secondary	: Riot Wall
2nd Secondary	: Gas Grenade
Bio-augmentation: Ballistic Shield


===============================================================================
C. Scout
===============================================================================
1st Primary	: Shotgun
2nd Primary	: Mine Launcher
1st Secondary	: Frag Grenade
2nd Secondary	: Riot Wall
Bio-augmentation: Reflex Boost


===============================================================================
D. Sniper
===============================================================================
1st Primary	: Sniper Rifle
2nd Primary	: H.E.R.F.
1st Secondary	: Frag Grenade
2nd Secondary	: Flash Bang
Bio-augmentation: Cloak


===============================================================================
E. Agent
===============================================================================
1st Primary	: Rail Laser
2nd Primary	: Pistol
1st Secondary	: Frag Grenade
2nd Secondary	: EMP Grenade
Bio-augmentation: Infrared Vision


===============================================================================
F. Berserker
===============================================================================
1st Primary	: Flechette
2nd Primary	: H.E.R.F.
1st Secondary	: EMP Grenade
2nd Secondary	: Riot Wall
Bio-augmentation: Electric Storm




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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
II. Primary Weapons
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
===============================================================================
A. Carbine Assault Rifle
===============================================================================
Primary Fire
     Shots to kill       : 7
     Close range accuracy: 7 (8 full auto)
     Mid range accuracy  : 8 (12 full auto)
     Long range accuracy : 15-24 (?? full auto, very unreliable at long range)

Secondary Fire (grenade)
     Shots to kill       : 2
     Direct hits         : 2
     Splash hits         : 3 or 4

Notes:
The carbine's recoil when on full auto will only shift the aiming reticule up
only so much and then it won't recoil any higher.  It is probably best to
begin aiming low on full auto so that the reticule ends up in the chest area.


===============================================================================
B. Rocket Launcher
===============================================================================
Primary Fire
     Shots to kill       : 2

Secondary Fire (target lock-on)
     Shots to kill       : 1


===============================================================================
C. Shotgun
===============================================================================
Primary Fire
     Shots to kill       : 1
     Close range accuracy: 1
     Mid range accuracy  : 3
     Long range accuracy : 5

Secondary Fire (sticky bombs)
     Shots to kill       : 1
     Close range accuracy: 1

Notes:
Since the secondary fire sticky bombs accuracy is too poor to use other than
extreme close range it is probably best to use the secondary fire on opponents
in enclosed places. That way the bombs that don't stick to the other player
will stick to the surfaces close to them and inflict splash damage when they
detonate.


===============================================================================
D. Sniper Rifle
===============================================================================
Primary Fire
     Shots to kill            : 2
     Close range accuracy     : 2
     Mid range accuracy       : 2
     Long range accuracy      : 2
     Extra long range accuracy: 4 (2 when scoped)

Secondary Fire (5 consecutive shots)
     Short/Mid range use      : Aim around belt level unscoped
     Long range use           : Aim around belt level scoped

Notes:
Recoil is minimized when the rifle is scoped in.  When using the secondary fire
at long range it is better to scope in to improve your chances of hitting your
target more than once to get a kill.


===============================================================================
E. Rail Laser
===============================================================================
Primary Fire
     Shots to kill       : 2 (1 charged)
     Close range accuracy: 2
     Mid range accuracy  : 2
     Long range accuracy : 2

Secondary Fire (plasma ball)
     Shots to kill       : 3 (2 shots leaves about 1% health left)
     Direct hits         : 3
     Splash hits         : 4 or 5

Notes:
The Rail Laser is probably the most accurate gun next to the sniper. 


===============================================================================
F. Flechette
===============================================================================
Primary Fire
     Shots to kill       : 5
     Close range accuracy: 5
     Mid range accuracy  : 6
     Long range accuracy : 6-12

Secondary Fire (attack drones)
     Shots to kill       : 2

Notes:
This gun will overheat when using its primary fire on full auto nearly half-
way through the clip. The secondary fire attack drones will chase opponents
from close to long range. The attack drones deplete bio-energy and disrupt the
opponent's HUD.


===============================================================================
G. Mine Launcher
===============================================================================
Primary Fire
     Mines to kill       : 2 (1 mine stuck to an opponent removes 3/4 health)

Secondary Fire (detonate)

Notes:
This shoots remote mines that can be triggered with the secondary fire. Up to
4 unused mines can be planted at a time then all can be detonated at the same
time with the use of the secondary fire. You can recollect your unused mines by
walking up to them and pressing your reload button. You can plant mines
basically anywhere, even on other players, heh!


===============================================================================
H. Pistol
===============================================================================
Primary Fire
     Shots to kill       : 4
     Close range accuracy: 4
     Mid range accuracy  : 4
     Long range accuracy : 5

Secondary Fire (charged/cluster shot)
     Shots to kill       : 3 (2 body shots leave 1% health); 2 head shots
     Splash hits         : 4

Notes:
The pistol is very accurate over medium and long range.  It is semi-automatic
and can be fired rapidly with little to no recoil.  It may be good to fire a
cluster shot for splash damage and follow it up with primary fire.


===============================================================================
I. H.E.R.F.
===============================================================================
Primary Fire
     Shots to kill       : 20 (about 3 seconds of constant fire)
     Close range accuracy: 20
     Mid range accuracy  : 30

Secondary Fire (EMP Ball)
     Shots to kill       : 2
     Direct hits         : 2
     Vicinity dmg        : 2 (depends how long your opponent stands in range)

Notes:
The primary fire does not work beyond medium range.  You can tell when you are
in range when your reticule turns red. This weapon also depletes bio-energy
and disrupts the opponent's HUD.




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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
III. Secondary Weapons
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
===============================================================================
A. Frag Grenade
===============================================================================
Grenades to kill: 2


===============================================================================
B. Gas Grenade
===============================================================================
Releases a lethal cloud of poisonous gas.
Grenades to kill: 1

Note:
Try to get these to explode in front of your opponent because it seems that the
gas cloud is less effective when they are not facing into the gas cloud.


===============================================================================
C. EMP Grenade
===============================================================================
Disrupts opponent's HUD and bio-augmentations.  Also disables riot walls.


===============================================================================
D. Flash Bang
===============================================================================
Just your basic flash bang.  Blinds people, don't look at it explode unless you
want to go blind for a few seconds.


===============================================================================
E. Riot Wall
===============================================================================
An electronic barrier used to deflect enemy fire or block doorways, halls, etc.




_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
IV. Bio-augmentations
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
===============================================================================
A. Ballistic Shield
===============================================================================
Protective force field that surrounds you and absorbs attack damage.

Notes: When activated you do not receive any damage but when you get shot the
shield will deactivate quicker.


===============================================================================
B. Cloak
===============================================================================
Just invisibility, you become visible when you fire your weapon.


===============================================================================
C. Infrared Vision
===============================================================================
Causes enemies and mines to glow red and dark areas appear brighter.


===============================================================================
D. Electric Storm
===============================================================================
Discharges a high-voltage lightning bolt in front of you to any nearby enemies.

Notes:
Removes nearly half the life of your opponent. Also shoots through riot walls
but doesn't destroy them.

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Thanks oltranzista1.

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10-FAQ

1) I noticed this mistake/error....
Ans) I am human being and i can make as many mistakes as you can. Inform me as
soon as you can.

2) Great/Stupid FAQ.....
Ans) Thanks/F*** off.

3) When do you update the FAQ?
Ans) I am updating the FAQ on daily basis and it should be complete within a
couple of days. **Update: Its complete**

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11-Contact

Contact me if you

want to ask a question that has not been answered in the FAQ

noticed an error etc i made

Want to make a contribution

Want to appreciate my walkthrough

Want permission to host it on your web site

DONOT contact me If you

want to ask me a question about a section already covered in the FAQ

want to send Hate Mails and viruses

want to just spam my inbox

E-mail Address:  a.heavenly.body@gmail.com 

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12-Credits

Me..For making a great faq.
You..For Reading it.
Oltranzista1...For letting me use his FAQ in mine.
[Your name here]..For sending a great addition in my FAQ.
yada yada yada yada......................

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          .__                                     .__         
         _____    |  |__   ____ _____ ___  __ ____   ____ |  | ___.__.
         \__  \   |  |  \_/ __ \\__  \\  \/ // __ \ /    \|  |<   |  |
          / __ \_ |   Y  \  ___/ / __ \\   /\  ___/|   |  \  |_\___  |
         (____  / |___|  /\___  >____  /\_/  \___  >___|  /____/ ____|
              \/       \/     \/     \/          \/     \/     \/     
                          ___.              .___      
                          \_ |__   ____   __| _/__.__.
                           | __ \ /  _ \ / __ <   |  |
                           | \_\ (  <_> ) /_/ |\___  |
                           |___  /\____/\____ |/ ____|
                               \/            \/\/     


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