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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter P » Phantom Brave - Strategy Guide (Page 14)

Phantom Brave - Strategy Guide (Page 14)

Below are the cheat codes, hints and help for Phantom Brave - Strategy Guide (Page 14).

Sun Crystal
          Level 90

Master Crystal
          Level 90

Our Flower
          Level 90

Master Crystal
          Level 90

Uber Crystal
          Level 90

Proud Blossom
          Level 90

???? Crystal
          Level 90

Danger Crystal
          Level 60 ---> Speed +60%

Danger Crystal
          Level 60 ---> Defense +60%

Sun Crystal
          Level 90

Techno Crystal
          Level 90



  Strategy


The 3 Danger Crystals should be your first priority... The second that
the speed one and attack one are down (in that order) go and steal his
unique blade Shiva...  Once done make sure the defense one is toast then
move in for the kill.

Make sure to steal SHIVA.

Dark Eborus is insanly powerful.

Once he is without his sword the battle is just about decided.

Summon low level 'bait' to buy yourself a free turn.
Afterwards the 'ultimate' power of love, compassion, and kindness defeat
the evil in Sprout's heart.  Starving the demon Sulphur of the hatred he
needs.  And then Sprout commits suicide to once and for all crush much of
what is left of the darkness on their world.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     Battle 84: Final Battle


  Special/New Playable Character(s)

Nobody New.



  Enemies

Sulphur ---> Terror Demon
          Level 100



  Other Objects

Paradis SacredRck
          Level 90

Sky Crystal
          Level 90

Sky Weed
          Level 90

Sun Crystal
          Level 90

Danger Crystal
          Level 60 ---> Invincible

Uber PoisonRck
          Level 90

Paradis Crystal
          Level 90

Proud Crystal
          Level 90

HiScor Crystal
          Level 90

HiScor Crystal
          Level 90

Proud Crystal
          Level 90

Our Misc Weed
          Level 90

Danger Crystal
          Level 60 ---> Invincible

Omni Crystal
          Level 90

Uber Crystal
          Level 90

Enigma Crystal
          Level 90

Enigma Crystal
          Level 90

Danger Crystal
          Level 60 ---> Invincible

S.Alloy Crystal
          Level 90

???? Flower
          Level 90

Sky Crystal
          Level 90

Atomic Crystal
          Level 90

Master Blossom
          Level 90

Our Crystal
          Level 90

Danger Crystal
          Level 60 ---> Invincible

???? Crystal
          Level 90



  Strategy

The 4 Danger Crystals MUST be destroyed... Preferablly before you summon
your most powerful forces to the battle. His Omega Spells are ANNOYING
with the insane hit radius.

Best of luck to you... He can be annoying... And if you lose since it is
a double back to back battle you have to go take out sprout again.

My suggestion is to use low level bait units to keep him distracted while
you remove those invincibility protection crystals, and then while
you wail on him with a powerful guy.



*******************************************************************************
2.21 Episode ??? "Game Cleared" -OR- The Bonus Extra Stuff


Goto "Verdant Guardiana".  Open the bottle.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     Battle 85: Extra Stage 1 -- Laharl


  Special/New Playable Character(s)

Nobody New.



  Enemies

Laharl ---> Weak Overlord
          Level 150



  Other Objects

Common Weed
          Level 115

Stupid PoisonRck
          Level 115

Snobby Seed
          Level 115

Novice Weed
          Level 115

Cunning Rock
          Level 115

Saintly Flower
          Level 115

Unruly PoisonRck
          Level 115

Mean Flower
          Level 115

Upset SacredRck
          Level 115

Fond Rock
          Level 115

Dense Flower
          Level 115

Dense Mushroom
          Level 115

Vain Mushroom
          Level 115

Harried Rock
          Level 115

BReezy Weed
          Level 115

Vain Vase
          Level 115

Snobby Vase
          Level 115

Fond Crate
          Level 115

Foolish Brick
          Level 115

Vain Crate
          Level 115

Cool Trolly
          Level 115

Newbie Weed
          Level 115

Newbie PoisonRck
          Level 115

Ichiban Blade
          Level 115



  Strategy

All I can say is good thing it doesn't read Disgaea saves and imput the
data from that one as my Laharl has ~30 million attack and in the 10's for
all his other stats...  And its a good thing this Laharl is 'Weak'.

Now goto "Overlord's Castle".


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     Battle 86: Extra Battle 2 -- Flonne and Etna


  Special/New Playable Character(s)

Nobody Yet.



  Enemies

Plain Prinny
          Level 150

Etna ---> Demon
          Level 180

Flonne ---> Fallen Angel
          Level 180

Plain Prinny
          Level 150

Plain Prinny
          Level 150



  Other Objects

Idol Pillar
          Level 116

Chic Pot
          Level 116

Chosen Flower
          Level 116

Pure Pot
          Level 116

Genki Flower
          Level 116

Lively Flower
          Level 116

Ichiban Pot
          Level 116

Ripe Flower
          Level 116

Chosen Pot
          Level 116

Neo Flower
          Level 116

Idol Bomb
          Level 60

Famous Bomb
          Level 60

Super Bomb
          Level 60

Fine Encyc.
          Level 90 ---> Heal 20% HP

Fine Must-read
          Level 90 ---> Damage 10%

Idol Pillar
          Level 116

Inocnt Pillar
          Level 116

Proper Pillar
          Level 116

Fine Pillar
          Level 116

Sated Pillar
          Level 116

Genki Flower
          Level 116



  Strategy

Etna and Flonne... Well they are both level 180... And most of the things
you could possibly confine to will damage you 10% of your health each turn...

So just lace into them before they lace into you.

As a reward for winning you get Phantom Doubles of Etna and Flonne.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     Battle 87: Extra Battle 3 -- The gang's all here...


  Special/New Playable Character(s)

Nobody new.



  Enemies

Desired Prinny
          Level 150

Laharl ---> Blah Overlord
          Level 250

Etna ---> Demon
          Level 180

Flonne ---> Fallen Angel
          Level 180

Desired Prinny
          Level 150

Desired Prinny
          Level 150



  Other Objects

Fncied Pot
          Level 120

Cleany Pot
          Level 120

Slick Pot
          Level 120

Fncied Pot
          Level 120

Cleany PoisonRck
          Level 120

Slick PoisonRck
          Level 120

Pure PoisonRck
          Level 120

Sated PoisonRck
          Level 120

Great! Skull
          Level 90

Muscle Skull
          Level 90

Sated Pillar
          Level 120

Major Pillar
          Level 120

Ichiban Pillar
          Level 120

Slick Pillar
          Level 100

Fine Pillar
          Level 120

Cleany Pillar
          Level 120

Favord Pot
          Level 120

Idol Pot
          Level 120

Hassle Skull
          Level 90

Great! Must-read
          Level 90 ---> Damage 10%

Great! Encyc.
          Level 90 ---> Heal 20% HP

Great! Blade
          Level 90



  Strategy

Ok this time its the same as the previous battle BUT you have to deal
with Laharl too.  Good thing he is still a wimp. If you can take out Flonne
then all you have to do is wait for 10 turns and they will die from the
damage 10%.  Or rather Flonne's book the Great! Encyc.

Afterwards



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     Battle 88: Laharl


  Special/New Playable Character(s)

Nobody New.



  Enemies

Ichiban Prinny
          Level 270

Laharl ---> SlfMade Overlord
          Level 400

Ichiban Prinny
          Level 270

Ichiban Prinny
          Level 270



  Other Objects

Idol Misc Weed
          Level 220

Best Blade
          Level 220

Genki Crystal
          Level 220

Major Crystal
          Level 220

Genki Crystal
          Level 220

Fncied Crystal
          Level 220

Chic Pillar
          Level 220

Genki Pillar
          Level 220

Slick Pillar
          Level 220

Inocnt Pillar
          Level 220

Inocnt Pillar
          Level 220

Proper Pillar
          Level 220

Pure Misc Weed
          Level 220

Lively Misc Weed
          Level 220

Genki Misc Weed
          Level 220

Fncied Misc Weed
          Level 220

Fine Misc Weed
          Level 220

Favord Crystal
          Level 220

Slick Crystal
          Level 220

Danger Crystal
          Level 220



  Strategy

No protections to worry about... But a level 400 Laharl with equipment this
weak wouldn't stand a chance against a level 2000 Prier... Now would he?



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



*******************************************************************************
3.00 Theft, Stealing, the Five Fingered Discount Section

Small but IMPORTANT section...


Theft in this game isn't really all that easy... Any you really have to
put a fair bit of effort into it.  So we could just call it a 'purchase'.

But we all know better.

To steal from someone first Lift the item they are carrying, next throw it
to the ground, then confine a phantom to it (that has an obtain rate percent
at the bottom right), now allow that phantom to use up all of its remove, now
if your lucky (or used bottle mail) you will have the item (it cannot be
used until the next map).

Here it is again for those who see things better as a to do list.

1. Lift the item from the enemy
2. Throw the item to the ground
3. Confine a phantom to the item
4. Use up all of that phantoms remove

If you already have the item on the ground all you need to do is confine a
phantom to it as it sits there.

Steal is based off class and level... Their isn't really a be all end all
theif, but merchants work well.  It will list a percent chance for you lift
the item off the enemy.  If it works you will equip it.



*******************************************************************************
4.00 Status


The screen will look a little like this...


 _ __ ________________ __ _   ____________   ___________________
| |L1|                |R1| | |            | |EQUIP              |
|  -- ---------------- --  | |Fire   XX % | |                   |
|  PICTURE    ATK      XXX | |Wind   XX % | |Item Equipped      |   
|  PICTURE    DEF      XXX | |Ice    XX % | |                   |
|  PICTURE    INT      XXX | |============| |===================|
|  PICTURE    RES      XXX | |Mana        | |STEAL      | GUARD |
|  PICTURE    SPD      XXX | |       XXXXX| |         XX|   XX %|
|  PICTURE    DARK     XXX | |============|  -------------------
|  ______________________  | |Remove      |
| |NAME                  | | |           X|
|  ----------------------  | |============|
| LV XX ==Experience Bar== | |MV          |
| HP ==============XXX/XXX | |       XX DM|
| ________________________ |  ------------
| Character Type           |
 --------------------------

 ___________
|      EQUIP|
|-----------|
|HP       XX|
|ATK      XX|
|DEF      XX|
|INT      XX|
|RES      XX|
|SPD      XX|
 -----------


X's represent various numbers here (Higher is better, Blue is good, Red is
bad.)

L1 and R1 will switch you to other characters, [] Will switch what you are
viewing for that character, R2 Switches it so you view whatever item they have
equipped. Triangle will switch it to view equipment stats (not of what is
equipped).

Picture means just that a picture goes here...

ATK = Attack Value, This is a measure of how powerful your charater is for
melee combat.

DEF = Defense Value, This is a measure of how sturdy your character is to
defend from melee combat.

INT = Intelligence Value, This is a measure of how smart your character is so
that you can see how well they will handle spells.

RES = Resistance Value, This is the general measure of how well your character
can resist a magical attack.

SPD = Speed Value, This is a measure of how fast your character is, more speed
directly equals a faster turn.

DARK = Dark Energy Value, This is 'bad' you 'earn' it by attacking teammates.

LV = Level, this is a measure of how experienced your character is at
combat.  The Experience Bar is how close you are to achieving another level
of power.

HP = Health, this is how much damage can be done to you before you die.

Name & Character type = These are things about your character, like for
instance, what people would call someone... And the Character type is what
class they are... (the first part is their title).

EQUIP (bottom box) = Everything under that box is the same as above, it 
is just showing how much stats you will give to whoever holds you as a weapon.

FIRE, WIND, ICE = These are the percent resistances you have to elements,
these modify the Resistance stat you have up or down.

MANA = The mana your character has aquired... Useful for fusion.

REMOVE = The number of turns your phantom will stay on the field.

MV = Movement, how far you can move.

DM = DeciMeter or 1/10th of a meter...

EQUIP (right box) = The item you currently have equipped and its title.

STEAL = Your ability to LIFT an object off an enemy or ally and use it.

GUARD = Your ability to defend against someone else LIFTING your equipment.


Items are similar but they have Confine next to them... This is simply the
percent change in your stats if you were to confine a phantom to them in
battle.



*******************************************************************************
4.01 How Exp is Divived Between Units

Basically the unit who gets the killing blow gets the experience from that
enemy.  There are other methods of obtaining experience for your party.

Methods to get experience.

1. Landing the final finishing blow on the enemy.
2. Summon the character to the field, at the end of the battle they will get
a little experience.  Marona gets a lot more.
3. Create the 'old man' class character, he will randomy assign experience to
one character or item after the battle ends IF they spent their time on
Phantom Isle and NOT in the battle.
4. Heal Party members either during or after battle.

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