Pac-Man World 2 - Strategy Guide (Page 02)
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STAGE 9: INKY'S BLADE-O-MATIC Second boss level. Rev roll into his mouth two times using the ramps. Now you have to hit him in the head with a butt-bounce. Go to the edges of the stage and bounce off the B-Doings. If you time it right you'll fly over his head and you can bounce onto his head. After two hits he's in his final form. Do the same thing as you did with his first form only this time you have to time it just perfectly so that a blade isn't coming out of his mouth when you hit him. You'll recieve the golden strawberry. STAGE 10: ICE RIVER RUN First thing to do here is turn off to the left. Fall down and you'll be on a path going along the side of the level. Follow to it to a box with a token inside. That's all that's down here. Continue forward. Take out the rams by waiting for them to charge and then rev rolling into them. When they're stunned butt-bounce on them. They usually hold fruit so make sure to always kill them. Go up the hill. There will be a pit with fruit coming out of it. Jump into the it and you'll see that on the bottom there are two blue B-Doings. Collect all the fruit. Land on the other side where the ram is and take him out for a 1-Up. Keep going up. There is a blocked off mine shaft. It can't be here for no reason, right? Right. There is a pink shrink power-up above! Jump up and get it. Walk through the rocks now. You'll find a crate with the galaxian in it! Once you won the level a warp will appear that takes you back outside and you should go up the icy slope now. Defeat the ram again if you want another 1-Up. Go up the hill by jumping across the rocks embedded in the ice. If you fall on ice, remember never to butt-bounce on it. You'll slip down if you do. To walk up it you just jump slowly up. Keep going up til you reach a checkpoint. TOTALS: 3 cherries, 5 strawberries, 1 orange, 4 apples, 55 pac dots, 1 token Keep going. You'll reach a Power Pellet. Grab it and run quickly up til you get to a ghost. Eat him and then backtrack to pick up what you missed. After that look to the side and you'll see a crate by the wall. Jump to it across the ice. Inside is a token and it also makes a pac chain appear. It's a short chain that just takes you back to the nearest rock. Continue on up and you'll get swamped with snowballs. They're hard to avoid but do your best. Right up there is another checkpoint. From here you can rev roll into the ram and then take him out. Open the box and there's a ram inside. Defeat it for a token. Collect any pac dots you missed. Head over to the left now. There is a strawberry on a rock. You'll also see a winding path that leads farther up. Take it. You can jump up it or rev roll up, your choice. Rev rolling is a little easier. Bear left and you'll land in the snow on on the left side. Jump to the crate. This crate also contains a token and a pac chain. This one takes you back to where you left off. Keep climbing. Jump back and forth between the gaps til you've gotten all the pac dots. This can be tricky. You have to jump just perfectly to get them all. Don't get hit by the fishes or you could get knocked right in the deadly water. Once you finally make it to the top you reach a ram. Defeat him for a token. The get the checkpoint. TOTALS: 4 cherries, 9 strawberries, 2 oranges, 7 apples, 200 pac dots, 5 tokens Moving on up, there is a box with a ram in it. He has a 1-Up. Now there is a short section like the one you just finished. It's a lot easier. Move on up and go around the icy pool onto the rocks and hit another checkpoint. A ghost up farther will be shooting at you, but get the Power Pellet and eat him and his 3 friends. You'll find ANOTHER checkpoint. Rev roll the ram and take him out, and get all the pac dots. Now it's on to another annoying jumping section. You get unlimited tries at this, though, because the ram has a 1-Up. It's not so hard because it's very short. Now there are a bunch more ghosts to eat and two more checkpoints. This is because of all the checkpoints. Go all the way to the top of the hill. There is a big icy section at the top. Jump or rev roll up it, avoiding the icy water by going to the right. The crate up here has a token and a pac chain in it. Sometimes it makes you take the pac chain without collecting the token. Make sure you got it, and if not go back for it. Now take the path off to the side if the level. There is a crate with a strawberry and one with a token by the sign. The last token is in the Pac-Bear. Rev roll into him three times. The exit is behind him. FINAL TOTALS: 6 cherries, 11 strawberries, 2 oranges, 8 apples, 333 pac dots, 8 tokens TIME TRIAL: This is very straightforward but VERY difficult. Often the smallest tiniest mistake ruins your time and you have to start over. If you mess up just exit and try again. From the start, lure the first ram you see behind you before getting the clock. Don't kill him, just jump over him. Now stand right in front of the clock and start a rev roll. Face the cherry. Blast through the clock to start the timer and you should bounce right through the "2" clock as well. Swing around the tree and rev roll up the hill immediately. It will take two rev rolls to get all the way up. At the top roll through the "2" clcok and jump right. If you do the right, the timer should only be at 3 for this part. The rest of the level up to the end is jumping from rock to rock avoiding fish and collecting clocks in between. When you see a power pellet, get it and eat the ghost to shave off 4 seconds. Don't stop moving unless you have to to wait for a fish. Often it's a good idea to rev roll up the slopes at parts with no water. For example, as soon as you get up past the avalanche, rev roll up through the ice and onto the far platforms. You can get shave off probably 5 seconds doing that. Don't bother with the crates because they're usually just a ram. If you fall off you'll probably have to start over. Timing is everything. After a long climb, you'll reach the top where you need to head left. Rev roll over there and pray that you made it in time. Make sure you don't go too high. The exit path is lower than you might expect it to be. You might have to practice this level a LOT before you ever get the finish fast enough. STAGE 11: AVALANCHE ALLEY WARNING: There appears to be a bug on this stage on the PS2 version of the game. I do not think it happens on the GC but if it happens to you let me know. The bug is that at the last checkpoint, if you get to it and die, when you restart you will be missing a single pac dot! This will prevent you from getting 100% unless you don't die in the final section. Jump up and grab the power pellet. It's a little hard to reach, but if you do a bounce you should get it faster Quickly eat all four ghosts. Run down and get 6 pellets and the strawberry and cherry. The snowball should have fallen now so just go as fast as you can. Veer to the left so that you go over the center of the ice and collect the strawberry. Continue on and get an apple and then another apple. Do not touch the ice or else you'll miss the cherry! Get the strawberry and go across the tiny bridge and get the 6 pellets and cherry. JUMP over the center of the bridge. Collect another apple. Jump to get the token and then when you get to the cliff jump down and do a bounce onto the apple. Keep getting the pellets and make sure to veer over to the right and get the apple and then keep going. Get another apple. Now, the next part is tricky because you have to collect everything without touching the ice! There is a cherry there too. Now the rest should be easy. Keep getting pellets and a strawberry and a token and then another strawberry. Hit the red dot and fly across the pit. Along the chain you'll collect another apple and strawberry. You now get to a checkpoint. TOTALS: 6 Cherries, 6 Strawberries, 7 Apples, 63 Pac Dots. There is a very short section now like the one you just completed, and it's a lot easier, too. Once you're across the pit, it's over. Head on down and collect everything on the islands. You reach another checkpoint. Now there is a section with icy islands. To maintain control here keep jumping over and over. If you miss a fruit or token you can't come back for it so fall in the pit and try again. There will be a 1-Up next to you when you restart anyways. Also, it goes without saying that you need to get all the fruit above the B-Doings. Once you get to the end bounce on the B-Doings and o the left. Before hitting the checkpoint, kill the ram and take his fruit. Now hit the checkpoint. You can get the 1-Up in front of the statue as well but if you get hit by his breath you'll be knocked off the cliff. TOTALS: 11 cherries, 18 strawberries, 22 apples, 1 melon, 63? pac dot, 5 tokens Look up on the hillside now. There is an apple there that you can't jump to. To reach it, you need to rev roll. Rev roll at it from the slope where the avalanche was. Going straight up the hill probably won't work. Continue along and defeat the ram. He holds a token. Watch out for falling snowballs. Get the box and now you'll come to a ramp that you have to rev roll over. If you get hit by the statue's breath, you're in the pit so time your roll for in between his breaths. It's difficult to collect both fruit but you have to do it in one rev roll or else there's no way to get back without falling in the pit. Try not revving all the way or pushing jump after you hit the first piece of fruit. Often you'll fly over the cherry if you are going too fast. Jump in the pit if you miss one and want to get them both. The next part looks complicated but it really isn't. Jump into the pit where you see fruit coming out and bounce on all the B-Doings to collect it all. After you have it all fall onto the red dot to initiate the pac chain. As soon as you land rev roll the ram and kill him, then jump over his friend. Take out the second ram now and keep going. You'll reach a checkpoint. TOTALS: 15 cherries, 23 strawberries, 29 apples, 2 melons, 63? pac dots, 8 tokens Go to the edge of the cliff and look down. There is a section below you! Jump down to it. Defeat the ram and go in the little cave and break the box. Take everything you see and then leave. The glaxian is now sitting before you! You should be getting pretty good at these now. Win the maze, but like usual when you come out the enemies are back, this time it's that ram again. Beat him for some easy points and take the pac chain. You'll be greeted by two rams. Do your best to avoid them and defeat them. Just watch out if they get too close to the edge. Now take the angled B-Doings to another checkpoint. TOTALS: 17 cherries, 24 strawberries, 30 apples, 2 melons, 152 pac dots, 8 tokens Now there is a more difficult snowball section. Luckily, you get unlimited tries! Watch out for the falling icecicles in the first part. If you run in front of the blowing statues they can blow you and give you some breathing room, but watch out because sometimes they blow you too far! In general, you can let the first one blow you but the others I'd avoid because they very often mess you up. In general, never let them blow you when you're airborne. You'll fly past everything. When you're running through a chain of pac dots avoid touching any ice patches or else you'll slide past things. Once you get far enough you'll see a geyser. Jump over it to grab the fruit. Then you'll cross a bridge. Jump over the center of it and then bear right. There's another geyser and if you don't know it's coming you might miss it. This is almost the end. Once you get a little farther you'll see a pac chain. Take it and you're done with this part. Grab the fruit in the boxes and hit the checkpoint. TOTALS: 18 cherries, 31 strawberries, 35 apples, 2 melons, 227 pac dots, 8 tokens This next section is like the last only there are 3 1-Ups along the path. It's almost impossible to avoid the statues here but luckily they don't blow you too far here as long as you're not airborne. After the third blowing statue, there is a line of pac dots. Follow them and now be careful! Keep left and jump if you have to. It's easy to slide into the pit. Once you've passed this you're almost home-free. Just follow the pac dots and keep RIGHT! It's very easy to get confused and go left but that'll be the end of you. Once you make it to the end there's a pac chain that leads to the goal. Hopefully you didn't miss anything. FINAL TOTALS: 24 cherries, 33 strawberries, 36 apples, 4 melons, 297 pac dots, 8 tokens TIME TRIAL: This is hard because you have to do everything without dieing. From the start touch the timer clock and then bounce for the power pellet. Eat the ghosts to stop time and rev roll a few times to save some time. Follow the path of the clocks to keep time moving slowly. The clocks are all in the same places as the fruit was, so if you just completed this stage you should have a good idea of where to move. Once you pass the first section open the boxes for some "2" clocks and keep going. There is a short section where you're chased again. Bear right and then the screen flips around. Jump to the island and wait for it to move a little before jumping to the next. Keep going and break the middle box for a "4" clock. Keep opening boxes and collecting clocks. Avoid the second box though because it's just a health wedge. Speed down the ice as quick as you can without falling, and quickly bounce across to more ice. Make it to the second set of B-Doings and bounce up to the right. Rev roll to go quicker on the snow. Don't open the box before the ramp. Go across the ramp when it's safe and go fast as you can. Jump straight in the pit and bounce straight across on a B-Doing. Rev roll across the snow and avoid the rams by jumping. Hit the angled B-Doings and run in the cave. Here's the hardest part now. Do this section the same way as before except this time try and have the blowing guys send you as far as possible. Because you don't have to stop to pick up anything, it's a little easier to stay in front of the snowball this time than it was in the normal mode. At the end is the hardest part I think: hitting the red dot. It's hard to tell where it is exactly. It's sort of over the pit and straight ahead, but if you miss it you die. If you make it you're heading towards the final section. STAGE 12: BLADE MOUNTAIN You're on ice skates here, and the first thing you'll notice is that you can't butt-bounce. You'll have to open crates with flip kicks which is a little harder to do. Practice it on the nearby crate. Also note that you cannot rev roll here. Carefully go down the hill and get used to the skates. Go slow at first so that you don't miss anything. If you pass things you can go back and get them but there's a limit to how far you can go backwards. If you miss anything swing back around as soon as you can to get get it. Don't make sudden movements if you want to go right through everything the first pass. Gently move the analog the slightest bit to turn. After a little while you'll reach the checkpoint. TOTALS: 6 cherries, 4 strawberries, 42 pac dots The next section is very hard to collect everything on. Once you reach the ramp you'll have to be going just right to eat all the pac dots. If you miss one down here it is possible to make your way back up the hill a little ways but it's not easy. You'll have to spin back up the hill and veer over to the right side (left if you're facing uphill) Pac Man can climb slowly back up along the side. Then swing back over when you get high enough and sometimes you can get dots you missed. On the ramp, you'll want to jump off the top and flip kick to get the box. Keep going and there'll be another ramp. This one you won't be able to get the box unless you speed into it, but that makes getting the pac dots harder. You'll have to though, and later on it gets worse. Speed up into the jump by pressing forward. You'll notice that there is a path to the left and a treasure box on top of a cliff next to this jump. There is a token in the treasure box and a crate with a token on the path. I suggest you go back for them later. It's almost impossible to get all the tokens and the pac dots/fruit on the same run. Just keep going. The next gap you need good speed for as well. The boxes over the next two contain a 1-Up and a token, so you do not need them to get the bonus token. On the last gap with the token, you can go slow into the jump and land on the ice island if you want to play it safe. Remember the bonus token is for getting all the pac dots and fruit. You can come back and collect all the tokens later with no penalty. After this you'll come to a cave. This is like the first cave and you should now find it extremely easy compared to the last section. Don't get sloppy, though. A little ways down and you finally reach a checkpoint. TOTALS: 11 cherries, 9 strawberries, 1 orange, 2 apples, 114 pac dots, (3 tokens) The next part you need to be speeding into the jumps to make it across. The first two boxes contain tokens, and the third one contains an apple. To the right of the jump with the apple box, there is another path that has a box with a token in it. Remember this location. Now the next jump has another token box so get it if you can but if not don't worry. The fifth jump right before the face you need to get the box because it has a melon in it. Now you reach a checkpoint. TOTALS: 11 cherries, 10 strawberries, 1 orange, 7 apples, 1 melon, 173 pac dots, (7 tokens) The section should seem like a cakewalk compared to what you've been through already. You get a 1-Up every time through as long as you make it to the narrow bridge of ice. Follow the lines of fruit and dots like normal and then when you get past this bridge collec the strawberry and prepare to jump over the next icy pool. I think you can skate around it but it's kind of difficult and jumping is easier. The only problem with jumping is that you have to then turn around and get the fruit you might have flown past. It's possible to skate back up if you don't get too far ahead. Just turn and go sideways back and forth up the hill. This is how I completed this part, you can develop your own technique because you have the benefit of unlimited lives now. After this just skate around any icy pools and follow the fruit path. Jump if you have to to avoid any ice pools but don't miss anything or you should suicide and try again. Eventually you'll see a jump. Take this just right and you'll pass through a token. If you miss it, once again don't worry as long as you got all the dots and fruit. You'll land near the exit. There is a chest with the galaxian in it. Make sure that if you have gotten everything so far in this stage that you DON'T LOSE in the maze game. If you do, you'll have to do this entire stage again for the bonus level. Once you won this, you're done with the hard part of this stage! YES! FINAL TOTALS: 22 cherries, 23 strawberries, 1 orange, 7 apples, 1 melon, 216 pac dots, 8 tokens Play the level again to collect any tokens you may have missed. All the token loacations are in the guide above so just read through it if you forgot. TIME TRIAL: This is a lot more fun than some of the previous time trials but that doesn't mean it's easy. In fact, you have to be downright near perfect to have a good shot at a time under 1:02. I got a time of 1:01 and I got every single time stopping clock and didn't get hit once. So that's pretty much what you have to do, too. Hold down the entire time, avoid the icicles, and hit every clock and box in your path. You can't see it, but some of the hovering boxes have 4 clocks in them. It's critical to hit every timer clock, I can't stress that enough. To avoid the icicles best watch the shadows on the floor and steer between them. There are two places where you can steer off to the side and avoid the ramps. Don't do it. Taking the ramps is always faster. As a point of reference, you should be at about 21-20 seconds at the second cave and if I remember correctly about 45 for the final cave. I know for sure that if you make it to the final cave at 50 or above you can't make it. You'll have to be really skillful to get the token for time trial here. There's no cheap trick to get around it. STAGE 13: PINKY'S REVENGE This boss is a lot like the last one. To hurt it, rev roll into it. Dodge the snowballs it shoots out if its mouth and when it starts moving around go off one of the ramps in the middle into it. If you get hurt go to the outside and you can pick up health wedges. After the boss gets hurt it will start shooting more snowballs out and sometimes it flys around shooting icy vapor out its bottom. For the snowballs just keep moving around and jumping to avoid them. For the icy vapor, stay in the middle and run around. At any time if you think you have a clear shot, take it, but don't try to hit it when its shooting snowballs. This would be a very hard boss if it didn't restart you with the boss's health meter where it was when it changed forms. Yes, when you hit the it three times and it talks to you, the next time you die you'll restart where it was when you hurt it. You get the golden apple for your trouble. STAGE 14: INTO THE VOLCANO Start off by grabbing the Power Pellet and taking care of the ghosts. Collect everything and walk down the hill. Don't worry about the token on the island, you'll get that in a second. Jump up to the left and grab the ledge. Shimmy across and you'll come to a checkpoint (so early!). Turn around and you'll see a large ramp. Rev roll directly up the center of it at the island. Remember to stop when you're directly over the island by pressing jump. It will begin to fall. Jump off onto safe ground and continue on. You'll see a new enemy called a "Pooka" coming out of the holes in the ground butt-bounce all over them but once you hit one don't stop bouncing. They explode when you kill them and the explosion hurts you if you're standing still. They never stop coming out so once you have everything move ahead onto the the moving wooden platform. Jump to the island and then to the next one and onto the second moving wooden platform. Jump to the left ledge for the crate, then fly back over to the chest to reveal a green switch. Hit it and a pac chain will appear above some of the islands. Jump over there and take it to the next part of the stage and a checkpoint. TOTALS: 2 cherries, 1 strawberry, 1 orange, 1 apple, 88 pac dots, 2 tokens Rev roll on the small ramp in front of you over to the closest platform. Push jump when you're right over it to stop. Jump left and collect the two token. Be careful not to touch any of the Pookas! They'll explode and send you into the abyss! After you have the tokens open the chest to find the galaxian. Complete the level of course. Now collect the Power Pellet, jump to the left island, and then to where you see a ghost. Eat him and his friend further on. Now you reach another one of the overly-placed checkpoints. All you gotten since I last tallied is 3 tokens. Butt-bounce the Pooka Plant. Moving on, jump up to the ramp and rev roll over to the chest. It has a 1-Up inside. Jump to the moving platform and take it to another island. Rev roll to the next island and from there into the next cave. ANOTHER checkpoint! TOTALS: 2 cherries, 1 strawberry, 1 orange, 2 apples, 88 pac dots, 5 tokens Walk to the edge of the cliff. An angled B-Doing will appear! Bounce on it and you'll reach a twisty area. To walk across these narrow paths you'll want to move very slow. What I do is walk along the first narrow a little ways and then jump to the bigger secion. Then I jump again to the next big section, to the token, and then the green switch. There's really no reason to walk along the path. When you hit the switch a B-Doing appears. This will bounce you to the 1-Up. You can get the 1-Up and do this section again, or just move on. You'll reach a bunch of pac dots and then a checkpoint. Jump across to the brown island. Make sure you wait a few second on each of the white islands because they'll fall forward making the jump easier. Now jump to the left and then onto the B-Doing. Bounce on it to the blue switch and hit it. Now another B-Doing appears in front of you and the switch where the checkpoint was pops up. Bounce over to it and it'll make a pac chain appear. Take it. Gee, another checkpoint! What a surprise! :) TOTALS: 2 cherries, 1 strawberry, 1 orange, 2 apples, 1 melon, 162 pac dots, 6 tokens Jump across the islands and get the 1-Up in a chest. To your left you'll see a Stony. He shoots at you if you stand still. Ignore him. Run across the bridges and bounce down. Guess what you find here? The next room is actually a little tricky because of the traps: little bits of flaming rock pop out of the lava and geysers. The rocks never pop onto the islands with the geysers, so you can take your time when you're on one of these islands. That's the first place you should jump to: the geyser island in fron of you. Carefully stay along the edge of it and grab a pac dot or two when the geyser goes down. Quickly jump to the other islands and back to a safe geyser platform. You might get hit by a fire rock a few times but as long as you're careful on the geyser islands you'll be alright. This is the last of the pac dots in here. Move along through the hall and there is yet another of the many checkpoints. TOTALS: 2 cherries, 1 strawberry, 1 orange, 2 apples, 1 melon, 200 pac dots, 8 tokens Jump out to the first white island. Wait for the right moment and jump to the moving platform. Jump to the next white one, to the next, and now instead of jumping to the next moving platform, jump over to the island with the strawberry. Wait and make a long jump to the moving platform. When I did this it was a close call but the timing may be different depending on how long you took. Keep jumping from platform to platform and onto the islands with the fruit. Jump from island to island collecting the 1-Up and then from there onto the last moving platform. This is a long jump but you should grab the edge and be ok. This is the end of the stage. FINAL TOTALS: 3 cherries, 2 strawberries, 2 oranges, 3 apples, 1 melon, 200 pac dots, 8 tokens. TIME TRIAL: This one's not as hard as some of the ice levels, but it's still a little frustrating because of all the jumps. However, I have developed a method for this that makes it fairly easy. Eat the ghosts to start with for a 4 second time stop. Remember, time stops don't stack so avoid the "2" clocks! Jump down the hill and jump as far out onto the left ledge as you can. Shimmy until the timer is at about 3 and jump off and grab the box with a "2" in it. This next part is what determines whether or not you'll do well here. You want to go straight to the next cave without stopping. Jump to the moving platform immediately to the falling island, to the next, right over to the right to where the next moving platform should be, turn the camera, jump left, turn the camera again, jump right, and into the next cave. If the timing was right you should make it in the cave and you'll be making great time. Rev roll down. Rev roll again across the gap. Jump to the middle island and then to the Power Pellet. Jump right across the gap to the ghosts. You can make it but you'll have to grab the edge. It's faster though. Eat the ghosts of course and butt-bounce the box and the Pooka-Plant. Grab the "2" hurry over to rev roll onto the island and get the "4" in the box. Now you know what to do, keep on going through the level as fast as you can. When you get to the zig zag section jump across to the bigger sections to save time. No way can you run across the small paths without falling. When you get to the lava section, jump straight down, to the geyser and keep jumping across the platforms quickly making your way left and then up to the next part. Eventually you'll get to the last platform section. If you got here without stopping and doing everything perfectly you can take your time. First, wait for the moving platform to move AWAY from you all the way before you jump to the falling island. If you jump right away it's nerly impossible to make it. When you make it to this island, jump across all the falling islands collecting the clocks. Get onto the up-down platform to the left side now. As soon as you can jump ahead and across a few more over to the right. The last moving platform should be in front of you. Jump to it. The time you need is 2:22 I think. If you're almost out of time you can try to jump to the "4" clock to the left. If not, just WAIT til you are clearly in range of the last cliff. If you fall... It's back to the beginning. Ouch. STAGE 15: VOLCANIC PANIC Open the crates. Grab the steel ball and everything a run for the next room. There are 3 switches here. Hit the first one and pac dots and two ghosts will appesr. Ignore the ghosts and eat the pac dots as fast as you can. Now hit the other green switch and two Power Pellets appear. Grab one and eat the ghosts, now jump to the geyser platform and across and eat the ghost there too. The orange switch you saw earlier just makes the geysers go down for a few seconds, but if you were fast the steel ball protects you from it so you don't have to bother. In the next room jump across all the platforms ignoring the Stony. There is a token in the air, jump and grab it, and move on to the checkpoint. Rev roll across like the sign says and hit the next checkpoint. I guess they wanted to teach you what to do. TOTALS: 1 cherry, 1 strawberry, 1 apple, 70 pac dots, 1 token Grab the steel ball. You can walk over the lava with this, but the lava acts like quicksand so you'll have to keep jumping. Clear the gap and butt-bounce the Pac-Asites. Now look to the left and there is a token over the pit. To get it, rev roll up the wall and across. Now kill the spider and collect all the dots. You'll need the orange in the next room to open the chest. First, though, jump to the lower platforms for the apple. Jump back to where the chest was and over to the right for the higher platforms. Take the right platforms down for a token. Get to the checkpoint and hit the switch. You'll see that an earlier part of the stage changed. Now make your way back and open the chest for a steel ball. Use it to get back across the lava and to the angled B-Doing. Hit the B-Doing but don't hit the next. Stand on it and grab the token. Now bounce over. The far chest has a health wedge in it and the first one you can't open. If you still have the steel ball, you can just jump for the melon you need and into the lava. Jump back out for the treasure which is a token. If not, you need to use the floating platform. To make this move, rev on top if it (hold B, the rev roll button.) It's tricky to get the fruit using this since it moves back to its original position as soon as you stop revving. Try to jump out and grab the fruit quickly and you can land safely. If you end up dieing, just use the steel ball next time. It appears by the last checkpoint. Once you have everything, hit the next checkpoint. The totals below will include all the pac dots around here. TOTALS: 3 cherries, 4 strawberries, 2 oranges, 2 apples, 1 melon, 114 pac dots, 5 tokens Rev roll to the far platform. Rev on the platform and it'll rise. When it gets to the top wait for the moving platform to move into the right position and then press jump to stop revving. Jump to the falling island and then the moving platform. Wait for the platform to move all the way to the left because there's a token there. Now start revving and face forward. Right when the platform passes the slanted top of the pillar, use it as a ramp to make it to the far island. Press jump at just the right moment to stop and land on the island. Make your way across to the next area. There are two Neander-Pacs here. A simple butt-bounce on the head will take care of them. Hit the left switch. Grab a Power Pellet and eat the ghost. Now hit the orange switch and grab the steel ball. Use it to safely butt-bounce on the flaming Pac-Asite. Eat all the pac dots and hit the right switch. A pac chain will appear and the lava will lower again where it lowered before. Take the chain. Butt-bounce the Pac-Asite and grab another steel ball. Run across the lava and hit the checkpoint. Now rev roll across the big gap and hit another checkpoint. TOTALS: 3 cherries, 6 strawberries, 2 oranges, 2 apples, 2 melons, 260 pac dots, 6 tokens Jump to the moving platform and start revving. When it reaches the ramp roll over to the falling island. Jump onto the ledge. Now you must shimmy across and backwards jump (B, rev button) to avoid the geysers in the wall. Watch for fire rocks as well. It's best to keep moving or a rock might jump out at you. For the melon I just jumped right into the geyser and took the hit, but if you have a safer way of getting it then by all means use it. The galaxian is at the end, along with a green switch. Hit the switch. Then complete the maze level. Once again go back to where you from. At the end of the shimmying part, jump backwards onto the falling platform. The pac chain will take you to safety and a checkpoint. TOTALS: 3 cherries, 6 strawberries, 2 oranges, 3 apples, 3 melons, 310 pac dots, 7 tokens This is the last section of the stage. Bounce on the B-Doing to see down. There is an apple hovering over the right B-Doing lower down. Bounce down there. After bouncing across you'll come to a windy section like before. Do not walk across it! Quickly jump to the boxes and open them! The lave here is rising! If you wait too long you'll get scorched! If you don't think you're going to make it, just jump to the end and wait for it to go back down. Careful not to exit the stage. Once you've gotten everything here, you're done! FINAL TOTALS: 4 cherries, 6 strawberries, 2 oranges, 5 apples, 3 melons, 310, pac dots, 8 tokens TIME TRIAL: Wow this is a long one, and as such it's really annoying when you die! Start off by opening the left crate and getting the steel ball before you hit the clock. Now hit it and run ahead. Hit both green switches. Turn around, collect the Power Pellet, eat a ghost, (4 second time stop) and then jump across the pit and eat the next ghost. Ignore the boxes here, the ghost is better. Jump down the big hill and quickly over lava. You can run across the lava with the steel ball power but I think jumping to the platforms is faster. Rev roll down and collect another steel ball. My advice now is to rev roll up the wall and over the lava. Rev roll to where the Pac-Asites are and then rev roll immediately again up the wall in the same manner that you got the token in the regular mode. IGNORE THE BOXES and jump up to the right high platforms and around to hit the green switch. If you're at 36 seconds or less you're making great time. Anything under 40 is probably good enough. Now turn the camera and jump to the lower platforms to get the "2" clock. Open the boxes and get a steel ball power up and a "2" clock. You can ignore the spider. I prefer to once again rev roll up the wall for speed. It's the right wall now since you're facing the other way. Now get across the lava either by rev rolling or you can jump across this time to collect the "2" clocks. Rev roll down the hall now and bounce down. Ignore the boxes for now and run onto the platform. Jump out to the left to hit the "2" clock and run across the lava. Jump up. Rev the next platform up and as soon as it's safe jump to the falling island and onto the moving platform. Start revving and as soon as you can fly across. This is all the same as before so you should know what to do, if not read in the above guide. When you get across eat a power pellet and eat the ghost. Now hit the right switch. Take the pac chain. Watch out for the Pac-Asite and falling rocks! Grab the steel ball and then run onto the platform jumping out to the left again to grab another "2" clock. Run through the lava and come to the boxes. The middle one is a "2" clock and the others are health wedges. If you're low on life get the wedges, if not just the clock. Rev roll down. This next part is EXTREMELY cheap. In the normal level it's no big deal cause you can just restart at the checkpoint. But on time trial you'll notice that when you try to rev roll across the ramp, you'll often bounce straight up! The best way I found to avoid this is the be on the back of the moving platform and to rev roll slightly at an angle. When it works it sends you right on the falling island and you can keep going like normal. This time you need to move fast and not get hit at all to make sure you don't die. On the shimmying section, when you jump backwards to the other ledge, move as far towards your destination as possible while you're in the air. Jumping is a lot faster than shimmying. The rest of the stage is all about speeding to the goal. Don't waste any time making for the goal. Make sure to get the box on the left under the goal because it's a "4" clock. Now you're done. If you didn't hesitate at all you should get the record and the token. Phew! STAGE 16: MAGMA OPUS You should now be good at jumping across the falling islands so go across the ones before you and take out the Neander-Pacs. Wait for their remains to disappear because two of them leave behind fruit. Hit the switch and look behind you. There is a pac chain there! Make a leap of faith down to the B-Doing that you can't see now and bounce over to the red dot. It takes you to a token. Defeat the spiders and look behind you. There is a token on the wall. A simple jump will do. Across the bridges is a checkpoint. TOTALS: 1 cherry, 2 strawberries, 36 pac dots, 2 tokens The next area would be a lot more annoying if not for the 1-Up loop. Jump onto the 1-Up and then around to the left to the orange switch. It produces a steel ball like usual. Turn the camera so you can see and jump around the platforms collecting the fruit. If you're really observant you'll notice that one of the higher islands has a token on it. You can't get it yet so don't bother. When you get up to the higher area you'll see the rocky who's been throwing things at you. Wait for him to throw something and then jump to grab the edge of an island near him with a strawberry on it. Wait til he's thrown again and jump up. Now quickly jump over to the left and onto the platform he's on. You can defeat this Rocky with a butt-bounce! So defeat him quickly, while you still have the steel ball. Under him is a switch. Hit it and a pac chain to the token appears. Take it. Now collect the rest of the fruit and when you're ready to move on hit the other blue switch near where you came into this room from. A platform appears allowing you to move on. There's a checkpoint in here. TOTALS: 1 cherry, 4 strawberries, 2 oranges, 67 pac dots, 3 tokens Jump across the next three platforms. You may get hit by fire if you don't go fast or you go at the wrong time. Wait for the fire to go away before attempting this. Grab the Power Pellet in the next area and quickly eat the three ghosts. Now, without getting another Power Pellet run ahead, grab a steel ball from the switch, and eat the ghosts in the lava. Big time points! Just remember that lava acts like quicksand so keep jumping when you're in it. Collect all the lava dots and then go back to get what you missed. When you're done grab another steel ball and continue on. Hop from platform to platform, waiting on top of each til it fall a little closer to the next one. If you happen to fall and your steel ball is still in effect, I think you can simply walk/jump to end in the lava. Once at the end, take the B-Doing for another steel ball, collect the fruit, and hit the switches. Now complete the galaxian. TOTALS: 2 cherries, 4 strawberries, 2 oranges, 185 pac dots, 3 tokens Rocky will be back when you come out so take the B-Doing for another steel ball and butt-bounce him. With the steel ball run out into the lava and against the left wall is a token. Now, you have to make it back across the lava. To do so, you'll have to get back on the falling islands. So jump onto the B-Doing, (stand on it) and rev roll on it as if it were a ramp. You should make it to the island. Hop along them like you did before and get back to another checkpoint. After you go along a little ways you'll notice a new path to the right go in here. There is a chest you need an apple to open. Jump on the chest and up to the apple above it. Open it for a green switch. A pac chain appears. Jump along the right platforms and onto the white falling island. Jump to the pac chain. It takes you to a checkpoint. TOTALS: 2 cherries, 4 strawberries, 2 oranges, 1 apple, 226 pac dots, 4 tokens Jump to the white falling island and directly to the yellow platform if you want to collect the token. It's a little hard to hit it just right but you can wait for the island to come back up again and try over and over. In the hallway after simply butt-bounce all the spiders. In the next room you'll see platforms rising and sinking in the lava. When they pop back up again jump across them to the safe platform on the right. Now wait again and do the same for the next two sections and you'll reach the big center platform with a 1-Up on it. Now you come upon two platforms and a token hovering next to the second one. This is really hard to grab. You have to jump out to it as soon as you land on the second platform and swing back right away. If you're having problems with it finish the stage and come back for it afterwards. You're going to miss a token or two in the next section anyways. On the first part of the next section, do everything in your power to get all the fruit. It's going to throw you into a checkpoint immediately and you cannot get back up! These hills are really annoying. I hope you collected tons of lives on Butane Pain because you'll have to redo them many times before you get it right. If you miss something, jump in the pit. Try as hard as you can not to hit any checkpoints if you miss a fruit. As soon as you miss, try to fly into the pit! At the first checkpoint, there are two roads to take. The right right leads to a token. You'll have to come back for it later because the fruit you need is on the left path. At the end, rev roll across the gap and the level is over. FINAL TOTALS: 5 cherries, 5 oranges, 4 apples, 2 melons, 226 pac dots, 8 tokens TIME TRIAL: Another irritating time trial... Hop across the platforms as fast as possible by skipping right fromt he first falling island to the island on the right. Pac Man will grab the edge most of the time and now jump to the two islands then directly over to the right and onto the B-Doing. As soon as you land rev roll between the Neander-Pacs and jump ove the spiders. Now, while on these bridges make sure to keep jumping or else the camera will swirl around for some reason, making it hard to keep going forward. In the next room jump down for the "4" and across the left side to another "2" and an orange switch. Grab a steel ball. Now as best you can turn around and go up to the left towards the platform with a "2" on it near the rocky. When you gran the edge of this wait for him to shoot and then jump up and over to the left platform. From here jump to the back side of the platform rocky is on. You'll grab the edge. Shimmy over a little til you're closer to the back and jump up and butt-bounce him. Hit the switch. Now in four jumps you can get down to the other blue switch. IGNORE the pac chain. Jump to a nearby platform, preferrably the one to the right of the lower one with a "2" clock on it, and then straight forward from there to the switch. If you're at 43 seconds or below you're making good time. Now turn around and safely make your way to the yellow platform that appeared. It's not worth it to try and rush this part too much because you'll end up in the lava more often than not. When you reach the cliff after the yellow platform, immediately rev roll left and right through the next short hall and then as fast as possible jump across the three platforms in the lava. Don't worry about getting hit by the fireball; it's the only thing you'll get hit by the rest of the stage. Now eat a ghost and rev roll to the left hall. Jump across the lava and over to the right. From the white falling island jump right to the B-Doing and instead of bouncing run up it and jump to the next area. Cross the platforms... and now you're in the room with two falling islands. Jump to each of them and onto the yellow platform. As soon as you land on the ground, rev roll through the next hall (along the SIDE to avoid spiders) and then wait for the platforms to come out of the lava. This area is straightforward, only problem is that on the last jump before the end I find that Pac Man often just won't jump correctly. He does a half hearted jump and I die. I don't know if it's my control or something, but if this happens to you, that's just the way it is sometimes. Gotta try again. Once across now, roll down the hill. The rolling down part if frustrating but if you can do it you're done. Sort of like the ice skating stage, mostly just make short movements. Before you roll down a new slope, TURN THE CAMERA BEHIND YOU! If you don't the camera will go crazy and turn upside down or something stupid. After a little practice you should be able to make it down most of the way, but on the last slope, the fourth one, about halfway down it turns to the LEFT. Be ready for this! Be ready to go left really hard! After that, you're at the end. Rev roll across and if you were pretty fast it'll be the new record. Good luck. STAGE 17: CLYDE IN THE CALDERA Wow. This is pretty hard! To hurt him, you have to butt-bounce the top of him. For the first part, dodge his attacks and wait for him to stop attacking. Watch out for the geysers coming out of the ground, too! Now he'll come low to the ground near one of the outer islands. Rev roll to where he is using the ledges as ramps and quickly butt-bounce on him! Repeat and you're on to his second form. To dodge, rev roll to a different island than the one he's attacking. After two assaults he hovers around the center. Wait for him to stop moving and butt-bounce! Repeat and now for his third form! The third form is just like the first form only it shoots faster and more. Do the same thing you did to beat the first form. Now for the fourth form! This is like the third form only it shoots even more times. Best way to avoid this now is to rev roll across the gaps back and forth til he stops. He'll hover near the center island in this form. When you hit him once he starts shooting out three shots. If you manage to stay alive for this he'll hover again and let him have it! Now for the final form! He's the same as always only now it's a lot pickier about where you bounce. You have to bounce directly on Clyde, the ghost piloting the thing. After you hit him once, he'll do the fire move from his second form so rev roll outta there. Once more and he's a goner. You recieve the golden pear. If you can't beat this boss, practice avoiding his shots, and go to Butane Pain and collect the 8 extra lives over and over again by one of the tokens until you have max lives. If you don't know where this is, there's a description of it in the FAQ section of the guide and in the walkthrough itself. STAGE 18: SCUBA DUBA This is a lot like the ice skating stage in that if you miss something, you cannot go back and get it. Here, though, you literally can't turn around. Since there's only one path to take, all I can do is give you advice and tell you the totals you should have by each checkpoint so that you know you didn't miss anything. If you miss something before the first checkpoint, just exit and try again. After that, just die and try the section again. Make sure you have lots of lives from the Butane Pain 1-Up loop. Ok, so as for the level... Just follow the paths and don't get hit by anything. When you come to the third cherry (with an eel in the wall on the right) press B afterwards and soar over the next mine. It's hard to avoid otherwise. Now for the apple in between two mines in the cave. I say just run into the mine. It's easier that way and you get 2 health wedges back from pac dots and items before the first checkpoint so you're allowed to take a few hits. If you want to get it without being hit stay low to one side and swing up through it. When you see the shark, spin past him (B) and to the left. There are two boxes now. The first is a token, the second an orange. Now keep avoiding everything and you'll get to a checkpoint.
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