Million Hooters
Million Pixels - Million Hooters
Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter O » Onimusha 2 - Strategy Guide (Page 07)

Onimusha 2 - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Onimusha 2 - Strategy Guide (Page 07).

Upon entering the next room, you will find two statues. Use the Great Powder on the
statues to rescue the men. Talk to the man on the left 3 times to get a Secret Medicine,
and then just walk between them into the door. Examine the statues to unveil a puzzle.

Check the PUZZLES section for the answer.

After finishing the puzzle, a Light Path should open up behind Jubei, so enter it. You
should know appear in Oni's Sacred Place: Blood Pond. Take the Special M. Liquid from
the treasure chest and exit through the door. In the next room, the door directly to the left
can be opened with the 3 fossils to attain the Black Necklace. Refer to the NECKLACES
section and SEARCHING ITEMS for more information. Just dispose of the monsters and
head towards the door. The next room contains a magic mirror and in the chest is the
Oni's Place Map #3. Head toward the door, but ready since more monsters are awaiting
you, a lot more. Prepare to fight, or just run past them to the door in the back corner.

After exiting the circular room, you should find yourself in a room with lots of turns.
Taking the first turn will lead you to two dead ends, but one contains puzzle box.

The answer to the puzzle is: 4, 6, 1, and 7. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Magic Jewel. Turn around and there will be a monster that appeared.
Dispose of it and head back towards the hallway where you took the turn. Back in the
hallway continue forward to find a split in the path. Taking the route away from the
camera will lead to a chest, which bears an herb, and a monster will again appear behind
you. Kill the monster and return to the split. This time head towards the camera follow
the path and you will find a ceiling fan and elevator again. Switch over to Senpumaru and
use the wind magic to activate the elevator.

Once the cinema shows the elevator being powered up, ride it up. As soon as you are in
the next room there is a sparkling item, pick it up to get the Scarlet Key. Among the trash
there is also Artwork #14. Now exit through the door and take the path towards the
camera. As you walk near the door you will hear a loud scream. Dispose of the monsters
and head towards the door again you will hear a scream. Once in the door walk forward,
but make sure you half your life ¾ full since this scene will drain you.

Chapter 8-2: Release at the Risk of a Life

You will find Oyu strapped to the wall, and next to here there is a glowing rod. Walk next
to it and hold down X after examining it. Your life bar will slowly reduce, you will have
to do this 3 times, but you can break to restore life. After you lower it completely, Oyu
will be free.

After freeing her, talk to Oyu. I got a Dokoutsui Tech 1 book. Now return through all the
doors you came from. Just don't enter to where you got the Scarlet Key, instead exit
through the door at the end of the hallway. You should know be in the place where you
got the Dokoutsui, run to the corner and use the magic mirror. Take the door to the left of
the mirror, back into the U-turn corridor, and follow it to the elevator.

Ride the elevator down and walk forward to the door. Kill monsters if you wish along the
way. In this room go to the ladder by the open chest and climb it. Follow the path to
another ladder then climb it down, now enter the door. Inside walk forward, turn right
and you will find a red glowing door. Use the Scarlet Key on it to unlock it. Enter it and
walk forward.

Chapter 8-4: Tokichiro's Trap

Jubei walks in on Tokichiro trying to capture Oyu. As Jubei rescues Oyu, Tokichiro pulls
on a lever that makes the floor beneath Jubei and Oyu retracts and they fall into
Tokichiro's trap.

Chapter 8-5: From Oyu to Oichi

Jubei and Oyu have time to talk, so Oyu tells Jubei of her plans to return to Odani Castle.
She also tells him of her true identity, in which she is Oichi, the sister of Nobunaga. Oyu
tells of her husband having 3 daughters from his ex-wife, and how she felt betrayed. She
felt it was her responsibility to stop Nobunaga from killing, but she got caught in Gifu
Castle. Oyu confess how she feels for Jubei, and she admits in being selfish. Oyu decides
to return to Odani Castle because of her daughters, "blood or no blood." Jubei moves in
on Oyu and is about to kiss her when Tokichiro starts to laugh and sets off an explosion.

So the explosion that seems to have destroyed the wall failed to kill you. Interesting?
Walk through the cracked door, and away from the camera there is a magic mirror. Use
it, and save since you will fight a boss. Walking towards the camera are two chests,
which bear a Secret Medicine and Gogandantess' Shield. When you are ready open the
door on the right of the last treasure chest.

Chapter 8-6: Gogandantess Final battle

As Jubei and Oyu are walking in, an explosion knocks Jubei away and Oyu into a hole.
Oyu clings for life when suddenly Gogandantess steps in to save her. Gogandantess
boasts about men wanting to save weak women. Well now Gogandantess again boasts his
great swordsmanship and challenges Jubei to "the final round." Jubei rushes
Gogandantess to hurry it up, since Gogandantess likes stating his name.

Check the BOSSES section for my advice.

After killing Gogandantess, you will get a cinema of him asking Jubei to state his name.
When Gogandantess turns into souls you should get the Respect Orb, and then just absorb
his souls. Walk out through the door that is right there.

You should find yourself in a burning room. Run forward and climb that ladder, there are
a few items worth of interest. Once you climb the ladder, on the pathway walk all the
way to the end, and take the path that leads towards the camera. Jump across the flames
and go forward to find a chest that bears an herb. Now run back to the pathway. On the
pathway you can find a pathway in the middle of the ladder, and the pathway you just
took to find the herb. You can take the path to find a puzzle box.

The answer to the puzzle is: 6, 7, 1, 12, and 2. [If you don't understand this, please refer
to the PUZZLES section]

You should find a Power Jewel so use it. Now turn around and head back to the pathway,
but as you hope onto the path, hold forward to hop onto another pathway with a treasure
chest behind two metal objects. Swing at the objects and then find some cover because
they explode. The treasure chest should bear a Medicine. Walk back to where you climb
the ladder and walk towards the camera, Jubei should start jumping across like he did the
stepping-stones and boxes. Now just climb the ladder and exit. You should remember this
room in the Oni's Sacred Place. Walk to the middle and examine the huge statue, you can
talk to Oyu if you want, when prompt to insert the Respect Orb, accept.

Chapter 8-7: Ancient Flying Boat Flies

As Jubei inserts the Orb, a chain of events should start. Tokichiro starts to laugh as the
place seems to fall apart and monsters attack Jubei and Oyu. Tokichiro ends up stealing
the Oni Genbu, so Jubei and Oyu are left to think of how to chase after it. As the building
starts to collapse, Jubei and Oyu run upstairs to seek shelter.

Now that you can control Jubei, use the magic mirror effectively. Check your inventory,
your gifts, and see if your egg has hatched into a chicken, if that chicken has laid a brown
egg, if that brown egg hatched into a brown chick, if that chick grew into a brown
chicken, if that brown chicken laid a gold egg, if that gold egg hatched into a gold chick,
and if that gold chick grew into a gold chicken. If so, trade the Golden Chicken to Oyu to
boost your friendship; this is the last chance you have to trade. Walk forward and
examine the flying object from the cinema.

This can be a little tricky. There are lots of different means of doing this; you must
simply rotate the left analog stick counter-clockwise, and the right analog stick
clockwise. Do it at an even pace, because if you notice one side might still be lower then
the other. If this happens, you have to rotate the side that is highest in the opposite
direction that you were rotating it, this will lower it, and then you can rotate the lower
side some more to catch up. You are timed to do this, so you must try hard and be fast.

Chapter 8-8: Chase the Flying Boat

After completing the event and opening up the door, Jubei and Oyu will get on the flying
thing. They will start to fly after the flying Oni Genbu, and jump on to it to get on. Oyu
of course falls and Jubei has to reach out and save her. Jubei and Oyu now find
themselves on the Oni Genbu and break a window to get in.

Time to find Tokichiro, Oyu runs off and you are left with Jubei. First follow the path to
the end, ignore the magic mirror, don't enter the door, ignore the chest, and you will find
a sparkling item. With the Magic Liquid in your inventory, you can return to the treasure
chest, which happens to be another puzzle box.

The answer to the puzzle is: 5, 2, 6, 8, 11, and 3. [If you don't understand this, please
refer to the PUZZLES section]

You should get a Magic Jewel, so use it. You can now return back to the magic mirror to
save or upgrade your weapon. Now you are ready to enter the door. This room contains
archers that are out of view and silver samurais so be cautious. After killing them, in
opposite corner of the corner on the right of the door you enter, you should find some
crates, destroy and get a chest that bears a Medicine and now just exit through the door in
the corner opposite the corner with the chest. Just follow the path up and fight the
monsters if you wish, but they keep returning. Enter the door at the end of the hallway.

Chapter 9-1: Battle with Tokichiro

Jubei will enter in on Tokichiro. Demons that are helping Tokichiro attack Jubei, but
Jubei deals with them. As one of the demons falls, he hits the "steering wheel" and the
whole Oni Genbu is thrown of balance. Tokichiro then feels as Oyu enters. Jubei tells
Oyu to take control as he chases Tokichiro. In the final confrontation with Tokichiro,
Jubei attempts to kill him, but Tokichiro kicks the door open and jumps off all while
laughing at Jubei.

Chapter 9-2: Attack of Oda's Horse Soldiers

Jubei and Oyu will notice that Oda's army is storming Odani Castle, so they need to think
of a way to stop them.

When you get control of Jubei, just examine the glowing red light.

Chapter 9-3: Ruin of Oda's Horse Soldiers

Jubei will activate laser cannons, or something, that will attack Oda's horsemen. Jubei
and Oyu think they have finished and are safe now but…

Chapter 9-4: Crash of Flying Boat

A sudden explosion caused by Tokichiro's "surprise" cause the engine for Oni Genbu to
go out. As Oni Genbu loses power, it falls from the sky and slams right into Gifu Castle.
Jubei jumps off as the ship goes down, but Oyu isn't as lucky and falls back into the
burning wreckage.

You should now have control of Jubei and walking forward will reveal a magic mirror.
On the left of the magic mirror should be Tokichiro's Memo #3. With that in your
inventory, go and enter the double doors. As you walk forward Ekei starts swing at Jubei.
Ekei tells that his dream was to become a feudal lord, and if he brings Jubei's head then
he will be granted his dream. Jubei warns Ekei that he will not take it easy, and a fight
starts.

Chapter 10-1-2: Ekei's Last Moment

Ekei tells you how he has no wife and child, only "booze and women." I get a feeling
Jubei feels sorry for him, and as Ekei dies, Jubei collects Ekei's Keepsake [which is equal
to a Perfect Medicine].

With control back on Jubei, just exit the room. There should be a monster waiting by the
stairs in the next room. Kill it, collect the Normal Arrows, and head upstairs. There will
be a few monsters on the balcony. Enter the first double door to collect a few items; open
the chest to receive the Purple Wedge, Artwork #15 should be on the table to the right of
the door, and a soul pool should be waiting. If you were collecting the Artworks
congratulations you should have all 18 now. Refer to the SEARCHING ITEMS for more
information on the Artworks. You have two choices now; with the Purple Wedge you can
enter the Purple Phantom Realm and attempt to complete it to collect the strongest sword
in the game, the Rekka-Ken, or you can continue with the guide.

If you choose to enter the Phantom Realm, just exit the room and follow the path, you
should find a bridge, take the right and there will be another door, if you can't find it
check your map. Inside there will be a light, use the Purple Wedge to open up the portal
and then enter the Purple Phantom Realm. For more information, refer to the PHANTOM
REALM SECTION.

If you chose to continue, in the room there should be a back way. Enter it and climb the
ladder. Make sure you are ready, since you will face a boss.

Check the BOSSES section for my advice.

After killing it and absorbing its souls, you should be given the Gold Scale. Examine the
big gold fish statue and use the Gold Scale. This should destroy the barrier that prevented
you from crossing the bridge. Just climb down the ladder, and exit the room. You can still
go to the Purple Phantom Realm if you wish. Regardless, cross the bridge. Once you
enter the room across the bridge, turn to the right to see the magic mirror, and if you need
to refill your magic go for it. There are still 3 more bosses to fight, and climbing the
ladder next to the magic mirror will lead to another one. So be ready, once you are ready
climb the ladder.

Chapter 10-2: Ginghamphatts' Final Battle

A familiar voice should start laughing at you. Ginghamphatts swears to kill Jubei, but of
course Jubei won't let him.

Check the BOSSES section for my advice.

Chapter 10-4-1: Ginghamphatts' Final Moment

After you defeat Ginghamphatts' his upper body will grab on to his lower body in hopes
of pulling himself up from the fire pit he hangs over. His lower body will start to step on
Ginghamphatts' head and eventually both halves fall into the flames. Jubei watches and
then receives the Strength Orb.

Absorb the souls and then head back down the ladder. Use the magic mirror, because
there is no coming back from the next battle. Remember you can still go into the Purple
Phantom Realm incase you want Rekka-Ken, or just to kill monsters. As you walk
towards the elevator in the circular room, examine it. When prompted to use the Strength
Orb, accept.

Chapter 10-6-1: A World for Two

As the doors swing open, Oyu will come in and call out for Jubei. A cheap slow-motion
event starts and they embrace in each other's arms. Jubei had thought that Oyu perished
in the burning Oni Genbu. Jubei tells Oyu that she has got to go home, that he will finish
it himself. Jubei reminds Oyu that Nobunaga is still her brother and that she must go
home. Oyu stops Jubei before he leaves and starts to cry. Jubei should grab a hold of Oyu
and embrace her with a kiss. As this all happens, stars will fill the background and the
camera pans around them. My girlfriend thought it was beautiful. Jubei tells Oyu, before
leaving, he hopes she finds happiness. Finally, Jubei descends on the elevator and Oyu is
left in sadness and begins to cry.

Chapter 10-7: Battle against Nobunaga

Jubei storms in on Nobunaga as he is transferring his power into the Golden Evil Statue.
Jubei tells Nobunaga that no one will ever fear his statue, this enrages Nobunaga and he
transforms into his demon form.

Check the BOSSES section for my advice.

Chapter 10-8: Advent of Golden Evil Statue

After Nobunaga falls, his body will shoot 5 orbs into the mouth of the Golden Evil
Statue. I think it is funny how the statue says "You will die" and you hear the elephant
noise. Jubei will then get caught in some snake like things and fall through a light to the
floor.

Jubei will get up and use the power of the orbs to transform himself into a True
Onimusha.

It is time for the very last battle. I hope you are ready for something for some isn't hard,
and for other is impossible.

Check the BOSSES section for my advice.

Chapter 10-9: Settlement

The Statue should fall apart and then Nobunaga's face should appear cursing Jubei. It
suddenly switches over to Jubei running trying to get out of Gifu Castle before it
collapses.

The credits should start to roll, congratulations you have just beat Onimusha 2: Samurai's
Destiny. Let the credits roll so you can get your last Default Scenario and save your
game.

Final Chapter: Love & Sorrow

Jubei is looking towards Odani Castle on his horse from a long distance. Oyu walks out
into the balcony and looks over into the mountains. Jubei whispers Oyu, and Oyu, as if
hearing him, whispers out Jubei.

Conclusion: Scenarios completed 58. If you followed this guide 58/100 = 58% Scenario
Ranking is what you should get. You can check which scenarios were covered in the
SCENARIO SECTION.

VII. Scenario Information

There is a total of 100 Chapters in the game. I list all the Scenarios that go to a character,
and if you add up the total scenes for the characters, it is well over 100. The reason is,
lots of characters share scenes, Ekei and Magoichi, and Oyu and Kotaro. I only list the
scenarios for each character so you can see from your Scenario Route if you are missing
one, then go to the walkthroughs and find what how to get that specific scene.

A. All 100 Chapters

Introduction: Deadly Attack by Oda's Army
Chapter 1-1: Evil Attack on Yagyu Village
Chapter 1-2: Meeting Takajo
Chapter 1-3: A New Power
Chapter 1-4: Meeting Oyu
Chapter 1-5: Meeting Ekei and Magoichi
Chapter 1-6: Meeting Kotaro
Chapter 2-1: Eerie Monsters
Chapter 2-2-1: Kotaro Helps Jubei
Chapter 2-2-2: Magoichi Helps Jubei
Chapter 2-2-3: Ekei Helps Jubei
Chapter 2-3-1: Kotaro Goes Ahead
Chapter 2-3-2: A Missing Baby (For Magoichi)
Chapter 2-3-3: A Missing Baby (For Ekei)
Chapter 2-4-1: Kotaro Won't Listen to Jubei
Chapter 2-4-2: Dreams of Men
Chapter 2-5: Meeting Ginghamphatts
Chapter 2-6: The Exhausted Factory Owner
Chapter 2-7: Meeting Kotaro 2
Chapter 2-8: Picture Map for Potassium Nitrate
Chapter 2-9: Search for the Woman Pickpocket
Chapter 2-10-1: Kotaro's Confession
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 3-1: Meeting Tokichiro
Chapter 3-2: Gogandantess Battle 1
Chapter 3-3: Oyu Assists Jubei
Chapter 3-4: Kotaro Meets Oyu
Chapter 3-5: Borrow the "Faith" Orb
Chapter 3-6: Ride an Iron Horse
Chapter 3-7: Obtain the "Faith" Orb
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 3-8-2: Meeting Kotaro 3
Chapter 4-1: Meeting Jujudormah
Chapter 4-2-1: Oyu Helps Jubei
Chapter 4-2-2: Kotaro Helps Jubei 2
Chapter 4-2-3: Magoichi Helps Jubei 2
Chapter 4-2-4: Ekei Helps Jubei 2
Chapter 4-3-2: Kotaro Spies on Oyu
Chapter 4-4: Takajo's End
Chapter 4-5: Mother & Father
Chapter 4-6: The Oath
Chapter 5-1: Magoichi Gives a Bomb
Chapter 5-2: Jubei and Oyu Talk by Fireside
Chapter 5-3: Kotaro with Firm Friendship
Chapter 5-4: Kotaro Saves Jubei
Chapter 5-5: Jujudormah and Ginghamphatts
Chapter 5-6: Reasons to Fight
Chapter 5-7-1: Fencing Lessons for Oyu
Chapter 5-7-2: Kotaro's Pigeon
Chapter 5-8: Magoichi Shoots a Cannon
Chapter 5-9: A Last Kiss of Jujudormah
Chapter 5-10: Jump Over a Cliff
Chapter 5-11: To Oni's Sacred Place
Chapter 6-1: Gogandantess Battle 2
Chapter 6-2: Takajo's Advice
Chapter 6-3: Oyu Finds the Sacred Flute
Chapter 6-4: Oyu Hands Over the Sacred Flute
Chapter 6-5: Ekei Finds a Hidden Room
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-7: Ekei's Weakness
Chapter 6-8: Oyu Hesitates in Speaking
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-1: Ekei Does a Favor for Jubei
Chapter 7-2: Ekei and Jubei Talk
Chapter 7-3: Kotaro Uses a Fuma Bomb
Chapter 7-4: Magoichi Hands a Gun to Jubei
Chapter 7-5: Magoichi Works to Help Jubei
Chapter 7-6: Magoichi Finds Great Powder Tube
Chapter 7-7: Magoichi Releases Jubei
Chapter 7-8: Kotaro Finds a Hidden Door
Chapter 7-9: Kotaro Tells How to Avoid Traps
Chapter 7-10: Magoichi Tells the Truth
Chapter 7-11: Jubei Helps Oyu
Chapter 8-1: Magoichi's Pride
Chapter 8-2: Release at the Risk of a Life
Chapter 8-3: Source of Vitality for Ekei
Chapter 8-4: Tokichiro's Trap
Chapter 8-5: From Oyu to Oichi
Chapter 8-6: Gogandantess Final battle
Chapter 8-7: Ancient Flying Boat Flies
Chapter 8-8: Chase the Flying Boat
Chapter 9-1: Battle with Tokichiro
Chapter 9-2: Attack of Oda's Horse Soldiers
Chapter 9-3: Ruin of Oda's Horse Soldiers
Chapter 9-4: Crash of Flying Boat
Chapter 10-1-1: Parting for Ekei
Chapter 10-1-2: Ekei's Last Moment
Chapter 10-2: Ginghamphatts' Final Battle
Chapter 10-3: Kotaro's Tragedy
Chapter 10-4-1: Ginghamphatts' Final Moment
Chapter 10-4-2: Parting for Magoichi
Chapter 10-5: Kotaro's Last Moment
Chapter 10-6-1: A World for Two
Chapter 10-6-2: Their Lines Crossed
Chapter 10-7: Battle against Nobunaga
Chapter 10-8: Advent of Golden Evil Statue
Chapter 10-9: Settlement
Final Chapter: Love & Sorrow

B. Default Scenarios
Introduction
Chapter 1-1: Evil Attack on Yagyu Village
Chapter 1-2: Meeting Takajo
Chapter 1-3: A New Power
Chapter 2-1: Eerie Monsters
Chapter 2-5: Meeting Ginghamphatts
Chapter 2-6: The Exhausted Factory Owner
Chapter 3-2: Gogandantess Battle 1
Chapter 4-1: Meeting Jujudormah
Chapter 4-4: Takajo's End
Chapter 4-5: Mother & Father
Chapter 4-6: The Oath
Chapter 5-5: Jujudormah and Ginghamphatts
Chapter 5-9: A Last Kiss of Jujudormah
Chapter 5-10: Jumper Over a Cliff
Chapter 5-11: To Oni's Sacred Place
Chapter 6-11: Gogandantess Battle 2
Chapter 8-6: Gogandantess Final Battle
Chapter 9-1: Battle with Tokichiro
Chapter 9-2: Attack of Oda's Horse Soldiers
Chapter 9-3: Ruin of Oda's Horse Soldiers
Chapter 9-4: Crash of Flying Boat
Chapter 10-2: Ginghamphatts' Final Battle
Chapter 10-4-1: Ginghamphatts' Final Moment
Chapter 10-7: Battle against Nobunaga
Chapter 10-8: Advent of Golden Evil Statue
Chapter 10-9: Settlement
Final Chapter: Love & Sorrow

There is a total of 28 Default Scenarios. All 28 Default Scenarios can be unlocked in one
game.

C. Ekei

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-2-3: Ekei Helps Jubei
Chapter 2-3-3: A Missing Baby (For Ekei)
Chapter 2-4-2: Dreams of Men
Chapter 2-9: Search for the Woman Pickpocket
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 4-2-4: Ekei Helps Jubei 2
Chapter 5-6: Reasons to Fight
Chapter 6-5: Ekei Finds a Hidden Room
Chapter 6-7: Ekei's Weakness
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-1: Ekei Does a Favor for Jubei
Chapter 7-2: Ekei and Jubei Talk
Chapter 7-10: Magoichi Tells the Truth
Chapter 8-3: Source of Vitality for Ekei
Chapter 10-1-1: Parting for Ekei
Chapter 10-1-2: Ekei's Last Moment

There is a total of 18 Scenarios for Ekei. 17 Scenarios can be unlocked in a game, but you
would have to choose between Chapters 10-1-1 and 10-1-2 per game. If you follow my
guide, you should be able to unlock Chapter 10-1-2 with Oyu or Kotaro's game, and
Chapters 10-1-1 with Ekei's game.

D. Magoichi

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-2-2: Magoichi Helps Jubei
Chapter 2-3-2: A Missing Baby (For Magoichi)
Chapter 2-4-2: Dreams of Men
Chapter 2-8: Picture Map for Potassium Nitrate
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 4-2-3: Magoichi Helps Jubei 2
Chapter 5-1: Magoichi Gives a Bomb
Chapter 5-6: Reasons to Fight
Chapter 5-8: Magoichi Shoots a Cannon
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-4: Magoichi Hands a Gun to Jubei
Chapter 7-5: Magoichi Works to Help Jubei
Chapter 7-6: Magoichi Finds Great Powder Tube
Chapter 7-7: Magoichi Releases Jubei
Chapter 7-10: Magoichi Tells the Truth
Chapter 8-1: Magoichi's Pride
Chapter 10-4-2: Parting for Magoichi

There are a total of 19 Scenarios for Magoichi. Following my guide for Magoichi, you
should be able to unlock all 19 in one game. Doing Magoichi first will give you a nice
percentage.

E. Ekei & Magoichi

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-4-2: Dreams of Men
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 5-6: Reasons to Fight
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-10: Magoichi Tells the Truth

There are a total of 7 Scenarios that Ekei and Magoichi share.

F. Kotaro

Chapter 1-6: Meeting Kotaro
Chapter 2-2-1: Kotaro Helps Jubei
Chapter 2-3-1: Kotaro Goes Ahead
Chapter 2-4-1: Kotaro Won't Listen to Jubei
Chapter 2-7: Meeting Kotaro 2
Chapter 2-10-1: Kotaro's Confession
Chapter 3-4: Kotaro Meets Oyu
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 3-8-2: Meeting Kotaro 3
Chapter 4-2-2: Kotaro Helps Jubei 2
Chapter 4-3-2: Kotaro Spies on Oyu
Chapter 5-3: Kotaro with Firm Friendship
Chapter 5-4: Kotaro Saves Jubei
Chapter 5-7-2: Kotaro's Pigeon
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-3: Kotaro Uses a Fuma Bomb
Chapter 7-8: Kotaro Finds a Hidden Door
Chapter 7-9: Kotaro Tells How to Avoid Traps
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment

There are a total of 21 Scenarios for Kotaro. You can unlock up to 19 at in one game,
since you can only meet Kotaro once per game, and he has 3 introductions. Also, in the
same matter, Chapters 3-8-1 and 3-8-1 cannot be both triggered in a game, but if you
follow the guides, you can get all of Kotaro's Scenarios in just 3 games, and in those 3
games come pretty close to 100%

G. Oyu

Chapter 1-4: Meeting Oyu
Chapter 3-1: Meeting Tokichiro
Chapter 3-3: Oyu Assists Jubei
Chapter 3-5: Borrow the "Faith" Orb
Chapter 3-6: Ride an Iron Horse
Chapter 3-7: Obtain the "Faith" Orb
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 4-2-1: Oyu Helps Jubei
Chapter 5-2: Jubei and Oyu Talk by Fireside
Chapter 5-7-1: Fencing Lessons for Oyu
Chapter 6-2: Takajo's Advice
Chapter 6-3: Oyu Finds the Sacred Flute
Chapter 6-4: Oyu Hands Over the Sacred Flute
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-8: Oyu Hesitates in Speaking
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-11: Jubei Helps Oyu
Chapter 8-2: Release at the Risk of a Life
Chapter 8-4: Tokichiro's Trap
Chapter 8-5: From Oyu to Oichi
Chapter 8-7: Ancient Flying Boat Flies
Chapter 8-8: Chase the Flying Boat
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment
Chapter 10-6-1: A World for Two
Chapter 10-6-2: Their Lines Crossed

There is a total of 26 Scenarios for Oyu. Up to 25 Scenarios can be unlocked in one
game, since you have to decide between Chapters 10-6-1 and 10-6-2. With this guide,
you should be able to get them all in 2 games.

H. Kotaro & Oyu

Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment

There is a total of 5 Scenarios that Oyu and Kotaro share.

VIII. WEAPONS AND ARMORS
A. Jubei

i. Weapons

Yagyu Sword: Jubei's initial weapon. Many claim that the Yagyu Sword can perform
Issens better.
Location: Initial.
Buraitou: 'A sword with the power of thunder. With quick stroke and sharpness, it is easy
to handle.'
Magic: This sword's magic attack is a multi-hit combo that is finished by a lighting
strike. It is very effective against bosses to cause them to release souls.
Location: You attain this sword after first meeting Takajo.
Techs: Tech 1 is a powerful swing that can knock down enemies with in range. Tech 2 is
a powerful uppercut followed by a down strike. Tech 3 is a 4-swing attack similar to tech
one, effective to push a crowd of enemies away.

Hyoujin-Yari: 'A spear with the power of ice. With its long reach, you can pierce an
enemy at a distance.'
Magic: This spear's magic is a straight ice attack. It can freeze multiple enemies, but they
all have to be directly in front of it. It is very effective in tight corridors where the
enemies are in a row.
Location: You find it in the Gold Mine near Imasho Town.
Techs: Tech 1 is a powerful swing that can knock down enemies within a range. Tech 2 is
a powerful uppercut followed by a direct impalement. Tech 3 consists of 3 powerful
swings, followed by impalement.

Senpumaru: 'A long-handled sword with the power of wind. You can quickly slash
enemies with this.'
Magic: This sword's magic is a destructive tornado/hurricane that sucks in enemies then
cuts them to pieces. As you upgrade your weapon, the size of the tornado/hurricane is
bigger and it draws in enemies faster causing more damage.
Location: You find it before entering the maze forest in Fog Valley.
Techs: Tech 1 is a simple but hurtful swing with medium range. Tech 2 is a powerful
uppercut followed by a downward strike. Tech 3 is 3 twirls of the sword followed by one
big swing overhead the enemy.

Dokoutsui: 'An iron hammer with the power of earth. Formidable enough to shake the
ground.'
Magic: This hammer's magic is an earthquake that causes massive damage to all enemies
on the screen. As you upgrade the hammer, the destructive power gets immense; this is
by far the strongest weapon.
Location: You find it in the main corridor at the first floor in the Oni Sacred Place.
Techs: Tech 1 is a powerful swing that would knock over any sized monster. Tech 2 is a
combination of 2 uppercuts. Tech 3 is an unstoppable spinning of the hammer that
damages all enemies that are near you. While you are spinning you can still take damage,
but until you kill the monster the swinging was targeted on, it won't stop until Jubei is
dizzy. ?

Bow, arrows, and fire arrows: 'A handy bow with strong elasticity.'
Magic: There is no magic for the normal arrows, but if you equip the fire arrows, your
arrows are fire elemental and cause more damage.
Location: Forgery in Imasho Town.

Tanegashima and Normal Bullets: 'Improved version of Matchlock.'
Magic: This gun doesn't have any magic or elemental status, however it is powerful and
faster then the bow.
Location: Oni's Sacred Place #2, in room with dead end/Yellow Necklace.

Tri-barrel and burst bullets: 'A gun that allows you to shoot 3 burst bullets at once time.'
Magic: This gun doesn't have any magic or elemental status, however it is powerful and
faster then the bow. With the burst bullets it can shoot 3 times consecutively and have a
wider target range.
Location: Given to you be Magoichi if you have a high level of friendship with him.

Rekka-Ken: 'A sword with the power of flame. The most powerful ultimate weapon.'
Magic: A ring of fire emits from the sword and spreads outwards, and then it acts as a
temporal barrier as it surrounds Jubei. All enemies that approach you while the flames are
lit will burn and take severe damage.
Location: 20th floor of the Purple Phantom Realm.
Techs: [note: all techs are acquired instantly, no books required] Tech 1 a powerful swing
with an above average range. Tech 2 is a powerful uppercut followed by a downward
strike. Tech 3 consists of a powerful downward strike, followed by a half circle uppercut,
and then a full impalement. This sword is the claimed to be the strongest, but the
Dokoutsui does more damage to smaller enemies.

ii. Armors
Yagyu Armor: 'A jacket weaved with a special technique by the Yagyu clan.'
Upgrading: Upgrading the Yagyu Armor will reduce the damage taken by enemies and
bosses, plus it looks AWESOME at level 3.
Location: Initial.

Yagyu Foot Armor: 'These protectors are handed down by the Yagyu clan. They can
provide high mobility.'
Upgrading: Upgrading the Yagyu Foot Armor, from what I see, doesn't increase agility,
but it does increase the power of Jubei's kick. With it at level 3 you can kick down big
sized monsters, except red bulls.
Location: Initial.

Yagyu Arm Armor: 'These gauntlets are handed down by the Yagyu clan. They can help
to swing a sword.'
Upgrading: Upgrading the Yagyu Arm Armor, from what I see, doesn't help you swing
you sword faster, but it does reduce the charge time require for techs by the weapons.
Location: Initial.

There are 8 necklaces; Red, Blue, Green, White, Black, Orange, Purple, and Yellow,
scroll to the NECKLACE SECTION for more information.

B. Ekei

i. Weapons

Normal Spear: 'This type of spear is commonly used among the Hozoin monks.'
Location: Initial.
Houtengeki: 'This has two crescent-shaped blades at its head.'
Location: Bought at Imasho Town Store on third visit.
Halberd: 'Weapon that has both features of a spear and battle-axe.'
Location: Found behind the waterfall in Gifu East Area.

Charm: 'This charm can be detonated from a distance.'
Location: Initial.

ii. Armors

Hozoin Garment: 'Garment made of straw that keeps you very warm.'
Location: Initial.
Ashura Garment: Garment made of silk that is very comfortable.'
Location: Give Ekei the Grilled Fish to get the Music Box and give Kotaro the Music
Box to get the Ashura Garment.

Hozoin Leg Guard: 'These protectors are mostly cloth, but iron parts are used in some
places.'
Location: Initial.
Fudo Leg Guard: 'These protectors are made of iron.'
Location: Bought at Imasho Town Store on second visit.

Hozoin Protector: 'These shoulder protectors are made of iron and leather.'
Location: Initial.
Nioh Protector:  'These shoulder protectors are made of steel and are very solid and
reliable.'
Location: Found in Cherry Locked room in Gifu Keep Tower.

iii. Magic

Ekei's magic is rather simple. He makes a round circle appear and as it expands, those
monsters caught in its radius are instantly paralyzed and can't move. This magic doesn't
work against big monsters and bosses, but if Jubei starts to get cornered, Ekei usually
steps in to use it.

C. Magoichi

i. Weapons

Tri-Barrel Gun: 'A weapon that can shoot three bullets at a time.'
Location: Initial.
Goraishinki+Ammo: 'A powerful weapon that can shoot five needle bullets at once.'
Location: Bought at Imasho Town Store on third visit..
Flamethrower+Fuel: 'You can burn your enemies with this weapon.'
Location: Found in Demon Cave, same room where Great Powder Tube is found.

Combat Knife: 'A knife for short range attacks.'
Location: Initial.
Flash Bomb: 'This item shines brightly to dazzle enemies.'
Location: Initial.

ii. Armors

Saiga Costume: 'A long battle dress that is made of strong materials.'
Location: Initial.
Pirates Costume: 'This battle dress is designed to work like armor.'
Location: Give Magoichi an A Rank Item, I gave the Pair Ring, to get the Rouge, now
take the Rouge to Oyu to get the Pirates Costume.

Saiga Boots: 'These boots are made of metal and leather parts are used at the joints.'
Location: Initial.
Western Boots: 'These boots are made of metal and the front parts are enhanced by iron.'
Location: Bought at Imasho Town Store on second visit.

« Previous PageNext Page »