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NARC - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for NARC - Strategy Guide (Page 01).

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                         FAQ/Walkthrough
>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==
                       For Microsoft X-BOX
                           Version 1.0
                         By Chris Zawada
                         User: antseezee
                   E-mail: antseezee@epix.net
                         Created: 05/07/05
                       Last Update: 05/07/05
                    Copyright 2005 Chris Zawada 
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Author's Note
---------------------------- 
Drugs are bad, plain and simple. NARC, however, was one of the first modern
video games to actually promote the use of drugs (to an extent) to help your
character proceed through the corrupt world of illegal narcotics and drug
dealings shifting back and forth. Thankfully, some of the developers got a keen
idea in creating a small adventure/action game for a nice $20 value price tag,
but enforcing a GTAish like theme to keep items at pace. NARC follows this
exact theme, and provides a mediocre challenge factor to also make a great game
to rent. Too bad the X-BOX version itself is sort of glitched. Will you stick
the needle in your arm for everlasting freedom, or charge with your weapons
drawn like a real nuthead?

Contributing/Feedback
----------------------------
If you have any contributions, feedback, or strategies you'd like to have added 
to the guide, contact me via e-mail. I'll be more than content to add your segment 
of information, and will also provide credit. If you have any questions you'd like 
added to the Common Questions section, ask. I simply don't have the time to sit 
around thinking of questions. Provide me with what you want to know!

Updates
----------------------------
=05/07/05= v1.0
Converted the FAQ. Converted it from the PDF version to TXT. Could have had
this out many days ago.

- I've now added a Quick Search function to the guide. Press CTRL + F, and 
type in the designated (#.#) to be quickly forwarded to that specific section 
of the guide.

          ============================
          -    Table of Contents     -
          ============================
          1) Introduction
          2) Game Basics
             > Controls
             > Mode Descriptions
          3) Walkthrough
             > Sneaky Cop                    (3.1)
             > Random Snipers (spec.)        (3.2)
             > Brutal Interrogations         (3.3)
             > Spooky Jumpers (spec.)        (3.4)
             > Dangerous Propulsions         (3.5)
             > Major Drug Operations (spec.) (3.6)
             > Chase that Limo               (3.7)
             > Comfortable Van (spec.)       (3.8)
             > Subway Transient (spec.)      (3.9)
             > Oh Marcus, where are you?     (3.10)
             > Who loves Lucy?               (3.11)
             > Sizzling Hostages (spec.)     (3.12)
             > Dangerous Imports             (3.13)
             > Naked Dishonor (spec.)        (3.14)
             > Crotch Rockets                (3.15)
             > Eye of the Tigers (spec.)     (3.16)
             > Fire burns                    (3.17)
             > Explosive Engagements (spec.) (3.18) 
             > The Rave                      (3.19)
             > More Courier Chasing          (3.20)
             > Covert Actions (spec.)        (3.21)
             > Boss Island                   (3.22)
          4) Inventory
             > Drugs
             > Weapons
          5) Secrets
             > Hidden Packages
             > Cheats
             > Known Glitches
          6) Common Questions
          7) Copyright/Distribution/Reproduction Guidelines
          8) Proper Credits

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============================
- 1) Introduction          -
============================
Ever wonder how it feels to be a police officer that enforces the laws
preventing use/sales/production of illegal narcotics? My sub-Associate's degree
says you never have played such a role. Matter of fact, it can be quite a
difficult job, being forced to face liable threats, hidden weapons, and the
idea of being surrounded by drugs all day long. NARC was originally an old
Arcade original which became even more famous after being ported to the
Nintendo NES. The idea is quite simple. You play the role of a Narcotics-based
police officer who decides to go on a rampage by killing as many of the
smuggling drug dealers that feast throughout the city. The original was quite
violent, as you pretty much gunned down any moving dealer, even if he/she was
just taking a breathful breeze.

The developers at Vis Entertainment decided to take the old classic, give it a
GTA-ish like tuneup, with the ability to play good/bad cop on the player's
will. Combine this with a $20 value price tag, a name fairly known to veteran
gamers, and you've got yourself an instant seller – well, almost. A few
prevalent bugs and glitches have been turning various problems up and down
throughout. Nonetheless, NARC is still a solid game if you're looking for a new
title to try, without having to pay the $50 price tag. It's like the marveled
show on FX called The Shield, except it doesn't have baldie Michael Chicklis.
You get the point.

The actual in-game story is quite simple. You're introduced to two different
men, both of whom are NARC officers – Jack Forzenski & Marcus Hill. They have
somewhat glorious/hideous aspects to be proud of. Jack was a former
top-graduate in his Police Academy program, and eventually landed a spot on the
NARC force after 6 years of work as a generic cop. Unfortunately, the
corruption around him ended up “telling him” to take some drugs, which got him
booted off the force. His Police Captain, who is also his step-uncle (small
world), knocks a good word in, and manages to land him a job back on the force
after hours of rehab. Marcus Hill comes from a gloriously religious family
where hard works yields strong gains. Both Jack and Marcus were former partners
until the breakup. Marcus is considerably strong, a former athlete, and looks
upon others as if the superior one. Because of this, he often despises Jack for
being a weakling for the dumplings.

Anyhow, one day, a typical bust occurs where a drug dealer named Eddie Jackson
is pulled over. Both Marcus and Jack arrive on the scene to check things out.
Suddenly, Eddie reaches for something in his coat, and is gunned down (due to
nervous beat cops, figures). When all seems lost, Eddie the dealer almost
croaks, but swallows a formidable drug. Suddenly, he pops up bright as a
whistle, and guns down half the cops in the area. This isn't your typical day
at the job, and it's time we hunted down the creator of this vile drug.


----------------------------

_____________________
##### GAME INFO #####
//////////|\\\\\\\\\\
Players: 1
Developer: Vis Entertainment
Released: 2005
Rarity: uncommon
Special Features: Nothing (there are no custom soundtracks, misprint)
ESRB: Mature (17+)
Cover Art on box: 
- Shows Jack and Marcus pointing their guns on a street

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============================
- 2) Game Basics           -
============================
The X-BOX controller fits great for any action game, mainly because of dual
joysticks, and the ability to switch between numerous functions with the
overwhelming amount of buttons. NARC's controls are fairly simple, though they
may take some time to adjust to.

KEY representation for each button:
     Thumbstick = left/right thumbstick pads (black)
    Control Pad = left directional pad (black)
              A = A button (green)
              B = B button (red)
              X = X button (blue)
              Y = Y button (yellow)
              R = R trigger (black, underneath right side of controller)
              L = L trigger (black, underneath left side of controller)
          START = Start button (black, center)
           BACK = Back button (black, center)
          Black = Black button (black, right)
          White = White button (white, right)

 ______________
/Game Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

- UNARMED MODE -

        Left Thumbstick - Moves character in specified direction
  Left Thumbstick Click - Enters crouch/sneak mode – stealth movement
       Right Thumbstick - Looks around, tilts view
 Right Thumbstick Click - Enters aim mode, allows for easier targeting
                      L - Hold down to sprint briefly
                      R - Blocks, defends yourself
                  START - Pauses menu
            Control pad - Press left/right to cycle weapon/gear, down to
                          holster weapon
                      A - Kicks
                      B - Flashes Badge
                      X - Punches
                      Y - Interaction button – performs grapples, arrests
                          or dive tackles
                  Black - Jumps
                  
- ARMED MODE -

        Left Thumbstick - Moves character in specified direction with strafing
  Left Thumbstick Click - Enters crouch/sneak mode – lean left/right
       Right Thumbstick - Looks around, tilts view
 Right Thumbstick Click - Enters aim mode, allows for easier targeting
                      L - Hold down to sprint briefly
                      R - Fire current weapon
                  START - Pauses menu
            Control pad - Press left/right to cycle weapon/gear, down to
                          holster weapon
                      A - Reloads weapon
                      B - Flashes Badge
                      X - Weapon Whips
                      Y - Interaction button – performs grapples, arrests
                          or dive tackles
                  Black - Jumps/Dives

 __________________
/Mode Descriptions/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  _ ______________ _
 /|\UNARMED COMBAT/|\
 --------------------
- As usual, you simply cannot gun people down (unless you're purely evil)
unless you have primary motives. Because of this, many suspects will often run
or engage in melee combat, rather than drawing a weapon. Unarmed Combat will be
your prime way of taking down opposing criminals. To do so, simply engage them
with various punches, kicks, and alterior moves to bring them down. This makes
it easier to subdue the suspect, enabling for arrest. Here are some various
combos:

X (repeated) – Performs fury fist combos
A (repeated) – Performs fury kick combos
Left Thumbstick (click) + X – Performs Uppercut
Left Thumbstick (click) + A – Performs Leg Sweep
Y – Straddles an opponent while down
B – Releases grapple via straddle from a grounded suspect
X – Smacks suspect while straddling
A – Pummels suspect while straddling

  _ _________ _
 /|\ARRESTING/|\
 ---------------
- The job of many police officers is to preserve society and protect the
innocent. Well, in this game, it's more about engaging the scum and arresting
the guilty. Arresting is a key aspect of NARC as it's one of the few ways to
raise your badge rating, and is also necessary to complete a few missions.
Arresting can be a tedious task, hence why there is a section dedicated to it.

Start off by pressing Y next to the person or individual. A meter should pop up
below. Repeatedly tap Y as fast as you can to subdue the suspect. You must fill
this meter up. Tougher criminals are tougher to arrest, so tap it faster and
faster. If the criminal is moving around, move the thumbstick in the opposite
direction to center him/her. In many cases, arrows will pop up to let you know.
If you're having trouble subduing a suspect, press X or A to lay down some
melee blows into the chest/back to help weaken the target. You can also throw
suspects onto the ground by the desired direction + B. Once the Arrest Meter is
filled, wait for the pendulum to swing until it hits the white spot on the
meter. Tap A, and the cuffs should be placed on. If weapons are spotted, press
the direction + B  to knock the weapon out of their hand.

On a side note, you can also perform two small actions. You can climb ladders
by pressing Y, and also slide down by holding down the L trigger.

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============================
- 3) Walkthrough           -
============================
   *The game begins with a brief video showing Jack pistol whipping one mouthy
   drug dealer in the back of the head. Meanwhile, we see Marcus talking to
   some   fellow police officers who have just yanked over one evil drug
   dealer. He reaches   for a gun, but it valiantly gunned down. With his dying
   breath, the dealer stabs a  syringe into his thigh, which causes him to
   arise from the dead, almost immortal in a sense. He guns down several of
   your fellow officers, and some reinforcements arrive. We must kill Eddie
   Jackson, the darn dealer!*
   
- Start off by quickly gunning down the 5-6 Dealers straight ahead of you. Most
of them are gangsters, and have weak 9MM pistols. Take cover behind the sports
car while you fire away with your M16. Take the 9MMs off of the dead bodies,
and you can use them if you wish. I prefer to stick with the rifle at this
point. Go down the right alley, and enter aim mode around the encampment to the
left. Gun down the three dealers, and aim for headshots if possible. This makes
it easier to take down the dodgy foes. Continue around the corner, but take it
slow. Try using the dual 9MMs in close range, and take cover behind the modern
mini-van. Be weary though, as too many shots, and it will explode, taking a
fraction of your life bar away. Once you've taken out the gangsters surrounding
Eddie, simply gun away. You cannot arrest him. Fire as many shots as you can
into his puny body in vengeance for the slaughtering of your fellow officers.

   *Once he's dead, Marcus reports back to Captain Kowalski, who let's us know
   that 8 total cops died thanks to Eddie's stunt. Anyhow, he wants Marcus back
   to the  Precinct so they can talk things over. Meanwhile, we're brought back
   to Jack the 'badass', who is informed that he's being assigned under
   Marcus's command. So much for freedom in penetrating perps when we feel like
   it. You'll then be tossed into a new area where you take the role of a
   generic cop. This is more of the less a training session, but it's necessary
   regardless.*
   
- Head over to Cop directly in front of you. Speak with him. You'll have
another simple tutorial. This cop tells you to go stop a man holding another
civilian at gunpoint. Run over, pull out your gun, then get fairly close to the
suspect. Press B to flash your badge. The suspect should lower his weapon. Your
fellow officer will finish him off for the arrest. Afterwards, he'll tell you
to head over to the next cop. Go do so. He's a tad farther up the street around
the corner. The next cop will tell you to go arrest a drug dealer. Hold down L
to sprint after him. Once in range, press Y to start the arrest procedure.
Rapidly tap the Y button till your meter fills, then wait for it redrop to the
white marked box on the meter. Press A when it is within range to arrest the
perp. You'll confiscate some drugs, which must be dropped off as evidence at
the police station. This also helps raise your badge rating. Go follow the blue
dot on your map, and enter the dropoff box. Now, pick the evidence out of your
inventory using the directional pad, then press Y to drop it off.

- Head around the edge of the building, and you'll have another cop to lecture
you on some melee moves. This one isn't too bad, as you'll practice melee moves
in grapples, along with a grapple throw. Head to the last cop up north, and
he's willing to teach you some of the 'advanced' moves to take down perps. Go
chase the man who just stole the woman's purse. When in range, beat him up a
bit, and use the super bust technique (X + A) to bring him down. When this
occurs, a van will pull over, and his brother pops out. The man has a gun too.
Your fellow officer tells you to disarm the weapon from him. Simply run up,
press Y, mix in a few melee moves, then press B & direction to toss the weapon
away from him. Once disarmed, finish him off for the arrest. You're now on your
own. Your Captain will bring you to the modern world. If you want, you can go
perform some random crimes to help boost your badge rating, and also get some
cash/inventory for the next mission. Press Y near the police precinct to hit
the next objective.


 _________________
/Sneaky Cop (3.1)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *The purpose is simple. The drugs that Eddie Jackson used to come back to
   life  are missing from the evidence room. The otopsy came up inconclusive,
   since the  stuff he took burned right through. You gotta find out what was
   inside Eddie's body since it would be a huge problem throughout the city if
   such a drug was released. The captain says he saw Officer McDade loitering
   around after his shift, when he's normally in a rush to get home. Use the
   Shotgun Microphone to spy on him.*

- Head around the back of your police station, and flash your badge to the
Officer on watch. He should open the gate for you. Snatch the Shotgun
Microphone in the yard, then run out, and follow after McDade, a pudgy bald
officer. Stay back so that his radar location is near the border of your radar
extension. Eventually, he'll meet up with some of your fellow cops. Run to the
marked ladder entrance point on your map. Walk calmly since you don't want to
be discovered. Climb the ladder, and step on the point. Press down to draw your
pistol, then switch over to the Shotgun MIC, and aim at McDade & the group. You
can do this by entering Aim Mode. Make sure that you zoom in close enough to
the fact of the officer (with the white dialog box) so that the volume bar on
the left hits the red pings. If it does not, you will fail the mission because
the Shotgun MIC could not record the data. When they go on the move, stay up
here still, and record the conversation with the three gangsters to the right.
When they start shooting each other, quick slide down the ladder, and go help
the officers. You'll have 4-5 smalltime gangbangers to deal with. Simply aim at
the others with guns; it shouldn't be too difficult with your Beretta.

    *The crooked officers will be impressed by your efforts in saving them.
    They end up revealing their scheme about how they arrest perps, then sell
    the drugs on the open market. They want to know if you're in. In order to
    prove your loyalty, they want you to go grab Cookie the Officer, beat him
    down, and snatch his badge.*
    
- Start off by charging after Cookie with the sprint function. When you get
close enough (and he fatigues) press Y to do a dive tackle. Once he's on the
ground, beat him up a bit (don't kill him), then do the typical arrest. His
white box will be smaller than usual, so time the effort. If you kill him, your
mission will fail, as you're an undercover cop. After arresting him, press Y to
search him. Jack should snatch his badge. Return to Gallucci with the stolen
badge. Gallucci is delighted to see you nailed down that sucker, but he also
wants you to hit the Marijuana to see if you're a part of the team. Select the
drug in your inventory, then press R to use it. Congratulations, you're
officially high in a video game. After the effects wear off, talk to them.

    *Gallucci informs you about how they've come across a new business
    opportunity but need $30K just to get in business. They already have $25K,
    and want you to contribute your share to the gang. Get $1K. Go around and
    sell this stuff.*
    
- This isn't too hard. Try walking around and looking for the orange/brown
haired men who have crewcuts, and usually wear generic blue jeans/shirt.
They're fairly common, and will almost always purchase your stuff. Most of the
'giddy' or fast-walking people will not. If you use the drugs, or don't feel
like selling them, simply bust fellow drug dealers and/or gangsters for cash &
more drugs. Once you have the $1000, head back to Gallucci via the blue marked
point. They'll be delighted to see that you have the money. Go follow the
officer where he's going to meet his 'contact', for all of these hideous
operations. When you meet up with the two dealers, they'll end up attempting to
backstab you. Quickly draw your weapon and gun them both down. Go over their
bodies for the dual 9MMs – these are much more useful than your typical
Infinite Pistol. In the process, Gallucci will get gunned down. Press Y over
his body to snatch the evidence report. More reinforcements of drug dealers
will appear from two entryways. Enter Aim Mode behind one of the trees, and
lean out to lay down lethal shots. Try taking a drug as well to help reinforce
your accuracy, or make you seem like a more ideal person.

- Once the remaining dealers are knocked off, pick up the ammo, and the other
two spots of McDade and Gallo will be marked on your map. Your Captain wants
them alive, so chase them down. When you reach within proximity of each, you'll
first have to disarm the fellows. Do so by using the Y + B combo, then beat
them up for a bit (they're tougher than normal to arrest). Once their health
bar's are low, knock them onto the ground, and get them in the wraparound
grapple for the easy arrest. After both are arrested, you'll be awarded with a
special assignment and another mission.

***^ I chose to do the special assignment next.

 ____________________________
/Random Snipers (spec.)(3.2)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *The scenario is simple. Several snipers have been picking off random people
   throughout the city for no apparent reason. Better yet, most of them are dug
   in, and police forces have been unable to breach their positions. It's time
   Jack Forzenski layed the smackdown via some Grenade Launcher rounds.*
   
- Start off by heading to the Police Yard, and picking up the Grenade Launcher.
Each of the generic sniper locations should be marked as light blue dots on
your map. Head to the lone dot away from the cop station. Each time you reach a
blue dot, the sniper's position will be activated. After a few seconds, you'll
see a red dot denoting the position of the sniper (after he fires a round).
Simply look in the air in Aim Mode with the selected Grenade Launcher, and aim
slightly above the sniper to arc the path of the explosive into their location.
Here's the locations of each of the snipers:

  - 1)On top of the small square News-Stand Building.
  - 2)Look above the Subway Entrance, and slightly to the right on a balcony
  ledge.
  - 3)Look to the Upper-Left of the PLAZA sign, near the edge of the balcony
  with only his upper body showing.
  - 4)Inside the Basketball Court, move towards the fence near the street, and
  look across the street on balcony with some yellow windows. Use a high
  projectile shot to reach the sniper on the ledge. You'll also notice several
  gangsters gun each other down thanks to the chaos that the sniper creates.
  - 5)Turn around at the face of the Church, then look up and to the left (with
  the diagonal backside of a billboard towards you). The sniper should be there
  on the ledge.
  - 6)Look into the Refinery location, and straight up near the roof ledge
  should be the sniper. Not very disguised.

 ____________________________
/Brutal Interrogations (3.3)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *The idea is simple. The Captain wants to know where and how the dealers are
   managing to get this new dangerous drug on the streets. He wants Marcus to
   go talk to some of his brothers, and cremate some limbs to get information.
   Do what you must to the dealers, but only do enough to cripple them.*
   
- Now this is more like it, almost like an episode of The Shield, except we got
Marcus doing the mission. Run off to the nearest blue point. Head around back
of the Red Light District. Flash your badge at the dealer, then quickly
Y-grapple him for the quick arrest. Once he's down, punch him a few times, or
lay a few low kicks. After his health is below 50%, the dealer will cough up
some information about Liquid Soul, the supposed drug that is causing massive
chaos. Proceed to the next dealer, and do the same. He'll reveal that he too is
just small time, but he knows there's a supplier around here somewhere. Head
over to the Channel 6 Building. Beat up the last drug dealer, and he'll end up
coughing more deadly secrets. The supplier is located in downtown, but make
sure you say you were sent from Benny (in order to gain access to the lethal
crud). Now, run all the way across the city to downtown.

- Head to the gatekeeper, and talk to him. Marcus will tell him Benny sent him.
Once inside, a brief FMV will occur.

   *Marcus reveals that he wants to become a major supplier, and offers to kill
   him unless he tells him who is supplying Liquid Soul. As usual, the big bad
   drug dealer has his own bodyguards.*
   
- Right off the bat, run under where the drug dealers are on the ledge above
for safety. Pull out a viable weapon, preferably the Uzi or M16. Now, simply
run back out, and autoaim the suckers down from their spot. Once both dealers
are dead, head to the nearest ladder and climb up. At the blue point, press the
black button to jump onto the shimmy railing, then slide across to the other
side. Search the second bodyguard's body for the Gate Key, shimmy back across,
then head to the ground floor where the Gate is. Open it. The Liquid Soul
dealer should be to your left. Sprint chase him, and he'll eventually hide in a
small cemetery. Once there, he'll fend off most of your grapple attempts.
Simply use kick + punch combos to weaken him. This will eventually cause your
Super Bust meter to max. Knock him to the ground, jump on top of him, then
Super Bust.

    *The dealer will end up spilling the beans. A man named Rouben has been
    supplying mostly everyone in the area with Liquid Soul. You have to get
    some solid evidence before you can bust him.*
    
- Run all the way back to the Police Station, and snatch the Camera out of the
yard. Make sure you flash your badge to the cop if you haven't with Marcus. Run
all the way back to where the Basketball Courts are. Don't head on in though.
Go to the blue marked spot, then climb the next 2-3 ladders until you're up
top. Pull out the Silenced Pistol in your inventory, and snipe off the first
guard. Leap across the roof, and try to get fairly close to the second one by
leaping to the second aclove. You'll have to use stealth techniques by moving
lightly and/or crouching (clicking the left thumbstick). Once you leap to the
designated blue point, it will tell you to pull out your Camera. Pull it out as
a weapon, and zoom in till the reticle turns red. Now, snap a photo. You'll be
able to get 4 pictures of the leaders, except for the one with his back to you.
Look to your right, and there should be a slightly depressed roof. Jump over to
it. You should have the perfect angle for the last picture. 

- Once it's taken, several police officers will arrive on the scene. They'll
start to take fire. You only need to arrest one gang leader. Pull out your M16,
and gun down the two dealers by the entrance. Then, kill off the other 2
directly below you, and leave one with an arrest icon over his head alive. Drop
down, and do a few powerful kick/punch combos to reduce his health. Go in for
the grapple, and tag him in cuffs. Once he's arrested, beat him up a bit, and
do an interrgation each time. It's best to do light punches when interrogating
since you don't want to kill him.

    *The dealer will cough up that a woman is actually responsible as the
    Liquid Soul source. Yikes, that's one crazy witch. The dealer only coughs
    up that a man named Uncle Liu knows who she is.*

 _____________________________
/Spooky Jumpers (spec.) (3.4)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *The Captain has gotten some reports about jumpers from the roofs of various
   buildings across the city. Go check it out, and help save some booty.*
   
- Three locations should spawn on your meter. Start off by heading to which
ever you prefer. I went to the one right by the police building. Climb the
first ladder across from the police yard gate. At the top, you'll discover a
pimp spurting out against his hoe. After a brief conversation she'll start to
run. Hold down the sprint button, and dive tackle her by pressing Y while
sprinting. Once she's down, arrest her. If you let her reach the ledge, she
will jump, ending in a mission failure. You'll also have to beat up the pimp
for a bit. Use various punches and kicks, then get in close, and finish him off
for the arrest as well. You'll get a nice stash of cash. Head to the second
nearest point to the station, along a parallel street. 

- Go into the dark alley to the right of the second marked point. Hop skotch up
the two dumpsters, then jump to the ladder and climb up. Now, jump over to
where the victim is. You can choose to talk with him. You'll have 120 seconds
to get $400 and give it to him (unless you already have $400). Or, you can
simply beat him up a few times, then do a quick arrest move on him to save the
money. I personally just beat him down and went for the arrest – no point
wasting your time trying to get the money before he decides to jump. Head for
the third and farthest point. You'll find the ladder on the left side of the
building. Once above, you'll discover a fight occurring between two women, who
both want the man who is threatening to jump. Apparently, he was crossing in
between both of them, and he says he'll jump if he continues to see them
fighting each other. Right off the bat, simply run up, and start beating on one
of the women. Whatever you do, don't do a Super Bust. There's an in-game glitch
that will not recognize the woman being arrested if you do a super bust. Stick
to simple combos, rough them up, then cuff them. Be careful, the one woman will
keep beating up on the other, even if she's cuffed. Take them both down, then
the man will say he won't jump. Jump to the ledge, and secure him with a
grapple for the arrest. Your Captain will congratulate you on a job well done.

 ____________________________
/Dangerous Propulsions (3.5)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *Captain has received a lead from ATF that this Uncle Liu guy is a middleman
   who trades Liquid Soul in exchange for high-powered weapons. Rumor has it
   that the deal is going down at the City Hall. Go nab him before the exchange
   happens.*
   
- Start off by running to the marked point on your radar. You'll have to round
some buildings to reach it from the other side. Do it quickly as the mission
will fail if you don't reach him in time. When you do, you'll have a brief talk
with Liu. He tries to resist. Give him a powerful kick/punch combo (if you try
grappling right away, you'll get tossed away). Go for the quick arrest. Once
he's down, your Captain will inform you that several vans are headed in your
direction. Oh my god. You'll be given the Rocket Launcher that Liu was about to
deal over. Enter Aim Mode and take out the first zooming van from the right.
Switch to the M16, and use Crack if possible to get deadshot accuracy. Nail off
the gangsters that approach from both sides. There's about 5 in total. Again,
another van will approach from the left this time. If you cannot switch to your
rocket in time, simply fire as many bullets as possible into it to cause it to
explode. Finally, nail off the remaining 5-6 gangsters from both sides.

- Now you'll have to convince Liu to talk. Press Y to talk to him, and after a
brief conversation, he reveals that the Chinese Ambassador has ties in with
this Liquid Soul drug. The Captain wants you to return to grab a Shotgun MIC to
videotape the session. Head back to the Police Yard. Along the way, Jack will
let you know that he managed to plan a tracker on the Ambassador's limo, so
they can keep tabs on where he is headed.

- Once you have the MIC, the Captain forces you to keep the Rocket Launcher
behind. Head to the nearby blue marked point. Your Captain let's you know a
sniper has been spotted in the area. You are to disarm him, and find out what
he knows, before spying on the Ambassador. Head back to the blue point from
before, and climb up the marked ladder. Hold down the crouch button (left
thumbstick), and sneak behind the sniper. Press X to whack him in the back of
the head. Then, get on top of him and cuff him. Press Y to interrogate. The
sniper will reveal that an ambush is about to occur, and he was hired to waste
the Ambassador. Go to the blue spot on the ledge, and pull out the Sniper
Rifle. The blue marked people are friendlies, with the Ambassador at the far
end of the alley. Zoom in with the sniper in zoom mode. Use the left joystick
to zoom in or out. Most of the assassins will approach from the left alleyway.
Try to kill them before they reach the officers, or get into the alley. You
only have 6 bullets per clip in your rifle, so it's imperative that each shot
counts! Either Crack or Marijuana should help keep the situation fair. There
are about 12 thugs in total, but try to keep the police officers alive, since
they also do a good job protecting the Ambassador.

- The Ambassador will then move to make a call. Slide down the ladder and move
to the blue spot. After listening in, we'll discover a conversation between a
Liquid Soul dealer and the Ambassador. Apparently, many assassins are going
after the Ambassador, but this dealer claims to know nothing of it. The Captain
wants you to track the limo down, and protect it from enemy fire. Start off by
staying off the street, but jogging along the sidewalks. Get out a good
sidearm, preferably Dual 9MMs, an Uzi, or the M16. About 5-6 assassins will
show up at two points along the street (near the police station), and a tad
further around the corner. Simply gun down the red-marked assassins on your
radar, and protect the limousine from exploding. Be careful not to gun down too
many civilians, as your badge rating will take a plummet. After all assassins
are killed, the Captain will thank you on a job well done, and says Jack can
take over from there (the limo zooms off into the distance). Deposit some
evidence to get your rating back up.

 ___________________________________
/Major Drug Operations (spec.)(3.6)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *Captain has received word that there's a major drug lab in Richmond South.
   He wants you to go and bust the gang responsible, and take out the
   scum-infested science lab.*
   
- Run towards the marked point on your radar. Board the ladder, and climb down.
Go to the marked point and press Y to enter the lab. There should be a guard
directly in front of you when you spawn inside. Take him out, then enter aim
mode right at the corner, and peek to the right. Nail the 4-5 guards that are
behind various boxes and carts down this alleyway. Proceed ahead, and check the
bodies for ammo/large health. Enter aim mode around the next corner, peek, and
disable the 7-8 guards with your M16. Proceed to the next corner, and repeat,
but do not shoot the blue-dotted civilians. These lab techs must be arrested,
and none of them can escape. If one runs past you, forget about the gun battle,
and arrest the tech at all costs! The quickest way to prevent them from leaving
the complex is to do a direct flashing of the badge. This should cause the
techie to raise her hands. Do this for the others to get them to standstill,
then do a grapple arrest to take them down. The items to destroy are any lab
equipment on tables, computers, the crack powder on the table, collecting ALL
of the cash on the floor/tables, and so forth. If a techie escapes, and you
think you've completed the mission, the game won't let you know of a mission
failure. Just reload your file and try again. Took me a few tries to get
through this one.

 ______________________
/Chase that Limo (3.7)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *This is a partial continuation of Marcus's mission from before. You have to
   keep tabs on the Ambassador's limo to see where he meets his source. Keep it
   in sight at all costs.*
   
- This is basically a stamina race, something I have a strong disliking for.
Anyhow, run over to the marked point. The driver will spot you, and starts
driving away sporadically. His skills aren't too impressive, as he'll gun over
some innocent civilians, and crash into a few fire hydrants along the way. Just
keep holding down L to sprint, then let go to regain some stamina (well,
simulated stamina), and repeat. When the car hits the straightaways, make sure
you you sprint to keep up, but you can take the corners easy. He'll eventually
crash into a wall in North Richmond. Once the driver pops out, be weary, as he
has a shotgun. Dive jump into him, beat him up a bit, disarm him, then arrest
him. If his life bar isn't low enough, hit him a couple of times, then
interrogate him. He will reveal that he was told to pick up the Ambasssador and
drive him to the Meat Packing plant to meet Jose. It's apparently a front for
these ugly drugs.

   *Jack and Marcus have a quick chit-chat, about how they'll meet up after
   Jack goes in. There's certainly gonna be some toe-chopping there.*
    
- Run to the gate of the meat packing plant. Once you're there, talk to the
guard three times, and you'll provoke him into a fight. Simply dive tackle him
to the ground, then try to fill your Super Bust meter to finish him off. Once
he's down, open the front gate, and 5-6 reinforcement guards will arrive. Use
the Machine Pistol (Uzi) to gun them down. Once they're down, head to the door
in the upper right corner, and open it to head on in. Once inside, you'll
overhear a friendly conversation between three meat packing plant guards.
Nothing too interesting. Interrupt the party by gunning them down, then taking
out the top assault rifle guard, and the one behind the truck on the left. A
horde of about 10 guards will arrive behind various stacks of meat shelves and
what not. Take shelter behind the nearby pillar with the fire extinguisher, and
pick them off one by one. If your Machine Pistol runs out, go to the Dual
Berettas. Another flood of about 10 Meat Guards will come from a back door.
Take them out, then head up the stairs, and activate the switch marked on your
map. Run back down the stairs, and a new door should have opened. Head to the
marked point.

   *Poor Jack gets surrounded by several meat slicing dudes. No gunning out of
   this one. We're then forwarded to a room where Jack is being held. One of
   his old buddies remembers him well, but has orders to kill him. He lays a
   joint of crack on the floor to give Jack one last time to get high...before
   he's sliced to pieces. The Captain tells Marcus to hurry before something
   happens to Jack!*
   
- Start off by quickly jogging through the area where Jack killed almost all of
the guards. Head to the back room, but quickly turn around as three meat
slicers will ambush you (not on radar at first). Then, head up the stairs, kill
the two guards, and another movie sequence initiates. This one shows Jack
getting high on the crack while Jose is sitting next to him. Some of his
hideous past is also revealed. The boss fight between Marcus and Jose will
begin. Don't even try fighting Jose close and personal. There's no way to
arrest him. Simply pull out your Berettas, unload a clip on the slicer, then
run up the stairs, and shoot at him while running backwards. His life bar
should go down quickly. Trying to fight him up close is a waste, since his
slicer attacks are really unblockable, and he is relentless in melee.
Afterwards, Marcus meets up with Jack, but is ticked off at him because he's
sees the joint of crack on the ground. He believes Jack 'used it.'

   *Your Captain informs you that Jack's stolen PDA revealed the location of
   the Liquid Soul distribution center. It's at one of the Old Churches in
   downtown. Several snipers have been posted around the area, since word of
   Jose's death has been spread.*
   
- Head towards the Church, via the marked points on your radar. There are 7 red
dot snipers in total. Pull out your own Sniper Rifle, zoom in, and go for
headshots. Head to the Grocery Store, and climb to the roof. You cannot let any
of the snipers see you. Simply snipe them from behind, especially the one on
the grocery store roof. From here, look at the blue arrows over each of their
heads, and pick them off. You should be able to kill about 4 of them in total,
before your Captain tells you to move elsewhere. I personally went back near
the police station, headed through the Subway area, and flanked these snipers
on the streets below. I couldn't reach the marked point on the map, but got the
correct angles to finish off the remaining snipers.

- Once they're dead, you'll take over Marcus on the raid. Rush ahead, and
you'll be near the footsteps of the church. There are about 15 Gangsters in
total that must be gunned down. Use the M16 as it has the best accuracy and
damage. Avoid standing near the police cars as they'll eventually explode from
too much fire. Once they're all dead, your Captain tells you to move in. Grab
the Heavy Gun from one of the dead bodies, then enter the church. Right off the
bat, four of your officers will block the doorway. Your best bet is to rush in
and go left. Hide behind the corner of a pillar/pulpet combination. Use your
Assault Rifle to take out the center guards hiding near the pedestal, and work
on the ones closest to you. There's a flood of guards to your left behind some
tables of drugs. Gun them all down. Finish off the remaining hostiles. Make
sure you don't arrest any of them; they all must be killed for the mission to
end.

   *The Captain informs Marcus that the Enforcer has been spotted on the move
   out of the Church. Chase after her. Marcus eventually does, but gets
   surrounded by several masked thugs from a van. Jack is also booked and sent
   into an interrogation room where he meets back up with Marcus. A woman
   greets herself as the head of an organization called NARC, who does
   'special' treatment against major drug dealers. They were caught off guard
   by the development of Liquid Soul, and are quite impressed by your ethics
   lately. They welcome you to the force of NARC, where you're going to China
   to help fight the creation of this dangerous drug.*
   
^ You now have the option of entering Asia. I chose to do the last Special
Assignment, and gather the remaining Secret Drug Stashes.

 _____________________________
/Comfortable Van (spec.)(3.8)/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   *A ton of protesters are rallying near the downtown church. Unfortunately, a
   van packed full of explosives is headed there as well. Stop the van at all
   costs.*
   
- You'll have Jack on this one. The several blue markers on your map are
special 'advantage' spots where you can hit the van faster. The basic idea is
to destroy the van before it reaches the church. It should be red on your
radar. Try getting to each blue point so you can get ahead of the van. The
Grenade Launcher, while explosive, has horrible accuracy, so I don't recommend
using it. Instead, use Dual Berettas, or your normal pistol. Cut the first van
off through the mid-street alley, then chase it down near the basketball
courts. It will take a ton of hits, unless you can hit it from the front. After
destroying it, a second van will spawn up near the railroad track road. Simply
run towards the blue marked point, then up to where the red dot is. The van
should start to speed towards you. Backpedal and fire away. This one will go
down easier. Your Captain will congratulate you for earning your 'gold star'
today.

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