Max Payne - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Max Payne - Strategy Guide (Page 03).
After you have finished reading the letter that was cold and to the
point, head out of the small room and continue on to the left. When you
see the next opening to the right, you will have to take out another two
mercenaries in the distance. Here is a good place to test out the
Sniper Rifle. After you have clear the way, put away the Sniper Rifle
and pull out the favorite weapon of your choice and run straight ahead
across the small boarding dock. When you see the red crates on the
right, follow them to where you see a chain linked door. You can bash
it down with your Lead Pipe. Then enter inside to pickup a Desert Eagle
Ammo, a Painkiller, and an Ingram. Now exit this little walkway and
head on over to the chain link fence. You will see a sign that states
that parked cars must have something to keep the back wheels from
spinning. Now, shoot the wedge that is holding the truck's back wheel
in place and you will send it crashing into the bridge that was up. Now
you will be able to cross it because it is now down. Now make your way
back to the bridge that you could not cross before. You will have to
take out five mercenaries along the way so stay alert.
When you are ready to go across the bridge, a mercenary will come
out of the door to the right. You can use the truck for cover to the
left. Whenever you are ready, it is open season on the mercenary.
After you have disposed of him, there will be another mercenary to take
out ahead who is guarding the door that you have to go through. After
you take him out, head up the stairs, pick up his Shotgun Shells, and
then head on through the door.
++++++++++++++++++++++++++++++++++++
CHAPTER 3: WITH RATS AND OILY WATER
++++++++++++++++++++++++++++++++++++
You will start off in this warehouse but do not move yet. Instead,
equip your Sniper Rifle and take out the mercenary who is standing on
top of the red crates in front of you. After you make the clean head
shot, the other guards will be alerted. Switch you weapon to Dual
Berettas and get ready to nail a mercenary who approaches from the
right. Pick up the Ingrams from the fallen mercenary. Then, shoot out
the small box that is to the right of the soda machine. Here, you will
be able to pick up a Painkiller. Next, walk straight and follow the
path as it goes to the left. Run straight ahead to the rack and gun
down the guard that approaches from the right. Then quickly pick up the
two Grenades, Ingram Ammo, and Shotgun Ammo that is sitting in the
middle of the rack. Next, turn around and head on through the small
passage way to the left and immediately dive straight ahead while aiming
right because the guard in front of you will throw a grenade at you.
After you gun him down, get ready to dive again because another guard
will approach from the left. Now that the coast is clear move forward
and cut across to the left. Then make a right when you are on the other
side of the rack. Then at the next gap, follow the path to the left and
around where you will find another rack with a bunch of goodies. Then
quickly turn around, hang a left, and follow it till you reach the
stairs. When another guard pops out from the door to the left cap him
as fast as you can before he can duck behind the crate. Finally, follow
the rafter path all the way around and head on through the door.
Now, open the door and take out the guard who is on the moving
elevator that is moving towards you straight ahead of you. After, the
elevator comes to a stop, hop aboard and press the button and it will
move straight ahead. Do not forget to pick up the Sniper Ammo, and the
Beretta Ammo once you have boarded. Now is a good time to equip your
Sniper Rifle. Your first shot with this weapon is to look off into the
distance straight ahead and take out the guard who occupies the guard
tower. He will have his back turned towards you. Don't forget to
crouch while using this weapon. When the elevator stops push the button
to the left to get it moving again. As the elevator is moving, look to
the left and take out the guard in the guard tower with the Sniper
Rifle. Then push the Button that is facing the guard tower and hop off
when the elevator stops. In here, you will find Sniper Ammo, Shotgun
Ammo, and a Painkiller. Now push the button to head back where you have
just come from and you will then have to take out two guards that are
firing from the ground. After taking them out Push the button to go
straight ahead, and take out the guard in the tower to the right. Then
face straight ahead and take out the guard in the tower straight ahead
and to the left. When the elevator stops again, push the button to go
straight ahead to find out what is in this guard tower. here you will
find a Sniper Rifle, Ingram Ammo, and another Painkiller.
Now board the elevator and push the button to head back the way you
came. However, you will have to take out two more guards along the way.
When the elevator stops again, push the button that will make the
elevator go to the left. When the elevator stop at the guard post, turn
around and take out the two guys on the ground just to get a little
target practice in. Finally, when these two mercenaries are disposed
of, hop onto the guard and pick up the Painkillers and the Desert Eagle
Ammo. Then hop on the elevator one more time, look to the right, and
jump on through to the door.
+++++++++++++++++++++++
PISSING PUNCHINELLO OFF
+++++++++++++++++++++++
You will find yourself in another part of the warehouse and on top
of the rafters. look to the left and shoot the mercenary who is across
from you. Then run to the right a little bit and hop on to the three
boxes that are straight ahead of you. Next, switch your weapon to Dual
Ingrams, aim to the left and gun down the mercenary in the distance.
After disposing of him, head into the right corner of the room and pick
up some Ingrams ammo that is on the little bench. Also, shoot out the
little box below the Ingram Ammo to reveal a Painkiller. Next run left
and take out the two approaching guards who is carrying shotguns. Your
next move should be two shoot dodge and take out the two mercenaries who
decide to join the battle by coming down the ramp. Then make your way
to underneath the ramp, dive, and aim right to gun down the guard behind
the chain link fence. You will not be able to gain access through the
door yet. Now, head up the ramp that you will just under. When it
break left continue along the rafter. When you reach the door at the
end, squeeze the trigger and pop the mercenary who steps out of the
door.
Head on through the door into a small room. When you look out the
windows to the right, you will see the ship that you have to board. In
fact, you will be able to shoot one of the mercenaries who is on the
boat from this window! Now before you exit this room, push the button
that open the door downstairs. This button is to the left of the door.
When you open the door, a mercenary will come charging out at you from
that location. When he make his way up the ramp, kill him. Now, make
your way through that door. Here you will find a Painkiller and various
types of ammo for all of your weapons. Max will then kick the door and
head on through it.
++++++++++++++++
A DANGEROUS GAME
++++++++++++++++
You will appear at the top of the steps and will be on the dock.
As you move forward, shoot dodge to the right and pick off the two
mercenaries that emerge from the crates in the middle on each side.
When they are disposed of, proceed forward and pick up their weapon and
ammo. then, head up the ramp to the right and board the ship. Then
hide behind the mini crane at then squeeze a round of Ingram bullets
into the mercenary that appears from the right of the ship. After
killing him, make your way forward on the right side of the ship. When
you pass the red crates on the left, another mercenary will appear from
the left at the top of the ramp. Dive and nail him with some enemy
fire. Before heading up the ramp, immediately look to the left and gun
down the mercenary before he can get a good shot off. then, make your
way up either ramp and gun down the mercenary who is behind the glass.
Next, enter through the door to the left and you will be on the
captain's deck. Search this small area and you will find four
Painkillers in the medicine cabinet. Then, when you hear the phone
ring, pick it up, it will be Punchinello on the other end. Basically,
Punchinello was expecting Boris to pick up but it was Max Payne instead.
There is a great exchange of words and Punchinello gets so mad that he
hangs up.
Now head on through the door behind you and dive on down the stairs
while gunning down the mercenary at the bottom. Then look to the left,
aim, and fire to take out the next one. Then, dive straight ahead, aim
left, and fire to take out another mercenary. You've gotta love close
quarters combat! Continue on down the stage and repeat the process to
take out the fourth and fifth mercenary guards. When you make it to the
bottom, head on through the door to the right and get ready to take on
Boris Dime. Continue to dodge back and forth in the doorway while
firing Dual Ingram rounds at and behind Boris. It will trigger an
explosion. Also, three mercenaries will come at you. Just continue to
fire to take them out as well. If you run out of Ingram Ammo, use your
Dual Berettas to finish the job. Just hide behind the red crate near
the center of the room and shoot dodge back and forth while pegging
Boris Dime with bullets. With enough patience and firepower this
Russian juggernaut will fall down. Do not forget to pick up the
Painkiller that is on top of the crate near Boris.
Now that Boris is dead, all that you have to do is open the door
behind him. When you open the door you will hear Boris Dime give you
instructions. Take what you want because this weapons room is like a
smorgeous board. Also, you will pick up a new weapon in here as well to
add to your arsenal, the Colt Commando. After, you have picked up
everything that you can carry, head on out the door from which you came
in to meet Boris and go through the door straight ahead. When you meet
up with Vladamir he will be grateful and state that he owes you one.
Anytime you need him, let him know.
+++++++++++++++++++++++++++++
CHAPTER 4: NO PAYNE, NO GAIN
+++++++++++++++++++++++++++++
Max Payne will then give Punchinello a call and ask to cut a deal
with him. Here, Max states that he has Punchinello's ship and cargo in
his possession. Punchinello asks Payne to meet him at his restaurant.
It would be a long shot if Punchinello actually shows up and there's no
crime in hoping.
You start off in the entranceway of Punchinello's restaurant. When
you move forward, you will see an explosion in front of you. Jump over
the last table to the right and then cut left and make your way through
the white double doors. When you are in the kitchen, do not look back
and make a bee line straight ahead and through the next set of white
double doors. Then, make your move to the middle of the room and then
right near the wall and then go right through the brown door in the
corner. You will then find yourself in a corridor of flames on each
side of you. Stay in the middle and run like hell and go left when the
corridor warrants it but stay in the middle or you will get burned.
then, cut to the right when you see the doorway and moves towards the
middle of the room while avoiding the flames from either side. You will
see the next entrance way straight ahead and it will break to the left
from there. Stay in the middle when it breaks back to the right. Then
stay close but don't hug the wall and run towards the tables that are
ahead of you. When you reach the wall, run to the left straight ahead
towards the next entrance way. You will have to run up two flights of
stairs. When you reach the doorway to the left, head on through it.
+++++++++++++++++++++++++++++++
PUT OUT MY FLAMES WITH GASOLINE
+++++++++++++++++++++++++++++++
From here move straight ahead and you will hear the explosion go
off. Run to the left to avoid the flames and head on through the door
that is straight ahead. Then, turn to the left and wait until the
shelves on the left side of the corridor are knocked over. Next, hop
over the first fiery shelf and then hop over the second fiery shelf in a
northwest direction. Here you will pass by the wall to the left and the
flames to the right when you turn the corner. Now wait a second or to
before making your next move because a propane tank will come from the
left direction and smash into the wall in front of you. After it hits
the wall continue down the left path and stay away from the flames along
the way. When you see the second set of shelve on the left, jump on
through the opening and run straight ahead and to the right but do not
go through the white double doors yet.
Equip your Colt Commando and dive on through the door straight
ahead and let the mobster who is in the kitchen feel your presence with
some lead. After taking him out, look left and pick up the two
Painkillers that are sitting on the table next to the iron refrigerator.
Then head on through the corridor that leads downs the step but do not
forget to pick up the two Grenades that are sitting on the laundry chute
to the right. You will also find some Ingram Ammo and Shotgun Shell to
the right of the Grenades. Now, make your way down the stairs by shoot
dodging down them. You will have to gun down two mobsters who are
waiting to do you in. After disposing of them, shoot the boxes in the
corner to put up and extra Painkiller and some Ingram Ammo, then head on
down the manhole and into the sewers. The mobster were guarding the way
out of this inferno but it ain't over yet!
When you make your way down the stairs, look down and two the left
and take out the three mobsters who are waiting to pounce on you. After
you have taken out the trio of mobster pick up their weapons, shoot
dodge, and head on down the tunnel to the left. then cap the mobster
who is trying to nail you with the shotgun. Now follow the corridor as
it bends to the right. Follow this corridor straight ahead and go into
a bullet time dive, aim right and take out the mobster on top of the
pathway and you should land in the muck. Keep firing because you will
have to all nail the mobster who is in the muck with you. After taking
these gumbas out, continue ahead and the sewers will break to the left.
However, aim to the right first, to take down the remaining mobster to
the right. Then, head on down the corridor that was to the left.
Follow the trail and when you see the opening to the left, get ready to
dive one more time because you will have to take on two more mobsters
before making your way up the stairs and out of the sewer. They will
drop Shotgun ammo and Desert Eagle ammo. Finally, head on up the stairs
and go through the door to escape from the restaurant.
Vladamir will be waiting outside for you. He offers you a ride to
the Punchinello Manor and he compliments you on your skills. He also
says that when this is over, look him up...he could use a guy like you.
++++++++++++++++++++++++++++
CHAPTER 5: MURDEROUS HEARTS
++++++++++++++++++++++++++++
While going into the manor, Payne will recant that he has heard the
stories about the Trio and how they hunted their enemies. Punchinello
wants Payne, he will see the pain. All that you can do is hang on
madly, as long as hard as you can. You will find that someone has left
the back door open and killed the guards, Max's money was on Mona Sax.
Move on and let yourself in.
Now, head on down the stairs and pass by the guards who lie dead in
their own blood. Move to the left and take out the guards who approach
from the right. After the coast is clear, search the rack to find two
Painkillers, Beretta Ammo, and Shotgun Ammo. Then, dive into the next
room through the opened doorway and take out the approaching guard with
your Colt Commando. Then head down the corridor to the left and when
you can go left or right, enter through the door to the left first.
Dive and aim to the left to tag the guard he is crouching in the corner.
The search in the other corner of the room to pick up two more
Painkillers. The exit the room and run straight ahead and shoot dodge
in and aim to the left two take out the two mobsters that are standing
there. Pick up their ammo and head on to the next area to the right.
Then, make your way past the barrels and seek out the passage to go
upstairs to the right. You will head up to flights of steps and the
doorway at the top leads you out of the wine cellar.
When you bust on through the next door, the music will change and
all out war will start to break out. You will be spotted but the
mobster will run away and lock the white door behind him. Then, search
the room, especially around the kitchen counter to snag yourself Shotgun
Shells, Ingram Ammo, and three Painkillers. then read the tarot cards
that have been laid out on the table. Most likely, they were laid out
by Lisa Punchinello. After receiving your tarot card reading, Go
through the white door straight and shoot dive immediately forget and
take out Big Brother, the first of The Trio, and his two henchmen. They
are taking cover behind the desk. After taking them out, pickup their
weapons and ammo and check the China closet for some Desert Eagle Ammo.
Then, turn towards the door that you just came from and whack the two
mobsters who tries to tag you. then head back into the kitchen and make
your way through the other door. When you head on through this door,
immediately aim to the left and take out the mobster before he does the
same to you. Also, take out the mobster who is trying to nail you on
the balcony above you before searching the room out. Then, head on
through the next white door that is adjacent from the one you just came
from. One down, two to go.
++++++++++++++
ANGEL OF DEATH
++++++++++++++
When you emerge on the screen again, look to the left and take out
the mobster who is hiding behind the plant to the left. After taking
him out play the piano for a little bit. Then open the double white
doors and then close them again because that mobster behind those closed
doors will be firing and M79 Rocket right at you. When you hear the
explosion rock the door, head on through by diving and tagging the two
mobsters that are straight ahead of you. Then, go on and get behind the
bar to pick up three Painkillers, Shotgun Shells, and Ingram Ammo. Then
head on through the white double doors to the left and shoot dodge your
way in. You will hear Punchinello say that he wants you dead. You will
have to make it to the center of the stair and nail the mobster at the
top of them who is churning out Ingram Bullets at you. Also, another
mobster will come out from the left so nail him as well. After
defeating these two goons, head up the stairs and head to the right to
where the door is but do not head in yet. Check the night stand drawer
and you will net yourself another Painkiller. Now head on through the
door and get ready to shoot dodge like crazy because you will have to
gun down Joe Salem and his two henchmen that are waiting inside. When
you barge in, they will be positioned in the right corner , Joe will be
in the middle, and the other will be on the left of Joe. After taking
them out, check the small night stand in this room to net yourself
another Painkiller. Two down, on to go.
Exit this room and head to the right. When you open the door, you
will see someone across the way duck into a door and close it behind
you. Make your way to that door and stand in front of it. When you
hear the mobster say, "Nothing will stop Payne" and the other one sez
,"This will", get away from the door because they are going to shoot an
M79 Rocket at it. When they have blown open the door shoot dodge right
away and blast the mobster holding the M79. Then chomp on two
Painkiller if you get hit and nail the other mobster who is to the left
of the door. Finally, you will have to nail the last mobster who is
crouching on the right side of the bed. After you have defeated this
mobster, open up the night stand on the left side of the bad to gain a
Painkiller. Then pick up the M79 and the M79 ammo off of the fallen
mobster and head on through the door to the right of him.
+++++++++++++++++++++++
TROUBLE ON DAGGER HEELS
+++++++++++++++++++++++
When you reappear, you will find yourself in a fancy bathroom. If
the mobster open the door to the left, blast him silly. Then, do not
forget to raid the medicine cabinet and steal the three Painkillers that
are inside. Now head on through the door to the right and check on Lisa
Punchinello who in found on the bed. This will bring back a painful
memory for Max. Make your way into the other room and you will hear a
helicopter that is nearby. Also, the phone will be ringing so pick it
up, it is urgent. Alfred will be on the other line and will inform you
that a helicopter has landed on the manor grounds and you must hurry.
Next, head on through the door and bury the mobster across the way with
some Ingram rounds. Then head on through the door that was on the other
side and dive right in. and aim to the right to take out the mobster in
the corner. Then take a Painkiller and bullet dive to the right and
nail Vince Mognaia who is standing behind the desk. This will take care
of the Trio. Search the two cabinet drawers to the right of the room to
pick up Desert Eagle Ammo and Ingram Ammo. then head on through the
door to the left.
You will then hear Punchinello begging for his life on the other
side of the door. You will then have a gun pointed to his head and he
will spill his guts about the woman who is real high up in the
government and was forcing him to kill. All of a sudden three Killer
Suits will bust through the doors and kill Punchinello. Take them all
out by shoot diving, aiming to the left, and by letting the bullets fly.
Pick up the Colt Commando Ammo that they drop and head on out the door.
When you head on out the door to the left, you will be surrounded by
about ten Killer Suits and Nicole Horne will be with them. You will be
forced to surrender. Nicole Horne will then show you the benefits of
her brew and then give you an overdose of Valkyr via a needle.
===============================
PART 3: A BIT CLOSER TO HEAVEN
===============================
+++++++++++++++++++++++++
THE VORTEX OF GREEN BLOOD
+++++++++++++++++++++++++
The last thing that you here is Nicole Horne saying that she is
ready to be taken to Cold Steel. The floor had turned into a Vortex of
Green Blood. Get ready for a drug induced nightmare that is worse than
the last one.
You will find yourself in Punchinello's office and you will be
moving very slowly. Head on through the door to the left and you will
be back in your living room. Then, head through the hallway into your
family room. Turn to the left and walk on up the two flights of steps.
When you get to the top of the steps, head on through the door to the
right. You will run through a large hallway and will then have
flashbacks of the baby's room. Next, head on through the door to the
left and go through the next door on the left with the blood on it. You
will then see a small cutscene with a version of yourself there and
Michelle asking if you are there.
+++++++++++++
FUNNY AS HELL
+++++++++++++
When you reappear you will have to walk forward to the office desk
in the middle and read the letter which looks familiar. Then you will
realize that you are in a graphic novel. Next, you will hear the phone
ring. Go ahead and pick it up, it is for you. All you will hear is
constant rambling about something and you will think it is a prank call
but the voice still sounds familiar. Now the room will be on fire.
Next, run straight ahead and go through the door on the left. When you
enter into the next room read the letter that lies on the table. Then
you realize that you are in a computer game. Next, you will hear the
phone ring. It will be a voice that will make sense but Max will not
realize it.
Next, run straight ahead and go through the door on the left. When
you go through this room, go in through the next door and it will be
your living room again. Go straight ahead and open the next door and
you will be in the baby's room again. Then head on through the door to
the right (family room) and head on up the two flights of stairs to the
left. When you reach the top of the stairs, head through the two door
on the right and note the four candles that you see to the right. This
is the starting point for the next maze that you will have to venture
through.
++++++++++++++++++++++
THE KILLER WAS SMILING
++++++++++++++++++++++
First, run down the long corridor and into the blackness. Follow
the red path of blood to the splash point. Then leap down and to the
right and land on the next splash point. After you land, walk straight
ahead and follow the path when it makes a left turn. Get a running
start and jump when you run over the splash point and land straight
ahead on the next splash point. From here, walk down the path and go
right when the path cuts right. At this point, you want to jump down
and to the right and land on the path below. Then, follow the blood
path and continue left when it bends to the left. When you get to the
next splash point, turn to the right and leap straight ahead and land on
the next splash point. once you land, follow the path straight ahead
and when it veers to the left follow it. When you get to the next
splash point make a leap straight ahead and land on the next splash
point. Your almost there! When you land follow the path and head right
when the path demands it. Then get a running start and jump when you
run over the final splash point and you will land on the platform where
the four candles are. Then, all that you have to do is touch the
middle.
Finally, you will appear in the room and will be in the body of the
killer's point of view. Max will yell at you. When he starts shooting
at you, shoot dodge to the left and let yourself have it with your Dual
Berettas. Finally, you will remember that your wife had said something
about a memo which referred to something about Vikings. In your rush to
get out the door in the morning, you didn't have time to listen.
+++++++++++++++++++++++++++++++++
CHAPTER 1: TAKE ME TO COLD STEEL
+++++++++++++++++++++++++++++++++
Finally, Max Payne will come to and will feel like he is going to
die. He will awake in a cold sweat and will puke, but he will shrug it
off. The only that Max has now is the mention of Cold Steel. He will
then drive to Cold Steel Factory across the city. He now has a chance
because the mystery witch thinks he's dead. Now you will be going in.
The factory was out in the middle of nowhere, a perfect front for any
number of illegal activities. You will then find yourself on top of the
factory building.
Shoot the glass ceiling to create a hole in and jump on in. The
only weapon you will have is a Beretta at this point. When you are in
the room do not go through the next door yet. Instead, aim your Beretta
and shoot the C4 that is attached to the laser line. It will blow up
and clear the way through. Next, head on through the blue door to the
right. Now, listen to the news broadcast that is playing from the
transistor radio. Then, open up the second cabinet on the right to find
a Grenade. Still then, pick up everything on the weapons rack and you
will retrieve a Pain Killer, Colt Commando Ammo, a Sniper Rifle, and
Sniper Rifle Ammo. Then head on through the door to the right and take
out your Sniper Rifle. Use it to drill the mercenary that is walking on
the floor below you to the left. After you cap him tag the mercenary
that follows when he move up the ramp. These men will drop the Desert
Eagle and the Colt Commando. Next, follow along the parameter all the
way around and pick up the Colt Commando and the Colt Commando Ammo.
This is the weapon of choice in this area.
Your next move is to make your way down the ramp. When you reach
the bottom, check the little storage area underneath the stairs and you
will find a Molotov Cocktail. Next, enter through the door with the
glass on the left side of the room immediately turn around and shoot
dodge because you are going to have to defeat three pissed off
mercenaries. When the coast is clear raid the medicine cabinet and snag
yourself three Painkillers. Also, grab the Desert Eagle Ammo and the
Colt Commando Ammo off of the racks. Then exit the room and run straight
ahead and enter the small storage area so you can pick up the Shotgun
Shells. Finally, exit to the right and push the button to lift the
garage door that is to the left. Then shoot dodge forward and take out
the mercenary that is straight ahead. Next, another one will emerge
from the door. When he rolls out, shoot the daylight out of him as
well. pick up the Colt Commando and the Pump Action Shotgun from the
dead and then exit through the door straight ahead.
+++++++++++++++++++
OPERATION DEAD EYES
+++++++++++++++++++
When you re-emerge you will be staring down a laser trip right in
front of you. The solution here is to head out the door to the right,
turn around, and while the door is still open, blast the C4 to clear the
path without taking damage. Then head back through the door and go
forward. Then, take cover when you see a Grenade thrown in from
unknown. Next, when the door opens to the right, shoot the mercenary
that comes through it. Then go through the door on the right. Now look
left and push the button on the left to lift up the garage door. When
it opens up, immediately shoot dodge from left to right and take out the
two mercenaries that are straight ahead on the platform. Then, head up
the ramp to the right and take out the next mercenary who tries to stop
you. Now, head back down the ramp and run forward as you pass by the
two guards that you have just shot. It will bend to the right and you
will have to run up another small ramp with computers. Goto the rack
and you will find various types of ammo for the weapons that you have
acquired. Now go back up the big ramp which is to the left from where
you have entered this room and when you get to the top, head to the
right and take out the two Painkillers that are stored in the medicine
cabinet. Finally to get out of this room head back down the ramp and
follow it to the left and go through the green light door to the right
that is after the second set of computers.
Just open the door and shoot out the C4 located on the right side
to trip the laser wire. You will take out to mercenaries in the
process! Head on through and tag the third when he approaches. Check
out the cabinet to the right and you will find A Pump Action Shotgun.
Then exit the small room and head to the right and a quick left and go
on through the door with the green light on top. Here you will have to
take out a mercenary who is across the way. But do not take too long
because a mercenary on top which throw a Grenade at you. Head on to the
left and take out the mercenary when he comes down the ramp. Then, head
on up the ramp and go back down the next ramp and head right. Take out
the mercenary across the way that comes through the door. Then head up
the ramp to the left and take out the man who is firing at you up here.
Head up the small ramp to the right and then make your way to the door
on the left.
Open the door and run on down the beige corridor. As you make it
halfway, gun down the mercenary who appears from the right. Then, when
the corridor bends to the right, bullet dive and take out the mercenary
to the right. Now continue on down the corridor and when it bend to the
left, shoot dive and aim left to take out the unsuspecting mercenary.
Then continue on down the green corridor and open and walk on through
the door at the end of it. Shoot dodge, aim to the left and fire upon
the mercenary running towards you. Then continue straight ahead and
take down the mercenary on the right. they will drop Colt Commandos and
a Painkiller. Make your way up the steps to the right and open up the
door.
Then run straight ahead and listen to the mercenaries conversation
about rifle names. Then shoot dive straight, aim left, and take out the
mercenaries who are standing behind the window. After you pick these
two off enter the room and read the letter on the table. Here, you will
learn that the Deep Six has been breached and that they are going to
blow up the whole place to cover up the evidence. Search the cabinets
in this room and you will find some Shotgun Shells. Then exit the room
and continue moving to the left and head on through the door.
+++++++++++++
HIDDEN TRUTHS
+++++++++++++
You will now find yourself in a storage room and when you move
forward you will have two more mercenaries to deal with one will come in
through the door on the left and one will be in front of you behind the
glass and you will have to take out one mercenary who is lurking in the
hallway. After you have taken out all three, use the door on the left
and search the room. Then read the folder that tells the grim tale of a
chemist who was smuggling out Valkyr for private parties. Open up the
cabinet and you will find a Molotov Cocktail and you will also find a
Beretta on the table. Exit this room and go through the door to the
right but before you exit do not forget to grab the three Painkillers
from the medicine cabinet. When you go through the door, shoot the box
in the corner and grab the Painkiller. Then look through the opened
door to the right. Damn, more laser trip wires. Just take out your
Dual Berettas an shoot straight ahead. Then, enter the room and move to
the right and turn the wheel to turn off the gas. Then, turn around and
head on through the door.
Peep down and to the right and take out the mercenary who is
shooting at you. Then run like hell straight ahead and go through the
door but do not run to the right (more laser trip wires). Pull out a
grenade and let it fly straight ahead of you and exit the room. After
the fire dies down search the room and you will find another Grenade.
Then, head on through the door on the other side to the left. Now run
across the rafters and go through the next door but be careful because
there are more laser trip wires. To take out the wires, toss a Grenade
straight ahead and exit out the door. After it explodes, you can head
back in. Wait for the gas fire to stop and the run ahead but stay
against the right wall. Stand in front of the fire that comes out from
the left and wait for it to stop that turn the corner to the right.
When you do, immediately take out the mercenary who is crouching in the
corner. Next, shoot out the sparking electric lock through the cage to
the right to open the door. Head on through it. On the rack to the
left, you will pick up a ton of goodies. Then, turn to the right and
turn the wheel to shot of the gas so you can go through the door
straight ahead now.
When you open the door, wait a second for the explosion to take its
course. Now, enter the room and walk across the small beam to the left
carefully and walk to the right when it goes to the right. Then, jump
over the railing which is left of the red cargo box, to land on the
stairs below. Push the button to raise the small bridge and then cross
over and down the stairs. Now, look to the left and take out the
mercenary behind the red box. Then, go into the small storage shed
behind him and pick up the M79. Exit the storage shed and head left.
Use the M79, at a safe distance, and blow up the forklift that blocks
the door. Finally, head on through the door.
+++++++++++++++
TIGHT OPERATION
+++++++++++++++
Just wait here a second and a mercenary will come out of the door
to the right. Just blast the C4 to the left to trigger the explosion
from the laser trip wire. That will teach him to rush into things.
Afterward, when you can go through the left door or the right door, look
near the left door and you shall find a medicine cabinet with three
Painkiller inside. Grab them ad head on through the right door. Be
careful though because this mercenary love to chuck grenades at you.
You will see him come down the ramp to the right. Shoot him after the
first grenade misses you. After you defeat him, look up and to the left
and take out the mercenary who is firing upon you. your next move will
be to jump on the three boxes underneath the broken steps and then make
your way across the center rail by looking to the left. Then hop down
and make your way up the stairs to the left. Open up the cabinet and
you will find a Molotov Cocktail. then, jump up onto the brown crate in
the middle and then up onto the gray concrete. Then get a running start
and run across the chain link floor and leap at the right moment to land
on the broken steps. Then when you are on the steps, go into a shoot
dive straight ahead and take out the mercenary who open the door and
chucks a grenade way over you.
Then, head on through the door and go in a shoot dodge, aim left,
and gun down the approaching menace as he rolls out. There will also be
one behind him. Then, take out the guard that comes out of the door to
the right. Enter this room and open up the cabinet to reveal a Grenade.
Then grab all the weapons and ammo you can carry of the rack. Next,
grab the two Painkillers out of the medicine cabinet. Finally, look at
the monitors to show you the way. Immediately turn around because you
have got company! When the door open, fire away at the sole mercenary.
Then, shoot the box to the left and grab the Painkiller before going
through the now opened gate. Then go through the door that is to the
right. Take out your Colt Commando, look down and fire at the two
mercenaries before they can make it up the ramp. Then make your way
down the ramp to the left. When you are at the bottom, enter the
storage by opening it and pick up the Painkiller and the Beretta Ammo.
Then exit and walk up the small flight of steps straight ahead. Open
the cabinet to the left to find M79 Ammo, and the use the computers on
the left to operate the machinery that will use a steel beam to smash
through a wall for you. Now head on down to the smashed wall at a safe
distance and use the M79 on the wall to finish the job. Switch back to
your Colt Commando and dive on through to gun down the two mercenaries
behind it. Finally, head through the door on the left an then the door
on the right.
++++++++++++++++
THE NEXT DOORWAY
++++++++++++++++
Here is a touch scene to describe but I'll give it a go. Basically
there is fire and laser trip wires all over the place and a mine car in
the center. Here is what you have to do to pass it. First, take out
the first line of laser trip wires by gunning out the C4 charges on the
right side. Second, hop into the mine car, crouch, and then push the
button to make it go forward. Third, when you pass by the first round
of fire from both sides, look to the left and take out the C4 to
detonate the second line of laser trip wires. Fourth, when the garage
door lifts up fire away at the two mercenaries behind it. Then, get the
hell off of it when the next garage door opens from the left or you will
be smashed and killed! Then, run through the garage door and take out
the mercenary straight ahead and to the right of you. Then, head up the
stairs and retrieve the two Painkillers from the medicine cabinet.
Also, pick up all the goodies that are on the weapons right to the right
of the cabinet. Finally, activate the computers that are to the right
to shut off the fires that are in the other room.
Now head back through the garage door and head through the small
door that is straight ahead and blast through the mercenary standing in
the way. Go to the left and then look to the right to see the laser
trip wires. Use a grenade to clear the way and then head down this path
where they were and go through the door to the right. Look up and a
little to the left and plug the mercenary with your slugs. Then look up
over him and a little to the left and do the same to the other one.
Next, hop on the crate to the right and then walk across the small
platform to get across to the other side. Then push the green button to
raise the garage door and splatter the mercenary with bullets. Finally,
open the D6 door and shoot dodge like crazy front of the doorway from
left to right and defeated the three mercenaries who are huddled in the
elevator. The sirens will sound and all that you have to do now is
board the elevator and push the button, the elevator will do the rest.
++++++++++++++++++++++++++++
CHAPTER 3: FINAL REVELATION
++++++++++++++++++++++++++++
This is where you will unravel all of the mysteries. You will
listen in on a conversation where the bad guys will shoot the director
of the military. Basically, the Killer Suits will activate the self
distract sequence. Then the killer Suits will spot you and it is time
to kill once again.
Open up the door by pushing the green but and then shoot dodge from
the left and to the right to take the two Killer Suits out. After
taking them down, look at the logo that is on the center of the floor.
You will find out that the government is partially behind this by
looking at it. Now, push the green button to the right in front of the
"Processing" door and head on through. Shoot to the right and take out
the mercenary who decides to stay behind and fight you. Watch out
though, he is packing a Colt Commando. After you gun him down, run
straight ahead and push the green button to go through the door marked
"Test Facilities". You will also pick up a Painkiller from the dead
guard along the way. Shoot dodge through the next door to the left and
you will have to gun down two more mercenaries, one in the background
and one to the immediate right. Pick up the Painkiller from the fallen
guard to the right and head on through the door marked "Testing
Facilities" by pushing the button to the right of the door.
++++++++++++
THE DEEP SIX
++++++++++++
Run down the shaky corridor and follow it to the right and run
straight ahead to the door marked "Block B" and access the computer to
the right. You will need to find the door code key. Turn around and
head to the left through the door marked "Laboratories." Then, go
through the opening straight ahead and look at the computer. The code
will still be on the computer screen. Now head back to the computer by
"Block B" and access that computer again. The door will open to Block B
so get on the elevator and take it down further.
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