Madden NFL 2001 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Madden NFL 2001 - Strategy Guide (Page 02).
This can ONLY be done from the original roster screen, once you
create the franchise, you can no longer edit players. (You can
still create players in the offseason)
Trick: Need to trade to get a good player, but don't have anyone you can
spare? Hire the most expensive (and therefore best) Free Agent you
can find, then trade him away. In Franchise mode, it seems that
Chmura is always available (an 89 OVR Tight End). Can't afford to
hire the Free Agent? Release some players. Then if you want those
players back, you can find them in the Free Agent Market.
Trading:
--------
Which brings us up to trading. You can trade up to 3 players (and/or Draft
Picks) for 3 players and/or draft picks. You could trade Jerry Rice to the
Baltimore Ravens for a First Round Draft Pick if you wanted.
The basic Trading Strategy is this:
1. Be sure to trade UP. Don't trade a good player for a bad player, in
other words.
2. If you REALLY must have a certain player, try various combinations of
your own players and picks to get him.
3. If you are reasonably certain that you will make it to the Super Bowl,
trade off your draft picks first. Everyone likes to get an extra first
round pick, and because the Super Bowl winner gets the LAST pick, you
aren't losing that much.
Also, before week 6 (the trading deadline), you may want to unload your
aging players. Why? Because at the end of the season, they have the option
to retire, and if they do, you get nothing for them. If you act before week
6 you can at least trade to get another player for them.
Tip: On week 6 you should try everything in your power to make some trades.
Check the Breakdown of every team to see if any team NEEDS a player
right now (usually due to injury), then head to the Free Agent market,
and hire those types of players. Now you have players to trade! Don't
need (or can't fit under the cap) anymore players? Hire the cheapest
you can afford.
Then I'd trade for Draft Picks. (so long as you can't actually GET a
good new player, why try for it?) Don't be afraid to throw in your own
low draft picks (5th, 6th and 7th rounds) to sweeten the deal.
(I'd save it before making any of these deals. Then if you want,
simulate the season to see who the worst teams will be. Reload from
your save and attempt to acquire THEIR draft picks!)
Using this strategy I managed to trade away all but one of my draft
picks and acquire picks from some of the worst teams in the league.
Here's what I did. Trade 3,4,5 picks to Team1 for their 2,5,6 picks.
Trade 1,2,6 picks for Team2's 1,3,5 picks. (and so on) The idea is
to attempt to get one Round higher than what you are trading out. If
you are trading with a 2nd round pick, try to get a 1st round pick.
Check every team in the league, some will trade more likely than
others. And keep sweetening the pot (adding to the trade) to try to
get what you want. There's no reason why you can't win the Super Bowl
AND get the No. 1 Draft Pick as well.
Assuming you manage to get 10 first round draft picks (not THAT
difficult, really), how can you guarantee that you get the first 10
picks in the draft? By saving before you simulate! Once it is saved,
look at that week's games, and decide who you would like to win and
lose in order to maximize your draft picks. Then one by one simulate
those games. If you correct team loses (i.e. the team that you have
their 1st round pick), then save it, if they win, then reload from your
previous save.
And if you don't really feel like drafting 10 players in the first
round, you can start trading 3 1st round picks out for good veterans.
There are very few players that you can't get with 3 1st round picks.
(Edgerrin James & Peyton Manning come to mind)
Draft:
------
Remember that draftees will have lower scores than veterans, and that the
younger players stats will grow as they age. An 80 WR might end out as a 91
WR (or might not). Generally any draftee that starts as an 88+ OVR will get
to 99 when they peak.
Should you target players in areas you want, or simply go for the best
players in the draft? Depends. I'd use your first pick(s) on getting the
best players you can, and after that fill holes in your lineup.
Draft Note: Draftees salaries depend on 2 things:
Skill
When Drafted
In fact, when they are drafted might even be MORE important!
As an experiment, I created a quick Franchise, selected to play
all the teams, then simulated up to the next offseason. In the
draft I selected all the BAD players first. Then in the 7th
round I selected all the good players. The results were
astounding, with BAD players demanding lots of money, and the
good players wanting very very little.
All of which means that 1st round draft picks are gonna cost you
no matter how talented they are.
Releasing Players:
------------------
First, I'd make sure that you can't trade this player for someone else.
Remember that if you add some of your draft picks into the mix, you vastly
increase the value of the player.
But there are times when you simply MUST release someone. Perhaps you need
to clear salary room for your draft picks, or whatever. However, anyone
you release from your team can be picked up by another team, so I say, let
them pay the price for picking up your garbage:
Before releasing your player, (if you don't ever want them back) first
Re-Sign them for as MUCH money as you can manage. Then release them.
I got a kicker up to 7.05 MILLION dollars before releasing him (a 99 OVR
kicker). This not only limits who can pick him up, but the team that does
won't be able to pick up as many players afterwards.
I'd also do this when trading. First discover whether a trade is possible,
then re-sign your guy(s) so you soak the other team for as much salary cap
as possible.
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6. Madden Challenge
-------------------------------------------------------------------------------
The "Madden Challenge" is EA's method for adding replay value to the game.
What it is: You get points based on how well your team performs in a game,
these points can then be used to purchase playing cards. These playing cards
actually serve a useful function, most are cards of players and will provide
that player with some small bonus. Other cards unlock Hall of Fame players,
old teams, new stadiums and whatnot. The more valuable cards are more rare,
and often very difficult to get. Thus you must play a LOT of Madden 2001 to
get all the cards!
Points are assigned based on the difficulty setting of the game. Also there
are 5 "levels" of challenges to be completed. It is possible to complete
multiple levels on a single play (for example, a field goal you make from
50 yards counts as both a Level 1 and a Level 4 challenge).
Tip: It is probably easiest to complete challenges while playing an
Exhibition game with an All-Madden team. (any of them will do just
fine) Also in Exhibitions you can pick your opponent, so try to get
a really bad team: Bengals, Cardinals, etc. (or even take an NFL
Europe team such as the Dragons)
Tip: I'd set the quarter time limit to 6 minutes. Many of the challenges
cap off at 6, so you won't want to go higher, but you still want
plenty of time to get things done.
Here is how you get points:
Level 1:
Difficulty Points
-------------------
Rookie 2
Pro 4
All-Pro 6
All-Madden 8
Goal Type
-------------------------------------------------------------------------
Make a 40+ yard field goal Kicking
Punt the ball 50+ yards
Hold CPU under 7 points (min quarter=4) Defense
Recover a fumble on defense
Intercept a pass on defense
Sack the opposing QB
Record 3 tackles with one player
Score 21 points in a game (max quarter=6) Offense
One reception by 3 different players
Throw 2 TD passes with one player
Gain 200 yards of total offense
Complete 5 consecutive passes
Complete a 30 yard pass
No dropped passes all game (min quarter=4) Mistakes
No offensive fumbles all game (min quarter=4)
No interceptions thrown all game (min quarter=4)
No sacks allowed all game (min quarter=4)
Defeat the '99 Titans at Tennessee in the rain* Teams-to-Beat
Defeat the Indianapolis Colts at RCA Dome
* Rain can be turned on in Stadium Select (Exhibition Mode)
Level 2:
Difficulty Points
-------------------
Rookie 3
Pro 6
All-Pro 9
All-Madden 12
Goal Type
-------------------------------------------------------------------------
30 Yard KR avg for one player (min returns=2) Kick Returns
30 Yard PR avg for one player (min returns=2)
Score 42 points in a game (max quarter=6) Offense
Defeat the CPU by 28 points (max quarter=6)
10 yard Rush Avg for one player (min attempts=5)
Gain 100 receiving yards with one player
Catch 2 TD passes with one player
20 yard Rec Avg for one player (min receptions=3)
Score 3 Rushing TD's with one player
Throw for 300 yards with one player
Throw 4 TD passes with one player
Complete 80% of your passes
Complete 10 consecutive passes
Gain 100 rushing yards with one player
Commit no penalties in a game (min quarter=4) Mistakes
Record 2 sacks with one player Defense
Force 3 turnovers in one game on defense
Record 5 tackles with two different players
Hold CPU under 150 total off yards (min quarter=4)
Defeat the '72 Dolphins with a regular team Teams-to-Beat
Level 3:
Difficulty Points
-------------------
Rookie 4
Pro 8
All-Pro 12
All-Madden 16
Goal Type
-------------------------------------------------------------------------
Kick and recover an onside kick Kicking
Punt the ball out of bounds inside the 5 yard line
Score 63 points in a game (max quarter=6) Offense
Make 10 receptions with one player
10 Rushing Attempts by two different players
Gain 100 rushing & 50 receiving yds with one player
Gain 150 receiving yards with one player
Gain 150 rushing yards with one player
Gain 400 yards of total offense (max quarter=6)
Break a 40 yard run
Complete 15 consecutive passes
Complete a 60 yard pass
Shut out the CPU (min quarter=4) Defense
Recover 2 fumbles on defense with one player
Intercept 2 passes with one player
Record 3 sacks with one player
Deflect 4 passes with one player
Record 8 tackles with one player
Hold the '99 Rams under 75 passing yards with reg team Teams-to-Beat
Gain 150 rush yards vs. '75 Steelers (max quarter=6)
Level 4:
Difficulty Points
-------------------
Rookie 5
Pro 10
All-Pro 15
All-Madden 20
Goal Type
-------------------------------------------------------------------------
Make a 50+ yard field goal Kicking
Punt the ball 65+ yards
Make 6 two-point conversions in one game Offense
Defeat the CPU by 56 points
Gain 100 rushing yards with two different players
Gain 100 receiving yards with two different players
Gain 200 receiving yards with one player
Complete 25 passes with one player
40 Rushing Att by one player (max quarter=6)
Throw for 500 yards with one player
Gain 650 yards of total offense (max quarter=6)
Achieve 20 first downs (Max quarter=6)
Complete one pass to 7 different receivers
Break a 60 yard run
Return a fumble for a touchdown on defense Defense
Cause 6 turnovers on defense
Record 7 sacks with one player
Record a safety on defense
Return an interception for a touchdown
Level 5:
Difficulty Points
-------------------
Rookie 6
Pro 12
All-Pro 18
All-Madden 24
Goal Type
-------------------------------------------------------------------------
Gain 200 KR yards with one player Kick Returns
Gain 200 PR yards with one player
Return a kickoff for a touchdown
Return a punt for a touchdown
Score 84 points in a game (max quarter=6) Offense
Complete 100% of your passes (min attempts=5)
100 receiving yards by three players
Gain 100 rushing & 100 passing yards with one player
Gain 100 rushing & 150 passing yards with one player
20 yard Rush Avg for one player (min attempts=3)
200 passing yards by two different players
Gain 250 rushing yards with one player
Break 10 tackles with one player
Break an 80 yard run
Complete 20 consecutive passes
Play injured and score a touchdown
Complete a 90 yard pass
Intercept 5 passes on defense Defense
Hold CPU under 0 total off yards (min quarter=4)
Record two safeties in a game
Now to list all the cards.
Tip: Getting a lot of duplicates that you won't use? You can sell these
back and get points in return.
Note: Once you get around having 200 of the cards (there are 297 total)
you might go several "packs" without getting a single new pack.
Just like in real life, eh?
Each Player Card comes in 3 flavors:
Bronze: provides a 25% ratings boost for 1 play
Silver: provides a 25% ratings boost for 1 Quarter
Gold: provides a 25% ratings boost for 1 Half
And as you will see, not every player in the league gets a card.
1 Troy Aikman
2 Mike Alstott
3 Jamal Anderson
4 Jesse Armstead
5 Champ Bailey
6 Charlie Batch
7 Cornelius Bennett
8 Jerome Bettis
9 Steve Beuerlein
10 Tim Biakabutuka
11 Blaine Bishop
12 Jeff Blake
13 Drew Bledsoe
14 Peter Boulware
15 Stephen Boyd
16 Tony Brackens
17 Chad Bratzke
18 Derrick Brooks
19 Chad Brown
20 Gilbert Brown
21 Tim Brown
22 Isaac Bruce
23 Mark Brunell
24 Ray Buchanan
25 Terrell Buckley
26 Cris Carter
27 Kevin Carter
28 Chris Chandler
29 Dexter Coakley
30 Kerry Collins
31 Curtis Conway
32 Tim Couch
33 Bryan Cox
34 Germane Crowell
35 Stephen Davis
36 Terrell Davis
37 Brian Dawkins
38 Dermontti Dawson
39 Warrick Dunn
40 Greg Ellis
41 Curtis Enis
42 Marshall Faulk
43 Brett Favre
44 Mark Fields
45 William Floyd
46 Doug Flutie
47 Antonio Freeman
48 Joey Galloway
49 Rich Gannon
50 Eddie George
51 Aaron Glenn
52 Terry Glenn
53 Tony Gonzalez
54 Elvis Grbac
55 Darrell Green
56 Az-Zahir Hakim
57 Jim Harbaugh
58 Kevin Hardy
59 Marvin Harrison
60 Rodney Harrison
61 James Hasty
62 Ike Hilliard
63 Raghib Ismail
64 Edgerrin James
65 Brad Johnson
66 Kevin Johnson
67 Keyshawn Johnson
68 Andy Katzenmoyer
69 Jevon Kearse
70 Shaun King
71 Levon Kirkland
72 Jon Kitna
73 Ty Law
74 Dorsey Levens
75 Jermaine Lewis
76 Mo Lewis
77 John Lynch
78 Peyton Manning
79 Curtis Martin
80 Russell Maryland
81 Terance Mathis
82 Ed McCaffrey
83 Keenan McCardell
84 Ed McDaniel
85 O.J. McDuffie
86 Willie McGinest
87 Donovan McNabb
88 Steve McNair
89 Cade McNown
90 Natrone Means
91 Jamir Miller
92 Barry Minter
93 Herman Moore
94 Rob Moore
95 Johnny Morton
96 Randy Moss
97 Eric Moulds
98 Muhsin Muhammad
99 Adrian Murrell
100 Ken Norton Jr.
101 Jonathon Ogden
102 Terrell Owens
103 Carl Pickens
104 Jake Plummer
105 Robert Porcher
106 John Randle
107 Jake Reed
108 Jerry Rice
109 Simeon Rice
110 Andre Rison
111 Willie Roaf
112 Marcus Robinson
113 Bill Romanowski
114 Darrell Russell
115 Warren Sapp
116 Darnay Scott
117 Junior Seau
118 Jason Seahorn
119 Shannon Sharpe
120 Akili Smith
121 Antowain Smith
122 Bruce Smith
123 Emmitt Smith
124 Jimmy Smith
125 Robert Smith
126 Rod Smith
127 Takeo Spikes
128 Shawn Springs
129 Duce Staley
130 J.J. Stokes
131 Michael Strahan
132 Bobby Taylor
133 Fred Taylor
134 Jason Taylor
135 Vinny Testaverde
136 Yancey Thigpen
137 Zach Thomas
138 Jesse Tuggle
139 Andre Wadsworth
140 Wesley Walls
141 Hines Ward
142 Kurt Warner
143 Ricky Watters
144 Michael Westbrook
145 Aeneas Williams
146 Ricky Williams
147 Grant Wistrom
148 Charles Woodson
149 Rod Woodson
150 Frank Wycheck
Then there are the Hall of Fame cards. These cards, when used, add this old-
timer to the roster as a Free Agent.
151 Carl Banks
152 Bill Bates
153 Jerome Brown
154 Jim Burt
155 Keith Byars
156 Dwight Clark
157 Gary Clark
158 Roger Craig
159 Richard Dent
160 John Elway
161 Boomer Esiason
162 Jumpy Geathers
163 Kevin Greene
164 Dan Hampton
165 Rodney Hampton
166 Tim Harris
167 Ken Harvey
168 Craig Heyward
169 Jay Hilgenberg
170 Merrill Hoge
171 Keith Jackson
172 Rickey Jackson
173 Joe Jacoby
174 Pepper Johnson
175 Brent Jones
176 Seth Joyner
177 Jim Kelly
178 Jim Lachey
179 Steve Largent
180 Dexter Manley
181 Charles Mann
182 Dan Marino
183 Wilbur Marshall
184 Clay Matthews
185 Jim McMahon
186 Karl Mecklenburg
187 Dave Meggett
188 Matt Millen
189 Art Monk
190 Joe Morris
191 William Perry
192 Tom Rathman
193 Barry Sanders
194 Phill Simms
195 Mike Singletary
196 Jackie Slater
197 Pat Swilling
198 Steve Tasker
199 Herschel Walker
200 Reggie White
Cheats!
201 1st and 5
202 1st and 15
203 5th Down
204 3rd Down
205 Human Plow
206 Super Dive
207 Da Boot
208 Tight Fit
209 Da Bomb
210 Lame Duck
211 Mistake Free
212 Fumblitis
213 BINGO!
214 Unforced Errors
215 Mr. Mobility
216 Extra Credit
217 Touchy
218 Bad Spot
219 Toast
220 Jam
221 Pocket Protectors
222 Penetration
223 QB on Target
224 Coffin Corner
225 Wind Gust
226 Hands of Glue
227 Hands of Stone
228 Couch Potato
229 Time Out
230 Ouch!
231 Worker's Comp
232 Passerby
Stadiums
233 Super Bowl XXXV
234 Super Bowl XXXVI
235 Super Bowl XXXVII
236 Super Bowl XXXVIII
237 Aloha Stadium
238 Old Redskins Stadium
239 Old Oakland Stadium
240 Old Houston Stadium
241 Tiburon Stadium
242 EA Sports Stadium
243 Dodge City Stadium
244 Nile High Stadium
245 Alpha Blitz Stadium
246 Maddenstein Stadium
Old Teams
247 '78 Dolphins
248 '78 Oilers
249 '79 Cowboys
250 '79 Redskins
251 '80 Raiders
252 '81 49ers
253 '82 Redskins
254 '83 Raiders
255 '84 49ers
256 '85 Bears
257 '86 Giants
258 '87 Redskins
259 '88 49ers
260 '89 49ers
261 '90 Giants
262 '91 Redskins
263 '92 Cowboys
264 '93 Cowboys
265 '94 49ers
266 '94 Broncos
267 '94 Chiefs
268 '95 Cowboys
269 '96 Packers
270 '97 Broncos
271 '98 Broncos
272 '98 Vikings
273 '99 Rams
All-Madden Teams
274 '84 All Madden
275 '85 All Madden
276 '86 All Madden
277 '87 All Madden
278 '88 All Madden
279 '89 All Madden
280 '90 All Madden
281 '91 All Madden
282 '92 All Madden
283 '93 All Madden
284 '94 All Madden
285 '95 All Madden
286 '96 All Madden
287 '97 All Madden
288 '98 All Madden
289 Madden Super Bowl
Strange Teams
290 Marshals
291 Mummies
292 Sugar Buzz
293 Monsters
294 Team Ecko
295 Tiburon
296 EA Sports
297 John Madden
-------------------------------------------------------------------------------
Frequently Asked Questions
-------------------------------------------------------------------------------
Q: How do I challenge a play?
A: You can't. The game will decide if it will LET YOU challenge a play.
At that point you get the option of challenging or not, if you win, the
call is reversed, if you lose you lose a timeout. Since the game already
gets the calls right 100% of the time (at least, it can), I don't see the
point of even including this in the game.
Q: My game keeps freezing up on me, how can I fix this?
A: This one happened to me a lot. What I did was go to setting, and turned
off the commentary (in Sound options, far right). After that it hasn't
frozen up once.
Q: How can I get my player to do a specific End Zone Celebration after a
touchdown?
A: You can't in the PS2 version, I believe the list of celebrations works
only for the PSone version.
Q: How do I down the kickoff in the endzone?
A: First, ONLY try this if you caught it in the endzone, otherwise run for
it. In order to down it, simply press TRIANGLE (before he starts
running, once he runs, pressing TRIANGLE makes him jump). To simplify
this, I usually press TRIANGLE BEFORE he catches it (Fair Catch).
Q: Where do the super teams (Ecko, Monsters, Tiburon, etc.) show up?
A: Those are only for Exhibition and Practice modes.
Q: I got some Hall of Fame player cards, how do I get them on my team?
A: You need to PLAY the card first. Go to your Madden Cards, find the
Hall of Famer you wish to add, then Play that card. You can then find
him on the Free Agent list. Since the Hall of Famers are usually pretty
old, don't expect them to stick around for next season...
Q: What are Hot Routes?
A: While lined up in Offense, pressing TRIANGLE will bring up the Hot Routes
display. What you do then, is select a player, then change their routes.
So, say your Tight End is currently going to be running forward, then
turning towards the sideline. His passing icon is currently the X
button. So, you would rather that he ran towards the Endzone instead.
Press TRIANGLE, then X, then push UP and his route now runs up to the
endzone.
Q: What is a "pancake"?
A: Where the offensive player flattens the defender, often by sitting on
him. I believe the term "pancake" is unique to Madden NFL.
-------------------------------------------------------------------------------
Final Words...
-------------------------------------------------------------------------------
This FAQ was written entirely using the GWD Text Editor: (shareware)
_________________________
Shameless Self Promotion:
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I have also written FAQs for:
NES: Disney Adventures in the Magic Kingdom
Final Fantasy -- Magic FAQ
The Legend of Zelda
SNES: Aerobiz
Aerobiz Supersonic
Utopia: Creation of a Nation
Genesis: StarFlight
PSX: Thousand Arms -- Walkthrough
-- Forging/Dating FAQ
PC: Baldur's Gate & Tales of the Sword Coast -- FAQ/Walkthrough
NPC List
Creature List
Baldur's Gate II -- FAQ/Walkthrough
-- Items List
-- Class FAQ
Colonization -- the Single Colony Strategy Guide
-- the Cheat Guide
Drakan: Order of the Flame
Dungeon Hack
Icewind Dale & Heart of Winter -- FAQ/Walkthrough
Items List
Kresselack's Tomb Map (JPG)
Burial Isle Map (JPG)
Master of Magic (revision)
Messiah
Pharaoh (currently being edited by Red Phoenix)
Planescape: Torment -- FAQ/Walkthrough
Items Listing
Rollercoaster Tycoon
Sid Meier's Alpha Centauri
The Sims
Ultima 4: Quest of the Avatar
Ultima 7: The Black Gate
Ultima 7 Part 2: Serpent Isle
Ultima Underworld -- Keyboard Commands
Ultima Underworld II -- Keyboard Commands
-- Spell List
All of my FAQs can be found at:
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