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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter L » Lord Of The Rings, The: The Third Age - Strategy Guide (Page 04)

Lord Of The Rings, The: The Third Age - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Lord Of The Rings, The: The Third Age - Strategy Guide (Page 04).


Gondor Rampage
---------------

A melee attack that allows Berethor to strike five times.
Skill Points required to learn: 100



Leadership
===========


Company Might (default skill)
------------------------------

Temporarily enhances the Strength of your party, so each does more damage.


Company Valor
--------------

Briefly raises group Dexterity, Constitution and Speed, upping accuracy, HPs 
and melee defense.
Skill Points required to learn: 5


Stand Fast
------------

Grants party immunity to all stunning effects for the full duration of fight.
Skill Points required to learn: 10


Fellowship Grace
-----------------

Restores the Action Points (AP) of your group by a small amount each round.
Skill Points required to learn: 20


War Call
---------

Gives two allies an immediate free attack against a single target.
Skill Points required to learn: 20


Company Resistance
-------------------

Party takes 25 percent less damage from Spirit or Spirit-enhanced attacks.
Skill Points required to learn: 35


All Retreat
------------

Allows the party to fall back out of combat.
Skill Points required to learn: 35


Company Rally
--------------

Enhances the Attack Momentum of your group for a short time.
Skill Points required to learn: 50


Royal Grace
------------

Restores the Health (HP) of your group by a small amount each round.
Skill Points required to learn: 50


Shield of Courage
------------------

Grants immunity to fear and cures all negative effects.
Skill Points required to learn: 65


Last Gasp
----------

Party will not drop below 1 HP unless at 1 HP, for a short time.
Skill Points required to learn: 65


War Cry
---------

Gives three allies an immediate free attack against a single target.
Skill Points required to learn: 80


Company Power
--------------

Improves the probability your group will cause critical hits for a short time.
Skill Points required to learn: 80


Captain's Inspire
------------------

Reduces the Action Point (AP) cost of all actions taken by your group for a 
short time.
Skill Points required to learn: 80



Passive Skills
===============


Citadel Might
--------------

Increases Berethor's Strength, which improves his melee damage.
Skill Points required to learn: 10


Ithilien Inspiration
---------------------

25% reduction in Action Points (AP) of all Berethor's actions while in 
Perfect Mode.
Skill Points required to learn: 5


Rising Valor
-------------

Increases Berethor's Action Point (AP) pool.
Skill Points required to learn: 5


Gondorian Evade
----------------

Gives Berethor a chance to automatically dodge an enemy attack.
Skill Points required to learn: 5


Challenge of Gondor
--------------------

Increases Berethor's melee damage when taunting a foe.
Skill Points required to learn: 5


Increased Armor
----------------

Increases the armor value of Berethor's equipment.
Skill Points required to learn: 5


Immune to Fear
---------------

Makes Berethor immune to fear.
Skill Points required to learn: 5


Citadel Evasion
----------------

Increases Berethor's chances of dodging.
Skill Points required to learn: 5


Double Attack
--------------

Allows Berethor to take two extra actions in his turn.
Skill Points required to learn: 5


Echelion Might
---------------

Increases Berethor's Health (HP).
Skill Points required to learn: 5


 -------
|Idrial |
 -------


Sword Craft
============


Fluid Strike (default skill)
-----------------------------

A more powerful melee attack.


Weakening Slash
----------------

A melee attack that lowers the Strength of an enemy.
Skill Points required to learn: 15


Wounding Strike
----------------

A melee attack that continues to damage an enemy for a short time.
Skill Points required to learn: 15


Elven Rage
-----------

A melee attack that allows Idrial to strike twice.
Skill Points required to learn: 30


Stunning Strike
----------------

A melee attack that delays an enemy's next attack.
Skill Points required to learn: 30


Leech Inspiration
------------------

A melee attack that also drains Action Points (AP) over time.
Skill Points required to learn: 45


Destined Strike
----------------

A melee attack that always hits, but does less damage.
Skill Points required to learn: 60


Gil-galad Rampage
-------------------

A melee attack that allows Idrial to strike three times.
Skill Points required to learn: 75



Spirit Powers
==============


Gift of Elrond (default skill)
-------------------------------

Restores some Health (HP) to one party member.


Loudwater Fury (default skill)
------------------------------

The power of the Water Spirits attacks a single enemy.


Haste of the Elves
-------------------

Increases one party member's rate of attack for the remainder of the battle.
Skill Points required to learn: 10


Drain Inspiration
-------------------

Drain Action Points (AP) from an enemy.
Skill Points required to learn: 20


Gift of Galadriel
------------------

Restores a great amount of Health (HP) to one party member.
Skill Points required to learn: 25


Cleanse Shadow
---------------

Removes all negative effects from a party member.
Skill Points required to learn: 35


Aura of the Valar
------------------

Protects one ally, automatically reviving them if they are struck down.
Skill Points required to learn: 40


Power of the Valar
-------------------

Revives a fallen party member.
Skill Points required to learn: 50


Valinor Endurance
------------------

Full immunity for a short time but the caster cannot take any action until
the spell ends.
Skill Points required to learn: 55


Valorous Haste
---------------

Lets one party member automatically act next in the next battle queue.
Skill Points required to learn: 65


Cleansing Waters
-----------------

Removes all negative effects from entire group.
Skill Points required to learn: 70


Gift of Grey Haven
-------------------

Restores a great amount of Health (HP) to all party members.
Skill Points required to learn: 95


Water Stallion
----------------

Summons a great Water Spirit who will strike and damage many foes.
Skill Points required to learn: 100



Passive Skills
===============


Elven Evade
------------

Gives Idrial a chance to automaticaly dodge an enemy attack.
Skill Points required to learn: 10


Full Gift of Lorien
--------------------

Increases the amount of Health (HP) Idrial restores when healing.
Skill Points required to learn: 5


Fury of the Valar
------------------

Increases the amount of damage Idrial's direct damage Spirit Power
attacks deliver.
Skill Points required to learn: 5


Mallorn Armor
--------------

Increases Idrial's Armor protection.
Skill Points required to learn: 5


Fortunes Mastery
-----------------

Greatly increases Idrial's ability to dodge enemy attacks.
Skill Points required to learn: 5


Elven Inspiration
------------------

Increases Idrial's Action Point (AP) pool.
Skill Points required to learn: 5


Haste of the Valar
-------------------

Increases the effectiveness of Idrial's ability to Haste members of
the party.
Skill Points required to learn: 5


Endure Shadow
--------------

Increases Idrial's resistance to Shadow Spirit effects.
Skill Points required to learn: 5


Frenzy
--------

Lets Idrial immediately take two additional Spirit actions in her turn.
Skill Points required to learn: 5


Grace of the Eldar
-------------------

Gives Idrial the ability to automatically regenerate Action Points (AP).
Skill Points required to learn: 5



 --------
|Elegost |
 --------


Bow Craft
===========


Creature Bane (default skill)
------------------------------

A ranged attack that does increased damage to animals.


Arrow Flurry
-------------

A ranged attack that targets two foes.
Skill Points required to learn: 15


Blinding Shot
--------------

A ranged attack that lowers the accuracy of an enemy.
Skill Points required to learn: 15


Draining Shot
--------------

A ranged attack that gives Elegost Health (HP) equal to damage done.
Skill Points required to learn: 30


Crippling Shot
---------------

A ranged attack that also slows the enemy.
Skill Points required to learn: 30


Shield Piercing
----------------

A ranged attack that lowers the melee defense of an enemy.
Skill Points required to learn: 45


Pinning shot
-------------

A ranged attack that also prevents enemies from counter attacking.
Skill Points required to learn: 60


True Shot
----------

A deadly ranged attack that causes tremendous damage to an enemy.
Skill Points required to learn: 100



Ranger Craft
==============


Aimed Shot (default skill)
---------------------------

A more powerful ranged attack.


Piercing Might
---------------

A ranged attack that lowers the melee damage caused by the target.
Skill Points required to learn: 5


Pierce Will
-------------

A ranged attack that lowers the Spirit defense of an enemy.
Skill Points required to learn: 10


Arrows of Sleep
----------------

A ranged attack that puts a foe to sleep for a short time.
Skill Points required to learn: 20


Paralyzing Shot
----------------

A ranged attack that also prevents a foe from using any melee attacks
for a short time.
Skill Points required to learn: 20


Kingsfoil Grace
----------------

Restores some Health (HP) to one party member over time.
Skill Points required to learn: 35


Cursed Arrow
-------------

A ranged attack that also weakens a foe's ranged attacks for a short time.
Skill Points required to learn: 35


Flash Arrow
------------

A ranged attack that blinds all enemies, reducing their melee and ranged
accuracy.
Skill Points required to learn: 50


Arrow Splinters
----------------

A ranged attack that also prevents a foe from attacking from range for 
a short time.
Skill Points required to learn: 50


Grace of Athelas
-----------------

Grant entire party Health regeneration.
Skill Points required to learn: 65


Pierce Spirit
--------------

A ranged attack that also lowers the magic damage caused by an enemy for
a short time.
Skill Points required to learn: 65


Northern Storm
---------------

Summons a lightning storm that strikes all foes for heavy damage over time.
Skill Points required to learn: 95


Fangorn Roots
--------------

A ranged attack that also completely immobilizes a foe for a short time.
Skill Points required to learn: 100



Passive Skills
===============


Ranger Evade
-------------

Gives Elegost a chance to automatically dodge an enemy attack.
Skill Points required to learn: 10


Dunedain Evasion
-----------------

Increases Elegost's ability to dodge an enemy attack.
Skill Points required to learn: 5


Hands of the Bowman
--------------------

Increases Elegost's Decterity, which improves his accuracy.
Skill Points required to learn: 5


Ranger War Rally
-----------------

Increases the rate at which Elegost gains Momentum for his actions.
Skill Points required to learn: 5


Spirit of the North
--------------------

Increases Elegost's Action Point (AP) pool.
Skill Points required to learn: 5


Frenzy
--------

Allows Elegost to immediately take two additional actions in his turn.
Skill Points required to learn: 5


Blessing of Haste
-------------------

Allows Elegost to take actions more often during combat.
Skill Points required to learn: 5


Sleep Volley
-------------

Makes Arrows of Sleep attack affect all enemies.
Skill Points required to learn: 5


Lingering Sleep
----------------

Makes attack Arrows of Sleep last for the duration of the fight.
Skill Points required to learn: 5


Crippling Might
----------------

Increases effectiveness of Crippling Shot.
Skill Points required to learn: 5



 -------
|Hadhod |
 -------


Axe Craft
===========


Dwarven Cleave (default skill)
-------------------------------

A more powerful melee attack.


Goblin Bane (default skill)
----------------------------

A melee attack that causes more damage to Goblins than a regular melee attack.


Cleaving Wound
---------------

A melee attack that continues to damage an enemy for a short time.
Skill Points required to learn: 5


Crippling Smash
----------------

A melee attack that slows the attack rate of an enemy.
Skill Points required to learn: 20


Hew Armor
----------

A melee attack that lowers the armor rating of an enemy.
Skill Points required to learn: 25


Stone Hewer
------------

Powerful axes rock the very earth, creating a damaging Spirit attack.
Skill Points required to learn: 35


Mountain Rage
--------------

A melee attack that allows Hadhod to strike twice.
Skill Points required to learn: 35


Durin Wrath
------------

A two strike combination attack that also stuns the target.
Skill Points required to learn: 50


Counter Attack
---------------

Gives Hadhod a chance to automatically counter attack a foe who attacks him.
Skill Points required to learn: 50


Berserk
--------

A damaging attack that lowers Hadhod's defense but increases speed for a 
short time.
Skill Points required to learn: 65


Spirit Cleave
--------------

A melee attack that lowers the Defensive Spirit Power of an enemy in combat.
Skill Points required to learn: 65


Smite
------

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