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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter L » Legaia 2: Duel Saga - Strategy Guide (Page 04)

Legaia 2: Duel Saga - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Legaia 2: Duel Saga - Strategy Guide (Page 04).

Armor: Sun Fighter - High +104, Men +40, Cha +20, AP Cost Down 1
Feet: Dark Stalkers - Low +124, Men +15, Agl +87, Cha -12, Dark Guard,
                      Anti-Spellbind
Armor Bangle - UDF Boost 2, LDF Boost 2, Reverse-HP Defense, DEF Bonus
               MP Bonus
Avarice Jewel - Item Increase, Sleep Guard, Antivenom
Tireless Ribbon - Max AP, Reverse-HP, HP Recover
Iron Wall Badge - Shield (didn't use), AP Cost Down 2, AP Boost 2, AP Attack

Sharon: LVL 66
HP: 3149
MP: 309 (didn't use any)

STR: 454   HIGH: 279
AGL: 498    LOW: 243
CHA: 256
INT: 200    Art Blocks:
MEN: 195         14

Weapon: Dark Matter - Str +182, Int +49, Cha -20, Add Plague
Armor: Black Chest - High +70, Low +62, Men +29, Cha -20, Dark Guard
Gloves: Wild Sakura - High +29, Cha +15, Bewitch Guard
Feet: Burning Chips - Low +28, Agl +112, Cha +14, AP Boost 1
Tireless Ribbon - Max AP, Reverse-HP, HP Recover
Power Necklace - AP Attack, No Surprises, Art Attack Up, Anti-Paralysis
Master's Ribbon - Guard Break 2, AGL Boost 2, All Recovery Up, EXP Increase

*******************************************************************************

Make sure you have your fighting team set up before touching the door.
Head on to the big doors.

FINAL BOSS

All of my characters were using the Max AP offensive ability.
We never defended.
Sharon was my healer (using Silver Baromes and Vaccine Syringes)
Lang and Kazan did Variable Arts every round.

Part 1:
Again, 1 Variable art, and Sharon's 2 final hypers... boss down.
10,000 gold

EVENT

Part 2:
360,000  (3 variable arts)

Part 3:
Halves normal damage, sometimes he petrifies.
101k
115k
101k
101k
(4 Variable arts)

EVENT
Part 4:
132k
1 Variable Art

WIN

30,000 gold
Ball of Beginning

Watch Ending stuff... (even after credits)

THE END


*******************************************************************************
                                 WEAPONS/ARMOR
*******************************************************************************
I might finish this section some time... but it's not a big deal. The most
important thing is to know where you can get materials, and how expensive they
are to buy in shops... until the final buyable weapon/armor for each character.

Ultimate weapons are:
Lang - Weapon: Judgement Day - Str: +220, Int+50, Add Petrify

WEAPONS

SWORDS               STR   AGL   CHA   INT   MEN              Effects
Broad Sword           +8    +4    +2    +0    +0
Judgement Day       +220    +0    +0   +50    +0              Add Petrify


LANG'S BODY ARMOR   HIGH  LOW   STR   AGL   CHA   INT   MEN   EFFECTS
Padded Jacket         +6   +5    +0    +0    +0    +0    +4
Leather Chest        +11   +7    +0    +0    +0    +0    +6

LANG'S HAND ARMOR   HIGH  LOW   STR   AGL   CHA   INT   MEN   EFFECTS
Leather Gloves        +4   +0    +0    +0    +0    +0    +0
Studded Knuckles      +6   +0    +0    +0    +6    +0    +0

LANG'S FEET ARMOR   HIGH  LOW   STR   AGL   CHA   INT   MEN   EFFCTS
Short Boots           +0  +10    +0    +4    +5    +0    +0


ACCESSORIES

This needs an entirely separate in-depth FAQ.

Multi-Stat Bonus Accessories I created, may not always work like this.
Lucky Jewel + Fugitive Necklace = Def and MP Bonus, U/L Boost 2, Reverse-HP Def
Adept Bangle + Valor Ring = Int/Men Bonus, MP/Int Boost 1, MP Cost UP 1

Good for the Free Fight, if you're expecting Bubba:
Dream Necklace + Bonus Bangle = U/L Boost 2, Def Bonus, Anti-bewitch

Tireless Ribbon (My favorite)
            Tireless
              / \
        Sagely + Winged (max out these 2 before combining)
          / \
    Muscle + Winged
      / \
Winged + Healing

Faust Ribbon (some people might like it)   Tireless Ribbon + Healing Ribbon

Flash Ribbon
The most complicated accessory to make, and it's not worth it, In my opinion.
Here we go...
Flash Ribbon = Rich Earring + Gambler Earring
Gambler Earring = Rich Earring + Rogue Earring
Rich Earring = Counter Earring + Rogue Earring
Counter Earring = Rogue Earring + Hermit Earring
Rogue Earring = Sureshot Earring + Hermit Earring
Hermit Earring = Getaway Earring + Arts Earring
Getaway Earring = Sureshot Earring + Arts Earring
Sureshot Earring = Tireless Ribbon + Sagely Ribbon
Arts Earring = Sagely Ribbon + Muscle Ribbon
Tireless Ribbon = Sagely Ribbon + Winged Ribbon
Sagely Ribbon = Muscle Ribbon + Winged Ribbon
Muscle Ribbon = Winged Ribbon + Healing Ribbon

                                             Flash
                                              / \
    (Max out these 2 before combining) Gambler + Rich
                                         / \
                                     Rich + Rogue
                                     / \
                              Counter + Rogue
                                / \      / \
                           Rogue + Hermit + Sureshot
                                    / \
                             Getaway + Arts
                               / \
                       Sureshot + Arts
                         / \      / \
                 Tireless + Sagely + Muscle
                    / \
              Sagely + Winged
                / \
          Muscle + Winged
            / \
     Healing + Winged


*******************************************************************************
                                     ITEMS
*******************************************************************************
This section really isn't very needed.

Heal Powder - 100 - Heals 200hp
Poison Cure - 25 - Cures Poison
Large Rice Ball - 150 - Heals 300hp
Flag of Retreat - 1000 - Makes it easy to escape
Scroll of Identity - 200 - Use to record monster info.
Heal Leaf - Heals 500hp

Furniture
Superhero Tinio - get herb for Simba.(Simba's son in Yuno - mission)
Jinjaro Plant - defeat venom beast Gauraze.(Simba's daughter in Yuno - mission)

*******************************************************************************
                                    ORIGINS
*******************************************************************************
GALEA
Abilities:
LEVEL                       Cost
 1: Flaming Fist              32 - Attack - All
16: Flame Crest               48 - Attack Power Up - Single
25: Hellfire Wings            64 - Attack - All
34: Final Flash               96 - Attack - All
44: Blazing Smash            150 - Attack - Single

RIVAS
Abilities:
LEVEL                       Cost
 1: Life Blessing             16 - Heal - All
12: Life Heal                 22 - Heal - Single
22: Solar Guidance            34 - Resurrect - Single
33: Gospel                    46 - Blessed condition - All
44: Glorious Mercy            68 - Restore - (never got it, so I don't know)

DEVA
Abilities:
LEVEL                       Cost
 1: Earth Energy              48 - Attack - All
27: Earth Protector           64 - Defense Up - Single
34: Earth Charge              80 - Attack - All
44: Earth Rage               120 - Attack - All

ARRODE
Abilities:
Level                       Cost
29: Lightning Arrow           80 - Attack - All
35: Thunder Serpent          100 - Attack - All
44: Thunderbolt Bow          120 - Attack - All

AYNE
Abilities:                  Cost
 1: Gaia Spirit               40 Enhance - Self
40: Firebeast Spirit          46 Enhance - Self
50: Wind God Spirit           54 Enhance - Self
52: Thunder Spirit            62 Enhance - Self
54: Holy Tree Spirit          78 Enhance - Self
57: Victory Spirit            85 Enhance - Self


*******************************************************************************
                                    SKILLS
*******************************************************************************

ALWAYS BAD EFFECTS
HP Cut 1 (5% cut in HP)
HP Cut 2 (10% cut in HP)
HP Cut 3 (20% cut in HP)
MP Cut 1 (5% cut in MP)
MP Cut 2 (10% cut in MP)
MP Cut 3 (20% cut in MP)
"STAT" Cut, = 5% cut in stat.
AP Cut 1 (Decreases 10% of AP gained from arts)
AP Cut 2 (Decreases 20% of AP gained from arts)
AP Cut 3 (Decreases 30% of AP gained from arts)
AP Cost Up 1 (Increases AP Cost 10%)
AP Cost Up 2 (Increases AP Cost 20%)
AP Cost Up 3 (Increases AP Cost 30%)
Guard Down 1 (10% less chance of blocking attacks)
Guard Down 2 (20% less chance of blocking attacks)
Hit Rate Down 1 (Hit 10% less often)
Hit Rate Down 2 (Hit 20% less often)
UDF Cut 1 (5% decrease in upper defense)
UDF Cut 2 (10% decrease in upper defense)
LDF Cut 1 (5% decrease in lower defense)
LDF Cut 2 (10% decrease in lower defense)

ALWAYS GOOD EFFECTS
2x Item Effect
Absolute Hit (Allows all attacks to hit target)
All Recovery Up (increases recovery rate of whole team)
AP Boost 1 (10% boost to AP gained from Arts)
AP Boost 2 (20% Boost to AP gained from Arts)
AP Boost 3 (30% Boost to AP gained from Arts)
AP Cost Down 1 (10% reduced AP cost)
Ap Cost Down 2 (20% reduced AP cost)
AP Cost Down 3 (30% reduced AP cost)
Bloodsucker (Drain HP when damage is given)
Charge Heal (MP fully restored when killed in battle)
First Strike (probability of making first attack increases)
Guard Up 1 (Successfully block attacks 10% more often)
Guard Up 2 (Successfully block attacks 20% more often)
Hit Rate Up 1 (Hit 10% more often)
Hit Rate Up 2 (Hit 20% more often)
HP Boost 1 (Max HP increases 5%)
HP Boost 2 (Max HP increases 10%)
HP Boost 3 (Max HP increases 20%)
MP Boost 1 (Max MP increases 5%)
MP Boost 2 (Max MP increases 10%)
MP Boost 3 (Max MP increases 20%)
Normal MP Absorb (Converts 5% of normal damage into MP)
Recovery Up (increases recovery rate of self)
Special MP Absorb (Converts 5% of special damage into MP)
"STAT" Boost 1 (5% boost to stat)
"STAT" Boost 2 (10% boost to stat)
MP Cost Down 1 (20% reduced MP use) (not a typo)
MP Cost Down 2 (20% reduced MP use) (not a typo)
MP Cost Down 3 (30% reduced MP use)
UDF Boost 1 (5% upper defense boost)
UDF Boost 2 (10% upper defense boost)
LDF Boost 1 (5% lower defense boost)
LDF Boost 2 (10% lower defense boost)

Stat BONUSES
STR Bonus
DEF Bonus
HP Bonus
MP Bonus
AGL Bonus
CHA Bonus
INT Bonus
MEN Bonus

OFFENSIVE ABILITIES (can only use 1 at a time)
All or Nothing (Either all attacks hit, or all miss)
Art Attack Up (Damage increases 50% when using Arts)
2x Attack  Rate (Copies input attack sequence once)
Final Blow (10x attack during next turn, Arts blocks decreases to 1)
Gentile Precision (Increased accuracy, decreased attack power)
Guard Break 1 (Can do 25% damage, even if enemy is blocking)
Guard Break 2 (Can do 50% damage, even if enemy is blocking)
Guard Cancel (Can do 100% damage, even if enemy is blocking)
Lucky Hit (10% chance to double damage)
Max AP (AP always Max)
Out of Control (AP and MP do not increase, but no control of character)
Pickpocket (Chance of stealing COINS when attacking - not gold)
Pole Position (Always first action)
Reckless Attack (Hit rate reduced, but damage increased 20%)
Random Blow (Adds a single command at random)
Tail End (Always last action)
Item Thief (Chance to steal items when attacking)
Gold Thief (Chance to steal gold when attacking)
HP Thief (Chance to steal Hit Points when attacking)
AP Thief (Chance to steal AP when attacking)
EXP Thief (Chance to steal EXP when attacking)

OFFENSIVE BLOCKERS
No Double Attack
No Guard Break 1
No Guard Break 2 (stops Guard Break 1 and 2)
Stop Guard Break (stops ALL guard breaks)

DEFENSIVE ABILITIES (can only use 1 at a time)
Anticipate (Chance to guard increases)
AP Charge (Allows 30 AP to be stored)
AP Guard (Prevents damage by consuming AP) (use it with Max AP for free use)
Backup (Increase AP of other team members)
Barrier (BLOCKS Special, 1/2 Normal damage)
Counterattack (Chance of blocking and counterattacking)
Cure (Cures status by consuming AP)
Decoy (Enemies all target you)
Full Power (Reduce an arts block next turn, but have 3x attack power)
Gauge Charge (Add an Arts Block next turn)
High Power (2x Attack power next turn)
Meditation (Recover MP by consuming AP) (Use with Max AP for free use)
Payback (Add damage received to next turn's attack)
Rest (Recover HP by consuming AP) (Use with Max AP for free use)
Shield (BLOCKS Normal, 1/2 Special damage)
Special Ability (Each character uses their special ability)
   Lang: Lowers enemy's accuracy.
   Maya: Heals Team
   Kazan: Lowers enemy's normal strength.
   Sharon: Charms enemy
   Ayne: Enemy Movement Blocked
Super Armor (Prevents any damage of 5% or less Max HP)

STATUS DEFENSE   (Guard = Increased resistance.  Anti = BLOCKED)
Berserk Guard     / Anti-Berserk
Bewitch Guard     / Anti-Bewitch
Blind Guard       / Anti-Blind
Confusion Guard   / Anti-Confusion
Critical Guard    / Anti-Critical
Death Guard       / Anti-Death
Fear Guard        / Anti-Fear
Petrify Guard     / Anti-Petrify
Paralysis Guard   / Anti-Paralysis
Plague Guard      / Anti-Plague
Poison Guard      / Antidote
Seal Guard        / Anti-Seal
Sleep Guard       / Anti-Sleep
Spellbind Guard   / Anti-Spellbind
Stun Guard        / Anti-Stun
Venom Guard       / Antivenom

ELEMENTAL/STATUS/TYPES
Fire Guard
Water Guard
Wind Guard
Earth Guard
Light Guard
Dark Guard
Add Sleep
Add Petrify
Add Stun
Add Blind
Add Venom
Add Fire
Add Water
Add Wind
Add Earth
Add Light
Add Dark
Add Vs. Beast
Add Vs. Chitin
Add Vs. Demons
Add Vs. Flying
Add Vs. Giants
Add Vs. Humans
Add Vs. Plants
Add Vs. Spirits
Add Vs. Soft

OTHER BATTLE EFFECTS
AP Attack (Normal attack goes up in proportion to remaining AP)
AP Defense (Defense up in proportion to remaining AP)
HP Attack (Normal attack goes up in proportion to remaining HP)
Escape Insurance (Damage is cut in half when you fail to run)
Turtle (sacrifice attack power for defense)
Kamikaze (sacrifice all defense for attack power)
Reverse-HP Defense (Defense up in inverse proportion to remaining HP)
HP Siphon (drains HP to increase attack power)
MP Siphon (drains MP to increase attack power)
Gold Siphon (drains 100 gold per hit to increase attack power)
HP Drain (acts like poison)
MP Drain (like MP poison)
HP Recover (recover HP every round)
MP Recover (recover MP every round)
HP Defense (Defense goes down in proportion to remaining HP)
Prevent Escape (stops enemies from running)
Favor Special (1.5x damage from special attacks on BOTH sides)
Favor Normal (1.5x damage from normal attacks on BOTH sides)

AFTER BATTLE & Non-Combat
Add Gold (50% increase in gold after battle)
Art EXP (Increases skill experience at end of fight)
Chicken (Ensures escape from normal battles)
Double EXP
Double Gold
Encounter Down
Encounter Up
Escape Rate Up (Increases chance to run)
EXP Increase (increase experience earned from fight)
Gold Grabber (get 10 gold per step, ~approx)
Hit Gold (after fight, get bonus gold based on number of hits)
Hit Exp (after fight, get exp bonus based on number of hits)
Hit HP Restore (after fight, recover HP based on number of hits)
Hit MP Restore (after fight, recover MP based on number of hits)
HP Mover (recover HP as you move on map)
Item Grabber (grab materials and healing items when walking on battle map)
Item Increase
MP Mover (recover MP as you move on map)
No Encounter
No Surprises (Enemies cannot "Ambush")
Origin EXP (Increases the experience Origins receive at the end of a fight)
Post-battle HP
Post-battle MP
Reverse-HP (Normal Attack goes up in inverse relation to remaining HP)
Search Art (Increases auto search rate of finding combos in fight)
Supress Strike (Probability of enemy first strike reduced)


*******************************************************************************
                                  SHOP LISTS
*******************************************************************************
These lists assume you have the VIP Card.

*****------------------------|-*****-------------------------------------------
NOHL                         | DARAKIN - After Mt. Gabel
                             |                                                
EQUIPMENT              PRICE | EQUIPMENT              PRICE
Broad Sword              400 | Iron Sword              9500
Padded Jacket            360 | Amber Smash            12000
Leather Chest            920 | Spit Guard              5800
Leather Gloves           320 | Leather Brace           4200
Studded Knuckles         880 | Iron Geta Shoes         4000
Short Boots              740 | Leather-Shoulders       3900
Poison Charm             400 | Silly Shoes             3700
Vigor Charm              800 | Black Belt Doublet      5800
Leather Helm             300 | Kung Fu Shoes           4000
                             | Fire Edge              13200
ITEMS                  PRICE | Lizard Chest Guard      6600
Heal Powder              100 | Elegant Sleeves        12000
Poison Cure               25 | Gold Leggings          10500
Large Rice Ball          150 | Lizard Cloak            4500
Flag of Retreat         1000 | Hot Boots               4300
Scroll of Identity       200 | Gold Dragon             9600
-----------------------------| Red Ball Shoes          5000

JUNK SHOP              PRICE   ITEMS                  PRICE
Rusted Sword              80   Heal Leaf                300
Tattered Vest            400   Magic Powder             800
Wet Gloves               400   Bronze Barome           2000
Skunky Shoes              20   Poison Cure               25
Dirty Clothes            400   Venom Cure                50
Worn-Out Shoes           900   Paralysis Cure           100
Foul Doublet            1000   Blind Cure               120
Old Sandals              800   Berserk Cure             200
Gorda Wood                80   Spellbind Cure           400
Zuvel Fur                100   Plague Cure              100
Morus Spring Water        50   StoneCrush Scroll       1500
Noth Rock                120   IceNeedle Scroll        1500
Izumo Bronze             150   FlameBurst Scroll       1500
Alma Iron Ore            200   SlicingWind Scroll      1500
Black Star Sand          120   Revival Elixir          2000
                               Flag of Retreat         1000
FOODS - (eat to learn)         Scroll of Identity       200
Beef Stew                300   Camping Kit             1000
Caesar Salad             200   Magic Potion            6000
Cabbage Roll             150   Attack Oil              1000
Tomato Risotto           120   Guard Oil               1000
                               StrongMenWeakWalls      3500
                               WeakMenStrongWalls      3500

INGREDIENTS            PRICE   ACCESSORIES            PRICE
Beef                      80   Poison Ring             3500
Pork                      60   Venom Ring              3800
Poultry                   40   Eagle Ring              4000
Vegetables                30   Faceplate               2000
Egg                       30   Leather Gauntlets       1000
Lobster                  150   Cloth Headband          1000
Cheese                    80   Gorup Hemp Cloth         150
Cream                    100   Zonark Weed              220
Bread                     70   Sodan Poison Cloth       250
Rice                      60   Darm Sheet Metal         200
Fruit                     60   Black Ring              3000
Cooking Oil               90   Barricade Ring          4000
Red Pepper               500   
Spices                  1000   
Herbs                    400   
Miso                     500   
Dessert Set              600   
Cookie Set               100   
Curry Set                200   
Chocolate                500   
Cocoa Powder             200   
Red Wine                 500   
Large Rice Ball          150   
Doplin Lunch             500   

*****
MT. GABEL - Kenjiro

WEAPONS/ARMOR          PRICE   ACCESSORIES            PRICE
Lizard Killer           3800   Heal Leaf                300
Gorgeous Jacket         3800   Bronze Barome           2000
Padded Gloves           2200   Poison Cure               25
Hard Leather Boots      2400   More common stuff...
Silk Robe               3300   Cool Jewel              2000
Wooden Shoes            2500   Tiger Jewel             2100
Hero's Bandana           800   Chance Jewel            2300
Cloth Hat                600   Attack Oil              1000
Gold Sword             10000   Guard Oil               1000
Hard Leather Vest       2600
Faceplate               2000
Leather Gauntlets       1000


*****
Kenjiro - Darakin
*****
WEAPONS/ARMOR          PRICE   ACCESSORIES            PRICE
Venom Blade            15000   Blowfish Weed            500
Ice Sword              16800   Heal Potion             1000
Chain Jacket           10000   Magic Potion            6000
Emerald Gloves          7500   Revival Elixir          2000
Shadow Boots            8500   Toxin Remedy             700
Forest Cloak            5700   StoneCrush Scroll       1500
Rubber Soles            5500   IceNeedle Scroll        1500
Serpent Doublet        12000   FlameBurst Scroll       1500
Dark Shadow Shoes       7000   SlicingWind Scroll      1500
Brass Rebrace           4000   Flag of Retreat         1000
Leather Hood            4000   Scroll of Identity       200
Leather Taping          2200   Stone Bangle            5120
Spider's Bite          18400   Assault Bangle          5200
Plate Jacket           15000   White Bangle            5300
Beast Mantle            7600   Adept Bangle            5000
Spiked Shoes            6100   Bonus Bangle            5800
Leather Doublet        14000   Attack Oil              1000
Fighting Shoes          9000   Guard Oil               1000
                               Wisdom Oil              1000
                               Mind Oil                1000


*****
Town of Yuno

WEAPONS/ARMOR          PRICE   Materials               PRICE
Crusader Heart         20000   Raw Ruby                  500
Steel Saber            22600   Jubon Rock                150
Bone Jacket            25000   Broot Shell               200
Kaiser Knuckles        13800   Oble Gold Dust            220
Plate Leggings         14800   Telma Crystal             350
Sorcerer's Robe        24000   Condark Mercury           300
Jeweled Pumps          18800   Venom Star                450
Fiery Red Doublet      31000   Raw Tourmaline            800
Chainmail Sandals      18000   White Stardust            450
Passion Necklace    *** 7000   Unkar Stone               200
Tough Necklace          7200   Bodiga Silk Cloth         600
Babble Necklace     *** 7300   Raw Emerald              1000
Kilt                    6000   Maubourg Iron             600
Feathered Hat           6000   Zestia Leaf               500
Leather Greaves        12000   Silver Stone              350
Skeleton Saber         24400   Cherry-red Cloth          600
Amber Cloak            28800   Meezus Liquid             600
Jet Black Outfit       36000   Jonal Sap                 250
                               Iron Polish Powder        400
                               Hellbeast Bone            300
                               Meriah Crystal            800
                               Holy Stone               2000
                               Moble Silver Cloth        850
                               Demarn Amber          *** 900
                               Vigantes Fur             1200
                               Heaven Stone             1400


*****
Darakin After Sharon Joins:

WEAPONS/ARMOR          PRICE
Fang Rapier            26000
Studded Plate          30000
Steel Fists            16400
Feather Boots          20200
Amber Cloak            28800
Scorching Boots        24000
Jet Black Outfit       36800
Wedge Spikes           21200
Blue Dragon Katana     32000
Hard Breastplate       28200
Thick Gloves           16000
Marine Pumps           12400
Steel Headband         10000
Cotton Leg Wraps        8000
Half-gauntlets         20000
Bandit's Bandana       28400
Holy Basher            29400
Blue Water Robe        34200
Safari Outfit          42000
Sharp Saber            42400

*****
KRAVIA
Dream Burger Shop       PRICE
Dream Burger              600
Dream Burger meal        1000 Dream Burger, Dream Shake, Dream Fries
Double Cream             1200
Super Meal               1600 Double Dream, Dream Fries, Dream Nuggets
King Dream               3000
King-sized Meal          4500 King Dream, Dream Fries, Dream Nuggets
                              Dream Sandwich

Belisia's Eatery
Hamburger Steak           300 LANG
Yakitori Skewers          250 LANG

WEAPONS/ARMOR          PRICE   Materials               PRICE
Damascus Blade         37000   Edo Steel                1600
Silver Plate           45000   Liaza Magic Cloth        1200
Silver Guards          30000   Dark Stone               6000
Silver Greaves         34500   Gold Scarab Powder       2000
White Garb             48000   Calemb Grass             3200
Arrest Boots           39200   Desant Silver            2000
Blue Dragon            48000
Shock Ripper           48200   ACCESSORIES             PRICE
Enamel Bustier         34600   Fugitive Necklace        8300
Spike Gloves           15600   Savior Necklace          8400
Flared Sandals         22000   Doomed Necklace          7500
Knee Guards            25000   Plague Orb               8200
Elbow Pads             18000   Savior Orb               8800
Ruffian's Headband     30000   Saintly Orb              9000
Cowboy Hat             20000

*****
TANZA
WEAPONS/ARMOR          PRICE   Materials               PRICE
Damascus Blade         37000   Suvick Cord              1600
War Chest Plate        50000   Tonki Iron Sand          6400
Holy Gloves            36500   Chabel Iron Ore         10000
Dazzling Leggings      40000   Purple Ice Crystal       5000
Vampire's Robe         56000   
Elemental Shoes        45000   Black Market guy (Rindo)
Sun Fighter            54600   Materials               PRICE
White Silver Shoes     32000   Morus Spring Water         50
Demon Gleamer          54000   Black Star Sand           120
Tiger Bikini           40000   Jubon Rock                150
Lace Gloves            28000   Rock Demon's Tears        300
Fishnet Tights         31800   Condark Mercury           300
Pauldrons              40000   Venom Star                450
Long Underwear         24000   White Stardust            450
Battle Sash            36000   Wenit Holy Water      *** 500
Silk Armband           40000
Quantumbael            42000
Flare Jacket           64000
                                                            
*****                                                       
Kenjiro in Darek's Haunt (after Jinga)                      
WEAPONS/ARMOR          PRICE   ACCESSORIES             PRICE
Soulbreaker            49000   Survival Orb             9200
Titan's Armor          58000   Holy Orb                 9300
Aura Gauntlets         40000   Hunter's Orb             9400
War Leggings           45800   Guardian Orb            10000
Empress Robe           63800   Origin Orb              10000
Starlight Boots        49600
Knuckle Sleeper        67000
Kaia Soles             42400
Impervious Blade       62200
Cyclone Bustier        45400
Fang Guard             30000
Lizard Sandals         32600
Steel Helmet No.10     52000
Magical Panties        32000
Red Loincloth          54000
Golden Tights          52000

*****
Phorchoon (for COINS)
CASINO TRADES          PRICE   ARENA TRADES            PRICE
Wool Bedspread            80   Holy Badge                140
Diamond Temple            50   Gremlin Badge             140
Priscilla Poster          60   Gladiator Ribbon          150
Pink Carpet              200   Magician's Ribbon         150
Tekecha Plant             50   Red Loincloth             320
Obsidian Table           315   Leather Panties           480
Big Bear                  56   Iron Fists                602
Hitde Poison              50   Steel Helmet No. 10       300
Dekna Poison              50   Sixteenth Night          1200
Golden Barome             80   Magical Panties           240
WAY OF THUNDER          6000   Last Element              800
BOOK OF ROSE            6000   Guardian's Arm            820
Ultimate Blessing        220   Glaring Leggings          660
Angel's Miracle           80   Saint's Garb              680
Bewitch Draught           15   Boots of Wisdom           230
Petrify Draught           25   Leon King Doublet         600
Kamikaze Ribbon          160   Gaia Soles                300
Master's Ribbon          165   Night Striker            1400
The Royal Gormet        6000   Dynamite Bikini           560
                               Aura Arms                 525
                               Wing Heels                600
                               Giant Flash Axe           640
                               Silver Fauld              630
                               Guardian Armbands         600

Gremlin + Holy = Extract Badge (NO ENCOUNTERS)

*****
NOHL (Revisited)
WEAPONS/ARMOR          PRICE   ITEMS                   PRICE
Violator               78000   Heal Bottle              3500
Demon Armor           130000   Magic Bottle            15000
Warrior's Hand         94000   Silver Barome            5000
Evil Boots            112000   Angel's Blessing        10000
Shining Robe          124000   Revival Bottle           8000
Five-Star Shoes       102000   Wisdom Bottle            3000
God Fist Doublet      118000   Mind Bottle              3000
Grappler Soles         81000   Quick Bottle             3000
Malice                166000   Fame Bottle              3000
Knight Breastgaurd     94000   Heaven's Path            1000
Aura Arms              75000   Hell's Path              2000
Deep Blue              82000   Scroll of Identity        200
Earth Axe              64000   Camping Kit              1000
Valor Fauld            86000   Protection Badge        13600
Iron Armbands          72000   Hit Badge               15200
Ogre Mask              84000   Iron Wall Badge         16000
Maid's Apron          100000
Battel Sash No.100     78000
Master's Garter        92000
Headset                74000

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