Kessen 2 - Strategy Guide (Page 02)
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Ma Chao: **** Ma Chao is a great and famous hero in West Xi. He swore to hunt down Cao Cao for wiping out his entire clan, and he joined Liu Bei for that very same reason. Ma Chao is one of the tiger generals. Start with: Duel Later gain: Raid *Has a special event before going into battle with an enemy unit. Huang Zhong: *** Huang Zhong is an old general whose strength can compete that of Guan Yu and Zhang Fei's. He's one of the tiger generals. Special Abilities: Start with: Battle Cry, Volley, Iron Wall Later gain: *Joins after the Battle of Chang Ban Po (stage #4). Pang Tong: ***** Pang Tong is Zhuge Liang's brother in law. He's another genius just like Zhuge Liang. He's really strong in magic. Special Abilities: Start with: Meteor Shower, Fireball Later gain: *Joins after the Battle of Chang Ban Po (stage #4). Supporting Characters: Guan Ping: * Guan Ping is Guan Yu's adopted son. Special Abilities: Start with: None Later gain: Rally *Joins after the Battle of Xu (Stage#1). Zhou Cang: * Zhou Can is a follower of Guan Yu. Special Abilities: Start with: None Later gain: *Joins during the Battle of Ru Nan (Stage #2). Ma Su: * Ma Su is a follower of Zhuge Liang. Special Abilities: Start with: Meteor Shower Later gain: *Joins after the Showdown at Chi Bi (stage #5). Cai Mao: ** Cai Mao is a former officer of Cao Cao's army, later defected to you if you chose to make him defect. Special Abilities: Start with: Iron Wall Later gain: *Joins if you choose to make Cai Mao defect in the Political Policy Meeting in the Showdown at Chi Bi (stage #5). ---------------------------------------------------- ---------Wei Army(Cao Cao's army, in red)--------- ---------------------------------------------------- Main Characters: Cao Cao: ***** Cao Cao is a man with desire to conquer the world by power. He doesn't trust anything but his own strength. Special Abilities: Start with: Battle Cry Later gain: Rally, Charge, Iron Wall Xun Yu: ***** Xun Yu is Cao Cao's right-hand-woman. She's excellent in magic and warfare. She has a strong feeling for Cao Cao. Special Abilities: Start with: Meteor Shower, Hail, Ice Storm Later gain: Rally Himiko: ***** Himiko is a young woman who has a heart of a child. However, she has incredible magical power, which is strong enough to determine the outcome on the battlefields. Special Abilities: Start with: Lightning, Hail Later gain: Ice Storm, Gale, Fissure Cao Bu: ** Cao Bu is Cao Cao's uncle. He serves Cao Cao by enlarging his army. Special Abilities: Start with: Rally Later gain: Iron Wall Xiahou Yan: ***** / * Xiahou Yan is Cao Cao's cousin, one of the best generals in the Wei army. Special Abilities: Start with: Battle Cry, Charge, Raid, Rally, Duel Later gain: None Xiahou Dun: **** Xiahou Dun is Cao Cao's cousin, known as the "one-eyed" general. Special Abilities: Start with: Duel Later gain: Battle Cry, Charge Xiahou Ba: **** Xiahou Ba is Xiahou Yan's son. His biggest wish is to be respected like his father. Special Abilities: Start with: Duel Later gain: Battle Cry, Raid Sima Yi: ***** Sima Yi is the perfect rival for Zhuge Liang. He has amazing magical power and knowledge over warfare. Special Abilities: Start with: Hail, Ice Storm, Meteor Shower Later gain: Lightning Zhang Liao: ***** Zhang Liao is a high commander of the Wei army. He was close to Guan Yu when he was young. Special Abilities: Start with: Duel Later gain: Raid, Rush Guo Jia: *** Guo Jia is a warlord whose magical power is rather strong. Special Abilities: Start with: Hail Later gain: Lightening, Ice storm, Meteor Shower Cheng Yu: **** Cheng Yu's actions make him look like a joke. However, his magical power and ability to oversee strategies should not be underestimated. Special Abilities: Start with: Meteor Shower Later gain: Iron Wall, Rally, Hail Cao Ren: ** Cao Ren is Cao Cao's cousin; he's famous for his ability to defend. Special Abilities: Start with: Iron Wall Later gain: Duel, Rally Hu Zhi: **** Hu Zhi is probably the strongest woman(physically) in the world of Kessen II. She serves as the strongest general in the Wei army. Special Abilities: Start with: Rush Later gain: Duel, Raid Yu Jin: * Yu Jin is, uh, hmmmm..., (how do I say this?), NOT STRIGHT! He's weak and stupid, but he's a must-have character because it's just so funny to have him. Special Abilities: Start with: Iron Wall Later gain: Battle Cry Xi Xuanfeng: * Part of Yu Jin's special force. She plays as assassin and spy in the Wei army. Special Abilities: Start with: Battle Cry Later gain: Volley Dong Xuanfeng: *** Part of Yu Jin's special force. She plays the same roles Xi Xuanfeng does. Special Abilities: Start with: Rush Later gain: Iron Wall Xu Huang: *** Xu Huang is a high officer in the Wei army for his strength. Special Abilities: Start with: Raid Later gain: Charge Zhang He: *** Zhang He is a former Yuan Shao's officer that defected to Cao Cao after Cao Cao defeated Yuan Shao. He looks cool: P. Special Abilities: Start with: Raid, Volley Later gain: Pang De: **** Pang De is a former officer under Ma Chao. After Ma Chao was defeated, he joined the Wei army. Special Abilities: Start with: Duel Later gain: Raid, Rush Supporting Characters: Cao Hong: * Cao Hong is Cao Ren's brother. Special Abilities: Start with: Rally Later gain: Snipe Guo Shao: *** I don't really know who this guy is. He could be Guo Jia's son. Special Abilities: Start with: Rally, Volley, Iron Wall Later gain: Deng Ai: ** Deng Ai is a former officer of Xi. Special Abilities: Start with: Fireball, Rally Later gain: Yue Jin: * Yue Jin is an officer under Zhang Liao. Special Abilities: Start with: None Later gain: Battle Cry, Iron Wall Li Dian: * Li Dain is an officer under Zhang Liao. Special Abilities: Start with: None Later gain: Rally, Iron Wall ---------------------------------------- ---------Third Party Characters--------- ---------------------------------------- *If you play as Liu Bei, you will be able to control Wu army in Showdown at Chi Bi (stage #5). ---------------------------------------------------------- ---------Wu Army (Sun Quan's army, in light blue)--------- ---------------------------------------------------------- Sun Quan: *** Leader of Wu. Sun Quan leads the most powerful navy in China. Special Abilities: Start with: Battle Cry, Rally, Iron Wall Later gain: Zhou Yu: ***** Right-hand-man of Sun Quan. He's well known for his ability in warfare and magic. He also has the nickname "pretty boy" for his musical genius. Special Abilities: Start with: Hail, Fire Storm, Lightening Later gain: *Has a special event before going into battle with an enemy unit. Gan Ning: **** Number one general in the Wu army for his strength and bravery. He was a pirate before joined Sun Quan. Special Abilities: Start with: Raid, Volley, Duel Later gain: Lu Xun: *** A young general who has a well vision of warfare. Special Abilities: Start with: Duel, Hail Later gain: Lu Su: *** An officer who's Zhou Yu's best friend for his gentleness and kindness. Special Abilities: Start with: Fireball, Hail Later gain: Lu Meng: *** Wu's strategic general who often helps Lu Xun out. Special Abilities: Start with: Fireball, Fire Storm Later gain: Taishi Ci: *** Wu's second bset general next to Gan Ning. Special Abilities: Start with: Duel, Rally, Raid Later gain: ----------------------------------------------------- ---------Yi Army (Liu Zhang's army, in gray)--------- ----------------------------------------------------- Liu Zhang: Yi's leader, Liu Zhange is a very good friend of Cao Bu's. For their friendship, Liu Zhang decided to become Cao Cao's alliance. Yan Yan An old general under Liu Zhang. For his age and bravery, he has won over many people's respect in Yi. Special Abilities: Start with: Later gain: Fa Zheng Liu Zhang's advisor. Fa Zheng often offers Liu Zhang his thoughts about how to make Yi strong. Special Abilities: Start with: Meteor Shower, Fireball Later gain: If you play as Liu Bei, Fa Zheng joins after the Siege at Cheng Du (stage #6). Zhang Ren Zhang Ren is the best general in Yi. Wu Yi Wu Yi's an normal officer in Liu Zhang's army. ----------------------------------------------------- ---------Nanman Army (Meng Huo's army, in purple)--------- ----------------------------------------------------- Meng Huo: The great chief of Nanman. Meng Huo leads an army which is armed with elephants. Zhu Rong: Meng Huo's wife. Zhu Rong is the real king of Nanman since Meng Huo is so scared of her. Special Abilities: Start with: Charge Later gain: If you play as Liu Bei, Zhu Rong joins after the Southern Campaign (stage 7(c)). Wu Tugu: King of a small country in Nanman. Wu Tugu is the most powerful general Nanman has. King Mulu: King of a small country in Nanman. King Mulu can use both magic and war abilities. King Duosi: King of a small country in Nanman. King Duosi is excellent in magic. ************************************************** *********SECTION 4: NOTES ON BATTLEFIELDS********* ************************************************** ---------------------- ---------Tips--------- ---------------------- ---If you use an offensive special move (raid, charge, rush), and you kill about 2000 troops or more (I'm not too sure about the number, could be anywhere from 2000 to 2500), your will get the message that your war ability has been increased. The same for magic, if you use any magic that results in killing more than 2000 troops, your magic status will go up, which after a certain point will make your magical abilities way more powerful. ---Use your offensive special attacks as EARLY as you can. Since they can be recovered and used again. The quicker you use them, the sooner you get them back. Besides, at the beginning of each stage there are more soldiers for you to defeat in case to increase your status. ---Your army strength depends on three things: Troop strength, Supply, and Technology. You can obtain more Troop strength by losing as few soldiers as possible; you can obtain more Supply by finishing the battles as soon as possible; you can obtain more Technology by making more enemy units flee. Personally, I always have a VERY high Technology (I had 95 as Liu Bei near the end of the game, I had 96 as Cao Cao), not only it promotes your troops to higher classes, by defeating more enemies you can gain more experience, fame, and other status as well. ---Here's a little trick how to defeat tough enemies on certain stages: If you are in a siege battle, first destroy the gate. Then go fight whoever's behind the gate for a minute or two, and then retreat from the battle. Have one of your units wait outside the gate. That enemy unit is most likely going to go after the unit it fought. As soon as he gets out the castle, have two of your units fight it, this should easily brings it down. Another good thing about this is you can't use most of your special attacks on battles under the gate. After you lured the enemy out, you will be special-free. The very same trick works if there's a bridge, just wait at the other end of the bridge and wait for the enemy to cross it, and then just finish them off one by one (works great on Cao Cao's first battle). ---If you are having problems with fighting, then always try to get behind of an enemy. This way is much more faster to bring an enemy unit down. ---Last tip just suggested you to attack one enemy unit with two or more units. This is indeed a smarter and easier way. However, sometimes it's better to go one-on-one. Because the chance of you succeeding in killing more than 2000 troops by using a special attack is higher since there are more soldiers out there on the field. When you fight one enemy unit with two or more units, the enemy unit's troops will be split into two or more groups. ---Duel is important sometimes. Because there are two conditions of losing: the number of soldiers reaches 0 and the morale reaches 0. You will see later in the game it is much faster to bring down the morale than to defeat every single soldier of the enemy units. So duel comes in handy in that case (if you win, it brings down 30 of the enemy morale, however, if you lose, you lose 30 of your own as well; so you will have to consider carefully before you do it. The outcome of the duel depends on war ability. So go pick on those warlords; they will most likely refuse to duel, which will bring their morale down a little bit.) ---In naval battles, only one-on-one is allowed. So position your units carefully. Even though you can't fight one enemy unit with more than one of your own, you can surrender your enemies with other units. This will make navel battles a lot easier. I will talk more about naval battles on its own stages (Many people seem to have problems with the battle where you have to save Guan Yu. At the beginning of the battle, just run away. Soon your army will arrive to aid you). ---Before you fight the enemies, you should always know about your own strength. So take sometime to check on your generals' status before you send them into battles. And whenever an enemy unit shows up on the map, you should always go check its status out. ---Here's a tip from Ethan T. I checked it out and it seems to work all right. If your unit's morale if higher than the enemy's, it's VERY LIKELY you will win the duel. So make sure you raise your morale (Rally) or lower your enemy's (battle cry works great, or simply use special attacks that do a lot of damage) before you duel someone. And always duel because it's fun to watch and it increases your fame as well if you win. ---------------------------- ---------Formations--------- ---------------------------- The pattern that squadrons make during combat is what's called a formation. Different formations are suitable for different types of commanders and missions (some good for offense, some good for defense, and some can be used to run away quickly). Before each battle starts, each of your unit is automatically set to the formation fit for them. You can change your formation by pressing circle button during the unit view. Each general starts with different numbers of formations. You can learn new formations by making enemy units flee. Ring O O O O O A well-balanced all-purpose formation, good in defense and steady in attack. No matter which direction enemy troops attack from, the defense ability is the same. Recommended when you can't tell what formation the enemy troop is using. Strong Against : none Weak Against : none Moon O O O O O A good formation to surround the enemy troop. Very good in defense when faced with an enemy small in number. Strong Against : Carp, Box Weak Against : Asp, Bull Swan O O O O O A good formation against a large enemy troop. Similar to the Moon formation, but restrict the enemy troop even more because of the narrow back end. Recommended when facing a large enemy in a tight formation. Strong Against : Carp, Dart, Box Weak Against : Asp, Bull Carp O O O O O A strong defense formation, each of the small troops can aid each other easily, but weak against formations that surround you. Strong Against : Asp, Bull Weak Against : Moon, Swan, Bowl Goose O O O O O A good formation protecting the general. Very useful when the general has the ability to shoot arrows, for he can be protected from battle and be available to shoot arrows. Strong Against : Flat Weak Against : Asp, Bull, Dart Asp O O O O O Very strong in the offensive, but in turn very weak in defense. Strong in attacking a troop head on, but if being attacked from the sides, the damage would be great. Strong Against : Flat, Moon, Swan, Bowl Weak Against : Carp, Box Bull O O O O O Another strong offensive formation, plus better defensive capabilities. An altered version of the Snake Formation, this formation is better at defending itself because of the 2 small troops side by side with each other. But still, a formation with weak defense. Strong Against : Flat, Moon, Swan, Bowl Weak Against : Carp, Box Dart O O O O O A very strong and sturdy formation. The full power of this formation can be achieved with a strong general, but not with a warlord. For the warlord to do his magic attacks, his own troops being so closely gathered together will actually pose as an obstacle. Strong Against : Flat Weak Against : Moon, Swan Flat O O O O O A very weak formation. Not strong in the offensive, and weak in the defensive, an all around weak formation, not useful other than blocking enemy troops for your other ally troops to pass in order to carry out other objectives. Strong Against : none Weak Against : Asp, Bull, Dart, Goose Awl O O O O O A perfect formation for a strong general. The perfect formation to attack if the first small troop where the general is located is strong, so needless to say if the general is weak it would not be a good idea to attack under this formation. Strong Against : Flat, Dome Weak Against : Moon, Swan Box O O O O O A good offensive formation with strong defensive capabilities. An altered version of the Round formation, stronger in defensive because of the tighter placement of the small troops, this is a good choice when facing an enemy troop with high attack powers. Strong Against : Asp, Bull Weak Against : Moon, Swan, Bowl Bowl O O O O O A good way to surround the enemy, and still be quick in the offensive at the same time. An altered version of the Crane formation, this one is better at the offensive with a strong general because of the pushed up position of the general's small troop as compared with the positioning in the Crane Formation. Strong Against : Carp, Box Weak Against : Asp, Bull Dome O O O O O A safe attack formation. An altered version of the Cone Formation, while the general's small troop is more safely protected. Plus with the closeness of the small troops on either sides, you are also strong against enemy attacks from the sides. Strong Against : Flat Weak Against : Asp, Bull --------------------------------- ---------Types of troops--------- --------------------------------- Light spear -> Spear -> Heavy Spear Light Sword -> Heavy Sword -> Elite Sword Archers -> Heavy Archers Crossbow -> Strong Cross Light Horse -> Cavalry -> Heavy Cavalry -> Elite Horse Foot -> Heavy Foot Bow -> Long Bow **************************************** *********SECTION 5: WALKTHROUGH********* **************************************** Finally I get to write the walkthrough. I'm going to start on Liu Bei's in normal difficulty (if you just started, this is more than you need, if you are in expert, well, you don't need walkthrough!!!: P). But later on I think I'm going to add the different stuff between different difficulties on the same stage. !!!!!!!!!PLEASE READ THIS BEFORE USE THE WALKTHROUGH!!!!!!!!! --------------------------------------------- ---------How To Use This Walkthrough--------- --------------------------------------------- For each stage, I will first talk about the Political Policy Meeting and War Council. Then for each stage's battle, I have the followings: Conditions of victory / defeat. Your units and enemy units' information. For each enemy unit, I listed the followings: Commander name / names: (if with any other generals) Number of troops: (*Note: this is not the exact number, because I'm not too sure if it will be the same for your game; so 5000 could be anywhere between 4800 ~ 5500) Type of troops: This unit's type of troops Morale: This unit's morale Formation: This unit's current formation Special abilities: Each general's special abilities This Unit's Position And for some special cases such as under what conditions that they would show up. *Note: I won't do the same for your units because my army's strength won't exactly be the same as everyone else's, even if you did exactly what I told you to do. If you want to know the information of your units, just check out their stats. However, I did list things such as when your new units would show up during the battle and all of your generals who would fight the stage. After that, I wrote down the way to beat each stage of what I think is the best. You can change your strategy based on the information I gave, which you should, because this game is all about thinking. And, enjoy!!!: P ------------------------- ---------Liu Bei--------- ------------------------- *********STATGE #1: THE BATTLE OF XU********* *Note: This stage does not have political policy meeting or war council. And I forgot to check the types of troops: P. Beginner Difficulty: if you just started, this stage pretty much teaches you on how to play this game generally. You can beat this stage with both eyes closed. Normal Difficulty: Victory: Xiahou Yuan takes flight Defeat: Liu Bei retreats / Time runs out ---------Your units (in green)--------- Liu Bei w/ Mei Sanniang Guan Yu Zhang Fei w/ Li Li, Luo Luo Zhao Yun(joins after 1/5 of the time bar runs out) ---------Enemy units (in red)--------- Yue Jin: Number of troops: 5000 Morale: low Formation: Box Special Abilities: None Yue Jin is at the very left side near the bottom. Li Dian: Number of troops: 6000 Morale: low Formation: Bull Special Abilities: None Li Dian is at the very right side near the bottom. Himiko Number of troops: 8000 Morale; 80 Formation: Flat Special Abilities: Fissure, Lightning, Hail Himiko shows up on the battlefield after you defeat both Yue Jin and Li Dian. Her unit's position will be at a little top right from Li Dian's unit. You should spot her right away on the map if you defeat Li Dian last. You will be noticed by an event of her coming into battle. Xiahou Yuan Number of troops: 10000 Type of troops: Cavalry Morale: 98 Formation: Goose Special abilities: Battle Cry, Duel, Charge, Raid Xiahou Yuan shows up on the battlefield right after you defeat Himiko. However, you won't be noticed by an event like the one you got for Himiko. He will just show up and sit where Yue Jin was. Walkthrough: #1. Move Guan Yu's unit to where Zhang Fei is. You should send all of your units to move from the left. In there you will find Yue Jin, he's really easy to defeat (since he only has around 5000 soldiers, it's very unlikely you will kill 2000 or more with any special attack, so just attack him with all of your units). #2. After you finish him up, keep going up. You should be able to spot the enemy's supply compound on the very top right (see where there are two bridges?). Well, send one unit to burn it up (Liu Bei is good for this job)!
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