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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter K » Kessen - Strategy Guide (Page 02)

Kessen - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Kessen - Strategy Guide (Page 02).

Ninja            40           Use “Horn” Formation.  Inflicts massive
                              Damage to all enemy units.

Raid             30           General attacks men to lower zeal.

Spear Wall       25           Use “Reef” formation.  Best vs. Mounted

Triple Barrage   40           Three line barrage.*

Volley           25           Arrow wave.  Best vs. grounded.*


5.0  Miscellaneous Information

5.1  Basic Strategy
--------------
    Try to gang up on enemy forces, as it appears to be quite 
effective.  Many small forces will always beat a large force, because 
each unit has many sub-units divided equally among each other.  If you 
can wear each of them down, they will have small sub-units and will be 
defeated very easily.

    If an officer wishes to engage someone, then let him do it.  It 
will increase his zeal.

    The higher the fatigue of a unit, the lower the life of every 
soldier inside it is.

    Experiment with formations to get the most out of your special 
attacks.


5.2  Choosing Officers
-----------------
    Look at the meter on the right when choosing officers.  Insight 
stands for how well their soldiers fight, and the battle rating is how 
well they will fare in duels.  I’m not yet certain what the other 
ratings on the side do.  Another thing you should keep in mind is the 
bias between the West and the East.  Lastly, learn all of the generals’ 
relationships with the leader, e.g. Fukushima will NEVER defect to the 
West if you are Ishida.
    The same applies when choosing what officers to defect and bide.  
Keeping in mind that certain officers have some loyalty to their 
commander, and also many other factors apply, such as campaign 
progress.


5.3  War Council
-----------
    Here, you will see the enemy placement, your own, and also have the 
opportunity to change some of it.  When setting ambush points, look at 
where the enemy stands in relation to your commander.  Ambush points 
can be set in the red circles, and the green are where you can place 
everyone else.  Ambushes should be set in a straight line to your 
commander, as the enemy seems to like to rush to your defensive forces.

6.0  Frequently Asked Questions
--------------------------
This section will have any questions that anyone e-mails to me.


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