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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter I » Inuyasha: The Secret Of The Cursed Mask - Strategy Guide (Page 02)

Inuyasha: The Secret Of The Cursed Mask - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Inuyasha: The Secret Of The Cursed Mask - Strategy Guide (Page 02).

-*- The Item in the corner is a Protection Gem.

Move on to the next area where there is a Traveling Salesman.
Only thing different from the Village shop that he's selling
is Eyedrops but I'll put his inventory anyway.

Road to Akebi Travelling Salesman


Medicinal Herb     70
Antidote           160
Silver Bell        130
Eyedrops           140
Sacred Tree Dew    700
Bracken            25


There is one aura in here but no items.

There are two ways to go here. North leads to an Item, and the
eastern path just leads to a battle. Both go to the same place
though.

-*- Head north to the next area, where there is a Power Ring
 in the center of the path. Move all the way up to get to it.

If you went North just grab the in hte next area item and head
east to the area after.

If you went East then move to the next area which has nothing
in it. Head east to a curved path with an aura.

In this next area just head up North to exit to the map.

SAVE YOUR GAME!!!!!!! Because next is Akebi Village!





 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWAV          ---4. Akebi Village---

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: None

Bosses: None

Items: Blossom Branch, Wild Plants

Key Items: None

Party Status: Complete

Objectives: Aquire info on Spider demon, meet Grandma Kakuju,
 awaken Shikigami Power, offer to rescue the villagers daughter,
 head to old temple.




When you enter the vilage, to the left will be a Traveling
Salesman. He has a few new items... so you may want
to take a look.

Akebi Village Travelling Salesman


Medicinal Herb     70
Antidote           160
Silver Bell        130
Eyedrops           140
Sacred Tree Dew    700
Butterbur          25
Akebia             30
Protection Gem     560


It would maybe be wise to try and get some Protection Gems...
though the first two times I beat this game I didn't really
pay much attention to the equipment....


The sign a little further ahead reads "Akebi Village starts
here." Whatever that means...

In the next area if you talk to the man next to the little
Shrine he mentions something about demons in the old temple.
Hmmm...

If you head to the right in the next area, the man in the
middle of the square entions how a giant spider has been
scaring people form leaving the village. ..... You do know
where this is going right?

-*-From here head up the path to the next area. To your left
 half behind a tree is a Blossom Branch. On the opposite side
 far behind the bush are some Wild Plants.

If you go back to the place with the shrine and head North
there will be a weird guy... um... well he's not as weird
as the last guy... But he does mention more about the spider.

Head up to the right where a strange woman awaits. Her name is
Grandma Kakuju, she is a mysterious old woman who holds the key
to unlocking the bright light from the beginning of the game.
She explains that this power is called Shikigami and helps
Kururugi awaken it. Now he can actually attack with something
cool! She then explaings that a sparkly rock called "Serpentine" 
reacts to this power. Test it on the sparkly rock on the right
side of the screen. Go up to it and press X. KABLOOEY!!! Wow... 
I wish I could do that to my Geometry teacher's head!!! Once
Kururugi feels confident, Kagome will suggest to find a villager
with information. Let's check this out.

!*! Note that When sealed in battle, Kururugi will resort to
 using his bare hands in combat again, making him relatively
 weaker.

Head out of the village and save. Because now is a pretty good
time to. Go back into the village and talk to the man on the
right. He accuses Kururugi of kidnapping his daughter. But later
comes to his senses... seems that the spider demon has his
daughter, Sachi, captive at the old temple. Let's get it on!

Save now because you'll need it. Also you may want to stock up
on items.... especially Medicinal Herbs.




 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWRT        ---5. Road to Old Temple---

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: None

Bosses: None

Items: Tonic, Silver Bell, Sacred Tree Dew

Key Items: None

Objectives: Get to the temple.


Don't worry this "Road to" is really short.... But what comes
afterward isn't....

Upon entering head straight right to the next area. At the fork
in the road is a Salesman. He isn't selling anything... but he
does mention that there is a mysterious cat under the stairs in
the temple that can save your game. But I'll explain more on that
when we get there.

-*- Head left at the fork in the road to the next area. There are
 two items, side-by-side, in the middle of the clearing. The Item
 on the left is a Tonic. The one on the right is a Silver Bell.

-*- Back at the fork in the road, start to head right. There is a
 Sacred Tree Dew tucked behind a rock on the left side on this
 path.

Head right to continue to the next area. Head along the path and
into the temple.



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWOT             ---6. Old Temple---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: Bad Luck Bat, Crow, Death Mask, Dokugan Demon, Ghost

Bosses: Giant Spider

Items: Antidote x2, Blessing Stone, Crystal Hair Gem, Eyedrops x2,
 Medicinal Herb x2, Ointment x2, Saint Remedy, Silver Bell, Silver
 Bracelet

Key Items: "Old Temple Key"

Party Status: Complete

Objective: Find key, get to lower floor, find and defeat Spider.



                         ----Floor 1---

Upon entering this temple the game switches to full 3D. There are
a few places in the game like this... These places tend to be the
hardest, and possibly most frustrating, parts of the game too.

-*- Through the door ahead of you is the Grand Room. In the center
 of it on the mat is an Antidote. There is an Aura by the door to
 the West wing. Do not go through that door or the one to the East
 wing. In the back left corner of the room is a Medicinal Herb.

The East wing of the Temple is Optional... so I'll put it all in
this next paragraph.

-*- Head out of the Grand room and back to the start of the temple.
 Head right. All the way right and through the door with the aura
 in front of it. You will be in a Boardwalk looking thing that turns
 to the right. There are two Demonic auras on the way up. Once you
 follow the corner headed up you will be turned North again... There
 are two more Aura's in the hall. In the door on the left side of the
 hall there is an aura on the northern part. There is also some
 Eyedrops on the bottom part of the room. Directly left of the aura
 behind the changing cover is a Silver Bracelet. Head back to the
 entrance of the Temple.


Ignore the door ahead of you and head left. All the way left and
go through the door so you're in the hall headed North. There are
two Auras in the hall. Some have new monsters. You can ignore
the doors on the left and right unless you want items and stuff.


-*- The first door on the right contains one demonic aura. If you
 go behind the zig-zagged folding changing cover and head left
 behind the two pots in the top left corner you will find a Crystal
 Hair Gem. Ignore the door on the right side of the room for now.
 In the door on the left side of the hall is on aura. Down form
 the aura is a sort of balcony with an Ointment on the right side of
 it.


Head North to the end of the hall and go through the door. You are
now in the Back of the temple. Head through the door directly to
your left to get the key item "Old Temple Key". You will need this
in a sec.

Don't worry about the rooms along the North part of the
wall. They're empty. They do have little desks with Cryptic messages
on them though... The hall has 5 auras.

While following the hall you'll come across two auras next to each
other. Both have under in them. The Left one has an Antidote under it.
The right one has an Ointment. Between the two auras head towards the
south wall. See that white door? Thats where you use the key. Alot of
people seem to miss that. Use the key to continue.


Before going down the stairs go around them and talk to the cat in the
Upper right Corner. It says Meow. SAVE YOUR GAME!!! If you don't you
may be sorry!!

                         ---Floor 2---

Okay now go down the stairs. There is an aura in this room along the
west wall. To progress go around the stairs to the north wall where
there is a doorway.

You are now in a hall almost exactly like the other on from the last
floor. 

-*-Starting from the east side of the hall skip the door on the
 western wall. Nothing in that one. GO into the first room along the
 north wall and go through the door on the east wall where there is a
 Medicinal Herb lying on the ground. Go back out the way you came
 because the door is blocked. Through the third door on the notrh wall
 is another cryptic message and no items. The fourth door doesnt have
 any items and The fifth only has a Cryptic message.

The eastern hall is blocked off so you will have to go through the west
one. There are three auras in the main hall.

-*-The first room on the left wall has an aura as soon as you walk in.
 There is an Eyedrops in the back left corner. And also near the near
 left corner is a Silver Bell. In the room on the right side of the hall,
 go to the right side of the room and around the changing board. In the
 back right corner is a Blessing Stone. In the second door on the left
 side of the wall head towards the south part of the wall. Around the
 chest on the ground is a Saint Remedy. One of the better in-battle
 healing items in the game.

Before moving through this last door, make sure you completely heal
everyone and are stocked well with HP restoratives. Also you may want to
make sure Inuyasha has all his energy.Through the last door on the right
side of the hall Inuyasha will split with the group. He smells blood and
goes to check it out. Kagome and Shippo decide to follow after sensing
that Jewel Shards are involved. Kururugi is told to stay behind but after
a while Kagome screams. WHAT THE HECK IS GOING ON IN THERE?! ARE THEY
OKAY?! WHEN WILL THE REUNION SPECIAL BE?! WILL THIS BE THE LAST QUESTION
I EVER ASK?! Let's go find out.

When you regain control of Kururugi just head right. Follow along the
North wall and go through the door. Once through Kururugi sees Inuyasha
and co trapped in the spiders web. (Yeah right.... like that would ever
happen to Inuyasha.) Kururugi notices a Serpentine rock and uses it with
his Shikigami to free his friends. Then the Spider makes a fuss. (As well
as shouting Stewie's catch phrase from Family Guy.) And Inuyasha and co
use this oppurtunity to attack it.

                               BOSS STRATEGY

Boss: Giant Spider
HP: Estimated 700-750 (No way to check)
Recommended Level: 8
Useful Techniques: Wind Scar
EXP Pts: 200

 Treat the Giant Spider like any other demon you've encountered. You can
 use your normal attacks with pretty much everyone. But when you get the
 chance, use Inuyasha's Wind Scar if you have it. (Which you should.) 
 The Spider takes off about a quarter of your health gauge everytime he
 attacks. He can also attack all party emembers at once. Don't heal unless
 your at less than a quarter of your health. He will die after about 3 or
 4 attacks from everyone. (If you are at recommended Level.)

After defeating the Spider, Kururugi will notice a Spider egg. Inuyasha
slices it open and Sachi, the Gosuke's daughter, comes out. Oh yeah... we
were supposed to save that little girl... I forgot all about that! You will
automatically be returned to Akebi Village afterwards.




 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWRV        ---7. Return to Akebi Village---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: None

Bosses: None

Items: 1000 Moneys

Key Items: None

Party Status: Complete

Objectives: See Sachi home, collect reward from her parents, thank Kakuju,
 learn Shikigami combat, technique tutorial, learn "Raging Flame"


Upon returning to the village, Sachi will thank the group and return home.
But don't leave just yet. Go after her. to the next area, all the way to the
right side of the screen and in the next area go into the house on the right.
Sachi's parents will thank Kururugi by giving you 1000 Moneys. YEAHAH!
WOOHOO!! Now let's go!! Head toward the entrance of the village and try to
leave. Kagome will stop you and mention that Kururugishould thank Kakuju.
Meh... I wouldn't have gone out of my way to do that... but Kagome is so....
politically correct...

Head back to that little pond where Kakuju was. She will listen to the story
of the demon spider, and teach Kururugi how to use Shikigami in combat. A
little tutorial will run, and it basically teaches you about Techniques. Is
that Miroku and Sango I see in the battlefeild?

"To use Shikigami, there are 3 commands: Normal, Special, and Co-operative.
 (Insert Name Here) will learn how to use the different forms of Shikigami
 as you complete each level. In order to use 'SP Tech' and 'Co-op Tech' you
 need 'Energy.' You will gain 'Energy' if you receive damage, damage the
 enemy, or destroy the enemy. If you have 100 'Energy', one Energy Gauge
 will light up. You use more Energy whenever you use a stronger technique.
 When your friendships become stronger, you can use the 'Co-op Tech' command.
 Using the 'Co-op Tech' command uses 2x Energy. But this is more powerful
 than the 'SP Tech' command. You have to wait until the other person's turn
 to be able to use the 'Co-op Tech' command. Be aware of the enemy and ally
 turns."

After the tutorial Kakuju will mention that Kururugi will soon learn more
Shikigami powers. Then Kururugi learns how to use the Technique "Raging Flame"

Well... that's all to do here. Let's go back to Kaede's village and rest.
NOW IS DEFINITELY A GOOD TIME TO SAVE!!!!!!!!!!!


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWKR        ---8. Kaede's Village Reloaded---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: None

Bosses: None

Items: None

Key Items: None

Party Status: Complete

Objectives: Catch up with Kaede


Go straight to Kaede's house when you enter the village. Kaede will ask
about the events at Akebi Village and suggest you all get some rest.
In the morning Kagome suggest to take the day off. This is called an
Interval event. There are about 8 or 9 in the entire game. The deal with
these things is you choose a member of your party to spend the day with.
Then you get to watch a 2 minute scene of the happenings in their day.
Most of these are funny... some are weird.... but the person you spend
the most time with in the Interval Events is the one you will get an
ending of when you complete the game. Choose a character and watch what
happens. 

After the event when you regain control of Kururugi, go to the entrance
of the village, there is a fat guy. After rubbing his fat gut in his
face, the group talks to him and find that he knows you from a place
called Kasasagi Town. Hmmmmmm.... Better see Kaede about this.

Kaede seems to know this fat guy pretty well... Scary neh? Anyways...
she suggests you go investigate at Kasasagi Town. Why not? I've got time.
Let us save....



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWRK         ---9. Road to Kasasagi---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Enemies: Bad Luck Bat, Death Mask, Dokugan Demon, Ghost, One-eyed Demon,*
 Scare Crow

Bosses: None

Items: Antidote, Demon Bone, Heat Charm, Ointment, Sacred Tree Leaf,
 Silver Bell, Snake Skin, Swallow Wing

Key Items: None

Party Status: Complete

Objectives: Shimmy on down to Kasasagi Town! Hey that rhymed!!


At the map screen you will see a new area opened South of Kaede's
Village. Go there, upon entering you will be at the top of the screen
with a path curving down and right. No items or aura's here so continue
to the next area.The next area will curve down and left. There are two
auras on the stretch of path. No items to be seen. Travel towards the
bottom left corner of the screen to continue.

-*-In the next area, which appears to be a path headed straight down the
 screen, head straight down. In the next area, follow the curved path,
 there is a little nook with a Sacred Tree Leaf lying in it. Head right,
 along the path, to the next area. 
 
 The next screen is a flowery dead end with two items. The first one is 
 in the background to the right of the closest tree.(The trees in the
 foreground okay?) Just look for something moving. You may have to go
 farther than you think you should to the back of the screen. It is an
 Ointment. The next item is to the left of the middle tree. It's an
 Antidote. Now return to the area with the vertical-like path.

Upon entering the area, which is just a path going straight down the
screen. OR IS IT?!?!?! Immediately hug the righ side of the path as you
head down. Nearly halfway down the screen you should start heading
right, through the trees into a hidden path. If you are having trouble
finding this path branching off, keep exiting and reentering the area.
Eventually, upon entering the area, you will see a rabbit run across the
screen, through that hidden path. Keep heading right till you get to the
next area.

The next area is an "s" shaped path with one item and one aura.

-*- Following the path, when you turn so you are heading North, pay
 attention to the left side of the path. To the left of the aura, in the
 little nook is a Heat Charm.

Follow the path along the curves. Go through the trees at the top right
of the screen and head right to the next area.

The next area is a path that is shaped like an upside-down letter T. It
has two auras and no items.

-*- Head North to the next area. Though it may not seem to be, the area
 is a dead end. But in the middle of the clearing is a Swallow Wing.

Head directly east to continue along.

In the next area you are on top of a hill, just head East to continue.
There is also a Demon Bone along the way east. 

When you enter the next area, you and your companion will be hidden in
the trees in the upper left hand corner of the screen. Head right then
down, where there is one demon aura and an Item.

-*- When heading down towards the bottom of the screen, look to the left
 of the path. By a tree, on the ground is a Snake Skin.

In the next area there is a fork, West and South. There is nothing but
an Aura south so just go West! 

In the area to the West there are two auras and no items. Just go around
the curve to continue.

Head downhill upon entering the next area. There is an Item on the left
side of the path. You're pretty dumb if you miss it. Lol jk. It's a
Silver Bell. Continues along down the screen. YAY!! We made it to
Kasasagi Town! You might want to save now... Just a tip. ^^



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWKT          ---10. Kasasagi Town---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Enemies: Ookubi, Salamander Monk, Skelebird

Bosses: Kagura

Items: Cicada Skin, 3000 Moneys, Sky Blue Seed, Yellow Seed

Key Items: None

Party Status: Split (By yourself), complete.

Objectives: Check out the city, Look at the sign, Break out of Jail,
  meet back up with the group, return to the Headman's house, save
  the Headman, Defeat Kagura, Meet Utsugi, collect reward from Headman


When you enter the town, the group will split up. Look around the city 
and see what's goin' down in the hood. Head east to the next area. In 
this area there are some options. North, or South? Before we move on,
stock up on items just incase. Head directly east to the right side of
the screen to enter the shop. Talk to the man to the right of the door
as you enter.

Kasasagi Town Shop


Ointment           200
Antidote           160
Eyedrops           140
Silver Bell        130
Tonic              150
Sacred Tree Dew    700
Fern               30
Marsh Herb         50
Silver Bracelet    1500
Crystal Hair Gem   1550


!*! At this point in the game, (if you fight every aura as I do) you
 should be able to buy alot of items. I make sure I buy 99 Medicinal
 Herbs (or 99 of anything that restores some amount of HP), and 99
 Sacred Tree Dews. Those are the essential items for any battle. And
 you can never have too many of them. Even if you are limited to 99
 of each item.

To Continue you need to go North... but wait! Don't you want to roam
around and see if you can find some rare items or soemething? If you
do read the next few paragraphs under the -*-. If not then skip
ahead past them.

-*- If you head North, there is an inn throught he only open door in
 the area. It costs 500 moneys to spend the night, but all it does is
 heals and reenergizes the party. Chances are if you have the money
 for the night, you can buy healing items for cheaper.
 
 If you head South of the area outside the shop, you will be in an
 area with paths heading South and East. To the East is the back
 alley; a somewhat confusing network of endless alleyways. But skip
 that and head South first.

 If you went South you will be in an area on the outskirts of the
 town. There is a little Shrine, and glistening brightly in the bottom
 right hand corner of the screen is a Sky Blue Seed. Head back to the
 previous area. 
 
 Now let's take the East path. In the next area head east, through the
 alley. In the next area, if you talk to the man he tells you how to
 get to the Headman's House. Remember this area, because this is a
 landmark that is the key to figuring out these alleys if you get lost.
 For those of ou extremely devoted item hunters, there is on item hidden
 in the alleys. Keep going through different areas and eventually in one
 of the areas with the path going slightly diagonal, there will be a
 Yellow Seed inbetween the two houses on the northern part of the path.
 It's a complete stroke of luck on how long it takes you to find this
 item. As the alleys sem to be a completely randomized patern of the same
 three areas. The only thing that remains the same is how you start from
 where I started the alleys in this guide. 

 Return to the area with the shops. To do this, find the area with the
 man who told you how to get to the headman's house and go west until you
 get back into the town.

At the area outside the shop, head North. In the next area, look at the
north part of the screen where the two men are standing. In between them
is a yellow question mark that is spinning over a sign. Go examine it.
AWWCRAP!! BAD IDEA!

When you examine the sign, one guy mentions how you lok familiar. He then
recognises Kururugi as someone on a wanted poster. OH NO! And then he
calls out for the guards to take Kururugi to the Headman's house. The
headman mentions that Kagura, a messenger from the castle, wants Kururugi
captured. Without giving him a chance to defend himself, he locks Kururugi
in a jail cell.

Damn that Headman... It seems Kururugi is stuck till Kagura gets here....
or wait! Look at the left wall!! It's all sparkly! Could it be Serpentine
rock? Why not examine it and find out?

Kururugi will use his newly learned Shikigami powers to break the wall
apart. Now he is free and outside the headman's house. But we need to get
back to Kagome and the others. Head towards the screen, heading south. If
you try to go East you could be seen! Go down through about four areas,
till you get to the one with the guy who told you how to get to the
headmans house. Now go West through two areas to get back in the main part
of the town. Head north to the next area and west to the next. Back to
where you split with the group.

When you meet up with the others, Kururugi tells them what happened. They
all know who Kagura is. That's right, it IS that Kagura. They explain to
Kururugi the basic story of Naraku and Kagura. And since Kagura's on her
way, Inuyasha suggests to go back to the headman's house. SO LET'S GO!

Return to the area outside the shop. Don't go North or you will be seen.
You'll have to go through the back alley. Go east through till you get to
the area with the man who told you how to get to the headman's house,and
North through about four areas.

The guard at the gates of the house recognises you, there goes that
theory... The group run to hide int he outskirts of the town. After
contemplating how to get in, they decide to have Shippo disguise himself
as Kururugi and the rest of the group pretend to be turning him in.
Kururugi changes into a green Kimono .... which I have no idea how he
got... and its off to see the headman!

The plan works and you are able to enter the courtyard. But upon entering
Kururugi hears a strange noise. It's Naraku's Saimyosho!!! Kagura must
know you're here. But before you can do anything, the group is attacked by
two Salamander Monks. After the battle the group decides to hide inside 
the Headman's house just incase they haven't been caught. Before you go in,
go around the fence to your left.

Around the fence, you see the headman beign attacked by some demons. Even
though he doesn't deserve to be helped, Kururugi decides to fight the
demons, since it seems that something's up. After engaging in battle you
will fight a Salamander Monk, an Ookubi, and a Skelebird.

After saving the Headman, he thanks you and mentions that Kagura is ahead.
When you regain control of Kururugi, get the Cicada Skin sitting next to
the Headman.

If I were you I would save now. Exit the village and go to the map screen.
Stock up on restoratives if you haven't already done so. Now return to the
Headmans gate and enter. Enter the house through the door directly in front
of you. Go around the fireplace and through the door in the back of the
room.

In this room Kagura is hanging out. She won't tell Kururugi anything, so
Inuyasha gets mad and eggs her on. LET'S GO!

                               BOSS STRATEGY

Boss: Kagura
HP: Estimated 1220-1314 (No way to check)
Recommended Level: 12
Useful Techniques: Wind Scar, Blades of Blood, Wheel of Fire.
EXP Pts: 

 Beware of Kagura, she has some pretty strong attacks. Also she is joined
 by two Skelebirds. Don't bother killing them though... she'll just revive
 them with Dance of the Dead. Her Dance of Blades attack will take nearly
 half of your HP. So you may have to heal often. The Skelebirds don't
 really pose as any threat, they generally just do about 15-20 damage. Use
 the Backlash Wave first chance you get. That'll stop all three of them
 from taking action their next turn. After usig some Backlash Waves and a
 few normal rounds of attacks, they should be finished.

After defeating Kagura, a mysterious masked figure appears. Kagura refers
to him as Utsugi. He says he has accomplished his misison and is leaving.
Kagura mentions how he and Naraku are working together. Inuyasha gets
pissed and tries to attack Utsugi, but Kagome stops him and says that she
wants to know whats going on. The two leave before answering anything and
Kururugi is dissapointed. But Shippo figures, Naraku isn't going to be
leaving them alone for a while. So Kagome says that they should return to
Kaede's Village. 

As you leave the house, the Headman will stop you. He apologizes for his
actions and thanks Kururugi by giving him 3000 Moneys. Leave the village
and save.



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWKC            ---11. Kaede Cubed---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Enemies: None

Bosses: None

Items: None

Key Items: Hakama

Party Status: Miroku joins, Sango joins

Objectives: Meet up with Miroku & Sango, Rest (Interval Event)


When you enter Kaede's Village, Miroku and Sango will be there waiting.
YAY!!! SANGO SANGO SANGO!!!! The group will catch up with them. It appears
that they were off looking or clues to Naraku's wherabouts. They just
returned and are very tired. Miroku says that the quickest wasy to get to
the castle Naraku is at is through Tsuzumi Village. He also says that alot
of strange things have been happening in the castle. But instead of leaving
everyone decides to rest first, since they all just got back. Kaede appears
and seconds this. It's time for another Interval Event! Choose who you want
to stay with (SANGO <3), and see what happens.

After the Interval, Kaede will comment on how rested the group looks.
Kururugi is ready to leave, but Kaede gives him a pair of pants, called
Hakama, and says a change of clothes always comes in handy. Ugh, I swear,
she's like my mother! "Brush your teeth! Wash your face! Change your
underwear!" Then she ...very creepily, says goodbye. Stock up on any items
you may be low on and then exit to the map and SAVE!



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IWFT         ---12. Forest to Tsuzumi---
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


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