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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter I » In The Groove - Strategy Guide (Page 07)

In The Groove - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for In The Groove - Strategy Guide (Page 07).

Hard Notes: Mostly streams with some sixteenths.  Some crossovers.  Several 
 mines dotted about, mostly hanging at the end of holds.  Watch for off-beat 
 steps that follow the rhythm.

Expert Notes: Basically, just a bigger mess.  Longer streams and plenty more 
 sixteenths.  Watch for gallops and syncopation.

---

Artist Notes: See "DAWN".
Misc. Notes: This is one of the four songs in this game taken from In The 
 Groove 2.

===============
7I. Infection =
===============

UNLOCK #15: Play 150 Songs

Artist: Inspector K
Genre: Drum'N'Bass
BPM: 170

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      63       8
ESY:  3     200              17
MED:  6     333       6      25
HRD:  8     508      12      28
EXP: 11     764      22      82     260
Double
ESY:  3     166       1      25
MED:  6     260      13      32
HRD:  9     418      28      27       6       4
EXP: 10     632      24      26      20       2

Hard Notes: Lots of long streams of moderate difficulty, but not much beyond 
 that.

Expert Notes: Sixteenths all over the place, and a bajillion mines.  Steps 
 themselves aren't entirely difficult until there are sixteenths that lead 
 into jumps.  The mines at the end spell "K".  Cute.

---

Artist Notes: See "DAWN".

=================
7J. Liquid Moon = 
=================

UNLOCK #10: Play 100 Songs

Artist: Inspector K
Genre: Drum'N'Bass
BPM: 160

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      60       1
ESY:  2      96      10       2
MED:  6     296      26       4
HRD:  8     359      35      35      12       2
EXP: 10     412      60      70      60       7
Double
ESY:  2      96      10       2
MED:  6     294      26       4
HRD:  9     458      28       4
EXP: 10     423      40      38              34

Hard Notes: Relatively simple streams.  Some gallops and jumps in the streams, 
 and a couple of hands and mines.

Expert Notes: Not that hard for a 10.  The mines are relatively easy to 
 avoid.  The hands don't sneak up on you too quickly.  Sure, there are more 
 and complicated steps, but you can handle it, right?

---

Artist Notes: See "DAWN".
Misc. Notes: This song sound familiar to you?  Yeah, samples of it were pulled 
 for various menu tunes in the game.  In the original arcade version, this 
 song only had Hard Difficulty, and could only be played via a Marathon 
 Course, Energy.

=================
7K. PANDEMONIUM =
=================

UNLOCK #17: Play 170 Songs

Artist: ZiGZaG
Genre: Hardcore Tribal
BPM: 330

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      58      11
ESY:  5     246      11      37
MED:  9     519      46      35      22
HRD: 11     760      79       9      28
EXP: 13     858     109      42      37
Double
ESY:  6     241      35      28      24
MED:  9     505      55      20      72
HRD: 10     583      43      16      36
EXP: 12     715      90      13      35

Play Notes: There's a short stop a third of the way into the song.

Hard Notes: Hard?  You know it's hard.  Like most fast songs, your greatest 
 enemy is the speed.  At a slower tempo, the streams would be considered 
 pretty easy, as there are no crossovers, and no gallops or anything silly 
 like that.  Just straight up streams of varying length and jumps thrown 
 around.

Expert Notes: This is it, folks.  The king.  The big number one.  Like the 
 Hard steps, there are no sixteenths, no gallops.  Nothing that will truly 
 try to trip you, allowing you to focus on the GIANT streams and awkward 
 stepping rhythms.  There are also plenty of points where the jumps get 
 thrown into the streams.  Of course, watch out for the mines, too.

==========
7L. Tell =
==========

UNLOCK #3: Play 30 Songs

Artist: Symphonious feat. Rossini
Genre: Happy Classical
BPM: 163

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      66      12
ESY:  3     153      18       4
MED:  6     289      57       8       5
HRD:  9     429      43      25       9
EXP: 12     679      91      41      78
Double
ESY:  4     185      13       5
MED:  6     276      42      30
HRD:  9     427      43      19       8
EXP: 11     516     100      25      46       6

Play Notes: There's a short start just before the melody really gets going.

Hard Notes: If you know this song, and I'm sure you do, you should have 
 little trouble figuring out how the steps are going to go.  Sixteenths are 
 afoot, and a few mines, but nothing too troubling.

Expert Notes: The song shouldn't have been too hard, even with all the mines 
 and all the sixteenths, it wouldn't be even close to a 12 if it weren't for 
 all the sixteenths that lead right to jumps.  I'll tell you one thing, no 
 horse is ever required to step like that.

---

Artist Notes: See "DAWN".
Misc. Notes: The song is, of course, a remix of Italian composer Gioachino 
 Rossini's classic "William Tell Overture". 

==================
7M. TRIBAL STYLE =
==================

UNLOCK #14: Play 140 Songs

Artist: KaW
Genre: Tribal Trance
BPM: 140

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      76       5
ESY:  3     172       4       2
MED:  6     267      21      20       6
HRD:  9     463      28      11      16       4
EXP: 10     605      39      39       2
Double
ESY:  3     147      15      20
MED:  5     263      11      20
HRD:  9     516       6      12
EXP: 11     528      57      23       4      47

Hard Notes: Lots of sixteenth tricks.  Sometimes it's syncopation.  Sometimes 
 it's gallops.  Sometimes it's straight runs.  Make sure you keep your eyes 
 open so you'll know where they show up.

Expert Notes: More of the same, really.  MUCH more of the same, actually.  
 Sixteenths pop all around in this run.  No hands and only two mines, but 
 you'll have your hands full enough trying to keep up with the steps.

---

Artist Notes: See "DAWN".
Misc. Notes: This is one of the four songs in this game taken from In The 
 Groove 2.

=============
7N. WAKE UP =
=============

UNLOCK #20: Play 200 Songs

Artist: Kid Whatever
Genre: House
BPM: 135

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      68       7
ESY:  4     202      10      29
MED:  6     248      75       2
HRD:  8     395      10      35      20
EXP:  9     426      21      40      27
Double
ESY:  3     143       2      22
MED:  6     251      13      30
HRD:  8     338      33      34              11
EXP:  9     385      31      27              25

Hard Notes: Long streams, but not too complicated in the beginning and end.  
 The middle is fraught with clusters of sixteenths and gallops.  Watch the 
 mine section in the middle.

Expert Notes: The streams are harder and the sixteenths are placed harder.  
 Also, the mine section has more mines to deal with.

---

Lyrics: 

Wake up! (etc.)

---

Artist Notes: See "I think I like that sound...".
Misc. Notes: This is one of the four songs in this game taken from In The 
 Groove 2.

==========
7O. Xuxa =
==========

UNLOCK #19: Play 190 Songs

Artist: Smiley
Genre: Happy Hardcore
BPM: 160

    Diff - Steps - Jumps - Holds - Mines - Hands
Single
NOV:  1      83       6
ESY:  3     212       2
MED:  6     285      17      10
HRD:  9     475      22      20      19
EXP: 11     665      17      31      90
Double
ESY:  4     202       7       6
MED:  5     265      13      36
HRD:  9     423      43      20       8
EXP:  9     456     105      21      34       3

Play Notes: There are four stops, two at the middle, and two at the end, 
 where there are orchestra hits.

Hard Notes: Your standard fare complicated song.  Sixteenths thrown in to 
 follow the rhythm, and complicated streams.  Nothing particularly 
 surprising.

Expert Notes: Many more sixteenths meant to follow the rhythms more closely.  
 On the first set of stops are holds that you have to hold through the 
 stop for them to count, but mind the mines thereafter.  At the end of the 
 song, there are lots of mines, but NO STEPS until the last jump at the end.  
 Oh, and the mines spell out "ITG" at the end.

---

Artist Notes: See "DAWN".

******************************************************************************
8. MARATHON MODE
******************************************************************************

Access this from the main menu and you'll be given an option of courses.  
These courses can four or five songs, and each course has two difficulties: 
Normal and Intense.

The course list displays the course names, then a graphic of the course in 
the upper right.  In the lower right is the songs that are on that course and 
their difficulties.  The course stats are in the lower corners as usual, with 
an overall difficulty for the course displayed as well.

Courses are played with songs going one after the other.  Depleting your life 
means the song immediately ends, unlike normal game play.  Course score is 
based on percentage like always.

Some courses are marked by "MODS" in the graphic.  This means there are 
mods thrown into play during the course.  Mods are applied at a certain time, 
then disappear shortly afterwards, for the most part.  A percentile applied 
to the mod means it's only partial.  For example, 50% Fade Out means that 
arrows only half-disappear.

Extra Marathon Modifiers: These can be applied depending on the song and 
 course.
 Beat - Arrows bounce left to right based on the beat of the song.  
  (UNLOCK #8: Play 80 Songs)
 Bumpy - Arrows move towards and away from the screen, as if on a bumpy 
  track.  (UNLOCK #4: Play 40 Songs)
 Robot - A new note skin, which is all metallic gray.

---

Default Marathon Courses

NOTE: I've only put up the Single difficulty numbers for the Courses.  You can 
 also play on Double, playing the same difficulties, but potentially 
 different numbers.

* Get Groov'n *
This course was created specially for the home version to ease players in.
                                Normal(2) Intense(5)
1. Tough Enough                 ESY(2)    MED(4)
2. While Tha Rekkid Spinz       ESY(2)    MED(5)
3. Turn it On                   ESY(3)    MED(5)
4. I think I like that sound... ESY(2)    MED(5)
Mods:
 1. 50% Wave (0:11-0:33), 50% Dizzy (0:30-0:57), 50% Drift (0:57-1:25), 
   70% Fade Out (1:25-1:44)
 2. 50% Drift (0:15-0:42), 70% Float (0:42-1:17), 50% Wave (1:18-1:33), 
   15% Decel (1:33-1:59)
 3. 50% Drift (0:15-0:48), Incoming (0:43-1:04), 50% Fade In (1:04-2:07),
   Incoming (1:20-1:35), 50% Dizzy (1:20-2:07)
 4. 50% Drift (0:15-0:43), 50% Dizzy (0:44-1:04), 50% Wave (1:13-1:28), 
   50% Drift + 50% Fade In (1:28-1:57)

* Party *
Four party-style songs.
                 Normal(5) Intense(7)
1. The Game      MED(5)    HRD(8)
2. MELLOW        MED(5)    HRD(8)
3. BUBBLE DANCER HRD(7)    HRD(7)
4. DJ PARTY      HRD(8)    HRD(8)

* Sisters *
Four songs with female vocals.
                  Normal(6) Intense(8)
1. DRIFTING AWAY  ESY(2)    MED(5)
2. Charlene       MED(4)    HRD(8)
3. ROM-eo & Juli8 MED(6)    HRD(7)
4. Touch Me       HRD(8)    EXP(9)
Mods:
 1. Accel (0:16-0:50), 40% Beat (0:37-0:50), 110% Wave (0:50-1:03), 210% Wave 
   (1:03-1:15), 40% Beat (1:30-1:54), 110% Wave (1:44-1:54)
 2. 60% Decel (0:00-0:15), 60% Expand (0:15-0:30), 80% Fade Out (0:30-0:59), 
   Reverse (0:45-1:00), 6000% Dizzy (1:08-1:18), 60% Expand (1:15-1:27),
   75% Decel (1:28-1:59), Reverse (1:58-End)
 3. Reverse (0:00-0:54), Beat (0:07-0:21), 70% Drift (0:21-0:34), Float 
   (0:36-0:53), Stomp (1:09-1:23), 50% Tornado (1:17-1:24), Hide Targets 
   (1:24-1:41), Float (1:31-1:41), Beat (1:41-2:00),  Drift (1:59-End)
 4. x2 (Entire Song), 60% Drift (0:09-0:36), 45% Bumpy (0:23-0:36), Blink 
   (0:37-0:51), 80% Fade In (0:43-0:51), 140% Float (0:52-1:06), 120% Drift 
   (1:06-1:20), 40% Tornado (1:20-1:26), 140% Float (1:27-1:34), 200% Blink 
   (1:16-1:40), 70% Bumpy (1:50-2:09), 70% Tornado (2:00-2:09)

* Hardcore Galore! *
Four hardcore songs.
                         Normal(6) Intense(9)
1. DELIRIUM              MED(6)    HRD(8)
2. HARDCORE OF THE NORTH MED(6)    HRD(9)
3. UTOPIA                MED(5)    HRD(8)
4. REMEMBER DECEMBER     MED(6)    HRD(9)
Mods:
 1. Beat (0:12-0:23), Wave (0:29-0:40), Expand (0:41-0:52), Drift (0:53-0:57), 
   Beat (0:59-1:03), Hide Targets (1:16-1:22), Wave (1:22-1:39), Expand 
   (1:40-1:52)
 2. Beat (0:25-0:51), Accel (0:37-0:50), Beat (0:59-1:18), Expand (1:04-1:16), 
   Wave (1:22-1:35), Fade Out (1:35-1:48), Drift (1:58-2:09)
 3. Dizzy (0:12-0:29), Drift (0:29-0:41), Mini (0:40-0:46), Blink (0:52-0:57), 
   Decel (1:03-1:14), Beat (1:15-1:27), Mini (1:29-1:35), Blink (1:21-1:27), 
   Float (1:46-1:52), Dizzy (1:52-1:58)
 4. Float (0:11-0:21), Wave (0:21-0:48), Drift (0:41-0:51), Expand 
   (0:55-1:08), Drift (1:21-1:41), Space (1:41-1:42), Incoming (1:42-1:44), 
   Space (1:44-1:46), Incoming (1:46-1:48), Space (1:48-1:50), Incoming 
   (1:50-1:52), Space (1:52-1:54), Beat (1:54-2:04), Incoming (1:54-1:56), 
   Space (1:56-1:58), Hide Targets (2:01-2:06)

* Freedom *
Perhaps the "freedom" in the name speaks of the freedom from mods?
                          Normal(6) Intense(8)
1. WHY ME                 MED(4)    HRD(6)
2. Perfect                MED(5)    HRD(8)
3. Tough Enough           HRD(7)    EXP(9)
4. While Tha Rekkid Spinz HRD(7)    EXP(9)

* A Good Start *
The original "easy run" on the arcade version.
                       Normal(6) Intense(9)
1. Do U Love Me        ESY(3)    MED(4)
2. Da Roots (Folk Mix) ESY(2)    MED(4)
3. SOLINA              MED(4)    HRD(7)
4. Hip Hop Jam         HRD(6)    EXP(9)
Mods:
 1. 60% Wave (0:14-0:34), 80% Wave (0:58-1:11), 110% Wave (1:40-1:56)
 2. 60% Fade Out (Entire Song), 120% Accel (0:58-1:12)
 3. Hide Targets (Entire Song), 20% Beat (0:23-0:36), 40% Drift (0:52-1:18), 
   20% Beat (1:26-1:40)
 4. 60% Wave (0:06-0:10), Wave (0:20-0:30), 20% Dizzy (0:40-0:50), 60% Wave 
   (0:59-1:02), 60% Drift (1:02-1:05), 60% Drift (1:07-1:08), Hide Targets 
   (1:12-1:22), 60% Expand (1:42-2:02)

* Wings *
Four flighty songs.
                             Normal(7) Intense(9)
1. Fly Away                  MED(5)    HRD(7)
2. Flying High               MED(5)    HRD(8)
3. Fly With Me               HRD(7)    EXP(9)
4. DON'T PROMISE ME (HC MIX) HRD(8)    HRD(8)

* Rock Out *
Four rock songs.
               Normal(7) Intense(10)
1. NORMAL      MED(5)    HRD(7)
2. BOUFF       MED(7)    HRD(9)
3. NO 1 NATION HRD(8)    EXP(9)
4. HYBRID      HRD(9)    EXP(10)

* Just Dance *
Four popular dance songs.
                       Normal(7) Intense(10)
1. Torn                MED(5)    HRD(7)
2. Mouth               MED(4)    HRD(8)
3. ON A DAY LIKE TODAY HRD(7)    EXP(9)
4. My Favourite Game   HRD(6)    EXP(10)

* Around 200 *
Four songs near 200 in BPM.
                     Normal(7) Intense(10)
1. HYBRID            MED(5)    HRD(9)      
2. NO 1 NATION       HRD(8)    EXP(9)      
3. DISCONNECTED      HRD(8)    EXP(9)      
4. REMEMBER DECEMBER HRD(9)    EXP(10)     
Mods
 1. Space (0:00-0:19), 5% Cross (0:21-0:41), 80% Fade Out (0:41-1:00), 
   Space (1:02-1:10), 5% Cross (1:12-1:32), Space (1:32-1:37), 80% Fade Out 
   (1:38-1:47), Space (1:49-1:57)
 2. 40% Dizzy (0:00-0:13), Accel (0:15-0:25), 50% Decel (0:25-0:44), 
   40% Dizzy (0:49-0:58), Accel (1:00-1:09), 50% Decel (1:09-1:28), 
   40% Decel + 40% Dizzy (1:32-1:41), Accel (1:43-1:50)
 3. 50% Drift (0:00-0:16), 60% Float (0:16-0:21), 50% Drift (0:21-0:26), 
   60% Float (0:26-0:30), Accel (0:30-0:40), Wave + 30% Drift (0:40-0:58), 
   40% Float (0:59-1:10) , Beat (1:00), Beat (1:02), Beat (1:03), Beat (1:04), 
   Beat (1:05), Beat (1:06), 50% Beat (1:08-1:10), Accel + 80% Decel + 
   60% Expand (1:10-1:28), Wave + 30% Drift (1:30-1:49), Accel (1:49-2:01)
 4. 40% Wave (0:00-0:13), Accel + 40% Decel + Wave (0:13-0:32), 40% Wave 
   (0:32-1:24) , 40% Drift + 20% Float (0:32-0:43), 50% Drift + 10% Float + 
   10% Alternate (0:43-0:46), 10% Drift + 50% Float + 10% Split (0:46-0:49), 
   50% Drift + 10% Float (0:49-0:54), 10% Cross (0:49-0:52), 10% Alternate 
   (0:52-0:54), 10% Drift + 50% Float + 10% Cross (0:54-0:56), 50% Drift + 
   10% Float (0:56-1:01), 10% Split (0:56-0:59), 10% Alternate (0:59-1:01), 
   10% Drift + 50% Float + 10% Split (1:01-1:04), 40% Decel + 40% Drift + 
   20% Float (1:12-1:24), Accel + 40% Decel + Wave (1:34-1:53), 40% Wave + 
   40% Drift + 20% Float (1:53-2:03), 225% Decel (2:05-2:07)

* Trance *
Four trance songs.
                   Normal(8) Intense(11)
1. MYTHOLOGY       MED(7)    HRD(9)    
2. WALKING ON FIRE HRD(8)    EXP(10)    
3. DRIFTING AWAY   HRD(8)    EXP(9)    
4. THE BEGINNING   HRD(8)    EXP(11)    
Mods
 1. Wave (0:07-0:13), 50% Drift (0:14-0:21), Drift (0:21-0:28), Fade In + 
   Robot (0:28-0:41), 50% Beat (0:41-0:49), 50% Bumpy (0:49-0:55), Beat 
   (0:55-1:03), Bumpy (1:03-1:08), 50% Bumpy + 150% Beat (1:08-1:15), 
   10% Flip (1:15-1:20), x1.5 + 15% Flip (1:20-1:23), x2 + 20% Flip 
   (1:23-1:30), x2.5 + 30% Flip (1:30-1:37), x1.5 + Space (1:37-2:05), 
   1% Bumpy (1:37-1:40), 2% Bumpy (1:40-1:44), 4% Bumpy (1:44-1:47), 
   8% Bumpy (1:47-1:51), 16% Bumpy (1:51-1:55), 24% Bumpy (1:55-2:05),
   Accel (1:58-2:05)
 2. Reverse (0:07-0:20), 110% Beat (0:10-0:20), 27% Boomerang + Fade In 
   (0:24-0:51), Wave (0:51-1:06), x0.25 (1:06), 150% Accel + 80% Decel 
   (1:07-1:36), x2 (1:36-1:50), 60% Decel (1:36-1:57), x3 (1:50-1:57)
 3. Dizzy (0:06-0:19), Fade In (0:19-0:52), 20% Bumpy + Distant (0:33-0:52),
   x2 + Incoming (0:52-1:05), 50% Beat (1:05-1:17), 40% Expand (1:17-1:55)
   5% Dizzy (1:32-1:45), 110% Drift (1:45-1:55)
 4. 200% Beat (0:10-0:16), Accel (0:18-0:32), 60% Decel (0:32-0:40), Wave 
   (0:40-0:43), 80% Bumpy + Hallway (0:43-0:47), x2 + 10% Dizzy + Robot 
   (0:47-1:05), 20% Tornado + 10% Float (1:08-1:16), 50% Drift (1:16-1:23), 
   50% Expand + 40% Mini (1:23-1:27), 80% Bumpy + Distant (1:27-1:30), 
   30% Wave (1:30-1:51), 30% Drift (1:34-1:51), 30% Beat (1:37-1:51), 
   30% Tornado (1:41-1:51), 30% Expand (1:44-1:51), 30% Fade Out (1:48-1:51), 
   500% Bumpy (1:51-1:59), Overhead (1:51-2:01), x8 + 200% Mini (1:59-2:01)

* KeeL Over *
Five songs by Kyle Ward, aka KeeL.
             Normal(8) Intense(12)
1. DAWN      ESY(3)    MED(5)    
2. OASIS     MED(4)    HRD(9)    
3. Xuxa      ESY(3)    MED(8)    
4. Zodiac    HRD(7)    EXP(9)    
5. Infection HRD(8)    EXP(11)    
Mods:
 1. Alternate (Entire Song), 94% Fade Out (0:16-0:30), 80% Drift (0:31-0:44), 
   40% Dizzy (0:45-1:00), 80% Fade Out (1:01-1:17), 70% Drift (1:07-1:17), 
   40% Tornado (1:18-1:25), 94% Fade Out (1:26-1:40), 60% Dizzy (1:41-1:55)
 2. Boomerang (Entire Song), 80% Fade Out (0:13-0:27), 30% Wave (0:27-0:40), 
   Add Mines (0:53-1:06), 80% Sudden (1:20-1:33), 50% Wave (1:33-1:46)
 3. Flip (Entire Song), 30% Float (0:12-0:39), 40% Dizzy (0:39-0:51), 
   20% Drift (0:51-1:03), Add Mines (1:09-1:21), 30% Float (1:27-1:45), 
   20% Dizzy (1:45-1:57)
 4. x3 + Hide Targets + Float (Entire Song), 60% Dizzy (0:23-0:41), 
   54% Fade Out (0:32-0:40), Blink (0:40-0:57), Drift (0:49-0:56), 
   60% Drift (1:16-1:32), 57% Fade In (1:25-1:52), 20% Blink (1:43-1:52)
 5. Hide Targets (Entire Song), 60% Drift + 60% Float (0:00-0:10), Fade Out 
   (0:11-0:21), Hallway (0:26-0:28), Space (0:28-0:31), Hallway (0:31-0:34), 
   Space (0:34-0:37), Hallway (0:37-0:40), Space (0:40-0:41), Hallway 
   (0:41-0:43), Space (0:43-0:45), Hallway (0:45-0:48), Blink (0:50-1:00), 
   120% Expand (1:01-1:11), 140% Accel + Decel (1:23-1:32), Hallway 
   (1:35-1:38), Space (1:38-1:40), Hallway (1:40-1:43), Space (1:43-1:46), 
   150% Fade Out (1:46-1:57), Hallway (1:46-1:49), Space (1:49-1:50), Hallway 
   (1:50-1:52), Space (1:52-1:54), Hallway (1:54-1:57), Drift + Float 
   (1:58-2:03)

* Energy *
Five energetic drum'n'bass songs.
                            Normal(8) Intense(12)
1. DISCONNECTED             MED(6)    HRD(8)    
2. HAND OF TIME             MED(4)    HRD(8)    
3. Tension                  HRD(9)    EXP(10)    
4. DISCONNECTED -HYPER MIX- HRD(9)    EXP(10)    
5. Liquid Moon              HRD(8)    HRD(8)
Mods:
 1. Accel (0:09-0:28), 230% Dizzy (0:14-0:17), 230% Dizzy (0:24-0:27),
   30% Tornado (0:29-0:38), Accel (0:47-0:57), Blink (0:57-1:05), Mini 
   (1:06-1:27), Accel (1:16-1:26), Flip (1:26-1:27), Reverse (1:27-1:47), 
   Incoming (1:27-1:33), Space (1:38-1:47)
 2. Space (0:00-1:44), Reverse (0:00-0:19), Split (0:00-0:05), Alternate 
   (0:05-0:09), 200% Hide Targets (0:31-1:00), 300% Dizzy (0:41-1:00), 
   110% Wave (0:52-1:00), 50% Cross (1:03-1:13), 50% Cross (1:13-1:23), 
   55% Wave (1:24-1:44), 50% Tornado (1:44-2:05)
 3. 70% Drift (0:00-0:22), 50% Wave (0:12-0:22), 90% Float (0:23-0:33), 
   Accel (0:33-0:44), Boomerang (0:46-1:08), 40% Float (0:47-1:08), 
   Fade Out (0:58-1:07), Blink + Add Mines (1:19-1:28), Boomerang (1:31-1:53), 
   50% Accel (1:43-2:00)
 4. Hide Targets (Entire Song), 170% Beat (0:10-0:29), 130% Fade Out 
   (0:20-0:29), Accel (0:30-0:31), Accel (0:35-0:37), Bumpy (0:40-0:59), 
   Blink (0:49-0:58), Float (0:59-1:09), Blink (1:09-1:27), Reverse 
   (1:13-1:18), Reverse (1:23-1:29), Bumpy (1:29-1:33), x3 (1:29-1:38), 
   Float (1:31-1:40), Bumpy (1:40-1:45), x3 (1:40-1:49), Float (1:45-1:49), 
   50% Drift (1:45-1:50), Drift (1:50-2:00)
 5. Overhead (Entire Song), 40% Tornado (0:09-0:19), 220% Fade Out 
   (0:19-0:23), 240% Bumpy (0:25-0:29), 800% Beat (0:29-0:32), 300% Drift 
   (0:37-0:45), 110% Decel (0:48-1:02), Boomerang (1:02-1:16), Reverse 
   (1:02-1:09), 7000% Dizzy (1:03-1:04), Reverse (1:12-1:26), Stomp 
   (1:15-1:21), 150% Float (1:20-1:29), 150% Accel (1:29-1:34), Stomp + Flip 
   (1:30-1:32), 190% Wave (1:33-1:38), Blink (1:39-1:44), 90% Fade In + 
   97% Fade Out (1:45-1:50), Split (1:50-1:53), Alternate (1:54-1:59)

* Fractious *
Four songs with several mods involving the targets moving around.
                             Normal(8) Intense(10)
1. Bend Your Mind            MED(7)    HRD(9)    
2. DISCONNECTED -MOBIUS MIX- HRD(8)    EXP(9)    
3. QUEEN OF LIGHT            HRD(7)    EXP(10)    
4. OASIS                     HRD(8)    EXP(10)   
Mods:
 1. Decel (0:01-0:13), Accel + Wave (0:13-0:26), Float (0:26-0:31), Decel 
   (0:31-0:36), Wave (0:36-1:43), Accel (0:36-1:26), 77% Dizzy (0:51-0:58), 
   50% Drift + 50% Float (0:58-1:12), 70% Dizzy (1:12-1:32), Decel 
   (1:32-1:53), 225% Decel (1:58-2:01)
 2. Reverse + 75% Decel (0:00-0:15), Accel (0:17-0:49), 20% Drift + 20% Float 
   (0:17-0:26), Wave (0:26-0:49), 50% Drift + 50% Float (0:39-0:49), Drift 
   (0:49-1:00), 10% Tornado + Accel (1:00-1:11), x0.5 (1:11-1:22), 20% Drift + 
   20% Float + Accel (1:22-1:32), 20% Tornado + Expand (1:33-1:42), Wave + 
   Incoming (1:44-1:57)
 3. Wave (0:00-0:37), 20% Tornado (0:15-0:29), Expand (0:29-0:37), 20% Float + 
   20% Drift (0:37-0:51), 65% Decel (0:37-1:34), 30% Float + 30% Drift 
   (0:51-1:04), 80% Decel + 80% Expand + 80% Wave (1:06-1:18), Wave 
   (1:20-2:01), 20% Tornado (1:20-1:35), 20% Drift + Distant (1:49-2:02) 
 4. 85% Hide Targets + Boomerang (Entire Song), Wave + 80% Bumpy (0:00-0:13), 
   10% Alternate (0:13-0:40), 20% Float + 20% Drift (0:26-0:40), 80% Bumpy 
   (0:40-1:06), 30% Float + 30% Drift (0:53-1:06), 10% Split (1:06-1:20), 
   50% Float + 50% Drift (1:20-1:48)

* Far East *
Four songs with styles derived from Asia.
                          Normal(8) Intense(10)
1. Land of the Rising Sun MED(5)    HRD(7)    
2. OASIS                  MED(4)    HRD(9)    
3. DAWN                   HRD(8)    EXP(9)    
4. Kagami                 HRD(8)    EXP(10)    
Mods:
 1. Fade In (0:00-0:09), 90% Wave (0:23-0:37), Accel (0:37-0:52), 75% Decel 
   (0:52-1:06), 90% Wave (1:07-1:22), Accel (1:22-1:36), 75% Decel (1:36-1:48)
 2. Hide Targets (0:00-0:09), 10% Tornado (0:13-0:27), 30% Expand + 5% Float + 
   5% Drift (0:28-0:40), Accel + 10% Drift (0:40-0:53), 20% Decel + 
   90% Accel + 50% Wave (0:53-1:06), 10% Tornado (1:06-1:20), 30% Expand + 
   5% Drift + 5% Float (1:20-1:55)
 3. 70% Fade Out (0:16-0:29), Accel (0:31-0:44), 70% Fade Out (0:45-0:59), 
   30% Accel + 70% Expand (1:01-1:15), Accel (1:15-1:18), x4 + 75% Decel 
   (1:17-1:24), Accel (1:27-1:40), 70% Fade Out (1:41-1:54)
 4. 50% Invisible (0:00-0:07), 40% Invisible (0:07-0:08), 30% Invisible 
   (0:08-0:10), 20% Invisible (0:10-0:12), 10% Invisble (0:12-0:13), Accel 
   (0:13-0:26), 70% Accel + 30% Wave (0:28-0:41), 40% Wave + Accel 
   (0:41-0:54), 35% Beat (0:54-1:08), Expand (1:08-1:21), x4 + 75% Decel 
   (1:27-1:40), Accel + 40% Wave (1:40-1:54), 10% Invisible (1:54-1:55), 
   20% Invisible (1:55-1:57), 30% Invisible (1:57-1:59), 40% Invisible 
   (1:59-2:00), 50% Invisible (2:00-2:10)

* Caddywhompus *
I'm told this is a fairly common southern slang meaning something that's 
mixed up, backwards, out of whack, which makes sense when you play this 
mess.
                       Normal(8) Intense(11)
1. Da Roots (Folk Mix) ESY(2)    MED(4)    
2. SOLINA              ESY(2)    MED(4)    
3. CHANGES             ESY(2)    MED(5)    
4. PANDEMONIUM         MED(9)    HRD(11)    
Mods:
 1. x0.25 (Entire Song), Invisible (0:00-0:06), Blink (0:15-0:29), Blink 
   (0:44-0:57), 150% Accel (0:59-1:13), Hide Targets (1:20-1:40), 
   Hide Judgment (1:28-1:40), Wave (1:35-1:40), Blink (1:49-2:00)
 2. x0.75 (Entire Song), Alternate + Accel (0:00-1:18), Beat (0:23-1:28), 
   Float (0:49-1:07), Reverse + Space (1:22-1:56), 82% Fade In + 
   72% Fade Out + 30% Invisible (1:26-1:41)
 3. x0.5 (Entire Song), Wave (0:16-1:58), 200% Accel (0:40-1:56), 50% Float 
   (0:54-1:58), 50% Drift (1:10-1:58), 70% Dizzy (1:26-1:58), 300% Expand 
   (1:41-1:58)
 4. x1.25 + Hide Targets + Hide Judgment (Entire Song), 50% Float (0:23-0:40), 
   50% Drift (0:35-0:41), 75% Decel (0:41-0:53), 60% Wave (0:53-1:04), 
   30% Invisible + 60% Fade In + 50% Fade Out (1:10-1:22), 60% Float 
   (1:22-1:33), 50% Drift (1:45-1:53)

* Do You Mine? *
Mods have been adjusted for tons of mines.  Bombs away.
                        Normal(8) Intense(11)
1. July                 ESY(3)    MED(5)    
2. LET MY LOVE GO BLIND MED(6)    HRD(7)    
3. Lemmings on the Run  HRD(8)    EXP(9)    
4. ANUBIS               HRD(8)    EXP(10)    
Mods
 1. Add Mines (Entire Song), Beat (0:10-0:22), 70% Bumpy (0:22-0:34), 
   Float (0:44-0:55), Drift (0:55-1:07), 70% Bumpy (1:18-1:29), Float 
   (1:41-1:52), Beat (1:52-2:04)
 2. Add Mines (Entire Song), 60% Wave (0:16-0:34), 70% Dizzy (0:46-0:59), 
   Fade Out (1:11-1:22), 70% Drift (1:39-2:04)
 3. Add Mines (Entire Song), Hide Targets (0:20-0:34), Blink (0:50-1:02), 
   Float (1:18-1:33), Hide Targets (1:51-2:00)
 4. Add Mines + x3 + 90% Bumpy (Entire Song), 80% Fade Out (0:28-0:45), 
   94% Fade Out + 95% Fade In (1:03-1:20), 94% Fade Out (1:38-1:54)

* Breaking Point *
This one's going to hurt.
                         Normal(10) Intense(13)
1. DELIRIUM              HRD(8)     EXP(12)
2. Tell                  HRD(9)     EXP(12)
3. VerTex                HRD(10)    EXP(12)
4. HARDCORE OF THE NORTH HRD(9)     EXP(12)
Mods: 
 1. Hide Targets (0:00-0:24), 97% Fade Out (0:41-0:51), Beat (1:05-1:16)
 2. x2 (0:01-0:20), Decel (0:01-0:06), x3 (0:20-0:27), x3 (0:43-0:55), 
   x2 (0:55-1:13), Decel (1:07-1:12), x3 (1:13-1:19), Beat (1:19-1:25), 
   x2 + 60% Drift (1:36-1:47)
 3. 90% Fade Out (0:00-0:23), Float (0:08-0:22), x0.5 (0:23-0:30), 
   50% Float (0:30-0:39), x5 (0:37-0:41), x1.5 (0:40-0:44), x5 (0:43-0:46), 
   x1.5 (0:45-1:03), Float (0:53-1:03), 80% Fade Out (1:11-1:19), x4 + 
   40% Drift (1:19-1:33), x1.5 + 95% Fade In (1:35-1:56), Hide Targets + 
   20% Drift + 120% Float (1:56-2:04)
 4. Hide Targets (Entire Song), Boomerang (0:01-0:25), 80% Fade Out 
   (0:09-0:22), Beat (0:25-0:52), 50% Fade In (0:38-0:52), 60% Drift 
   (1:06-1:18), x2 (1:18-2:08), 80% Fade Out + 85% Fade In (1:18-1:48), 
   Flip (1:18-1:21), Blink (1:54-1:58), 40% Drift + Float (1:59-2:08)

* Most Popular *
The four most popular songs.
       Normal(?) Intense(?)
1. 1st MED(?)    HRD(?)
2. 2nd MED(?)    HRD(?)
3. 3rd MED(?)    HRD(?)
4. 4th HRD(?)    EXP(?)

---

Unlockable Courses

* Bounce *
UNLOCK #2: Play 20 Songs
Four simple songs that encourage bouncing.
                           Normal(6) Intense(8)
1. Da Roots (Folk Mix)     ESY(2)    MED(4)
2. Boogie Down             MED(6)    HRD(8)
3. Hip Hop Jam             MED(4)    HRD(8)
4. Driving Force Classical MED(5)    HRD(8)
Mods
 1. 50% Wave (0:15-0:30), 50% Dizzy (0:30-0:44), 50% Wave (0:44-0:59), 
   50% Fade In (0:59-1:13), 50% Drift (1:28-1:42), 50% Wave (1:42-1:56)
 2. 70% Float (0:12-0:30), 50% Wave (0:30-0:51), 50% Drift (0:51-1:15), 
   Space (1:27-1:42), 50% Wave (1:42-1:56)
 3. 15% Decel (0:11-0:28), 50% Dizzy (0:29-0:50), 50% Drift (0:50-1:00), 
   15% Decel (1:02-1:20), 50% Dizzy (1:21-2:01), 50% Wave (1:42-2:01)
 4. Space (Entire Song), 50% Wave (0:12-2:00), 10% Drift (0:12-1:09), 
   50% Fade In (1:09-2:00)

* Outer World *
UNLOCK: #6: Play 60 Songs
Another set of cool trance songs.
                        Normal(6) Intense(8)
1. SOLINA               MED(4)    HRD(7)
2. LET MY LOVE GO BLIND MED(6)    HRD(7)
3. EUPHORIA             MED(6)    HRD(9)
4. HAND OF TIME         MED(4)    HRD(8)
Mods
 1. 50% Wave (0:22-0:51), 70% Float (0:51-1:17), 50% Dizzy (1:17-1:47), 
   15% Decel (1:47-2:01)
 2. Incoming (Entire Song), 70% Float (0:14-0:32), 50% Drift (0:32-0:44), 
   50% Expand (0:44-0:57), 15% Decel (0:57-1:36), 50% Wave + 50% Dizzy 
   (1:36-2:00)
 3. 50% Wave + 50% Drift (0:15-0:39), 50% Fade In (0:39-0:52), 50% Wave 
   (0:52-1:07), 50% Expand (1:07-1:34), 50% Wave + 50% Drift (1:34-1:59)
 4. Space (Entire Song), 15% Tornado (0:23-1:02), 15% Decel (1:02-1:44), 
   50% Wave (1:02-1:54)

* The Legend *
UNLOCK: #16: Play 160 Songs
You don't have to be legendary to pass this, but it helps.
                   Normal(7) Intense(9)
1. Zodiac          MED(5)    HRD(7)
2. MYTHOLOGY       MED(7)    HRD(9)
3. Tell            MED(6)    HRD(9)
4. WALKING ON FIRE HRD(8)    EXP(10)
Mods
 1. 50% Wave + 50% Fade Out (0:03-0:21), 15% Tornado + 70% Float (0:21-0:40), 
   50% Dizzy + Space (0:40-1:34), 15% Tornado + 70% Float (1:34-1:51)
 2. 50% Wave + 70% Float (0:05-0:41), 50% Dizzy + 15% Tornado (0:41-1:16), 
   15% Decel + 50% Dizzy (1:16-1:37), 40% Expand (1:37-2:05)
 3. Distant (Entire Song), 15% Decel + 15% Tornado + 10% Beat (0:06-0:30), 
   30% Wave + 10% Expand (0:30-1:23), 15% Decel + 15% Tornado + 10% Beat 
   (1:23-1:35), 30% Wave + 10% Expand (1:35-1:48)
 4. 20% Drift + 50% Dizzy (0:07-0:22), 50% Drift + 15% Tornado (0:22-0:48), 
   50% Wave + 10% Drift + 50% Fade In (0:48-1:03), 15% Decel + 20% Drift 
   (1:07-1:34), 20% Drift + 50% Dizzy (1:34-1:55)

******************************************************************************
9. OTHER MODES
******************************************************************************

This section covers the other two modes.

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