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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter H » Harry Potter And The Sorcerer's Stone - Strategy Guide (Page 02)

Harry Potter And The Sorcerer's Stone - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Harry Potter And The Sorcerer's Stone - Strategy Guide (Page 02).

Use your Lumos spell and look near where Hermione is standing and you will see a
crawlspace. Crawl through it.

You are now inside the library. Just walk around the library desk and straight
ahead of the space where you crawled in and the Alohomora spell book is right
there for you. Pick it up and equip the spell to whichever button you prefer.
EASY! After that, some of those ghosts will appear but you can just run past
them and right back to the crawl space, crawl through and have another short cut
scene with Ron and Hermione about casting Alohomora at the door. When you regain
control of Harry, cast the spell. I had to cast it 3 times and the lock opened.
When it unlocks, it kind of glitters in the darkness, anyways, open the door.

Cut scene shows Snape walking along a corridor. You regain control of Harry and
using Lumos you can see another door. Go open it. Then Hermione says "This way,
through this door Harry" and she walks to a door. Go to that door and open it
next. Ron then says "Quick! In here!" and runs through a door, Harry and
Hermione follow him through and then they all see Fluffy the 3 Headed Dog and
they scream, you all 3 run out again and then cut scene of Snape walking thru a
door. Hermione then says, "Sorry Harry, I meant this door", so go to the door
she is standing by now and open it. You are now in the Defense Against the Dark
Arts hallway, run to the end of the hallway and out the door to the main
staircase, then run up to 7th floor and back through the portrait to be safely
in Gryffindor tower again! WHEW!!!

All Ron and Hermione have to say now is that they are tired. Read the Notice
Board before you go back to bed to get your next item quest.

NOTICE BOARD ITEM QUEST: Lost: Copy of Beginners' Guide to Transfiguration. Fell
out of an owl package, so it could be anywhere. If found, please return to the
Notice Board.

Now, end your day, err night. You deserve the sleep!

DAY THREE!!!!!!!!

You start your day in the bedroom again. Head on down the stairs! Ron and
Hermione and Harry talk about the 3 Headed Dog they saw. Hermione mentions that
it was standing on a trap door and obviously guarding something. Then she says
it is time for Charms class.

Go to the 2nd Floor for Charms Class, enter the door at the 2nd floor and before
you go to class, go to the open doorway on the left and go through.

As you start down the corridor, there is a door on your right, go inside and
there are 2 imps to toss into cages. Hit them with Flipendo and toss them into
the cages and a Gold Chest will appear in the room under the window. Open it up
and you will get:

WIZARD CARD # 40 of 101 - Carlotta Pinkstone - 1922 - present - Famous
campaigner for lifting the International Confederation of Wizard's Statute of
Secrecy and telling the non-magical that wizards still exist. Ms. Pinkstone has
been imprisoned several times for her blatant and deliberate use of magic in
public places. Number of Copies: 1

Exit the room and continue down this corridor and around the corner.
You can break jars if you need some beans, otherwise go up the stairs and at the
top of the stairs, go thru a door on the right. As soon as you go in the door,
go left and up some steps and then look to your right for a Gold Chest which
contains a:

WIZARD CARD PACK!!!!! This contains cards # 14, 37, 54, 65, 72 (see details
below)

WIZARD CARD # 14 of 101 - Fulbert the Fearful - 1014-1097 - Famous for being so
cowardly he never ventured out of his house. Died when a defensive charm
backfired and the roof fell in. Number of Copies: 1

WIZARD CARD # 37 of 101 - Cassandra Vablatsky - 1894 - 1997 - Celebrated Seer
and author Unfogging the Future. Number of Copies: 2

WIZARD CARD # 54 of 101 - Gaspard Shingleton - 1959 - present - Celebrated
inventor if the Self-Stirring Cauldron - Number of Copies: 1

WIZARD CARD # 65 of 101 - Gondoline Oliphant - 1720 - 1799 - Famous for studies
of life and habits of trolls. Clubbed to death in the Cotswold's while
sketching. Number of Copies: 1

WIZARD CARD # 72 of 101 - Helga Hufflepuff - Medieval, dates unknown - Co-
founder of Hogwarts. Gave her name to one of the four Hogwarts houses. Number of
Copies: 1

Exit that room go back to the left the same way you came in. Go back to Ron and
Hermione and go in the door that they are standing closest to.time for Charms
class with Professor Flitwick!!!

CHARMS CLASS - DAY THREE
SPELL LEARNED: SPONGIFY

Hermione says that she thinks Flitwick is teaching Spongify this morning. Go on
in to the class. Cut Scene - Flitwick indeed is teaching Spongify. He says that
you must go collect the Spongify spellbook and then return to the classroom.
Harry goes thru a crawlspace in the wall.

As soon as you regain control of Harry, you will see a book in front of you.
Pick it up. It is:

FOLIO BRUTI VOLUME 1 Page 8: Fire Crab - Despite its name, the fire crab
resembles a large tortoise with a heavily jeweled shell. In order to defend
itself from those who are tempted by its valuable exterior, the fire crab shoots
flames from its rear end when attacked. Stun a fire crab by casting Flipendo.
(My son calls these crabs "Fire Butts", my son is 7 yrs old hehe).

Close the Folio Bruti and close the Remembrall.

Go thru the opening next to the book and be prepared, there is a fire crab
immediately inside the doors ready to fire at you. As you go thru the doors, go
to the left and avoid the flames, don't bother trying to fight the stupid thing.
Just run fast past the 1st one and jump across a gap in the floor, avoid the
next
one and you will see some stairs on your right. Run up the stairs. At the top of
the stairs, you will see a book, pick it up. This is the Spongify spellbook!!

SPONGIFY - The Softening Charm - most useful for making things rubbery and
bouncy, especially certain hard surfaces. Once enchanted by the Spngify Charm,
these surfaces or tiles can propel the caster into the air, allowing access to
out of reach areas, or simply to avoid trouble. Equip it because you will surely
need it to get out of here. Put it in place of your Alohomora spell for now.

Now, use your Lumos spell and go to the space where there are 2 torches burning
inside a little space in the wall. When Lumos is cast here, a door will
glow, push it and go inside. Use R1 to target the imp that is up on the ledge
and
cast Flipendo on him. He will fall down and you should cast Flipendo on him
again and then Carry him to the cage and toss him into it. The cage will close
and you can climb on the cage to get a Challenge Shield.  There is also a brown
chest here that contains: A Pumpkin Pasty. Useful if the imp bit you!

Exit the room and use Lumos again to do the same thing on a matching opening on
the other side of the area. No imp here. Just go inside and push the box over
against the far wall. Climb up on the box and get the Challenge Shield. Look
inside the brown chest to get a Pumpkin Pasty. Yum! Jump down and exit back to
the main room.

CHOCOLATE FROGS - this is the 1st place I have encountered any chocolate frogs.
When you touch one, you eat it and it restores all of Harry's lightning bolt.
Very useful after the fire crabs.

Go through the large opening and then to the left and then to the right. You
will find a chocolate frog down here. Then climb up the ledge and you will see a
new kind of floor tile. (you may have noticed one just like it in Hagrid's
garden). It is a black square with a yellow circle on it with a red spring
shape. This is a tile that can be SPONGIFIED!!! Target the square with R1 and
move Harry onto the square at the same time and then cast SPONGIFY on it, let
the
spell charge up some before you cast it, you may have to cast it a few times and
then BOUNCE! Harry will be bounced up onto the higher ledge. Each time, my
camera goes a bit crazy for a moment but then it goes normal again and you see
Harry on the ledge. He may have to climb up to grab the Challenge Shield. Then
hop onto the ledge and move the box over under the crawl space and climb onto
the box and crawl through.

Cut Scene - a huge thing is rising up in the middle of the room, you see some
imps and some ghosts. Remember that you can fight the ghosts away with your
Lumos spell, just shine your light on them...and Flipendo those darned imps!

After the cut scene you will see a life meter on the screen for the ghosts. Just
keep charging your Lumos spell and then chase the ghosts so the light shines on
them and they shriek. Eventually their life meter will run out and a quick cut
scene will show a Spongify floor tile being revealed and then a glance up into
the air where you see more ghosts.

After the cut scene find the spongify tile and make sure you are facing in the
direction that you can see a platform above your head. Cast Spongify on the tile
and when it has the white spring on it, run onto it facing the platform and
Harry should jump right up onto the platform above. It may take a few tries to
get it, no worries. Once on the platform, go to the door on your right, you will
1st come to a chocolate frog. Go around the corner and you will enter a chamber
with a brown chest that will give you a Cauldron Cake. There is a Spongify Tile
here so cast Spongify on it and jump on it and up onto the high ledge in front
of you. You will get a Challenge Shield and GOLD CHEST that contains:

WIZARD CARD # 75 of 101 - Mungo Bonham - 1560-1659 - Famous wizard healer.
Founded Saint Mungo's Hospital for Magical Ailments and Injuries. Number of
Copies: 1

Jump down and go back out to the platform in the big chamber and go up the
stairs to the right. At the top there is a bean and another Spongify tile. Cast
Spongify spell on it and jump up to the next platform. Once you are there, cast
Flipendo on the button in front of you and the platform will turn some. When it
stops, there will be a new Spongify tile behind you, turn Harry around and step
on the new tile. You should see another platform in front of you. Again, cast
Spongify on the tile and jump to the new platform. On the new platform you will
find a bean. Go up the stairs. You will come to another bean right before a gap
in the floor. Jump across. Once on the next platform, turn to face the edge and
stand on the Spongify tile there and cast Spongify again and jump up to the next
platform. (You can't do anything here yet, you will need the Difindo spell which
you will learn later, you will come back again to do this one at a later time).
Jump back down to the previous platform and continue up the steps. At the top of
the steps is a door with a huge lock on it. So, go into your Remembrall and
change one of your spell buttons of Alohomora. Exit the Remembrall and cast
Alohomora on the lock and then open the door. There will be a lot of beans in a
corridor, get them if you need them, there will be a chocolate frog around the
corner. Then go through the doorway beside the frog.

Ok...this is VERY annoying. You go into the room and there is a fire crab in
There, you need to cast Flipendo on him again and again until he falls off the
end of the floor at the end of the hallway, this will make a round thing in the
wall start to spit out fire so be careful. If you look across the pit at the end
of this hallway you will see a button on the FAR wall, use R1 to target that
button and cast Flipendo on it. This will open bars on a statue back near the
entrance, up high. Also, a box has now fallen down in the main chamber area, go
to the box and push it over to the ledge where the statue sits and then climb
up. Cast Lumos on the statue and those glowing green floors will appear like
before. Then jump down from the statue and grab the box and pull and push it
down the hallway into the square on the floor, be careful of the fire. Once you
put the box into that square, you will see a cut scene out in the main chamber
showing that moving platform turning some more. Now, jump onto the glowing green
platform and to your right is a ledge to jump onto with a GOLD CHEST that will
give you:

WIZARD CARD # 24 of 101 - Mirabella Plunkett - 1839-unknown- Famous for falling
in love with a merman in Loch Lomond while on holiday. When her parents forbade
her to marry him, she transfigured herself into a haddock and was never seen
again. Number of Copies: 1

Then jump back to the green platform and over to the other ledge to get the
Challenge Shield and another GOLD CHEST that will give you:

WIZARD CARD # 8 of 101 - Derwent Shimpling - 1912 - present - Ate an entire
Venemous Tentacular for a bet and survived, though is still purple. Number of
Copies: 1

Now, jump back to the green platform and go back to the entrance and you can now
exit (you were unable to exit this area until you completed it). Go out of the
door. And you can walk straight onto the platform now since it has turned around
to that point now. Go to the button and cast Flipendo at it. The platform will
turn again. Turn Harry around and you will see another Spongify tile, ignore
that
tile for now.

Walk past it so you can jump across to your left to another platform where there
is another door. Go thru that door and you will see a lot of beans down a hall
and then you will come to a room. Inside the room there are 2 imps. Use Flipendo
on them and toss them into the cages on each side of the room. Then climb up on
the cages to get a brown chest with a Pumpkin Pasty on one side of the room and
on the other side is a statue. Cast Lumos on the statue and it will reveal some
more of the glowing green floors. Jump down from the statue and then climb up on
the short wall where you see a Challenge Shield. Then jump to the green
platforms for the next Challenge Shield. After you get the shield, turn Harry
around to look back towards the small wall he climbed over. You will see a
square button in the middle of it. Cast Flipendo on that button and then 2 Fire
Crabs will be set loose. Run over and get them between you and the pit and just
hit them with Flipendo like crazy until they bounce off the edge. A box will
fall down from above and you then drag the box over to the square opening in the
floor. Inside one of the openings where the fire crabs came out, is a brown
chest that contains a Cauldron cake. Yum! After you drop the box into the
opening, you will get another cut scene showing the platform in the main chamber
moving around some more. Go back across the green floors and over the short wall
and back out the way you came in. Now, jump back across to where that last
Spongify tile was located and now you can use it to jump up to where the
platform has moved. Once up there, you will see another Spongify tile, cast
Spongify on it and jump to the next platform. If you fall, by the way, its
Ok, the game will drop you right back where you were.

Ok, so you are now on a ledge with stairs going to either side of you. Go to the
right side 1st and go into the room and cast Lumos on the statue. You will see a
short cut scene where a glowing green floor will appear out in the main chamber.
Exit the room and go back down the stairs and up to the other side now, you will
go around and be able to jump across a large gap using the new glowing green
floor. Now, crawl into the opening in the wall and you will be back in the
Charms classroom.  Flitwick gives you a reminder from Snape to get all of your
Potions Ingredients before the next Potions class. Congrats! You most likely
have a B in Charms now and a new spell!

If you haven't been saving often, this might be a good time to save. I did. LOL.
This is 26% of the game complete!

Cut Scene as you exit the classroom: Ron reminds you again to get the items for
Potions class. He mentions that everyone knows Professor Snape wants Quirrell's
job as Defense Against the Dark Arts teacher. Ron then says he will meet you at
Hagrid's and he leaves the room. Follow him on outside.

Be sure to talk to the students throughout the school. Some of them will want to
trade Wizard Cards with you. If you have more than 1 copy of a card, you can
trade it. When you encounter a student who wants to trade, press X to Trade Card
and your Folio Magi book will open. Find the card you want to trade. You can
ONLY trade a card if you have 2 or more copies of that same card. Once you find
the card in your book, press X to Select that card for trading. It will ask if
you are sure you wish to trade that card. If you are sure, select yes and then
it will show you the card the other person is offering to you. If you do not
want they offer, select No. If you do want the card, select Yes. They will offer
more than 1 card, so you can say No a few times until you get a card you want,
or you can decide to not trade at all by pressing T to cancel.

For my 1st trade, I traded Cassandra Vablatsky for Dunbar Oglethorpe (card info
below).

WIZARD CARD # 45 of 101 - Dunbar Oglethorpe - 1968 - Present - Chief of
Q.U.A.B.B.L.E. (Quidditch Union for the Administration and Betterment of the
British League and its Endeavors) - Number of Copies: 1

As you exit the castle, Snape is standing by the door and you get a quick cut
scene where he asks Harry a question that Harry cannot answer. Snape threatens
to deduct house points if Harry doesn't find all of the Potion Ingredients.

Go ahead and exit the castle. Go to Hagrid's Hut again.

Cut Scene - Harry and Ron ask Hagrid about the 3 Headed Dog and Hagrid tells
them he let Dumbledore borrow the dog named Fluffy to guard something. Hagrid
then tells them to forget about it, that it is the business of Dumbledore and
Nicolas Flammel. Now, go back inside Hagrid's Garden to search for more Potion
Ingredients.

Did you notice the Spongify tile on the ground earlier? Well, go inside the
garden and find it there in the courtyard area and cast the Spongify spell on it
and jump up onto the wall above. You will land on a grassy area. Walk all the
way down the grass path and it will dead end at a Crawl Into space. Crawl
through and you will be inside a cave. Inside you will find the next Folio Bruti
page.

FOLIO BRUTI - Volume 1 - Page 6 - Bowtruckle - The Bowtruckle is a shy, peaceful
creature, but will attack if the tree it lives in is threatened. Bowtruckles are
adept at dodging all charms, but cast Flipendo on them enough times and they
will disappear.

Now, on the opposite side of this cave there is another space to crawl into, so
crawl on through to the other side. You will be on another grass path, follow
the path and when you get to the tree, Harry will say "Bowtruckles! They're
bound to be guarding the Wiggentree bark." There is a Spongify tile here so get
on it and cast the Spongify spell on it and jump up over the huge tree root. You
will see another Spongify tile, so cast the spell again and jump the next tree
root. Then you go across a little bridge and then you will get to a gap and
there will be Bowtruckles across on the other side. Cast Flipendo at them until
they disappear. You will have a quick cut scene that will show the piece of bark
on the other side. Now, jump down into the gap and you will find a brown chest
and inside it is a Pumpkin Pasty that you might need at this point. There is
also a Spongify tile here so cast the spell on it and jump up again onto the
ledge where the Bowtruckles had been standing. Pick up the piece of Wiggentree
bark. Now, go back across and out the way you came in, all the way down the
grass path, crawl back through into the cave and out the other side into the 1st
grass path and jump back down into the main garden courtyard are.

Now, do you remember earlier in the game when you went into the house area of
Hagrid's Garden? From the courtyard area, go thru the door into the
house/building. Inside, you will see a door with a lock on it. Cast Alohomora on
the door and then go through.

You will now be in another garden area with a greenhouse. In the grass near the
greenhouse is a brown chest that contains a bean. Go into the greenhouse and
you can pick up the last Potion ingredient, Dittany, on the floor. Then you will
see a cut scene where Doxies will come flying into the garden. Just cast
Flipendo at them and they will vanish. You don't get anything for doing that, so
once it is done, just leave the way you came in. There is a brown chest hiding
in the dark next to the table in the house area, open it for a Cauldron Cake.
You
now have everything you need for Snape's next Potions class! YAY!

You can simply end your day from your Remembrall.

Now you will see a cut scene for the House Points. Gryffindor is still in the
lead!! Yay! I had 95 House points at this time. Slytherin has 61.

29% of the game is now complete!

When you awaken again, it will be the night and when you head down the stairs to
the Gryffindor Common Room, you will meet up with Ron who tells you that the
Halloween Feast is about to begin and to go to the Great Hall. So, head
downstairs and to the Great Hall (it is near the front doors to the school in
case you missed it previously. You could not enter it until now).

If you want to go buy some things from Fred & George's Shop, now is a good time
to go in there and buy some things!

I went in and bought a Wizard card for 30 beans and I used my other 20 beans to
get stuff from the treasure chest.

WIZARD CARD # 47 of 101 - Edgar Stroulger - 1703 - 1798 - Inventor of the
Sneakoscope Number of Copies: 1

Now, if you want to, you can explore another hidden area. When you exit the
portrait of the Fat Lady, instead of going on down the main stairs, go
immediately to Harry's right and there is a bookcase that he can crawl under and
go into a hidden passageway behind the wall.

Walk down this passageway and on the right will be a room with a GOLD CHEST that
will give you:

WIZARD CARD # 15 of 101 - Paracelsus - 1493 - 1541 - Renowned physician,
alchemist and surgeon. Number of Copies: 1

Exit the room and go crawl back out the way you came in. You could continue down
the passageway and you will come to some stairs. Go down the stairs. At the
bottom of the stairs, you will enter another passageway that will end with a
wall that will slide open so you can exit. Don't go thru it now though or you
will just get nabbed by some Prefects and you will end up back in the
passageway. Better not to waste your time.

Anyways, go back the way you came in. Once back in the room where the portrait
is located, head across the room and you will see a door with a big golden lock
on it. You can now use the Alohomora spell to open this door.

Cast the spell and then open the door. Inside you will find a GOLD CHEST that
will give you:

WIZARD CARD # 81 of 101 - Quong Po - 1443 - 1539 - Chinese wizard who discovered
the uses of Fireball eggs - Number of Copies: 1

Exit this room and head down the main stairs to go to the Great Hall for the
party.

When you enter the Great Hall, you immediately go to a cut scene and Harry asks
about Hermione and Ron says she has been crying in the bathroom all day. Just
then, Quirrell runs in and screams about the troll in the dungeon and Dumbledore
tells everyone to go back to the dormitories. Harry mentions that Hermione
doesn't know about the troll. When the cut scene ends, you are standing in the
Entrance Hall outside the door to the Great Hall. Head for the girls bathroom.
It is on the 2nd floor. Go up the stairs and to the 2nd floor. Open the door and
when you get through, you will have a short cut scene with Ron and then hear
Hermione scream. When you regain control of Harry, make sure you have your
SPONGIFY spell equipped and go thru the door and into the bathroom where you
will meet up with the troll!!!

One you regain control of Harry again, go around the broken slabs of concrete
and you will see Spongify tiles all over the floor. Cast Spongify on those and
get the troll over to them so when he swings his club at you, his club hits the
Spongify tile and bounces back to clunk himself in the head instead! If you get
hit too many times and need some life restore, use the Spongify tile to jump up
to a ledge where you will find a brown chest with a Pumpkin Pasty in it. There
are quite a few of these chests around the room, one has Dungbombs in it. There
is also a GOLD CHEST that will give you:

WIZARD CARD # 68 of 101 - Kirley Duke - 1971 - Present - Plays guitar with the
popular Wizarding band the Weird Sisters - Number of Copies: 1

I should add that this whole troll thing is quite annoying. Just be patient and
eventually you will finish it. It takes a bit of practice to get the timing just
right. When you get him, he will fall down and you will get a cut scene where
Hermione says it is knocked out. After the cut scene, the troll is magically
gone and there is now a GOLD CHEST in the middle of the room that will give you:

WIZARD CARD # 6 of 101 - Glanmore Peakes - 1677-1761 - Famous slayer of the Sea
Serpent of Cromer - Number of Copies: 1

Go around and make sure you got all of the chests. There were 6 chests on ledges
plus the one you get after the troll is knocked out. As you try to leave the
bathroom again, you will have a cut scene where McGonagall will take 5 points
from Gryffindor for Hermione's stupidity and the she awards Harry and Ron 5
points each for knocking it out. Then Ron thanks Hermione for taking the blame
for them and she thanks them for saving her. They are all friends now. Ron runs
off to go to bed.

After exiting the bathroom, I walked over and went into the Charms class again.
Once in the classroom, look up above the entrance to the room and you will see a
Flipendo button. Cast Flipendo on the button and a chest will appear in the room
that gives you:

WIZARD CARD # 22 of 101 - Circe - Ancient Greek - Lived on Island of Aeaea.
Expert at turning lost sailors into pigs - Number of Copies: 1

You can now End Night from the Remembrall screen.

Congratulations! You have completed DAY & NIGHT THREE!!!! Save your game! This
completes 32 % of the game! WOW!

DAY FOUR!!!!!!!!

You awaken in the dormitory bedroom again. Head down the stairs. You will meet
Hermione in the common room and she will say that you have Potions class and
that she hopes you have collected all of the ingredients. If you try to go to
class without everything, Ron will block the door to the class and so you cannot
go on with the game unless you have everything.

On my way to leave Gryffindor tower, I decided to pay a visit to Fred & George's
shop and gather up some beans that are lying around during the day. When I
entered the reading room, I became aware of the fact that straight ahead there
was a crawlspace under the bookcase. I crawled through and at the end of the
passageway, there is a GOLD CHEST that gives you:

WIZARD CARD # 64 of 101 - Jocunda Sykes - 1915-present - Famous for flying
across the Atlantic on a broomstick - the first person to do so - Number of
Copies: 1

Nothing else is in the passageway, so go back out to the reading room again. Go
get beans in the shop if you want to or head on out through the Fat Lady
portrait.

This time as I left the portrait, I walked around the 7th floor and went into
room 7A (Arithmancy) and I broke 3 glass jars to get beans. After I broke the
3rd jar, a GOLD CHEST appeared in the room that gives:

WIZARD CARD # 59 of 101 - Gregory the Smarmy - Medieval, dates unknown - Famous
originator of Gregory's Unctuous Unction - potion to persuade the drinker than
the giver is their very best friend. Alleged to have wormed his way into King
Richard's confidence and thus made his fortune - Number of Copies: 1

Be sure to check out the desks! I will list anything good like cards I find, as
I find them. Eventually I will make a separate Wizard Card FAQ. Remember, I am
writing this as I play the game.

Also in room 7A in a desk in the front of the room was a WIZARD CARD PACK which
contains cards # 70, 63, 86, 33 and 39. Those 5 cards are as follows:

WIZARD CARD # 33 of 101 - Beaumont Majoribanks - 1742-1845 - Pioneer of
Herbology and collector of many rare and magical flowers. Discovered Gillyweed.
Number of Copies: 1

WIZARD CARD # 39 of 101 - Gwenog Jones - 1968-present - Captain and Beater of
only all-female national Quidditch Team, the Holyhead Harpies - Number of
Copies: 1

WIZARD CARD # 63 of 101 - Herman Wintringham - 1974-present - Plays lute with
the popular Wizarding band, the Weird Sisters - Number of Copies: 1

WIZARD CARD # 70 of 101 - Leopoldina Smethwyck - 1829-1910 - First British witch
to referee a Quidditch match - Number of Copies: 1

WIZARD CARD # 86 of 101 - Dorcas Wellbeloved - 1812-1904 - Founder of the
Society for Distressed Witches - Number of Copies: 1

In a desk in the back of the room, I found another:

WIZARD CARD # 33 of 101 - Beaumont Majoribanks - 1742-1845 - Pioneer of
Herbology and collector of many rare and magical flowers. Discovered Gillyweed.
Number of Copies: 1

I was unable to enter classroom 7B or 7C. I will check them again later.

I decided to check out some other classrooms and search all of the desks.

Classroom 6B in a DESK in the middle of the room I found:

WIZARD CARD # 11 of 101 - Herpo the Foul - Ancient Greek - First known creator
of the Basilisk - Number of Copies: 1

Classroom 6A (ANCIENT RUNES) in a DESK in the left side of the room I found a:

WIZARD CARD PACK with the following 5 cards!

WIZARD CARD # 1 of 101 - Merlin - Medieval, dates unknown - Most famous wizard
of all time. Sometimes know as the Prince of Enchanters. Part of the Court of
King Arthur - Number of Copies: 1

WIZARD CARD # 16 of 101 - Cliodne - Medieval, dates unknown - Irish druidess who
discovered properties of Moondew - Number of Copies: 1

WIZARD CARD # 24 of 101 - Adalbert Waffling - 1899-1981 - Famous magical
theoretician - Number of Copies: 2

WIZARD CARD # 37 of 101 - Cassandra Vablatsky - 1894-1997 - Celebrated Seer and
author of Unfogging the Future - Number of Copies: 2 ( this is actually the 3rd
copy of this card I have found, but I previously traded 1 of the copies)

WIZARD CARD # 71 of 101 - Queen Maeve - Medieval, dates unknown - Legendary
witch who trained young sorcerers in Ireland prior to the establishment of
Hogwarts School of Witchcraft and Wizardry.

Classroom 6A (ANCIENT RUNES) In the desk near the door you will find:

WIZARD CARD # 63 of 101 - Herman Wintringham - 1974-present - Plays lute with
the popular Wizarding band the Weird Sisters - Number of Copies: 2

6 cards found in 1 classroom, awesome!!! Keep checking out those desks.

On the 5th floor, in Classroom 5B:

In a DESK in the back of the room I found:

WIZARD CARD # 5 of 101 - Gulliver Pokeby - 1750-1839 - Expert on magical birds.
First to identify the meaning of Augurey song - Number of Copies: 1

In a DESK in the front right corner I found:

WIZARD CARD # 52 of 101 - Felix Summerbee - 1447-1508 - Inventor of Cheering
Charms - Number of Copies: 2

On the 4th Floor:

Inside Classroom 4F (HISTORY OF MAGIC) in the 2nd desk in the right front of
the room, you will find:

WIZARD CARD PACK that contains the following 5 cards:

WIZARD CARD # 10 of 101 - Burdock Muldoon - 1429-1490 - Chief of Wizard's
Council 1448-1450 - Number of Copies: 2

WIZARD CARD # 30 of 101 - Artemisia Lufkin - 1754-1825 - First witch to become
Minister of Magic - Number of Copies: 1

WIZARD CARD # 45 of 101 - Dunbar Oglethorpe - 1968-present - Chief of
Q.U.A.B.B.L.E. (Quidditch Union for the Administration and Betterment of the
British League and its Endeavors) - Number of Copies: 2

WIZARD CARD # 60 of 101 - Laverne de Montmorency - 1923-1893 - Inventor of many
love potions - Number of Copies: 1

WIZARD CARD # 84 of 101 - Roland Kegg - 1903-present - President of English
Gobstones Team - Number of Copies: 1

Note that I have been listing when I am carrying more than 1 copy of a card. As
I trade the cards and get new ones, I will mention that as well for you.
Remember, you can only trade when you have more than 1 copy of a card!

In the DESK in the very front right of the room I found:

WIZARD CARD # 1 of 101 - Merlin - Medieval, dates unknown - Most famous wizard
of all time. Sometimes known as the Prince of Enchanters. Part of the Court of
King Arthur - Number of Copies: 2

There are 2 glass jars in this room, break them both and a GOLD CHEST will
appear and it will give you:

WIZARD CARD # 74 of 101 - Montague Knightley - 1506-1588 - Wizard Chess Champion
- Number of Copies: 1

Enter the door on the 3rd floor from the stairs and immediately go to the
passageway on the right. Around the corner you will find a GOLD CHEST that will
give you:

WIZARD CARD PACK with 5 cards INCLUDING THE HARRY POTTER CARD!!!!! =) The cards
found here are as follows:

WIZARD CARD # 28 of 101 - Chauncey Oldridge - 1342-1379 - First known victim of
Dragon Pox - Number of Copies: 2

WIZARD CARD # 41 of 101 - Godric Gryffindor - Medieval, dates unknown - Co-
founder of Hogwarts. Gave his name to one of the four Hogwarts houses - Number
of Copies: 1

WIZARD CARD # 43 of 101 - Cyprian Youdle - 1312-1357 - Only Quidditch referee
ever to be killed during a match. The originator of the curse was never caught
but believed to be a member of the crowd - Number of Copies: 1

WIZARD CARD # 77 of 101 - Norvel Twonk - 1888-1957 - Died saving a non-magical
child from a runaway manticore. Posthumously awarded the Order of Merlin, First
Class - Number of Copies: 1

WIZARD CARD # 100 of 101 - HARRY POTTER!!! - The boy who lived - Number of
Copies: 1

At this point I have only traded 1 card. I hold 39 different cards and many of
them have duplicates. I will be trading a lot soon to see what else I can get. I
am sorry if this seems like a choppy walkthrough, I promise to clean it up
later. Right now I just want to play it and type it all out. On my way to the
Potions class I decided to check out all of these classrooms and so forth, you
can do this at anytime you wish between classes.

After you finish with that gold chest, you can just slide down the little ramp
to the 2nd floor. On the 2nd floor you can go down a passageway where you
previously tossed imps into cages and go back in that room and toss the imps in
their cages again. Now you can fill a Wiggenweld vial although earlier you could
not. (I am not sure if this is a game glitch or not because I assumed I would
not be able to fill the vial before learning to make the Wiggenweld potion, oh
well).

After you do this, go into the Library Annexe and then through the door in the
back into the Library. Go around and break all of the glass jars. There are a
lot of them on shelves, on top of bookcases, and one under the edge of the
librarian's desk. After you break them all, a GOLD CHEST will appear which will
give you:

WIZARD CARD # 41 of 101 - Godric Gryffindor - Medieval, dates unknown - Co-
founder of Hogwarts. Gave his name to one of the four Hogwarts houses - Number
of Copies: 3

That is all you can do in the library for now. You will come back later when you
have learned more spells.

ON THE FIRST FLOOR

Classroom 1C

Desk in back of the room you will find:

WIZARD CARD # 27 of 101 - Mirabella Plunkett - 1839-unknown - Famous for falling
in love with a merman in Loch Lomond while on holiday. When her parents forbade
her to marry him, she transfigured herself into a haddock and was never seen
again - Number of Copies: 2

Desk in front of the room you will find:

WIZARD CARD # 26 of 101 - Joscelind Wadcock - 1911-present - Chaser for
Puddlemere United Quidditch Team. Record for highest number of goals during
British season this century (against Ballycastle Bats, 1931) - Number of Copies:
1

For every 20 Wizard cards you collect, you get another little lightning bolt
life meter next to the big one, so Harry can live longer.

Classroom 1E

Desk in middle of room you will find:

WIZARD CARD # 18 of 101 - Uric the Oddball - Medieval, dates unknown - Highly
eccentric wizard who is famed, among other things, for wearing a jellyfish for a
hat - Number of Copies: 1

Classroom 1A

Break all of the glass jars and a GOLD CHEST will appear which will  give you:

WIZARD CARD # 71 of 101 - Queen Maeve - Medieval, dates unknown - Legendary
witch who trained young sorcerers in Ireland prior to the establishment of
Hogwarts School of Witchcraft & Wizardry - Number of Copies: 2

In a desk in the back of the room you will find:

WIZARD CARD # 46 of 101 - Miranda Goshawk - 1921-present - Famous spell book
writer - Number of Copies: 1

In a desk in the front of the room you will find:

WIZARD CARD PACK with the following 5 cards:

WIZARD CARD # 21 of 101 - Lord Stoddard Withers - 1672-1769 - Breeder of flying
horses - Number of Copies: 1

WIZARD CARD # 27 of 101 - Cassandra Vablatsky - 1894-1997 - Celebrated Seer and
author of Unfogging the Future - Number of Copies: 3

WIZARD CARD # 82 of 101 - Rowena Ravenclaw - Medieval, dates unknown - Co-
founder of Hogwarts. Gave her name to one of the four Hogwarts houses - Number
of Copies: 1

WIZARD CARD # 85 of 101 - Blenheim Stalk - 1920-present - Expert on the non-
magical and author of many books including "People Who Notice," a study of
awareness of magic in the non-magical - Number of Copies: 1

WIZARD CARD # 88 of 101 - Celestina Warbeck - 1917-present - Popular singing
sorceress - Number of Copies: 1

Well, I now have a lot of cards to trade and so I went in search of students to
trade with, instead of going to Potions class. I made the following trades:

I traded # 37 Cassandra Vablatsky for

WIZARD CARD # 28 of 101 - Tilly Toke - 1903-1991 - Gained Order of Merlin First
Class for saving the lives of non-magical tourists during the Ilfracombe
Incident of 1932, when a dragon swooped down on a beach full of sunbathers -
Number of Copies: 1

Traded # 27 Mirabella Plunkett for

WIZARD CARD # 19 of 101 - Newt Scamander - 1897-present - Celebrated author of
Fantastic Beasts and Where To Find Them - Number of Copies: 1

Traded # 41 Godric Gryffindor for

WIZARD CARD # 80 of 101 - Beatrix Bloxam - 1794-1810 -Author of the Toadstool
Tales, a series of children's books since banned because they have been found to
cause nausea and vomiting - Number of Copies: 1

And another # 41 for

WIZARD CARD # 34 of 101 - Donnaghan Tremlett - 1972-present - Bass player with
the popular Wizarding band, the Weird Sisters - Number of Copies: 1

Traded # 38 Chauncey Oldridge for

WIZARD CARD # 78 of 101 - Orsino Thruston - 1976-present - Plays drums with the
popular Wizarding band the Weird Sisters - Number of Copies: 1

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