Gensou Suikoden 5 - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Gensou Suikoden 5 - Strategy Guide (Page 04).
You have an ally in Dilbert now. At Lucretia's suggestion, DO NOT MOVE YOUR
ARMY! Leave them where they are, and let your allies do all the dirty work.
This will save you casualties. If you find your allies slaughtered, then and
only then should you go into the battle. The deaths of your allies do not
count against you in both your total score, and for recruiting a certain
character.
To win this battle, you need to either halve the HP of Jidan (Archers work
best, so you can use Rune Mages from your party, if you're willing to risk
it...Josephine and Sialeeds in a party together will give you three spells to
work with) or kill everyone else. Killing everyone else will give you more
rewards (such as a Lancer Armor) than just going after Jidan, but it will
also be quite a bit harder.
Since the Calvary in Dilber's army will get literally slaughtered by Jidan,
you may need to have one person act as a decoy while everyone else, hopefully,
is able to run at Jidan himself. If you do choose to bring your own army into
it, make sure that you don't send just one party in alone, make sure that they
have backup. You don't want unneccesary casualties.
The battle ends with either half of Jidan's HP gone (easiest done with Rune
Magic) or taking everyone else but Jidan out.
***************************************************************
Watch a scene. Head into the Storeroom where Chuck usually resides.
Unfortunately, there is no time to save at this point before the duel.
---------------------------------------
Duel 2: The Dawn Rune - Hero vs Chuck
Attack: That was nothing, but you're really gonna get it now!
Attack: I'm really gonna pound you, so get ready!
Special: This one's for the young lady!
Special: No Way!! You haven't seen the last of my strength yet!
Defense: I don't like picking on the weak.
Defense: I...I need a little break here...
Defense: N-not bad prince...not bad at all...
Chuck tends to use a balance of attacks and defense, and it is also quite
difficult to predict what he is going to do sometimes, as his more ferocious
quotes are actually for his normal attacks. Fortunately, he does not have a
wide variety of quotes so you'll learn his moves quickly.
---------------------------------------
Head downstairs, and approach the wardrobe for a scene. Head back upstairs
and into the main hall for another scene. Chuck joins your party as a Star of
Destiny.
After the scene, exit Rainwall, but make sure everything has been done, since
you will not be coming back for some time. As you exit, you'll meet Wilhelm
and Mueller. Head to Raftfleet to the southwest.
===============================================================================
--- [Chapter 5: Momentum] ---
===============================================================================
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Raftfleet
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Kyle, Sialeeds, Cius, Lelei, Luserina, Lucretia
Shops: Trading Post, Inn, Appraisal, Rune, Physical Training, Magical
Training, Blacksmith (Level 7)
Characters: Oboro, Fuyo, Shigure
Note: After the previous events, there is another set of recruitments that we
can go on, but let's go over the first story events in Raftfleet first.
Head into the Dahak and speak with Raja in her room. Choose "Let's save
Lordlake!" during the scene. After the scene, Raftfleet becomes your temporary
Headquarters, much like Rainwall was. Note that Raftfleet moves down to
another Wharf at this point, but you can always head back up to the northern
wharf through Logg and Lun's boat.
After the scene, go downstairs and speak with Luserina. Pick out your party.
Now we can either go recruiting at this point, or head straight out to
Lordlake. This guide will follow the recruitment path (and just name the
characters right here) but if you aren't interested in characters, just skip
ahead to Lordlake.
First, you should head into the new boat that's at Raftfleet though; you'll
find that it is Oboro's ship. In here, you'll view a cutscene. As you exit
Raftfleet, another scene plays out as well. Rahal and Roog, unfortunately,
will not join your party at this point.
--------------------------------
Character: Oboro
Location: Raftfleet
Prerequisite: Have to have gone through the Investigation in Rainwall
Time to Recruit: After obtaining the Dawn Rune, before the Queen's Campaign
How to Recruit:
Oboro can be recruited in two different manners. One is that if you finish
the Investigation event with him in Rainwall (when Lucretia asks you to
investigate Barows, you speak with him after and go through with the entire
event. This event takes about 20 mintues to complete.) If you do this, Oboro
will join you immediately when you ask him in Raftfleet. However, if you did
not assist Oboro, you will need to ask him a total of 5 times to get him to
join your party. Not every time you speak with him will he give the option to
ask him, you will need to have recruited party members in the meantime.
Oboro IS a missable character, as his ship will leave Raftfleet and not return
after the Queen's Campaign. If you have not asked him to join 5 times before
this, then you will NEVER obtain him and the characters he comes with.
--------------------------------
Fuyo and Shigure join along with Oboro.
--------------------------------
--------------------------------
Character: Zegai
Location: Lunas Village
Prerequisite: Have to have recruited Takamu, and have him in your current party
Time to Recruit: After obtaining the Dawn Rune
How to Recruit:
Enter Lunas (go to Haud Village and head northwest) from the North Tail with
Takamu in your party and he will open the path for you. Head north towards
where you originally met Logg and Lun (heading towards Lunas is useless).
After a short scene, Urda joins you. Head across the path to the west and
enter Lunas.
In Lunas, head into the Oracle's Conclave and speak with Isato. After the
scene, head upstairs and into the room Georg once inhabited to speak with
Isato again. Ask him to join you and he will not. Unfortunately, Haswar is
not here at the moment so you can not do anything.
Now, exit back to the World Map, and Ura leaves your party. Head back into the
Woods immediately, and head north once again to where you met Urda the first
time. Follow the path past Urda to the very top and you'll find your old
friend Zegai. Choose "I'm glad to see you, too." and then "Could I ask for
your help again?" and he will join your party as a Star of Destiny.
--------------------------------
Note: The 6 guard battle outside of Lunas is a nice way to make money early
on. You can fight it over and over again, and they give you around 3,000
Potch total each time, which will add up quickly.
--------------------------------
Character: Nordon
Location: Raftfleet/Lordlake
Prerequisite: Have done the Oboro Investigation [Raftfleet], None [Lordlake]
Time to Recruit: After the Dawn Rune Events/After Obtaining your Headquarters
How to Recruit:
If you have done the investigation events with Oboro, you will find Nordon in
the Raftfleet Inn, in the room to the north of the Innkeeper (it is hard to
see if you do not press against the wall.) Speak with him and ask him to join,
and he will.
If you want to wait until later, you will find him in Lordlake, where he will
join you when you ask him.
--------------------------------
--------------------------------
Character: Sorensen
Location: Estrise
Prerequisite: Need to have the scene in Babbage's Workshop
Time to Recruit: After the Dawn Rune Events
How to Recruit:
In Babbage's Workshop at Estrise, speak with Sorenson. Now, head over to the
Revolving Bridge (northwest of Rainwall) and speak with the Guard. Head back
to Estrise and speak with Sorensen again. Tell him "We want to stop the
Revolving Bridge." and watch the scene. Now Sorensen and Babbage join you
temporarily. Exit, and let Lu come with you (she's recruitable later.) She
will join your party as well. Babbage tells you to get a boat, so go back to
Raftfleet (or your Headquarters) and speak with Logg. Have him take you to
the Revolving Bridge (which is now selectable.)A battle starts soon after.
This is not a boss battle, but it is a staged battle with four Mechanical
soldiers.
Follow the path all the way west and open the chest for the ARMOR OF THE GODS
EPIC (which may or may not be your first Epic skill, depending on where you
are in the game). Head upstairs. On this next floor, first go up the eastern
stairs to find a chest containing a LIGHTNING RING. Go back downstairs, and
head up the western path to find an EQUILIBRIUM PIECE. Continue upstairs for
the SOUND SET 3. Head through the eastern door, and you'll find a boss.
***************************************************************
Boss: Differential Gear
Rewards: Steel Piece1, 18,000 Potch, 50 Party SP
The Differential Gear is another slow Boss that will attack last. He has low
magic defense and average physical defense. If you are fighting him early in
the game, however, you may find him somewhat challenging. He will have higher
physical defense than normal, so I suggest sticking with strong magical
attacks rather than physical attacks.
Having a nice strong tank out in front will help you lower damage, but the
Differential Gear does have a line type attack that will help multiple
characters. if you have mages in back, this can be dangerous, so having an
Earth Rune will help considerably.
Since this is not meant the be an extremely challenging battle, I suggest
starting off with casting a defensive Earth spell (Clay Guardian) and then
focusing on magical attacks, such a strong Thunder spells or magic from the
Dawn Rune. Any strong physical runes you might have will work fine as well.
The difficulty and length of this battle depends on the point of the game you
are at. Expect it to take a much longer time when you first are able to do it
then after you obtain your Headquarters.
***************************************************************
Continue east through the door and watch a scene. Now, head back to Estrise.
Enter Babbage's workshop again for a scene. Now, speak with Babbage (not
Sorensen) and ask him to join you. He sends Sorensen in his place.
--------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Lordlake
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon
Enemies [World Map]: Horohoro, Dark Bunny, Armadillion, Wild Boar, Wizard Tree
Mini-Boss: Peckles (Power Piece1, Marbled Beef, Leather Cape, 2,750 Potch, 18
SP)
Shops: Item, Armor, Inn
Characters: Toma
From Raftfleet's new location, it is not far to Lordlake. As you always have,
follow the Feitas river south until you reach the withered trees that signify
Lordlake.
As you enter for the third time, speak with Talgeyl again. He joins your party
temporarily. head south down to the fountain, and speak with Goesch. Then,
enter the clinic where Dr. Silva is usually and watch a scene. Exit the
clinic, and watch another scene. Allow Toma to come along with you.
After this scene, head back up to Raftfleet the same way you came down. Enter
the Dahak, and speak with Raja and Lucretia on the top level. After the scene,
you are told to go to Beaver Lodge, which is south of Yashuna Village. If
Yashuna is not coming up on Logg's ship screen, speak with Raja again.
Note: There is an option area you may want to visit at this point of the
game. There's not a whole lot new to do here, other than pick up items, but
it's good for knowing where it is later.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Estrise
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Enemies [World Map]: Wizard Tree, Dark Bunny, Wild Boar, Peckles
Mini-Boss: Siren (Mega Medicine1, Sleep Orb, Flowing Sword Orb)
Shops: Appraisal, Rune, Item, Inn, Armor, Trading Post, Physical Training,
Magical Training, Blacksmith (Level 7)
Items: Mega Medicine3, Silence Orb, Rage Piece, Cyclone Piece, True Men Tactic
Characters: Sorensen (if you didn't get earlier)
Estrise is an optional area at this point. If you are not interested in
optional areas, ignore this section and head right over to Yashuna.
To get to Eastrise, take a ship to the "East Wharf" and head over to
Rainwall. Though you can not enter Rainwall, you can head east of it. Follow
the road east and eventually southeast, and you'll run into Eastrise.
From the entrance of Eastrise, head west and over to the Inn. before entering
the Inn though, head south and up the stairs. Enter the door here. There is a
chest in here that contains a MEGA MEDICINE3. Exit the house, and head over to
the Rune Shop. Continue north, circling to the right of the stairs. Over
here us a hole in the wall, which will allow you access to the chest to the
west. Open the chest to obtain a SILENCE ORB.
Head to the eastern side of town, and you'll find the path to the Windmills.
Over here you'll find a chest containing a RAGE PIECE. The last item you'll
find in Estrise is on the docks, which is at the far north end of town. Up
here, open the chest to the east and you'll obtain a CYCLONE PIECE.
For the last item, head back to the fountain and head east, where you'll find
the Armor Shop, as well as the Physical and Magical Training. There a chest
just south of here that contains the TRUE MEN TACTIC.
Note: At the very, very southeastern corner of town you'll find Babbage's
Workshop. If you didn't recruit Sorensen earlier, now is a good time to do so.
Another Note: Finding and fighting off the Siren Mini-Boss around Estrise at
this point is extremely beneficial. The Flowing Sword Orb that she drops is a
rare item as well, though you can buy them from the Dwarf Camp. Still, its
worth it to fight her just for that.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Yashuna Village
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma
Enemies [World Map]: Wizard Tree, Dark Bunny, Wild Boar, Peckles, Red Ulse
Shops: Appraisal, Armor, Item, Trade, Runes, Inn
Items: ArrowStance Tactic, Prosperity Sandals, Mother Earth Piece, Cyclone
Piece
Characters: Miroon (Part 1)
We'll need a boat to get to Yashuna, so speak with Logg in Raftfleet (he's at
the same place he always is) and ask him to take you to Yashuna village. If
Yashuna is not coming up on your selections, go speak with Raja.
Once you arrive at Yashuna Village, you'll notice immediately that the shops
are all right at the start. Also, there is a chest directly to the south of
where you begin that contains the ARROWSTANCE TACTIC. Continue east up the
stairs, and you'll find the first Inn. Keep continuing all the way east and
you'll eventually hit the eastern wall of the village. Here, open the chest
to the north for some PROSPERITY SANDALS.
Note: In the Inn near the Prosperity Sandals you will find Miroon. Speak with
her (she's downstairs) and watch a short scene.
From the Sandals, head back west up the stairs, and head south down the second
set. Down here, enter the house to the far west and you'll find a chest
containing a MOTHER EARTH PIECE. Also, the house to the far east contains a
chest that holds a rare CYCLONE PIECE.
The exit to the town is at the far south by the save point. When you feel
ready, exit.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Mountain Path
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma
Suggested Level: 25
Enemies: Dragonfly, Mad Condor, Wizard Tree, Zadom
Mini-Boss: Avolo Pestis (Mega Medicine1, Great Firefly Pc1, Spiked Helm,
Medicine1, 6000 Potch, 31 Party SP)
Items: None
Characters: SoLaTi
To reach the mountain path, follow the road southeast from Yashuna Village.
The Mountain Path is a long path that is filled with twists and turns, but no
intersections. So if you follow it, you will eventually reach the end. There
is no boss, but the enemies will probably be quite nasty for you at this point.
Note: If you have Cornelio in your party, you can recruit SoLaTi in this
dungeon. Just defend with everyone and have Cornelio recruit him. Make sure
you have one free space, or you will be unable to get SoLaTi.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Beaver Lodge
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma
Enemies [World Map]: Salamandy, Ogre Frog
Shops: None
Items: Flowing Piece
Characters: None
After exiting the mountain path, head southwest to reach the Beaver Lodge.
Watch a short scene as you enter. When you gain control, follow the northern
path until you reach a ladder. Head up the ladder and enter the house. Watch
another scene. Maroon will join your party.
After the scene, open the chest in the house for a FLOWING PIECE. Exit the
house, and watch another scene. After the scene, head back south and exit
Beaver Lodge the same way you entered.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Ceras Lake Ruins
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma, Maroon
Suggested Level: 25
Enemies: Ghost Shield, Embryo, Skeleton, Zombie
Boss: Diamond Sun x2
Mini-Boss [World Map]: Furball (Mega Medicine1, Sunbeam Piece1, Silence Orb,
4900 Potch, 30 Party SP)
Items: Guardian Scarf, Robe of Destiny, Old Book 2, Window Set 2, Tiger
Tactic, Basic Magic
Characters: Viki
To get to Ceras Lake from Beaver Lodge, you must head back through the
Mountain Path to Yashuna Village. I suggest going to spend the night at
Yashuna to recover any lost HP and MP before continuing.
From Yashuna Village, head southwest around the mountain range. Eventually,
you'll come across a large lake, which is Ceras Lake. Follow the lake until
you find the Ceras Lake Ruins.
As you enter, watch a scene. Save your game, and speak with the man outside
the ruins. Watch a scene. Enter the ruins (a familiar song will be
playing...) and approach the door. Watch another scene. You are forced into a
Duel with Lorelai
---------------------------------------
Duel 3: Testing - Lorelai vs Hero
Attack: Hmm...I guess I'll just warm up a little first...
Attack: You still standing? I'll hit you with another one then!
Attack: I'm still fine, I can still fight!
Special: What do you think you have to hold back or something? Don't insult me!
Special: I guess I'll settle this thing right here and now!
Special: Don't let that swell your head, I'm only just getting started!
Special: Not bad, but wait 'til you feel this!
Defense: Ugh you're stronger than I thought!
Defense: You underestimate me. . . When are we really gonna get serious?
Defense: What did you do, give up? You gotta come at me to!
Defense: Hey, aren't you a little too far away? Come at me!
Defense: So you handeled my best move, huh? Guess I underestimated you. . .
Lorelai has a huge range of attacks (more than pretty much any dueller in the
game), and they are hard to predict at times. Lorelai sounds like she is
going to attack with she is actually defending (or vice versa) at times as
well, so you need to be careful. Though, a lot of the time you can win this
battle by defending alone because she does a lot of Specials.
---------------------------------------
After the battle allow Lorelai to join your party (she will be useful in this
dungeon with her Lightning rune.)
Note: If you plan on using either Lorelai or Zweig in this dungeon, it is a
good idea to head back to Raftfleet and get their weapons sharpened, since
they start at level 1.
This area is quite nasty, so you had better be prepared. There are random
encounters about every 5 steps (no joke) and some enemies are just there to
harass you. After the openeing scene, you will find all of the doors blocked
but the western door, so head right through it.
Note: You will encounter Embryos in this dungeon. These enemies are pains as
they will attack you and then run away. They don't drop anything too good, so
if you encounter them, it may be worth it to just run.
Follow the path west until you reach the intersection. Head north and follow
the northern path until you reach another intersection, in which you should go
north. Step on the floor switch here. After a short scene, head back to the
intersection and continue west. Open the chest in this room for a GUARDIAN
SCARF. After getting this, head all the way back east until you reach the
original intersection, in which you should head south. Follow this path until
the end and go through the door.
On this new screen, continue west and head immediately north at the first
intersection. After pressing the switch up here (to open a door) head back
south and continue west. At the next intersection, go south and open the
chest to obtain a ROBE OF DESTINY. Head back up and continue west all the way
to the end of the path through the door. Continue west through another room
and step on this next floor switch to get rid of some of the water by the very
first door we saw. Open the chest in this room for the OLD BOOK 2. Now, head
all the way back east through two screens and follow the path until you reach
the original screen where the water is flowing (you just saw this in the
custscene.) There is a door on the eastern side of the screen we well, go
through it.
In the second portion of the ruins, head south at the first intersection and
follow this path until the next intersection. At the intersection, head south
and open the chest for the WINDOW SET 2. Head back north and follow the path
until the next intersection, where you should take the north path so that you
can press the switch. Now, head all the way back south and take that western
intersection as if you were heading back to the entrance. Follow this until
you reach the intersection, and head east. Here, the door will now be open
and you can go through. In here, take the north path and press the switch to
open the next door, and then take the eastern path. The eastern path leads to
a room that contains another switch that will take some of the water down
(this is a REQUIRED step.) Open the chest in this room for the extremely
useful TIGER TACTIC that you will probably be using for most of the rest of
the game.
Exit the switch room and head back two screens. Head west until you can go
south, and follow the south path until you can head north. Go north, and when
you can take the eastern path. Head through the door to a new screen. In
here, take the northern path and through the door here. Open the chest for a
BASIC MAGIC that will be important later. After obtaining this, step on the
floor switch to take down the last of the three layers of water on the final
door.
Head all the way back to the entrance of the ruins where the water should be
cleared. If the water is not cleared, you missed pressing one of the three
large switches and you're going to have to go through the ruins and find which
one it is. Head through the newely opened door. Continue north along this
path until a scene plays. Continue north, save your game now, and head through
the door.
After the next scene continue north and . . .
***************************************************************
Boss: Diamond Sunx2
Reward: Flame Armor, Flowing Piece 1, Mega Medicine1, Rage Piece1, 49500
Potch, 50 Party SP
This will be a rather challenging boss fight. You need to have a balance of
magic and physical attacks to effectively win this battle. One of the statues
(the right one) is weak towards physical attacks while strong towards magic.
The left statue is weak towards magic and strong towards physical attacks.
Therefore, you want to target all of your strongest magic spells onto the left
Statue.
Casting a magical defense spell such as "Clay Guardian" will help reduce the
large amount of damage the bosses can do per round. Also, having multiple
characters who can heal will help (or a character with a Shield Rune.) In
fact, if you are actually having trouble with this battle, you may want to
leave and go put an Earth rune on someone so that they can cast "Clay
Guardian," which will help considerably.
Spells such as Lightning (from Lorelai or any other caster) will work well on
the bosses. Targeting them one by one tends to work better than area spells,
especially if you have a particularly strong physical attacker. The whole
point though, is to just use whatever strong attacks and characters you have
at this point. Your strategy will vary depending on your current battle party
and setup.
Because the bosses tend to cause quite a few status effects, you will find the
Hero's Dawn Rune effective in this battle. Use it liberally so that everyone
is not affected at once.
***************************************************************
Continue north two screens, and watch a scene. Now all there is to do is exit
the ruins. Watch the scene, and allow Viki to join you.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Raftfleet
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Zweig
Shops: Trading Post, Inn, Appraisal, Rune, Physical Training, Magical
Training, Blacksmith (Level 7)
Characters: None
Head to the Dahak and speak with Lucretia and Raja. Watch the scene.
Choose "We can't do that!" for a more favorable response. Save (if you need
to) and then choose to get started.
***************************************************************
War Battle 5: -Hatred Fortress Siege-
Rewards: (Victory+) 12,000 Potch, Thunder Helm
Battle Goal: Destroy all enemies.
Defeat Conditions: Hero's unit or the Dahak are destroyed.
Foes: ComShip x3 (HP: 200), ArcShip x3 (HP: 200), Ram x2 (HP: 200)
Once again, the goal of this battle is not to kill all enemies on screen even
though the game tells you to. After killing a select number off (when your
foes have around 500 left), the battle will automatically end. They key to
winning this battle is to having a nice balance of Archers (Rune Archers are
nice...), Rams (you should have two, Boz with one and Lordlake's party in the
second) and ComShips.
The enemies are a nice balanced set, so make sure that you are able to counter
any foe at any time. It will help to have at least two of each type of ship.
Also, while keeping your characters close together, clustering them in one
large pile is a bad idea because they will just slow each other down.
They key thing to remember in this battle is your battle skils. Skills like
Recover will be invaluable at any time, as is Barrage. Also remember that you
have the Dawn Rune to use now, which will be excellent.
Note that this battle is not won by killing enemy forces, but by pushing them
back towards their Fortress. This can be extremely difficult at times, since
you can cnot control which direction they run when fleeing. Still, if you take
out about half of the enemies, and get your forces close to the Hatred
Fortress to push them all the way back it should be over somewhat quick.
They key in this battle is keeping your characters separated from one another
and making sure you don't gain the attention of all of the enemies at once.
This is hard at times, but doable if you're careful. When it does become an
all out brawl (it will, eventually) you need to make sure that you have a wide
selection of ship types to choose from so that you can always exploit the
enemies weakness and protect your own.
***************************************************************
After the battle, you are told to go back to the ruins at Ceras. Pick your
party, and take Logg's boat the Yashuna.
Note: You can also teleport with Viki at this point by examining the Mirror
near Chuck. Note that you will always have to walk back To Raftfleet though,
since we do not have the Blinking Mirror yet.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Ceras Lake Ruins -Part 2-
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma, Maroon, Zweig
Suggested Level: 30
Enemies: Ghost Shield, Embryo, Skeleton, Zombie
Boss: None
Mini-Boss [World Map]: Furball (Mega Medicine1, Sunbeam Piece1, Silence Orb,
4900 Potch, 30 Party SP)
Items: None
Characters: None
Remember that the Ceras Lake Ruins are southwest from Yashuna Village. As you
enter, watch a scene.
Note: If you have recruited Sorensen at this point, a special scene with he
and Babbage plays.
Now enter the ruins themselves and another scene plays. Head into deeper in
ruins, and follow the path straight through three screens. After going
through the Dawn Rune door, continue north to the far end of the ruins. Here,
watch another scene.
Outside, head down the stairs.
===============================================================================
--- [Chapter 6: Devotion] ---
===============================================================================
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Headquarters
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Zweig, Lorelai, Toma, Maroon
Enemies [World Map]: Killer Tiger, Papa Holly, Huge Legs, Salamandy, Greater
Salamandy, Gray Ulse
Mini-Boss [World Map]: Big Creeper (Baked Cheesecake1, ?Bonsai, Black Warrior
Garb, 16,500 Potch, 50 Party SP), Blue Scissors x2 (Silver Bangle, Fire
Sealing Piece1, Crab, 19,200 Potch, 34 Party SP)
Shops: Depending on characters you have recruited.
Items: Blinking Mirror
Characters: Zerase, Zweig, Lorelai
Watch the scenes, and Lyon claims the ruins as your Headquarters.
When you awaken the next morning, you are given the option to select a name
for your permanent home. Any name works, so pick what you like best.
When you gain control, you get to go explore the Headquarters, though there is
only one place you actually need to go. From the War Room, head west through
the door, follow the path north, and head west again when you can. On the
upper level, enter the door up top for another scene. Zerase, Zweig, and
Lorelai join you as Stars of Destiny.
Head back downstairs and down to 1F. Speak with Viki, and she will give you
the BLINKING MIRROR. If you have Viki in your party, just examine the Mirror
and the same scene plays. Head back upstairs to 2F, and exit to the outside of
the castle for a scene. Toma and Maroon will join your party.
Now, speak with Logg at the far northwest and he can take you to the Beaver
Dam. This will allow you to get to Lordlake, our next destination.
Note: You can get some excellent armor at this point if you're really strong.
The enemies on the path to Lunas have powered up considerably, and also have a
new mini-boss, the Salamander. This mini-boss drops an armor with a defense
of 84 called the Fire Dragon Armor. You'll need to use your strongest
characters to defeat it though, as he is quite nasty.
Another Note: Since a lot of people have asked about this: You can not have
access to Kyle for a bit. Wait until the next major set of events where he
will automatically join you again. Right now Kyle is . . . busy . . .and
won't join your party for battles.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Lordlake
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Required Party: Hero, Lyon, Toma, Maroon
Shops: Item, Armor, Inn
Items: Iron Hammer, Wall Orb
Characters: Talgeyl, Goesch, Toma, Silva
The Beaver Dam allows you access to Lordlake. Head southeast to reach the
city itself.
Once in the city, watch a scene. Talgeyl, Toma, Goesch, and Silva join your
party as Stars of Destiny.
At this point, you can finally explore the entire town. From where you gain
control, head southeast past Talgeyl into the back alley. Head south over the
bridge, and follow the path all the way south and then east. At the far east,
continue south and open the chest over here for the very important IRON HAMMER.
Note: If you take the Iron Hammer to the Dwarf in the Dwarf Camp (Baska
Mines) you will be able to sharpen your weapons up to level 10 at this point.
Unfortunately, he will not join your party just yet.
From the Hammer, head east until you can head south again. You'll find a
dried out fountain. Head southeast around the fountain and you'll find
another Chest. This one contains a WALL ORB.
Watch a scene as you try to exit, and Maroon will leave you.
Now, head back to your Headquarters. While it is time to continue on with the
game, it is an even better time to go recruit some characters!
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Recruitment
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Characters: Muroon, Wilhelm, Mueller, Zunda, Belcoot, Marina, Subala,
Alhazred, Richard, Genoh
Note: If you did not recruit Nordon earlier in the game (because you did not
investigate with Oboro) then you can find him in Lordlake. Speak with him
there and ask him to join, and he will.
--------------------------------
Character: Muroon
Location: Headquarters
Prerequisite: None
Time to Recruit: After visiting renewed Lordlake
How to Recruit:
Muroon is standing near Logg at the Headquarters. Speak with him and ask him
to join with "Why don't you stay and join us?"
--------------------------------
--------------------------------
Character: Bastan
Location: Haud Appraisal Shop
Prerequisite: Have seen the scene with him on the first visit to Haud
Time to Recruit: After obtaining Headquarters
How to Recruit:
In the Haud Appraisial Shop, you'll find Bastan. To recruit him, you need to
have a ?Painting in your inventory. If he does not immediately respon to your ?
Painting then keep cancelling out of the appraisial screen and speaking with
him. He will eventually comment to you about your painting. Then he will
join you.
You do not have to leave the building when trying to recruit Bastan, you only
need to cancel out of the recruitment screen.
You can find ?Paintings commonly from the enemies inside the Revolving Bridge
(Sorensen's Sidequest) as well as from Wyverns later on in the game.
There have been a lot of people having problems with Bastan. From what I have
seen, the main reason is because they have missed the scene with him early
on. Also note that there is no "specific" painting called the Ivanov
painting. What Bastan does is take a random painting and change it into a Key
Item.
Note: If Bastan does not seem to be taking your ?Painting, and you have seen
the with him, BE PERSISTENT! He will eventually give in.
--------------------------------
--------------------------------
Character: Wilhelm
Location: Raftfleet Inn
Prerequisite: None
Time to Recruit: After obtaining your Headquarters
How to Recruit:
Wilhelm is EXTREMELY touchy to recruit. There are a few ways to recruit him.
On your first visit/meeting in Raftfleet Inn he will only join you if your
army has not had many casualties and has had a Victory+ in the War Battle
against the Hatred Fortress. To be extra careful, bring Viki along.
Another way to have them join is later in the game with Viki in your party.
Since Wilhelm likes ladies, Viki is needed. Wilhelm moves from Inn to Inn
after each major In-Game event, so look for him then.
There are three places to recruit Wilhelm and Mueller, Raftfleet, Lelcar, and
Doraat. If you miss them all all three locales, you miss them permanently.
Wilhelm is a missable character, as his his partner Mueller.
--------------------------------
Mueller joins along with Wilhelm.
--------------------------------
--------------------------------
Character: Zunda
Location: Dwarf Camp
Prerequisite: Takamu and able to enter Lunas
Time to Recruit: After obtaining Headquarters
How to Recruit:
Zunda is a Dwarf in the Dwarf Camp. She is near the exit to the northeast.
Speak with her and tell her you will show her a Window. Now, we need to go to
Lunas. If you have Takamu and were able to get Zegai earlier in the game then
you should be fine getting into Lunas. (Head to Haud and go northwest to reach
the forest if you don't remember.)
Once in Lunas, head into the Oracle's Conclave, and enter the first door to
the north. Approach the Window in here and Zunda will finally be satisfied.
She joins your cause.
A problem I've been hearing with Zunda is that when people try to recruit her,
they have not recruited Takamu, and so they can not access Lunas. In this
case, spend the night at the Inn (this makes Zunda leave) and go recruit
Takamu in Agate Prison. With Takamu in your party, head back to Zunda and now
you can take her to Lunas.
--------------------------------
| « Previous Page | Next Page » |
