Gensou Suikoden 5 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Gensou Suikoden 5 - Strategy Guide (Page 02).
Note: If there is a guard in front of the door to the Guard Room, you will
need to go back and revists certain areas of the palace. Namely, Lymsleia's
Room, the Hero's Room, and the Rune Chamber. This should move the guard.
After the scene ends, speak with the Queens Knights as you wish. It is a good
time to get to know them. Ferid is in the back room, if you want to speak with
him too. When you're ready to go on, exit the Knight's Guard Room. Watch a
scene and meet Lymsleia and Miakis. (The more interesting answer here
is "Um...a little help here?")
At this point, you gain Miakis, Lymsleia, and Kyle in your party again. Exit
the room, and Sialeeds rejoins you. Now head all the way west, and into the
Great Hall. Exit to the outside of the Sun Palace. You may want to save on
the way out.
In the castle Courtyard, head down the stairs to the east, and open the chest
for a SCARF. Now, head back up the stairs, and continue south. Head down the
stairs to the east again, and circle underneath the bridge. Head to the
southwestern corner of the area, and open the chest for some MEGA MEDICINE3.
Now,head back to the stairs and go back up them. Directly across from the
stairs is a pathway that leads to the Senate. Watch a scene, and enter the
Senate Hall.
Head through the door, to the west, and watch another short scene. Continue
through this room, and into the larger chamber. In here, head west and speak
with the lady guarding the door. She will tell you that they do not have the
information that you need at the moment. Now, we need to speak with everybody
in the Senate. This is quite the time consuming process. The easiest way to
go about it is to start at the top and work down. There are 6 people on the
top level of the senate, with 2 in the central room. Continue down to the
lower level, and speak with the 4 people here, and the person in the
northwestern doors. After speaking with all of them, head into the central
building on the lower level and watch a scene. Meet Euram and Salum.
When you regain control, speak with the last 4 people in the Senate. Exit the
room, and head back to the upper level of the Hall. Talk to the woman by the
door, and if you've spoken with everyone, she will move. Watch a scene.
After the scene ends, exit the Senate Hall (finally) and head into the Front
of the Sun Palace. Miakis, Sialeeds, and Lym leave your party.
When given the choice, choose to go to town. The more entertaining option
here is to agree with Kyle. Head south and enter Sol-Falena.
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Sol-Falena City
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Required Party: Hero, Lyon, Kyle
Shops: Inn, Item, Armor, Appraisal, Physical Training, Magic Training, Trading
Post, Blacksmith (Level 3)
Characters: None
Enemies: Thug
Items: Bandana, Mega Medicine3, Medicine5
From where you begin, head southeast. Go down the stairs here, and cross the
bridge to the north. The Blacksmith is just north of you. It is a good idea
to sharpen your Hero's and Lyon's weapon to level 3, if you have the Potch.
Kyle should be done last, since he is off-and-on at this point. It takes 3,000
Potch to sharpen everyone's weapon to level 3.
After you're done here, head east and north up the stairs. This is the
Trading Post. If you want, you can buy some cheap-ish Salt here to use later
in recruiting a character. Continue east, and head south. There's a chest
here that contains a BANDANA. Head back west past the Trading Post, and
continue southwest. You'll pass the Physical Training Center, which you
probably will not have enough points for now. Continue over the bridge, and
keep going west until you pass under the bridge at the central side of town.
The Inn is over here, and there's not a lot in here. Continuing west, go south
when you can, and open the chest at the top of the stairs to the side (its on
a mini-building) for some MEGA MEDICINE3. For now, head northwest and out of
this square type area from the north. There is a chest in this next area that
contains MEDICINE5. Head back south, and then continue west. At the far
western side of town you will find the Rune Shop. When you enter, watch a
scene.
At this point, you probably will not have enough money to buy any Runes
(unfortunately), so we need to take Kyle's advice and head back to the Sun
Palace. As you exit the building, watch a scene. At this point, you can choose
for the Prince to enter the foray or no, but you will have to fight 6 Thugs if
you do. It's an easy battle, since Kyle is level 20, like Georg, and has a
nice Water Rune for you to play with.
After the scene, you need to head back to the Sun Palace. After you have
finished your work in Sol-Falena head back to the Palace, as you can not exit
town at this time.
===============================================================================
--- [Chapter 2: Plots ] ---
===============================================================================
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Sun Palace--Sol-Falena--Voyage
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Required Party: Hero, Lyon, Georg, Sialeeds
Shops: Inn, Item, Armor, Appraisal, Physical Training, Magic Training, Trading
Post, Blacksmith (Level 3)
Characters: None
Boss: Zadom
Head north through the Plaza into the Palace itself. Watch the scenes. As
you're leaving, speak with all of the Queen's Knights for some interesting
text. Exit to the south. Head through the Plaza to the main town. Stay on the
upper level, and head south over the large bridge that extends over town.
This leads to the Pier. After another screen of Bridge, you will finally end
up in the Pier.
Walk down the stairs, and speak with Kyle near th southwestern dock. He will
not be joining you this time, unfortunately. Hop on the ship to leave Sol-
Falena. Watch the scene.
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Boss: Zadom
Reward: Medicine1, Fire Sealing Pc1, Breath of Ice S1
Since you have the same party that you did during the previous boss fight, you
should approach it in much the same manner. At this point, Georg will still
be extremely overpowered, so having him use normal attacks is all that he will
be doing. The Hero and Lyon should use "Sworn Protector," while Sialeeds
attacks, and heals with Healing Wind as necessary.
The Zadom has a status (breath) attack that will cause characters to be
unablke to use Co-Op attacks. For now, this only effects Lyon and your Hero,
but it is somewhat of a pain. Other than that, he has an area attack hat hits
every party member. This second attack does not have a very good hit
percentage so it may miss a character or two, but because of its large hit
range it is still potentially dangerous.
Though this battle will be over quickly, watch your HP. If anyone's HP falls
below 30, heal them immediately, as the bosses most powerful attacks can do up
to 20 damage to a character. Fortunately, the battle should be over before you
need to heal.
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Watch a scene.
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Stormfist--Arena
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Required Party: Hero, Lyon, Georg, Sialeeds, Gizel
Shops: None
Characters: None
Items: Old Book 7, Double Arm Tactic
When you gain control, head south towards to Arena and watch another scene.
When you can, head into the Arena. The Arena is pretty much a large colusseum
with multiple levels, and is a pain to navigate. You'll be spending the next
few hours here, so you'll need to learn it, unfortunately.
Ignore the first door to the stands and head to the west, where another scene
plays. Whether or not you choose to see the Dragons does not affect anything.
When you regain control, continue east and head south down the first area when
you can. Exit to the far south into the stands again. Watch another scene
here. When you regain control, head east and back inside the arena.
You'll be near some stairs, so go down them. Downstairs, go north and onto the
next screen. You'll immediately bump into the Infirmary. Enter this room,
head all the way south, and down the stairs to the southeast. Choose "Let's
see it." and walk east along the dark path for a few scenes. After they are
over, head back up to the Infirmary, and out into the main hallways. Head
north of the Infirmary, and exit to the northwest (The "Front of the Arena.")
Out here, search along the southwestern wall for the "DOUBLE ARM TACTIC," your
first key item. In the northwestern corner of this area you'll find a chest
containing the OLD BOOOK 7, which you will use later. Head back inside. Head
south through two screens until you reach a vertical screen. Continue south on
this screen, and you'll reach a set of stairs going up. Watch a short scene
here. Head back downstairs, and approach the door to the south. Watch another
scene. Choose "Sure Thing!" to explore the town.
Note: If you missed the Double Arm Tactic at this point, you will not be able
to get it for a bit. The next chance is right before the final round of the
Sacred Games. The game will constantly give you excuses for not being able to
exit the Arena into this area.
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Stormfist
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Required Party: Hero, Lyon, Georg
Shops: Inn, Armor, Item, Appraisal, Runes, Trading, Magic Training, Physical
Training, Blacksmith (Level 3)
Characters: Gavaya (Step 1)
Items: Medicine5, Bandage, Mega Medicine3, Leather Hat, Bracelet
Watch a scene. Head south, and make sure to speak with the Red-headed man to
the west and watch a scene. From here, head west past the Inn and Magic
Training Center, and then go north. Follow this path until you reach a chest
at the very end, which contains a MEDICINE5. Head back southeast to the
central plaza of town. Now, head east in-between two buildings (its somewhat
hard to see) and watch a scene here. Meet Shoon.
From where you gain control, head south and open the chest for a BANDAGE. Head
north, and circle back around to the south to find the Physical Training
Center and a chest containing a MEGA MEDICINE3. Now head all the way north
and then west back to the main plaza. From here, head directly south, and you
will find the "New Part of Town."
In the newer portion of town, you will find other shops, as well as a
Blacksmith. From where you begin, head east to find the armor shop, and take
the first fork south. You'll find the Appraisal and Item shops here. Head
back north, and go west. Head south down the central path, which, at the very
bottom has a chest containing a LEATHER HAT. Go back north, continue west, and
head south and you'll find the Blacksmith's, which upgrades to level 3. You
should have some more money at this point, from the boss, so you may want to
spend it here. There's one more chest in the New Part of Town, which is down
the next part of the western portion, at the southern end. Open this for a
BRACELET. After you're done in the New Part of Town, head all the way back
north to the plaza area.
In the main area once again, head northwest and enter the Inn. Watch a scene.
Choose "We'll look into it quietly." to trigger the next series of events.
When you regain control, exit the Inn. Head back to the plaza, and go north
back to the Arena. Continue north and speak with Sialeeds, who joins you once
again. On this screen, almost everyone that you speak to is a shop.
Unfortunately, there is not a whole lot of new goodies. Exit back to town.
Head back to the Inn and Shoon will rejoin your party. Watch a scene and you
will enter the sewer.
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Underground Passage--Stormfist
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Required Party: Hero, Lyon, Georg, Sialeeds, Shoon
Suggested Level: 8
Enemies: Snail, Arrow Bat
Items: Antitoxin3, Sacrificial Jizo, Leather Armor
Boss: None
Head west and watch a scene. When you gain control, step on that pink square
on the ground, when ends up being a floor switch that opens the door. Head
through the western door and open the chest for an ANTITOXIN3. From here, head
northeast, and when you can, take the path to the south. Soon, Georg will
stop you. Watch a scene. Continue northeast, and at the intersection, head
west. At the next intersection, head northeast again and step on the pink
floor switch. Head back southeast to the previous intersection, and when you
can, continue north. Follow the path west, and open the chest here for a
SACRIFICIAL JIZO.
Head back southeast and to the previous intersection. Head west, and continue
all the way to the end for some LEATHER ARMOR. Head back to the intersection
and go southwest. Continue west and you'll reach a save point. From here, head
south and follow this path to the very end and you'll reach another floor
switch. This opens the final door. Head back to the save point, and continue
west through the newely opened door. You automatically enter the Arena.
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Stormfist--Arena
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Required Party: Hero, Lyon, Georg, Sialeeds, Shoon
Enemies: Arrow Bat, Snail, Suspicious Man
After you gain control, head to the far northwestern corner of the area. Watch
a scene. Now, follow the path (its easy to follow, as there are no
intersections) until you reach the end. There are some random encounters in
here, so be careful. At the end, go up the ladder for another scene. You are
forced into a battle with 5 Suspicious Men. This is not quite a boss battle,
but its also quite a bit more difficult than the other battles that you have
fought so far. Using Auto Battle in this is not recommended.
After the scenes, Shoon leaves and you start under the Infirmary. Head back
upstairs, and watch a long scene. At this point, you are forced into your
first Duel.
Note: If you don't know how to duel, its pretty much like Rock-Paper-
Scissors. There are three commands, each weak versus one and strong versus
another. Guard is weak versus Attack, but strong versus Special. Attack is
weak versus Special, but strong versus Guard. Special is strong versus Atack
but weak versus Guard. NEVER Special when your opponent is Guarding, else you
will take a lot of damage. The game will not tell you what your opponent is
going to do, but they will give you audio clues. The more fierce the
opponents tone, the more likely he is to use a Special, or an attack. The
more cautious he is, the more likely he is to Guard. This is how it is in all
Duels.
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Duel 1: The Sacred Games - Hero vs Shoon
Attack: Here I come!
Attack: No way!! You haven't got the best of me yet!
Attack: I can't let you keep getting the best of me!
Attack: Not good enough, eh? Here I come again!
Special: I'm going to give it all I've got, be sure you're ready for me!
Special: Now its my turn, Ill show you what my full power is like!
Special: Here comes another one, and this time I'll do it right!
Defense: You come at me too, Prince.
Defense: *pant pant* I can't believe you turned my best move back on me!
Defense: Very nice, I guess I'll have to be more careful. . .
Defense: That was a real princely move, I won't last if I keep getting hit
like that. . .
Whether you win this battle or not does not affect the outcome of the game. It
is more of a duel tutorial. Remember to Attack when Shoon Guards, Guard when
he Specials, and Special when he Attacks.
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Watch a scene. Exit the Infirmary, and head south through two screens of the
Arena. On the third screen, head west up the stairs. In the Royal Chambers,
continue north through another screen, and into the Royal Box seats. Watch
the scene. At this point, you may speak with the Knights, the Queen, and Ferid
if you wish. When you're ready to continue, sit down in your chair, which is
at the southwest of the screen. Watch the scenes.
The game puts you near the entrance of the Arena. Head south, and exit.
Before you can get out, another scene plays. Now you can really get to town.
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Stormfist
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Required Party: Hero, Lyon, Georg, Sialeeds
Shops: Inn, Armor, Item, Appraisal, Runes, Trading, Magic Training, Physical
Training, Blacksmith (Level 3)
Characters: None
Enemies: Thug
As you enter...Watch a scene. After it ends, continue south into the plaza.
Once in the plaza, head southwest and west past the the Inn (where you
previously spoke with Shoon.) From here, head north and follow the path to
another scene. At this point, you are forced into a battle with 5 Thugs. Like
the Suspicious Men, they are stronger than normal enemies and you may not want
to use Auto Battle on them if you have been relying on it a lot.
Watch a scene, and meet Belcoot, who joins your party. Head back east and
south to the Inn. Enter the Inn and watch a scene. Exit the Inn, and watch a
scene (again.) After the scene, you end up in the plaza area. Head north and
enter the Arena.
Note: Egbert, a character you will be able to recruit later is in the eastern
side of town if you want to talk to him now. I suggest doing so, though it is
not required. Also, at this point you will probably have enough skill points
to do your first batch of levelling up skills. Though you will only be able to
level one or so up at this point, it is important to start early and make
plans for what you want to level throughout the game.
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Stormfist--All
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Required Party: Hero, Lyon, Georg, Sialeeds
Enemies [World Map]: Holly Boy, Hairball, Blade Bunny, Snail
Mini-Boss [World Map]: Wild Boar
As you re-enter the Arena, watch a scene. When you gain control, exit your
room and head down the stairs to the west. Continue south to the entrance of
the Arena and exit to the main city of Stormfist. Head back west to the Inn
that you were just at last night. Watch a scene.
Belcoot joins your party temporarily at this point. Now, exit the Inn and head
over to the plaza. Head south and into the "New Part of Town." It is a good
idea to sharpen Belcoot's weapon to at least level 2, though it is not
required.
There are two exits to Stormfist. These are in the Southeastern and
Southwestern corners of the New Part of Town. They are really hard to see, but
if you press against the wall at the far southeast and southwest you will be
able to exit the town. The guard tp the Southwest will not let you pass, but
the guard to the Southeast will.
Note: While on the World Map, you can run around fighting enemies. You may
encounter a Wild Boar, which is counted as a Mini Boss. The battle music
before the battle (where the sun is coming down before the battle) is
different in a mini-boss than before a normal battle. You should get a Power
Piece1, some Marbeled Beef, Fur Clothes, 2,500 Potch and 18 Party SP for
beating this monster. Nice rewards at this point!
Another Note: Being your first time on the World Map, you may want to spend
some time fighting. The Western Woods are right next to the city, but that
doesn't mean that you can not explore a bit. You won't be able to go anywhere
dangerous for your party at this point, fortunately.
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Western Woods
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Required Party: Hero, Lyon, Georg, Sialeeds, Belcoot
Suggested Level: 10
Enemies: Creeper, Holly Boy, Snail, Thug
Items: Goose Tactic, Mega Medicine3
Boss: None
After the scene, you may want to use the save point at the entrance. You can
not go down the normal path in these woods, so head down the animal path that
Sialeeds pointed out. It is straightforward, though it twists quite often.
Don't expect to get lost, and expect to deal with a lot of random encounters.
Move Belcoot to the front and let him tank, rather than Georg. Belcoot parrys
quite often and will take the least damage of any member of your party.
Press against the eastern (right) side of the path and you'll find a little
hidden side path. There is a chest here that contains a GOOSE TACTIC. Heasd
back to the main path, and when there is an intersection, take the north path
and open the chest for MEGA MEDICINE3. Continue along the western path at this
point to reach the house. Watch a scene. You are forced, once again, to fight
a battle with 5 Thugs. Having Belcoot and Georg in the front for this will
make you pretty much invulverable.
After the battle, head southwest down the path. Exit the forest, walk over
the World Map, and head back to Stormfist. Watch a scene.
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Stormfist--All
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Required Party: Hero, Lyon, Georg, Sialeeds
When you gain control, head out of the room. After the scene (answering will
not change the events of the game) head back into your room and go to sleep.
The next morning, head donwstairs for another scene. Exit the Inn, and head
back into the Arena again.
Note: If you missed the Double Arm Tactic from before, now is a good time to
go get it; the door to get it is right by the Infirmary, and leads to the
front of the Arena.
In the Arena, head back upstairs. Go north two screens, and enter the Royal
Box. Watch a scene. Now, head south down two screens and head downstairs.
Head back north up two screens and go west another. Enter the Infirmary and
watch a scene. When you regain control, follow Sialeeds down to the lower
level where the Gladiators are kept. Head into the first door you see, and
watch a scene. Sialeeds rejoins you.
Head back upstairs, exit the Infirmary, and head south through three screens
until you reach the stairs leading to the Royal Chambers. The Queen's room is
to the northwest. But if you speak with the Knights and the Princess, you'll
get some interesting conversation as well. When you're ready to continue,
enter the Queen's room for a scene.
When you wake up the next morning, enter the Queen's Room and speak to your
mother and father.
Note: The answer you gave Lyon a few moments ago about how you slept allows
Ferid to reply to you in different manners. Nothing drastic changes, but it
is rather entertaining to see the different choices. "I slept like a log"
gives you more entertaining text than the other choice.
When you're ready, head downstairs, and exit the Arena. Continue along into
the Plaza.
IMPORTANT NOTE: You should speak with the girl (by the Leopard) at this
point. Ask Lyon for advice in this scene, and she will tell you her name is
Norma. This is important for later.
Enter the Inn and head upstairs into the northern room. Speak with Marina and
Belcoot. Exit the Inn, and finish any other business you have in Stormfist.
When you're ready to continue on with the game, head back into the Area, and
go upstairs. Speak with Ferid again, and tell him "Yes, we're done." This
will let you automatically leave Stormfist.
===============================================================================
--- [Chapter 3: Tradition ] ---
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Sun Palace--Sol-Falena
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Required Party: Hero, Lyon, Sialeeds
Shops: Inn, Item, Armor, Appraisal, Physical Training, Magic Training, Trading
Post, Blacksmith (Level 5)
Characters: Jeane (Part 1)
When you wake up the next morning, Lymsleia and Miakis join your party. Head
north and Sialeeds will join you as well. As you head downstairs, Georg will
too. Head into the Great Hall, and into the audience chamber with the Queen.
Watch a scene. After you're done exploring or doing whatever you wish, exit
into Sol-Falena.
In Sol-Falena, you will notice that the level at the Blacksmith's shop has
raised. Level up your Hero and Lyon's weapon before anyone elses.
Note: Remember the Rune Shop "babe" that Kyle was so desperate to see? Well,
she's at work today. Unfortunately for Kyle, he is on duty, but that does not
stop you for seeing her. This event can only be seen with Lymsleia in your
party.
Also, now is a good time to finish buying the rest of the 6 Salt from the
Trading Post. You will need these later for recruiting a character for your
army.
When you're done in Sol-Falena, you will need to exit to the east. If you are
having trouble finding it, head southeast from the Blacksmith's, then south
over a small bridge to find the Appraisal shop. From here, head directly
south and you'll find a small covered bridge. This leads to the exit of the
town.
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The East Palace
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Required Party: Hero, Lyon, Georg, Sialeeds, Miakis, Lymsleia
Items: Arrowhead Tactic, Sunbeam Piece, Glass Slippers, Cape, Sleep Orb
Enemies [World Map]: Armadillion, Wild Boar, Holly Boy, Holly Elf, Hairball,
Blade Bunny, Golden Bunny
Mini-Boss [World Map]: Peckles (Power Piece1, Marbeled Beef, Leather Cape,
2500 Potch, 18 party SP) Wizard Tree (1,000 Potch, 4 Party SP)
Note: If you run around the forests a bit, you may encounter a Wizard Tree in
a random encounter. This is another Mini-Boss for the World Map. He gives
you 1,000 Potch and 4 party SP. You'll also find a Peckles Mini-Boss in the
fields.
The East Palace is just to the northeast of Sol-Falena, and is a required stop
to continue in the game.
As you enter the East Palace, head north across the bridge. In the house to
the far northwest, you will find a chest that contains the ARROWHEAD TACTIC.
There is also a chest on a small peninsula to the far east that contains a
SUNBEAM PIECE.
Continue north, but do not enter the Palace just yet. Circle around it to the
west, and to the north you'll find a chest that contains some GLASS SLIPPERS.
Continue along to the west (circling the building) and you'll find yet another
chest, which holds a CAPE. Head south, and when you can head east onto a small
dock in the water (its white.) Follow this long dock all the way to the end,
and press X. You open a very well hidden chest containing a SLEEP ORB.
After obtaining these items, approach the entrance to the palace. Watch a
scene. After that, you're free to leave the Palace. Head all the way south,
but leave from the east this time.
PS: Every time a character leaves and rejoins your party, you have to
reposition your character formation. A pain yes, but its better to be safe in
battle than sorry.
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Lunas
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Required Party: Hero, Lyon, Georg, Sialeeds, Miakis, Isato, Lymsleia
Shops: None
Characters: None
Items: Old Book 5, Water Orb, Magical Piece, Jewel Necklace, Defense Ring
Enemies [World Map]: Armadillion, Snail, Creeper, Ulse, Wild Boar
Enemies [North Woods]: Zadom
Mini-Boss [World Map]: Wizard Tree
Unlike previously, following the road will not get you to Lunas. There is also
a lot more to explore at this point. You will find Raftfleet to the
southeast, though you can not enter it. The Revolving Bridge is to the far
east, though there is nothing to do there, either.
To get to Lunas, head directly north from East Palace. It's a long walk, but
eventually you'll reach the town of Lunas.
As you enter Lunas, watch a scene. Head east across two bridges, and when you
can, head south down another. Continue all the way towards the screen (east)
and you'll find three doors. Enter the center door, and you'll find a chest
which contains the OLD BOOK 5. Exit, and continue all the way to the bottom of
the descending path. At the bottom, enter the far western door, and open the
chest in this room for a WATER ORB, which quite possibly will be your first
Rune (unless you've spent a long time levelling, or have sold off quite a bit
of gear.) The Central room also has a chest, this one contains a MAGICAL PIECE.
Now head all the way back up to the top level of Lunas. Near the entrance to
the large building is two more chests, which contain a JEWEL NECKLACE and a
DEFENSE RING. After obtaining all of these items, enter the Oracle's Convlave.
Watch a scene.
When you regain control, head down the long slope again. Once you've reached
the very bottom, head south and watch a scene. Now, head all the way back to
the top of the screen (long walk!) and enter the Oracle's Conclave again.
Watch a scene. Trying to Peek during the scene gives extra entertaining
answers.
When you regain control, head up the slope. At the top, another scene plays.
Head into the "Lunas North Woods." The Woods are a twisting path, which does
not have any extra turns on it. There are a few enemies, though. At the top
of the path, watch a scene.
When you gain control, you can speak with the multiple characters in your
party. When you're ready to go to bed, you'll find your room directly below
Lymsleia's. Its somewhat hard to see in the dark, though.
When you awaken in the morning, Lymsleia and Miakis leave. You automatically
exit town.
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Raftfleet
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Required Party: Hero, Lyon, Georg, Sialeeds
Shops: Trading Post, Inn, Appraisal, Rune, Physical Training, Magical
Training, Blacksmith (Level 5)
Characters: None
Items: Thunder Piece, Fire Sealing Piece, Silver Robe, Mega Medicine3,
Sacrifical Jizo, Flowing Piece, Old Book 1
Enemies [World Map]: Armadillion, Snail, Creeper, Ulse, Wild Boar
Mini-Boss [World Map]: Wizard Tree
To get to Raftfleet from Lunas, keep heading southeast. It's on the river, so
its quite far from Lunas. If you accidentally run into Revolving Bridge, head
southwest from there (more south than west) to find Raftfleet.
When you arrive, Sialeeds points out that your goal is the largest ship in
Raftfleet. There are signs all over town that will point the way, but there's
quite a bit of exploring to do otherwise.
The Trading Post is just north of the entrance. After using the save point
(if you desire) you will find the Inn to the west up the stairs. There's
nothing in here -yet-, but there is a THUNDER PIECE outside. Head back down,
and continue north across the platform. At the intersection, head west and
through the boat (you will need to change screens twice unfortunately. Get
used to it with Raftfleet.) Open the chest here for a FIRE SEALING PIECE.
Head back to the intersection and head east. Circle around this particular
boat to the north, and enter the Appraisal Shop.
After walking through the Appraisal Shop, follow the boats and enter the next
house. There is another intersection here. Head through the nothern door
(with the Red Arrow.) Follow this path all the way east, and you'll find the
Rune Shop. Just to the south of the Rune Shop is the unmarked Blacksmith's,
so you'll need to talk to the NPC in the ship to actually know that you're in
the right area.
Through the north door of the Blacksmith's shop is the Armor shop and the Item
Shop, which you should go to if needed. From the Blacksmith's, head south
through the door, and through another ship. In this ship, exit to the west
and open the chest for a SILVER ROBE. Head back to the Blacksmith's shop and
back to the main area. There are two chests just to the east (and slightly
south of the Rune Shop) which contain a MEGA MEDICINE3 and a SACRIFICIAL JIZO.
Head back east, and back to that original intersection. At this intersection,
take the western path (the blue door.)
In this new area, you will find yourself by a large ship, called the Dahak.
Head onto it, and go up the stairs to the west. In here, head north (the
right-handed set) and down the stairs. If you are on the right screen, you
will still be on the interior of the ship, and another set of stairs will be
in front of you. If you walk behind these stairs, you will find the Physical
and Magical Tutors. After using them (if you need to) head up the stairs at
the center of the room.
Up here, head directly west, and press against that black wall. You will
change screens. Outside once again, you will find two chests, which contain a
FLOWING PIECE and the OLD BOOK 1. Go back inside, and head east. Go up the
central staircase. Watch the scene.
At this point, you are prompted to leave Raftfleet. The goal now is to head
back to Sol-Falena. But now is also a nice time to make money, seeing how you
have access to two Trading Posts (Falena and Raftfleet.) If you spend some
time walking between each you can make some easy money.
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Sun Palace--Sol-Falena
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Required Party: Hero, Lyon, Georg, Sialeeds
Shops: Inn, Item, Armor, Appraisal, Physical Training, Magic Training, Trading
Post, Blacksmith (Level 5)
Characters: None
Enemies: Godwin Soldier (Sword), Godwin Soldier (Bow)
Boss: Assassin, Childrich, Dolph
When you re-enter Falena, you start at the docks. Follow the path west until
you reach the stairs heading east, and go up them. Walk along the pier until
you reach the main town. Finish anything you need to do in Falena, and enter
the Sun Palace through the Plaza.
After speaking with Ferid and Kyle, you are left alone with Lyon. While you
are prompted to speak with the Queen, you can do what you wish to do before.
Speaking the the Queen's Knights is always fun. Kyle and Zahhak have some
especially interesting things to say today. Also, you'll find Murad (the
doctor from Stormfist) on the lower eastern level of the Palace.
To continue with the game, enter the Audience Chambers. Head all the way to
the end, and go through the curtains. As you approach the door here, Lyon
leaves your party for a moment. Watch the scene. Head back out of the Inner
and Audience Chambers, and now we need to go to sleep. Our Hero's bedroom is
on the upper corner of the northeastern side of the Palace.
When you regain control, speak with whomever you wish and then speak with
Ferid. Ferid gives you the option to end the party. Watch a scene.
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Boss: Assassin
Reward: Medicine1
Since you only have three characters here, this may prove to be your first
difficult battle. How difficult it is also depends on how much time you spent
making money, and therefore the Runes, and weapon levels that you have at this
point.
Depending on how much time you spent getting money, your Hero and Lyon may
have Runes or not. You obtained a free Water Orb from Lunas, which is
hopefully equipped on someone at this point (though not necessary, it does
help.) If this is the case, just cast all of your most powerful magic, be it
level 2 or three. Sialeeds may have "The Shredding" by now, but will probably
only have the MP to cast it once.
The reason I suggest rune magic over physical attacks in this battle is
because of the Assassin's high evasion rate. You may waste a few rounds
whacking away at him physically because he keeps evading you, while rune magic
will hit him, even if he does have a higher than average magical defense. If
you do not have any magic, have Lyon and your Hero stick with their Co-
Op "Sworn Protector." Co-Ops will work as a suitable replacement for a
physical attack.
Heal whenever your HP gets below 70 HP, as the Assassin does around 30 HP
damage per round and tends to attack with great speed (the first each round.)
As long as you are cautious and finish the battle quickly no one should be
severely injured.
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Exit your room and head downstairs (you can't enter the upper level balcony at
this time.) Downstairs, watch a scene, and then head west for another scene.
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Boss: Childerich, Dolph
Rewards: Prosperity Piece1
This battle is not supposed to be won. Don't worry when you get slaughtered.
It is possible to win this battle, though it will be difficult. It will be
easier on your New Game+ run through though.
To win this battle, you'll need the best armor and the highst level of
sharpened weapons for all three characters (5) as well as the Water Rune on
one character. I would also suggest putting a Fire Rune on your Hero. Magic
does not damage the bosses well, but it leaves something of an "aftereffect"
that will do around 50 or more damage a turn, which will be extremely useful.
Keep Sialeeds in the back and Lyon and your Hero in the front, while having
Sialeeds focus on healing both the Hero and Lyon. Healing Wind, while useful,
tends to be a bit slow, so you'll need to equip some Medicine on her. If any
of your characters have any Earth Magic scrolls (to lower damage taken) use
them now, as they will save you. Note that if you're on a New Game+, the Tri
Wind Formation will help considerably here (10 ATK, DEF, and SPD).
Using magic is worthless in this battle. Stick with physical attacks
and "Sworn Protector." Sworn Protector is nice because you do not have to
deal with counterattacks if you miss or get parried.
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Watch a scene. Eventually, you're going to have to choose to run away.
Approach the Queen's Knights room, and watch another scene. Head down the
secret passage, and at the end watch another scene.
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