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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter F » Fatal Frame 2: Crimson Butterfly - Strategy Guide (Page 02)

Fatal Frame 2: Crimson Butterfly - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Fatal Frame 2: Crimson Butterfly - Strategy Guide (Page 02).

--OSAKA HOUSE, 2F SUNKEN FIREPLACE ROOM
  You will find yourself on a balcony hallway over the Fireplace Room.  There
is a locked door here bearing a Ginger Crest.  Your next task is to find a key
for this door.  As you pass the door, Mayu will stop and call out to you;
return to the door and check it again to learn that there is someone on the
other side...  Are you sure you really want to go in there??  To start
searching for the key, take the stairs that go back down to the 1st floor of
the Fireplace Room.

--OSAKA HOUSE, 1F SUNKEN FIREPLACE ROOM
  Go and check the door that leads back to the Entrance.  It's been locked! 
After checking the door there will be a cutscene ... and a vanishing ghost will
appear.
**********
!!-Vanishing Ghost: VANISHES AT DOOR (~300)
  Immediately after the cutscene, Miyako will appear for a moment in front of
the door that leads to the Big Tatami Room.  You will want to draw your Camera
the instant that the cutscene ends to capture this ghost before it disappears. 
Don't worry if Mayu is also in the shot, her presence won't spoil the photo.
**********
  Now check the door that Miyako just appeared in front of; it is being sealed
by an evil spirit.  If you take a picture of the door you will see a photo of a
COAL BRAZIER.  Do you remember seeing this place?  It's in the Back Room at the
end of the Dirt Hallway, so go there now.

--OSAKA HOUSE, 1F BACK ROOM
  When you enter this room your filament will immediately start to react. 
Approach the old brazier in the middle of the room and take a picture of it. 
You will get a photo of the SLASHED MAN, and the spirit sealing the door of the
Big Tatami Room will be gone.  As soon as you have taken this photo a vanishing
ghost will appear, so get ready to take out your camera for another shot!
**********
!!-Vanishing Ghost: MAN ON DECK (~600)
  This ghost appears as soon as you have taken a picture of the brazier.  He
appears on the deck behind the brazier that looks out on the atrium; all you
have to do is quickly take out your camera again and snap another photo.
**********
  After capturing this ghost, take the hallway back to the Fireplace Room and
open the now unsealed door to the Big Tatami Room (in the W wall).

--OSAKA HOUSE, 1F BIG TATAMI ROOM
  Hm, it seems like there's nothing new in this room...  Why was the door
sealed?  In order to reveal the secret of this room, try to open the door and
go back to the Fireplace Room.  As you try and open the door, a panel will fall
off the wall, revealing an item.  It's the GINGER KEY that you were looking
for!  As soon as you have picked up this item another vanishing ghost will
appear, so get ready!
**********
!!-Vanishing Ghost: WOMAN BEHIND NET (~350)
  The instant after you have picked up the Ginger Key, turn around as fast as
you can and draw your camera.  Miyako will be walking by right behind you,
heading for the door.  You only have about one second to turn and take this
picture, but it's not too hard.
**********
  Now you can go back to the Fireplace Room.  Miyako is about to make another
appearance, so be ready to use the camera!

--OSAKA HOUSE, 1F SUNKEN FIREPLACE ROOM
  As you exit the Big Tatami Room, make sure to walk BETWEEN the fireplace and
the stairs to insure that you are well placed for the next ghost appearance.
**********
!!-Vanishing Ghost: STAIR CLIMBER (~500)
  Miyako will appear as you pass by the foot of the stairs.  She'll be behind
you, climbing the staircase.  If you press the Circle Button to switch to
Finder Mode, Mio will automatically aim at exactly the right place.  All you
have to do is hit the shutter!  If you don't walk between the fireplace and the
stairs, then the fallen beams will obstruct your shot when the ghost appears. 
If you stay close to the stairs, though, you'll have no trouble capturing this
ghost.
**********
  Once again, Miyako has shown you where to go next.  Before you follow her up
the stairs, however, you should go back into the Kimono Room and SAVE THE GAME.
 A difficult vanishing ghost capture awaits you on the second floor balcony.

--OSAKA HOUSE, 2F SUNKEN FIREPLACE ROOM
**********
!!-Vanishing Ghost: STANDING WOMAN (~500)
  As soon as you get to the top of the staircase, turn to the right and switch
to Finder Mode.  Miyako will be standing in front of the door with the Ginger
Crest lock, and she will only be visible for a split second.  If you make the
slightest hesitation you will lose the shot!  This is the first tough ghost
capture that you can try, but there are much harder ones awaiting you later in
the game.  If you can get this one you are doing well!
**********
  After the ghost disappears, go over to the door and use the Ginger Key to
open it.  There are more chances to capture Miyako awaiting you in the next
room.

--OSAKA HOUSE, 2F SERVANT'S ROOM/GUEST ROOMS/STUDY
  When you enter you will see open doorways to your right, leading to the
Servant's Room, and to your left, leading to the Guest Rooms.  First, step into
the right or S doorway to trigger another appearance of Miyako.
**********
!!-Vanishing Ghost: BECKONER (~550)
  This section of the house consists of four connected rooms.  As you step into
the Guest Room, you will see Miyako appear ahead of you.  She's going through
the next open doorway into another Guest Room.  Since she's right in front of
you it's not hard to quickly take out your camera and take a shot of her as
she's walking away.
**********
  Before you follow her, turn and go into the Servant's Room to the N.  If you
check the dresser along the wall you can find HERBAL MEDICINE, and if you
search the floor in front of the folding screen you will find a hidden box of
TYPE-61 FILM.  This is stronger than the Type-14 Film you have loaded, but you
should save the strong Films for later in the game.  Back in the Guest Room
where you photographed Miyako you will see an item on the table; it's the
WOMAN'S NOTEBOOK 6.  Pick it up and go through the open doorway to the W.  In
this room you can find the WOMAN'S NOTEBOOK 7 on the ground in front of the
shrouded mirror.  Miyako will appear yet again as you move through the next
open doorway into the final room.
**********
!!-Vanishing Ghost: STANDS BEHIND (~400)
  As you step through the open doorway to the N, there will be sudden music and
the ghost of Miyako will appear behind you.  Switch to the Finder and Mio will
automatically turn and aim at the ghost; you will see her walking by behind
your sister Mayu.  Fortunately, Mayu won't obstruct your view of the ghost;
just calmly hit the shutter and you should be able to get a good shot.
**********
  It seems that Miyako has closed the door behind her, trapping you.  This
can't be good.  Before you pick up the item in the middle of the floor in the
Study, examine the bookcases to get the book FOLKLORIST 1.  Got it?  Then pick
up the item on the floor; it's Miyako's last entry, WOMAN'S NOTEBOOK 8.  When
you pick this up there will be a scary cutscene, ... and you will receive the
SPIRIT CAPTURE file.  After reading this it's time for your first ghost battle!
**********
!!-Attacking Ghost: WANDERER (Miyako Sudo)
  The time for your confrontation with the ghost of Miyako has finally arrived.
 She's not too tough, though.  Stand in the center of the room and switch to
Finder Mode.  Like all ghosts, Miyako can move through the walls; if you stand
by the wall it's much easier for her to ambush you.  If you can't see her, use
the Filament to guess her approximate direction; you'll know you're facing the
right way by how brightly the Filament glows.  Now you have to wait.  You can
take a shot at Miyako as soon as she appears, but the best tactic is to wait
for her to make a move against you (or your sister) and go for the Zero Shot. 
When a ghost attacks, your Capture Circle will turn RED (in what is called a
Shutter Moment); if you photograph the ghost at this time it's called a ZERO
SHOT and it will do about twice as much damage as normal.  After you take a
shot of this ghost she will probably teleport away.  Don't panic, just stay in
the middle of the room and use the Filament to find her new location (probably
behind a wall) and wait for her to re-emerge.  Don't forget that if you get
grabbed, you can shake the L Stick to minimize the damage inflicted; also, you
have several doses of Herbal Medicine that you can heal up with.  If you hit
with three Zero Shots that should end the battle.
**********
  After the battle is over there will be a cutscene ... and you will get your
first SPIRIT ORB, along with the SPIRIT ORB Tutorial file, and the ARAGONITE
crystal.  (See the section on Upgrading your Camera above for more on Spirit
Orbs.)  Also, Mio will make the LOST COUPLE entry in the Memo book. 
Congratulations!  You've made it to the end of the First Chapter!!


B. CHAPTER TWO: TWIN SHRINE MAIDENS
***********************************
  As this Chapter opens Mio is on her own; Mayu has wandered off!  Your goal is
to follow Mayu through the village to Kurosawa Mansion, and find keys to unlock
the big closed gate at the mansion's entrance.
  Before you head off in search of Mayu, you can use the Spirit Orb that you
just got to make the first improvement in your camera.  If you have captured
all the ghosts up to this point, you should have just enough points to improve
your Range, which is what I recommend.  Upgrading the Accumulation is cheaper,
but it won't help you much at this point since you don't have any Lenses.  If
you don't have enough points for Range, it's probably best to wait until you do
and improve this parameter of your camera first.

--OSAKA HOUSE, 2F SERVANT'S ROOM/GUEST ROOMS/STUDY
  New items have appeared in this room.  Check the table to get the SPIRIT
STONE RADIO.  Whenever you find a supernatural crystal, you can place it in the
Radio to hear the thoughts of the spirit that the crystal belongs to.  You will
also get the SPIRIT STONE RADIO POINTERS book.  Mio will also make a new entry
in the Memo book, SPIRIT STONE RADIO.  You can use the Radio to listen to the
Aragonite crystal you found when you defeated Miyako.  As you head back into
the Guest Rooms you can find a hidden ghost.
**********
!!-Hidden Ghost: GIRL IN HIDING (1000)
  To find this ghost, look behind the kimono that's in the SW Guest Room.  Like
all hidden ghosts, the spirit will be invisible.  You must use the blue glow
from your Filament to home in on the right spot.  You'll want to stand behind
the kimono and aim down into the corner.  The Capture Circle will turn blue
when you are properly aimed.
**********
  After capturing this ghost, go back through to door to the Fireplace Room
balcony.

--OSAKA HOUSE, 2F SUNKEN FIREPLACE ROOM
  As you go through the door you will see a cutscene...  After the cutscene you
will be in control of Mayu!  This will happen from time to time during the
game.  Mayu can't use any items or even look at the menu.  All you can do is
follow the crimson butterflies that you see along the path into the village. 
After following the path for a while control will switch back to Mio, who is
still in the Osaka House.  Before you leave to follow Mayu, you can ransack the
Osaka House for more items.  To begin, go back down the stairs into the Sunken
Fireplace Room.

--OSAKA HOUSE, 1F SUNKEN FIREPLACE ROOM
  When you return to this room a new type of ghost, Man in Dark, will probably
attack you.  This battle does not ALWAYS happen, but since you are very likely
to have some random encounters with this spirit I will describe the strategy
for fighting him here.
**********
!!-Attacking Ghosts: MAN IN DARK (2)
  Of all the ghosts in FF2, this is the weakest and easiest to fight, even when
it appears in a small group.  There will be two of these ghosts in this battle.
 The only complication is that the ghosts will often appear quite suddenly very
close to you when the battle starts.  If this happens, stay calm and run a few
paces away, then turn and take aim.  Man in Dark is very slow and can't
teleport or turn invisible or do anything sneaky.  All they can do is slowly
drift toward you and try to grab you.  Before they can do this, however, you
will get a nice Shutter Chance.  Take your picture at this time to knock the
ghost away from you, then wait for it to recover; when it starts coming for you
again, wait for the Shutter Chance and keep knocking it back.  Easy!  Each
ghost will probably take three Zero Shots before being destroyed.
**********
  Ok, that wasn't too hard, was it?  Now you can pick up the item by the side
of the staircase; it's some new additions for your camera.  You'll get the SLOW
LENS (along with THE "SLOW" LENS File) and the MEASURE FUNCTION (along with THE
"MEASURE" FUNCTION File and some TYPE-14 FILM).  Now you can see the ghosts'
HP!  I'm sure you are anxious to save your game, so go through the E door into
the Kimono Room.

--OSAKA HOUSE, 1F KIMONO ROOM
  As you enter the room you will see an item in the middle of the floor. 
BEFORE you pick up this item, SAVE THE GAME.  Now you can pick up the item,
it's HERBAL MEDICINE.  But as soon as you have it, a new ghost will attack you!!
**********
!!-Attacking Ghost: WOMAN IN BOX
  This ghost will appear in the closet at the other end of the room, crawling
out of the kimono box against the far wall  I think this ghost is one of the
scariest, but fighting it isn't too hard.  Switch to Finder Mode and take aim. 
Since the Woman in Box is hunched over and her long hair obscures her face,
your camera won't react at all...at first.  Keep your finger close to the
shutter button because Woman in Box is ONLY vulnerable during a Shutter Chance.
 As the ghost slowly shuffles closer, there will be some split-second moments
when this chance occurs; you must have good reflexes and be prepared to take a
shot at that second!  Fortunately her slow movement means all you really have
to worry about is timing your shot; aiming is easy.  Sometimes this ghost will
suddenly stand up and start lurching toward you, revealing her face.  But don't
worry, she is totally vulnerable to a Zero Shot as soon as she begins this
attack.  If you hold your ground and take shots during the Shutter Chances you
can win this battle after three hits.  If you miss the Shutter Chances,
however, you must be prepared to stop aiming and run to the other side of the
room when she gets really close.  If this happens, just take aim again and keep
trying.  Getting the Zero Shot is your most important technique when fighting
any ghost, and Woman in Box is good practice.
**********
  After the fight is over the ghost will leave behind a MOONSTONE (which you
can listen to with the Spirit Radio) and a SPIRIT ORB.  If you have earned
enough points from ghost battles, use this Orb to make further upgrades in your
camera.  I recommend increasing Sensitivity next.  That's all for this room;
SAVE THE GAME once again and go back to the Fireplace Room, then through the E
door into the Big Tatami Room.

--OSAKA HOUSE, 1F BIG TATAMI ROOM
  There is a ghost hiding in here that you can capture.
**********
!!-Hidden Ghost: FROZEN WOMAN (1000)
  As soon as you enter the Big Tatami Room your Filament will begin to glow. 
Use the Camera to aim through the mosquito net at the bed on the other side. 
When your Capture Circle turns blue hit the shutter to take a picture of the
ghost.
**********
  There are no items here.  Leave and go back down the Dirt Hallway to the Back
Room.

--OSAKA HOUSE, 1F BACK ROOM
  Miyako appears as you enter this room.
**********
!!-Vanishing Ghost: WOMAN ON DECK (0)
  After coming through the door, switch to the Finder.  Use the R Stick to move
yourself into the room as you aim toward the Atrium in the back.  As you begin
to approach the brazier you will see the ghost appear before you.  Your
Filament will not react, and your Capture Circle will not glow.  You will see a
Lock Circle targeting the ghost, however.  If you get too close to the brazier
or switch out of Finder Mode the ghost will vanish, so capture it as soon as
you see it!  Even though this ghost isn't worth any points, it still counts as
an entry in your Spirit List.
**********
  On the deck facing the atrium you will see an item.  It's a fragmentary
collection of notes left by the surveyor, VILLAGE REPORT 1-4.  You will only
get the first page of each of these reports, but each page mentions a specific
landmark in the Lost Village.  If you visit these places, you can find the
complete reports as well as capture images of the surveyor's spirit.  Go back
through the hallway and return to the Entrance.

--OSAKA HOUSE, 1F ENTRANCE
  You will find MAYU'S CHARM lying here on the floor.  You can listen to it
with the Radio.  Unlike the other stones that you find, Mayu's Charm will
contain new messages if you re-check it periodically during the game.  Every
time that you see or encounter Mayu, go back to the Radio menu to see if a new
message has appeared.  You're done in this house for now, so use the E door to
exit.

--VILLAGE, OSAKA HOUSE FRONT
  Go a little bit to the S and check the guardian deity statue by the corner of
the house to get some TYPE-14 FILM.  Now go N along the road to follow after
Mayu.  Turn left at the intersection and go W, then take the path to the N
between the houses.

--VILLAGE, KIRYU-TACHIBANA
  The path lies between the Kiryu house on the right and the Tachibana house on
the left.  As you come to the first bend you will see a fleeting image of your
sister.
**********
!!-Vanishing Ghost: BUTTERFLY CHASER (0)
  I think this is by far the most difficult capture in the game.  Mayu appears
ahead of you, heading around the corner to the right.  Your Filament and
Capture Circle will not react.  Stick to the right-hand side of the road when
she appears and keep running until you are about halfway past the double doors.
 At this point Mayu will have almost completely disappeared around the corner. 
As fast as you can, draw your camera and take a shot!  This is very difficult
because your distance from Mayu determines whether or not your shot will be
successful; if you are too far back you can get a clear picture that doesn't
count.  But Mayu only appears for a short moment, so by the time you have run
close enough for your camera to pick her up, she's almost gone.  It took me
dozens of tries to successfully capture this ghost; fortunately there is a Save
Lantern nearby if you want to keep trying.  When I did finally capture her, she
wasn't even visible in the picture; she had JUST disappeared around the corner.
 Good luck with this one, you'll need it!  (One thing that might help...try
capturing this ghost when you are replaying the game, and use Costume A or B. 
Mio seems to run just a tiny bit faster when she's wearing these costumes, and
that slight advantage can make a difference here when you're dealing with a
capture opportunity that only lasts a tiny fraction of a second.)
**********
  Follow her around the corner and down the stairs.  After a cutscene ... you
will be under attack by two ghosts!
**********
!!-Attacking Ghosts: SEEKER & POLE BEARER
  These are the spirits of some of the dead villagers.  They will appear a good
distance behind you, at the bottom of the steps.  These are weak ghosts.  As
they slowly close in on you, they tend to side step a little bit and try to
surround you.  You can use the R Stick to move around and prevent this from
happening.  Seeker is the easiest to deal with; when he moves in to swipe at
you with his torch you can easily get a Zero Shot.  Pole Bearer is a little
trickier, because he can hit you BEFORE you get a good Shutter Chance.  When
you see Pole Bearer begin to rear back with his pole in preparation for attack,
back away to get out of his range.  After he swings he will take a moment to
recover, and this is when he is vulnerable.
**********
  (At this point, you can listen to a new message from Mayu's Charm on the
Radio if you like.)  After the battle, go up to the gate that Mayu went
through.  Your filament will react as you approach.  Take a picture of the door
and you will get the GATE BUTTERFLY photo; is this some kind of clue?  If you
try to open the door you will discover that it is locked; two different keys
are required to open it.  Your next job is to find these keys.  Before heading
off to look for them, you can find HERBAL MEDICINE among the weeds at the base
of the big tree that's nearby.  Also, search the lantern on the left side of
the gate to find another HERBAL MEDICINE.  All you can do now is go back the
way you came.  As you retrace your steps through the village you will see some
crimson butterflies.  Follow them along the path all the way to the W end of
the village.

--VILLAGE, OSAKA HOUSE FRONT
  There is a ghost hiding in the small ruined building across the street from
the Osaka house.
  **********
!!-Hidden Ghost: FROZEN MAN (1000)
  This ghost is in the small ruined building that's across the path to the E of
the Osaka house.  To find it, walk along the N side of this building and you
will see a reaction from your filament.  Take out the Camera and aim into the
opening on the N side of the building and your Capture Circle will glow blue. 
That's it, you've found him!
**********
  After you find this ghost, keep going E along the road.

--VILLAGE, TSUCHIHARA FRONT
  The path bends to the SE and ends.  You will see a lantern here, so use it to
SAVE THE GAME.  There is a storage building next to the save point, but the
door is locked.  In between a corner on the W side of this storehouse is a big
well.  Search this well to find the VILLAGE REPORT 2...more evidence from the
lost surveyor Masumi Makimura.  His ghost will appear when you walk away from
the well.  [NOTE: Each time you find a Village Report (there are 4 of them),
Masumi's ghost will appear.  If you capture all four appearances you will get
an extra file, Village Report 5.  There are a lot of events related to this
ghost later in the game that will only occur if you make all four captures and
get the Village Report 5.]
**********
!!-Vanishing Ghost: WELL CHECKER (~1200)
  This ghost appears after you have examined the well and found the surveyor's
report.  Walk slowly away, and after you have taken five or six steps the ghost
will appear behind you.  Quickly turn around, take out the camera, and hit the
shutter!  If you are ready for this ghost it's not hard to capture.
**********
  When you have captured this ghost, go through the gate at the far side of the
storehouse.

--VILLAGE, STOREHOUSE BACK
  As you enter the little yard behind the storehouse you will see a cutscene
... and meet a boy who seems to be imprisoned there.  He says that the keys to
the gate are hidden inside Twin Deity monuments somewhere in the village.  If
you keep talking to the boy, he will say a few different things.  Mayu will
make the TRAPPED BOY entry in the Memo book.  You'll also notice that your
filament is glowing; if you take a picture of the monument that's right here in
the little yard you will get a STATUE BUTTERFLY photo.  Okay, now it's time to
go find the keys.  To get the first key, take the path S out of the village and
return to Misono Hill.

--VILLAGE, MISONO HILL
  Take the path leading S from the Osaka house to get back to this hill.  Here
you will find the archway mentioned by the surveyor in one of his reports. 
Search near the gate to find VILLAGE REPORT 4.  As you walk away from the place
where you find the report, Masumi's ghost will appear.
**********
!!-Vanishing Ghost: GATE CHECKER (~1200)
  After you pick up the report, walk slowly away from the gate.  When you have
taken a few steps, the filament will suddenly give a faint glow and you will
see the telltale static haze that indicates a vanishing ghost.  Quickly
about-face and take your camera to get a shot of the surveyor before he's gone.
**********
  You will see some butterflies hovering over the statue that's by the path
leading down to the cemetery.  Before you search this statue, use the lantern
to SAVE THE GAME.  Then check the statue to get the TWIN STATUE KEY L.  When
you pick up this key, you will be attacked!
**********
!!-Attacking Ghosts: SEEKER, SICKLE BEARER, POLE BEARER
  You have fought Seeker and Pole Bearer just a little while ago.  This time a
third villager, Sickle Bearer, joins them.  This ghost is just as weak as his
friends and will attack you in the exact same pattern as Seeker does; when he
closes in to swing his sickle, you can easily hit him with a Zero Shot.  The
only difficulty here is the tendency that these ghosts have of trying to flank
you as they close in.  When the battle starts the ghosts will be spread out on
three sides of you.  Before taking aim, run past them to the other side of the
hill so you aren't surrounded.  Now you can pick off the ghosts as they come
toward you.  You can defeat each ghost with one Zero Shot.
**********
  After defeating the villagers a SPIRIT ORB will appear next to the save
lantern.  Save the game, then before returning to the village take the W path
down from the hill to find the Cemetery.

--VILLAGE, ALL GOD'S CEMETARY
  You are likely to be attacked by a random ghost while you are exploring this
area (but it's not guaranteed).  There is an old tree here that seems to
conceal the entrance to some kind of cave, but you can't go inside there just
yet.  Walk around the cemetery and you will see two obvious items; a GLOWING
BLUE CRYSTAL for the Radio and a valuable SPIRIT ORB.  Now hurry back to Misono
Hill and take the E path back to the village.

--VILLAGE, OSAKA FRONT
  As you approach the Osaka house you will see a cutscene ... of angry
villagers searching for something.  When you continue into the village these
ghosts will attack you.
**********
!!-Attacking Ghosts: SEEKER x2
  Two torch-wielding Seekers will appear over by the well to the E.  You can
run away from these ghosts if you want, but you will miss out on valuable
items.  You have had experience with all of these types by now, so if you
choose to stay and fight the battle shouldn't be very hard.  Just stay put and
pick them off as they close in.  If the ghosts try to surround you, simply back
away.  Each ghost has low stamina; you can defeat them with one Zero Shot.
**********
  After the battle, head over to the area where they came from.  In front of
the well by the storehouse you  will see something has been left behind: a
SPIRIT ORB and a GLOWING PURPLE CRYSTAL.  [NOTE: Don't forget to use these
Spirit Orbs to make upgrades to your camera!  Concentrate on upgrading the
Basic Functions first.]  When you have these items, go take the W road to find
the next part of the Twin Key.

--VILLAGE, KIRYU HOUSE BACK
  You will see a save point up ahead, so use it!  There is a Twin Deity statue
nearby where the path bends to the N; if you search this one you won't find
another key, but you can get some TYPE-14 FILM instead.  To the N is another
statue with butterflies hovering over it.  Search this monument to get the TWIN
STATUE KEY R.  More ghosts will attack you when you pick up this key.
**********
!!-Attacking Ghosts: MAN IN DARK x3
  The three ghosts appear as soon as you pick up the key.  These ghosts won't
leave any items, so feel free to run away if you don't want to fight; if you
flee across the little bridge they will just go away.  But if you want to earn
valuable points, you should try to take them out.  It's not a hard battle.  One
of the ghosts appears right in front of you; immediately take out your camera
as soon as the battle starts and you can get a Zero Shot on this ghost as he
lunges for you.  If you get a Zero Shot you can defeat him in one hit.  The
other two ghosts are standing farther behind you on the path, but they won't
start moving toward you until you approach them.  These two ghosts are a little
stronger than the first one and will probably take three hits to defeat.  But
since they move so slowly and it's so easy to get a Zero Shot against them you
should be able to win with little trouble.
**********
  Before you go back to unlock the gate, to W over the footbridge to find the
Kureha Shrine.  There are more items and ghosts that you can find there.

--VILLAGE, FORK IN ROAD
  There is a large, curving staircase climbing up the hillside here.  A
cutscene ... plays when you approach the bottom of the stairs.  There are two
ways you can go here; south, along the path, or north, up the stairs.  The S
path leads to the same Old Tree you saw earlier in the cemetery; it's a dead
end for now.  Along this path, just to the right of the stairs, is a row of
small monuments decorated with a pinwheel that's turning in the breeze.  If you
search the row on the left side of the pinwheel you can find the VILLAGE REPORT
1.  After you find this document the surveyor's ghost will make another
appearance.
**********
!!-Vanishing Ghost: STATUE CHECKER (~1200)
  Masumi Makimura will appear after you find the report that he left at the
bottom of the stairs.  Be ready to turn around and take his picture when you
are walking away from this spot.
**********
  After capturing this ghost, climb up the stairs.

--VILLAGE, KUREHA SHRINE PATH
  The stairs wind up the side of the hill.  At the top is a short path leading
to an old shrine.  There is SACRED WATER lying on the ground here in front of
one of the stone lanterns.  Grab it, then approach the shrine to find a hidden
ghost.
**********
!!-Hidden Ghost: SHRINE SHADOW (1000)
  Your filament will begin to glow as you approach the shrine.  The spirit is
hovering over the lantern on the right side of the shrine door.  If you are
standing too close to the lantern you won't be able to get the shot; move
around while aiming at the lantern until you get a glowing Capture Circle, then
take your shot!
**********
  Now search the other lantern by the shrine door (on the left side).  You will
find VILLAGE REPORT 3, and the surveyor's ghost will appear yet again.
**********
!!-Vanishing Ghost: MAN AT SHRINE (~1000)
  After finding the Village Report 3, do not enter the shrine or this ghost
will not appear.  Instead, walk slowly away back along the path.  After you
have taken a few steps the surveyor will appear behind you at the shrine's
door.  Turn and photograph him before he disappears.  [NOTE: This ghost will
appear again later, during Chapter Eight.  Even if you capture him both times,
it still only counts as one entry on your Spirit List.]
**********
  If you have found all four Village Reports and captured Masumi Makimura's
image each time, you will receive the VILLAGE REPORT 5.  Now you can enter the
shrine.

--KUREHA SHRINE
  As you enter there will be an aisle between two latticed-off areas on the
left and right.  Go through the gap on the E side and search the urns there to
find HERBAL MEDICINE.  As you proceed farther into the shrine you will see a
SPIRIT ORB lying on the ground on the left side of the altar.  Grab it, then go
around to the right side of the altar and through the broken lattice.  There is
a door in the back of the altar but it's locked; further on, in the far corner,
you will see some SACRED WATER.  After you get these items you can leave.  Go
back down the stairs and take the path E to return to the village.  Now you can
unlock the gate at the N side of the village!  But before you do this, you can
explore a small area of the Kiryu house.  To get there, take the N road back
into the town.  At the top of the stairs going down to the E, you will see a
little ramp that leads up to a ledge with a door.  This door is unlocked, so
you can use it to get into the Kiryu house.

--KIRYU HOUSE, 1F SLIDING SCREEN ROOM
  A random ghost (Broken Neck Woman) may attack you while exploring this house.
 Since this is a new type of ghost, I will give a battle strategy here.
**********
!!-Random Ghost: BROKEN NECK WOMAN
  This ghost will attack you in a familiar pattern, but with a catch.  She is
fairly aggressive and will glide toward you and try to grab you.  To get a Zero
Shot, you must wait for her to begin her attack.  When she moves in, she will
duck down at the same time; use the R Stick to back away as she moves in.  She
will rise up again as she reaches for you, and if you have backed out of range
you will be able to shoot her during a Fatal Frame.  After you hit Broken Neck,
you won't be able to get another Shutter Chance for a few seconds; this means
that if you just stay put the ghost will probably be able to hit you with her
next lunge.  To prevent this, back away after taking your shot so that her next
attack doesn't happen too quickly.  You might be grabbed a few times as you
become familiar with this pattern, but you should have a good supply of healing
items to help you out.  Remember: hit with the Zero Shot during her attack,
then run away before taking aim again.  Broken Neck has more HP than the weak
Villagers and Man in Dark, so you might need to hit with the Zero Shot three or
four times to win.
**********
  When you enter the house you will be in a small entryway with a door and a
staircase.  Look under the stairs to find some HERBAL MEDICINE.  There is a
small storage space next to the entrance full of boxes, but there are no items
there.  Next, go through the W door to find the Projector Room.

--KIRYU HOUSE, 1F PROJECTOR ROOM
  There is a film projector in this room; when you enter it will automatically
start playing.  After watching the movie you can examine the projector to take
the film with you; it is FILM REEL 1.  That's all that's here, so go back to
the entryway and go up the stairs.

--KIRYU HOUSE, 2F SLIDING SCREEN ROOM
  When you get to the top of the stairs, turn right and go around the short
hallway to find an open doorway into the Sliding Screen Room.  In front of the
small window you will see an item; it's the STUN LENS (along with THE "STUN"
LENS file and some TYPE-14 FILM)!  This is a nice item; when you shoot a ghost
with this Lens it will freeze periodically, making it much much easier to get
hit the ghost during a Shutter Chance.  In the corner of the room are some
bookshelves; if you search them you will find the book FOLKLORIST 2.  There are
two doors leading out of this area.  The W door is locked, so go through the S
door.

--KIRYU HOUSE, 2F CONNECTING CORRIDOR
  You will find yourself on a high breezeway connecting the Kiryu house with
its neighbor across the street.  In the center of this bridge you can find a
CHRYSOBERYL to use with your Radio.  The door on the other side of the bridge
is locked.  This is all you can do in the Kiryu house for now, so go back
inside, go down the stairs, and exit the house.

--VILLAGE, KIRYU-TACHIBANA
  Examine the big locked gate and Mio will automatically unlock it with the
Twin Statue Keys.  Go on through to the next area.

--VILLAGE, WHISPER BRIDGE
  The next area is a long bridge leading to the Kurosawa mansion.  Before you
go out onto the bridge, check the shore on the W side to find some HERBAL
MEDICINE.  Now proceed N across the bridge.  When you are about 3/4 of the way
across, a ghost will appear off to the left over the water.
**********
!!-Vanishing Ghost: FLOATING WOMAN (~300)
  When the ghost appears, aim your camera out to the left to capture her.
**********
  After capturing the ghost there will be a cutscene ... and you will enter a
battle!
**********
!!-Attacking Ghost: SUNKEN WOMAN
  She appears right in front of you; quickly take out the camera to get a Zero
Shot as she closes in.  This ghost will teleport whenever you get a Zero Shot,
so use the Filament to get a bearing on her new location.  Sunken Woman's
favorite tactic is to float slowly about; when she begins drifting toward you
be ready to hit her during the Shutter Moment before she grabs you.  If you see
her dive down below the water, stop aiming and run because she will pop up from
underneath the bridge and try to grab your ankles.  If you are quick you can
also get a Zero Shot during this move, but you should concentrate on not
getting hurt.  Three strong hits should do the trick.
**********
  When the battle is over an item will appear on the bridge; pick it up to get
the GREEN CRYSTAL and a SPIRIT ORB.  A hidden ghost will also appear.
**********
!!-Hidden Ghost: DROWNED WOMAN (1000)
  To find this ghost, aim down through the hole in the bridge where you found
the items after the battle.
**********
  Now you can go through the door at the N end of Whisper Bridge to enter
Kurosawa Mansion.

--KUROSAWA, 1F GROUNDS
  A vanishing ghost appears the moment you step through the gate.
**********
!!-Vanishing Ghost: BLOODY KIMONO (~300)
  Take out your camera and capture this ghost the instant you step through the
gate.  She appears on the path directly in front of you.
**********
  There is a lantern you can use here to SAVE THE GAME.  Before going inside
the mansion, check the little nook in the NE corner to find a SPIRIT ORB. 
There are two doors leading inside; the smaller one is locked so go through the
big double doors.  There will be a cutscene ... in which Mio's Flashlight goes
out.  The worst thing about Kurosawa mansion is that your Flashlight will not
work when you are inside...  This marks the end of Chapter Two!


C. CHAPTER THREE: THE REPENTANCE
********************************
  Your goal during this chapter is simple: find your sister Mayu!

--KUROSAWA, 1F ENTRANCE
  [NOTE: A new message is now available from Mayu's Charm.]  A vanishing ghost
will appear as you begin to head up the steps and past the ruined tapestry
that's hanging down from a second-floor balcony.
**********
!!-Vanishing Ghost: PRIEST BEHIND (~900)
  As you walk into the room, this ghost appears behind you, right in front of
the doors.  Be ready to turn and snap a picture of him when he appears.
**********
  If this is your second or more time through the game and you have the Sense
Function, you can also find a hidden ghost here.
**********
!!-Hidden Ghost: LOOKING DOWN (1000) [Sense Function required]
  To find the ghost, stand just in front of the big curtain and aim up at the
balcony ledge above you on the second floor.  You can only find this ghost with
the Sense Function.
**********
Continue N down the corridor to find two doors.  The right door is locked and
marked with a butterfly symbol.  The left door is unlocked, so open it.
**********
!!-Vanishing Ghost: TERRIFIED MAN (~800)
  Before you go into the next room, switch to the Finder.  Behind the kimono
that's ahead of you, you will see a man cowering in the corner.  Unlike other
vanishers, this ghost is not on a time limit (and it won't cause a reaction
from your Filament).  It WILL vanish if you get too close to it, however.
**********
  Now you can enter the next area.

--KUROSAWA, 1F ANTECHAMBER
  The dot glowing in the SW corner is a new piece of equipment for your camera:
 THE INSTANT FUNCTION.  This device enables a blinking light underneath the
Filament (in Finder Mode) that lets you know when a Fatal Frame moment occurs. 
Along with this item you will also get THE "INSTANT" FUNCTION tutorial file and
some TYPE-14 FILM.  In the opposite corner, where you saw the Terrified Man,
you can search the furniture there to find HERBAL MEDICINE and TYPE-14 FILM. 
When you have collected all of these items, open the S door to trigger another
short scene in which you will control Mayu.  As before, when controlling your
sister you can't use any items or use the menu.  Just go down the hallway and
through the door at the end.  After this scene you will take control of Mio
again.

--KUROSAWA, 1F DIRT-FLOOR PASSAGEWAY
  You must be getting close to Mayu because this is the same hallway you just
saw in the last scene.  You won't have it as easy as her, though, because as
you proceed down the hall evil spirits will attack you.
**********
!!-Attacking Ghost: LIMBO MAN
  This guy appears when you pass the little side hall branching off to the S. 
He'll be ahead of you at the point where the hall bends to the N.  Fighting
this guy is very easy.  Just stay put and let him come to you.  When he
attacks, he will bend over first; use the R Stick to begin backing away, out of
range of his attack.  When he stands back up, there will be a nice chance to
hit him during a Fatal Frame.  You should be able to score Combo Shots against
him quite easily after that.  He can't teleport or anything, so just keep
aiming and wait for him to bend over again to take your next shot.  Easy! 
You'll probably need four Zero Shots to beat him.
**********
  If you go down the branch to the S, you will see a door at the end that you
can't get through.  The wall here is covered with gruesome bloody handprints. 
You'll need to remember where this place is a little later.  Go back and take
the N branch of the hall to trigger another ghost battle.
**********
!!-Attacking Ghost: LIMBO WOMAN
  This counterpart to Limbo Man has a much trickier pattern.  First of all, she
is faster.  Second of all, she can teleport.  As she moves in toward you she
will often flicker from side to side, so use the Square Button to accelerate
your aim as you track her.  She won't bend over before attacking you like Limbo
Man, she just moves in for the grab, so just try to keep head within your
Capture Circle and be ready for the Shutter Chance.  This will occur hen she
gets fairly close, just before she grabs you; you must time the shot well to
knock her back and avoid getting hurt.  You can use the Slow Lens to good
effect on this ghost since she moves so quickly.  When you take a picture of
her, she will teleport away, most likely reappearing behind you.  Use the
Filament to keep track of her when she teleports.  If you have upgraded your
Sensitivity, you will be able to defeat her with two or three Zero Shots.
**********
  Ok, you've finally made it to the end of the hallway.  You'll see a SPIRIT
ORB lying right there on the ground.  It's hard to see, but there is a hole in
the floor right next to the sliding door; examine the hole to find a GLOWING
GREEN CRYSTAL.  That's all here for now, go through the door into the next room.

--KUROSAWA, IF GREAT HALL
  There are two items here; the FLOURITE 1 crystal is in the middle of the room
next to the fireplace, and some SACRED WATER is hidden in the corner between
the torn screens to the SW of the fireplace.  When you have picked up these
items and start heading around to the door in the NE you will see a cutscene
... and a powerful, deadly ghost will appear!  DO NOT TRY TO FIGHT THIS GHOST! 
It's completely invulnerable and it can kill you with one touch.  All you can
do at this point is RUN AWAY.  Fortunately the ghost moves pretty slowly, so
you should be able to run and get through the NE door without trouble.  (If you
are feeling brave, you can try to grab a hidden box of TYPE-90 FILM that's in a
small gap between the screens on the left as you are running for the door.)

--KUROSAWA, 1F COURTYARD STAIRCASE
  The giant ghost won't follow you out here.  Check your Memo book to see a new
entry about the last cutscene, MASSACRE.  As you head over to start climbing
the stairs a vanishing ghost will appear.
**********
!!-Vanishing Ghost: 2ND FLOOR MAYU (~600)
  As soon as you step around the corner toward the stairs, Mayu will appear. 
She is high above you on a 2nd-floor balcony.  Quickly take out the camera and
(using the Square Button to accelerate) aim up and to the right to get a
picture of her before she fades away!
**********
  Before heading up to follow her, check the dead end to the NE to find a STONE
MIRROR.  If you check the little alcove here you will see an object draped in
filthy cloth; you can't get anything here now but remember it for later.  Now
you can go up the stairs.

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