Ephemeral Fantasia - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Ephemeral Fantasia - Strategy Guide (Page 06).
Here's the point scale, with an English translation of the notes for those of
us who are not musically inclined...
16th note triplet (three notes joined with two bars) = 6 points
8th note triplet (three notes joined with one bar) = 5 points
16th note couplet (two notes joined with two bars) = 4 points
8th note couplet (two notes joined with one bar) = 3 points
16th single note (one note with two flags) = 2 points
8th single note (one note with one flag) = 1 point
The point values are added per tile. For example, if you have a tile that has
an 8th single note and 16th note couplet, the total score is 1+4, or 5.
Obviously, this means that if you are forced to put a tile in your point pile,
you'll want to choose whatever one gives the lowest total (usually anything
with 8th single notes).
The strategy I have is kinda simple. First of all, try to get rid of your
highest valued tiles. If you start the game with a tile that has two 16th note
triplets, play that one first (those 12 points would bite you in the butt if
you had to toss it on the point pile). Second, try to keep a variety of tiles
on hand. If you have all six symbols, then no matter what's on the ends of the
line, you can make a play. Finally, if you have any duplicates, try to use them
as soon as you can. That is, if you have two tiles with BOTH symbols idenitcal,
play as soon as you can, especially if the total is rather high.
This game can be QUITE lucrative. If you want to do a bit of cheating, you can
save just outside the house. If you lose the game, reset the console and you'll
get your money back.
+----------------------------+
|+--------------------------+|
||5. UNCONFIRMED INFORMATION||
|+--------------------------+|
+----------------------------+
This game is far more popular than I thought it was, so I've received more
e-mail on it than I expected. I always want to test out new information on all
my FAQs, but, quite frankly, I haven't had the will to play through EF a second
time. It makes me feel guilty too, because I don't want to pass on information
that is false simply because I was too lazy to test it.
So, this is what I'm going to do. This section will deal with e-mails I've
received (they're all properly credited), and I'll leave it to you to test
them. They may or may not work, so don't yell at me if something goes wrong. If
I have enough people tell me that something works, I'll move it to my main
walkthrough.
By the way, I'll be quoting e-mails directly with copy-and-paste, so there may
be some bad grammar or spelling here and there. There are a few spoilers, too.
####################################################
CubbyGrEEn (CubbyGrEEn@aol.com):
You keep mentioning Power Jump and Ray Slash as Mouses's strongest attacks.
There are more. Here is my list of Ultra Art Skills:
Power Jump - from Rummy
Gaia Wave - from Bagoth
Whirling Cuts - from Kyte
Cleaning - from Ano
Hurry - from Claire
Rhythmical Beat - from Rind Rinna
Portrait - from Plosi
Double Horn - from Grantus
Needle Arrows - from Gallhint
Tsunami - From using Gaia Wave and Whirling Cuts
Death Gate - From using Cleaning and another skill (or possibly alone)
Sonic Saber - From using Power Jump and another skill for sure because the
level of Power Jump was the same as before getting Sonic Saber. Might have been
Death Gate.
####################################################
Becka (llanon_phantom@hotmail.com):
Hey, I have a little information for your walk through. One: There is another
side quest/ mini-game. It is called the 12 flowers quest. If you go to the
swamp during the morning, you can meet a guy there, who is looking for flowers
for his girlfriend. He asks you to go and get them for him. There are 12
flowers you need to get. They are:
Artemis, Paltina, Evergreen, Snow White, Nightmare Lilipus ( each of these can
be bought in the flower shop near Claire's pup )
Evening Fog Herb - In a shop on the beach
Cosmo Color - Bought in the shop in the Celestial Village
Rapendia - In the northwest floral arrangement at the bird park in town
Flame Crest - Sold in Coal Miners Village
Gemini - Bought from Kyaron in the farm near gem ceremony
Wish Flower - in shop at north end of the beach in town
Take all of the flowers back to the guy at the swamp, in the morning. He then
asks you to give them to his girl, who lives near the quarry in town.
Next:
The "nut sack" quest (no, really, that's what its called)
If you talk to the old women in the Hunters village, she will tell you about
her sister, you lives on the farm east of town. Go to the farm (Kyaron's) and
talk to the women there. She will tell that her sisters favorite food is
Rainbow Salmon. Go and buy the fish, then head back to the wood cutters
village. Here, talk to the old women again, and she will take the fish, and
tell you were a "special" item is near Kyaron's farm. (She says 27-28 steps
east from the chicken coop, but it's actuallyabout 30 steps east of the front
gate. Translation problem maybe? ) Any way, go back to the farm, and search the
ground, 30 steps east from the gate. There will be a patch of grass that is off
color there. In that grass, you will find the nut sack. You use this to change
nuts from one kind to another.
####################################################
+--------------------------+
|+------------------------+|
||6. CONFIRMED INFORMATION||
|+------------------------+|
+--------------------------+
Here I'll list information that was submitted and confirmed by people. I've
noted in brackets after the e-mail how it was confirmed.
####################################################
Corn4God55 (Corn4God55@aol.com):
Just thought I'd let you know--you missed the song "Woods Energy". >-< Terribly
hard if you ask me, but anyways... You can get it at any time after the first
5-day sequence, but BEFORE you start adding characters to your roster. On the
third day, when Rinna tours you of the city, when you go to her spot and play
her a song, you'll automatically get Woods Energy in your song list. Just
thought I'd let you know.
[personally confirmed, and now in the walkthrough]
####################################################
Darkwolfe_XV (SHankins@hot.rr.com):
If you date Rinna again before you free her you can get a new song entitled
Woods Energy (I have yet to score above a C, so its quite coplicated).
[same scene as above: personally confirmed, and now in the walkthrough]
####################################################
Alan Coleman (olandir@awgc.net):
I thought you might want to know that there is a way to save a week of time by
combining your week 2 and week 3 recruiting. In week two you recruit Piosi and
Rinna. In week three you recruit Kyte and Bagoth. You can do all of that in
week 2.
On Day 11 after doing the Piosi thing, I went through the initial motions of
getting Kyte (i.e. going to the bar at night between 6PM and 10PM and getting
insanely drunk). On Day 12, I booked it to the beach by 8PM so I could have the
cut scene with Bagoth. Then after that I booked it back to the dock to meet
Kyte. Now I figured it'd be tight to get from the beach to the dock before I
got whisked away to meat Bagoth at 1 PM but I made it and got Kyte to the
castle to meet a time daemon all before 1 PM. However if you think that's too
tight for your taste, you can go get Kyte after you meet with Bagoth and do the
steps to get the key from Ano. The only thing is that you have to get to the
dock and grab Kyte anytime between 6 AM and 6 PM on day 12.
Then just continue through the steps the rest of the week to get Piosi and
Rina. On day 14 go do the task at 8PM to stop the General from getting blown up
in the reactor.
So if you do all of that, you'll have an entire week off your adventure and get
2 more recruits earlier in the game.
[this IS possible, I just didn't go through the game this way]
####################################################
James Lorent (XdXrXaXcXoX@aol.com):
The old guy in the gym East of Rinna's Inn sometime during Day 4 Week one holds
an item Called the "monster chart" a list of all the monsters in the game, but
of course you only see the one's you've beaten.
[personally confirmed, and now in the walkthrough]
####################################################
Polaris (SEVENCITIES@aol.com):
D.H. eggs are useful for one thing-- getting Death Hiyokos (aka 'Death
Chickens') as part of your team. If you go to this chicken coop looking type
house near the park in town and go inside you'll find this guy who calls
himself the Hiyoko Geezer. He'll offer to keep your DH eggs for you. When you
go back the coop after a while the geezer will tell you that the eggs have
hatched. From there, you'll get to choose one (of many) Death Chicken to be
part of your party. They can actually do some real damage, especially when they
use their magic attack (This makes 'em great for when you're just beginning).
They also come in some pretty cool colors and styles-- including tye-dye!!
[I knew about this, just never bothered writing it in the walkthrough]
####################################################
nitro_rules (nitro_rules@hotmail.com):
Once you gain a monster chart (by going the the gymnasium in the evening) all
the monsters you have fought are shown but only as shadows. However you can
gain information on them by using Ano's skill 'Chart', then the monsters which
have been charted and the information on them can be seen anytime you like (you
do not need to chart bosses).
[personally confirmed, and now in the walkthrough]
####################################################
jacknifeheart (jacknifeheart@netscape.net):
By the way... at one point (before day 4) in the game pattimo says to steal a
boat and get off the island. You can steal one at the harbor you arrived on
(during the night I found a boat just kind of lying there.) of course it
doesn't get you off the island but it's an interesting cut scene.
[personally confirmed, and now in the walkthrough]
####################################################
Darkwolfe_XV (SHankins@hot.rr.com):
Right after the scene in the morning of the fourth day where Zel talks to Ano
you can go to the reactor to watch a small scene with the princess.
[personally confirmed, and now in the walkthrough]
####################################################
BabsyJ (BabsyJ@webtv.net):
In the morning right after the scene with Ano [on day 5] if you go out in front
of the reactor at 6am (before the scene with Xel) you get a scene with
Loreille. She's out with her ladies in waiting and appears to be getting in
her morning exercises (good to know even some game characters have to work out
to keep their girlish figures) she sees you and dissmisses her girls (hehehe).
Then she askes you what you what and you have a choice: 1. you wish to save her
and 2. you want get off the island. I chose the first one because I'm a
hopless romantic (and I always like to see the main characters get some) but I
don't think it matters, I get the feeling that she says the same thing either
way- which is the whole thing is unstoppable and theres nothing we can do,
we're all doomed.....AAAAHHHHH!!!!!
[personally confirmed, but this is the same scene as above (Darkwolfe_XV's
e-mail), which can first be seen on day 4, not day 5]
####################################################
Stephen Man (stephenman001@hotmail.com):
After you follow Rummy into the dimension where you spend the same time over
and over,after the boxing tournament,when you wake up,go outside.There should
be a guy wearing an ox mask named Stefano.He will tell you that there's a weird
guy at the harbour(the place you appear after every time loop).Go there he will
challenge you to a swimming contest.If you win you'll get something.I think
it's a romantic scene but I'm not sure....shamefully,I lost every time I took
him on.So I'm not sure.
[personally confirmed, and now in the walkthrough]
####################################################
Xharas (x3mAMV@rogers.com):
If you collect all 100 D.H. Eggs, you will be teleported to another dimension.
You get to meet King Death Hiyoko and receive D.H. Manju (The Famous Dessert:
The Death Hiyoko Dumpling). So far I haven't figure out it's use. As proof of
the D.H. Manju I made a video downloadable at
[confirmed because of the movie]
####################################################
Martin Yerby (blankcld@yahoo.com):
I did mostly the same thing you did but I didn't get Fang. I beat Twinbloom
before Fang showed up. This triggered a new ending. Everything is hte same
except Beak and Mouse are on the boat sailing away and Beak says it seems one
lady reall fell for him and that is when Rummy shows up and she says she can't
believe what that he ran off like that but she will follow him anywhere. Beak
says he is going to sleep and say when they dock make sure there are lots of
good lookin girl and they all fall for him, then he just kinda passes out.
[confirmed by Xharas (x3mAMV@rogers.com), who says...]
##########################
Beating Twinboom before Fang shows up is difficult. The only way I was able to
achieve this is equip Mouse with Darkness, Ice and Water Gems. Have Mouse use
Slash, then Claire use Ice Tornado, followed by Slash and Jump Slash by Mouse.
The third party member does nothing. You can probably replace Claire with
Lloyd's Dark magic and use Grand Cross instead of Jump Slash to do more damage
but I didn't have time to test it yet. For the 2nd Ending
[confirmed because of the movie]
##########################
####################################################
Nikita (niki_hito@yahoo.co.uk):
if you go into the map screen 3 from bottom on the far right and go to the
housing area, talk to the guy in the white top and green trousers (he was
standing next to the cow pen for me but he moves about). He will ask you if you
want any food, he's a shop. I don't know if you have to buy anything from him
('cos I did) but after he'll sell you the map piece for 1000G. I did this while
waiting for Ano and Claire to finish with the cute Lloyd. (yeah, I'm sad!)
[confirmed in front of my eyes]
####################################################
Ahmad Safwat (arzwart@hotmail.com):
To achieve the last piece of map (most bottom 2nd from the left), go to the
most southern to the right double story house (near the entrance of the quarry)
between 6.00 am to 7.00 am and talk to one of the 4 quarry men on the 1st
floor. (I got the map on 42nd day after getting the Spirit Encyclopedia, but I
bet you can get it any other day before that).
[confirmed in front of my eyes]
####################################################
+------------------------+
|+----------------------+|
||7. FAQ VERSION HISTORY||
|+----------------------+|
+------------------------+
v2.3 (06 February 2003)
Added a new piece of Unconfirmed Information.
v2.2a (25 December 2002)
No new information, but I've changed my legal info. I'm now carrying my guide
on my own website; you can find the URL at the bottom of the document.
v2.2 (24 December 2002)
I've found the last two pieces of map, thanks to reader contributions and a
little detective work from my offline friend.
v2.1 (10 December 2002)
A reader gave me the upgrade costs for Fang's Weapons, a piece of Confirmed
Information, and an addition to a piece of confirmed information.
v2.0a (12 November 2002)
A reader has given me a possible location to a map piece that I was missing.
It's in the Unconfirmed Information section.
v2.0 (25 October 2002)
WOO HOO, IT's VERSION TWO!!! Man, if you people only knew how much time and
crap I've dealt with to go through my guide... Yeesh...
Okay, here's the deal. I borrowed the game from my friend on the 11th as I
promised, and I've finally gotten all the way through it. I've tested out most
of the information that was unconfirmed, and I'm happy to say that nobody gave
me any misinformation. All confirmed info is now in the walkthrough itself, but
that's only the start. All remaining grammar and spelling errors have been
zapped. I've corrected mistakes in directions (including one part where I have
no idea how any of you knew what the heck I was talking about considering how
badly I messed up). I've got 99% of the blacksmith list done; I'm just missing
the prices for Fang's last two upgrades. I found two of the four map pieces I
had been missing as well.
In short, this guide is even more complete than before, and it's certainly the
most complete one on the Net. I thank all of you for reading, and please drop
me a line if you enjoyed it or have a suggestion to make it better. Oh, and
grab a Mountain Dew; it's on me in celebration of getting this done!
v1.5 (10 October 2002)
Okay, this is a huge update in terms of time, but you probably won't notice
anything huge. I've gone through the ENTIRE FAQ, checked it word for word, and
did a massive spelling and grammar check. There weren't too many corrections to
be made, but there were enough to warrant the effort (which means I *don't*
feel like I wasted my time). I've decided that this weekend I'm going to borrow
EF from my friend and play through it a second time to double-check all my work
and some of that unconfirmed information... more on that as it develops.
Finally, as you may have noticed, I've changed the look of my FAQ so it has the
same clean appearance as my modern FAQs.
v1.4 (13 September 2002)
Two quick additions. A contributor has sent me info about the D.H. Eggs, and
I've added that under confirmed information. He also confirmed something
another person had said, so I've moved that from unconfirmed info to confirmed
info.
v1.3 (22 August 2002)
All righty, we've got a bunch more reader contributions. Some are unconfirmed,
some are confirmed, but all will be in either section 5 or 6. Finally, I've
decied to start a mailing list for this guide. Head down to the Contact Info
for details.
v1.2 (09 August 2002)
So, I feel really stupid, because I looked through my FAQ and found out that I
*did* indeed write where Fang was located, making the last contributor look
silly for submitting it, and making me look even more silly for writing it. Ah
well... I'll leave it there as a testiment to my stupidness. Anyway, I've added
a "new" section called Confirmed Information. This section is where I'll move
anything that's unconfirmed that gets confirmed. Ya dig? Good, because that's
the purpose of this update: to move something from section 5 to section 6. Woo
hoo!
v1.1a (29 July 2002)
Another month since I updated... I'm starting to get the want to play through
the game again! Unfortunately, I sold my copy of my game, but I can borrow it
from my partner in crime. Anyway, I only made one tiny, TINY change: a reader
discovered where Fang is after the Great Flood, and for some reason I neglected
to put his location down... Ah well, I'm only human.
v1.1 (24 June 2002)
So it's been nearly two months since I updated this... Oy... I've added one
huge section, so check it out. It's the new #5, entitled "Unconfirmed
Information," which is information that... well, isn't confirmed.
v1.02 (02 May 2002)
I missed a step about how to get one particular character. That was corrected
for my by JSan (jsan2011@aol.com).
v1.01 (11 April 2002)
Added how to get Love Grow and Eternal Love (check Day 5). Added the locations
of Lloyd and Kyte at the end of the game. Also created the version history and
tossed it near the end of the document.
v1.0 (31 March 2002)
I finished the game, along with the FAQ! I changed the copyright info since I'm
now allowing it to be distributed (I don't like too many people getting hold of
anything I do that's incomplete).
v0.1g (28 March 2002)
Went forward, slaughtering (and writing) all the way.
v0.1f (25 March 2002)
Got further in the game. Tossed the whole ability and magic list because I
figured that all the info is there for you in the Skill or Magic screen. Even
though the descriptions aren't very clear, using any skill or spell once will
explain to you how to use it much better than my text can. However, if you
really did like having the list, tell me and I'll add it again in a future
release.
v0.1e (21 March 2002)
Advanced more into the game. Added a bit to the opening paragraph too. Added
the mini-game section.
Also, I want to apologize to anyone who may have been confused with my comments
at the end. See, I write this as I play, and I use it as a notepad too. I
usually remember to delete my personal comments or notes before submitting it
to GameFAQs, but it slipped my mind this time. So, um, sorry about that, and
the instructions are back to being accurate.
v0.1d (17 March 2002)
Got a bit further in the game. Altered the ability and magic list, and
rearranged things a bit.
v0.1c (16 March 2002)
Added the table of contents, got further in the game, expanded the abilities
list to include the new characters, added the blacksmith shop list, and did a
whole bunch of other nifty stuff.
v0.1b (2 March 2002)
Let's see... I started the walkthrough again where I left off. Also, I added a
running list of abilities and magic, plus my records when I played the songs.
Finally, I switched my e-mail address back to my old one, and changed the
copyright info.
v0.1a (17 February 2002)
I just got home with the game, so there's not much here at the moment.
+-------------------+
|+-----------------+|
||8. COPYRIGHT INFO||
|+-----------------+|
+-------------------+
An HTML version of this guide can be found at my website, listed near the
bottom of this document.
This document is copyright 2002-2003 for J. "PyroFalkon" Habib. If you plan to
use any of it as part of another FAQ, you need my permission first. However, if
you plan to post it on a website or e-mail it to someone or whatnot, you may do
so without my permission AS LONG AS IT IS NOT ALTERED IN ANY WAY. I'd like you
to drop me an e-mail so I know where you're going to take it, but I will not
require you to do so. You may download it or print it at your leisure.
The most updated version will always be found at these sites:
Other sites may have up-to-date versions, but check CheatCC, GameFAQs or my website
first.
+-----------------+
|+---------------+|
||9. CONTACT INFO||
|+---------------+|
+-----------------+
If any information is incorrect, or you wish to sumbit something, please e-mail
me. My address is found on the bottom of the FAQ. Credit will be given where
it's due.
If you submit something to me, I will credit you by the name you signed in the
message body or by the name attached to your e-mail. I will also post your
e-mail address unless you specifically tell me not to.
If you wish to be e-mailed when this FAQ is updated, send your request to me.
If you have a junk mail protector on your e-mail program, make sure you put my
e-mail address on the safe list, or my messages may not get through.
pyrofalkon@hotmail.com
Good luck in Ephemeral Fantasia, and may you discover some hidden way for Rummy
to strip down to nothing more than her birthday suit!
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