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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter E » Ed, Edd n Eddy: The Mis-Edventures - Strategy Guide (Page 01)

Ed, Edd n Eddy: The Mis-Edventures - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Ed, Edd n Eddy: The Mis-Edventures - Strategy Guide (Page 01).

Ed, Edd 'n' Eddy: The Mis Ed-ventures
FAQ/Walkthrough (GCN)
Version 1.05
1/31/2006
By MetalYoshi5042 (Daniel Gardner)
Email: danielsgardner@juno.com

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Table of Contents

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1. Introduction
2. Version History
3. FAQ
4. Controls
5. Characters
6. Navigating the Menus
7. Items
8. Types of Scams
9. Scam Walkthrough
10. Bonus Scam Walkthrough
11. Secrets
12. Credits

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1. Introduction

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This isn't my first guide, but it is the first one to be seen here at 
CheatCC. This game appears to be kinda straight-forward, but I think it
deserves a Walkthrough. Now, remember, you don't have to look through the 
guide to find what you're looking for, just use CTRL+F and type in one of the 
symbols I put in the Table of Contents. It'll be best to put the period in 
there too, just so you can find what section you're looking for faster. For 
example, if I were you and I wanted to look up the Items section, I would 
put in 7. just so I find the section faster. Remember, before doing anything 
with this guide after you've read it, please look at the first question of the
FAQ section.

Now, there's a chance I may not cover everything, and I'm thinking there may 
be another version of the game itself, so if you have any information I missed 
or some things about that other version (if it exists), email me at
danielsgardner@juno.com. Remember, this is for the Gamecube version, but the
only thing that should be different from other systems is the Controls 
themselves, since they are different controllers. If not, I probably won't be 
able to help. If it's anything related with the game, like more hints on a 
specific area, or if you found a better technique getting past one of many 
obstacles in the game, then I will reply. If you submit something else, I will 
read it of course, but based on the topic, I may actually delete it instead of 
replying. Please don't send attachments, as I may not know you enough to trust
you.

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2. Version History

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1/01/06: Version 0.70

Everything except more of the Walkthrough and Secrets sections.

1/03/06: Version 0.75

Changed the look of some of the sections of the guide, plus fixed some common
errors, like spelling. Updated Walkthrough and Secrets sections for Scam 3 and
Cul-de-sac. Added three websites that allow the use of this guide.

1/04/06: Version 0.80

My smallest update ever! Completed Walkthrough on one of the shortest levels
in the game, Bonus Scam 1: Edzilla. Updated Secrets. Fixed more spelling
errors.

1/12/06: Version 0.85

It's been a week since my last update! Sorry for getting inactive all of a
sudden. Scam 4 checked off. FAQ section now contains Usage of Guide notice. 
Bonus Scam Walkthrough section created. Fixed more errors.

1/18/06: Version 0.90

School has been a bit of an impact on me. Good thing I'm almost done with the
walkthrough! Now lists all characters in the game, the kids grouped into three
categories. Scam 5 completed. Secrets updated. Scam 4 update with an
interesting discovery for the race against Kevin.

1/22/06: Version 0.95

Almost done! Scam Walkthrough finished. I now know how the Control Pad works,
so the Controls section gets updated. Updated Secrets. Updated Sarah in the 
Cul-de-sac. Updated FAQ section with another website allowed to use any of my
current and future FAQS.

1/23/06: Version 1.00

The Walkthrough is finished! I can now say the guide is complete, but there's
still some stuff I want to do with the guide, so I can't put in the Final
version yet. Bonus Scam 2 finished. Secrets updated. Time to work on character
quotes! If anyone can suggest ideas for improving the guide, that would be
great.

1/31/05: Version 1.05

Many websites now have my guide, so the FAQ section gets an update. I decided 
to play the game again and got some more interesting discoveries. Also, my 
definition of Unlimited Damage was wrong, so Secrets section gets updated.

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3. FAQ

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The following questions are of my own creation.


"How can I use this guide for anything else other than for help in the game?"

If you want the guide to be posted on your site, I don't really care what you 
do with it as long as it is being used for non-profit reasons and that you 
keep my Copyright, as I am the Creator of this guide, not you. I would like a 
notice beforehand if you're going to put this guide on your site, just so I 
know where it's going. If I don't like how you did my guide, I will ask for 
you to correct the mistakes, or I will ask you to take it down. Failure to 
listening to this warning is a violation of Copyright. Just heed the warning, 
I don't want to have to deal with situations like this.

These sites are allowed to use my guide currently:

Cheat Code Central (www.cheatcc.com)
Neoseeker (www.neoseeker.com)
World of Nintendo (www.freewebs.com/world_of_nintendo)*
Super Cheats (www.supercheats.com)
Game Play World (www.gameplayworld.com)
Absolut Cheats (www.absolutcheats.com)

*= My actual site.


"Is there by any chance that I can help you with this guide?"

There are two parts that I feel I need someone's help with. The character 
quotes are so difficult to come up, as there are so many in the game. If 
anyone is willing to do this job for me, you will be credited for helping make 
the guide a success in the Credits section.

Also, like the Introduction says, I may not have covered everything or you
happen to have the "Other Version" of this game and that there are some parts
not listed here. Feel free to email me them.

I will also read any suggestions that could be made to improve the guide. I
want to get as much work done as needed before I release the Final version.
After that, I will continue answering questions, but I will no longer update
my guide. You can send opinions and suggestions via email.


I will be glad to answer any questions you may have with the game or the guide 
itself. Please don't send me emails asking how to clear a part of the game, as
I already have it covered, although I will help you with your problem if
you're one of the impatient types. If your question is interesting enough,
I'll put it up here.

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4. Controls

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Self-explanatory.

Control Stick: Move Character
Control Pad: Move Character
A: Jump
B: Attack
C stick: Move Camera
Y: Special Ablity (Ed and Edd only)
X: Weapon (Edd and Eddy only)
L: Formation
R: Switch leaders
Z: First Person View
Start: Pause Menu

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5. Characters

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Here, I will introduce you to all of the kids in the Cul-de-sac.  I'll give a 
brief bio on what I think suits each character. I will also list what Scams 
they're found in and also if they hang out in the Cul-de-sac.

Note: If you ever got the Volume 1 version of the show, you may have watched
Jonny's version of each of the bios. His is actually a little more detailed,
but he does not mention Nazz, so this is the only place where you'll get
information about her (except cartoonnetwork.com of course).

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1: The Eds

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The Eds are the only characters that you can play as. Not only will I give a 
bio for each Ed, I'll also tell you the strengths and weaknesses of each 
character, as well as Special Abilites. You can't find a better place to know 
about the Eds than here.


Ed
He has one eyebrow. He wears both a green jacket and a red and white striped 
shirt. He loves monster movies. He wanted to see the Rebel Robot Ranch movie, 
but was too young to see it.

He is the strongest member of the group. He does not have a weapon. 
In Batter-Ed formation, almost nothing that gets in his way ever survives 
without being damaged. The formation is also good for races, because it's very
fast.
B: Pound
Y: Lift and Throw Stuff, Dig in sandboxes
L: Batter-Ed


Edd
He is one of the smartest kids, and is also polite. He labels his belongings 
in his room. His parents use sticky notes to tell Edd about things. While he
is great in knowledge, he does not get exercise. It's a wonder how he keeps up
with the more active Eds. Edd wears a orange shirt and a black hat. We don't
know what's under it, but only Ed and Eddy know as of now.

He is the smartest member of the group. His Slingshot fires water balloons,
which is useful for hitting faraway targets. If Edd's view is switched to 
First Person mode, he can still use the Slingshot. He can also activate 
things. In Trampol-Edd formation, Edd can break away from the group for a 
little bit to reach distant objects. You'll need the formation to activate 
things on a higher elevation than he is. If not for his ability to activate
things and smart ideas, Edd is almost useless. He's very weak, so he is dealt
the most damage and his Ruler attack takes longer to activate than the others, 
which could cost the Eds dearly. Good thing the Eds have unlimited lives.
B: Ruler
Y: Activate Things
X: Slingshot
L: Trampol-Edd


Eddy
He loves Jawbreakers and wants to get money so he can purchase some of the
sweet balls of joy. He gets money by doing Scams...and getting lucky. He wants
to be the center of attention to all the other kids. Eddy is the man with the
plan for getting Jawbreakers. Eddy wears a yellow shirt and is the shortest of
the kids, even smaller than Sarah.

He is the sneakiest member of the group. The "El Mongo Stink Bomb" can stun
enemies for a little bit. In the Tower of Eddy, you can walk across narrow
wooden planks. Eddy is best for dealing with enemies, since his weapon has the
longest range and activates rather quickly. You can easily defeat a strong 
enemy from several inches away.
B: Yo-yo
X: Stink Bomb
L: Tower of Eddy

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2: The Other Kids

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Here, I will introduce you to the rest of the kids. Even if you are a veteran
of the show, you might learn something about each kid. Just read here so
you'll know each kid a little better if you don't watch the show. I'll also
list the locations of the kids in the Cul-de-sac, and also in the Scams.

Note: All of the kids except the Kanker Sisters appear in Scam 3.


Jonny 2x4
He's pretty annoying around people, which can get on someone's nerves. He has
a very active imagination. Some of the time, he joins in on the Eds' Scams,
including one where he becomes even more annoying (Shoo Ed). I don't know how
he got the name "Jonny 2x4 (2 by 4)", but it could be because of Plank. He is
a member of the Urban Rangers.

Found in: Cul-de-sac (near Revenge of Ed-Zilla level), Scam 2 (complex sewer
system before Jimmy's backyard), Scam 3 (area with the bees and cutscene at
end of Scam), and Scam 6 (on a tree stump next to an electrical fence).


Plank
He's not a kid...really. He is a board, but is Jonny's best friend. Plank has
been drawn on with crayons, forming the eyes and mouth. Plank can "see" 
things, which is surprisingly accurate. He's not bad and all, but don't you
think Jonny has gone a little too far? Like Jonny, he happens to be a member
of the Urban Rangers.

Found in: Same areas as Jonny.


Jimmy
He is the kid who has the retainer around his mouth. He spends most of his
time with Sarah, but has his moments by himself. Jimmy has improved recently
on how he does stuff because he was taught by Eddy on how to make money. He
is very weak, good thing for him Sarah has muscle. He is also a member of the
Urban Rangers.

Found in: Cul-de-sac (near Scam 4), Scam 1 (with Sarah), Scam 2 (at his
backyard), Scam 3 (painting and with Sarah and also cutscene at end of Scam), 
Scam 4 (Whack-a-Jimmy game), Scam 5 (cutscene at the beginning and end of 
Scam), and Scam 6 (near the end of the first area).


Sarah
Ed's baby sister. Sarah is a meanie on the Eds, but only on a few episodes
does Sarah act nicer around them. She's in love with Edd because of a rare
flower Edd gave to her. Sarah hangs around with Jimmy pretty often.

Found in: Cul-de-sac (near Scam 5), Scam 1 (with Jimmy), Scam 3 (with Jimmy), 
and Bonus Scam 2 (cutscene at end of Scam).


Nazz
The only other girl in the Cul-de-sac besides Sarah. The boys can't get enough
of her, not even Kevin. She may be easy to impress, but she packs a punch if
you get her mad. She cares about everyone in the Cul-de-sac.

Found in: Cul-de-sac (near Scam 4) and Scam 3 (at the school and cutscene at
end of Scam).


Kevin
Besides Edd, he's the only kid in the Cul-de-sac with a hat. He's considered
an enemy of the Eds because he's pretty aggressive when mad. He calls the Eds 
"dorks". He likes his bike and gets angry if anyone messes with it.

Found in: Cul-de-sac (near Scam 4), Scam 2 (cutscene at end of Scams), Scam 3 
(at the school and near the end of Scam and also cutscene at end of Scam), and 
Scam 4 (at the end of Scam).


Rolf
He is from a different land, considering his unique religion. He does stuff 
the kids think are weird. He has his own small farm (small might be an
understatement considering the room he has...) in the Cul-de-sac. He calls the
pig Wilfred and the goat Victor. His farm also has cows, and chickens, which
Ed likes.

Found in: Cul-de-sac (near Jonny), Scam 1 (at his backyard), Scam 2 (cutscene
at beginning of Scam), Scam 3 (cutscene at beginning and end of Scam), Scam 4
(cutscene at beginning and end of Scam and also with Victor), and Scam 6 (with
Victor).

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3: The Kanker Sisters

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These girls are in love with the Eds, but the Eds sure aren't with them. They
live in the Trailer Park. They want to marry the Eds. I wonder what their kids
might look like if they indeed get married...kinda scary don't you think?
Anyway, they mean trouble if you encounter them. You'll have your revenge on
them in Scams 2 and 6.

Found in: Scam 2 (with Jonny and at the end of Scam), Bonus Scam 1 (end of 
Scam and cutscene at end of Scam), Scam 5 (beginning area), and Scam 6 (end of 
Scam).


Lee
She's the sister with the red hair that covers her eyes. She's in love with
Eddy. She treasures the Ship in The Bottle dearly.


May
She's the sister with the yellow hair. She's in love with Ed. She gets angry
if you mess with her hair.


Marie
She's the sister with the blue hair. She's in love with Edd. She seems to be
the trickiest of the girls.

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6. Navigating the Menus

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When you turn on your system, you will reach the Title Screen. Press Start to 
go to the Main Menu. If you're new to the game, or want to start a new file,
select New Game and choose a file to put the new data in. If all three files 
have something in them, you will need to overwrite one of them in order to
play the game. Be ABSOLUTELY SURE you want to delete one of the files, because
you CANNOT get it back. And if you deleted a friend's file, he might not be
happy with you...of course, if your friend does come by and wants to continue 
his game, he can select Continue Game and choose which file to use. Of course,
there's also the Credits if you want to see the staff that helped make this
game. The A Button confirms your selection, while B cancels it. When you go to
see the files, there will be some data showing your progress in the game. You
will see the percentage of the game you have completed. This amount is
determined by how much "key" stuff you've collected. All that is in the next 
row. You will see how many Jawbreakers you got, the costume pieces you have, 
the Easter Eggs you obtained, and how much money you collected (this doesn't 
affect the percentage). Choose one of the files to begin loading it.

Now, Press Start and you'll access the Pause Menu. You will first see the
Objectives Screen. Look here for a remainder on what the goal is. The next
menu is the Status Screen. Here, you'll see your current progress on items.
You can look here to see how any Jawbreakers, Pieces of a Costume, and Easter
Eggs you have total, and in each Scam. The last menu is the Options Screen,
and you'll see what you have. The Jawbreakers section shows all the different
flavors of those favorites of the Eds. There's also an infamous saying with 
the Jawbeakers that was mentioned by one of the characters in the TV show.
Something good will happen if you collect all 40 Jawbreakers. The Costumes 
section shows what pieces of what costume you have collected. You can get 
Costume Pieces by digging in each of the sandboxes in the game. The Easter 
Eggs section is just a fun way to change the looks of the Eds in the game, 
but some Easter Eggs reveal hidden movies, these you'll have to go to Movie 
Booths in the Cul-da-sac. The cheats section is locked until you do something
rather difficult in the game. And, last but not least is the Setup section.
Adjust the Sound and Music settings to your liking and you can also turn on or
off the Rumble setting. Unless you want to save manuelly, it's best to turn on
Autosave just so you won't lose the work you just completed. I have no idea
what Invert Camera does, so maybe I'll update this in the next update. Next is
Exit to Cul-de-sac. Use this option if you need to leave the scam you're
currently playing. Last but not least is Exit to Menu. If you want to play a
different file and don't want to shut off the game, choose this option. If
using either option, make sure you have saved what you collected. If not,
you'll have to it over again.

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7. Items

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There's quite a bit of stuff to collect, so it's best you read this section.

Jawbreakers: The Eds' favorite candy. These are the most valuable items in 
the game. You will need to search everywhere in the levels to find them. You 
can also buy Vintage Jawbreakers using Coins you collected on the Jawbreaker 
Dispenser machine found in the Cul-da-sac. The price increases for each 
purchase, so it takes longer to get each additional Jawbreaker.

Coolectibles: They are little blue balls of energy you get from defeating
enemies. If you take damage during the game, be sure to collect these little
guys to restore energy.

Coins: The best thing next to Jawbreakers. You need these to buy Vintage
Jawbreakers.

Sandboxes: There is one in every level except the Bonus Scams. Have Ed dig in
these for something good. The sandbox in the Cul-da-suc has Coins in them.

Chickens: These are the guys to go after if you want Easter Eggs. Using Ed,
stun the Chickens with your attack, then press Y to grab them. The Chicken
will explode, turning into an Easter Egg.

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8. Types of Scams

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Before we go through the Walkthrough, you might want to look at this section,
as this tells you what you could expect. In the walkthrough, I'll list the
type of scam you have to do.

Normal: The Eds simply try to complete the objective.
Stealth: The Eds must go through an area or complete an objective without
being seen by one of the other kids. Enemies are ok to be around with.
Rescue: One of the Eds is missing and the other Eds must try to find him and
reunite. You'll only find this in Bonus Scam 2.
Race or Timed Event: The Eds must reach the goal before someone else or try to
complete an objective before time runs out.

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9. Scam Walkthrough

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Basicly, when a Scam begins, I'll say the episode you'll playing in and the
Scam's main objective. I'll also list any Sub-Scams and give you one of the
Types of Scams above. Next is how to complete it. At the end of the Scam, I'll
list what you should have by now. If it doesn't match, go back and look
through the area again until you find that missing object. I will also list 
interesting points about some stuff in the game, like where a certain song in 
the game came from what episode in the TV show. It will be displayed as Note:.

Although the game starts with Scam 1, I'm beginning this Walkthrough with the
Cul-de-Sac. No missions here, so the only use of this section is to get around
the place to reach the levels or find that Vintage Jawbreaker machine.

From where you enter the Cul-de-Sac after completing Scam 1, this is how
everything is arranged. You'll notice some ordinary items like mailboxes, but
the crates in the area may hold some cash. Scam 2 (Pin the Tail on the Ed) is 
right in front of you, while Bonus Scam 1 (Revenge of Edzilla) is right behind 
Jonny. When you obtain the Easter Egg in Scam 4, the movie booth is to your 
right. Scam 1 (Cool Yer Ed) is found at the corner with the fence after Rolf. 
When you are facing a fence, Bonus Scam 2 (Rebel Robot Ranch) is right in 
front of a poster, while the movie booth for Scam 5 is found to the right of 
the poster. 

Head left here and you'll find another crate (that one has cash) as well as a 
pile of dirt. If you attack it, you'll hear a chicken and the pile disappears.
To your right is a sandbox which has some cash in it. The entrance to Scam 3 
(It must be something I Ed) is at the end of this section. The thing to note, 
though, is the Vintage Jawbreaker machine just near the sandbox. The price 
increases with every purchase. The price for the first Jawbreaker is only 1 
coin, and it increases to 2 for the next purchase. You will get the same 
Jawbreakers from the machine even if you start new files.

Exit the area and continue going towards the woods. To your left is a shortcut
back to the Cul-de-Sac, but I don't think it's worth the damage going through
the fence in that path using the Batter-Ed formation. Go straight here and 
you'll find the entrance to the Trailer Park and Scam 6 (X marks the Ed). 
Note: X marks the Ed is the name of an episode in the TV show. The theme
is the same, except the map is complete and the Eds dig underneith the trailer
instead of going inside. Head back to the beginning of the woods and go down
the only path you haven't crossed yet. To your left is the movie booth that is
available to use after completing something special in Scam 6. Continue going
forward and you'll reach Sarah (only after Scam 4), as well as a spooky 
looking house. This is where you enter Scam 5 (Nightmare on Ed Street). Note: 
This is the same house as Honor Thy Ed, where the Eds enter a house that 
appears to be empty in order to get the Jawbreaker from Kevin. Head back to 
where the movie booth is and go down the only other path right here. Here 
you'll find Jimmy, Nazz, Kevin, a bunch of crates and trash cans, and the 
entrance to Scam 4 (Ed on Arrival). Note: After Scam 3 and before Scam 4, all 
kids in the Cul-de-sac area except Sarah move to the entrance to Scam 4.

Now you know how to get around the Cul-de-Sac. Get ready to enter one of the
levels now. Let's start with Scam 1.

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Scam 1: Cool Yer Ed

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Main Objective: Collect ice cubes to make snowcones. (Normal)

This Scam was made to let you learn how to play the game. Mainly, it's
going to test Ed's ability to left and throw, but you'll be learning other
things as well.

Current Objective: Find a way to open the door. (Normal)

Start by switching to Ed so you can see how Ed picks up and throws the
basketball. When you're done, open up the cooler by attacking it. Out comes
some ice for your Scam. A squirrel also comes out of the cooler. Jimmy, who is
nearby, gets frightened by the sudden appearance and runs to the next yard,
opening the door.

You should have 1 Ice Pack right now.

Current Objective: Break the log pile to access the next yard. (Normal)

In the next yard, learn to use Eddy's Stink Bomb and how it affects animals.
Then, head over to the corner opposite that of the pool to pick up another
ice pack from the cooler. Use Batter-Ed to smash the crate sticking out from
the logs. You will gain access to the next two yards. A Chicken Chase will
begin when you enter. Switch to Ed and stun the Chicken, then pick it up.
You'll earn your first Easter Egg. Red Squirrels! These guys are nasty. They
can stick onto you and deal damage like every 3 seconds! Jump up and down to 
shake them off, then hit them 2 times to defeat them.

You should have 2 Ice Packs, in addition to the Easter Egg you just got.

Current Objective: Get rid of the dog. (Normal)

In the next yard, ignore the dog and look to your left. You should see a
sandbox. Have Ed dig in there to get a Costume Piece. If you try to grab the
cooler next to the dog, he'll bite you. It's pretty powerful, so stay away if
you can. Note: It is possible to get the cooler without getten biten, but the
ice pack must head towards the doghouse, otherwise you'll recieve a vicious
bite, but good for you if you do get the ice pack. To get rid of the dog, head
back into the previous yard and as Ed, stun the cat and throw it at the dog.
The dog will chase a cat as it breaks part of the fence.

You should have 3 Ice Packs, 1 Easter Egg, and 1 Costume Piece now.

Current Objective: Shoot Jimmy's doll without being seen. (Stealth)

Oooo, a Stealth mission. Some of you like these kind of missions. Anyway,
check the trash cans on the other side of the yard. Something good is hiding
there. Head on over to the next yard where you'll trigger a cutscene where you
see another cooler. You have to get it without being seen by Sarah or Jimmy.
To do it, use Edd and in first person mode on the bench, shoot the dolls Jimmy
has up. There are three and the two will go away once the third doll goes 
down. Grab the ice pack from the cooler and head into the next yard.

Note: You do not lose a life if you get seen by Sarah, you'll just reappear at
the bench and Sarah and Jimmy don't know where you are.

You should have four Ice Packs, 1 Easter Egg, 1 Costume Piece, and 1
Jawbreaker.

Current Objective: Find a way to open Jimmy's door. (Normal)

Sarah and Jimmy went into the house next door. You have to get them to come
out somehow. Not to worry, since you have Ed, there is a way. First of all,
watch out for the Red Squirrels. They're up to no good as usual. You see those
other squirrels though? Think about it. When you opened the first cooler, a
squirrel came out. That scared Jimmy. What would happen if you do the same
thing here? Stun one of the squirrels and pick them up using Ed. Toss them 
into the house from the window. Three will trigger a scene with Jimmy and 
Sarah being chased by the squirrels and leaving the house. Head inside the
house.

You didn't collect anything in this objective, so as long as you have the
items from the previous objective, you're in great shape here.

Current Objective: Break the door to exit the kitchen. (Normal)

Time for Ed to shine again. Grab the fringe using Ed, then toss it at the door
with the red circle with a slash mark. For some strange reason, this triggers
the final ice pack appearance. Collect it, then use the Batter-Ed to smash the
door. Inside, smash the crates for 4 coins, then head outside.

You should have all 5 Ice Packs, 1 Easter Egg, 1 Costume Piece, and 1
Jawbreaker now.

Current Objective: Get to the inside of the barn. (Normal)

Continue along the path and you will be in Rolf's backyard. Not more Red
Squirrels! Take them out, then head towards either the house or the shed, both
will trigger the same scene. The Eds find a meatball machine that Rolf is
using. The meatballs are the perfect size for their scam, so the Eds rush over
to the machine, only to be stopped by Rolf and shoos them away. If Rolf isn't
willing to give up the machine by talking to him, you'll have to force him to
change his mind. Go to the pig pen and use the Batter-Ed on the wooden plank 
blocking the entrance to the pen. The pigs will leave the pen and go wild.
Rolf then begs to the Eds to help him. In exchange for the return of his pigs,
Rolf will let you use his machine. Using Ed, stun the pigs, then throw them
back into the pen. You need to return all three pigs. Rolf will then walk over
to the pen, giving you access to the shed again.

Nothing here.

Current Objective: Convert Snow using the meatball machine. (Normal)

Go inside the shed and switch to Edd to activate the machine to clear the 
Scam. But wait! Before you do so, there is cash to be found in the hay area to
the left. There's also a Jawbreaker there. By the time you finish the Scam,
you should have collected 11% of the items, should you have gotten everything
in this Scam.

Altogether, you should have 5 Ice Packs, 2 Jawbreakers, 1 Easter Egg, and 1
Costume Piece.

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Scam 2: Pin the Tail on the Ed

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Part 1 Main Objective: Find the way to Jimmy's backyard. (Normal)

This Scam is to let you learn what Edd can do. You'll spend most of the time
under Edd as the leader, but there's plenty of other stuff too, including new
enemies.

You'll meet two new enemies right away in this Scam. The first is the Rat, the
easiest enemy to defeat in the game, but their numbers could overwhelm you.
One hit will take them down though, so swinging that weapon several times will 
get you through a group of them. But wait, weren't there only two Rats right 
here? Where did that third one come from? Oh, another Rat came out from that 
pipe! Hit the pipe to damage it, then finish off the Rats that sneaked into
the sewers, and continue. You'll find more Rats, and a Gator. Gators are nasty
creatures. They have the most health (they take five hits to die), but they
also bring out the most health (3 balls of energy) when defeated. Use Eddy,
otherwise the Gator will get at least one bite in the leader. Continue going
through the sewers until you reach some trash cans, but also toxic cans. Don't
hit the toxic cans, otherwise you'll be dealt damage everytime you're on the
toxic stuff. Head on over to the gap on the right and you'll trigger a
cutscene.

You shouldn't have collected anything here.

Current Objective: Find a way to open the bridge. (Normal)

Follow what Edd just said in the scene, but go to the other side of the 
platform you're on to grab a Jawbreaker just to the left of the small 
platforms. Unless you want 1 coin or more energy, don't go any further into 
the water in the direction of the Jawbreaker, because there's a Gator in the
water. You'll face more Gators, but you'll have to defeat at least one of them
in order to use the Trampol-Edd formation to lift Edd onto the platform with
the volve. If the Eds are attacked during a formation, they will not be dealt
damage, but they will automatically exit the formation. Don't forget the Coins 
found in some of the Crates here. Get rid of the two Rats as Edd if necessary,
because even though Rats are very easy to take out, they pose a threat to Edd.
Use Y to turn the volve, then wait for the other Eds. 

You should have 1 Jawbreaker right now.

When the group is reunited again, head deeper into the sewer. Take out any 
Rats and Gators that get in your way. When you reach the next room, only go
into the water if you want cash. Two Gators await you below. Use Edd to hit
the blue target to let a bridge appear. Take out the rats and open the door
using Edd. Take out more Rats and Gators, and you'll reach a junction. 
Continue going forward and you'll find a Clam, an exclusive enemy only to this 
Scam. Clams are like Red Squirrels, except they cannot be defeated. Very 
annoying. Stun the Clam, then move the trash cans so Edd can unlock the door. 
Up ahead, another Chicken Chase starts. The Chicken is going a little faster 
this time. The Chicken Chases get tougher the further you advance in the game. 
If you use Eddy and chase the Chicken as soon as the Chase starts, you should 
stun both the Clam and the Chicken, allowing Ed to pick up the Chicken without 
getting biten by the Clam. Unless you want more money, there is no reason to 
continue going here, as you'll get to the same room via the other path at the 
junction. If you do continue, remember to not hit any toxic cans, and search 
crates for cash. At the end, there is another volve, use Edd to activate it. 
Head back to the junction and go the other direction. You'll face another 
Gator, avoid it if you can. There are four Rats here. To open the door ahead, 
you need to use Trampol-Edd to access the volve in the room. When the door is 
open, clear the long corridor of Rats and pipes before doing anything else. 
You should see some white walls, use Batter-Ed on them. The first one is only
good for a little extra cash, but the second one has a Jawbreaker. Both 
contain a Gator, and you may have to take the Gators out. Head over to the 
next room, and you'll be in a scene with the missing volve. You'll see Jonny 
for the first time too.

2 Jawbreakers and 1 Easter Egg should be on your list now.

Current Objective: Turn the volves to lower the water level. (Normal)

Picky, aren't we? Jonny will not give up the volve unless you lower the water
level. I liked Ed's idea of getting rid of the water, lol. Head over to where
you first entered the room and face the gap. You should see a blue target. Use
Edd and fire at the target to make a bridge appear. Do it again after you
cross. As you head over to the volve, watch out for Marie Kanker and her kiss.
When the level lowers, drop down from the platform between the bridges and Lee
Kanker will give it a shot from the floor. Watch out for Clams and lower the
water level again. When you reach the final volve, May Kanker will attack.
Jonny comes down to this level after you've lowered the water three times.
Before heading back up, go to the end of the path. A Jawbreaker is hidden
inbetween crates in a corner. Head up the top level and grab Plank. Jonny will
then be forced to give up the volve and Edd installs it. 

You should have Three Jawbreakers and an Easter Egg.

Use Edd to activate it and head inside. Take care of more Rats as you approach
the final area of the sewers. Be sure to take out the pipe so the Rats won't 
become a problem. Be careful if you plan to go near the waters, 4 Gators await
you. When you're done with the sewers, head up the path until you reach the 
end. This leads to Jimmy's backyard.

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