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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter D » Def Jam: Fight For NY - Strategy Guide (Page 01)

Def Jam: Fight For NY - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Def Jam: Fight For NY - Strategy Guide (Page 01).

                        DEF JAM: FIGHT FOR NY


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                            -DISCLAIMER-
This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, 
and a violation of copyright.

Copyright 2004 Kevin Sounthavong A.K.A Camel Rider.
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Introduction
-------------

I have created this FAQ since the manual for this game isn't very helpful and 
to key all you new players on how to play and dominate in this game.

!WARNING! don't sell the game right after purchase 
if you don't master the game in under 10 minutes.

It takes time to master this game so be patient and learn.

This FAQ can get big. Press CTRL+F and then type what section you
wanna view.

CHECK PSYDEATH'S FAQ FOR COMPLETING MILESTONES

---------------
What's in here?
---------------
Meters
Basic Controls
How to use/Activate Blazin's
Cinematic Beatdown
Grappling
Back Grapples
Tips On Landing Grapples
Variety Of Moves
Striking
Enviromental Attacks
*Hood Smash
*Car Door Move/Cage Move
*Total A Car
Aerial Attacks
Weapon/use
Aerial Weapon Attack
Double Team Moves
Crowd Action
Countering
Ground Fighting
Fighting Style KO's
Wrestler Ability
Kick Boxing-The Deadly Style
Match Types
C-A-F
Stats
Stores
Penalties
Hints/Secrets
Bonus Points
Combo's 
Problems
MileStone Bonus
Credits
Closing


----------------
Version History
----------------
0.2-Added Meters, Basic Controls,How to Activate use/Blazin's, and Grappling
0.3-Added Striking, Enviromental Attacks, and Weapon/Use
0.4-Added Crowd Action, Fighting Style Ko's, and Match types
0.5-C-A-F, Stats, and Penalties 
0.6-Ground Fighting and Wrestler Ability
0.7-Back grapples
0.8-Running Weapon Strike and Aerial Moves
0.9-Credits and Cinematic Beatdown
1.0-Stores and a little spelling
1.1-Updated Penalties, !WARNING!, Hints, and *Combo's*
1.2-Bonus Points/Penalty Points and some Hints
1.3-MileStone Bonus
1.4-Update Hints
1.5-Tougness Milestone
1.6-Updated Hints and Combo's
1.7-Martial Arts Sub Styles
1.8-Fixed Stats
1.9-Landing Grapples Tip
2.0-Spelling Corrections
2.1-Closing
2.2-Aerial Weapon Smash and Hood Smash
2.3-Kickboxing-The Deadly Style
2.4-Mantis Style Glitch
2.5-Variety Of Moves and Double Team Moves
2.6-Crowd Action Update
2.7-Speed Attribute
2.8-Update on Variety of Moves and some GUI upgrades
2.9-Updates on counters
3.0-Updates On Weapons and NY Nightcap Combo
3.1-Hints section has been changed to Hints/Secrets Section & Car Door/Cage
move added
3.2-How to TOTAL a car in Demolition Match & Aerial Moves
3.3-Hints & Secrets Updated
3.4-Milestone corrections
3.5-Drunken Boxing Glitch
3.6-Updated Credits
3.7-Updated Closing
3.8-Abolished Ma Sub Styles
3.9-Disclaimer update
4.0-How to do Submission moves
4.1-Closing updates
--------------------------

--------
1.-Meters
--------
Ok, here is the down low.

The green bar is your health meter, it goes down every time you take damage 
and when your health is depleted you are knocked out! The health bar gets 
lower and lower like every fighting game so there isn't much to explain here.

The smaller bar underneath it is called you Momentum Bar. When you kick butt 
in matches and perform combos and moves it will fill up until the whole bar is 
filled up where it is at the point that it's blinking rapidly and 
making a noise. More on this below.
Your bar also goes down when you run away, if it gets to low and you run you
might not be able to run at all.

-----------------
2.-Basic Controls
-----------------
Here is the layout you must know in order to do well in this game.

[]=Kick
/\=Punch
X=Grapple
L1=Strong Modifer (It Makes you do Hard Strikes and Hard Grapples)
R1=Block and Counter
R2 and L2=Change person you are looking at (Only works for Free for Alls
O=Run
R1=Activate Blazin/Perform Blazin move
Left Analog Stick=Move Character

-------------------------------
3.-How to use/Activate Blazin's
-------------------------------
Ok, first off, Blazin's are your specials, the cool moves you love in the game 
and most deal hefty damage.It would be useless if you didn't know how to 
use them,am I right? So, here's how to use them.

---------------------------
4.-How to Activate Blazin's
---------------------------
When your Momentum Bar is filled up completely and blinking and making noises
flick the Right Analog stick in any direction and you will enter Blazin Mode. 
You will Know you enetered it since your Character will scream.

----------------------
5.-How to use Blazin's
----------------------
When you are in Blazin Mode grapple your opponent with X and then flick the 
Right Analog Stick either Up, Down, Left, Or Right to perform a Blazin' Move.

---------------------
6.-Cinematic Beatdown
---------------------
In certain areas (for example, the Subway Station, Crow's Office, 
or Sticky's Hideout), you can do special area moves like at the end of 
the introduction for the game. To do these moves, you must have your 
opponent in danger and with your special meter almost full, Taunt to 
blaze, then go near the edge of the ring 
(the window, fire, or near the subway tracks), then grapple them. 
Do your special. Your fighter will give them numerous punches 
to the head followed by a stomach shot. 
You will then put them in a head lock and throw them to finish 
them off. 
Note: The way you finish them off will depend on your area. In Sticky's 
Hideout, you will throw them into the flames and a piece of the 
ceiling will come down on them. On Crow's Office and the Sub Station, 
they will just be thrown out the window and into the train.

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7.-Grappling
------------
Your main weapon you are going to use besides punches and kicks. 
Here is how to them.

Soft Grapple-Press X to your opponent and you shall grapple him/her. 
Then press [] or []+Any Direction with the LEFT analog stick or /\ or
/\+ Any Direction with the LEFT analog Stick. 
You should be able to perform a move then, but these moves deal 
LESS damage.


When I say any direction I mean either Up, Down, Left, Or Right.

---------------
5.-Hard Grapple
---------------
The Strongest grapple in the game, deals good damage too. I would suggest to 
use these on dizzy opponents since it is easy to counter when they are 
conscious.

Hard Grapple-Press L1+X and you will do a hard grapple then press [] or
[]+any dIrection with the LEFT analog stick or /\ or /\+Any Direction with 
the LEFT analog Stick. You should be able to 
perform a move then, but these moves deal GREAT damage.

When I say any direction I mean either Up, Down, Left, Or Right.

----------------
6.-Back Grapples
----------------
When behind your opponent press X to do a Soft back Grapple. Then press 
L1+X to do a Hard Back Grapple. Techinically, you only have two back
grapples for don't bother using directions with X.

---------------------------
7.-Tips On Landing Grapples
---------------------------
You should try jabbing them in the face before pressing X to grapple
your opponent. It should increase your chances of them not reversing 
it. So first hit them with /\ and when they tilt back from the pain
press X. Voila, you should land it easily.

--------------------
8.-Variety Of Moves
--------------------
Depending on your style, your moves will vary, you can get a DDT,
Adam's Apple Strike, an Armbar, etc. when you perform a grapple move.
If you combine more styles with your original one, you can get more
moves in your arsenal.

Kickboxing-Once you grapple and initiate a move, everything you hit will be
nothing but knees and elbows until you get another style, in which you will
have "actual" grapple moves.

Martial Arts-You got a good arsenal of moves right there, most of them are
combo of strikes, but grapple moves none the less. Again, if you want more
grapple moves pick another style. Some moves might be repetitive.

Wrestling-Yup, you guessed it; you have some wrestling moves.  Again, if you 
want more grapple moves pick another style. Some moves might be repetitive.

Submission-Yup, you guessed it; you'll have some submission moves.  Again, if 
you want more grapple moves pick another style. Some moves might be 
repetitive. Hard grapple and press []+ Left Analog in any direction to do a move
focusing on legs and /\+ Left Analog in any direction to do a move focusing on
the arms or head.

Street Fighting-Nothing much to say here; you have basically 4 actual grapple
moves.  Again, if you want more grapple moves pick another style. Some moves 
might be repetitive (This style is a good example).

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9.-Striking
-----------
This game is not all about grappling your opponent. You sometimes gotta 
throw a fury of punches and kicks to beat down your opponent. 

----------------
10.-Soft Strikes
----------------
Press punch or kick plus left analog stick up, left, right, down to perform
different punches and kicks.

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11.-Hard Strikes
----------------
Hold L1+Punch or Kick plus left analog stick in any direction. You should
perform a Hard Strike which is the most powerful strike in the game.

------------------------
12.-Enviromental Attacks
------------------------

Oh, yes. The most coolest moves next to Blazin's and does quite the damage if 
I might say so. Learn it and use it.

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13.-Enviromental Attack 1
-------------------------
First, grapple your opponent. Then you must IRISH WHIP them or Shove them
into a Wall or Pillar or whatever. To IRISH WHIP them to an object, while you
are still in a grapple press O+Left Analog to Direction of object. Then when
your opponent is on the wall, press X. You have performed your first 
Enviromental Attack.

-------------------------
14.-Enviromental Attack 2
-------------------------
DDT on Light/2nd Wall Moves/Grab weapons from crowd: lock up with you 
opponent and have your back facing the lights/wall/person holding a weapon, 
now simply press "back+X" then you'll grab the weapon away from the 
crowd and hit ur opponent with it/ddt ur opponent on the lights/2nd wall moves.

Credit Goes to CONFIDENCE

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15.-Hood Smash
--------------
Demolition Match only

All you gotta do is perform Enviroment Attack2 stated on my Faq. Have 
your back turned on the object and press Back+X. You will grab them by 
the legs and flip them on top of the hood. The hood damages too!

------------------------
Car Door Move/Cage Move
------------------------

To perform the car door move, you first gotta perform 3 enviroment attacks
on the door and then another one. This works in the Demolition Match and on
the car on Hunter's Point Scrap Yard.

You only need to perform an enviroment attack on the cage door once to perform
the cage move.

------------------
Totaling A Car
------------------
In order to TOTAL a car, my method is simple. Smash you opponent on your
windshield 3 times and on the hood 3 times. That should cause their car to be
totaled.

----------------
16.-Aerial Moves
----------------

Climb on top of a Car/Turnbuckle/Pillar by running up against it.
You should now be on top of it. Then press either Punch Or Kick to
perform a Aerial move involving a punch or kick when your targeted
opponent is standing.

When your targeted opponent is lying on the floor press punch, kick,
or X to perform another Aerial move to your opponent. Pressing X
usually makes you do a Swantom Bomb Jeff Jardy does.

Aerial Moves vary from styles.

YOU CANNOT TARGET ANOTHER OPPONENT WHEN ON TOP OF THE PILLAR, Car, etc.

--------------
17.-Weapon/Use
--------------
Weapons, Weapons, Weapons. Can save a butt beating into a miraculous win.
Here's how to use them.

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18.-Getting Weapons
-------------------
You can normally find them on stands or counters and such. Then all you have
to do is walk up to it and your fighter will pick it up. To get it from
the crowd use the same method. IF it is on the ground press X when you are 
next to to it. To drop weapons press X again. To pick weapons up more efficently
make sure it is beneath your legs, then press X.

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19.-How To Use Them
-------------------
Press the Punch Or Kick button to start swinging them at your opponent. 
Careful When you use it multiple times the weapon will break, but 
the damage has already been done.

Pressing /\ you will do a vertical swing
Pressing [] you will do a horizontal swing.

IF you have a weapon in your hand and your opponent is lying down, press []
to kick them and press /\ to perform a different variation of NY Nightcap.

To do the NY Night cap combo, hit your opponent 2 times in a row with a weapon.
----------------
20.-Hit 'Em Hard
----------------
Simple Hold L1+Punch or Kick. You will nail them hard with the swing of that
weapon. Does great damage. Slow, so watch out. Very easy to Counter.

-------------------------
21.-Running Weapon Strike
-------------------------
With weapon in hand, run and press an attack button. You should be 
running and swinging your weapon at your opponent.

Credit goes to...NextbigThingBrock

------------------------
22.-Aerial Weapon Attack
------------------------
Grab a weapon and run up to a pillar/car/ whatever. You should go on 
top with a weapon press the attack or grapple button to jump off the 
object and swing the weapon on your opponent.

---------------------
23.-Double Team Moves
---------------------
These moves require two people to grapple an opponent at the same time. They
can be your Tag Team Partner or someone in a Free For All. Can also be done if
the desired opponent is already in a grapple (Someone is already holding them)

Positions that these Moves Can Be Done In:

Front of fighter-Both of you grapple the opponent facing his front. You should
do the wish bone where you both grab him by his legs and pull them down hurting
his crotch, Double Suplex, or Powerbomb.

Back Of Fighter-Both of you grapple the opponent facing his back, where his
butt is, and you would perform an Atomic Drop or Double Back Drop.

Front 2 Back-One Fighter behind the opponent and one in the front. You could
perform a Powerbomb or Spike Piledriver.

Front 2 Side-One fighter grappling the front and one fighter grappling the 
opponents arm. You guys should perform a 3-D like move. One person lifts the
opponent in a bench press and then tosses him to the other fighter who finishes
with a Diamond Cutter-like move.

Back 2 Side-One Fighter grappling from the back and one fighter grappling from
the side of the opponent from behind also. You guys should perfomr the 
backwards 3-D where one of you get them in a Backdrop position and the other
neckbreakers them.

----------------
24.-Crowd Action
----------------
Ah, yes. Crowd Action. They can help you or break you. What you must know 
first hand is that they can push you when you are knocked into them or
GRAB you which is done at random. When they are grabbing your opponent
You can either give them a flurry of punches or kicks and knock them
down that way or press X to do a tag team move with a crowd member.
The moves seem to be random though.

*Tips On Getting Them To Grapple By Futurekill and Me*

If you grapple and push(Throw in other terms) someone into the crowd, 
the crowd will push them back. However, if you knock someone into
the crowd , with say a hard punch or kick or a running punch or kick, 
the crowd will grab them.

^^By Future Kill

OR you can try countering their grapple so that they will be knocked back into
the crowd. That seems to work too, but I think Futurekill's method is better.

--------------
25.-Countering
--------------
One of the questions that has been asked about this game is
"How do I counter?" Well, here's how.

----------------------
26.-Countering Strikes
----------------------
Before the attack is going to hit you press R1+Left Analog Towards
OR Away from that strike to counter it. That leaves them right open
for a beating. You can also press R1+Left Analog Up or Down, I find this 
method better.

-----------------------
27.-Countering Grapples
-----------------------
Press either punch or kick before a grapple is about to land on you.
If you chose to punch counter, you will perform a uppercut leaving
your opponent open. If you chose to counter with a kick, you will kick
them in the gut and they will take a few steps back leaving them open.

-------------------
28.-Ground Fighting
-------------------
Theres a lot of stuff to do on the ground, here's what you can do.

------------------
29.-Rising attacks
------------------
Hold the punch or kick button when you are on the ground. You will
either kick them or punch them as you get up.

-------------
30.-Blocking
-------------
Hold R1 to block ground attacks your opponent is giving you

------------------
31.-Ways to get up
------------------
Press O=Stand up

Roll and Up-Press the O button the same time you move the left analog
stick.

Scamble back up-Press O and Left analog stick at the same time towards
your head.

---------------
32.-Style Ko's
---------------
The 5 fighting styles have their own way of KOing your opponent.
Here are the ways...

Martial Artists-They guys can do wall attackts to knock their opponent
out by running towards a wall or pillar and press punch or kick.
You will rebound off that object and land a kick. When on Danger that
move KO's opponents.

Kick Boxers-Specialty, Clinch Attacks. Hard Grapple your opponent
and rapidly begin press the attacks buttons and directions. You will
land elbows and knees in this combos and if you land around 7 the last
strike KO's a opponent on DANGER.

Sumbmission-Make em tap. Work on a body part and make them cry
cause of broken bones. Usually you have to hard grapple then perform a
move to do a submission hold.

Street Fighters-Haymakers. When your opponent is on DANGER hold 
L1+Punch to do a uppercut and instant KO. Strongest attack in the game.

Wrestling-Hard Grapples. When an opponent is on Danger Hard Grapple
them and perform a move. A KO should happen.

----------------------
33.-Wrestler Ability
----------------------
Hard Grapple your opponent with L1+X and then press L1 to position
yourself behind your opponent to do back moves.

---------------------------------
34.-Kick Boxing-The Deadly Style
---------------------------------
Kickboxing is one hell of a versatile style, combined with the right
style(s) it can be almost unstoppable. Here is what I am gonna reveal
to you.

Kickbox Clinch into Blazin Move-Hard Grapple (or 
soft, depending on your preference) your opponent and give
them a few knees (Like 3-4) and hit the right analog stick to your 
desired special. So it would have the damage of the knees and into
that Blazin' to do even more damage.

Kickbox Clinch Into Enviroment Attack-Hard Grapple your opponent (or 
soft, depending on your preference) then hit them with a few knees, I
recommend 3-4 but if you can do more go right ahead, just don't exceed
6, then shove them or throw them into an object with O+Left Analog to
direction of object and grapple them. MAJOR DAMAGE! Seriously Sick.

Kickbox Clinch into Wrestling Move-Hard Grapple your opponent and hit
them with a few knees, then press /\ or with Left analog up, down, left
right. You would hit them with a few knees into a wrestling move. 
Decent Damage indeed.

Kickbox Clinch into Sumbmission-Hard grapple your opponent and hit them
with a few knees the press /\ or with Left Analog up, down, left, or 
right. You will land the knees into a submission move. Xzibit seems to
like that a lot.

-----------------
35.-Match Types
-----------------
The things you play for fun, here's what they are.

One on One-Just you and your opponent along with weapons and enviroment
your main mission is to knock him out or make him submit. Accomplish
that.

Team Match-You and another fighter versus 2 other fighters. Work
together to knock your other opponents out. Becareful! You can hit
your own partner accidently when doing attacks and grapples.

Free for All-4 people trapped in one eviroment=Chaos. Fight to the
top and end up the last man standing by knocking all 3 characters out!

Demolition Match-Destroy your opponent's ride before he destroys yours.
Your weapon is..Your enemy.

Inferno Match-Your simple One on One match with a slight twist. You're
surrounded by fire. Get your opponent on danger and end his life in
his life in the flames.

Window Match-Easy, throw your opponent out the window, simple enough?
First break the windows then break your opponent.

Subway Match-Push your opponent in front of a moving subway and then
splat, KO.

Cage Match-No way out. Use these enviroment to beat your opponent to
a pulp.

Ring out-Held in Dragon House, Break the beams and throw your
opponent out the ring.

*Options-For matches like One on One and Free For All, you can choose
these rules.

Standard-Simple, either KO or make them Tap.

Crowd Favorite-5 minutes of hell. Give it your best, cause the crowd
determines who fought the best.

No Sumbmissions-You can't tap your way out of this one. KO only.

------------
36.-C-A-F
------------
C-A-F, stands for Create A Fighter. One of the hottest customizing
I have ever seen in my life. Visually beautiful, yet it lacks since
you cannot adjust your movelist. The only thing you can pick is 4
Blazin' moves.

----------
37.-Stats
----------
During STory mode you gain these things called Development Points where
you can use to buy specials, learn new fighting styles to create your
own hybrid style, and boost up your stats. Here are the stats and
explainations of them.

Upper Body-Punches do more damage when upgraded.

Lower Body-Kicks do more damaged when upgraded.

Toughness-Reduces the damage you take.

Health-How fast your Health Regenerates.

Speed-Determines how fast you run and walk.

------------------
38.-*Hidden Stat*
------------------
Charisma-Wear the hottest clothing and Jewlery. Be sure to change your
clothes from time to time or else your Charisma goes down. This stat
determines how fast your Momentum Bar fills up.

-------------
39.-Stores
-------------
During story mode you can shop for stuff and develop your character.

Stapleton Athletics-Here is where you can update your charcter. Your
trainer is Henry Rollins. During Storymode you will win Dev. Points
in which you can use to upgrade your character and the right place to
use them is here. You can buy new Blazin Moves and Assign them to
your character, purchase up to 3 fighting styles and increase your
stats.

Stingray's Barber Shop-Want a new cut? Get it here. It has new hair
styles from time to time and you can also customized your facial hair
and the color of your hair. Come here every time you can a new cut.

Jacob & Co.-Want some new ice? This is a great way to raise your
charisma. You buy necklaces, earings, rings, bracelets and watches.

*SUS* The Syndicate Urban Streetwear-Here is where you can purchase
clothes. Your selection includes bottoms, tops, hats, and accessories.

Manny's Tats-Want some ink on your fighter? Your at the right place.
As you progress through Storymode you unlock more and more styles and
patterns of tattoo's. They also help raise Charisma.

---------------
40.-Penalties 
---------------
You ever wonder why you got them points taken away? Where here's why.

Coward-You Chicken! Stop running and start fighting. Get down to the 
nitty gritty and fight, then you wouldn't see this penalty 
taking your cash away. Normally -500

Soft Touch-You call that a punch? Hit harder, less soft strikes and 
more hard. Either that or use grapples and weapons. 
60-69% weak strikes=-400 pts
70-79%=-500
80-89%=-600
90-99%=-800
100%=-1,000

First To Fall-You got knocked down! Pretty self explanatory, you fell
first. Next time, stay up. -1000 points

Recycled Re-Run: Using mostly the same moves over and 
over again in a match. Weak Strikes do not count. 
Perform 3 same moves in a row=-200 pts
4=-500
5=-1,000

-------------------------------
41.-Hints/Secrets
-------------------------------

[Hints/Secrets]

The section of the FAQ is tips and hints on certain players
you fight in story mode or just regular tips on certain fights like
Free-For-All etc. Also secrets in the game.

----------------------------------------------------------------
ICE-T Hint
----------------------------------------------------------------
Before the fight with "Iceberg", make sure to dip most 
of your DevPoints from the last matches or match, depending on 
if you save up, into toughness and health. When fighting Ice T, it can 
be best to use a hit-and-run tactic, and always keep your finger near 
R1 at all times because Ice T only grapples when a few blows have not 
connected, to which you can roll away quickly and attack him.

---------------------------
Fighting WITH these Styles
---------------------------
Martial Arts-Your speed and attacks are your
weapons, creat combo's and use enviroment attacks to get your
Momentum up and Blaze your opponents. Make use of the wall attack.

Street Fighters-You are built for offense, hit the Haymakers anytime
you can and land punches and don't forget your grapples.

Submissions-Pick a limb and stay on it. Pretty soon victory will be 
yours when your opponent taps.

Kick Boxing-Lower Body is strong, so use a furry of kicks. Make use of
clinches too, they deal hefty damage.

Wrestling-You may be slow, but you can dish out the pain. Cramp your
opponents into a space and grapple the hell out of them. Hard Grapple
to end the match right there when their in danger.

------------------------------
Fighting AGAINST these Styles
------------------------------
Martial Arts-One thing they lack is probably toughness. So, use that
to your advantage. Hit them with grapples or submissions and you should
have them out in no time.

Kick Boxing-The have great ranged attacks with them kicks, but they'll
be useless if you grapple them, slam them to stuff, and beat them with
weapons. Close in on them and those kicks will hit nothing.

Wrestling-One, word. Run! If they can't get their hands on you, you
won't be hurt. Also, counter a lot.

Submissions-Same with Wrestling but just run.

------------------
Window Match
------------------
On the WINDOW MATCH, you don't have to do your blazin 
while your opponent's in danger, or hit the window with your 
opponent 3 times to throw him out the window. Beat him until his 
health is in danger.

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