Darkwatch - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Darkwatch - Strategy Guide (Page 02).
Kill the Gunslingers then jump all the way up to the upper level in this area, cirlce it and you will find a crossbow. Jump back down to the bottom and go through the gate that the Gunslingers opened. Follow the tunnel, then go right up the steps. Kill the enemies at the top continue along your way, and the game will bring up a save screen. Continue through this area, there is only one exit and it is not hard to find. Kill anything that comes at you. Once you go through some gates kill anything that comes at you. There are two Reapers who are feasting on dead bodies, kill them. Run over to the cross you see and you will get a message. When the option menu comes up choose the Good: Purge her sould of infection. You should now gain the New Power of Silver Bullet. Follow the on screen instructions on using your new power and activate it right now, kill everything that comes at you and you will get a cut-scene and a Banshee will appear, kill it, then two more Banshees will appear, if your power meter is filled, use Silver Bullet again to gain the advantage. Fight your way back to where you entered this area, a large enemy with two swords will appear, this is an Oozer. Use your Silver Bullet again, and attack this foul beast with your Crossbow, but keep your distance so that the explosion from the ammo does not kill you. Once it is dead Cassidy will come back and show you the way. Lazarus will come back in this cut-scene and kill Cassidy, but that is the end of this level. ------------------------------------------------------------------------------- | 8.4) Devil's Belly Mine (8.4WLK) | ------------------------------------------------------------------------------- The Breaking Point. Cassidy is dead, Lazarus lives, and your own damnation is dead ahead. Alone, angry, and fighting your lust for blood. Battle your way out of a haunted mine. Once you get the option of what to do with Cassidy choose Good: Free her tortured soul. Run forward, grab the Redeemer Ammo off of the crate, then run over to the plunger. It is the large detenator looking device sitting up on a crate. Use it and it will blow open a blocked passageway. Kill the Reaper that comes out and go through the newly opened passage. Kill the Reaper that is feasting on the body, then look to the right, follow the path that you see. Watch the cut-scene, then continue forward. Another blocked passageway will blow open, kill the Reaper that jumps out. Make a left at this intersection and go down to the Tainted Victim. Choose Good: Send the victim to a peaceful reward. Run back to the intersection and make a left. Continue to follow this mine path. Part of the roof will blow out and some more Reapers will attack you, just kill them and follow the path until you witness another cut-scene. Kill the Reaper feasting on the body, then grab the Dual Pistols next to it. Kill anymore Reapers that come up at you, run forward and you will see yet another cut-scene. This time a mark of evil will come out of the ground. Run forward to the broken bridge killing anything that gets in your way. Destroy the mark of evil, it will kill any of the enemies left in this area and also open the door to the next area. You will need to use the Vampire Jump to cross the broken bridge. Follow the tunnel, soon a Reaper will jump up from a passageway, kill it, then jump down the passageway it came from. This will trigger a load screen. Follow this tunnel forward, a short cut-scene will begin. After the cut-scene run forward into the main room, take cover behind a post, and kill anything that runs at you. Vampire Jump to the bridge to your right, and in the side opposite of where you entered is another plunger, activate it, and watch the cut-scene. It will blow the next door open and let in a few Reapers, kill them all then look for the poorly blocked path that is opposite of the new path that just opened, blow the wood off of the entrance, kill the Reaper that is feasting on the body inside, then go over to the tainted victim and choose Good: Send the victim to a peaceful reward. After that go down the path that the plunger opened. As you come through this mine tunnel you will find two Reapers feasting, kill them. You will come to a path that is blocked by a fire. In the right side wall just behind it is a shotgun, and a lantern, crouch and run through this area to bypass the fire. Follow this path and drop down to the lower level once you get a chance. Watch the short cut-scene and meet a new type of enemy, these bad guys with the TNT barrels are known as Keggers, they will run over to you and blow you and themselves up with the TNT barrels. Kill all the enemies in this area and go up the slope to the left. Use the Vampire Jump to reach the next level up that is on the opposite wall, then use another Vampire Jump to reach the top level. Follow the path, release the tainted soul, use the Good: Send the victim to a peaceful reward. Turn around, then run and jump over the broken bridge, kill the Reapers that come at you and activate the plunger. Run through the passage it blows open. Follow this passage and it will triger a loading screen. In this next area push forward, shoot the enemies that come at you. The sharp shooters are Riflemen, they are basically Darkwatch members who have been infected. In this area kill anything that attacks you and activate the three plungers. Once all three are activated the door will blow open, run through it and to the gate. Run forward and follow the path, as you come around the right turn kill all the enemies in this area. Off to the left is another tainted victim, use the Good: Send the victim to a peaceful reward. Continue down the general hallway at the end follow it to the left. You will come to a Reaper feasting on a body, kill it. Shoot down the shoddy pieces of wood blocking the path and go through. Follow the path and kill the Keggers that come at you. Follow this path, you will come to an opening, kill the Reapers that jump up at you. Jump down into the main area, off to the left is a tainted victim, use the Good: Send the victim to a peaceful reward. Jump through the holes in the ground until you reach the bottom, follow the path and a cut-scene will begin. An Oozer will come up out of the ground, along with a mark of evil. After destroying the mark of evil jump to the other side and go through the door that the Oozer appeared in front of. Follow the path, and watch the cut-scene. ------------------------------------------------------------------------------- | 8.5) Darkwatch Outpost (8.5WLK) | ------------------------------------------------------------------------------- Snowbound Secrets And Bloody Slaughter. Guided by Cassidy's ghost. You find the Darkwatch Outpost, but all is not as it seems... Once this mission starts run forward and grab the Range Rifle that is leaning against the gate. Fight your way through the outpost, mostly this area is full of Riflemen, kill them with your Range Rifle, that is the best way since it allows you to keep your distance. You will come to a building on your right, go in, kill the enemies in there, then go over to the tainted victim and choose the Good: Send the victim to a peaceful reward. This room also has some ammo in it, grab it if you need it and exit. Go through the rock gate just in front of you. Kill the Riflemen guarding this area, then kill the Reapers that jump out of the ground. Continue through this area. Once you come to a set of train tracks go left through the opening. Watch the cut-scene, clear this fort of evil. Kill all of the enemies in here, after clearing out the enemies a few Banshees will appear, kill them too. Kill all the enemies in here and run to the Darkwatch Ghost Door, it is the black and green vortex. It should hopefully take you to the Darkwatch Citadel. But well, that would just be too easy. In this new area run forward, there is some Redeemer ammo on the ground if you need it. Run forward, go up the steps you see, kill the enemies in here and follow the exit in the far left corner. Run through the open door and go left. When the option screen comes up choose Good: Suck the evil from his veins. By now you should have learned the New Power named Fear. Fear will terrify most enemies, but has no influence on some. Continue to follow the path through this area. There will be quite a few lifeless bodies hanging from meathooks. Shoot the Reapers as they come up out of the ground, now is a good time to test out your new power. After killing the Reapers continue along the path. Another large grouping of Reapers will appear, shoot them and continue along the path as it takes you outside. Watch the cut-scene. ------------------------------------------------------------------------------- | 8.6) War Train (8.6WLK) | ------------------------------------------------------------------------------- Death On The Rails. The sun's coming up and your luck is running out. The fastest way to the Darkwatch Citadel is to follow the railroad tracks. Ride like hell. Once back on your lightning steed it is time to ride to the Citadel. Remember you have unlimited ammo while riding your horse. At first you will have to deal with a few Dead Ryders, kill them, and a Darkwatch War Train will appear. Dodge the barrels that are thrown off of the War Train. You can shoot them while they are in the air, or move around them. Only shoot for the ones that are of a threat to you. Through here some Dead Ryders will attack you, kill them. Ride up past the cars, shoot the enemies that are manning the guns, and shoot the coupling between the trains. Just shoot the red light and that will break off the back train. Kill all of the Dead Ryders attacking you, and also kill the enemies on the War Train. Move your focus to the engine after breaking the cars apart, shoot the large red light on top, load it with ammo until it explodes. Also shoot the rest of the general area near the engine. Once the health bar on the War Train depeltes it will blow. Sit back and watch the cut-scene. ------------------------------------------------------------------------------- | 8.7) Torture Maze (8.7WLK) | ------------------------------------------------------------------------------- Only The Strong Survive. Darkwatch Brigadier General Clay Cartwright blames you for Cassidy's death. Survive his brutal initiation, and you just might save your soul. Once the mission starts run over to the Scepter and pick it up. Fight the Reapers with your scepter. Whatever you do, do not stop fighting, you should have problem with the Reapers since they go down easily. Next he will send out a wave of stronger Reapers at you, kill them, it will take a few more hits than it would take for a normal Reaper. After taking out the waves of enemies the doors will open, run through this area, ignore the people walking around, this is a test, do not even get near them. Once you reach the door on the opposite side a loading screen will appear. In this next area kill all of the Gunslingers, but use your Scepter. After the wave of Gunslingers he will send a wave of Riflemen at you. Kill them with your scepter like you did the Gunslingers. You will need to grab a gun for the Riflemen up on the far ledge. The next test there will be a mass of enemies unleashed along with a few normal people. Protect the normal people and kill the enemies. After completing this test head through the door that opens up. Fight through this area killing all in your way, and once the door opens a loading screen will appear. Grab the shotgun that is in front of you and jump down into the lower level. You need to find the three valves in the steam room. Activate your Blood Vision and they will be easier to find. Turn all three wheels and get ready to fight a few Banshees. After you defeat them it is on to the sewers. Run forward you will get a short briefing about the enemies down here, they are Vipers. Quick, agile and they are strong hand-to-hand fighters. Continue along the path, kill a Viper, make a right, kill a Viper, make a left, kill a Viper, make a left, then right. Head up a slope, kill the two Vipers, kill the Viper at the top, cross over the bridge. In the middle of the bridge are some Splitter Grendades (I believe the Splitter Grenades are exclusive to the Sony PlayStation 2 version) pick them up. When thrown these grenades explode into a few smaller grenades and are good for clearing out areas. On the other side of the bridge go left down the tunnel, kill the Viper you see and continue along the path. Kill the next Viper and grab a key off of the body. Turn around and run the way you came. Do not recross the bridge, instead continue straight up a slope and follow it to a door. The key you picked up will open the door. Kill the Viper and go through. Follow the path over to the ladder and that will bring up a loading screen. In this next area you are forced to a showdown. Kill anything that attacks you, once the meter at the top empties. That will triger another load screen, watch the cut-scene. This part is a little tough since you lose all Vampire skills when in the sun. Kill the Oozer, then grab the shotgun out of the middle. Break through the fence holding you in and get into the shadows. Fight all the Reapers that come at you. A wave of Reapers and Keggers will attack, kill them. Kill the next Oozer that appears in the middle of the room. This will finally complete this mission. ------------------------------------------------------------------------------- | 8.8) Baptism of Fire (8.8WLK) | ------------------------------------------------------------------------------- Welcome To The Darkwatch. Joining the Darkwatch arrests your soul's slide into darkness. But there's still work to do. Your pursuit of Lazarus begins here, and you've got a new partner - Tala. Once the mission begins clear the initial area of enemies. Run over to the building just to the right, go to the tainted victim and choose Good: Send the victim to a peaceful reward. Exit the building, go right and follow the path up the slope. Fight your way up this slope, at the top watch the cut-scene. After jumping back down to the lower level kill everything in your way. Your goal is to fully deplete the meter at the top of the screen. For the most part you are ambushed by Keggers and Reapers. After the bar depletes a load screen will be triggered. Follow Tala through this next area, kill the Riflemen you come to and continue along the path. Once you get to a slightly open area a cut-scene will trigger. Tala will go a different direction and meet you later. All you need to do is fight your way through the undead and stay alive. Kill the two Riflemen up on the ridge to trigger another cut-scene. The weapon that was zoomed in on during the cut-scene is the Rail Rocket, go pick it up and use it to blow up the mark of evil. Once you get a direct hit on it, it will explode and destroy all of the enemies here. Run over to where the mark of evil was and go left over to the house. Kill all of the enemies, enter the lower level of the house, shoot the three boards off of the far door and go in. Free the tainted victim by choosing Good: Send the victim to a peaceful reward. Run up the steps to the upper level and watch the cut-scene. Shoot the mark of evil you see from the upper level of the house with your Rail Rocket. Once it explodes it will kill the Banshees that were attacking you. Another mark of evil will appear, take that one out the same way. This will trigger a loading screen. Run forward, there are some Rail Rockets on the body if you need them, continue along the path and save the three people that come running around the bend that are being chased by Reapers. Continue along the path and save the two people that are running from the Reapers. Continue to follow the path and run through the opening you come to, watch the cut-scene, and choose Good: Grant the boon of life. Run up the steps and kill the Reapers. Drop down through the break in the floor and go through the door. Go through the door and make a right, go over to the tainted victim and choose Good: Send the victim to a peaceful reward. Go through the gate, follow the path and watch the cut-scene. The enemy showcased here is the Bandito, they are fairly strong, take them out with headshots. Continue up the path, kill the next Bandito you come to, continue up to the top kill the Banditos here, but try not to shoot any of the people. After you kill them it will trigger a cut-scene, and many enemies will come out at you. Use your Rail Rocket to hit the mark of evil, it will blow and kill everyone. Follow the path up past where the mark of evil was, and a loading screen will be triggered. In the next area run around the turn and kill the enemies here. After blowing open the gate kill the Reapers that come through. Go in where the blown gate, make a left and kill anything in your way. At the end a cut-scene with Tala will be triggered. Follow her in this area, kill the Riflemen in your way. As you exit the other side go right, grab the Range Rifle on the ground, shoot the sniper, then grab the gun you previously had. Go right and kill all the enemies here. At the end a cut-scene will begin. Run inside the building you see, kill all the enemies hiding on the opposite side of the shelves. The path will lead you to a mark of evil, destroy it with your Rail Rocket, but keep your distance. This will trigger a cut-scene, then a loading screen. ------------------------------------------------------------------------------- | 8.9) Citadel (8.9WLK) | ------------------------------------------------------------------------------- Secret Headquarters Of The Darkwatch. Explore the Citadel and choose your next Darkwatch mission. Watch your back, the Darkwatch ain't used to having a vampire on their side. Talk to the scientinst, choose Rescue, accept the mission. Go through the door to your left, down the steps, make a left and speak to the man behind the counter. He will tell you that the Steamwagon will be enough firepower, so turn around and go through the door behind you. Go through the next door in this room, make a left, and go into the vortex to begin the Rescue mission. ------------------------------------------------------------------------------- | 8.10) Rescue (8.10WLK) | ------------------------------------------------------------------------------- The Steam-Powered Cavalry Comes Over The Hill. A Darkwatch platoon got themselves ambushed, and the lost an experimental Coyote Steamwagon. You're the rescue team. At the start run over to the Coyote Steamwagon, press the X button to turn it back over, and press the X button to get in. Drive the Steamwagon forward, a short cut-scene will spawn some marks of evil, and some enemies, aim for the marks of evil first. Progress through the gate, all you have to do is destroy the marks of evil when you come to them and kill the enemies along the way. Once you reach a small town kill everything in here until the bar at the top is depleted. This will trigger a mark of evil to appear, go over to the building it appeared in, get out of the Steamwagon, kill an enemy and take their weapon. Fight your way to the top of this building, destroy the mark of evil. This will trigger a cut-scene that brings up another mark of evil. Jump off of the upper level of this building, get in you Coyote Steamwagon and take out the next mark of evil along with the Banshees. Stop your Steamwagon get out and go through the door behind the last mark of evil. This will trigger a cut-scene, then a loading screen. Once you meet up with the other Darkwatch Regulators, grab the Crossbow off of the post in the middle of the room and get ready for a fight. After killing the Reapers, you will need to fight Banshees and Oozers, use your Crossbow for these foes. After killing them a loading screen will commence. You will be taken back to the Citadel, speak with the scientist, choose The Deadlight Prism and accept the mission. Exit through the door to your left, go down the steps, make a left and speak to the man behind the counter. He will give you a weapon selection screen, choose the Shotgun. Turn around and go through the door behind you. Go through the other door in this room, make a left and go into the ghost door. ------------------------------------------------------------------------------- | 8.11) The Deadlight Prism (8.11WLK) | ------------------------------------------------------------------------------- No Place To Hide. Lazarus' minions slaughtered a wagon train transporting the Deadlight Prism - an artifact that lets vampires walk in the daylight. Fight your way through the canyons and get the Prism. The enemies out here are Braves, they were Native Americans, but now they are undead. They will throw their Tomahawks at you. You must be careful in this area, since you are in the sunlight you have no vampire powers. Start out by shooting the TNT barrels on the ground, this should take out the first wave of Braves. Kill all of the Braves and a cut-scene will begin, you must kill the Banshees and Braves here. After killing this wave, watch the cut-scene, then go through the barracade that was blown open. Jump down the ledge and a loading screen will begin. Run forward, watch the cut-scene, then pick up the Range Rifle. Kill the Braves with this, and go down the slope. Follow the other Darkwatch Regulators a cut-scene will trigger and a mark of evil will appear. Take cover behind something and use your Range Rifle to take out the mark or evil. Continue to follow the regulators and anoher loading menu will appear. Run forward and kill the Banshees. Go left and fight through the Braves. Jump down into the pit you see and begin to fight the Braves. Go hide in the shadows so that your vampire skills will come back. Fight the waves of Braves so that the flames that blocked you in this pit dissappear, jump over that way. Fight through the Braves here. Continue to fight your way out of this area. Continue through the tunnel and kill the Banshees. Towards the end a loading screen will be triggered. At the beginning of this next area choose Good: Grant the agent a merciful death. Right behind you is a Carbine, grab it and kill the Braves running at you. Continue along this path killing anything in your way, but lurk in the shadows so your Vampire skills will be available to you. Once you get a message that you hear gunfire ahead look to your left for a tainted victim, use Good: Send the victim to a peaceful reward. You should now be rewareded with the New Power Mystic Armor, now is a good time to use it. After killing this ambush of Reapers and Braves continue along the path and a cut-scene will begin, this will reveal another mark of evil, destroy it. Go along this path, make a right, you will come to a Blood Canteen and a tainted victim, choose Good: Send the victim to a peaceful reward. Turn around and make a right down into the tunnel. A loading screen will trigger. Move forward, kill the enemies below, then jump down. Run forward, you will trigger a cut-scene with the Prism. Jump up to the upper level and run over to the tainted victim, choose Good: Send the victim to a peaceful reward. Jump down, run over to the Prism and get in the Gatling gun turret. Being closed to the Prism enables your Vampire skills even in the sunlight, so stay in the turret and kill off the enemies. Hold your ground here, after killing all of the enemies run forward into the cave to get back to the Citadel. Speak to the scientist, choose Invasion and accept the mission. Go left and through the door. Head down the steps, make a left, speak to the man behind the counter, choose the Shotgun, turn around and go through the door. Go through the other door in this room, make a left and go into the ghost door. ------------------------------------------------------------------------------- | 8.12) Invasion (8.12WLK) | ------------------------------------------------------------------------------- Waking Nightmare. Lazarus' curse has raised the dead all across the west. A peaceful Indian tribe is under siege by their ancestors. Here's a chance to clean up some of the trouble you've made. Peek around the corner and shoot the TNT barrel to the left, this should kill the three Braves right away. Continue down this path, shoot the other Braves, once you reach the end you will come to a tainted victim, choose Good: Send the victim to a peaceful reward. Turn around and run back the way you came, look on the right side wall and you will find a small cave, go in, make a right at the end and kill the Brave, stay up here for a minute and kill all of the other Braves that jump up at you. Jump down and kill the Oozer that runs around the corner. Follow the path to the left and kill the Keggers that come running at you. Continue past the Keggers and kill the group of Braves. Continue to follow this path, jump down a level once you reach a cliff. Kill the Oozer and head down the passage, this will trigger a loading screen. In the next area an Indian that is infected will come to you, choose Good: Purge the poor soul of infection. Kill the Braves that attack you. Follow the path and kill all enemies that get in your way. Once you come to a building look to the left for a set of steps, go up them. Circle the building and cross the bridge on the other side. Kill the Braves and go off to the left. Jump up to the rooftops and navigate them until you reach a tainted victim, choose Good: Send the victim to a peaceful reward. Use the rooftops to fight in this area until you reach the end, jump down and kill a wave of Braves. A mark of evil will appear, destroy it and go through the gate to trigger a load screen. Fight the waves of enemies until the meter at the top of the screen depletes. Once it does a loading screen will appear and the mission will be over. Back at the Citadel speak to the scientist, and it is time for the Hangtown mission. Go left through the door, down the steps, and make another left. Speak to the man behind the counter, choose the Carbine for this mission. Turn around and go through the door behind you, pass through this room and through the next door. Make a left and go over to the vortex, an Oozer will come through, though the Regulators on the turrets will take care of them, go through the ghost door. ------------------------------------------------------------------------------- | 8.13) Hangtown (8.13WLK) ------------------------------------------------------------------------------- Where It All Goes Wrong. Hangtown has been corrupted by the undead. Tala's idea of saving the town is to destroy it. Innocent folk are caught in the crossfire, Cartwright ain't gonna be happy about this. Run forward into the town, watch the cut-scene, then go through the gate. Enter the first building to your right and grab a Shotgun in place of your Redeemer. Exit this building and meet with the Darkwatch Regulators in the middle, tell them you are ready to go. Kill the enemies in this area, soon you will be ambushed and need to fall back to the hotel. Follow the path killing all the enemies in your way, you will reach the hotel and get ambushed. Kill the enemies, enter the front door and a loading screen will be triggered. Once you rach the Regulator that is infected choose Good: Ease his suffering. By now you should have unlocked the New Power Vindicator, this will instantly create a thunderstorm and strike your enemies. Go into the Saloon. Your main objective here is to hold the saloon, you have more than enough ammo stored inside for your means. Soon a mark of evil will appear inside of a barn, run in and destroy the mark of evil. Another mark of evil will appear, but first go up to the top level of the barn and release the tainted victim, by choosing Good: Send the victim to a peaceful reward. Go and destroy the mark of evil that just appeared. A door will blow open and go through it to trigger a loading screen. Run to the top of the street and kill the Oozer at the top. Make a left and kill the next Oozer. Continue along the path killing the enemies in your way, at the top kill the Riflemen shooting at you and the Vipers attack you on the ground. Make a right, go over to the to the tainted victim and choose Good: Send the victim to a peaceful reward. Go over to the left and check the tainted victim, choose Good: Send the victim to a peaceful reward. Run over to the old gates and a cut-scene will begin with Tala. ------------------------------------------------------------------------------- | 8.14) The Morning After (8.14WLK) | ------------------------------------------------------------------------------- The Price Of Passion. Joining the Darkwatch isn't all it's cracked up to be. Cartwright's ready to kill you, and you're no closer to Lazarus, and it's about to get worse. Once you wake up run forward, grab the Redeemer off of the boxes to your left and the Shotgun by the door. Go through the door, go down this hallway and through the door to the right. Kill the Vipers in this room and run to the door to your left and watch the short cut-scene telling you to get to the ghost door to seal the breach. Go through this door, head straight in this room, go through the next door, go down the steps and make a right through the next door. Pass through this small room and go through the next door. Watch the short cut-scene then kill all of the Vipers that come through the ghost door, use the Gatling Gun Turrets set up on each side. Keep fighting until the ghost door breaks. Go through the other door in this room, the one you used to enter, pass through this small hallway, make a left, go up the steps, and through the door, cross this room and go through the other door, watch the short cut-scene then kill the Vipers that come through, go through the first door on your right to trigger a loading screen. Go forward, make a right, kill the turned Darkwatch members here, go to the end, make a right and check the tainted victim, choose Evil: Take its fading essence for your own. Turn around and take the first right you come to, run towards the purple light and kill all of the enemies that attack you here. Go through the other door in this room, grab the ammo here if you need it, check the tainted victim, choose Evil: Take its fading essence for your own. Go back into the previous room and go through the door. Head down this short hallway through the next door. Fight through this area, when you reach the train tracks go off to the left and kill the enemies here. Once you reach the door on the left side of the train tracks go through it, this will trigger a loading screen. Go through the other door in this area. Grab the Rail Rocket and kill the enemies here. Go off to the right, climb the slope, jump over onto the train, then over to the door. Go through it and then through the next door. Stock up on ammo here, go off to the right and kill the Oozer, continue down this path and kill the Riflemen. Follow the path as it goes left, kill the Oozer here and the Keggers that run at you. Circle this area until you see an entrance into the central area, go in and kill the enemies that attack you. Go down to the bottom and through the door. Kill the enemies in this area, once you reach the end you will be attacked from behind so be quick to turn around and the ammo cache. After killing the waves of enemies go through the door that just unlocked to your right. This will trigger a loading screen. In the next area, go through the door at the end of the hallway, a cut-scene will trigger, kill the enemies in this area, and enter each of the side rooms and flip the switch in the box. After flipping both switches exit this room through the far door that was previously locked. It is opposite of where you entered. Go up to the next door in this area to trigger a loading screen, watch the cut-scene with Lazarus and another loading screen will begin. Kill the Bandito's in this room and then kill the Banshees. Kill everything in this room that attacks you and exit through the door you used to enter. Watch the cut-scene and mission over. ------------------------------------------------------------------------------- | 8.15) Showdown (8.15WLK) | ------------------------------------------------------------------------------- Destiny Revealed. High noon in the ruins of the Darkwatch Citadel. Fight for you life...then decide what kind of man you are. Here you need to deplete the health meter at the top of the screen. For the most part he will shoot the multiple projectiles at you. Once you lower his health meter a bit he will send a wave of Reapers at you. Periodically as you lower his health he will send waves of enemies at you. Once his health meter gets to around 1/4th you will be fighing on a bridge. Scour the area for weapons and health, some Reapers will jump up here and attack you, once you get his meter to zero watch the cut-scene. When you get the Blood Judgement Menu, choose Good: Break the curse of the west. A loading menu will appear ------------------------------------------------------------------------------- | 8.16) The Right Train (8.16WLK) | ------------------------------------------------------------------------------- Seems Like Old Times. Lazarus is dead, but his plan is still in motion. You have to get to deadfall, and the quickes way is to board a Darkwatch train, but you know it can't be that easy... Chase after the train, kill everything that gets in your way. Kill the enemies up on top of the train and the ones riding beside it, go to the back of the train once all of the enemies are gone and go up the ladder. Once on the train move forward, go up the steps and move the wheel at the top. Go back down the steps and into the next train. Continue to the next car killing anything that is in your way. Grab the Shotgun by the farthest horse stall on your right and continue forward. Kill the enemies that spawn on the top of the train and run down the rubble in front of you to attack. Run up the rubble and continue down this train. Run up to the opening in the car and watch the cut-scene, once inside kill the feasting Reapers. Go through the far door once it opens. Kill the Riflemen out here and the Dead Ryder. Jump in the turret and kill all the enemies that jump off of the car in front of you. You will be attacked from all directions, but the Gatling Turret is still the best place to be. Once the door on the car in front of you explodes kill the enemies that run out. Once a cut-scene begins a loading screen will trigger afterwards ending this mission. ------------------------------------------------------------------------------- | 8.17) Deadfall (8.17WLK) | ------------------------------------------------------------------------------- Hell On Earth. The destruction you'll witness in Deadfall is just a taste of what Lazarus had planned for the West. Fight through the chaotic streets of Deadfall to reach the Temple. Exit the train car you are in, kill the Reapers immediately running at you, look to the Riflemen on the bridge, shoot the TNT barrel to kill them both. Kill any other enemies, then cross under the bridge and go left. Get in the Gatling Turret up to the left, kill all the enemies that attack you. Head down this street, make a right, kill the Reapers on the ground and the Riflemen up on the roofs. Kill the small wave of Keggers, go into the building in front of you and a loading screen will be triggered. Run forward, grab the ammo, then jump down to the ground, grab the ammo here, exit this area, kill the Reapers on the ground, the Riflemen on the roofs, and the Banshee. Follow the path, repeat the previous process here too. Once you reach the end watch the cut-scene. Jump up onto the roof and a mark of evil will appear. Destroy it quickly. Once it is destroyed go through the path it blocked, a loading screen will be triggered. Fight through this area until you reach a building with steps, go up the steps and make a left through the broken wall. Jump down into this area and destroy the mark of evil that Lazarus left. Watch the cut-scene, then continue down the road. Go in the building to your right and this will trigger a loading screen. Kill the initial three Reapers that attack you, then destroy the mark of evil that appears. Jump up on the level to your right, then go through the door. Head down this hallway, kill the Reapers here and the Bandito that breaks through the door. Continue down the hallway, kill the next Bandito to break through a door. Go up the steps and kill the Reapers. Kill the next Bandito, continue down this hallway, a woman will be thrown out of a door, kill the Bandito that comes out after her. Further down the hallway kill the Reapers. Go up the steps, down this hallway and trigger a loading screen. Kill anything that comes in this room to attack you, stock up on ammo here. Jump down onto the wooden path and follow it, keep pushing on and you will get a cut-scene where a mark of evil appears, destroy it. Another cut-scene will begin, then a loading screen. ------------------------------------------------------------------------------- | 8.18) Curse of the West (8.18WLK) ------------------------------------------------------------------------------- Reap What You Sow. End of the Trial. The final fight. This fight is very similar to the previous fights with Lazarus, the same general attacks, basically all the same, except this time it is Tala. Throughout the battle she will crush victims in the great jaws. It will occur in a cut-scene. Start out by using all the ammo in your Redeemer, then grab one of the weapons on the ground, use the ammo in that. Once you drop her health a bit a cut-scene will begin. She will crush victims in a large jaw clamp. The next cut-scene she does she will crush another victim. At this point she will begin to fly very high in the sky, then swoop back down at you, just dodge her attacks and shoot her. Once you deplete her health meter to zero, watch the cut-scene. You will either get the Good or Evil ending depending on how you followed the plot, but you should get the Good if you followed this walkthrough. You will leave with Cassidy, you will be freed from the curse, Cassidy will gain her wings and the ending credits will roll. +-----------------------------------------------------------------------------+ | 9) Unlockables (9UNL) | +-----------------------------------------------------------------------------+ Boneyard (65%+ Accuracy) - Enemies 1 Campaign Completion (Single Player) - Evolution of Jericho Curse of the West (10 Minutes or less) - Environments 3 Curse of the West (Shootist Difficulty) - Allies, Boss Art Complete Gunslinger levels (All on Deadeye) - Darkwatch Archives Darkwatch Outpost (No Deaths) - Environments 1 Deadfall (20+ Headshots) - Vehicles Dead Light Prism (80+ Kills) - Attract Mode Movie Invasion (Deadeye Difficulty) - Environments 2 Morning After (70%+ Accuracy) - Weapons Rescue (15 Minutes or less) - Highmoon Trailer Showdown (20+ Melee Kills) - Enemies 2 The Wrong Train (65%+ Accuracy) - Wrong Train Animatic The Right Train (Shootist) - Showdown Animatic Torture Maze (30+ Melee Kills) - Cowboy Animatic +-----------------------------------------------------------------------------+ | 10) Thanks (10TNK) | +-----------------------------------------------------------------------------+ NBox Gamer Sony PlayStation 2 Capcom Highmoon Stucios RenderWare Havok ADX Sofdec Dolby Pro Logic II
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