Dance Dance Revolution Extreme 2 - Strategy Guide (Page 08)
Below are the cheat codes, hints and help for Dance Dance Revolution Extreme 2 - Strategy Guide (Page 08).
---
Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See the FAQ for info on Naoki.
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only
playable through an Oni Course. It was first selectable as a song in DDR
Extreme for the arcade.
====================================
7D. DYNAMITE RAVE (B4 ZA BEAT MIX) =
====================================
UNLOCK: Mission X-14
Artist: NAOKI
Genre: Speed Rave
BPM: 170
Difficulty:
Sgl Dbl
CHA: 7 9
Challenge Notes: The opener has quite a few gallops and syncopation, then a
bunch of off-beat steps, then a whole bunch of small and midlength
streams. The end caps off with a few off-steps to follow the music.
---
Lyrics:
(Go, go, go, go, go, go, go, go)
Come on everybody!
And get on the floor, yeah
Techno, rave
It's time to make a stand
and pave the way
Some might say
Let it go
Stay with the flow
Stay on beat
Move your feet
On concrete
Or on the dance floor
You want more
Then I'll give you more
If it's too hardcore
Let me know
I'll stop the show
Then bring it back
To be exact
At 12 o'clock
Rock the spot
It's too damn hot
They told me so
Dynamite rave
It's on the down low
Use your inner glow
To make a move
Show and prove
The man with the lisp
Sounds so crisp
When you can see me
On TV
On the radio
Here me blow
I don't wanna give up
We're gonna have a party
Have a really great time
Yeah Yeah!
Just feel the heat
Listen to the music
and feel that beat
Aaaaaah, yeah
Jump jump
Do your thing
This be the bomb
Try to sing
Narrator king
Spread your wings
Make your head ring
To this song
All night long
Jack your body
To this party
Feel the pain
When you strain
Don't refrain
Please don't stop
Until you drop
I don't wanna give up
We're gonna have a party
Have a really great time
Yeah Yeah!
Just feel the heat
Listen to the music
and feel that beat, yeah!
---
Song Type: License
First Appearance: Dance ManiaX
DDR Debut: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See the FAQ for info on Naoki. B4 ZA BEAT is Shusaku Ichikawa
and Munehiro Ohtomo.
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only
playable through an Oni Course. It was first selectable as a song in DDR
Extreme for the arcade. Officially, this mix is owned by Toshiba-EMI,
making it a license.
==================================
7E. Look To The Sky (Trance Mix) =
==================================
UNLOCK: Mission X-15
Artist: SySF feat. Anna
Genre: Trance
BPM: 140
Difficulty:
Sgl Dbl
CHA: 7 7
Challenge Notes: Several freezes throughout the song and quite a few steps
during those long freezes. Look for a few sixteenth clusters and mid-
length streams, and a few gallops in the latter half.
---
Lyrics:
S.O.T.A.
Feeling sad and lonely
Cause I can't find you
Call your telephone
And there's never no answer
Said you love me
Kissed me
We were in heaven
Said I'm sorry
Love you, want you forever
Every night I look at the sky
Call your name
And wonder where you are
Every night I look at the sky
Baby, miss you
Won't you come back
---
Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (JP PS2)
Artist Notes: See Can Be Real for info on Sota Fujimori.
========================================
7F. SEXY PLANET (FROM NONSTOP MEGAMIX) =
========================================
UNLOCK: Mission C-21
Artist: Crystal Aliens
Genre: Drum'N'Bass
BPM: 180
Difficulty:
Sgl Dbl
CHA: 7 7
Challenge Notes: There actually aren't many streams in this song. What few
there are tend to be tame, except early on when there are some with jumps
in them. There are a lot of jumps, though. All over the place. You'll
also pick up a pattern with the moaning track.
---
Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See SEXY PLANET
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only
playable through an Oni Course. It was first selectable as a song in DDR
Extreme for the arcade.
******************************************************************************
8. RED SONGS (BOSS SONGS)
******************************************************************************
No pussy-footing this year, and no "psuedo" boss songs like MAXIMIZER. These
two songs are the total challenge, and, naturally, they're unlocked rather
late in the process.
=======================
8A. PARANOIA survivor =
=======================
UNLOCK: Mission X-29
Artist: 270
Genre: Jungle Mixture
BPM: 135-270
Difficulty:
Sgl Dbl
BEG: 3
LGT: 5 6
STD: 8 8
HVY: 10 10
Play Notes: There are three spots where the song slows down to half speed,
and it's tough for me to say where they show up, but let me say that they're
all in the first half, and with the frequency you'll play this song trying
to master it, you'll learn quick.
Heavy Notes: Short streams for the most part. The slowdowns feature steps
with the music. The streams start both on and off the beat. Once you hit
the two long freezes, your streams will get longer and longer. And, of
course, a BPM of 270 for your troubles. I'd say it's about as hard as MAX
300, maybe a little easier, or not.
---
Lyrics:
Sound!
Sound!
Heeeey-eeeeey
Electric...
Electric...
Electric...
Electric...
Sound!
Sound!
---
Song Type: Konami Original
First Appearance: DDR Extreme (Arcade)
Artist Notes: 270 is Naoki (see the FAQ), used to denote the BPM, as he does
for all his PARANOiA mixes.
Misc. Notes: See the original PARANOiA for info on the other mixes.
===========================
8B. PARANOIA survivor MAX =
===========================
UNLOCK: Mission E-13
Artist: 290
Genre: Jungle Mixture*
BPM: 73-290
Difficulty:
Sgl Dbl
BEG: 3
LGT: 5 6
STD: 8 8
HVY: 10 10
CHA: 10! 10!
Play Notes: Very much like PARANOIA survivor. There are the three slowdowns
in the first half to half-speed. At the two freezes, the song slows down
to 73, then there's one more half-speed slowdown near the end. Oh, and
although this seems to be just a faster version of PARANOIA survivor, there
are several extra seconds of music thrown in at the end.
Heavy Notes: Very much like PARANOIA survivor Heavy, for the most part,
except it's Mirrored. Of course, the extra section at the end is its own,
but not too difficult on its own.
Challenge Notes: This is it, folks. The hardest official DDR stepchart in
existence. The streams are all longer, and there's far FAR less time to
relax in between them. And that's about it. There are no tricks or secrets
besides the slowdown sections, which you should be familiar with by now.
All it takes here is a sharp eye and a very VERY high stamina. 613 steps of
pain. It can be done.
---
Lyrics:
Sound!
Sound!
Heeeey-eeeeey
Electric...
Electric...
Electric...
Electric...
Sound!
Sound!
Feels good-good-good-good!
---
Song Type: Konami Original
First Appearance: DDR Extreme (Arcade)
Artist Notes: 290 is Naoki (see the FAQ), used to denote the BPM, as he does
for all his PARANOiA mixes.
Misc. Notes: See the original PARANOiA for info on the other mixes.
******************************************************************************
9. ADVANCED MODE
******************************************************************************
These are the more difficult modes of play. At the outset, only "Course"
is available to you, and you'll need to unlock the other options through
Dance Master Mode.
============
9A. Course =
============
This is a combination of the old Nonstop and Oni modes of play. You begin by
selecting your style and character. After that, you select the "Meter":
Normal: Standard Dance Meter. This is the "Nonstop" play, where you just go
through the songs all at once.
Challenge: Battery Dance Meter. Step anything but a MARVELLOUS, PERFECT,
GREAT, or OK and you lose one of your four lives. Lose all four and it's
game over. After passing a song, you gain back all lives you lost. This is
the "Oni" style of play.
After that, you'll select your course. Each course has two difficulties:
Normal and Difficult, and you can select options for the course as well, if
the course allows it. Your score is tallied as normal, regardless of which
meter you selected, but you get a secondary score which relates to how well
you were stepping:
MARVELLOUS: 3 points
PERFECT: 2 points
GREAT: 1 point
OK (Freeze Arrow): 3 points
Everything Else: 0 points
At the end of your play, your score is ranked next to the maximum possible
score.
Also available is a "Create Your Own Course". You may create ten of your
own courses using the "ORDER" slots. They all start at RANDOM and four songs
long on Standard, but you can change any of these attributes, including
options in each of the songs.
---
Courses List
First is a rather uninspired set of five courses all using default songs, and
all available to you by default. After that, you need to earn the courses by
unlocking them through the Shop.
* #1: Super Star 1 *
Norm. Diff.
1. Wonderful Night LGT(6) STD(8)
2. Block Rockin' Beats LGT(3) STD(6)
3. Genie In A Bottle LGT(4) STD(6)
4. LOOK AT US LGT(2) STD(6)
* #2: Super Star 2 *
Norm. Diff.
1. Get Busy LGT(4) STD(5)
2. AGAINST ALL ODDS LGT(3) STD(5)
3. Spin Spin Sugar LGT(4) STD(5)
4. SPEED OVER BEETHOVEN LGT(3) STD(6)
* #3: Super Star 3 *
Norm. Diff.
1. Oops!... I Did It Again LGT(3) STD(4)
2. butterfly (UM) LGT(4) STD(6)
3. Pump Up The Volume LGT(3) STD(5)
4. CAPTAIN JACK LGT(4) STD(7)
* #4: Super Star 4 *
Norm. Diff.
1. Crazy In Love LGT(3) STD(5)
2. LA COPA DE LA VIDA LGT(3) STD(5)
3. Silence LGT(4) STD(5)
4. I will Survive LGT(3) STD(6)
5. IRRESISTIBLEMENT LGT(3) STD(6)
* #5: Super Star 5 *
Norm. Diff.
1. Play That Funky Music LGT(2) STD(4)
2. As The Rush Comes LGT(5) STD(6)
3. IN THE HEAT OF THE NIGHT LGT(3) STD(5)
4. My My My LGT(3) STD(5)
5. BOOM BOOM DOLLAR (KOG) LGT(5) STD(7)
6. CARTOON HEROES LGT(4) STD(7)
* #6: NAOKI Premium *
Four songs by the big man himself.
Norm. Diff.
1. MARIA LGT(4) STD(6)
2. BRILLIANT 2U LGT(4) STD(5)
3. 1998 STD(5) HVY(7)
4. PASSION OF LOVE STD(6) HVY(7)
* #7: Power Of Love *
Four songs with love right in the title.
Norm. Diff.
1. BE LOVIN LGT(3) STD(6)
2. LOVE IS ORANGE LGT(4) STD(6)
3. PASSION OF LOVE STD(6) HVY(7)
4. INJECTION OF LOVE STD(6) HVY(7)
* #8: RMX of TRUTH 1 *
Three Konami Originals and their respective Challenge Remixes.
Norm. Diff.
1. Look To The Sky (TCM) STD(6) HVY(7)
2. Look To The Sky (TM) CHA(7) CHA(7)
3. SEXY PLANET STD(6) HVY(7)
4. SEXY PLANET (FNSMM) CHA(7) CHA(7)
5. DYNAMITE RAVE CHA(9) HVY(9)
6. DYNAMITE RAVE (BZBM) CHA(7) CHA(7)
* #9: THE FREEZER *
Six songs with lots and lots of Freeze Arrows.
Norm. Diff.
1. ABSOLUTE (CNSIM) STD(6) HVY(6)
2. As The Rush Comes LGT(5) STD(6)
3. Make A Difference STD(6) HVY(8)
4. Saturday Night Love STD(5) HVY(6)
5. INSERTiON (MGKM) STD(5) HVY(7)
6. Spin Spin Sugar STD(5) HVY(6)
* #10: Trick *
Five songs with a few options tossed in for good measure. You may not adjust
options on this one.
Norm. Diff. Options
1. You gotta move it STD(5) HVY(7) Mirror
2. TwinBee STD(6) HVY(8) Reverse
3. SPEED OVER BEETHOVEN LGT(3) STD(6) Boost
4. I Need You (IDM) LGT(4) STD(5) X3
5. I will Survive LGT(3) STD(6) Fuwa Fuwa (Arrows jump up and down)
* #11: Slow-Mix *
The four slowest songs in the game, in descending speed.
Norm. Diff.
1. INSIDE YOUR HEART STD(5) HVY(6)
2. Crazy In Love STD(5) HVY(7)
3. Get Busy STD(5) HVY(8)
4. Oops!... I Did It Again STD(4) HVY(6)
* #12: Supersonic *
Four songs of super speed and super difficulty.
Norm. Diff.
1. SEXY PLANET STD(6) HVY(7)
2. BE LOVIN STD(6) HVY(9)
3. AFRONOVA (FNSMM) CHA(8) CHA(8)
4. PARANOIA survivor STD(8) HVY(10)
* #13: DARKNESS *
Five songs played with the Dark option on. You may not adjust options in this
one.
Norm. Diff. Options
1. TOMORROW STD(5) HVY(7) Dark
2. un deux trois LGT(4) STD(6) Dark
3. LOOK AT US STD(6) HVY(7) Dark
4. My My My STD(5) HVY(7) Dark
5. L'amour et la liberté STD(6) HVY(8) Dark
* #14: JUMP! JUMP! JUMP! *
Four songs with tons of air, particularly on the Difficult setting.
Norm. Diff.
1. Sweet Sweet <3 Magic LGT(3) STD(6)
2. KEEP ON MOVIN' (DMX) STD(5) HVY(7)
3. CARTOON HEROES LGT(4) STD(7)
4. SEXY PLANET (FNSMM) CHA(7) CHA(7)
* #15: Japanese POPS *
Six songs with the flavor and style of the land of the rising sun.
Norm. Diff.
1. Miracle Moon STD(5) HVY(7)
2. Happy Wedding STD(5) HVY(7)
3. CANDY <3 LGT(3) STD(5)
4. SANA MOLLETE NE ENTE (BLT) LGT(2) STD(5)
5. DIVE STD(5) HVY(8)
6. DAIKENKAI STD(6) CHA(8)
* #16: RMX of TRUTH 2 *
The other three Konami original songs and their Challenge Remixes.
Norm. Diff.
1. BURNIN' THE FLOOR STD(6) HVY(7)
2. BURNIN' THE FLOOR (BFm) CHA(7) CHA(7)
3. BRILLIANT 2U STD(5) HVY(6)
4. BRILLIANT 2U (KOG) CHA(7) CHA(7)
5. AFRONOVA PRIMEVAL STD(6) HVY(9)
6. AFRONOVA (FNSMM) CHA(8) CHA(8)
* #17: HIGH VOLTAGE *
Five songs with quite a degree of intensity, even though they're not the
fastest.
Norm. Diff.
1. Heaven is a '57 metallic gray STD(6) HVY(8)
2. TwinBee STD(6) HVY(8)
3. BOOM BOOM DOLLAR (KOG) STD(7) HVY(8)
4. Quickening STD(5) HVY(6)
5. butterfly (UM) HVY(8) CHA(9)
* #18: World Map *
Five songs with song styles from around the world.
Norm. Diff.
1. La Bamba STD(5) HVY(8)
2. Polovtsian Dances And Chorus STD(6) HVY(8)
3. AFRONOVA PRIMEVAL STD(6) HVY(9)
4. LA COPA DE LA VIDA STD(5) HVY(7)
5. SAKURA STD(8) CHA(9)
* #19: Secret Arrow *
Four songs with visual obstruction being the key point. You may not adjust
options in this course.
Norm. Diff. Options
1. IRRESISTIBLEMENT STD(6) HVY(9) Sudden
2. Can Be Real LGT(4) STD(5) Hidden
3. LOVE IS ORANGE STD(6) CHA(8) Sudden
4. air STD(5) HVY(7) Hidden
* #20: Ultimate 12 *
Flavor country, baby.
Norm. Diff.
1. INFINITE PRAYER STD(6) HVY(7)
2. PARANOiA STD(7) HVY(8)
3. Sweet Sweet <3 Magic STD(6) HVY(9)
4. DYNAMITE RAVE STD(7) HVY(9)
5. Colors HVY(7) CHA(9)
6. sync HVY(8) CHA(9)
7. DAIKENKAI HVY(8) CHA(8)
8. SEDUCTION STD(7) HVY(8)
9. PARANOIA survivor STD(8) HVY(10)
10. CARTOON HEROES STD(7) HVY(9)
11. SAKURA STD(8) HVY(10)
12. PARANOIA survivor MAX STD(8) HVY(10)
* #21: Player's Best 1-4 *
Your four top songs on your Favorites list.
Norm. Diff.
1. #1 Song STD(?) HVY(?)
2. #2 Song STD(?) HVY(?)
3. #3 Song STD(?) HVY(?)
4. #4 Song STD(?) HVY(?)
* #22: Player's Worst 1-4 *
Your four bottom songs on your Favorites list.
Norm. Diff.
1. #74 Song STD(?) HVY(?)
2. #73 Song STD(?) HVY(?)
3. #72 Song STD(?) HVY(?)
4. #71 Song STD(?) HVY(?)
* #23: Player's Best Long *
Your eight top songs on your Favorites list.
Norm. Diff.
1. #8 Song LGT(?) STD(?)
2. #7 Song LGT(?) STD(?)
3. #6 Song LGT(?) STD(?)
4. #5 Song LGT(?) STD(?)
5. #4 Song STD(?) HVY(?)
6. #3 Song STD(?) HVY(?)
7. #2 Song STD(?) HVY(?)
8. #1 Song STD(?) HVY(?)
* #24: RANDOM SONGS *
Four randomly selected songs.
Norm. Diff.
1. ????? LGT(?) STD(?)
2. ????? LGT(?) STD(?)
3. ????? STD(?) HVY(?)
4. ????? STD(?) HVY(?)
* #25: RANDOM *
Five entirely random songs, difficulties, and options.
Norm. Diff. Options
1. ????? ???(?) ???(?) ?????
2. ????? ???(?) ???(?) ?????
3. ????? ???(?) ???(?) ?????
4. ????? ???(?) ???(?) ?????
5. ????? ???(?) ???(?) ?????
=============
9B. Endless =
=============
To unlock this mode, you must purchase all 50 locked songs from the Shop.
The object of this mode is to play for as long as possible on a standard Dance
Meter.
You'll begin by selecting your style. Only Single and Double plays are
available for this mode. After that, you'll make your Endless Settings:
Step: Select your difficulty - Beginner, Light, Standard, Heavy, or Random.
Break Stage: Set a break stage after a certain number of songs.
Select Options: Pick your step options as you would in normal play.
Music Program: Set your program of songs that you wish to play, if you wish
to only include or disclude particular songs.
==============
9C. Survival =
==============
To unlock this mode, you must purchase all 50 locked songs from the Shop.
This mode is similar to Endless Mode, only instead of a Dance Meter, you have
a Challenge Meter with four lives. You'll still be able to select style
(Single or Double) and your difficulty (Beginner, Light, Standard, Heavy,
or All).
So, just ignore that gigantic clock in the middle of the screen.
=====================
9D. Combo Challenge =
=====================
To unlock this mode, you must purchase all 50 locked songs from the Shop.
This mode is similar to Endless Mode, only instead of a Dance Meter, you have
to keep a combo running. As soon as you break combo, the game's over. You'll
still be able to select style (Single or Double) and your difficulty
(Beginner, Light, Standard, Heavy, or All).
And, for your reference, you have a gigantic combo meter in the center of the
screen.
******************************************************************************
10. DANCE MASTER MODE
******************************************************************************
This is now considered the "true" single-player experience for the home DDR.
Playing through these missions is essential to cement your status as a
masterful DDR player.
Okay. Bad news first. This is the faster way to access new songs/courses/
costumes/etc. for purchase in the Shop. You can also unlock stuff through
Free Play for Advanced, but it's a lot slower.
The good news is that any songs and courses you play all the way through will
be saved as records, so you won't have to worry about doing it later.
As you may expect, what you need to do is play through every one of these
missions and meet their conditions for passing to unlock more.
There are four types of missions:
1. Yellow Border - Normal Mission. Has standard set of requirements, for the
most part.
2. Red Border - Special Mission. Most of these are necessary to "complete"
an area and unlock another. Completing these will earn you the song or
course you played in the shop. Also, you'll get a "prize" for completing
any of these.
3. Green Border - Course Mission. You'll need to play through a series of
songs to pass the mission.
4. Blue Border - Handicap Mission. You're required NOT to step on certain
arrows for the course of this mission.
Looking at a mission will give you the mission's name (a letter, then a
number), and the song/course you'll be playing, and its step difficulty.
There's a meter giving you the mission's general difficulty from 1 to 10.
Beneath the song's graphic is a green meter showing how much of the song you'll
be playing (which is most often the entire song). Also noted on each mission
panel is the Dance Meter you'll be using (Normal or Challenge, with the number
of lives), then the missions attempts and successes. On the bottom of the
panel are two icons. The one on the left (the arrow) is lit up when certain
options are activated. The one on the right (the star) is lit up when you
have a challenge besides just passing the song.
Lastly, the panel (as well as the small square for each mission) has a symbol
based on your status on it:
An X: You've attempted but haven't passed the mission.
Silver Star: You've passed the mission.
Red Star: You've fully passed the mission. For most missions, this requires
you to pass with a full combo. For missions that prevent you from getting a
full combo, just passing it will give you a red star.
Now, this is how I've arranged them below:
Mission #: Mission Difficulty UNLOCK: (mission required to unlock this one)
Song/Course: (What you're playing in this mission)
Diff.: (The difficulty of song you're playing)
Section: (The section of the song you're playing. I haven't listed it if
you're playing the whole song.)
Options: (Any of the options turned on for this mission.)
Challenge: (What you're required to do to complete the mission. I haven't
listed it if all you have to do is pass the song.)
Secret Challenge: (What you need to do to unlock hidden missions.)
Extra Arrow: 30 of these missions have an invisible Extra Arrow, which, if
you hit it, will give you 1000 extra Shop Points. I point out where in
the mission it is.
Reward: (If you get the song/purchase after passing the mission.)
As one final note, I'd like to point out that for any mission that gives you a
score threshold, you should know that that means the score AFTER the bonus,
so remember that it applies and brings a potential seven million up to ten
million.
=============
10A. AREA A =
=============
To begin with, the game will force you what Missions you'll be able to select.
You'll begin only being able to select 1 or 2, then 3 or 4, and so on, up
until the seventh and eighth missions. Once you pass one of those, you have
access to the whole grid and may play any missions in the area you wish.
I shouldn't have to tell you that these first missions are total cakewalks.
A-01: |.........
Song: Pump Up The Volume
Diff.: BEG (1)
Section: A bit more than the second fourth.
A-02: |.........
Song: LA COPA DE LA VIDA
Diff.: BEG (1)
Section: Last third
Options: Simultaneous Step Off 1
A-03: |......... UNLOCK: A-01 or A-02
Song: I will Survive
Diff.: BEG (1)
Section: Half the length in the middle.
A-04: |......... UNLOCK: A-01 or A-02
Song: Wonderful Night (radio edit)
Diff.: BEG (1)
Section: A bit more than the second fourth.
A-05: |......... UNLOCK: A-03 or A-04
Song: Get Busy
Diff.: BEG (1)
Challenge: Pass without failing.
SECRET CHALLENGE: Get a grade of AA or higher.
EXTRA ARROW: Measure 30. Fourth beat has an up arrow. As reference, the
first beat is a right arrow and the third beat is also an up arrow.
A-06: |......... UNLOCK: A-03 or A-04
Song: LOOK AT US (Daddy DJ Remix)
Diff.: BEG (1)
Challenge: Get at least 10 PERFECTs.
SECRET CHALLENGE: Get a grade of AAA.
Notes: May seem hard to get a AAA this early, but it's a VERY easy song.
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