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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter D » Dance Dance Revolution Extreme 2 - Strategy Guide (Page 08)

Dance Dance Revolution Extreme 2 - Strategy Guide (Page 08)

Below are the cheat codes, hints and help for Dance Dance Revolution Extreme 2 - Strategy Guide (Page 08).

---

Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See the FAQ for info on Naoki.
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only 
 playable through an Oni Course.  It was first selectable as a song in DDR 
 Extreme for the arcade.  

====================================
7D. DYNAMITE RAVE (B4 ZA BEAT MIX) =
====================================

UNLOCK: Mission X-14

Artist: NAOKI
Genre: Speed Rave
BPM: 170

Difficulty:
    Sgl Dbl
CHA: 7   9

Challenge Notes: The opener has quite a few gallops and syncopation, then a 
 bunch of off-beat steps, then a whole bunch of small and midlength 
 streams.  The end caps off with a few off-steps to follow the music.

---

Lyrics: 

(Go, go, go, go, go, go, go, go)
Come on everybody! 
And get on the floor, yeah

Techno, rave
It's time to make a stand
and pave the way
Some might say
Let it go
Stay with the flow
Stay on beat
Move your feet
On concrete
Or on the dance floor
You want more
Then I'll give you more
If it's too hardcore
Let me know
I'll stop the show
Then bring it back
To be exact
At 12 o'clock
Rock the spot
It's too damn hot
They told me so
Dynamite rave
It's on the down low
Use your inner glow
To make a move
Show and prove
The man with the lisp
Sounds so crisp
When you can see me 
On TV
On the radio
Here me blow

I don't wanna give up
We're gonna have a party
Have a really great time
Yeah Yeah!
Just feel the heat
Listen to the music
and feel that beat

Aaaaaah, yeah

Jump jump
Do your thing
This be the bomb
Try to sing
Narrator king
Spread your wings
Make your head ring 
To this song
All night long
Jack your body
To this party
Feel the pain
When you strain
Don't refrain
Please don't stop 
Until you drop

I don't wanna give up
We're gonna have a party
Have a really great time
Yeah Yeah!
Just feel the heat
Listen to the music
and feel that beat, yeah!

---

Song Type: License
First Appearance: Dance ManiaX
DDR Debut: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See the FAQ for info on Naoki.  B4 ZA BEAT is Shusaku Ichikawa 
 and Munehiro Ohtomo.
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only 
 playable through an Oni Course.  It was first selectable as a song in DDR 
 Extreme for the arcade.  Officially, this mix is owned by Toshiba-EMI, 
 making it a license.

==================================
7E. Look To The Sky (Trance Mix) =
==================================

UNLOCK: Mission X-15

Artist: SySF feat. Anna
Genre: Trance
BPM: 140

Difficulty:
    Sgl Dbl
CHA: 7   7

Challenge Notes: Several freezes throughout the song and quite a few steps 
 during those long freezes.  Look for a few sixteenth clusters and mid-
 length streams, and a few gallops in the latter half.

---

Lyrics: 

S.O.T.A.

Feeling sad and lonely
Cause I can't find you
Call your telephone
And there's never no answer
Said you love me
Kissed me
We were in heaven
Said I'm sorry
Love you, want you forever

Every night I look at the sky
Call your name
And wonder where you are
Every night I look at the sky
Baby, miss you
Won't you come back

---

Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (JP PS2)
Artist Notes: See Can Be Real for info on Sota Fujimori.

========================================
7F. SEXY PLANET (FROM NONSTOP MEGAMIX) =
========================================

UNLOCK: Mission C-21

Artist: Crystal Aliens
Genre: Drum'N'Bass
BPM: 180

Difficulty:
    Sgl Dbl
CHA: 7   7

Challenge Notes: There actually aren't many streams in this song.  What few 
 there are tend to be tame, except early on when there are some with jumps 
 in them.  There are a lot of jumps, though.  All over the place.  You'll 
 also pick up a pattern with the moaning track.

---

Song Type: Konami Original
First Appearance: DDRMAX2: DDR 7th Mix (Arcade)
Artist Notes: See SEXY PLANET
Misc. Notes: This piece was originally in DDRMAX2 as a secret song only 
 playable through an Oni Course.  It was first selectable as a song in DDR 
 Extreme for the arcade.

******************************************************************************
8. RED SONGS (BOSS SONGS)
******************************************************************************

No pussy-footing this year, and no "psuedo" boss songs like MAXIMIZER.  These 
two songs are the total challenge, and, naturally, they're unlocked rather 
late in the process.

=======================
8A. PARANOIA survivor =
=======================

UNLOCK: Mission X-29

Artist: 270
Genre: Jungle Mixture
BPM: 135-270

Difficulty:
    Sgl Dbl
BEG: 3
LGT: 5   6
STD: 8   8
HVY: 10  10

Play Notes: There are three spots where the song slows down to half speed, 
 and it's tough for me to say where they show up, but let me say that they're 
 all in the first half, and with the frequency you'll play this song trying 
 to master it, you'll learn quick.

Heavy Notes: Short streams for the most part.  The slowdowns feature steps 
 with the music.  The streams start both on and off the beat.  Once you hit 
 the two long freezes, your streams will get longer and longer.  And, of 
 course, a BPM of 270 for your troubles.  I'd say it's about as hard as MAX 
 300, maybe a little easier, or not.

---

Lyrics:

Sound!

Sound!

Heeeey-eeeeey

Electric...
Electric...
Electric...
Electric...

Sound!
Sound!

---

Song Type: Konami Original
First Appearance: DDR Extreme (Arcade)
Artist Notes: 270 is Naoki (see the FAQ), used to denote the BPM, as he does 
 for all his PARANOiA mixes.
Misc. Notes: See the original PARANOiA for info on the other mixes.

===========================
8B. PARANOIA survivor MAX =
===========================

UNLOCK: Mission E-13

Artist: 290
Genre: Jungle Mixture*
BPM: 73-290

Difficulty:
    Sgl Dbl
BEG: 3
LGT: 5   6
STD: 8   8
HVY: 10  10
CHA: 10! 10!

Play Notes: Very much like PARANOIA survivor.  There are the three slowdowns 
 in the first half to half-speed.  At the two freezes, the song slows down 
 to 73, then there's one more half-speed slowdown near the end.  Oh, and 
 although this seems to be just a faster version of PARANOIA survivor, there 
 are several extra seconds of music thrown in at the end.

Heavy Notes: Very much like PARANOIA survivor Heavy, for the most part, 
 except it's Mirrored.  Of course, the extra section at the end is its own, 
 but not too difficult on its own.

Challenge Notes: This is it, folks.  The hardest official DDR stepchart in 
 existence.  The streams are all longer, and there's far FAR less time to 
 relax in between them.  And that's about it.  There are no tricks or secrets 
 besides the slowdown sections, which you should be familiar with by now.  
 All it takes here is a sharp eye and a very VERY high stamina.  613 steps of 
 pain.  It can be done.

---

Lyrics:

Sound!

Sound!

Heeeey-eeeeey

Electric...
Electric...
Electric...
Electric...

Sound!
Sound!

Feels good-good-good-good!

---

Song Type: Konami Original
First Appearance: DDR Extreme (Arcade)
Artist Notes: 290 is Naoki (see the FAQ), used to denote the BPM, as he does 
 for all his PARANOiA mixes.
Misc. Notes: See the original PARANOiA for info on the other mixes.

******************************************************************************
9. ADVANCED MODE
******************************************************************************

These are the more difficult modes of play.  At the outset, only "Course" 
is available to you, and you'll need to unlock the other options through 
Dance Master Mode.

============
9A. Course =
============

This is a combination of the old Nonstop and Oni modes of play.  You begin by 
selecting your style and character.  After that, you select the "Meter":

Normal: Standard Dance Meter.  This is the "Nonstop" play, where you just go 
 through the songs all at once.

Challenge: Battery Dance Meter.  Step anything but a MARVELLOUS, PERFECT,  
 GREAT, or OK and you lose one of your four lives.  Lose all four and it's 
 game over.  After passing a song, you gain back all lives you lost.  This is 
 the "Oni" style of play.

After that, you'll select your course.  Each course has two difficulties: 
Normal and Difficult, and you can select options for the course as well, if 
the course allows it.  Your score is tallied as normal, regardless of which 
meter you selected, but you get a secondary score which relates to how well 
you were stepping: 

MARVELLOUS: 3 points
PERFECT: 2 points
GREAT: 1 point
OK (Freeze Arrow): 3 points
Everything Else: 0 points

At the end of your play, your score is ranked next to the maximum possible 
score.

Also available is a "Create Your Own Course".  You may create ten of your 
own courses using the "ORDER" slots.  They all start at RANDOM and four songs 
long on Standard, but you can change any of these attributes, including 
options in each of the songs.

---

Courses List

First is a rather uninspired set of five courses all using default songs, and 
all available to you by default.  After that, you need to earn the courses by 
unlocking them through the Shop.

* #1: Super Star 1 *
                       Norm.  Diff.
1. Wonderful Night     LGT(6) STD(8)
2. Block Rockin' Beats LGT(3) STD(6)
3. Genie In A Bottle   LGT(4) STD(6)
4. LOOK AT US          LGT(2) STD(6)

* #2: Super Star 2 *
                        Norm.  Diff.
1. Get Busy             LGT(4) STD(5)
2. AGAINST ALL ODDS     LGT(3) STD(5)
3. Spin Spin Sugar      LGT(4) STD(5)
4. SPEED OVER BEETHOVEN LGT(3) STD(6)

* #3: Super Star 3 *
                           Norm.  Diff.
1. Oops!... I Did It Again LGT(3) STD(4)
2. butterfly (UM)          LGT(4) STD(6)
3. Pump Up The Volume      LGT(3) STD(5)
4. CAPTAIN JACK            LGT(4) STD(7)

* #4: Super Star 4 *
                      Norm.  Diff.
1. Crazy In Love      LGT(3) STD(5)
2. LA COPA DE LA VIDA LGT(3) STD(5)
3. Silence            LGT(4) STD(5)
4. I will Survive     LGT(3) STD(6)
5. IRRESISTIBLEMENT   LGT(3) STD(6)

* #5: Super Star 5 *
                            Norm.  Diff.
1. Play That Funky Music    LGT(2) STD(4)
2. As The Rush Comes        LGT(5) STD(6)
3. IN THE HEAT OF THE NIGHT LGT(3) STD(5)
4. My My My                 LGT(3) STD(5)
5. BOOM BOOM DOLLAR (KOG)   LGT(5) STD(7)
6. CARTOON HEROES           LGT(4) STD(7)

* #6: NAOKI Premium *
Four songs by the big man himself.
                   Norm.  Diff.
1. MARIA           LGT(4) STD(6)
2. BRILLIANT 2U    LGT(4) STD(5)
3. 1998            STD(5) HVY(7)
4. PASSION OF LOVE STD(6) HVY(7)

* #7: Power Of Love *
Four songs with love right in the title.
                     Norm.  Diff.
1. BE LOVIN          LGT(3) STD(6)
2. LOVE IS ORANGE    LGT(4) STD(6)
3. PASSION OF LOVE   STD(6) HVY(7)
4. INJECTION OF LOVE STD(6) HVY(7)

* #8: RMX of TRUTH 1 *
Three Konami Originals and their respective Challenge Remixes.
                         Norm.  Diff.
1. Look To The Sky (TCM) STD(6) HVY(7)
2. Look To The Sky (TM)  CHA(7) CHA(7)
3. SEXY PLANET           STD(6) HVY(7)
4. SEXY PLANET (FNSMM)   CHA(7) CHA(7)
5. DYNAMITE RAVE         CHA(9) HVY(9)
6. DYNAMITE RAVE (BZBM)  CHA(7) CHA(7)

* #9: THE FREEZER *
Six songs with lots and lots of Freeze Arrows.
                       Norm.  Diff.
1. ABSOLUTE (CNSIM)    STD(6) HVY(6)
2. As The Rush Comes   LGT(5) STD(6)
3. Make A Difference   STD(6) HVY(8)
4. Saturday Night Love STD(5) HVY(6)
5. INSERTiON (MGKM)    STD(5) HVY(7)
6. Spin Spin Sugar     STD(5) HVY(6)

* #10: Trick *
Five songs with a few options tossed in for good measure.  You may not adjust 
 options on this one.
                        Norm.  Diff.   Options
1. You gotta move it    STD(5) HVY(7)  Mirror
2. TwinBee              STD(6) HVY(8)  Reverse
3. SPEED OVER BEETHOVEN LGT(3) STD(6)  Boost
4. I Need You (IDM)     LGT(4) STD(5)  X3
5. I will Survive       LGT(3) STD(6)  Fuwa Fuwa (Arrows jump up and down)

* #11: Slow-Mix *
The four slowest songs in the game, in descending speed.
                           Norm.  Diff.
1. INSIDE YOUR HEART       STD(5) HVY(6)
2. Crazy In Love           STD(5) HVY(7)
3. Get Busy                STD(5) HVY(8)
4. Oops!... I Did It Again STD(4) HVY(6)

* #12: Supersonic *
Four songs of super speed and super difficulty.
                     Norm.  Diff.
1. SEXY PLANET       STD(6) HVY(7)
2. BE LOVIN          STD(6) HVY(9)
3. AFRONOVA (FNSMM)  CHA(8) CHA(8)
4. PARANOIA survivor STD(8) HVY(10)

* #13: DARKNESS *
Five songs played with the Dark option on.  You may not adjust options in this 
 one.
                         Norm.  Diff.   Options
1. TOMORROW              STD(5) HVY(7)  Dark
2. un deux trois         LGT(4) STD(6)  Dark
3. LOOK AT US            STD(6) HVY(7)  Dark
4. My My My              STD(5) HVY(7)  Dark
5. L'amour et la liberté STD(6) HVY(8)  Dark

* #14: JUMP! JUMP! JUMP! *
Four songs with tons of air, particularly on the Difficult setting.
                        Norm.  Diff.
1. Sweet Sweet <3 Magic LGT(3) STD(6)
2. KEEP ON MOVIN' (DMX) STD(5) HVY(7)
3. CARTOON HEROES       LGT(4) STD(7)
4. SEXY PLANET (FNSMM)  CHA(7) CHA(7)

* #15: Japanese POPS *
Six songs with the flavor and style of the land of the rising sun.
                              Norm.  Diff.
1. Miracle Moon               STD(5) HVY(7)
2. Happy Wedding              STD(5) HVY(7)
3. CANDY <3                   LGT(3) STD(5)
4. SANA MOLLETE NE ENTE (BLT) LGT(2) STD(5)
5. DIVE                       STD(5) HVY(8)
6. DAIKENKAI                  STD(6) CHA(8)

* #16: RMX of TRUTH 2 *
The other three Konami original songs and their Challenge Remixes.
                           Norm.  Diff.
1. BURNIN' THE FLOOR       STD(6) HVY(7)
2. BURNIN' THE FLOOR (BFm) CHA(7) CHA(7)
3. BRILLIANT 2U            STD(5) HVY(6)
4. BRILLIANT 2U (KOG)      CHA(7) CHA(7)
5. AFRONOVA PRIMEVAL       STD(6) HVY(9)
6. AFRONOVA (FNSMM)        CHA(8) CHA(8)

* #17: HIGH VOLTAGE *
Five songs with quite a degree of intensity, even though they're not the 
 fastest.
                                 Norm.  Diff.
1. Heaven is a '57 metallic gray STD(6) HVY(8)
2. TwinBee                       STD(6) HVY(8)
3. BOOM BOOM DOLLAR (KOG)        STD(7) HVY(8)
4. Quickening                    STD(5) HVY(6)
5. butterfly (UM)                HVY(8) CHA(9)

* #18: World Map *
Five songs with song styles from around the world.
                                Norm.  Diff.
1. La Bamba                     STD(5) HVY(8)
2. Polovtsian Dances And Chorus STD(6) HVY(8)
3. AFRONOVA PRIMEVAL            STD(6) HVY(9)
4. LA COPA DE LA VIDA           STD(5) HVY(7)
5. SAKURA                       STD(8) CHA(9)

* #19: Secret Arrow *
Four songs with visual obstruction being the key point.  You may not adjust 
 options in this course.
                    Norm.  Diff.   Options
1. IRRESISTIBLEMENT STD(6) HVY(9)  Sudden
2. Can Be Real      LGT(4) STD(5)  Hidden
3. LOVE IS ORANGE   STD(6) CHA(8)  Sudden
4. air              STD(5) HVY(7)  Hidden

* #20: Ultimate 12 *
Flavor country, baby.
                          Norm.  Diff.
1. INFINITE PRAYER        STD(6) HVY(7)
2. PARANOiA               STD(7) HVY(8)
3. Sweet Sweet <3 Magic   STD(6) HVY(9)
4. DYNAMITE RAVE          STD(7) HVY(9)
5. Colors                 HVY(7) CHA(9)
6. sync                   HVY(8) CHA(9)
7. DAIKENKAI              HVY(8) CHA(8)
8. SEDUCTION              STD(7) HVY(8)
9. PARANOIA survivor      STD(8) HVY(10)
10. CARTOON HEROES        STD(7) HVY(9)
11. SAKURA                STD(8) HVY(10)
12. PARANOIA survivor MAX STD(8) HVY(10)

* #21: Player's Best 1-4 *
Your four top songs on your Favorites list.
           Norm.  Diff.
1. #1 Song STD(?) HVY(?)
2. #2 Song STD(?) HVY(?)
3. #3 Song STD(?) HVY(?)
4. #4 Song STD(?) HVY(?)

* #22: Player's Worst 1-4 *
Your four bottom songs on your Favorites list.
            Norm.  Diff.
1. #74 Song STD(?) HVY(?)
2. #73 Song STD(?) HVY(?)
3. #72 Song STD(?) HVY(?)
4. #71 Song STD(?) HVY(?)

* #23: Player's Best Long *
Your eight top songs on your Favorites list.
           Norm.  Diff.
1. #8 Song LGT(?) STD(?)
2. #7 Song LGT(?) STD(?)
3. #6 Song LGT(?) STD(?)
4. #5 Song LGT(?) STD(?)
5. #4 Song STD(?) HVY(?)
6. #3 Song STD(?) HVY(?)
7. #2 Song STD(?) HVY(?)
8. #1 Song STD(?) HVY(?)

* #24: RANDOM SONGS *
Four randomly selected songs.
         Norm.  Diff.
1. ????? LGT(?) STD(?)
2. ????? LGT(?) STD(?)
3. ????? STD(?) HVY(?)
4. ????? STD(?) HVY(?)

* #25: RANDOM *
Five entirely random songs, difficulties, and options.
         Norm.  Diff.   Options
1. ????? ???(?) ???(?)  ?????
2. ????? ???(?) ???(?)  ?????
3. ????? ???(?) ???(?)  ?????
4. ????? ???(?) ???(?)  ?????
5. ????? ???(?) ???(?)  ?????

=============
9B. Endless =
=============

To unlock this mode, you must purchase all 50 locked songs from the Shop.

The object of this mode is to play for as long as possible on a standard Dance 
Meter.

You'll begin by selecting your style.  Only Single and Double plays are 
available for this mode.  After that, you'll make your Endless Settings: 

Step: Select your difficulty - Beginner, Light, Standard, Heavy, or Random.
Break Stage: Set a break stage after a certain number of songs.
Select Options: Pick your step options as you would in normal play.
Music Program: Set your program of songs that you wish to play, if you wish 
 to only include or disclude particular songs.

==============
9C. Survival =
==============

To unlock this mode, you must purchase all 50 locked songs from the Shop.

This mode is similar to Endless Mode, only instead of a Dance Meter, you have 
a Challenge Meter with four lives.  You'll still be able to select style 
(Single or Double) and your difficulty (Beginner, Light, Standard, Heavy, 
or All).

So, just ignore that gigantic clock in the middle of the screen.

=====================
9D. Combo Challenge =
=====================

To unlock this mode, you must purchase all 50 locked songs from the Shop.

This mode is similar to Endless Mode, only instead of a Dance Meter, you have 
to keep a combo running.  As soon as you break combo, the game's over.  You'll 
still be able to select style (Single or Double) and your difficulty 
(Beginner, Light, Standard, Heavy, or All).

And, for your reference, you have a gigantic combo meter in the center of the 
screen.

******************************************************************************
10. DANCE MASTER MODE
******************************************************************************

This is now considered the "true" single-player experience for the home DDR.  
Playing through these missions is essential to cement your status as a 
masterful DDR player.

Okay.  Bad news first.  This is the faster way to access new songs/courses/
costumes/etc. for purchase in the Shop.  You can also unlock stuff through 
Free Play for Advanced, but it's a lot slower.

The good news is that any songs and courses you play all the way through will 
be saved as records, so you won't have to worry about doing it later.

As you may expect, what you need to do is play through every one of these 
missions and meet their conditions for passing to unlock more.

There are four types of missions:

1. Yellow Border - Normal Mission.  Has standard set of requirements, for the 
 most part.
2. Red Border - Special Mission.  Most of these are necessary to "complete" 
 an area and unlock another.  Completing these will earn you the song or 
 course you played in the shop.  Also, you'll get a "prize" for completing 
 any of these.
3. Green Border - Course Mission.  You'll need to play through a series of 
 songs to pass the mission.
4. Blue Border - Handicap Mission.  You're required NOT to step on certain 
 arrows for the course of this mission.

Looking at a mission will give you the mission's name (a letter, then a 
number), and the song/course you'll be playing, and its step difficulty.  
There's a meter giving you the mission's general difficulty from 1 to 10.  
Beneath the song's graphic is a green meter showing how much of the song you'll 
be playing (which is most often the entire song).  Also noted on each mission 
panel is the Dance Meter you'll be using (Normal or Challenge, with the number 
of lives), then the missions attempts and successes.  On the bottom of the 
panel are two icons.  The one on the left (the arrow) is lit up when certain 
options are activated.  The one on the right (the star) is lit up when you 
have a challenge besides just passing the song.

Lastly, the panel (as well as the small square for each mission) has a symbol 
 based on your status on it:
An X: You've attempted but haven't passed the mission.
Silver Star: You've passed the mission.
Red Star: You've fully passed the mission.  For most missions, this requires 
 you to pass with a full combo.  For missions that prevent you from getting a 
 full combo, just passing it will give you a red star.

Now, this is how I've arranged them below:

Mission #: Mission Difficulty UNLOCK: (mission required to unlock this one)
Song/Course: (What you're playing in this mission)
Diff.: (The difficulty of song you're playing)
Section: (The section of the song you're playing.  I haven't listed it if 
 you're playing the whole song.)
Options: (Any of the options turned on for this mission.)
Challenge: (What you're required to do to complete the mission.  I haven't 
 listed it if all you have to do is pass the song.)
Secret Challenge: (What you need to do to unlock hidden missions.)
Extra Arrow: 30 of these missions have an invisible Extra Arrow, which, if 
 you hit it, will give you 1000 extra Shop Points.  I point out where in 
 the mission it is.
Reward: (If you get the song/purchase after passing the mission.)

As one final note, I'd like to point out that for any mission that gives you a 
score threshold, you should know that that means the score AFTER the bonus, 
so remember that it applies and brings a potential seven million up to ten 
million.

=============
10A. AREA A =
=============

To begin with, the game will force you what Missions you'll be able to select.  
You'll begin only being able to select 1 or 2, then 3 or 4, and so on, up 
until the seventh and eighth missions.  Once you pass one of those, you have 
access to the whole grid and may play any missions in the area you wish.

I shouldn't have to tell you that these first missions are total cakewalks.

A-01: |.........
Song: Pump Up The Volume
Diff.: BEG (1)
Section: A bit more than the second fourth.

A-02: |.........
Song: LA COPA DE LA VIDA
Diff.: BEG (1)
Section: Last third
Options: Simultaneous Step Off 1

A-03: |......... UNLOCK: A-01 or A-02
Song: I will Survive
Diff.: BEG (1)
Section: Half the length in the middle.

A-04: |......... UNLOCK: A-01 or A-02
Song: Wonderful Night (radio edit)
Diff.: BEG (1)
Section: A bit more than the second fourth.

A-05: |......... UNLOCK: A-03 or A-04
Song: Get Busy
Diff.: BEG (1)
Challenge: Pass without failing.
SECRET CHALLENGE: Get a grade of AA or higher.
EXTRA ARROW: Measure 30.  Fourth beat has an up arrow.  As reference, the 
 first beat is a right arrow and the third beat is also an up arrow.

A-06: |......... UNLOCK: A-03 or A-04
Song: LOOK AT US (Daddy DJ Remix)
Diff.: BEG (1)
Challenge: Get at least 10 PERFECTs.
SECRET CHALLENGE: Get a grade of AAA.
Notes: May seem hard to get a AAA this early, but it's a VERY easy song.

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