Dance Dance Revolution Extreme - Strategy Guide (Page 09)
Below are the cheat codes, hints and help for Dance Dance Revolution Extreme - Strategy Guide (Page 09).
Mission 92: ****
Song: TRIP MACHINE
Diff.: Heavy
Section: About halfway to the end.
Options: Fuwa Fuwa, Right, Reverse
Challenge: Clear with a full combo. Do I need to say anything other than
"memorize"? I didn't think so.
Mission 93: ****
Song: KICK THE CAN
Diff.: Heavy
Section: About two-thirds in to the end.
Challenge: Get 20 PERFECTs, 20 GREATs, 20 GOODs, and 20 BOOs. Feisty. As
the last one that was like this, go for GOODs and GREATs first. Once you
have a healthy number of those, start racking up PERFECTs and letting a few
BOOs through, trying not to die in the process.
Mission 94: ****
Song: TRIP MACHINE Survivor
Diff.: Heavy
Section: The last several measures of the song.
Options: Flat
Challenge: Clear with a AA or AAA. Like Mission 51, this means as few GREATs
as possible, and nothing worse. Don't let the "Flat" make you miss the
parts that are gallops.
Mission 95: ****
Song: The legend of MAX
Diff.: Heavy
Section: A section about 75% through until just before the end.
Options: Reverse, Speed Down
Challenge: Clear with a full combo. The speed has been decreased, but not
that much, so get good at reading the arrows, or you have no hope. It's
all the nasty streams at the end, in case you're curious.
Mission 96: *****
Song: WILD RUSH (FROM NONSTOP MEGAMIX)
Diff.: Challenge
Section: Opening to about a third of the way through.
Options: Little
Challenge: Clear with 0 Points. There's only one way to do this: Good Attack.
Get as many Goods as possible, but NO GREATs, or you fail. Of course, with
Little on, it's a lot easier than it would be normally.
Mission 97: *****
Song: Y.M.C.A.
Diff.: Heavy
Section: Opening verse to the chorus.
Options: URLD, Hidden
Challenge: Standard Challenge Mode rules apply with two ticks on the
Challenge Bar. Young men! Sorry. I wonder why I have the lyrics stuck in
my head? Anyhoo, memorize, or here's a trick that got me through it (with
the controller). Use your left hand on the up and right, and your right
hand on the left and down, which make a sort-of diagonal line. I found this
setup made it easy to track the arrows, but you have to mash your fingers on
both of one set of buttons when there's a double step there.
Mission 98: *****
Song: Frozen Ray (for EXTREME)
Diff.: Heavy
Section: The three-note streams with the synthy noises.
Options: Reverse, Dark, Flip, Speed Waver
Challenge: Clear with a full combo. Remember Mission 50 that you hated so
much? It's back! Only it's on Heavy this time! And while we're ticking
you off, let's throw in Speed Waver!! All right! *dies* This is a mission
where memorization is more important than any other ('cept maybe the Stealth
mission), especially given the changes in the tempo that occur throughout.
Mission 99: *****
Song: The legend of MAX
Diff.: Heavy
Section: From "THE FLY!" to "Reality!"
Options: 2X, Little
Challenge: Clear with a full combo. There's nothing to say here. Just go!
Mission 100: ****
Song: MAXIMIZER
Diff.: EDIT
Section: The entire song.
Challenge: Clear this edit of MAXIMIZER. These are the rumored "boss steps"
that exist for this song, and they're not easy. It's a good 9-footer, but
if you've beat all the Missions up to now, this is a relative cakewalk, so
consider this your "reward" for getting this far in Mission Mode!
Completing all 100 Missions will immediately unlock everything in the game:
all songs, all characters, all courses, and all modes.
******************************************************************************
14. OTHER MODES
******************************************************************************
Here are the rest of the game modes:
===================
14A. Endless Mode =
===================
UNLOCK: Play 200 Songs
Ah... Endless Mode. This is meant for the "h4rdc0r3" DDR types.
On the Endless Mode Options screen, you'll be able to set yourself up on how
you wish to die:
First, select whether you'll be playing a NORMAL COURSE or a CUSTOM COURSE.
If playing on NORMAL, you'll only be able to select Player and Level. On a
CUSTOM, you can adjust all the following options:
Player: This is either SINGLE or DOUBLE. The mode can only be played with
one player.
Level: You can set this to RANDOM, BEGINNER, LIGHT, STANDARD, HEAVY, or
CHALLENGE. If selecting a specific difficulty, you'll only play songs from
that difficulty.
Speed, Boost, Appearance, Turn, Other, Scroll, Freeze Arrow are all the same
song options as offered in Game Mode. You can only change these if
Regulation is set to OFF.
Break Stage: Set to OFF, or any number between 1 and 10. After the specified
number of songs, you'll see a little screen and a prompt to press START.
You have all the time in the world to get a drink, go potty, or let the dog
out.
Music Order: Normally, it's OFF, but if it's ON, it'll only use the songs
you specify in the Music Program.
Music Program: This sends you to a separate screen where you can pick and
choose which songs and which difficulties you want.
Okay, so when you set up all your options, get to playing. Like Nonstop
Mode, you're more heavily penalized on your Dance Meter the further you go.
Unlike Nonstop Mode, you don't immediately go into the next song, but you
get about a three second break as it flips to the next song. You'll like
that it's there as you get further into it.
Scoring is not based on your song's normal total, but rather you earn more
points on a step based on the quality of your step, and what step in the
combo it was. Watch your score skyrocket as you get into the multiple
hundreds.
Once you finally die, or just give up, you'll get your final score. Scores
are ranked not based on difficulty, but just on Player (Single or Double).
You'll retain your top three scores for each Player mode.
==================
14B. Lesson Mode =
==================
Select this to learn basic lessons about DDR. The CPU will perform for you,
and you'll have to match what it's doing. You'll have an onscreen character
to guide you, as well. Lesson 1 is largely basic steps. Lesson 2 will throw
in some different kinds of movements. Lesson 3 will throw eighth notes into
the mix as well as some fancy moves.
====================
14C. Training Mode =
====================
Select this to pick songs and tackle them on your own terms. You may select
the song, the mode (Single, Versus, Double), its difficulty, any song options
you want (as detailed in the How To Dance section far above), and you may put
in any Edit Data you wish.
In addition (unlike other modes of gameplay), you can set Assist, which
allows you to play with any combination of the music, a metronome (which
marks standard quarter note beats), and a handclap (which claps whenever
there's an arrow).
Finally, you can set what measure the song begins and ends. The "Start"
function below it will allow you to quickly change between the measures you
select and the whole song.
================
14D. Edit Mode =
================
Well, I'm not gonna go through all the possibilities that Edit Mode offers
here. Honestly, if you're serious about Editing, you'll probably know to
read the instructions on this one. Seriously, there's too much info about it
for me to justify making a section for it.
===================
14E. Workout Mode =
===================
Workout Mode has changed since the old games. Now, all you can do here is
turn on Workout Mode, and then it will apply to the Game Mode and Party Mode.
---
Workout Setting -
Workout Mode: Turn on to apply calories burned to your Game Mode and Party
Mode plays.
Weight: Set to adjust calories burned according to your weight.
Workout Step: If on, then steps will be just as if the LITTLE option was on.
Game Over: If off, then you will not drop out of the game if your Dance
Gauge empties.
Today's Workout Results - View the day's progress.
Workout Results - View your entire workout history.
Workout Diary - View your day-by-day workout results.
******************************************************************************
15. SECRETS
******************************************************************************
Here's all the game's unlocks. I'll just say right here and now that if you
complete all 100 Missions on Mission Mode, you immediately unlock everything
you see here: all characters, all songs, all modes, and all courses.
=================
15A. Characters =
=================
This is just a teeny section hosting the unsung heroes of the DDR world, the
characters. This particular game has two characters from the beginning
(Blues and Rhythm), but you can unlock eighteen more. At every unlock, you
get a random character of alternating gender (starting with male). You get a
new character for each time you hit the following number of songs played: 15,
30, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, then every fifteen
thereafter until they're all unlocked.
Additionally, if you unlock some songs using the "Speed Unlocks" (see below),
then that particular unlock milestone will instead give you a new character.
---
The Guys:
Blues
First Appearance: BRAND NEW
Rage
First Appearance: DDR 3rd Mix
Costume: DDR 5th Mix
Akira
First Appearance: DDR 4th Mix
Boldo
First Appearance: DDR 3rd Mix
Spike
First Appearance: DDR 5th Mix
Izam
First Appearance: DDR 4th Mix
Baby-Lon
First Appearance: DDR 5th Mix
Robo 2001
First Appearance: DDR 1st Mix
Costume: DDR 5th Mix
Astro
First Appearance: DDR 3rd Mix
Costume: DDR 4th Mix
Johnny
First Appearance: DDR 4th Mix
Costume: DDR 5th Mix
---
The Girls:
Rhythm
First Appearance: BRAND NEW
Open by default.
Emi
First Appearance: DDR 3rd Mix
Costume: DDR 5th Mix
Yuni
First Appearance: DDR 4th Mix
Tracy
First Appearance: DDR 3rd Mix
Janet
First Appearance: DDR 2nd Mix
Costume: DDR 5th Mix
Ni-na
First Appearance: DDR 4th Mix
Alice
First Appearance: DDR 5th Mix
Evil-Zukin
First Appearance: DDR 3rd Mix
Charmy
First Appearance: DDR 3rd Mix
Costume: DDR 4th Mix
Jenny
First Appearance: DDR 4th Mix
================
15B. New Songs =
================
Here are the unlockable songs, and there are two means of unlocking:
---
# of Songs:
All songs can be unlocked by playing a specific number of songs. When I say
"Play Songs", that means you must either pass them, or have them on in Event
Mode (where you can't drop out and fail), and you get credit for playing a
song if you play it in normal Game Mode or Party Mode in Watch Me Dance,
Clean the Screen, or Hands and Feet.
5: Scorching Moon by Shawn the Horny Master
10: TRIP MACHINE by DE-SIRE
20: 321STARS by DJ SIMON
25: KEEP ON MOVIN' by N.M.R
35: You're Not Here by Heather
40: MAKE IT BETTER by mitsu-O!
50: CAN'T STOP FALLIN' IN LOVE (SPEED MIX) by NAOKI
55: B4U by NAOKI
65: B4U (B4 ZA BEAT MIX) by NAOKI
70: ON THE JAZZ by Jonny Dynamite!
80: Funk Boogie by Funk Kid feat. KOOL BOYS.
85: DROP THE BOMB by Scotty D.
95: TRIP MACHINE Survivor by DE-SIRE
100: ABSOLUTE by dj TAKA
110: HIGHER (next morning mix) by NM feat. SUNNY
115: La Senorita by CAPTAIN.T
125: TSUGARU (APPLE MIX) by RevenG VS DE-SIRE
130: PARANOiA MAX (DIRTY MIX) by 190
140: A by D.J.Amuro
145: WILD RUSH (FROM NONSTOP MEGAMIX) by FACTOR-X
155: Frozen Ray (for EXTREME) by dj TAKA
160: ECSTASY (midnight blue mix) by d-complex
170: V (for EXTREME) by TAKA
175: DROP OUT (FROM NONSTOP MEGAMIX) by NW260
185: MAXIMIZER by CLI-MAX S.
190: The legend of MAX by ZZ
---
Speed Unlocks:
There are several songs that can also be unlocked by playing certain courses
or passing the Extra Stages. Here's a partial list:
Challenge Course #3 (AKIRA premium): You're Not Here by Heather
Challenge Course #8 (THE FREEZER): WILD RUSH (FROM NONSTOP MEGAMIX) by NW260
Pass the Extra Stage with an "A": TRIP MACHINE Survivor by DE-SIRE
Unlock TMS, then pass the Extra Stage with an "A": The legend of MAX by ZZ
========================
15C. New Courses/Modes =
========================
New Nonstop Courses can be unlocked by completing existing Nonstop Courses
on either difficulty. You must complete a different Nonstop Course every
time to unlock another course.
1 Course: Nonstop Course #4: In the HOUSE
2 Courses: Nonstop Course #5: Trance Formation
3 Courses: Nonstop Course #6: SOUL BOOGIE
4 Courses: Nonstop Course #7: HAPPY HARDCORE
5 Courses: Nonstop Course #8: GLOBETROTTING
6 Courses: Nonstop Course #9: Original Tracks
7 Courses: Nonstop Course #10: DJ Battle
8 Courses: Nonstop Course #12: Japanese pops
9 Courses: Nonstop Course #11: TEMPO CHANGER
12 Courses: Nonstop Course #13: Very COMPETITIVE
---
New Challenge Courses can also be unlocked by completing existing Challenge
Courses.
1 Course:
Challenge Course #4: NEW ARRIVAL -CHALLENGE-
Challenge Course #5: Slow-Mix
Challenge Course #6: ANGEL's
2 Courses:
Challenge Course #7: FINE CHOICE
Challenge Course #8: THE FREEZER
Challenge Course #9: REVERSE
3 Courses:
Challenge Course #10: COOL 7
Challenge Course #11: 7 feet
Challenge Course #12: Speed Star
6 Courses:
Challenge Course #13: DARKNESS
Challenge Course #14: TRICK
Challenge Course #15: RANDOM -CHALLENGE-
10 Courses:
Challenge Course #16: ONI DO
14 Courses:
Challenge Course #17: The Way of LEGEND
---
New Modes are unlocked by playing songs.
Play 45 Songs: Mission Mode
Play 200 Songs: Endless Mode
******************************************************************************
16. STANDARD GUIDE STUFF
******************************************************************************
============
16A. Legal =
============
This FAQ was made 100% by me, and is Copyright © 2004 Scott "CyricZ"
Zdankiewicz. You may not take it in whole or in part and claim it as your
own. You may not alter it in any way, even if you ask me first, and that
includes putting it in HTML format. Please don’t post this on your site
unless you have express consent by me. I’ve put a lot of time into this.
Give me some credit.
All songs and their lyrics are copyright their respective owners. DDR is
Copyright © 1998-2004 Konami Computer Entertainment Tokyo.
Currently, the following sites have permission to post my FAQ:
www.cheatcc.com
www.gamefaqs.com
www.ign.com
I'm not going to allow people with small personal sites to post this FAQ.
They may post the link on CheatCC with all the DDREX guides, but, trying to
keep updates, well, updated, I'll only allow large committed sites that I
trust.
========================
16B. E-mail Guidelines =
========================
If you wish to e-mail me, be sure to follow these guidelines:
- Make ABSOLUTELY sure I haven't already answered your question in the guide.
- Make sure it has something to do with DDR EXTREME. I don't want spam, chain
letters, offers for friendship. Don't bother me with info on other DDR games,
really. I keep my ear pretty close to the ground about such things, and I'll
probably know about it before you. Compliment me on the FAQ all you want,
though.
- Make sure you say "DDR EXTREME" at one point in your e-mail. I have more
than one DDR FAQ, and I can't always figure the question out without
specifying what game you're asking about.
- Asking how to beat a song will result in a deletion. There really are no
tips to offer for DDR'ing besides what I have in my section. It has to come
from your own skill and desire to pass.
- Spell correctly and use proper grammar, please. If I can't understand
your e-mail, it'll go to the junk pile.
==============
16C. Credits =
==============
CJayC and Al Amaloo for having this on their sites.
The members of the GameFAQs BEMANI & Rhythm Action board for all their help in
making this guide as complete as possible.
tora kun, for his insight into genres.
www.animelyrics.com, for compiling, catalouging, and translating tons of
lyrics, including those in the DDR games.
Konami and the BEMANI studio, for their effort in bringing a superb game to
the States.
======================
16D. Version Updates =
======================
Version 0.5 - 9/22/2004 - All the default songs, and several of the game
modes. More on the way soon!
Version 0.7 - 9/23/2004 - I've added all the songs, but not all their
respective info, plus up to Mission 25, and the fourth Nonstop Course. Past
75 songs, I don't know how to unlock all the songs, yet, but I assume you
just keep playing songs and eventually you'll get them all.
Version 0.8 - 9/26/2004 - Up to Mission 56, plus added genres, a few more
Nonstop and Challenge Courses, and Funk Boogie info.
Version 0.9 - 9/29/2004 - Added the last song, MAXIMIZER. I don't imagine
I'll add info on MEMORIES (except for my blurb in the FAQ), since it's
thoroughly non-unlockable in the game without hacking. Also added the
remaining Nonstop and Challenge courses, as well as up to Mission #80.
Version 1.0 - 9/30/2004 - Finished off the Missions and changed a few genres.
Version 1.1 - 12/5/04 - Several changes and corrections, and Ultramix 2 info
added.
Version 1.2 - 4/19/05 - Added MEMORIES, Doubles Tips and a few more genre
and info.
=====================
16E. The Final Word =
=====================
A great mix, and definitely full of surprises. A lost Solo license, lots of
cool new modes, a new MAX. This one is definitely worth your time and energy.
Take care and happy dancing!
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