Beyond Good And Evil - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Beyond Good And Evil - Strategy Guide (Page 05).
34: Taurus Sapiens Looks Like: A cow person. Found: The City, tending the bar at the Akuda Bar. Pay: 350 Units 35: Carcharodon Sapiens Looks Like: A shark person. Found: The City, in the Akuda Bar, either the one playing the Paddle Game, or Rufus over at the table. Pay: 400 Units 36: Felis Sapiens Looks Like: A cat person. Found: The City, in the IRIS Network HQ, is where Meï spends most of her time. Pay: 400 Units 37: Koi Kumonryu Looks Like: A small eel. Found: The City, in Ming-Tzu's Shop, swimming around in his fishtank. Pay: 300 Units 38. Macropodia Omnivora Looks Like: A small pink slug. Found: The Alpha Sections Underground Quarters. Use the entrance from the eastern canal. You need the Neutralizing Cannon to bust down the Filter Drones and enter the area. Pay: 400 Units 39. Megaptera Purpurea Looks Like: A red whale. Found: Past the northern laser cordon past Black Isle. Get a shot as it breaks the surface. It appears only after you join IRIS. Pay: 2200 Units 40. Manta Cyanea Looks Like: A flying manta ray. Found: Flying around the Factory. It appears only after you join IRIS. Pay: 700 Units 41. Vorax Nocturnus Looks Like: A floating fish-like being. Found: In the entryway to the Factory. Pay: 500 Units 42. Rattus Giganteus Looks Like: A brown rat. Found: In the Factory, all over the place. Pay: 200 Units 43. Aedes Raymanis Looks Like: A tiny worm. Found: In the Factory, in the Laboratory room, on the nose of a dead cow. Pay: 800 Units 44. Cyclopeus Palustris Looks Like: A bipedal, one-eyed, very ill-tempered green thing. Found: In the Factory, after rescuing Double H, you'll find this guy, more commonly known as a Reaper. Pay: 3500 Units 45. Sarcophagus DomZii Looks Like: A floating green being with two arms and a blue center. Found: The first time you can get a picture of these guys is in the Factory, once you reach the Upper Hall. Pay: 900 Units 46. Rattus Albus Looks Like: A white rat. Found: In the Factory, in the upper levels. While you're crawling around on the pipes in the beginning part, you'll see him behind one of the grates. He'll spook easily, so wait until he comes and sneak up on him. Pay: 750 Units 47. Blabera Gregaria Looks Like: Tiny bugs. Found: In the Factory, in the Closet on the upper levels. Open the cabinet. Place a food item in the cabinet and take a picture once you get a green circle, as it gets carried away. Pay: 700 Units 48. Manta Magnificens Looks Like: A really big red manta. Found: In the west ocean, to the northwest of the lighthouse. Once you get the Jump Jets you can find it. Pay: 850 Units 49. Megaptera Borealis Looks Like: A big blue whale. Found: In the south ocean, just swimming around. You'll need the Jump Jets to get close enough, though. Pay: 2000 Units 50. Anguilla Bifida Looks Like: A thin black eel. Found: In the Slaughterhouse Quarter, underneath the Torpedo Launcher. Pay: 600 Units 51. Trilobites Saltans Looks Like: A slug with yellow eyes Found: In the Slaughterhouse Entrance area, crawling around in the corner in front of the huge gate. You'll also fight a bunch of them in the East Wing. Pay: 1100 Units 52. Ignis Ignifera Looks Like: A red jelly-blob. Found: In the Slaughterhouse Ventilation Room. Go to the Surveillance Room, and ride the huge gate up with Double H's help. Go to the other side you climb up on to reach the room. Kill all the Rats in your way and Gyrodisk the switch above the flame to uncover him. Pay: 700 Units 53. Timorea Saponifera Looks Like: A blue bug trailing bubbles. Found: In the Slaughterhouse Trolley Entrance. You can't miss the blue bubbles, but it's tough to get a good shot. Step back, fire a disk at the pile of stuff it's hiding behind. It'll hop over to the other pile. You need to take the picture as it's travelling from one pile to the other. It's best to move the camera into its "traffic lane" just after firing the disk. Pay: 800 Units 54. Amoeba Saltans Looks Like: A green blob Found: In the Slaughterhouse Central Hall, accessed from the Trolley. Just as you step off the trolley, you can push the switch in front of you. The amoeba will hop from one pipe to the other. Have Double H push the switch so that you can get in a good position to take the shot. Pay: 500 Units 55. Aurelia Magnificens Looks Like: A blue blob on the wall Found: Volcano's Treasure, which you can get to after getting the Beluga to fly. Once you land and dock your hovercraft, the bugger should be very easy to find. Pay: 500 Units 56. Megaptera Anaerobia Looks Like: A big space whale Found: In outer space. Halfway between Hillys and the moon, shoot the big chunk of space ice repeatedly to free the whale. Pay: 800 Units =========== 6D. PA-1s = =========== Here's a list of all the PA-1s I've found, roughly in the order you should be able to find them: 1. Lighthouse - In the upstairs bathroom. 2. Vorax Lair - This area is east of the Mammago Garage. You'll find it in the cabinet in the entry landing area. 3. Black Isle Main Shaft - In the vending machine, just after your second wire fence (although it's the first one you see). 4. Black Isle Surface - After getting the Cutting Pliers, you can cut the fence up here (it's through a machine next to a pond). Drop down to the cabinet below. 5. The City - Bought from Nouri's Stand for 1500 Units. 6. The City - Bought from Ming-Tzu's Shop for 1500 Units. 7. The Factory - In the Electrical Closet, near the big power generator, behind the electrical field (knock a Guardian into it). 8. The Factory - In Room #6 of the Shipping Room (sneaking area). There are two guards. One who stands still and one who rotates. Slip by both of them and under a pipe, or just fight them. The PA-1 is in a cabinet behind the stationary one. 9. The Factory - Just after fighting the DomZ Robot at the end of the Factory. 10. The Slaughterhouse - In the North Wing. There's a room with two Cyclopiuses. There's also a door not guarded by an electric field. This door leads to an area where you can sneak by guards, mines, and modules to reach the PA-1. 11. The Slaughterhouse - In the North Wing. Soon after riding down an elevator (you recently got a Fuse), you'll find a guard at the top of a ramp with mines on it. Behind that guard is the door to the room with the PA-1. 12. The Slaughterhouse - In the East Wing. You'll find a room with cranes moving boxes. Grab onto a box to be carried into an area with the PA-1. 13. Selene - On the moon, once you get inside the Transmitter Base, you'll find this in a nearby vending machine. ==================== 6E. Meca Impulsers = ==================== Here's a list of all the Meca Impulsers I've found, roughly in the order you should be able to find them: 1. Mammago Garage - In the first vending machine. 2. Mammago Garage - In the second vending machine. 3. The City - Ming-Tzu's Shop 4. Alpha Section Underground Quarters - This one is accessible once you get the Square Key. Enter the gate on the west side of the channel that runs around the outside of the city. The Impulser is in a cabinet here. 5. Slaughterhouse - This is in the Trolley Entrance room, which is just off the Surveillance Room. You either need Double H to push a box so you can get to it, or climb up through the broken window above the busted door. It's in a cabinet in that room. 6. Volcano's Treasure - After getting the Beluga to fly, go into Black Isle's crater. There's a cabinet with the Impulser just inside. =================================== 6F. MDisk #13: A Mini-Walkthrough = =================================== Okay. Here's how it goes. First of all, you need to have a pretty high "score". You're scored based on time, pearls, animals, etc. You shouldn't even attempt this until your score is high enough. I'd say you're in good shape once you beat Francis a second time at his Disk Game. Now, go to On the main site, click on "Access the Darkroom". You'll need to register for ubi.com at this point, if you haven't done so already. It's free, and you can choose for them not to send you stuff. Once that's done, go to the Darkroom proper. Now, you need to enter your Internet Code. To find this out, go to the game on your system and go to the Load Screen. You'll see the Internet Code on the bottom of the screen. Enter this sixteen-character code. You'll get your score and ranking, and if you're high enough, click on "Mission", and you'll be given your secret IRIS Network mission. You can enter your e-mail if you want to just be able to access the mission at any time, or just click on "Start the Mission". What you have to do is hack into an account by guessing the password. You have to guess the letters in the password. It's just like Hangman. Type in a letter, and if it's right, it will appear in the dashes on the password. If it's wrong, the "hacker tracing program" will begin. If you get four wrong, you're done and will have to start over by clicking on the mission start link again. If you get it right, though, the other window will change and will show you a four-character code. Here is a list of all the possible passwords, arranged by their number of spaces (thanks go out to Jesper Rasmussen): LVL4: N E W S P E Y J J A D E D O M Z Z O O M LVL5: M U S C A H E L I X V O R A X A N C E L A K U D A A L P H A LVL6: R A Y M A N C A M E R A G U E R R E S E C R E T H I L L Y S P R E U V E LVL7: D O U B L E H S E C T I O N A Q U I L U S P A P I L I O A N I M A U X U B I S O F T T I M O R E A D E F E N S E C R O C H A X LVL8: A N G U I L L A A N E M O N I A N A U T I L U S L E N T I L L E D A R K R O O M R E P O R T E R LVL9: C R E A T U R E S R E B E L L I O N C Y C L O P E U S LVL11: I N F O R M A T I O N LVL12: C O N S P I R A T I O N G O U V E R N E M E N T P H O T O G R A P H I E This four-character code is used in the Akuda Bar, on the cabinet next to the Disk Game. This will give you MDisk #13 - The Disk Game. This just isn't the normal game. Oh no no no. There are Options now: Variable Power: Turn this on and you can set how hard you wish to throw your disk by how long you hold down the A Button. Pallet Swap: Turn this on and there will be a blue cursor around the nearest disk you're pointing at. Press X and you'll swap to that disk. Player 1: Set Player 1 as a human or computer with variable difficulty. Player 2: Same as Player 1. So, have fun with it. The game keeps track of how long a round lasts so you can time yourself. ******************************************************************************* 7. STANDARD GUIDE STUFF ******************************************************************************* =========== 7A. Legal = =========== This FAQ was made 100% by me, and is Copyright © 2004 Scott "CyricZ" Zdankiewicz. You may not take it in whole or in part and claim it as your own. You may not alter it in any way, even if you ask me first, and that includes putting it in HTML format. Please don’t post this on your site unless you have express consent by me. I’ve put a lot of time into this. Give me some credit... Currently, the following sites have permission to post my FAQ: I'm not going to allow people with small personal sites to post this FAQ. They may post the link on CheatCC with all the Prince of Persia guides, but, trying to keep updates, well, updated, I'll only allow large committed sites that I trust. ======================= 7B. E-mail Guidelines = ======================= If you wish to e-mail me, be sure to follow these guidelines... - Make ABSOLUTELY sure I haven't already answered your question in the guide. - Make sure it has something to do with Beyond Good & Evil. I don't want spam, chain letters, offers for friendship. Compliment me on the FAQ all you want, though... - Make sure you say Beyond Good & Evil at one point in your e-mail. I have more than one FAQ, and asking a generic question such as "How do I beat the last boss?" doesn't tell me much. - Spell correctly and use proper grammar, please. If I can't understand your e-mail, it'll go to the junk pile... ============= 7C. Credits = ============= CJayC, Al Amaloo, and IGN for having this on their sites. UbiSoft for this awesome story-driven game. Jill Rebryna and Alex Garcia, for some info on animalia that I didn't pick up. ===================== 7D. Version Updates = ===================== Version 1.0 - 1/15/04 - Well, from start to finish, there you have it. Unless people find PA-1's that I haven't, or Meca Impuslers, I'd say that's about a wrap. Version 1.1 - 5/23/05 - Hi! Missed me? Some new locations of animals (earlier, easier), and some other minor adjustments. ==================== 7E. The Final Word = ==================== CAAAAAARLSOOOOOON AND PEEEEEEETEEEEERS!!!
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