All-Star Baseball 2004 - Strategy Guide (Page 01)
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All-Star Baseball 2004 FAQ/WALKTHROUGH
Written by HOmie g StRINg
Version Final
Last updated 11/05/03
Publisher Acclaim
Platform Playstation 2
Email Dirtydozen999@hotmail.com
_____ .__ .__ _________ __
/ _ \ | | | | / _____// |______ _______
/ /_\ \| | | | ______ \_____ \\ __\__ \\_ __ \
/ | \ |_| |__ /_____/ / \| | / __ \| | \/
\____|__ /____/____/ /_______ /|__| (____ /__|
\/ \/ \/
__________ ___. .__ .__
\______ \_____ ______ ____\_ |__ _____ | | | |
| | _/\__ \ / ___// __ \| __ \\__ \ | | | |
| | \ / __ \_\___ \\ ___/| \_\ \/ __ \| |_| |__
|______ /(____ /____ >\___ >___ (____ /____/____/
\/ \/ \/ \/ \/ \/
_______________ _______ _____
\_____ \ _ \ \ _ \ / | |
/ ____/ /_\ \/ /_\ \ / | |_
/ \ \_/ \ \_/ \/ ^ /
\_______ \_____ /\_____ /\____ |
\/ \/ \/ |__|
======================================
ALL-STAR BASEBALL 2004 FAQ/WALKTHROUGH
======================================
VERSION HISTORY
VERSION Final
11/05/03 I had fun with the FAQ but now it's finished. There's
nothing left to add. Hope you enjoyed it.
10/19/03 Just started it and I’m probably going to send it in today.
Once it is sent in it’ll be updated everyday.
*******************
TABLE OF CONTENTS
I. Legal Stuff
II. Introduction
III. Knowing the game
IV. Getting Started
V. Controls
VI. Strategy
VII. Hints & Tips
VIII. Regular Teams
IX. Special Teams
X. What’s the best team to pick
XI. Cheats
XIII. Frequent Answered Questions
XIV. 2003 MLB Official Standings
XV. Updated Rosters
XVI. Thank you, and Credits
********************
**************
I. Legal Stuff
**************
©2003 by HOmie g StRINg
This document is copyrighted material of HOmie g StRINg. No part of this guide
can be used without proper quoting and/or recognition. This may be not be
reproduced under any circumstances except for personal, private use. It may
not be placed on any web site or otherwise distributed publicly without
advance written permission. Use of this guide on any other web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
The following sites may use my FAQ/Walkthrough
If you would like to use this FAQ you can email me at
dirtydozen999@hotmail.com and I’ll let you use it.
****************
II. INTRODUCTION
****************
Baseball fans, welcome to All-Star Baseball 2003. This year we've got a
terrific line up of features that make this our best game ever. There's a
great Trivia game, where you can test your baseball knowledge, and the new
Player Cards recreates the fun and excitement of trading baseball cards. What
else is new? You can create an expansion club, complete with logo and choose
what city, stadium and league they'll play in. And there's a fun new Franchise
feature that lets you select a favorite team and play with them over several
seasons, seeing their fortunes and players change over time.
Of course, we still have plenty of the great on-field action you've come
to expect, like theHome Run Derby, Season and Playoff modes, and tons of
off the field managementinput, too, including creating your own players.
You've got all the tools ittakes to make a run at the World Series
and have a great time doing it! See you
in the post season!
-Derek Jeter
(that was from manual)
********************
III.Knowing the game
********************
This is a note from the makers
Throughout this booklet (or guide) reference is made to common baseball
terms and situations. It is assumed taht the reader is familiar enough
with the game that this will not present any difficulties. If you find
yourself puzzled, a visit to you local library will yield a wealth of
baseball information. You might also wish to visit the Major League
Baseball site on the web at where you can view
rules, statistics and more.
********************
IV. GETTING STARTED
********************
Quick Play- Get right onto the diamond for a single game with CPU selected
teams
MLB Play- Choose Exhibition play, an All-Star game, start a new season or
continue season play froem where you left off
Home Run Derby- Slam the ball out of the park with some of the leagues best
Batting Practice- Just to tune you up a bit
Team Management- Manage your own team
Statistics- View season stats for players and teams alike
Options- Adjust the game option settings
In the start up screen you can pick and MLB play or Quick Play. Choosing MLB
will let you start a new series. Quick Play lets you play one game that
doesn’t count for anything. Now you can pick what team you would like. The
Home Run Derby is where you get to hit all of your homeruns and win a prize.
Batting practice is just a practice so you can become a better batter. Team
Management lets you sort all the rosters and trade players. Statistics shows
you the statistics of you team. Options lets you change things around such as
innings.
***************
V. CONTROLS
***************
====================
Batting/Base Running
====================
X-Practice Swing
O-Show sacrifice bunt
Triangle-Steal signal
Square-Power Icon
D-Pad-Move batting cursor
L3-Move batting cursor
R3-Tilt batting cursor
R1-Decrease all runners lead
L1-Increase all runners' leads
L2-Initiate pitch/location guess Pitch/Location Guess
X-Select corresponding pitch type
O-Select corresponding pitch type
Triangle-Select corresponding pitch type
Square-Select corresponding pitch type Start
D-Pad-Select Location
R1-Select corresponding pitch type
R2-Select corresponding pitch type
L2-When released, pitch/location mode is deactivated.
============================
Post-Pitch Select/Mid-Windup
============================
X-Swing
O-Drag Bunt
Triangle-Steal signal
Square-Power icon
D-Pad-Move batting cursor
Left Analog-Move batting cursor
Right Analog-Tilt batting cursor
R1-Decrease all runners' leads
L1-Increase all runners' leads
====================
Pitch/Location Guess
====================
X-Select corresponding pitch type
O-Select corresponding pitch type
Triangle-Select corresponding pitch type
Square-Select corresponding pitch type
Start-Start/Pause Game
=====================
D-Pad-Select Location
=====================
R1-Select corresponding pitch type
R2-Select corresponding pitch type
L1-Not in use
L2-When released, pitch/location mode is deactivated.
Controls on D-pad
Up-guess high
Up + Right-guess up and away
Right-guess outside
Down + Right-guess low and away
Down-guess low
Down + Left-guess down and in
Left-guess inside
Up + Left-guess up and in
============
Ball In Play
============
X-Not in use
0-Return runner when combined with D-pad
Triangle-Advance runner when combined with D-pad
Square-Select corresponding pitch type
Start-Start/Pause Game
D-Pad-Indicate base for individual runner select
R1-Return all runners
L1-Advance all runners
L2-Stop all runners
=============
Ball In Play
============
0-Return runner when combined with D-pad
Triangle-Advance runner when combined with D-pad
Square-Select corresponding pitch type
D-Pad-Indicate base for individual runner select
R1-Return all runners
R2-Not in use
L1-Advance all runners
L2-Stop all runners
NOTE: L3 and R3 are the analog buttons. To use these just press them in.
*************
VI. STRATEGY
*************
A. Fielding Strategy
Fielding can be a very big part in your game. If your fielding is no good then
it can make the game a pain in the but. Let’s start off with the basics. When
the balls hit the camera moves to where it’s being hit. At the same moment the
player closest to the ball is highlighted. You can dive for the ball or try to
catch it. If it’s a rolling ball then pick it up and throw it at one of the
bases. If you rush the pass there is a chance the ball will fly over the guys
head. If you feel it’s too hard to field by yourself you can get some help by
the game. If you press pause fielding you can switch all of your fielders to
the CPU. Make sure you just keep the pitcher on Player one. Now when you exit
out all you have to do is pitch the ball and the CPU will do the fieldwork for
you. This is much easier then doing the field all by yourself.
You can also jump. So if the ball is a little bit over your head you can
probably catch it if you jump. Remember only do that if it’s a little bit over
your head. You can also stop home runs to. If it’s barely going to go past the
fence then run all the way back to the edge of the fence and jump. There is a
good chance you’ll catch it and save some runs. Try diving also. If the ball
is just out of your reach and is about to fall dive for it. This should help
you out real well.
B. Batting Strategy
Batting is also another big part in your game. You must have good batting or
else you will score no points. Lets start off with the basics. You can move
your guy in the box forward, backward, right, or left. I suggest moving him
back because then the guy has enough react time to hit the ball. There are two
types of hitting. Contact hit and power hit. Using the contact one you have
more of a chance of hitting it but it won’t get that far. Using the power hit
you have less of a chance of hitting hit but more of a chance of smacking it
out of the park or deep outfield. Every batter has a little sideways triangle
showing where their hitting range is. Now if your guy has a small triangle
then make sure you keep it on contact since he stinks at hitting. If your guy
has a big triangle then use the power button and if it’s dead on it will go
out the park.
Some examples are your pitcher. His triangle will be small because he stinks
at hitting so you should leave that on the contact hit. If you want a big hit
then choose Mike Piazza’s his triangle is huge and he hits home runs very
well. If it’s in the middle then you decide. Also if you would like to move up
the players try a bunt. There is a 50% chance you’ll get out and a 50% chance
you’ll get on first. NOTE only use this when you guy is on first or second. If
he’s on third and starts running he may get out at home because that would be
the CPU’s first instinct. You can also use pinch hitters to hit for your
pitcher. Your pitcher stinks at batting no matter how much you don’t want him
to. So and easy way to fix this is to go into the roster select pinch hitter
and just switch him with you pitcher. Now you have a good hitter in replace of
your pitcher. Try out the batting practice or the home run derby. They should
help you with your hitting skills a lot.
C. Pitching Strategy
Don’t play by the rules try to be cheap. After you pick out your pitch right
before he throws the ball press all the directional buttons and the ball will
go away from where you first pitched it. The guy will swing and should totally
miss the ball. Another thing don’t always use the fastball. Use the slider and
the change up to your advantage. They can help out a ton. Don’t pith the ball
directly over the plate. That’s like giving the ball to them. It’s so easy to
hit the ball when it’s smack dab over the plate. Try to throw it on the
outside or inside corners. Throw it low through it high you have all of these
things to your advantage.
****************
VII. HINTS & TIPS
****************
Make good use of the batting target. Angle the target DOWN to hit a ground ball,
and tilt it UP for a ball in the air. Remember that the wide part of the triangle
represents the sweet spot of the bat. Line them up and right and you'll be
crushing the ball!
On the Controller Select screen, you can switch team uniforms by pressing L1 or R1
+ UP or DOWN on the DIRECTIONAL BUTTONS
Use Future Throws to make quick, seamless plays. The future throw buttons must be
pressed before a batted ball is fielded. Future throws can also be used to field
bunts, turn double plays, make relay throws, and play balls hit off of the outfield
wall
Defensive positioning can prevent runs if you use it wisely. Even with the Defensive
Position option turned on, you can still override the CPU decisions
Guessing the pitch type will affect the size of the contact icon. Guessing the pitch
location will affect the size of the sweet spot.
A hitter's batting target will be affected by the opposing pitcher's
handedness. For some hitters, the difference will be extreme, while other
hitters will have no difference at all. Some bench players may be more
effective against certain pitches than the regular starter
Drag bunts can be an effective way to get runners on base. Sacrifice
bunts should be used to advance a runner to the next base, sacrificing the
out for the extra base. Use this strategy if a particularly weak hitter is
at the plate.
Use Easy Batting if you prefer not to use a batting target.
When manipulating a team's pitching staff in the Set Pitching Staff
screen, starters may be used as relievers and vice versa though the results
may vary.
Raising and lowering a Created Player's attributes will affect the stat
lines that are generated.
When drafting a team, utility infielders (UT) are good late round
selections because of their versatility. They can play any infield or
outfield position without penalty. Corner infielders (CI) can play first
base or third base, middle infielders (MI) play shortstop or second base,
and infielders (IF) can play all four infield positions.
Check the Free Agent List to see if any of those players can help out
your team. Keep in mind that you must drop a player in order to pick one
up.
(Note these are found in the insruction booklet in the very back)
**********************
VIII.THE REGULAR TEAMS
**********************
_____________
______/Team : Mets
----------
STAT # the stat scores
----------
Overall
81
Speed
78
Power
75
Contact
84
Defense
83
Bench
78
Bullpen
86
Rotation
83
_____________
______/Team :Yankees
----------
STAT # the stat scores
----------
Overall
83
Speed
80
Power
82
Contact
84
Defense
82
Bench
81
Bullpen
82
Rotation
87
_____________
______/Team : Expos
----------
STAT # the stat scores
----------
Overall
79
Speed
78
Power
77
Contact
79
Defense
79
Bench
77
Bullpen
83
Rotation
82
_____________
______/Team: Brewers
----------
STAT # the stat scores
----------
Overall
80
Speed
78
Power
79
Contact
80
Defense
83
Bench
78
Bullpen
81
Rotation
81
_____________
______/Team: Dodgers
----------
STAT # the stat scores
----------
DODGERS
Overall
80
Speed
80
Power
79
Contact
80
Defense
79
Bench
78
Bullpen
80
Rotation
87
_____________
______/Team : Astros
----------
STAT # the stat scores
----------
Overall
81
Speed
78
Power
83
Contact
84
Defense
81
Bench
80
Bullpen
82
Rotation
82
_____________
______/Team : Angels
----------
STAT # the stat scores
----------
Overall
81
Speed
80
Power
84
Contact
82
Defense
80
Bench
79
Bullpen
80
Rotation
81
_____________
______/Team : Marlins
----------
STAT # the stat scores
----------
Overall
74
Speed
83
Power
78
Contact
80
Defense
79
Bench
77
Bullpen
79
Rotation
82
_____________
______/Team : Rockies
----------
STAT # the stat scores
----------
Overall
80
Speed
80
Power
77
Contact
84
Defense
81
Bench
79
Bullpen
81
Rotation
83
_____________
______/Team : Reds
----------
STAT # the stat scores
----------
Overall
81
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