Ace Combat 5: The Unsung War - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Ace Combat 5: The Unsung War - Strategy Guide (Page 05).
One of the best anti-ship planes in the game, it has the best special
weapon for the job as well as being small and great either fast or slow.
If the F-35c wasn't so good then this would be the definitive plane
for missions for accurate strikes such as Sea of Chaos.
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5r2. Rafale B ------------------------------------------------ AR64
--------------------------------------------------------------------
SPEED --- 71 ANTI-AIR --- 51
STABILITY --- 70 ANTI-GROUND --- 86
MOBILITY --- 81
DEFENCE --- 65
MISSILES --- 76 SPECICAL --- 14 SOD
OS: Green camouflage
RZ: Black with grey nose and red vertical stabiliser flare
SP: Light blue with large flame
UNLOCK BY --- Fill Rafale M kill bar
COST --- 20800
OVERALL --- 87/100
Cheaper then the M version, the Rafale B has had the obligatory stat
boost. It is made slightly less effective with its new special weapon.
You may be better of spending the extra money on the M version.
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--- 5s. F-35 Family ----------------------------------------------------- AR65
-------------------------------------------------------------------------------
=======
F-35c
=======
Single family anti-ship aircraft.
--------------------------------------------------------------------
5s1. F-35c --------------------------------------------------- AR66
--------------------------------------------------------------------
SPEED --- 68 ANTI-AIR --- 57
STABILITY --- 79 ANTI-GROUND --- 91
MOBILITY --- 87
DEFENCE --- 66
MISSILES --- 76 SPECICAL --- 14 LASM
OS: Blue, light grey nose
RZ: Black with grey nose and red vertical stabiliser flare
SP: Light/Dark grey camouflage
UNLOCK BY --- Complete Mission 16a: Desert Thunder
COST --- 20500
OVERALL --- 94/100
Whilst the F-35 is not suited to attacking lone targets for a prolonged
period of time (such as in Desert Arrow), it is easily the best aircraft
for destroying small grouped targets in short missions. The aircraft
shines most in Sea of Chaos.
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--- 5t. YF-23 Family ---------------------------------------------------- AR67
-------------------------------------------------------------------------------
======
YF-23a
======
Another single aircraft family.
--------------------------------------------------------------------
5t1. YF-23a Black Widow II ----------------------------------- AR68
--------------------------------------------------------------------
SPEED --- 83 ANTI-AIR --- 94
STABILITY --- 80 ANTI-GROUND --- 58
MOBILITY --- 83
DEFENCE --- 66
MISSILES --- 80 SPECICAL --- 12 QAAM
OS: Grey
RZ: Black with grey nose and red vertical stabiliser flare
BL: White Osea/Belkan design
UNLOCK BY --- Complete Mission 16b: Desert Lightning
COST --- 20500
OVERALL --- 94/100
Another extremely powerful aircraft similar to the Raptor. The aircraft
is well suited to tightly packed dogfights such as missions like The
Unsung War and Journey Home. It can also hold it's own against spread out
targets, although in that role the special weapon is useless. Still
the best aircraft to use for tight dogfights.
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--- 5u. F-22 Family ----------------------------------------------------- AR69
-------------------------------------------------------------------------------
==================
F-22 > FB-22
==================
The family the fanboys love. Other then that a small family of very capable,
widely known/populer fighters.
--------------------------------------------------------------------
5u1. F-22 Raptor --------------------------------------------- AR70
--------------------------------------------------------------------
SPEED --- 83 ANTI-AIR --- 96
STABILITY --- 82 ANTI-GROUND --- 59
MOBILITY --- 88
DEFENCE --- 66
MISSILES --- 80 SPECICAL --- 16 XMAA
OS: Grey
RZ: Black with grey nose and red vertical stabiliser flare
SP: Mobius One, grey/white with ISAF and ribbon insignia, blue trim
UNLOCK BY --- Complete Mission 17: Journey Home
COST --- 24000
OVERALL --- 97/100
The tied best, none special Fighter of the game. Excellent turning, good
special weapon and sick Mobius One colour. You will hear a lot about how
this plane is the best in the game. Try it for yourself and see, the AC
community have been split on this and the Terminator for a long time. In
any case, this is a very competent fighter and well worth buying.
--------------------------------------------------------------------
5u2. FB-22 Concept ------------------------------------------- AR71
--------------------------------------------------------------------
SPEED --- 73 ANTI-AIR --- 54
STABILITY --- 89 ANTI-GROUND --- 99
MOBILITY --- 73
DEFENCE --- 78
MISSILES --- 82 SPECICAL --- 18 SOD
OS: Grey
RZ: Black with grey nose and red vertical stabiliser flare
SP: Blue with yellow horizontal lines.
UNLOCK BY --- Filling the F/A-22 kill bar
COST --- 24800
OVERALL --- 87/100
If you want unstoppable bombing wingmen then this is the plane for you.
With an anti-ground ranking of 99 (the most it can have) your wingmen
will repeatedly attack ground targets and more often then not, hit them.
Although the high AG value, it still is not as good as the MIR-2000d or
A-10 in my opinion.
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5v. Su-47 Family ------------------------------------------------------- AR72
-------------------------------------------------------------------------------
================
Su-47 > S-32
================
A rather unique fighter with wings that are frequently described as "the wrong
way round". Even more capable fighters to choose from.
--------------------------------------------------------------------
5v1. Su-47 Berkut -------------------------------------------- AR73
--------------------------------------------------------------------
SPEED --- 83 ANTI-AIR --- 96
STABILITY --- 75 ANTI-GROUND --- 59
MOBILITY --- 91
DEFENCE --- 66
MISSILES --- 82 SPECICAL --- 14 SAAM
OS: Silver camouflage
RZ: Black with grey nose and red vertical stabiliser flare
BL: Yellow/brown camouflage with a large B on the tail.
UNLOCK BY --- Complete mission 17: Journey Home
COST --- 23100
OVERALL --- 96/100
One of the best anti-aircraft, aircraft to put a wingman in. This plane is
fast, turns extremely well, has good special weapons cool colour schemes
and can soak up a surprising amount of damage for a fighter. It is also
reasonably well priced.
--------------------------------------------------------------------
5v2. S-32 ---------------------------------------------------- AR74
--------------------------------------------------------------------
SPEED --- 73 ANTI-AIR --- 97
STABILITY --- 64 ANTI-GROUND --- 67
MOBILITY --- 98
DEFENCE --- 67
MISSILES --- 82 SPECICAL --- 14 QAAM
OS: Light brown camouflage
RZ: Black with grey nose and red vertical stabiliser flare
BL: Grey/Silver/Black camouflage
UNLOCK BY --- Fill the Su-47 kill bar
COST --- 26200
OVERALL --- 97/100
One of the best fighters in the game, well up there with the Terminator,
Raptor and Eurofighter. The S-32 has all of the aspects that you would
expect to find in a quality fighter jet. The only negative point would
be that it is slightly pricey for what you get.
-------------------------------------------------------------------------------
--- 5w. MiG 1.44 Family ------------------------------------------------- AR75
-------------------------------------------------------------------------------
========
MiG 1.44
========
Strange, but very good aircraft.
--------------------------------------------------------------------
5w1. Mig 1.44 ------------------------------------------------ AR76
--------------------------------------------------------------------
SPEED --- 76 ANTI-AIR --- 64
STABILITY --- 70 ANTI-GROUND --- 88
MOBILITY --- 96
DEFENCE --- 61
MISSILES --- 80 SPECICAL --- 18 UGBL
OS: White, black flash on the nose
RZ: Black with grey nose and red vertical stabiliser flare
SP: Hamillton's aircraft, white, green stripes and Osean Air Defence Force
written on the side.
UNLOCK BY --- Complete Mission 25: Heartbreak One
COST --- 26200
OVERALL --- 97/100
It may surprise you to learn that not only can this aircraft bomb targets
into next year with a staggering amount of UGBLs, but it can also hold
it's own against entire squadrons on fighters alone. It can be tricky to
use well until you get used to it's strange handling, but once you do
few of the game's aircraft can topple it. The best bomber in the game.
-------------------------------------------------------------------------------
--- 5x. Hawk Family ----------------------------------------------------- AR77
-------------------------------------------------------------------------------
====
Hawk
====
The first of the bonus planes, this is actually an aerobatic aircraft.
--------------------------------------------------------------------
5x1. Hawk ---------------------------------------------------- AR78
--------------------------------------------------------------------
SPEED --- 73 ANTI-AIR --- 51
STABILITY --- 34 ANTI-GROUND --- 16
MOBILITY --- 41
DEFENCE --- 42
MISSILES --- 56 SPECICAL --- 06 QAAM
OS: Red/White
RZ: Black with grey nose and red vertical stabiliser flare
SP: Grey, blue trim
written on the side.
UNLOCK BY --- Complete Mission 25: Heartbreak One
COST --- 5000
OVERALL --- 33/100
The first of the three bonus aircraft and the easiest to unlock, just
finish the mission Heartbreak One. Fairly rubbish in all aspects, it is
the training jets that the Wardog squadron used and the ones that
you use to escape in Final Option. You are unlikely to use it much, but
it's nice to see it as a selectable plane.
Interesting note?: the normal colour for the aircraft is red as a reference
to the UK's RAF display team the Red Arrows, who used this plane in their
airshows.
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--- 5y. X-02 Family ----------------------------------------------------- AR79
-------------------------------------------------------------------------------
====
X-02
====
Erusia's trusty death-bringer
--------------------------------------------------------------------
5y1. X-02 Wyvern ------------------------------------------ AR80
--------------------------------------------------------------------
SPEED --- 78 ANTI-AIR --- 94
STABILITY --- 90 ANTI-GROUND --- 67
MOBILITY --- 99
DEFENCE --- 67
MISSILES --- 84 SPECICAL --- 14 XLAA
OS: Light Grey
RZ: Black with grey nose and red vertical stabiliser flare
SP: Orange with horizontal black stripes
UNLOCK BY --- Buy one of each plane except the FALKEN
COST --- 39700
OVERALL --- 98/100
The old special plane from AC04 makes its welcome return, and it is just as
unstoppable as last time. Good speed, ridiculous mobility, great
stability, the best normal special weapon, lots of normal missiles, looks
the business, has great colour schemes and a large price tag. Save up
and get four, do your part for foreign imports!
Interesting note?: As mentioned above, the X-02 Wyvern was the hidden
aircraft in Ace Combat 04. If you have never played the game, look at the
world map, there is another continent to the left of the continent Osea is
on called Usea. In there is a country called Erusia, who made the
plane, but never deployed it. See interesting (?)
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--- 5z. FALKEN Family --------------------------------------------------- AR81
-------------------------------------------------------------------------------
========
FALKEN
========
Not really much to say about this plane other then it is the equivalent of just
shooting the pilots before they even get in the cockpits.
--------------------------------------------------------------------
5z1. Falken ----------------------------------------------- AR82
--------------------------------------------------------------------
SPEED --- 83 ANTI-AIR --- 99
STABILITY --- 82 ANTI-GROUND --- 93
MOBILITY --- 99
DEFENCE --- 67
MISSILES --- 84 SPECICAL --- 14 TLS
OS: Red
RZ: Black with grey nose and red vertical stabiliser flare
SP: Dark/Light blue camouflage
UNLOCK BY --- Destroy the five FALKEN hangers in the missions
COST --- 826000
OVERALL --- 99/100
Ah-ha! We come to the paradox of the Falken. This aircraft is the secret,
unlockable aircraft for the game. And it is almost perfect, it has the
best stats of all the planes in the game and the most powerful special
weapon.
Unfortunately, here's the paradox part. The plane is too good!
It maybe just me, but using this makes the game a lot less fun.
Although it is good to use just to see how much it kicks all the other
aircrafts tails. See the DYK section for some facts about the Falken.
===============================================================================
6. THE WALKTHROUGH -------------------------------------------------------- AC00
===============================================================================
Amidst the eternal waves of time
From a ripple of change shall the storm rise
Out of the Abyss peer the eyes of a demon
Behold the Ragriz, it's wings a black sheath
The demon soars through dark skies
Fear and death trail it's shadow
Until men united wield a hallowed sabre
In the final reckoning the beast is slain
As the Demon sleeps man turns on man
His own blood and madness spread throughout the earth
From the depths of despair awaken the Razgriz
It's raven wings ablaze with majestic might
===============================================================================
--- #1 SHOREBIRDS AC01 ---
-------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- HT BK 1: F-4 (no choice) BLAZE: F-5E (no choice) ---
--- CHOPPER: F-5E (no choice) EDGE: F-5E (no choice) ---
-------------------------------------------------------------------------------
OBJECTIVES:
# Follow the lead aircraft (HTBRK ONE) closely
# Hold your fire until further orders
# Destroy all indicated Targets (TGT)
-------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 1/5 ---
-------------------------------------------------------------------------------
Okay, first mission in the game and surprise, surprise, it's really easy. For
the first part, all you have to do is stay in formation and follow Bartlett
(HTBRK ONE).
As soon as you hear "Tally Ho, we've got company, let's go!" Hit L1 to slow down
or you might hit one of the aircraft ahead of you. Turn right with the squadron
and trail the SR-71.
Continue following the squadron's formation, this time taking the left side as
Edge falls back to the trail position. You will approach four enemy aircraft.
However, you cannot shoot at them. Let them fire at you (they almost certainly
miss) and then turn left through 180 degrees to intercept.
After a bit of radio chatter, the aircraft become shootable and your objective
changes to 'destroy the targets'. Use the tactics mentioned in the above section
to get rid of them. If you have trouble with them, stay close to another
wingman, Bartlett will destroy them in around 5 minutes.
After they are destroyed another wave of MiGs arrive. Try to get a feel for
shooting them down. If you have destroyed all the aircraft so far yourself
you are treated to another wave. Shoot them down as well and your done.
After they all go for a drink the mission ends.
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Get the S rank: ~1750 points, 20 minutes
---
To get the S rank all you have to do is shoot down every plane in the first two
waves yourself, then destroy the entire third wave as well as the named pilot.
-------------------------------------------------------------------------------
Get the Named Pilot: GIGANTOR
---
Destroy all of the first two waves yourself, GIGANTOR is behind the third wave.
Make sure you take him out before the rest of them as the mission will end.
UNLOCKS: HAWK 3rd colour
===============================================================================
===============================================================================
--- #2 OPEN WAR AC02 ---
-------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- HT BK 1: F-4 (no choice) BLAZE: F-5 (no choice) ---
--- CHOPPER: F-5 (no choice) EDGE: F-5 (no choice) ---
-------------------------------------------------------------------------------
OBJECTIVES:
# Destroy all indicated Targets (TGT)
-------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 1/5 ---
-------------------------------------------------------------------------------
Once again you have no choice on your plane or command of the squadron,
you're still only a nugget. Follow Heartbreak One to the UAVs and shoot them
down. Bartlett doesn't engage so it's down to you, Edge and Chopper.
This is a thinly veiled tutorial at using your gun. Line up the UAVs with the
small dot when you get into gun range and fire a short burst. If it hit the UAV
explodes, then move off to the next one.
When the UAVs are destroyed a wave of fighters come from the west. Follow
Bartlett away from them as Chopper falls behind. Soon after you are ordered to
help out your fellow wingman, turn round and destroy any fighters that remain.
After the cut scene it is mission complete.
-------------------------------------------------------------------------------
Get the S rank: ~1000 points, 7 minutes
---
The easiest mission in the game to get an S on (where it is not given
automatically). Just afterburner to the UAVs, shoot them down with missiles
and turn to vector 275. Stay with the aircraft until they become targets and
shoot them down.
-------------------------------------------------------------------------------
Get the Named Pilot: NONE
---
NO NAMED PILOT
===============================================================================
===============================================================================
--- #3 NARROW MARGIN AC03 ---
-------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- BLAZE: F-5 (no choice) EDGE: F-5 (no choice) ---
--- CHOPPER: F-5 (no choice) ---
-------------------------------------------------------------------------------
OBJECTIVES:
# Protect the aircraft carrier Kestrel from enemy attack as it escapes from port
# Protect the aircraft carrier Kestrel form enemy attack as it escapes to open
>>water
-------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 2/5 ---
-------------------------------------------------------------------------------
If you remember the mission Invincible Fleet from the last game, then this
should be familiar. This time however you are defending the ships instead of
sinking them and the first mission where you get to be the lead plane.
Nagase will ask to cover your six, it doesn't matter how you reply she will
still do it. Wow, this squadron is good at following orders aren't they? After
you get to the battlefield give the order to disperse.
You also have a fellow fighter, Swordsman flying an F-14, he cannot be
commanded as part of your squad but will shoot down a couple of planes.
As the mission starts I recommend you destroy the two A-6s ahead of you and
then stick to the Kestrel shooting anything near it. When everything close by is
gone, spread out and attack the other enemies, always keeping a check on the
Kestrel, it can soak up damage but can also be destroyed and if it is then you
have failed the mission.
There will be more waves waiting for the Kestrel so keep attacking. When you
hear a line about bodies floating in the waves and a short monologue
courtesy of Chopper the mission begins the second phase.
The main threat from this part of the mission is the NIMRODs that are flying
over the Kestrel. For now concentrate on destroying the few enemy fighters that
appear. Keep checking the east of the map for three aircraft flying together.
When you see them, move to their six o'clock. They should be three NIMRODs
flying towards the carrier. Use a combination of missiles and guns to take
them down, note that sometimes the NIMRODs will spread out, hunt them down and
destroy them before they make too many bombing runs at the Kestrel. When the
first go down another group will appear, so take these out too.
If you have trouble finding the NIMRODs (they are not identified as targets)
head back over to the Kestrel, hold above it and one will come along soon
enough.
When the Kestrel starts getting close to the enemy ships (they are small white
squares on the map), start attacking. Destroy the missile boats first to
stop any distractions, then sink the rest of the fleet to complete the mission.
NOTE- NIMRODs are quite large and will take three missiles to destroy.
NOTE- If you do not destroy the enemy vessels in time then the Kestrel will
attack them; providing it is not destroyed doing this it will trigger the end
of the mission after it breaks through.
-------------------------------------------------------------------------------
Get the S rank: ~9400 points, 18 minutes
---
Amassing the required amount of points shouldn't be too hard with all of the
targets in the first part of the level. To get as many as possible destroy all
the first aircraft, then hang around the bridge for a flight of 3 more to come
from the NNW, then the A-6s from the East that fly under the bridge. When they
are destroyed the area should have about 5-8 (depending on the difficulty) more
fighters inside. Take them all out yourself always going for the ones that
a non-wingman aircraft is aiming for as their kills don't count towards your
total. When the second part starts, destroy all the local fighters before going
for the NIMRODS. After the waves are destroyed, get rid of any remaining
aircraft and go for the ships.
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Get the Named Pilot: ZIPANG
---
After the last Nimrod waves are down ZIPANG appears north west of the Kestrel
and acts like any other AI fighter. Get him as soon as he appears, otherwise you
will have to go looking for him.
UNLOCKS: F-14 3rd colour scheme
===============================================================================
===============================================================================
--- #4 FIRST FLIGHT AC04 ---
-------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- BLAZE: F-5 EDGE: F-5 ---
--- CHOPPER: F-5 ARCHER: F-5 (no choice) ---
-------------------------------------------------------------------------------
OBJECTIVES:
# Destroy all indicated Targets (TGT)
# Protect Grimm (ARCHER) from enemy attack as he takes off
-------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 1/5 ---
-------------------------------------------------------------------------------
Before this mission starts, there is a cool cut scene of the base being bombed,
be sure to use the right analogue stick to look outside the cockpit. After the
scene you are required to take off. No planes will attack you while you do this
and considering what you have been doing up to this point, it shouldn't be a
problem.
Destroy the two F-4s in front of you then turn all the way around to face Sand
Island. There will be a mixture of bombers that are grouped together and will
periodically fly over Sand Island, bomb the base, fly away and turn around
for another run; and fighters that either fly alone, or in groups of up to
four.
If you are trying to just complete the mission without achieving the S rank,
then head for the targets only. However, to do it the old fashioned way, take
out any and all aircraft at your leisure. The bombers targets are random,
but the base itself will be destroyed if it takes enough damage.
When all the fighters are destroyed, or after a certain amount of time elapses
there will be another short cutscene. Pops takes off and Grimm comes out of
the hanger in Bartlett's F-5. From this point you have to guard Grimm as he
makes his way towards the runway. Several more fighters and bombers enter the
area, the bombers will attack the base again whilst the fighters will go for
any remaining FRNDs, your squadron and Grimm.
Take out all the bombers in the area (they are arrows with circles on the map)
and use the right thumbstick to watch Grimm making sure that nobody is
attacking him, soon you hear Grimm announce his take off and Chopper yell at
him to cover his six.
Another friendly will appear to the east of Sand Island, this is 'His
Highness' Lieutenant Colonel Ford. For now take out any remaining fighters
out there. Try to get rid of them all before he yells at Chopper. More fighters
and bombers will now appear behind the Colonel. Hit disperse if you haven't
done already, As soon as the new wave appears fight the bombers and take them
down. When the last one falls it is mission complete.
-------------------------------------------------------------------------------
Get the S rank: ~10,000 points, 20 minutes
---
O_o That's a lotta lot of points to get for just a big dog fight with a couple
of bombers thrown into the mix. Actually it is not that hard at all, it just
takes strategy. Firstly, after mopping up the fighters directly ahead of you,
turn and attack one of the groups of bombers, take them down and do the same
for another one. Hit disperse in the order menu and ignore the last bomber
unit and go after all of the fighters. Take them all out until only the
remaining two bombers are left, which you should then down.
After the Colonel is shot down, employ the same tactic again. Take out all but
two of the bombers, destroy the fighters (including the second and third
waves.) After there are no more, destroy the bombers and it is mission complete
with the S, hoorah!
-------------------------------------------------------------------------------
Get the Named Pilot: MINDRIPPER
---
Simple pilot to find and shoot down, the ace appears after you shoot down 2
enemy aircraft. He appears in the north west of Sand Island.
UNLOCKS: F-4 3rd colour scheme
==============================================================================
==============================================================================
--- #5 RENDEZVOUS AC05 ---
------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- BLAZE: F-5 EDGE: F-5 ---
--- CHOPPER: F-5 ARCHER: F-5 ---
------------------------------------------------------------------------------
OBJECTIVES:
# Protect the three aircraft carriers including the KESTREL from enemy attack
------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 2/5 ---
------------------------------------------------------------------------------
Keep flying straight and level when the mission starts and listen to the
dialogue between Chopper and Thunderhead, the mission doesn't get going for a
few more seconds.
When the tempo of the music changes and enemies appear on radar change course to
incept and put your squadron on attack.
This mission is similar to Narrow Margin, only this time you have not one
carrier to protect, but three! The Kestrel, Buzzard and Vulture can all take
massive amounts of damage, but can also be sunk so always be aware of any
enemies getting too close.
Most of the attacks come in five main waves, but for now hit attack and destroy
the aircraft that just appeared. There is now a mixture of Harriers and A-6s.
Turn to intercept them, try to take one or two out before they past you, then
turn around and destroy the rest of them. Now another wave will appear both
east and west of the carriers. Since you should be in front of them still,
take out the new wave. Then fly right over the carriers and destroy the others.
You may have a hard time hitting the Harriers as they fly quite low and very
slowly; finally, if you haven't already put your team on disperse.
Another wave appears from the east and west again, these guys are more or less
the same as wave two.
The fourth wave comes from the west after there are two aircraft remaining in
the third. Shoot them all down and stay west for the next group. Group five come
in low from the east and west at around 900 feet. Go low and shoot them before
they get in range, then head east and take out the other group, that should now
be attacking the carriers, whew...
If you are playing on Ace, this is where it gets slightly harder. A group of
fighters appear far east, set the squad on attack and after burn it to them,
they fire long range anti-ship missiles. In Normal mode each ship can take about
seven of these, in Ace they can take about two or three, the missiles get more
accurate the more advanced difficulty you're on.
By the time you reach them, they would have probably already fired a few shots.
Take the rest of them down and head back to the fleet.
There will be a short scene where a ballistic missile falls on the fleet, the
game positions you away from the blast however you won't get hit. After all the
chatter, climb and hold position at any altitude above 5000 feet and stay there.
After all the team and Swordsman survive the second shot, the mission is
complete, if not a total success.
-------------------------------------------------------------------------------
Get the S rank: ~-- points, 9min 30sec
---
The time for this mission can be a bit tight if this is your first time playing
an Ace Combat game.
The best way to complete the mission in the time limit, is to play the mission
in the free mission mode after one completion. Use an aircraft with a high
speed. Follow the walkthrough above as fast as possible using any special
weapon you have. Try to clear the carriers airspace before the SXLAS fire.
This may take a bit of practise to familiarise yourself with the mission.
-------------------------------------------------------------------------------
Get the Named Pilot: NONE
---
Unlocks: No named pilot
==============================================================================
Now would be a good opportunity use your money that you have collected
throughout the last few missions to buy two F-16s, this increases the competency
of your squadron.
===============================================================================
--- #6 WHITE BIRD PT. i AC06 ---
-------------------------------------------------------------------------------
--- Recommended Aircraft: ---
--- BLAZE: F-16 (F-5) EDGE: F-16 (F-5) ---
--- CHOPPER: F-5 (F-16) ARCHER: F-5 (F-16) ---
-------------------------------------------------------------------------------
OBJECTIVES:
# Destroy all indicated Targets (TGT)
# Prevent the enemy target from reaching the mass driver
-------------------------------------------------------------------------------
--- MISSION DIFFICULTY: 2/5 ---
-------------------------------------------------------------------------------
This is a simple guard mission. Transport planes will drop tanks with
parachutes, when they land they will charge for the Mass Driver (the big
catapult). The Mass Driver itself has two perimeters of pillboxes, but
these do very little damage.
There are two ways that you can destroy the tanks: as they descend you can use
your cannon to rupture the parachute, or when it lands, fire two missile at it
to destroy it. If even one tank makes it to the mass driver it is mission
failure. Check on your map, the tanks are marked as ground targets.
When the mission starts, hit disperse, trail and shoot down the nearby
transport plane, try to destroy it before it gets over land and starts dropping
airborne tanks. If it survives it will drop two tanks. If it does start
dropping try to hit their parachutes, causing them to fall to certain doom.
More C-130s will have dropped more enemies. If you can hit some more before
they get to the ground it will make your life slightly easier, if not then
hit them with two missiles each. After two more tanks are destroyed, head to
the next group. By the time they are gone yet more C-130s will have dropped
more units of two tanks. Take them all out.
The Yukes now take a different course of action. They launch cruise missiles
at the Mass Driver, and priority moves to destroying them before they hit.
The missiles themselves are a pain to hit from the front or side; instead,
stick around the Mass Driver and watch your map with the square button.
Several groups of two cruse missiles are heading towards it. Head over to
any of them, fly past and turn through 180 degrees, fire a missile
at both and head back to the Mass Driver. Choose the next closest
target and rinse and repeat until the missiles stop coming. From there it is
mission complete after the laser capsule takes off.
The Mass Driver can take around 15 missiles before being destroyed.
There is also another way to complete the mission. When the cruise missiles
start heading your way, look on the map to see three lone targets in the
corners. These are the B-2s firing the cruise missiles. Switch to
attack and destroy them to stop the missiles, (you must do this fast as the
mass driver will be getting hit). Don't bother keeping disperse on as your
wingmen follow you anyway and more often you will pass them on your way back.
Thanks to Rob Morgan for the info.
**Note- Despite the short conversation at the start, the Arkbird will not come
under fire in this mission.
-------------------------------------------------------------------------------
Get the S rank: ~10,000 points, 15mins
---
This is one of the easier missions to get an S in, all that is required is that
you destroy everything. When the mission starts, let the C-130 drop it's tanks,
then destroy it. Turn right and destroy the next transport, then right and the
next one etc. When the transports have all been shot down or otherwise left the
area concentrate on the tanks. When they are all wreckage destroy the fighters
around the area and wait for the missiles to come. Take them all out as you
normally would to get the S.
-------------------------------------------------------------------------------
Get the Named Pilot: ZAHARADA
---
When the cruise missile are being fired he starts near a random B-2 and flies
towards the Mass Driver.
Unlocks: MIR-2000d 3rd colour scheme
===============================================================================
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