Syphon Filter: Dark Mirror - Strategy Guide (Page 01)
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--TABLE OF CONTENTS-- 1. Introduction 2. Version History 3. Contact 4. Story 5. Weapons 6. Characters 7. Walkthrough --Training-- T.1.1 --Training 1-Learn basic Agency movement and controls T.1.2 --Training 2-Learn basic Agency combat techniques and controls T.1.3 --Training 3-Learn basic Agency MB 150 rifle and darts T.1.4 --Training 4-Learn basic mulitplayer techniques and equipment --Episode 1-- 7.1.1 --Episode 1, Part 1 'Insertion Point Alpha'-- 7.1.2 --Episode 1, Part 2 'Red Jack'-- 7.1.3 --Episode 1, Part 3 'Finding Freeman'-- 7.1.4 --Episode 1, Part 4 'A Man Without Power'-- 7.1.5 --Episode 1, Part 5 'Freeman's Files'-- --Episode 2-- 7.2.1 --Episode 2, Part 1 'Under NORAD's Nose'-- 7.2.2 --Episode 2, Part 2 'Security Section D'-- 7.2.3 --Episode 2, Part 3 'Kreisler's Garden'-- 7.2.4 --Episode 2, Part 4 'Freeman's Answer'-- --Episode 3-- 7.3.1 --Episode 3, Part 1 'Old Friends'-- 7.3.2 --Episode 3, Part 2 'Memories'-- --Episode 4-- 7.4.1 --Episode 4, Part 1 'Forged Under Fire'-- 7.4.2 --Episode 4, Part 2 'Traitor in Our Midst'-- 7.4.3 --Episode 4, Part 3 'The Ultimate Sacrifice'-- 7.4.4 --Episode 4, Part 4 'The Trojan Horse'-- --Episode 5-- 7.5.1 --Episode 5, Part 1 'Fist Full of Rubles'-- 7.5.2 --Episode 5, Part 2 'Blood Money'-- --Episode 6-- 7.6.1 --Episode 6, Part 1 'Meeting Fate'-- 7.6.2 --Episode 6, Part 2 'Into the Abyss'-- --Episode 7-- 7.7.1 --Episode 7, Part 1 'Red Section'-- 7.7.2 --Episode 7, Part 2 'Drowning'-- 7.7.3 --Episode 7, Part 3 'Event Horizon'-- 7.7.4 --Episode 7, Part 4 'Matter's End'-- 8. Congratulations 9. Mission Mode 9.1.1 --Bonus Mission Level 1 'Narboone': 'Good Night Sweetheart'-- 9.1.2 --Bonus Mission Level 4 'Bangkok Part 1': 'Black Dragon Triad: Birds of a Feather'-- 9.1.3 --Bonus Mission Level 5 'Bangkok Part 2': 'Black Dragon Triad: Jimmy Zhou's Army'-- 10. Thank You 1.--INTRODUCTION-- This is my first FAQ-I chose Syphon Filter: Dark Mirror because I've always loved the franchise (until its abomination with Omega Strain) and I wanted to help people get through this game and find all the little secrets they can. This FAQ is for private and personal use. It can only be reproduced electronically. This FAQ is NOT to be used for PROFITABLE or PROMOTIONAL purposes. This includes being incorporated, reprinted, or otherwise used by magazines, books, guides, etc., in ANY way. This FAQ was created and being maintained currently by Richie Baker. All copyrights and trademarks are acknowledged that are not specifically mentioned in this FAQ. Just please don't use this FAQ or walkthrough to sell or make money please and your cooperation would be appreciated. Syphon Filter: Dark Mirror is © Sony Computer Entertainment (SCE) and Sony Bend. 2.--VERSION HISTORY-- V1.0 (3/26/06) - The walkthrough was written in about 4 days and it contains all the level walkthroughs and most of the hidden evidence files. I went through the game once first and got most of them so I will restart a third time and put down the ones I already got, THEN I will go through a fourth time and hunt down the ones I still haven't put down. Plus I still need to fine one more DU container in Episode 4, Part 3. I have not yet covered the bonus missions which I am still trying to figure out because they are rather hard. V2.0 (3/29/06) - This new update contains the following: Added Weapons to Dossier: MDS A4 Silenced USAS-12 Silenced .44 M4 Silenced Sawed-Off Pistol Tek-9 Silenced M16A2 SP-57 Added 24 Hidden Evidence locations 2 at Episode 1, Part 1 'Insertion Point Alpha' 2 at Episode 1, Part 2 'Red Jack' 1 at Episode 1, Part 3 'Finding Freeman' 1 at Episode 1, Part 4 'A Man Without Power' 2 at Episode 1, Part 4 'A Man Without Power' 3 at Episode 2, Part 1 'Under NORAD's Nose' 2 at Episode 2, Part 2 'Security Section D' 2 at Episode 2, Part 3 'Kreisler's Garden' 3 at Episode 2, Part 4 'Freeman's Answer' 3 at Bonus Mission Level 2: 'Black Dragon Triad: Jimmy Zhou's Army' 3 at Bonus Mission Level 1: 'Black Dragon Triad: Birds of a Feather' Added Bonus Mission walkthroughs for the Bankok bonus levels. I also changed a few strategies in the first 2 episodes. V2.5 (4/14/06) - This new update contains the following: Added easy to follow table of contents. Added 1 DU container location - Thanks to James Wiersema Added the last DU container location - Thanks goes to Gabe Kuhn for this Added misc. strategy changes. A new strategy in 7.2.1 Episode 2 Part 1 'Under NORAD's Nose' thanks goes to Andrew A new strategy in 7.7.2 --Episode 7, Part 2 'Drowning'-- - Thanks goes to Gabe Kuhn for this Added 2 Hidden Evidence locations 1 at 7.4.1 --Episode 4, Part 1 'Forged Under Fire'-- - Thanks goes to Gabe Kuhn for this 1 at 7.4.2 --Episode 4, Part 2 'Traitor in Our Midst'-- - Thanks goes to Gabe Kuhn for this 1 at 7.7.3 --Episode 7, Part 3 'Event Horizon'-- - Thanks goes to Gabe Kuhn for this 1 at 7.5.2 --Episode 5, Part 2 'Blood Money'-- - Thanks goes to Gabe Kuhn for this I would like to give HUGE thanks to Gabriel Kuhn for the rest of these hidden evidence locations because I just can't find time to play this game often anymore and he has spent lots of time helping me complete this guide for all of you to get the most out of, what is an incredible game, Syphon Filter: Dark Mirror! V3.0 (4/16/06) - This new update contains the following: Added 11 Hidden Evidence locations 2 at 7.6.1 --Episode 6, Part 1 'Meeting Fate'-- Thanks to Gabe Kuhn for this 2 at 7.6.2 --Episode 6, Part 2 'Into the Abyss'-- Thanks to Gabe Kuhn for this 3 at 7.7.1 --Episode 7, Part 1 'Red Section'-- Thanks to Gabe Kuhn for this 2 at 7.7.2 --Episode 7, Part 2 'Drowning'-- Thanks to Gabe Kuhn for this 2 at 7.7.3 --Episode 7, Part 3 'Event Horizon'-- Thanks to Gabe Kuhn for this The rest of the hidden evidence for the bonus missions and unlockable/multiplayer only weapons will come soon so stay tuned! V3.1 - This new update contains the following: Changed a confusing direction in a hidden evidence location for 7.6.1 --Episode 6, Part 1 'Meeting Fate'-- - Thanks to teh_pwnerer for this correction Added a missed hidden evidence file in 7.3.1 --Episode 3, Part 1 'Old Friends'-- - Thanks to Rory Coveney for this V3.5 (6/19/06) - This new update contains the following: Added Weapons to Dossier: FAMAS Paintball Gun Added Characters to Dossier: Stone Mara Aramov Dr. Elsa Weissinger Added walkthrough for Bonus mission 9.1.1 --Bonus Mission Level 1 'Narboone': 'Good Night Sweetheart'-- Added walkthrough for Training missions Training 1-Learn basic Agency movement and controls Training 2-Learn basic Agency combat techniques and controls Training 3-Learn basic Agency MB 150 rifle and darts Training 4-Learn basic mulitplayer techniques and equipment Added 3 Hidden Evidence locations 3 at 9.1.1 --Bonus Mission Level 1 'Narboone': 'Good Night Sweetheart'-- V3.6 (6/20/06) - This new update contains the following: Added the environmental kill strategy to 9.1.1 --Bonus Mission Level 1 'Narboone': 'Good Night Sweetheart'-- -Thanks to lynux 3 for this. Confirmed last 2 Hidden Evidence files in 9.1.1 --Bonus Mission Level 1 'Narboone': 'Good Night Sweetheart'-- and one strategy change. - Thanks to Tristan McGuire for this. 3.--CONTACT-- Please contact me at ivorysoul@gmail.com with the subject Syphon Filter if you see any things I missed in the walkthrough (such as Hidden Evidence files, or anything like that), misspelled words, or any checkpoints I did not list. To make this easy on me just copy the whole level with the missing part; i.e. Episode 4, Part 3, you would just put in what you want to put in, and send me the level and I will fix it from there. Make sure you tell me what you put in and what you did. This would be a lot easier on me so I would appreciate it if you could submit fixes. 4.--STORY-- Gabe Logan is again being betrayed by the Agency. A terrorist group called Red Section is trying to take over a project only known as Dark Mirror. Dark Mirror is a mysterious underground, black market project that consists of making a biological weapon similar to the Syphon Filter virus...but different. Gabe is trying to find out who's behind the project ,who's running it, and who's funding it. He runs into people who betray him, try to kill him, and even try to kill...his loved ones. Can Gabe and his team figure out who's really behind Project Dark Mirror? Only one way to find out and as Gabe himself says 'We're going to do this my way.' 5. --WEAPONS-- --ASSUALT RIFLES-- --AK-47-- The Kalashnikov assault rifle, also known as the AK-47, is one of the world's most prolific small arms. It has been used in hundreds of countries and conflicts since its introduction in 1947. This is a truly legendary weapon, known for its extreme ruggedness, simplicity of operation and maintenance, and unsurpassed reliability even in the worst conditions possible. FIRE RATE: V DAMAGE: V CLIP SIZE: 30 CAPACITY: 60 --AU300 H-BAR-- This is a modification of the standard AU300 rifle that has a heavier barrel for the light machine gun role. It has a flash suppressor that reduces recoil and rise during sustained firing. The AU300 H-BAR fires from a closed bolt position making single shots extremely accurate. FIRE RATE: V DAMAGE: V CLIP SIZE: 30 CAPACITY: 60 --C11-- This weapon is a product of decades of research and is one of the most advanced weapons ever made. The main demand behind its development was the need for a rifle with high hit rate. The C11 uses specially designed caseless ammo that consists of a ball round imbedded into a solid propellant. Because of this the C11 can fire a 3-round burst before the rifle has a chance to recoil. This ensures that the entire burst will hit their mark exactly where the user intended. The IPCA version of the C11 has an integral scope and has a 50-round magazine capacity. FIRE RATE: V DAMAGE: V CLIP SIZE: 50 CAPACITY: 100 --FAMAS-- Development of the FAMAS began in 1967. After several years of research and development, the first FAMAS prototype was completed in 1971. French military finally accepted the rifle as the standard French combat weapon. More recently, the FAMAS saw service in 1991 in Kuwait during Operation Desert Storm and in other various peacekeeping missions afterwards. FIRE RATE: V DAMAGE: III CLIP SIZE: 25 CAPACITY: 50 --M16A2-- This is an improved M16A1 with a heavier barrel, built in flash suppressor ,and is set to fire single shot and in 3-round bursts. The A2 is the current service model of the US military and it gave soldiers fighting in the second Gulf War the advantage over the AK-47 because they could dig in outside the effective range of the enemy and pick them off with little fear of being hit by the inaccurate Iraqi weapons. FIRE RATE: V DAMAGE: III CLIP SIZE: 30 CAPACITY: 60 --M4 CARBINE-- The M4 Carbine is a shorter and lighter version the M16A2 assault rifle, achieving 80% parts commonality with the M16A2. As with many carbines, it is handy and more convenient to carry than a full-length rifle. While this makes it a candidate for non-infantry troops, it has also been used by United States Special Operations Command (SOCOM) and others seeking a compact weapon for close quarters combat. It is the preferred weapon of U.S Special Forces. FIRE RATE: V DAMAGE: IV CLIP SIZE: 30 CAPACITY: 60 --M4 SILENCED-- The M4 Carbine is a shorter and lighter version the M16A2 assault rifle, achieving 80% parts commonality with the M16A2. As with many carbines, it is handy and more convenient to carry than a full-length rifle. While this makes it a candidate for non-infantry troops, it has also been used by United States Special Operations Command (SOCOM) and others seeking a compact weapon for close quarters combat. It is the preferred weapon of U.S Special Forces. This version has been fitted with a silencer FIRE RATE: V DAMAGE: IV CLIP SIZE: 30 CAPACITY: 60 --MDS-7-- The MDS-7 essentially operates like a scaled-down assault rifle. It fires a specially designed round with a muzzle velocity nearly as high as the 5.56 x 45mm NATO round used by many modern rifles. There is a drawback, however-the round is comparably smaller than 9mm sized bullet, meaning less stopping power. FIRE RATE: V DAMAGE: III CLIP SIZE: 20 CAPACITY: 40 --MDS A3-- The MDS A3's accuracy, reliability, and wide range of accessories and variants have made it the submachine gun of choice for military and law enforcement agencies worldwide. FIRE RATE: V DAMAGE: III CLIP SIZE: 30 CAPACITY: 60 --MDS A4 SILENCED-- The MDS series' accuracy, reliability, and wide range of accessories and variants have made it the submachine gun of choice for military and law enforcement agencies worldwide. The A4 variant has been fitted with a silence. FIRE RATE: V DAMAGE: III CLIP SIZE: 30 CAPACITY: 60 --RPK-- The RPK (Ruchnoi Pulemet Kalashnikova-Kalashnikov light machinegun) was developed as a light support weapon, and had been standard issue in the Soviet Army. It is essentially an AK-48 assualt rifle with sturdier receiver, heavier and longer, non-detachable barrel, and re-contoured wooden butt stock. FIRE RATE: V DAMAGE: V CLIP SIZE: 40 CAPACITY: 80 --SSP 90-- A unique appearing weapon, the SSP 90 has a 50 round clear magazine loaded into the top of the weapon. Its ballistic performance is vastly superior to the 9mm round. This weapon fires from a closed bolt which allows for perfect accuracy while firing semi auto. Its ergonomic design makes it easy and comfortable to fire and helps add to its deadly accuracy. FIRE RATE: V DAMAGE: IV CLIP SIZE: 50 CAPACITY: 100 --UNP .45-- The UNP is an extremely reliable and lightweight weapon that has precision accuracy and low recoil making it relatively easy to handle, even for lesser-experienced users. Like the MDS family, the UNP also fires from a closed bolt position. The large caliber and small size of this weapon makes it a very deadly and effective weapon that can be used in many different hostile situations. FIRE RATE: V DAMAGE: III CLIP SIZE: 30 CAPACITY: 60 --SUB-MACHINE-- --MAK-10 .45 ACP-- The MAK-10 was originally developed in 1964. Its simple, low-cost design with few moving parts gives the MAK-10 reputation for being extremely reliable and easily manufactured. However, the combination of its small size and high rate of fire make it rather undesireable as a military weapon. This variant is chambered for .45 ACP rounds. FIRE RATE: V DAMAGE: IV CLIP SIZE: 30 CAPACITY: 60 --MAK-10 9MM-- The MAK-10 was originally developed in 1964. Its simple, low-cost design with few moving parts gives the MAK-10 a reputation for being extremely reliable and easily manufactured. However, the combination of its small size and high rate of fire make it rather undesirable as a military weapon. This variant is chambered for 9mm rounds. FIRE RATE: V DAMAGE: II CLIP SIZE: 30 CAPACITY: 60 --SPECTRE-- The Spectre SMG was developed in the mid-1980s. The Spectre was designed primarily for close combat, anti-terror or police operations that require compact size and instant firepower at short range. FIRE RATE: V DAMAGE: II CLIP SIZE: 30 CAPACITY: 60 --TEK-9-- The TEK-9 is a very dangerous weapon that has a nasty reputation on the streets. Gangs and drug dealers favor it because of its relatively low cost, large magazine capacity and accuracy. The entire front end of the weapon is a compensator making the weapon easy to control while firing one handed. FIRE RATE: V DAMAGE: III CLIP SIZE: 32 CAPACITY: 64 --TEK-9 SILENCED-- The TEK-9 is a very dangerous weapon that has a nasty reputation on the streets. Gangs and drug dealers favor it because of its relatively low cost, large magazine capacity and accuracy. The entire front end of the weapon is a compensator making the weapon easy to control while firing one handed. This version has been fitted with a silencer. FIRE RATE: V DAMAGE: III CLIP SIZE: 32 CAPACITY: 64 --UZI-- The Uzi is a compact, boxy, lightweight submachine gun designed in the late 1940's and named after its inventor, Uziel Gal. The Uzi was used by the Israeli special forces until recently, when in December 2003, the Israeli military announced that it was completely phasing the Uzi out of use by its forces but would continue to manufacture the weapon for both domestic use and export. FIRE RATE: V DAMAGE: III CLIP SIZE: 32 CAPACITY: 64 --SHOTGUNS-- --M1 SUPER 90-- The M1 Super 90 is a high-quality shotgun, available in numerous versions for both civilian, law enforcement, and military use. Based on a system developed in the 1980s, which utilizes the gun recoil and inertia of the moving parts to operate the action, the M1 is simple and reliable in operations. FIRE RATE: I DAMAGE: V CLIP SIZE: 6 CAPACITY: 18 --SAWED-OFF PISTOL-- The Sawed-Off Pistol has a pistol grip and shortened barrel entended to increase its spread pattern. While capable of dealing massive damage at short range, its wide spread pattern renders it near-useless at distance. FIRE RATE: II DAMAGE: V CLIP SIZE: 2 CAPACITY: 16 --SWEEPER 12-GAUGE-- The Sweeper is a lethal riot control device designed to take out a crowd of hostile individuals very quickly. It has a 12-round cartridge that is easy and quick to replace. All the user has to do to take out a rioting crowd is hold the trigger and sweep across the crowd. After a few seconds most individuals will flee the scene or be incapacitated. Due to its lethality and changing times, this weapon is no longer considered for riot control and is likely to run up in the hands of organized criminals or terrorists. FIRE RATE: II DAMAGE: V CLIP SIZE: 12 CAPACITY: 24 --USAS-12-- The USAS-12 shotgun, developed in South Korea in the 1980s, was intended as a special purpose, military or special operations close combat weapon with extreme firepower. FIRE RATE: IV DAMAGE: V CLIP SIZE: 10 CAPACITY: 20 --PISTOLS-- --CZ MACH-9-- The rarest version of the standard CZ pistol, the Mach-9, is a selective-fire version of the basic CZ pistol, with a rate of fire of about 1,000 rounds per minute. FIRE RATE: V DAMAGE: IV CLIP SIZE: 16 CAPACITY: 32 --DESERT SNIPER .357-- The Desert Sniper .357 is a long range high powered sniping pistol with a 10 inch barrel extension and mounted scope. The .357 Magnum round makes this weapon difficult to handle for novice users, but with practice the user can hit long range targets with deadly accuracy. FIRE RATE: II DAMAGE: V CLIP SIZE: 8 CAPACITY: 16 --MARK 23 SD-- In August of 1991, a request was made the U.S. Special Operations Command (SOCOM) for an offensive handgun. Termed the OHWS, for Offensive Handgun Weapon System, it was a pistol designed within certain specified parameters tha would be sufficient for conducting "offensive" operations, as opposed to the more traditional for the handgun, which was typically used for defensive operations. The result was the Mark 23 SD. The heavy .45 bullet, precision accuracy, and threaded silencer makes this weapon an ideal choice for the silent soldier. FIRE RATE: II DAMAGE: IV CLIP SIZE: 12 CAPACITY: 24 --JERICO-41-- The Jerico-41 is more commonly known in the U.S.A as the Baby Eagle. It is a locked-breech, recoil-operated firearm, patterned after the famous CZ series of pistols. FIRE RATE: II DAMAGE: V CLIP SIZE: 10 CAPACITY: 20 --PAINTBALL GUN-- While it may look like the real Mark 23 SD, this pistol actually fires paintballs and is used as a training weapon by new IPCA recruits. FIRE RATE: II DAMAGE: IV CLIP SIZE: 12 CAPACITY: 24 --SILENCED .44-- The Silenced .44 is a long range high powered sniping pistol with a 10 inch barrel extension and mounted scope. The .44 Magnum round makes this weapon difficult to handle for novice users, but with practice the user can hit long range targets with deadly accuracy. This version has been fitted with silencer. FIRE RATE: II DAMAGE: V CLIP SIZE: 8 CAPACITY: 16 --SP-57-- The 57 uses the same ammo as the SSP 90 and is destined to become a major service pistol throughout the world. The firing mechanisms are disgned to balance the recoil with the forward friction and torgue of the bullet. This creates a very unusual reloading cycle with very little recoil. The bullet cartridege is longer than most other pistol cartridges and the bullet is very thin, being only 5.7mm in diameter. FIRE RATE: III DAMAGE: V CLIP SIZE: 10 CAPACITY: 20 --SNIPER RIFLES-- --M82 BFG-- Also known as the 'Light Fifty', this weapon is semi-automatic and is equipped with a muzzle brake that reduces recoil by 65%. The .50 caliber bullet is close to 3 inches long and is one the most powerful rounds available. FIRE RATE: I DAMAGE: V CLIP SIZE: 10 CAPACITY: 20 --MB-150-- The MB-150 is the standard IPCA sniper rifle. It has the ability to fire specialized darts that can be triggered by the user at any time. FIRE RATE: I DAMAGE: V cLIP SIZE: 10 CAPACITY: 30 --VSS-DU-- The VSS-DI is a prototype variant of the standard MSS or Vintovka Snaiperskaja Spetsialnaya (Special Sniper Rifle). This is the prototype that eventually led to the dvelopment of the MB-150. As with the MB-150, the VSS-DU can fire specialized darts that can be triggered by the user at any time. FIRE RATE: I DAMAGE: V CLIZ SIZE: 10 CAPACITY: 30 --ROCKET LAUNCHER-- --SMAW ANTI-TANK-- The Shoulder-launched Multi-purpose Assault Weapon fires an HEDP fin-stabilized high explosive rocket. Agents are cautioned to be a safe distance away from the target to avoid becoming collateral damage. The SMAW Anti-Tank fires rounds specially designed to penetrate heavy tank armor. FIRE RATE: I DAMAGE: V CLIP SIZE: I CAPACITY: --- --GRENADES-- --EMP GRENADE-- Electro Magnetic Pulse grenades are timed grenades which create a powerful EMP blast that renders electronic devices temporarily useless. FIRE RATE: --- DAMAGE: --- CLIP SIZE: 1 CAPACITY: 5 --M67 GRENADE-- The M67 Delayed Frag Grenade has a time fuse that detonates 3 seconds after it's thrown. FIRE RATE: --- DAMAGE: V CLIP SIZE: 1 CAPACITY: 5 --MINES-- --C4-- C4, or Composition 4, is a common variety of military plastic explosive. Plastic explosives combine explosive chemicals with a plastic binder material. The binder coats the explosive material so that it's less sensitive to shock and heat, and it makes the explosive material highly malleable so that you can mold it into different shapes for fitment as well as to change the direction of the explosion. --LASER MINE-- Laser trip mines are incendiary mines that, when detonated, create a fire blast of up to 40 feet from the position of the mine. Laser mines can only be deployed onto a vertical surface. FIRE RATE: --- DAMAGE: V CLIP SIZE: 1 CAPACITY: 2 --KNIVES-- --K-BAR-- This is the standard issue combat knife of the US military. It has a 7-inch high carbon chromium stainless steel blade and a non-slip gripping handle. This knife can withstand extreme impacts and is capable of quickly slicing through bare flesh and heavy military fatigues. FIRE RATE: --- DAMAGE: V CLIP SIZE: --- CAPACITY: --- --GADGETS-- --EDSU GOGGLES-- Electronic Device Sensing Utility (EDSU) goggles allow the agent to detect and interact with hidden devices. --EDT-- The EDT delivers a powerful 625K-volt charge capable of incapacitating the target. It is completely non-lethal (given that the victim is not subjected to prolonged expsure) and is small enough to fit into a holster. The DT has range of 25 feet. FIRE RATE: IV DAMAGE: III CLIP SIZE: --- CAPACITY: --- --IR GOGGLES-- Infrared (IR) goggles allow the agent to detect heat signatures, potentially revealing hidden targets. --NV GOGGLES-- Night Vision (NV) goggles amplify dim light and allow the agent to discern targets in the darkness. --PID-- Personal Illumination Device (PID) is a visible light source which allows the agent to traverse and search dark areas. --RTL-- Rapid Traversal Line (RTL) allows the agent to make a two-way traversal over short distances. --MISCELLANEOUS-- --FIRE EXTINGUISHER-- This standard industrial fire extinguisher is used for putting out small fires in specific locations. --MED KIT-- The standard military field med kit allows the agent to heal other people they encounter during missions. 6.--CHARACTERS-- --GABRIEL LOGAN-- Covert Operative Sex: Male Height: 6'3" Age: 38 Weight: 185 pounds Birthplace: Camden, NJ Eye Color: Brown Nationality: American Hair Color: Black Games Appeared In: Syphon Filter Syphon Filter 2 Syphon Filter 3 Syphon Filter: The Omega Strain
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