Million Hooters
Million Pixels - Million Hooters
Game Cheats » Sony PSP Cheat Codes » Games Starting with the Letter M » Mercury - Strategy Guide (Page 04)

Mercury - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Mercury - Strategy Guide (Page 04).

        Getting first place: 

Minimum Time:   40.00 = 4,000     50.00 = 5,000    me: 66.53 = 6,653
Minimum %:      100%  = 2,500     60%   = 1,500        33%   =   825
Beacons:        4     = 2,000 X5  4     = 2,000 X5     4     = 2,000 X5
Minimum Total:         16,500            16,500               17,478

  Go into an eagle's eye view and zoom out a little bit. Go left so that the red
  blob goes into the teleporter, and while it's in there, bring the green and
  blue blobs left past the wall and bring them the same length away from the
  wall as when they were still on the other side. Once the red blob comes
  through the teleporter, bring all the blobs right and bring the red blob onto
  its switch, then just look at the other two blobs and bring the blue blob up
  onto its switch. Make the camera a bit more horizontal and manually focus on
  the green blob. Hold left till it drops off of the platform and falls on the
  other platform where the gravity bender is. Hit the green switch, then go on
  the gravity bender and land on the yellow paintshop's platform and go through
  it, then drop down and go onto the gravity bender to get back to the higher
  ground you were on before. Hold down and go past the gap, then rotate the
  camera 90 degrees to the right, and hold up till you go onto the gravity
  bender, and land on the yellow switch to light up the final beacon.
  

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	Combo 1 [HEC1]

Time:		88s
Percentage:	75%
Beacons:	4

Getting through: First, rorate the camera 90 degrees to the right so that you
  see the yellow and red paintshops in front of you, and go into an eagle's eye
  view. You're going to worry about getting out just the right blob for now.
  Hold directional down-left to bring the blob to the edge, then down and
  through the gate when it opens and settle it on the bottom wall on the right
  side of the splitter. You'll notice that the left blob will be stuck where it
  is the entire time. Now for the left blob: hold directional up-right to bring
  the blob to the edge, and you'll hear the right blob touch the blue paintshop
  while you do this (if not just move the blue blob into it; the left blob
  shouldn't fall off since you'll probbaly be right of the paintshop) then move
  the silver blob up and through the gate then immediately go right a bit and
  then hold down so that it hits the red paintshop, and the blue blob should be
  stuck on the bottom-right curved wall so that it doesn't fall off. Next, bring
  the blue blob up and through the gate and merge it with the red blob on the
  top-right curved wall making purple. Now hit the purple weighted switch right
  next to you, then hold left till you're at the left edge of the level, then go
  down and through the gate to hit the next purple weighted switch. Now turn
  yourself green, and then go right above the splitter on the bottom wall and
  hold down till you split into two pieces. Next, hold up till both pieces are
  in the clear of the splitter and hold right till the left blob's directly
  under the blue paintshop. Then turn the left blob blue and merge it with the
  green blob on the bottom-right curved wall. Then hit the cyan weighted switch
  next to you, hold left till you're on the left edge of the level, then go up
  and through the gate to hit the final cyan weighted switch.

        Getting first place:

Minimum Time:   26.00 = 2,600 X5
Minimum %:      100%  = 2,500 X5
Beacons:        4     = 2,000
Minimum Total:         27,500

  Follow the directions above; this one's just a race to the finish, pretty easy

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	Combo 2 [HEC2]

Time:		120s
Percentage:	80%
Beacons:	1

Getting through: Go into an eagle eye's view. Bring the left red blob up onto
  the moving platform and hit the switch on the other side which will open up 
  the gate for the next blob to go through. Repeat for the other three blobs.
  Once you've hit all of the switches the next bunch of gates will open up. The
  best way to do the next part is to hold left so that the two red blobs are in
  the middle of the pathway, and then bring them up and onto their switches.
  Next bring the green blob down while simulteneously bringing the blue blob
  through the blue gate. Bring the green blob around the wall and up all the way
  to the top wall, then bring the blue blob down and towards the right red blob.
  When you go over the red switch with the blue blob bring the green blob left
  through the gate and mix it with the left red blob. After you've hit the
  yellow and purple switches bring the two blobs up and use the purple blob to
  go up and around the stronghold trying to get the mercoid to follow you. Once
  you've mixed the purple blob with the yellow blob on the top-left corner, go
  through the silver gate and hit the silver weighted switch now that the
  mercoid's gone, and light up the beacon to win.

        Getting first place: 

Minimum Time:   45.00 = 4,500
Minimum %:      100%  = 2,500 X5
Beacons:        1     =   500 X5
Minimum Total:         19,500

  Follow the walkthrough above. You'll get used to the pattern after playing the
  level through a few times.

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	Boss [HEBS]

Time:		115s
Percentage:	60%
Beacons:	1

Getting through: Eagle's eye view. Start by pressing left to focus in on the
  left blob. Bring it down through the gate and through the zig-zagged walls
  to the red paintshop, then double back and go through the red gate. Hit the
  first red switch to get to the next switch, then go back through the red gate
  and into the spinners. Every spinner BUT the top-right one only turns
  clockwise. Now there's two ways to do this level, i'll write the regular way
  here and the other way in the getting first section. Keep in mind though that
  the first place way to beat the level is faster AND in my opinion easier.

1)When you go through the first spinner leave it spinning so you can get to it
  from the bottom later on in the level. Navagate through the other two spinners
  and when you get to the last one hit the red switch before you head up top.
  Hit the switch to open up silver's gate, then Bring it left to hit the switch
  and merge it with the red blob. Bring the blob all the way around the pathways
  and back to the bottom-right spinner where you'll use it to go back to the
  beginning of the level and hit the weighted switch to light up the beacon.

        Getting first place:

Minimum Time:   52.00 = 5,200 X5
Minimum %:      100%  = 2,500 X5
Beacons:        1     =   500 X5
Minimum Total:         41,000

2)Navagate through the first three spinners leaving the first one spinning. When
  you get to the top-right spinner and get to hitting the red switch, leave most
  of the mercury on the switch as the rest of the small amount of mercury goes
  out through the top. This way that gate will be left open and you won't have
  to go through the entire outside pathway. Once you're done with that, use the
  small red blob to hit the switch so let the silver blob loose, then merge the
  blobs and backtrack to where the red switch blob is, then just go back to the
  beginning of the level and hit the weighted switch to light up the beacon.

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	Bonus [HEBN]

Time:		60s
Percentage:	1%
Beacons:	1

Getting through: Eagle's eye view, zoom out a bit, and rotate the camera 90
  degrees left. Go right past the gate a little bit and go back left to open it
  up, then head through the level using the conveyor belts. Remember that the
  white floor makes you move much faster. After the 4 turns go left past the
  gate a bit and go back right to open it up, and on the other side hit the red
  switch. Double back through the entire level and go through the gate you just
  opened up. Make the camera more horizontal now as you'll have to see across
  the level for the next part. You're going to be using the conveyor belt to
  shoot across the entire level to hit the red switch that's on the wall to
  light up the beacon and beat the level.

        Getting first place:

Minimum Time:   12.00 = 1,200 X5
Minimum %:      100%  = 2,500 X5
Beacons:        1     =   500 X5
Minimum Total:         21,000

  Follow the walkthrough above; this level's basically a race.

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6. Nano:


	Race 1 [NAR1]

Time:		51s
Percentage:	4%
Beacons:	1

Getting through: There are two ways to do this level, both are relatively easy.
  The second way is in the first place section directly below. The first way to
  do this is: First, rotate the camera 90 degrees to the right. Go up and hit
  the switch to open up the gate, then go through it and rotate the camera 180
  degrees so that you can see the conveyor belt. Go up it and move right, and
  you can drop down in front of the spinner to save some time. Go up, and while
  waiting for the next spinner to come around, rotate the camera another 180
  degrees. Go into the spinner and exit after the first turn, then make your
  way right towards the switch, which will activate the elevator. Once the
  elevator comes down, get on it and ride it to the top, and then follow the
  conveyor belts to the square platform to light up the beacon.

        Getting first place:

Minimum Time:   23.92 = 2,392 X6
Minimum %:      6%    =   150
Beacons:        1     =   500
Minimum Total:         15,002

  Completely different than above: first, look to the left of where you start,
  see the ground across the corner gap? Well, you'll be jumping that. As soon as
  you start, hold diagonal up-left to jump over the gap, and it doesn't matter
  how much mercury you lose as this is a race. I got 16,790 which is 1,790 more
  than the first place score, and all i had was 6% of my mercury, which is the
  smallest you can possibly have. After you jump the gap, hit the switch on the
  ground to activate the elevator. While you're waiting for it to come down,
  rotate the camera 90 degrees to the right. Once the elevator is down, get on
  it and wait for it to go all the way up, then follow the conveyor belts around
  to the end beacon.

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	Race 2 [NAR2]

Time:		97s
Percentage:	1%
Beacons:	1

Getting through: Once again, there are two ways to do this level; the second way
  being a little bit harder, but faster to do. The second way is in the first
  place section directly below. As for the first way to do this level: Go right
  onto the conveyor belt, then double-back towards the teleporter, and then go
  in it. on the other side, spin the spinner clockwise to open up the gate to
  the left, then go through that gate and follow the path around to the next
  teleporter. While in the teleporter, rotate the camera 90 degrees to the left,
  and once you are out of the teleporter, follow the path around the three walls
  sticking out, and at the third wall, drop down the ledge and you'll land on
  another path. Follow that right till you get to the end, then go down the next
  ledge and you'll land on another path, then follow that path right to another
  teleporter. While in the teleporter, rotate the camera 90 degrees to the left.
  Fall down the ledge and go up till you reach the gravity bender, then use that
  to stick to the ceiling (where your controls will be inverted) and then follow
  it around till you get to the teleporter, then you can either go in it or use
  your speed to jump the wall and land where Eddie (the cube) is, or you can
  even gain enough speed to just the section where Eddie is. But, assuming you
  don't take the easy path: make Eddie stand on the switch next to the
  teleporter, since the gate that it controls closes as soon as nothing's on the
  switch. Remember, when Eddie runs into something, he'll turn right. After you
  are through the gate, follow the path to the square platform to light up the
  beacon.

        Getting first place:

Minimum Time:   75.59 = 7,559 X6  me:  79.18 = 7,918 X6
Minimum %:      6%    =   150          83%   = 2,075
Beacons:        1     =   500          1     =   500
Minimum Total:         46,004                 50,083

  Here's a fun one (half sarcastically). First off, to save you trouble (you'll
  know what I mean) press the up button to change the camera mode. Go right onto
  the conveyor belt, then double-back and head towards the teleporter, but DON'T
  go into it. Maintaining your full speed, you will jump the gap to the left and
  land on the gravity bender, where you'll then stick to the ceiling. Make sure
  that you hold right almost immediately after you're in mid-air so that you
  actually land on the gravity bender and don't go flying off. Don't worry about
  losing mercury here as percentage really doesn't matter at all. This might
  take a few tries to get use to doing. Once you're stuck to the ceiling
  (remember that controls are now inverted) go around the path till you get to
  the next teleporter, but don't go in it, yet again. Using your speed, go right
  past the teleporter to jump as many walls as you can, and wherever you land
  (hopefully close to, if not on the square platform), make your way towards the
  square platform to light up the beacon.

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	Race 3 [NAR3]

Time:		45s
Percentage:	75%
Beacons:	1

Getting through: First, make the camera a bit more vertical. Go up and hit the
  red switch to open up the gate, then go through it and go through the purple
  paintshop. Rotate the camera 90 degrees to the right and head up towards the
  purple gate. Go through it and hit the purple switch. Next is a tricky part;
  the easiest way to jump the gap is to go back to the purple gate so that you
  can pick up speed, then go up and run along the left side of the gap. Once
  across, go left and down the ledge, then follow the path around and go through
  the blue paintshop, then go around the gap to hit the blue switch to open up
  the gate. Go through the gate and follow the ledges and paths to the blue
  square platform to light up the beacon.

        Getting first place:

Minimum Time:   11.50 = 1,150 X6  12.30 = 1,230 X6  me: 20.71 = 2,071 X6
Minimum %:      100%  = 2,500     81%   = 2,025         87%   = 2,175
Beacons:        1     =   500     1     =   500         1     =   500
Minimum Total:          9,900             9,905                15,101

  Go down the ramp and hit the red switch, then head straight for the purple
  paintshop, rotating the camera 90 degrees to the right as you are hitting the
  red switch. Go up and through the purple gate ### and hit the purple switch,
  then ride the left wall around the gap. Next, go through the gate, but stay on
  the top part of the ledge. What you are going to do is jump from the ledge
  directly to the area where the blue paintshop is, completely skipping the
  path with the frictioned squares. Once in the area, rotate the camera 90
  degrees right and head for the blue paintshop, then around the gap with your
  momentum to hit the blue switch, then when the gate opens head directly to the
  blue square platform by jumping over the pathways with your speed.

  Now, see where I put the ###? I had a little fun with this level and got
  15,000 points. When you get to the part with the ###, which is after you go
  through the purple gate, skip the purple switch and go directly to riding the
  left wall around the gap, and as soon as you get out of the corner, hold
  directional up-left to go through the cut-out wall and land right next to the
  blue paintshop. This is harder though because you need to do this perfectly
  otherwise you'll lose too much mercury and will fail. Then just finish the
  level as you know how. By this method, I saved 8 or so seconds from the method
  previously mentioned, which is 800 points X6, or 4,800 extra points.

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	Percentage 1 [NAP1]

Time:		120s
Percentage:	75%
Beacons:	1

Getting through: Go into an eagle's eye view. Head up and around three circle
  pillars and up the conveyor belt. Once there, go right, avoiding the diverging
  belts, and go into the teleporter. Once on the other side, go up and around
  the walls to reach the green switch to open up the gate, then go back around
  the wall through the gate and tap the paintshop to turn red. Go back through
  the red teleporter. On your way through, rotate the camera 90 degrees to the
  left. Once through, you can either drop directly down and go around the path
  and past the circle pillar to get to the red switch, or you can save yourself
  the trouble and some time by just jumping the gap above you and landing next
  to the bottom of the conveyor belt. Go up and hit the red switch, then down
  and left around the circle pillar, then up through the gate and up the
  conveyor belt. Follow the path of conveyor belts, always staying near the
  bottom side, to the weighted red switch to light up the beacon.

        Getting first place:

Minimum Time:   20.00 = 2,000     30.50 = 3,050
Minimum %:      100%  = 2,500 X6  93%   = 2,325 X6
Beacons:        1     =   500     1     =   500
Minimum Total:         17,500            17,500

  Follow the walkthrough above, and just take your time; you have plenty of it.
  If you lose literally the smallest blob of mercury, 7%, you'll have one or two
  seconds to spare if you go moderately fast. But as you see above, going slowly
  and not losing mercury lets you have 10.5 seconds more to calm yourself down
  and go through the level without rushing much.

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	Percentage 2 [NAP2]

Time:		86s
Percentage:	75%
Beacons:	1

Getting through: Go into an eagle's eye voie and zoom out a bit. Go up into the
  spinner, and on the other side go down the ledge into the next spinner. After
  3/4 turns, go left and up the conveyor belt fully, holding left to gain a bit
  more speed to make sure you reach the next spinner in time, then go into the
  spinner, and after 3/4 turns go down the conveyor belt and into the next
  spinner, and after it turns halfway, go up and hit the red switch, then
  double-back and go back into the spinner, which after 3/4 turns you'll be in
  the connecting spinner, and after the next two spinners you'll just follow the
  path around to the teleporter. On the other end, follow the path around again
  and go through the spinners and you'll end up on the weighted red switch.

        Getting first place:

Minimum Time:   10.50 = 1,050     00.01 =     1     1.50 =   150
Minimum %:      87%   = 2,175 X6  100%  = 2,500 X6  93%  = 2,325 X6
Beacons:        1     =   500     1     =   500     1    =   500
Minimum Total:         14,600            15,501           14,600

  As shown above, if you are miraculously able to get through this level without
  losing a single piece of mercury, or the smallest piece you can lose, you can
  basically get first place just by finishing the level in the allowed time. But
  then again, you'll probably lose a bit more than that. That being said, just
  follow the walkthrough above, making sure that you're able to get to the next
  spinner in time, which should be easy since the level is mapped out in a way
  that each spinner is available at the exact moment that you're supposed to be
  there, if you're going smoothly throughout the level. There's also a trick to
  doing the level in a much shorter time, but you don't need to do that. But, if
  you still want to try it out then here:

  when you've gone through 3 spinners and are at the first group of spinners,
  just leave a small blob of mercury hanging in the first spinner as you bring
  your main blob through the second and third spinners. Once there, slide the
  main blob into a nook and bring that small blob up to where the red switch is.
  Remember, a regular switch can be activated with even the smallest bit of
  mercury. Once you've hit the switch focus back on your main blob and finish
  the level with that.

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	Percentage 3 [NAP3]

Time:		132s
Percentage:	80%
Beacons:	1

Getting through: Welcome to a minorly annoying level. Looking around, you'll see
  that there are many thin paths just waiting for you to fall off of. First, go
  into an eagle's eye view. You'll see an open path to your left with two white
  arrows. But you won't be going there, unless you want to go through the level
  with more frustration and use more time. Do what I did: go up two squares so
  that you're near the gap, then hold down and you'll go down the up conveyor
  belt, much easier. Hit the blue switch at the bottom and head back up the same
  conveyor belt. Once back towards the top, go into the gate you just opened
  with the two white arrows. Go down the ledge, past the pile driver and around 
  the circle pillar counter-clockwise, through the red paintshop, down the ledge
  contraption, and head back towards the conveyor belt where you'll go back to
  the beginning. Now that you're red, go up and around the gap and through the
  red gate. Go down the ledge, and you can go either left or right down the next
  ledges, it doesn't matter. Go down the ledges and up the conveyor belts on the
  other side of the wall, then head up towards the teleporter, and on the other
  side just go up towards the weighted switch to light up the beacon.

        Getting first place:

Minimum Time:   40.00 = 4,000     59.50 = 5,950
Minimum %:      100%  = 2,500 X6  87%   = 2,175 X6
Beacons:        1     =   500     1     =   500
Minimum Total:         19,500            19,500

  Follow the walkthrough above. Not too hard to do, even if you lose mercury.
  Just take a little bit extra time to make sure you don't fall off the stage.

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	Task 1 [NAT1]

Time:		86s
Percentage:	85%
Beacons:	5

Getting through: The best way to do this is to bring the green blob directly to
  the green gate and bring it through, then as soon as it's through bring the
  red blob directly to the red gate. If you did it smoothly, then while bringing
  the red blob to its gate you'll hit the green switch on the way. Hit the red
  switch, and then if you did it smoothly, all you have to do is hold up and
  both the red and green blobs will exit their gates simultaneously, then merge
  all three blobs in the bottom-right corner near the green blob. Next, rotate
  the camera 90 degrees to the left and zoom in fully, then go to the bridge.
  Let only a teeny bit of mercury (7%) fall onto the bridge so that it falls,
  then once it does return the camera to how it was before by zooming out a bit
  and rotating the camera 90 degrees to the right. Hit the weighted switch just
  after the bridge, then prepare to go up against those dreaded mercoids. First,
  you want to hit the weighted switch on the right, so lure the mercoid out and
  around the backwards "L" wall, then once it's stuck on the bottom side, head
  for the right weighted switch. Once you hit it, a gate next to it will open
  up. Go through it and head straight for the left switch. In the stretch with
  the mercoid in it, you can either lure it out, or just go right through it
  with enough speed, making sure that you're in the center of the straightaway
  so that once the mercoid takes a bite out of you, you'll just merge back
  together on the other side of it and continue along the path to the weighted
  switch to light the fifth and final beacon.
  

        Getting first place:

Minimum Time:   28.75 = 2,875    me: 36.22 = 3,622
Minimum %:      85%   = 2,125        86%   = 2,150
Beacons:        5     = 2,500 X6     5     = 2,500 X6
Minimum Total:         20,000               20,772

  Follow the walkthrough above. When you get to the mercoid part, make sure that
  the right mercoid doesn't eat any part of you since you'll need that extra 7%
  as food for the left mercoid.

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	Task 2 [NAT2]

Time:		35s
Percentage:	43%
Beacons:	1

Getting through: First, rotate the camera 90 degrees left and go into an eagle's
  eye view. You'll basically be looking at the silver blob the entire time. Hold
  up to bring the silver blob into the first gap, then let go and wait a second
  before you slightly press up so that the the yellow and cyan blobs are above
  the switches but that the silver blob still reaches the teleporter. Once the
  silver blob is through the teleporter, continue holding up so that the yellow
  and cyan blobs still do not hit their switches, and navigate the silver blob
  up-left and up-right past the gaps and onto the beacon.

        Getting first place:

Minimum Time:   27.50 = 2,750
Minimum %:      100%  = 2,500
Beacons:        1     =   500 X6
Minimum Total:          8,250

  It's pretty easy to beat this level, but very annoying to get fisrt place.
  What you need to do is to go past all the gaps WITHOUT going through the
  teleporter. I can't really explain exactly how long to hold down each
  direction, but make sure that you head straight for the next available
  platform and after a few tries you'll see exactly how long to hold it down so
  that you'll go past the gaps without falling down and hitting the switches on
  the sides activated by the yellow and cyan switches. The only switch that you
  can hit and still get your blob over in big enough of a piece, is when you are
  at the very last board and you hit the yellow switch. But other than that,
  just make sure you go around the switches as you're navagating with the silver
  blob and you'll smoothly cruise around the obstacles.

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	Task 3 [NAT3]

Time:		115s
Percentage:	85%
Beacons:	4

Getting through: Just remember this: get bit once or twice by a mercoid, you're
  fine. Get bit three times and you'll be restarting the level. Start out by
  rotating the camera 90 degrees to the left and going into an eagle's eye view.
  Use the gravity bender to land on the red paintshop to the top-left. If you
  land far enough to the bottom-left of the paintshop then the mercoid won't
  even notice you, but if it does, well, it's easy to outrun them, especially in
  this level. Turn red and head back to the gravity bender and use it to land on
  the red weighted switch above you. Once activated, stay on that platform and
  go right towards the yellow paintshop. Turn yellow and head back to the
  gravity bender yet again and use it to land on the yellow weighted switch on
  the bottom of the screen. Go right up the conveyor belt and go through the
  green paintshop, then head back towards the gravity bender and use it to land
  on the green weighted switch above you. Go back to the gravity bender and use
  it to land on or near the blue paintshop, then turn blue and head back to the
  gravity bender for the final time, where you will use it to land on the final
  blue weighted switch.

  Remember: red --> yelllow --> green --> blue

        Getting first place:

Minimum Time:   42.00 = 4,200     45.25 = 4,525
Minimum %:      100%  = 2,500     87%   = 2,175
Beacons:        4     = 2,000 X6  4     = 2,000 X6
Minimum Total:         18,700            18,700

  It's actually very easy to get first place in this level. Just follow the
  walkthrough above and get used to jumping with the gravity bender and you'll
  get it.

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	Combo 1 [NAC1]

Time:		102s
Percentage:	60%
Beacons:	1


Getting through: Right off the bat you have three choices: 1) take the straight
  path to the end and jump the gap to land on the left part of the conveyor belt
  ares. 2) take the straight path to the end, then go right till you hit the end
  and head straight for the conveyor belts. 3) follow the entire pathway to the
  end and fall off right into the conveyor belts. For these, the 1st one will
  cut off the most time but you'll lose a lot of mercury; the 2nd one will cut
  off a lot of time and if you do it cleanly you'll probably keep almost all of
  your mercury; the 3rd one will take the most time but if you're careful going
  around the path you'll keep all of your mercury. My choice for the best way
  to get first place? Go the 2nd way, aka straight, right, jump off. Now for the
  conveyor belt part. Move the camera around so that it's easiest to move around
  and not fall off. Take a few tries to get used to the easiest way to move. I
  like focusing the camera rotated 90 degrees left when I'm on the left part of
  the belts. Once you get to the top, then go up and right, and rotate the
  camera 180 degrees so you can see yourself on the other side of the wall. Once
  you fall down the first zig-zag ledges go right, and if you wanna cut down
  some more time you can fall off that ledge before you goto the next zig-zag
  ledges. Once on the ground, then go towards the gravity bender, and you have
  two choices: 1) go onto the gravity bender and weave your way through the
  ceiling path and you'll end by landing on the weighted red switch; 2) to cut
  down time, use the gravity bender to just jump over the gap and land on the
  weighted red switch. The first way will be the easiest, the second way will
  cut down a lot of time but it'll probably take a few tries to land and live.

        Getting first place:

Minimum Time:   29.17 = 2,917 X6  39.17 = 3,917 X6  me: 48.71 = 4,871 X6
Minimum %:      100%  = 2,500 X6  60%   = 1,500 X6      81%   = 2,025 X6
Beacons:        1     =   500     1     =   500         1     =   500
Minimum Total:         33,000            33,000                41,876

  Read the walkthrough above. You'll probably end up with a LOT of time left,
  but the easiest way to get first is to take the 2nd choice and then the 1st
  choice. I beat this with 41,000 with ease, so don't worry about taking the
  very hard shortcuts.

--------------------------------------------------------------------------------

	Combo 2 [NAC2]

Time:		116s
Percentage:	80%
Beacons:	1

Getting through: This level is annoying if you don't know how to control the
  mercury's momentum. Here are two major tips for this level:

1. All the spinner gates turn CLOCKWISE, meaning that you should ALWAYS be on
    the left side of the spinner gate if you want the best and fastest entry.
2. The best way to activate the switches is to run the blobs into the corner
    nearest the switch and then just tap the mercury towards the switch and it
    will activate. Also, each switch requires that you stay on it for a full
    second before it will activate it's corresponding spinner gate. 

  Now for the actual level: First, go into an eagle's eye view and zoom out a
  bit. Go forward, splitting the mercury into two pieces. When bringing the left
  piece over to the yellow paintshop, or bringing the right piece over to the
  red paintshop, make sure that the piece you aren't focusing on doesn't touch
  the conveyor belt, otherwise silver (or whatever color is currently in the
  middle) will spew into the undesired side and mix to your displeasure. I first
  brought over the yellow piece and then the red piece. Once both pieces were
  near their gates, activate the yellow switch to let the red through the right
  spinner gate. Once through, bring the red blob directly to the red switch next
  to the gate it just went through, and then bring the yellow blob through its
  gate. Once through, merge the two blobs near the top-right corner of the
  section, creating one big yellow blob. Next, you will simultaneously hit the
  yellow switch while using the outside corner of the wall that it's up against
  to split the blob into two pieces. As the bottom piece continues left, the
  gate on the left side will open due to the top piece still activating the gate
  via the switch. When you are through, touch the red paintshop with the piece
  in the upper section and then press the red switch next to the paintshop to
  let the yellow blob through. Once that's through, merge the two pieces and
  then go through the red paintshop yet again to turn the blob red. Next, keep
  going up and you'll hit the drop bridge. Zoom in and rotate the camera 90
  degrees to the left, then drop off a very, very small amount of mercury onto
  the drop part of the bridge, then bring the camera back to how you had it
  before as the bridge drops down. Now beware: there's a mercoid on the other
  side of the bridge. If you are zoomed out, then it's easy to avoid it as you
  can see where it is and which direction it is going in. Bring the red blob up
  and into the teleporter, and on the other side just press up to go onto the
  red weighted switch to light up the beacon.

        Getting first place:

Minimum Time:   25.50 = 2,550     34.50 = 3,450
Minimum %:      93%   = 2,325 X6  87%   = 2,175 X6
Beacons:        1     =   500 X6  1     =   500 X6
Minimum Total:         19,500            19,500

  Follow the walkthrough above. If you can get just 7% of the mercury to fall
  off the bridge instead of 13%, then you'll have 9 more seconds to spare. But,
  if you drop off more than the smallest bit of mercury (more than 7%) and the
  mercoid takes one bite out of you, then just start over. There's no way to get
  first place in this level with 45 seconds left on the clock. That being said,
  in order for you to beat the level with over 34.5 seconds left on the clock
  and with 87%, you really need to go fast just to make that time. I managed to
  finish the level in 34.17 seconds left and with 93% of my mercury, and that's
  with me taking the extra second to make sure that only 7% of the mercury fell
  off the bridge, so it's very feasible to get first place if you get used to
  the movement of the mercury and can use that speed to smoothly go throughout
  the level.

--------------------------------------------------------------------------------

	Boss [NABS]

Time:		82s
Percentage:	50%
Beacons:	4

Getting through: All I can say on this level is to be careful to not to let the
  mercury split up and get you screwed up. Rotate the camera 90 degrees to the
  right, go into an eagle's eye view, and zoom out a bit. Go up and right around
  the gap, then down past the first ridge-flat-ridge path, then go down and
  right around the gap, up the second ridge-ridge path, up and around, then down
  the solid ridge path, where you must be VERY carefull not to split up. Once
  past the solid ridge path, go right and up the path and hit the green switch.
  Then go back around the path to almost the beginning and touch the red
  paintshop to turn red, then go down the ridge-flat-ridge path and through the
  gate you opened with the green switch. Hit the red switch and go right up the
  ridge-ridge path and turn yellow, then keep going around the level till you
  get to the yellow switch at the end. Go all the way back to the beginning of
  the level and go through the gate you just opened up, and hit the switch to
  light up the beacon.

        Getting first place:

Minimum Time:   00.62 =    62 X6  13.12 = 1,312 X6
Minimum %:      100%  = 2,500 X6  50%   = 1,250 X6
Beacons:        4     = 2,000 X6  4     = 2,000 X6
Minimum Total:         27,372            27,372

  Follow the walkthrough above. You can either go through the level slowly,
  making sure you lose little to no mercury, and finish the level with little
  time left, or you can drop off 50% of the mercury right away to gain speed for
  the rest of the level and try to beat it with time.

--------------------------------------------------------------------------------

	Bonus [NABN]

Time:		250s
Percentage:	25%
Beacons:	6

Getting through: Here's a level that has "wheeeeeeeeeeeeee" written all over it.
  When you look at the overview of this level from the automatic moving camera,
  I imagine you'll notice how many switches there are, and also those two
  massive conveyor belts that are more like the Superman ride (trademark?), only
  you just go up and don't come back down (well, in the same place, and safely
  for that matter). First, go into an eagle's eye view and zoom in almost all
  the way. Go up the Superman conveyor belt above you and land on the blue
  paintshop. Turn blue and hit the switch, then go on the bottom superbelt and
  land on the blue switch that's on the platform near the top of the superbelt.
  Drop down and go left. Lure the mercoid near you by letting it see a piece of
  you, but as soon as it does, go behind the wall to make sure it's stuck on the
  other wall. After a few seconds the mercoid will go back and try to find
  another way to reach you, and when it's out of the way, move in and hit the
  blue weighted switch. Go up and right before you get to the red paintshop,
  split yourself up on the mini-wall next to the paintshop where the gate once
  was. Let one of the two blobs hit the red paintshop, then merge the two blobs
  on the left wall to create a purple blob, then bring that to the top-left
  corner of the level and hit the purple weighted switch there. Go right and
  past the first conveyor belt, around the mini-wall, and go onto the conveyor
  belt there to land on the green paintshop. Hit the green switch and go left.
  Go up the top superbelt and land on the green switch that's on the platform
  near the top of the superbelt, then hold down and go back on the superbelt to
  launch yourself onto the green weighted switch that's suspended in mid-air on
  the top-right of the level. If you miss it though, don't worry, as you can use
  the gravity bender to do the same thing. Once you hit that switch, do the same
  thing with the blue and red to turn purple on the other side of the level,
  only this time you'll mix green and red to make yellow. Bring the yellow blob
  down the bottom-right of the level, and just hold down over the conveyor belt
  to hit the yellow weighted switch. Next, just hold left till you're past the
  mesh of conveyor belts, and then use the slanted conveyor belt to land next to
  the green paintshop. Go right and turn red, then go back to the center of the
  level. This part may mess you up: Use the top superbelt to launch yourself
  into the air and hold down as soon as you're in the air. Keep holding down and
  a bit of the red should catch the red switch. Now, if you hold down a bit too
  much, it'll go crazy on the bottom superbelt, but if you don't hold down for a
  long enough time, it'll go crazy on the top superbelt. Both will result in a
  loss of a lot of mercury. What you want to do is hold down for almost the
  entire time and you should land on it, then land in the center of the level in
  one piece. Next, go left and turn blue, then go right and split yourself up
  on the mini-wall next to the green paintshop, then make the right blob turn
  green, and then merge the two blobs together. Bring the cyan blob into the
  center and repeat what you did for the red switch with the cyan switch on the
  bottom superbelt. Once you hit that switch, the level is finally over, and so
  is this very long walkthrough for this level.

        Getting first place:

Minimum Time:   83.34 = 8,334 X6  98.09 = 9,809 X6
Minimum %:      100%  = 2,500 X6  41%   = 1,025 X6
Beacons:        6     = 3,000 X6  6     = 3,000 X6
Minimum Total:         83,004            83,004

  Follow the steps above. This level shouldn't be that much of a problem with a
  bit of practice.

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