Darkstalkers Chronicle: The Chaos Tower - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Darkstalkers Chronicle: The Chaos Tower - Strategy Guide (Page 01).
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DarkStalkers Chronicle: The Chaos Tower Character
Storyline, Information and Move List:
VERSION 1.00
-Created, Edited and Compiled by: Psychochronic of
Shoryuken.com (Brettdude)
Another form of Psychochronic Literature!
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Last Update: April 14, 2006
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Notes before reading this document:
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1) This document is ONLY a move list for the characters
in DarkStalkers Chronicle: The Chaos Tower for PlayStation
Portable and it's also applicable for Vampire: DarkStalkers
Collection for PlayStation 2 and Vampire Chronicle for Sega
Dreamcast (imported only as released exclusively in Japan)
so don't expect anything answered like "Which character is
top-tier?", "What's the differences between each type of
character?", "How do I get unblockables?" or "How do I
get through the Chaos Tower?". There are already FAQs
regarding character differentials so please look at those.
If this is not the information you are looking for, please
close this text now.
2a) This document is protected by US Copyright Law, and
the Berne Copyright Convention of 1976. This document
is for private and personal use only--it cannot be reprinted
in part or inwhole or reproduced in any way or in any form
(written or otherwise). It is a free document that cannot be
used in any sort of commercial transaction, including selling
it or giving it away as a gift. Although I am...the author in
the majority of the text, please respect the other authors
whose work I have included in this guide.
2b) This document cannot be hotlinked to any other forums/
sites other than Shoryuken and my Geocities webpage
(link provided below on the Contact section). To kinda
repeat point #2a, this guide cannot be referenced,
altered, or used by anybody (including webmasters,
publishers and magazine staff) without my express written
permission. This guide is created and is owned by me,
Brett "Psychochronic" Navarro (aka. "Brettdude").
Plagarizing is a crime and is punishable by law.
*The ONLY sites outside to use THIS guide other than the
sites seen in point #2a is Cheatcc.
3) This document is better read on Notepad with the Font
set on "Times New Roman" on Regular setting, Size "10"
and the screen resolution set on 1024x768. Use the Find
feature (Ctrl + F) to find whatever term you're looking for
easy mobility.
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Table of Contents:
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1) Version Changes
2) Legend
^Basics
^US to Japanese Terminology Translations
3) Character Move List
*Applies to all versions of characters:
Vampire, Hunter, Savior, Savior 2
^Personal Information
^Background Information
^Command Normals
^Special Moves
^EX Moves
^Dark Force
-Demitri
^About 'Real' Vampires
^Vampires in Literature
-Victor
^Professor Von Gerdenheim
^About Emily's History
^About The 'Real' Frankenstein
-Anakaris
^His Kingdom's History
^The Nine Commandments
^Inaugural Speech
-Felicia
^About Catwomen
^About Felicia's Companions
^About 'Real' Catwomen
^Curse of the Cat Woman
-B.B. Hood (Bulleta)
^B.B. Hood's Routine Activities
^About B.B. Hood's Companions
-Bishamon
^Hannya, The Cursed Armor
^Kien, The Blood Thirsty Sword
^About 'Real' Cursed Samurai
-Jedah
^About The 'Real' Dark Messiah
-Q-Bee
^About The Soul Bee Race
-Hsien-Ko (Lei-Lei)
^About 'Real' Kuang Shi
-J. Talbain (Gallon)
^Talbain's Bloodline
^About 'Real' Werewolves
^The Wolf Man
-Lilith
^About Succubi/Succubuses
^About Incubi/Incubuses
^About Lilith's Gender
^Early Stages of Development
^About 'Real' Succubuses
^About 'Real' Incubuses
-Rikuo (Aulbath)
^About Aqueria's History
^Mermen Social Structure
^Mermen Reproduction
^About 'Real' Merfolk
^Creature From Black Lagoon
-L. Rapter (Zabel)
^The Rock Star Life
^The Leather Covered Book
^Lord Rapter's Discography
^About 'Real' Zombies
^Country of the Comers-Back
-Sasquatch
^The Village of Bigfoot
^The Communication Network
^Human Relations
^About Sasquatch's Companions
^About 'Real' Saquatches
-Morrigan
^About Succubi/Succubuses
^About Incubi/Incubuses
^About 'Real' Succubuses
^About 'Real' Incubuses
-Huitzil (Phobos)
^About The 'Real' Phobos
^About The 'Real' Huitzil
-Pyron
^About Mars and The Antichrist
^Related Bible Passages
-Donovan
^About Anita's History
^About 'Real Dhampirs
4) Contact
5) Credits
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Version Changes:
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1.00 -
Compilated April 9, 2006 but uploaded on April 14, 2006
for approval.
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Legend:
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Basics:
U = Up
UF = Up-Forward
F = Forward
DF = Down-Forward
D = Down
DB = Down-Back
B = Back
UB = Back
QCF = Quarter-Circle Forward
QCB = Quarter-Circle Back
HCF = Half-Circle Forward
HCB = Half-Circle Backward
360 = 360 Degree Motion
720 = 720 Degree Motion
P = Punch
LP = Light Punch "Jab"
MP = Medium Punch "Strong"
FP/HP = Hard Punch "Fierce"
K = Kick
LK = Light Kick "Short"
MK = Medium Kick "Forward"
FK/HK = Hard Kick "Roundhouse"
ES = Extra Special
EX = Extra Move "Super"
Vampire = Vampire version of the character
Hunter = Vampire Hunter version of the character
Savior = Vampire Savior version of the character
Savior 2 = Vampire Savior 2 version of the character
US to Japanese Terminology Translations:
US -> Japan:
B.B. Hood = Bulleta
DarkStalkers = Vampire
J. Talbain = Gallon
L. Rapter = Zabel
Mei-Lin = Lin-Lin
Rikuo = Aulbath
Phobos = Huitzil
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The Breakdown List:
*NOTE: Players indicated below are using the Savior version
of the character and due to that, Pyron, Huitzil and Donovan
are indicated below using the Hunter version.
*NOTE: For every command normal listed below, dashes on
the ground, in the air and throws don't count.
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1) Demitri:
Full Name: Demitri Maximoff
Race: Vampire
Country: Romania
Year of Birth: 1483
Height: 197cm (6'6")
Weight: 101kg (223lbs.)
Known Players to use Demitri:
?
Background Information:
Deep within the mountains of Romania lies a castle that
appears only on a full moon. The castle, named after the
owner of the land, was called Zeltzereich. This castle
belonged to a Makai noble, Demitri Maximoff.
Roughly 100 years ago, he had challenged Berial Aensland.
He lost the battle and was exiled from Makai to the human
world with his castle. Sunlight was something that was
troublesome for people of Makai. Especially for Demitri, who
was wounded severely from his battle with Berial. If he were
to be directly exposed, his body would be destroyed from
the inside and he would disappear.
To avoid the sunlight and humans, he used what he had left
of his powers and created a field to cover his castle. He used
this field to recover his strength and heal his wounds. For
50 years, he stayed within his casket. As he slowly regained
his strength, he would step out only one a full moon with a
field around his body.
By this time, there were already people that would wonder
into the castle. They would somehow hear rumors of treasure's
within the castle. They would bring crosses, stakes, garlic,
holy water and silver bullets thinking they were safe and
recklessly attack Demitri. Demitri couldn't help but smile as
such weapons had no effect on him. To Demitri, humans
were a low class vulgar race, but he enjoyed their blood. He
enjoyed the blood of innocent girls the most. To him, it was
like drinking the best wine in Makai. Those who had their
blood sucked by Demitri had their body and soul poised
with evil. They would become loyal servants to Demitri.
Currently, 40 people settle in Demitri's castle and care for
Demitri.
When Demitri recovered 80% of his powers back, he was
able to temporarily create an aura around him that would
protect him from sunlight. Demitri had conquered both night
and day and had no weaknesses. There was no means for
humans to defeat him. After 100 years of humiliation for his
loss, he had gained alot. He acquired various new abilities
and knowledge. The Prince of Darkness steadily readied
himself to take over Makai once again.
The presence of an alien life form on Earth was an unexpected
event for Demitri. Demitri seized this opportunity to further
gain strength and fought against Pyron and consumed the
alien life form. He was confident that he was strong enough
to challenge and defeat the ruler of Makai, Berial.
When he returned to Makai, he found out that Berial had
died and his daughter, Morrigan, had taken heir to the
Aensland family and the ruler of Makai. As Demitri prepared
himself to challenge Morrigan, he and his castle were sucked
into the Majigen by Jedah. Believing that defeating Jedah
was an important step, he went off to face Jedah.
About 'Real' Vampires:
An undead that rises from the grave during the night to
drink the blood of the living in order to stay alive. Generally
the word undead refers to a creature that should be dead
but is still active within the realm of the living. The word
Vampire comes from the Slavic word obyri or obiri, which
evolved into the Bulgarian word Vampir. Although sources
differ greatly, some say that the Greek word nosophoros,
which means plague-carrier, that evolved into the Old
Slavonic word nosufur-atu is a synonym for the word
Vampire. In our culture, the words Vampire and nosferatu
are interchanged often.
The Vampire is truly a global creature, with myths related to
the dead which rise to drink the blood of the living coming
out of cultures all around the world. From Africa to Japan to
Spain and the UK, the Vampire has held humans enthralled
for centuries. Nowhere, however, do we see more Vampire
folklore than in the stories of the Slavic people. Perhaps the
reason for this is the historically high population of gypsies
in that area. The migration of the gypsies has been traced
back across the continent to northern India, where the
religion had a cast of certain bloodthirsty deities, such as
Kali, and creatures, such as a bhutu. It has been theorized
that with this as a base of folklore, the gypsies picked up
bits and pieces of other legends as they migrated toward
the north-west and as a result, altered the folklore of the
Slavic nations.
According to legend, the victims of a Vampire either dies or
becomes a Vampire. Vampires could also be made in a variety
of ways: a child born under certain omens, a cat or other
animal jumping over a dead body, someone who committed
suicide, and practicing witchcraft are some activities thought
to be the cause of Vampirism. Even inanimate objects and
animals were thought to be able to become Vampires:
pumpkins, watermelons and other fruit that was left out past
a certain amount of time, latches that were left unlatched too
long, dogs, horses, sheep and snakes are among the objects
with Vampiric potential in older superstitions of the Slavic
gypsy community.
Vampires were thought to be able to take the form of a bat,
or many other animals, as well as a mist. They were able to
control creatures like rats and wolves, and the elements
were at their command. Some kinds of Vampires were
thought to be endowed with the ability to fly. Most all
Vampires of legend slept either in coffins, or returned to
the earth to sleep in their grave. Among other superstitions,
Vampires were supposed to need to return to the earth from
their homeland each night, could not cross running water,
could not see their reflection in a mirror, could not enter a
place uninvited, and could not tolerate the symbol of the
Christian crucifix.
In order to protect yourself from a Vampire, the cross or
crucifix was thought to be very powerful in the Christian
countries. Little is known of how holy symbols were used
as Vampire protection before the Christian era, however,
folk-cures were often employed. Garlic was the most popular
Vampire repellent, as well as hawthorn and the mountain ash
or rowan. Another defense was scattering seeds. Vampires
were supposed to become so involved in counting every
single seed that they would either lose interest or be caught
counting even as the sun came up. Surprisingly, silver was
not as traditional a protective metal as supposed in popular
fiction, iron was the material of choice. Iron shavings were
placed beneath a child's cradle, a necklace with an iron nail
was worn, and other iron objects were placed strategically
around the place needing protection.
Once a Vampire was discovered, it could be destroyed by
cremation, cutting off its head, exposing it to sunlight or by
driving a stake through its heart. Other superstitions told
that a Vampire could be destroyed by touching it with a
crucifix, drenching it in holy water and garlic, stealing his
left sock, filling it with stones and throwing it in a river, or
using a Dhampir, or a Vampire's child. Dhampirs were
allegedly the only people who were able to see Invisible
Vampires and they often took advantage of this by hiring
out their services as Vampire Hunters.
Vampires in Literature:
Demitri's date and place of birth are shortly after the death
of Count Dracula in 1483 and in the land that Count Dracula
once ruled, respectively.
Vampires were popularized by the Irish author Bram Stoker
with his story of Count Dracula, a Transylvanian Vampire,
in 1897. The story was probably based on Vlad Tepes, a
medieval character of exceptional bloodthirst. He supposedly
impaled his enemies, hence his nickname Vlad The Impaler,
and cut off their heads. He ruled Walachia as Vlad III in the
15th century, which is now part of Romania. He signed his
letters with Vlad Dracula, which can be translated as Vlad,
Son of the Dragon or Son of the Devil. His father was called
Dracul because he had a Dragon depicted on his coat of arms.
Before Stoker, Vampire literature was rare, but existent.
Perhaps the most popular pre-Dracula stories were Carmilla,
by J. Sheridan Le Fanu; Varney The Vampire, by James
Malcolm Rymer; and The Vampyre; A Tale, by John Polidori.
Vampires today, as they are often portrayed in modern day
literature, are much different than the Vampires of old. They
do not necessarily have the same limitations the Vampires
from legends had. Garlic and crosses offer no protection
against them, they are supposed to be able to walk during
the day, and sometimes are not considered to be undead,
but another species of humans. They usually still have
extraordinary powers: their strength and speed surpasses
that of humans, and their senses are heightened to a
preternatural level. The need for blood, however, has not
diminished, in spite of how we have seen in the last twenty
years a trend toward a conscientious Vampire who is
tormented by his/her own humanity.
Credit for many of the modern innovations with the
Vampire myth must go to Anne Rice, who is the author
of the immensely popular Vampire Chronicles, a five book
series concerning a Vampire named Lestat. The first book
from the series, Interview with the Vampire, was made into
a movie in 1994, and joined the ranks of many other Vampire
movies made over the decades. Bela Lugosi will always be
remembered as the first Count Dracula on the big screen,
and he is primarily responsible for the popular wealthy
aristocrat appearance, black cape, fangs, widows peak,
and Transylvanian accent that is so characteristic of the
Vampire stereotype.
Command Normals:
None...
Special Moves:
Chaos Flare [Vampire/Hunter/Savior/Savior 2]: QCF + P:
Demitri's fireball. In the Vampire/Hunter version, he claps
his hands as fire comes out. In the Savior/Savior 2 version,
he does a backhand as a bat comes out as it fades near full-
screen. The ES version does more hits and has more height
on the projectile.
Kuuchuu Chaos Flare [Vampire/Hunter/Savior/Savior 2]:
QCF + P (in air):
Same description as above, except it can be done in the air.
It's also a Guard Cancel in Vampire mode.
Demon Cradle [Vampire/Hunter/Savior/Savior 2]: F, D, DF + P:
Demitri's spinning corkscrew attack that can act as an anti-
air and a Guard Cancel. It can be also done after dashing as
the move does a 45-degree angle attack. The ES version does
multiple hits.
Bat Spin [Vampire/Hunter/Savior/Savior 2]: QCB + K:
Demitri teleports into the air and drills his feet using his cape
to the opponent from above. The ES version does multiple hits.
Kuuchuu Bat Spin [Vampire/Hunter/Savior/Savior 2]: QCB + K
(in air):
Same description as noted above as it can be done in the
air.
Negative Strain [Vampire/Hunter/Savior/Savior 2]: 360 + P:
Demitri does a variation of Morrigan's Vector Drain. There
is no ES version of this move.
EX Moves:
Midnight Pleasure [Vampire]: QCFx2 + Px3:
Demitri does a short dash and when it connects, he bites the
opponent multiple times and ends with a barrage of normals.
Midnight Pleasure [Hunter]: QCFx2 + Px2:
Same description as noted above except done with Px2 instead
of Px3.
Midnight Pleasure [Savior/Savior 2]: LP, MP, F, MKx2 (2 gauges
required):
Same description as noted above, except that it uses two stocks
of meter and it uses a different command.
Demon Blast [Hunter]: QCFx2 + Kx2:
Demitri releases an army of bats in front of the opponent.
Demon Billion [Savior/Savior 2]: QCFx2+ Kx2:
Demitri turns into an army of bats and does a slight dash
which does havoc in front of the opponent of the get caught.
Midnight Bliss [Savior/Savior 2]: QCFx2 + Px2:
Demitri does a short dash holding a rose and when it connects,
he turns the opponent into their female form and drains their
blood which leads to an explosion. Demitri simply blows a
kiss right after.
Darkside Master [Savior 2]: B, D, DB + Kx2:
Demitri summons bats around him to do some extra damage.
Dark Force:
Darkside Master [Savior]: LP + LK or MP + MK or HP + HK:
Same description as noted above.
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2) Victor:
Full Name: Victor von Gerdenheim
Race: Frankenstein
Country: Germany
Year of Birth: 1830
Height: 249cm (8'2")
Weight: 230kg (507lbs.)
Known Players to use Victor:
-Sakuraiinu (Japan)
Background Information:
Victor was a creation created by a mad scientist by the
same name. However, Professor Victor Von Gerdenheim
died shortly after giving life to Victor. Believing that if he
proves that he is the strongest in the world, the Professor
would accept him, Victor leaves the castle. After Victor
had fought many Darkstalkers, he came back to the castle
hoping the Professor would accept him, but the dead
Professor did not wake up. Instead, the prototype Emily
welcomed Victor back.
The two lived happily for many years until one night,
Emily's functions came to a stop. Victor believed that if
he collects many souls, he could revive Emily. He entered
the Majigen to collect souls with this intent. In the end, he
sacrificed himself by using all his powers to revive Emily.
Professor Victor Von Gerdenheim:
Every one of his research had some kind of humane or
ethical problems. He was also marked as a dangerous man
to the council that managed medical academic research.
His research on Revival of Dead Cells was a completely
new idea in the field but was nothing more than a nuisance
to those who lost their rights due to it. Although he was
known as a weird professor, people started spreading false
rumors about. Rumors that he was an inhumane, publicity
chaser and even a drug addict. Because of these rumors,
the public and the council were filled with suspicion and
contempt. Due to the power of the council, his chances
to speak in public were taken away as well. Soon, he was
forgotten by society.
He did not continue his research for fame. It was almost
better that the public ignored him for his research. He
moved his laboratory to an old hospital in a country town
and spent his days in the underground laboratory. The
creation of life was the ultimate goal that grabbed his heart.
According to his research, if he obtained the right materials
and enough electric power, he believed that he would be
able to prove his research. He used any measure to obtain
the materials he needed. He obtained various chemicals
and medicines in preparation for the creation of life. After
moving into the laboratory, no saw him for over 20 years
and this isolation drove his mind into further madness.
His will alone made him move and called miracles.
Professor Von Gerdenheim left some pieces of writing
before he died At present, it is very hard to obtain these
books, but they covered researching the reactivation of
electromagnetic waves and cells, the new boundaries
between life and death, Arkane's Theorem about the
research that Professor Von Gerdenheim put forward
about spiritual energy, the principless of brain wave
phenomenon that appears under special conditions,
the future of studying revival, and parts 1 and 2 of the
uncut reports of Professor Lugendreih, the head authority
on organic cell research
For most of his latter days of his life, he spent his time
experimenting on Victor. It was very difficult to read his
research material when he was insane and many mysterious
signs were used in his writings. This is the legacy of the
Professor who researched the creation of life that lies
beyond the darkness.
About Emily's History:
Before the Professor went into his real experiment, he
did many tests on human bodies. Emily was made as a
prototype that couldn't generate electricity by herself
and could only be activated once. He failed many times
over and over until he finally succeeded in animating
Emily. But she was only a doll that moved by flowing
electricity into her constantly.
Her limbs could move temporarily and would only last
for about 30 seconds. But this was still one step closer
to his goal of creating new life. He began to design Victor
who could generate electricity by itself and increased the
size of the body to do this. It is still unknown why Emily
can move like Victor after the experiment. Most likely,
when Victor was created, a part of the large amount of
electricity used to animate Victor flowed into Emily as
well. She was able to store a vast amount of electricity
in her due to an accident.
About The 'Real' Frankenstein:
Victor's date of birth coincides with the final revision of
Mary Shelly's novel Frankenstein. His name is derived
from the mad, obsessed scientist, Dr. Victor Frankenstein,
who experimentally creates an artificial life, an Unnamed
Monster, that ultimately terrorizes the Bavarian countryside.
In 1931, Mary Shelly's Frankenstein was adapted into a
Hollywood film that launched the career of actor Boris
Karloff.
Command Normals:
None...
Special Moves:
Gyro Crush [Vampire]: QCB, F + P:
Victor spins around and does an electric punch. In Vampire,
he gets an extra punch and the ES version does more
damage.
Gyro Crush [Hunter/Savior/Savior 2]: QCB + P:
Same description as above, except does a different motion
here and doesn't have that extra punch.
Mega Stake [Savior/Savior 2]: Charge D, U + K:
Victor does a huge electrical punch that takes up majority
of the screen. The ES version does more damage.
Giga Burn [Vampire/Hunter]: QCB + K:
Victor does an upward-knee attack. The ES version does
more damage.
Giga Burn [Savior/Savior 2]: F, D, DF + K:
Same description as above, except does a different motion
here.
Mega Forehead [Savior/Savior 2]: Charge B, F + P:
Victor's forehead grows as he bashes the opponent while
charging right ot them. The ES version adds a couple more
hits.
Giga Buster [Vampire/Hunter/Savior 2]: Charge B, F + K:
Victor does a quick running kick attack. The ES version
adds a couple more hits.
Graviton Knuckle [Vampire/Hunter/Savior/Savior 2]:
D, U + P (after his P throw):
Victor slams the opponent to the ground. There is no ES
version of this move.
High Giga Buster [Vampire]: DB, UF + K:
Same description as Giga Buster, except it does a hop
variation of the move.
Giga Hammer [Vampire/Hunter]: Charge B, F + P:
Victor does a dashing electric punch which shocks the
opponent. The ES version adds in a few more hits.
Mega Shock [Vampire/Hunter]: QCF + MK/HK (close only):
Victor's command grab as he shocks the opponent.
The ES version adds in more shocks for damage.
Mega Shock [Savior/Savior 2]: QCF + K (close only):
Same description as above, except does a different motion
here.
Mega Spike [Vampire]: 360 + Px3 (close only):
Victor's command grab as he clubs the opponent and as
they bounce from the ground, he clubs them again. The ES
version adds more damage.
Mega Spike [Hunter]: 360 + MP/HP (close only):
Same description as above, except does a different motion
here.
Mega Spike [Savior/Savior 2]: 360 + P (close only):
Same description as above, except does a different motion
here.
EX Moves:
Thunder Break [Vampire]: Charge D, U + Px3:
victor hits the ground as electric currents goes both left
and right of the ground.
Thunder Break [Hunter]: Charge D, U + Px2:
Same description as above, except does a different motion
here.
Thunder Break [Savior/Savior 2]: Charge D, U + Kx2:
Same description as above, except does a different motion
here.
Great Geldenheim [Hunter/Savior 2]: HCF + Kx2:
Victor gets possessed by Geldenheim and all punches that
hit will result in a special throw.
Giga Brute [Vampire]: Charge B, F + Px3:
Victor does a triple-punch combo.
Giga Brute [Savior 2]: F, D, DF + Px2:
Same description as above, except does a different motion
here.
Geldenheim 3 [Savior/Savior 2]: 720 + Kx2:
Victor squeezes the opponent with his buttocks as Geldenheim
cheers him on.
Dark Force:
Great Geldenheim [Savior]: LP + LK or MP + MK or HP + HK:
Same description as above.
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3) Anakaris:
Race: Mummy
Country: Egypt
Year of Birth: 2664 B.C.
Height: 270cm (8'10")
Weight: 500g - 500kg (1lb. - 1102lbs.)
Known Players to use Anakaris:
-Chikyuu (Japan)
Background Information:
The 12th pharaoh of a great empire. He became the pharaoh
at the age of 12. Foreseeing his death and revival, he created
a pyramid and a place for his revival. 5000 years later, he is
revived with the coming of Pyron. He travels 5000 years back
in time to rule his kingdom once more. After fighting off the
invaders of his kingdom, he then attacks and conquers them.
Once his kingdom is saved, he hears a voice from the far future.
He travels to the present time and enters the Majigen. During
the battles within Majigen, he learns that the destruction of
his kingdom and people is un-avoidable. He then returns to
his kingdom and transports his kingdom beneath the Earth
into a new dimension so that it may be free of the wars of
Earth.
His Kingdom's History:
2669 B.C.: The 11th emperor, Uros was enthroned.
2664 B.C.: The birth of Uros's first prince, Anakaris.
2662 B.C.: The second prince of Uros is born but dies
shortly after.
2655 B.C.: The third son of Uros, Heterosos is born.
2652 B.C.: Uros dies at the age of 39. The 12th emperor
Anakaris is enthroned.
2650 B.C.: The building of a pyramid started for Anakaris'
revival. All the people of his kingdom worked on his pyramid.
2635 B.C.: Heterosos dies from an illness.
2634 B.C.: The pyramid was completed. 60 million people
worked on the pyramid and 3,133 people became pillars for
the pyramid.
2633 B.C.: Anakaris's kingdom was invaded by a neighboring
country and Anakaris died in battle at the age around 27.
Following the wishes of Anakaris, his body is taken to the
chamber of revival.
2632 B.C.: The invasion continues.
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