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Worms World Party - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Worms World Party - Strategy Guide (Page 01).

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                                     Team 17 / Titus / Micropose(WWP.Team17.com)

                        Walkthrough / FAQ / Game Guide
                                 Version: 0.45
                               April 22th, 2001

                               Author: MIMICMASTERAX (MimicMasterAX@Hotmail.com)

================================================================================
=======================[ T A B L E   O F   C O N T E N T ]======================
================================================================================
01                                                                  INTRODUCTION

                                              Differences from Worms: Armageddon
                                                             System Requirements
================================================================================
02                                                               VERSION HISTORY
================================================================================
03                                                                        BASICS

                                                                         Control
                                                                Basic Techniques
================================================================================
04                                                                       WEAPONS

                                                                         Weapons
                                                                           Tools
                                                                   Super Weapons
                                                                          Crates
                                                              Game Setting Tools
================================================================================
05                                                                 SINGLE PLAYER

                                                                     Quick Match
                                                                       Trainings
                                                                        Missions
                                                                     Death Match
================================================================================
06                                                                   MULTIPLAYER
                                                                  Local Computer
                                                            Multiplayer Missions
                                                                         WormNET
                                                                  Internet Lingo
================================================================================
07                                                                       OPTIONS

                                                                 Building a Team
                                                                   Weapon Option
                                                                     Game Option
                                                                    Map Creation
                                                                         WormPOT
                                                         Points for Weapons Mode
================================================================================
08                                                                    STRATEGIES
================================================================================
09                                                                           FAQ
================================================================================
10                                                                 MISCELLANEOUS

                                                                          Rumors
                                                                     Saved Files
                                                                       Web Sites
                                                             Additional Programs
================================================================================
11                                                                   INFORMATION

                                                                      Statistics
                                                            Copyright Agreements
                                                                         Contact
                                                                       Thanks To
                                                            Author's Final Notes
================================================================================

================================================================================
===========================[ I N T R O D U C T I O N ]==========================
================================================================================

Dear fan/gamer/reader of all ages:

    Hi, and welcome to my Game Guide for Worms World Party, the wackiest,
wildest action/strategy/puzzle game ever! If you are new to Worms, keep on
reading, if you've already familiar with it's concept, you can skip the next
paragraph.

    The idea of Worms came from Andy Davidson. He created a game called FULL
WORMAGE, the ancestor of Worms. Team17 decided to help him with his creation.
Worms is a 2-D side-moving war game. You are basically a worm (with a name)
that is destined to kill! You are equipped with a wide range of arsenal, so
don't fear, nothing is impossible. You have to navigate and find a way to
destroy your foes/targets before you get killed. Basic rules of planet applies:
you can sink, die (no more energy to continue fighting), fall.

    Worms World Party is a add-on-game to Worms: Armageddon (Worms 3). Team 17
likes to think that WWP is something different than W:A; they are wrong. Ask
anyone and they'll tell you that there are no huge difference between W:A and
WWP. Although, there is one major change: the multiplayer options are fantastic!
Now, when you play a specified online game, you won't need to worry about your
enemy cheating, because he/she can't cheat anymore, with pre-defined rules.

    I apologize right now for all your inconveniences because of the size. I did
it because I want to cover EVERY LITTLE DETAIL there is in this game.

    Now I've completely bored you out, I think I'll do less chatting and get
down to the serious stuff...

                                                                           Mimic

--------------------------------------------------------------------------------
-----------------------DIFFERENCES FROM WORMS: ARMAGEDDON-----------------------
--------------------------------------------------------------------------------

- More Missions
- More Trainings
- Time Attacks Added
- WormPOT Added
- Ranks Back on WormNET 2
- WormNET now have people around the globe
- Map Editor Added
- Scheme Editor Added
- Sound Bank Editor Modified
- More Sound Bank, Fanfare, Flag, Grave added
- Purchase Weapons Mode Added

--------------------------------------------------------------------------------
-------------------------------SYSTEM REQUIREMENTS------------------------------
--------------------------------------------------------------------------------

Required:
- Windows(R) 95/98/98 2nd Edition/NT/2000/2000 Pro/ME
- 1 CD per machine for Multiplayer/Online Mode

Minimum:
- Pentium 100MHz
- 32MB System RAM
- 2x CDRom Drive
- 2Mb Video RAM

Suggested:
- Pentium 200+ MHz
- 32+ MB System RAM
- 8+x CDRom Drive
- Network card
- Modem

Extreme:
- Pentium 1.5+ GHz
- 512+ MB System RAM
- 60+x CDRom Drive
- 100 MB Network Card
- DSL/Cable/ADSL Modem
- GeForce 2 GPU

Supported:
16-bit Soundblaster and 100% compatibles

================================================================================
========================[ V E R S I O N   H I S T O R Y ]=======================
================================================================================

Next Version Preview: I think I am alomost done the 1st shift. Next, I will get
                      into details with the Missions. Of course, I am also
                      planning to write Jet Pack Guide, Ninja Rope Guide, Super
                      Sheep Guide, and numerous other guides.

Version 0.45 - April 22, 2001 - Re-formatting
                                Added stuff here and there

Version 0.4  - April 20, 2001 - Added more Missions
                                Added some clarifications
                                Changed some stuff

Version 0.35 - April 17, 2001 - Added a few Missions
                                I only had 30 minutes to do this

Version 0.3  - April 16, 2001 - Added more Missions Solutions
                                Added Time Attack Solutions
                                Reformatting of the Guide

Version 0.25 - April 14, 2001 - Added more stuff
                                NOTE: I know some stuff are INCOMPLETE (ex:
                                  missions, training); I've figured that I don't
                                  have all the time in the world, so I will try
                                  my best to get the important stuff and quick
                                  stuff up first.

Version 0.2  - April 13, 2001 - Added Death Match Ranking
                                Added more Missions

Version 0.15 - April 12, 2001 - Added Missions
                                Added Death Match
                                Added Info here and there

Version 0.1  - April 11, 2001 - Started this guide.
                                Don't have a lot of time, because I am listening
                                to the Intro Song of WWP night and day.
                                Started the basics(literally).

================================================================================
=================================[ B A S I C S ]================================
================================================================================

--------------------------------------------------------------------------------
-------------------------------------CONTROL------------------------------------
--------------------------------------------------------------------------------
-Keyboard-
--------------------------------------------------------------------------------
Left         | Move left
Right        | Move right
Enter        | Leap forward
2X Enter     | Small backflip
Backspace    | Hop
2X Backspace | Backflip
--------------------------------------------------------------------------------
Space        | Use selected item
Space        | For projectiles (Bazooka/Homing Missile/Grenade/Cluster Bomb/
             |   Banana Bomb/Holy-Hand Grenade/Petrol Bomb), hold to increase
             |   pitch strength
F1-F12       | Select a weapon (there are up to 5 weapons assigned for each
             | button. To select the next one in the row, press it again)
Tab          | Select Worm (See weapons)
Up           | Change target direction (projectiles) / Increase length (Ninja
             |   Rope) / Hover (Jetpack)
Down         | Change target direction (projectiles) / Decrease length (Ninja
             |   Rope)
Left         | Change different shape (Girder)
Right        | Change different shape (Girder)
Space        | When using a detonable weapon, press Space to detonate it.
1-5          | Set fuse time (for certain weapons)
-            | Set on Min Bounce (For Bomb type)
+            | Set on Max Bounce (For Bomb type)
Enter        | Drop weapon (on Ninja Rope/Jetpack)
--------------------------------------------------------------------------------
Escape       | Bring up menu
Insert       | Change the layers of background displayed
Delete       | Change the name displays
--------------------------------------------------------------------------------
Page Up      | Close chat box (Multiplayer only)
Page Down    | Open chat box (Multiplayer only)
--------------------------------------------------------------------------------
R            | Replay (sometimes available)
S            | Slow motion in replay
Space        | Fast foward in replay
--------------------------------------------------------------------------------
-Mouse-
--------------------------------------------------------------------------------
Movement     | Move screen
Left Click   | Assign target (only applied with certain weapons/utilities)
Right Click  | Bring up arsenal
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
--------------------------------BASIC TECHNIQUES--------------------------------
--------------------------------------------------------------------------------

- Watch ahead of where are you going (or end up).
- Weapons are cool, but some does damage to you too if you don't be careful.
- Sinking a worm is easier than killing it.
- Time is very valuable, remember hotkeys.
- Bazooka can bounce on water, with a small angle and strong pitch.
- 2 ways to use a grenade: the high loop, or the instant straight explosion.
- Ninja Rope is your best friend!
- Always burrow, burrow, BURROW! Escape routes are priceless!
- Push your enemies into holes, mines, water, cracks, and places he/she will
  suffocate.
- Animals collect crates for you.

================================================================================
================================[ W E A P O N S ]===============================
================================================================================

--------------------------------------------------------------------------------
-------------------------------------WEAPONS------------------------------------
--------------------------------------------------------------------------------
Projectile Weapon - Hotkey: F1
--------------------------------------------------------------------------------
Bazooka
Type: Projectile weapon
      Can be charged
      Affected by wind
Damage: 50 HP Max
        Medium damage to soil
Note: Can skip on water if heavily pitched at a small angle
--------------------------------------------------------------------------------
Homing Missile
Type: Projectile weapon
      Defined target
      Boost can be charged
Damage: 50 HP Max
        Medium damage to soil
Note: Don't abuse the boost charge
      It can go under water
      Try aiming directly and inversely toward your foe
--------------------------------------------------------------------------------
Mortar
Type: Projectile weapon
      Clusters
Damage: Impact 20 HP Max
        Medium damage to soil
        Clusters 30 HP Max
        Light damage to soil
Note: Clusters are affected by wind direction
      Aim straight
      Use the advantages of the clusters
--------------------------------------------------------------------------------
Homing Pigeon
Type: Animal
      Defined target
Damage: 75 HP Max
        Big damage to soil
Note: A medium-intelligent animal
      Don't expect miraculous navigation
--------------------------------------------------------------------------------
Sheep Launcher
Type: Animal
      Projectile weapon
      Detonatable
Damage: 75 HP Max
        Big damage to soil
Note: Try launching high for more distance
      After a boost, it will bounce
      Limited time fuse
--------------------------------------------------------------------------------
Fused Projectile Weapon - Hotkey: F2
--------------------------------------------------------------------------------
Grenade
Type: Projectile weapon
      Fused
      Bounce settable
      Can be charged
Damage: 50 HP Max
        Medium damage to soil
Note: Grenade are super for making holes
      Use them as a 5 second dynamite
--------------------------------------------------------------------------------
Cluster Bomb
Type: Projectile weapon
      Fused
      Clusters
      Bounce settable
      Can be charged
Damage: Impact 20 HP Max
        Light damage to soil
        Clusters 30 HP Max
        Light damage to soil
Note: Use as fireworks
Drop this in a small hole to do maximum damage
--------------------------------------------------------------------------------
Banana Bomb
Type: Fruit
      Fused
      Clusters
      Can be charged
Damage: Impact 75 HP Max
        Big damage to soil
        Cluster Banana (5) 75 HP Max
        Huge damage to soil
Note: Use as fireworks
      Drop this in a small hole to do maximum damage
      Use as a huge hole-maker
      STAY AWAY
--------------------------------------------------------------------------------
Battle Axe
Type: Close range weapon
Damage: Halves HP for every worm in contact
        No damage to soil
Note: Save this one until your foe got a lot of energy
--------------------------------------------------------------------------------
Close Range Weapon - Hotkey: F3
--------------------------------------------------------------------------------
Shotgun
Type: Close-long range weapon
      2 bullets
Damage: 25 HP Max per bullet
        Small damage to soil
Note: Shotgun's blast radius affects all worms in it
      Snipe a mine or a Oil Drum to damage an enemy
      Use as digging tool
--------------------------------------------------------------------------------
Handgun
Type: Close range weapon
      6 bullets
      Continuous shots
Damage: 5 HP Max per bullet
        Extremely light damage to soil
Note: Use this small toy to knock worms in a nearby ending (water, fall, mine)
      Can't be used as a digging tool, but can help enlarge tunnels
      For long range, the precision is at 10% or less
--------------------------------------------------------------------------------
UZI
Type: Close range weapon
      20 Chained bullets
      Continuous shots
Damage: 3 HP Max per bullet
        Extremely light damage to soil
Note: Use this to knock worms off a cliff or in water
      Try this one if you want to aim for a mine on the side of a cliff
      For long range, the precision is at 1% or less
--------------------------------------------------------------------------------
Minigun
Type: Close range weapon
      25 Chained bullets
      Continuous shots
Damage: 3 HP Max each bullet
        Extremely light damage to soil
Note: Use it to make holes and kill worms, never anything else
      Lousy long range, so always do it close range
--------------------------------------------------------------------------------
Long Bow
Type: Close-long range weapon
      2 arrow slots
      Fall affected by wind
Damage: 15 HP per arrow
        No damage to soil
Note: Build bridges with them
      Extremely strong collision force (for knocking worms)
      100% straight (when rising)
--------------------------------------------------------------------------------
Martial Arts - Hotkey: F4
--------------------------------------------------------------------------------
Fire Punch
Type: Martial Art
      Vertical hit
Damage: 30 HP
        Small-medium damage to soil
Note: Knocking worms off their feet (n shape)
      Combine with Low Gravity for a big knocking effect
      Knock mines
      If you jump and is about to tumble on a lower surface, use this so you
        won't roll once you've landed and recieve low or no damage
--------------------------------------------------------------------------------
Dragon Ball
Type: Martial Art
      Horizontal hit
Damage: 30 HP
        No damage to soil
Note: Knocking worms off their feet (low n shape)
      Knock mines
--------------------------------------------------------------------------------
Kamikaze
Type: Martial Art
      Suicidal act
Damage: Collision 30 HP
        No damage to soil
        Explosion 50 HP Max
        Small damage to soil
Note: Suicide only when the worm is suffering (lower than 20 HP)
      Can be combined with laser sight
      Excellent to create a long get-away for another worm
--------------------------------------------------------------------------------
Suicide Bomber
Type: Martial Art
      Suicidal act
Damage: Explosion 30 HP Max
        Small damage to soil
        Release poison (affected by wind)
Note: Only use if you can damage more than 3 worms or in missions
      Pretty useless
--------------------------------------------------------------------------------
Prod
Type: Basic Technique
Damage: None
Note: Push a worm into a mine or water
      Always keep a little distance from your target
--------------------------------------------------------------------------------
Strong Explosives - Hotkey: F5
--------------------------------------------------------------------------------
Dynamite
Type: Bomb
      4 second fuse
Damage: 75 HP Max
        Large damage to soil
Note: Excellent for group damage
      You can drop this from a rope or a jetpack
--------------------------------------------------------------------------------
Mine
Type: Bomb
      Movement sensor
      0-5 second fuse
Damage: 50 HP Max
        Medium damage to soil
Note: Drop this and run after detonating it to create a hole
      Can be knocked by guns and martial arts
      Block the entrance/exit/route
      Drop it on frozen worms to do good damage
--------------------------------------------------------------------------------
Sheep
Type: Animal
      Detonatable
Damage: 75 HP Max
        Large damage to soil
Note: Animal collect crates
      Always detects objects and tend to jump
      If you let it go too long, a 5 second countdown will begin
      Let it navigate on platforms to get far
--------------------------------------------------------------------------------
Super Sheep
Type: Animal
      Can fly
Damage: 75 HP Max
        Large damage to soil
Note: Animal collect crates
      Always detects objects and tend to jump (if not airborne)
      If you let it go too long, a 5 second countdown will begin
      Practice controlling it
      Try a direct, straight contact with your target
--------------------------------------------------------------------------------
Aqua Sheep
Type: Animal
      Can fly
      Can swim
Damage: 75 HP Max
        Large damage to soil
Note: Animal collect crates
      Always detects objects and tend to jump (if not airborne)
      If you let it go too long, a 5 second countdown will begin
      Practice controlling it
      Try a direct, straight contact with your target
      Give someone an underwater sneak surprise
--------------------------------------------------------------------------------
Mole
Type: Animal
      Can hop
      Takes a BIG jump before digging
      Explode on touch (after digging)
Damage: 30 HP Max
        Small-medium damage to soil
Note: If you want to dig somewhere, let it jump a 'meter' away
      Extremely useful digging tool
--------------------------------------------------------------------------------
Air assaults - Hotkey: F6
--------------------------------------------------------------------------------
Air Strike
Type: Air attack
      Defined Target
      5 missiles
Damage: 20 HP Max per missile
        Small damage to soil
Note: Very precious thing
--------------------------------------------------------------------------------
Napalm Strike
Type: Air attack
      Defined Target
      5 Molotov Cocktail missiles
Damage: 0-100 HP
        Light damage to soil
Note: Use wind advantages
      Make hard-to-navigate terrain
      Very precious thing
--------------------------------------------------------------------------------
Construction and Destruction Tool - Hotkey: F7
--------------------------------------------------------------------------------
Blow Torch
Type: Digging tool
      Straight, 20' up, 20' down digging
Damage: 15 HP each hit
        Small-medium damage to soil
Note: Kill and dig at the same time
      Make zigzag courses to make it hard to re-navigate
--------------------------------------------------------------------------------
Pneumatic Drill
Type: Digging tool
      Vertical down digging
Damage: 15 HP each hit
        Small-medium damage to soil
Note: Drill on top of a enemy to cause damage
      Drilling makes a stable little alcove (to prevent Earthquake)
--------------------------------------------------------------------------------
Girder
Type: Construction tool
      Short and large size
      8 directions
Damage: None
Note: Make bridges
      Make platforms
      Make a wall for blocking your enemy (from movement and attack)
      Make shelters
--------------------------------------------------------------------------------
Baseball Bat
Type: Close range weapon
Damage: 30 HP
        No damage to soil
Note: Research on baseball before using it
      Don't everyone like a homerun
      Don't expect miraculous power
--------------------------------------------------------------------------------
Girder Starter Kit
Type: Construction tool
      5 girders in a kit
      Short and large size
      8 directions
Damage: None
Note: Make bridges
      Make platforms
      Make a wall for blocking your enemy (from movement and attack)
      Make shelters
      Leave space between each girder so it is less easy to be destroyed
--------------------------------------------------------------------------------
Anti-Law Tool - Hotkey: F8
--------------------------------------------------------------------------------
Ninja Rope
Type: Ninja tool
      Aiming tool
      1-infinite ropes
Damage: None (Rope knocking in some WormNET channels)
Note: Master this tool; it will come in handy
--------------------------------------------------------------------------------
Bungee
Type: Extreme sport
Damage: None (watch out for fall damage)
Note: You can have a small control
      Drop weapons off a Bungee cord
--------------------------------------------------------------------------------
Parachute
Type: Ninja tool
Damage: None (watch out for fall damage)
Note: You can have a small control
      It will automatically be used if you equipped it and you are in danger
--------------------------------------------------------------------------------
Teleport
Type: David Copperfield Magic
      Defined target
Damage: None (watch out for fall damage)
Note: Click and TA-DA!
--------------------------------------------------------------------------------
Special Weapon* - Hotkey: F9
--------------------------------------------------------------------------------
Holy Hand Grenade
Type: Projectile weapon
      3 second fused
      Must be on solid ground before exploding
      Can be charged
Damage: 100 HP Max
        Huge damage to soil
Note: Drop and run just won't cut it, try using a Ninja Rope
--------------------------------------------------------------------------------
Flamethrower
Type: Close range weapon
      Affected by wind
      30 some sparks
Damage: 70 HP Max
        Light damage to soil
Note: Check the wind to use it at full advantage
      Or close up and burn, baby burn!
--------------------------------------------------------------------------------
Special Weapon* - Hotkey: F10
--------------------------------------------------------------------------------
Petrol Bomb
Type: Projectile weapon
      Can be charged
Damage: 0-100 HP
        Light damage to soil
Note: Drop it from a rope or a parachute way high in the sky
      Create hard-to-navigate terrain with it
      Pitch it on a frozen worm to burn it at it's turn
--------------------------------------------------------------------------------
Skunk
Type: Animal
      Stinks!
      Detonatable
Damage: Explosion 30 HP Max
        Small damage to soil
        Poison Powder after 1st detonation
Note: Use them to collect crates
      Poison is affected by wind
--------------------------------------------------------------------------------
Special Weapon* - Hotkey: F11
--------------------------------------------------------------------------------
Mad Cow
Type: Animal
      Detonatable
      Can be set to release 1-3 cows
Damage: 75 HP Max
        Big damage to soil
Note: You can change your releasing side after releasing a cow
      Try to let it navigate first
      Build a clear terrain, or else it will detonate
      Touch it to catch the Mad Cow Disease (j/k)
--------------------------------------------------------------------------------
Old Woman
Type: Super Animal
      Countdown fused
Damage: 75 HP Max
        Big damage to soil
Note: Drop it between 2 large things so it won't walk away
      Or be 1 of those 2 and then move away (if you have time)
--------------------------------------------------------------------------------
Utility - Hotkey: F12
--------------------------------------------------------------------------------
Skip Go
Type: Utility
Note: Select it and press space to use it
--------------------------------------------------------------------------------
Surrender
Type: Utility / Provocation
Note: Select it and press space to use it
      Select it and taunt your opponent or make a false movement
--------------------------------------------------------------------------------
Select Worm
Type: Utility
Note: Select it, press space and press tab to cycle through your worms
--------------------------------------------------------------------------------
Freeze
Type: Advanced science
Damage: None
Note: Make sure worms near you don't have mine or Petrol Bomb before using it
--------------------------------------------------------------------------------

* Each team have a defined Special Weapon. These are mighty strong! To define
  your team's Special Weapon, go in Options/[Pick your team name]/Edit Team/
  [Right hand side]. You can choose from Sheep Launcher, Mole, Homing Pigeon,
  Flamethrower, Old Woman, Mad Cow, Super Sheep, and Holy-Hand Grenade. Super
  Sheep is the most advantageous, while Homing Pigeon is more precise and easier
  to master. Old Woman, Mad Cow and Holy-Hand Grenade are nice close-range 1-
  killers. Others sucks!

--------------------------------------------------------------------------------
-------------------------------------TOOLS--------------------------------------
--------------------------------------------------------------------------------
Tool - Hotkey: N/A
--------------------------------------------------------------------------------
Jetpack
Type: Jetpack is a easier version of the ninja rope. It have more features.
Note: Try to find a easiest way to navigate with the Jetpack
      Fuel don't always last forever
      Try not to bump, or you will waste fuel
      Learn to use this
      Do not use the technique Thrust and Burn (Pick up the speed and suddenly
        drop down to zip)
      You can drop stuff from a jetpack
--------------------------------------------------------------------------------
Low Gravity
Type: Low Gravity is basically a potion making you light-headed. It is like in
      real event, slow motion.
Note: Low Gravity works with weapons and tools
      Want to knock some worm into a far away pond? No problem: you get more
        chance with low gravity
      After using Low Gravity, every event in the turn and the beginning of the
        next turn (crate drop) are affected
--------------------------------------------------------------------------------
Fast Walk
Type: Read
Note: With this around, don't jump all the time to make up time
      You could replace this tool with simple jumps
      Drop something and not enough time to run? No worry
--------------------------------------------------------------------------------
Laser Target
Type: Aiming tool
Note: Use it for sniping ... anything!
--------------------------------------------------------------------------------
Invisibility
Type: Invisibility
Note: Internet only
      Stay invisible, but only before you THROW or USE a weapon (not F8 ones) or
        before you make a fall
--------------------------------------------------------------------------------

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