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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter V » Vigilante 8: Second Offense - Strategy Guide (Page 06)

Vigilante 8: Second Offense - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for Vigilante 8: Second Offense - Strategy Guide (Page 06).

Level 3-California
   Story-At first, Obake doesn't pay much attention to her new partner Dallas; 
she doesn't hold much respect for OMAR's biobots.  It is only on the third day 
of the mission that she notices his unusual mannerisms.  The robot's actions 
remind Obake of someone...Darius?!?  IT must be a coincidence...
   Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Xanadu RV, Livingston Truck
Walkthrough-
   First, take out the Livingston Truck because he will take awhile with all his 
armor.  Then go and find the 4 supply boxes which are generally in the same 
places as all the other quests.  The only difference is that there are usually 
two right by the building beside the lighthouse that you can only get when you 
go into the lighthouse and get hoverpods.  After you have collected all of the 
boxes go over to the opposite side where all the bright orange boxes are 
sitting.  Keep running into them until you finally see "Objective B Completed".  
Now take out 
the easy Xanadu.
---------------------------------------

Level 4-Alaska
   Story-obake is confused.  It seems that her devotion to Lord Clyde is being 
put to the test.  Granted, she was never allowed to learn the inner workings of 
OMAR, but she also never had a reason to doubt her master.  New Coyote recruit 
Nina seems surprisingly judgmental about Lord Clyde...
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Wonderwagon, Wapiti 4WD
Walkthrough-
   Right away take out the Wapiti because that special bugs the hell out of me.  
Now after that find the two fuel cans which are usually on top of some oil 
silos.  Then switch to your Hydrofloaters and find the other two which are 
usually on the ocean near the edge of the level.    Now with all 4 found, go to 
the opposite end of the level where the refinery is that has the huge pipe you 
can enter.  Deliver the cans and then start running into it.  Destroy all parts 
of it and the stuff around it to complete objective B.  Now you can finish off 
the wonderwagon to exit the level.
---------------------------------------

Level 5-Minnesota
   Story-The suspicions are driving Obake crazy and are affecting her 
performance.  She has been trained to deal with such situations... "The flow of 
thoughts is like water filling a cup-the cup can always be emptied."  Focus!  
Lord Clyde sends Obake to Minnesota-she must not fail him!
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Thunderbolt, Samson Tow Truck, Livingston truck
Walkthrough-
   Destroy the Thunderbolt and the tow trcuk just leaving the huge but slow 
Livingston Truck.  Now find the 5 bombs which are mostly near the small 
electrical buildings that shock you if you get close to them.  After you have 
all the bombs go to the center building in the level and drop them off.  Now go 
to one of the huge buildings with the doors that show the nuclear symbol on it.  
Shoot it to open it then make sure you have a good amount of life.  Start 
shooting at the orange glowing reactor until it explodes and sends a shockwave 
at you doing some damage.  With that done get some weapons and take out the huge 
yellow truck to end the level.
---------------------------------------

Level 6-Louisiana
   Story-Obake is unable to conquer her qualms-these questions must be answered!  
She hooks into Dallas' circuits to access his memories.  Indeed, Dallas carries 
Darius' brain!  Lord  Clyde had done this to Darius for botching the Stanford 
mission!  Obake is dazed.  It takes time for this shocking discovery to sink 
in...
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Moon Trekker, Dual Grubb Loader, Goliath Halftrack
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the halftrack and the Moon Trekker.  Now go over to the other sides where 
the docks are and there should be anywhere from 1-3 briefcases there.  Collect 
them and then raise the gates on the opposites sides using the gear by shooting 
it.  When you hear the bell ringing you'll know that the land will be flooded so 
QUICKLY get some hyrdrofloaters on and go to the center swamp where the other 
briefcases are suspended in the air.  When the water level gets high enough 
collect the rest of the briefcases.  If you are having trouble with this method 
then wait for the water to lower and get under the briefcases.  Wait for the 
alligator to come and it will chomp you sending you in the air high enough to 
get them.  After you have all of them go to the crypt that in the corner of the 
swamp and deliver the briefcases.  To end this REALLY annoying level take out 
the garbage truck and make sure not to get in front of him so he can't do his 
special.
---------------------------------------

Level 7-Florida
   Story-Obake continues to delve into Darius' memories.  Clearly, Darius knew 
many details of Clyde's actions, but had never told her, protecting her.  She 
learns that Clyde had killed her father to destroy the competing Uzumi Power and 
then doctored her father's letter!!!  Obake must carefully develop a plan of 
revenge...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Dakota Stunt Cycle, Thunderbolt, Livingston Truck, Xanadu RV
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out the Thunderbolt, Livingston Truck, 
and Xanadu RV just leaving the puny stunt cycle.  With only one car left look 
all over the island for fuel cans which are usually near the corners.  Now go 
over to the small island with the gun tower and electric fence and there should 
be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out the Dakota Stunt Cycle.  Now onto the 
last level!
---------------------------------------

Level 8-Pennsylvania(FINAL LEVEL)
   Story-Obake is determined to rid the world of Clyde and his evil oil 
empire;neither is doing the world any good.  Clearly, there are better sources 
of energy then oil!  After this last mission, she will do the deed herself!  
Unfortunately, some locals are making things complicated.  outta the way!
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Chrono Stinger, Wapiti 4WD, Wonderwagon THEN Vertigo
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the 
Wonderwagon and the Wapiti just leaving Agent Chase who won't bother you much.  
Now keep running into the two large buildings till parts of them blow up.  Keep 
blowing it up till you completed objective B.  Now get some homing weapons since 
the cycle is very fast and take it out.  With all the cars out of the way 
Chassey Blue will appear on your radar.  This is an easy battle so just hit it 
over and over again with your special to destroy it and end the game.

======================================
13 - E N D I N G  M O V I E S
======================================
WARNING! WARNING! WARNING!
This entire section is a huge spoiler in the game so if you don't want 
the ending ruined then just skip over this section and don't read it!

---------------------------------------
3.1-Wonderwagon Ending
---------------------------------------
You see the FBI Academy up close and Sheila comes bursting out of the 
doors on a skateboard with a graduation cap on.  She throws the cap in 
the air and opens a book to reveal her first assignment.  Inside there 
is a picture of Molo "The Bully" and a note that says "Good luck kid- 
Chassey".
THE END

---------------------------------------
3.2-Thunderbolt Ending
---------------------------------------
J.T. drives up to the Bail Bond building with a briefcase full of cash 
in the seat next to him.  J.T. gets out and opens the trunk to reveal 
Nina Loco tied up in it.  J.T. then drives away with the cash AND Nina since he 
doesn't really think Nina is that bad.(STILL a pretty dumb ending if you ask me)
THE END

---------------------------------------
3.3-Stunt Cycle Ending
---------------------------------------
You see Houston/Tanyah standing in front of the FBI building at night 
checking her watch for the time.  Suddenly three stunt cycles fly over 
her head as she ducks and the three siblings get out.  They all slap 
high fives with Houston and a newspaper comes up that says "Siblings 
Reunited" with a picture of them all hugging each other.  (I think I'm 
going to cry...sniffle...sniffle):p

---------------------------------------
3.4-Grubb Dual Loader Ending
---------------------------------------
You see the garbage truck roaming through the canyons of Arizona and 
then the Garbage Man come out carrying the solar panels from Bob's car 
into a canyon with light all around it.  He goes to a platform which 
then takes him up into the light and into a space ship!  You see the 
clothes he was wearing drop down and then you see a funny little alien 
dude in the cockpit starting up the ship and next to him Bob with his 
helmet broken to reveal that Bob is really a...  Oops, gotta have 
dinner, oh well, why don't you see it for yourself!:p
THE END

---------------------------------------
3.5-Moon Trekker Ending
---------------------------------------
The Moon Trekker pulls up to the Garbage Man who is on the ground 
uncontious.  The Trekker opens up to reveal Bob O. as he climbs out and 
looks over the edge to see the Garbage Man has vanished.  Suddenly, the 
Garbage Man pulls Bob over and smashes his helmet.  You see Bob scream 
after the Garbage Man who gets away in his truck with the Solar Panels 
in the back.(and no, I'm not going to tell you what Bob is :p)
THE END

---------------------------------------
3.6-Chrono Stinger Ending
---------------------------------------
Lord Clyde sits against his now recked limo as Chase gets out and picks up 
Clyde.  Clyde gets his "cane of power"(as I like to call it) from behind his 
back and knocks Chase onto the dirt.  Just as Clyde is about to kill him you see 
Obake knock out Clyde and drag him into the car.  Just as Chase yells out "wait, 
Obake!" you see the two of them travel back through time.(Wait till ya see 
Clyde's ending!)
THE END

---------------------------------------
3.7-El Guerrero Ending
---------------------------------------
Nina backs her car up to the rear of a limo.  As both of the trunks open Nina 
delivers a huge box with a little device on the back that says "ARMED".  The 
window in the limo opens and Don Fuego gives Nina her money.  As they drive away 
Nina presses a switch and watches the Don's limo blow up into little pieces.  
Before she can make her escape she slams on the brakes to find Torque with a 
shotgun waiting for her...
THE END

---------------------------------------
3.8-Palomino XIII Ending
---------------------------------------
You see through Dallas' eyes Houston get up from her smoking car.  As Dallas 
grabs Houston and is about to shoot Houston in the head she has the flashback of 
the truck diving over the cliff(intro to game) and suddenly she remembers.  
Houston screams "No!" as she does some wacky moves on Dallas and then jumps on 
him as you see "FATAL ERROR" in Dallas' screen.(poor robot)
THE END

---------------------------------------
3.9-Blue Burro Bus Ending
---------------------------------------
You see Molo being chased by (what appears to be) Vertigo.  Molo pulls the cord 
to let out his special weapon but is stunned to find it not working and to see a 
roller skate stuck as it blows up and sends the bus spinning.  Next you see Molo 
with his hands behind his back and a new Sheila in a Chassey wannabe outfit with 
her FBI badge.
THE END

---------------------------------------
3.10-Samson Tow Truck Ending
---------------------------------------
You see Houston standing over Dallas 13(in Pennsylvania oddly enough)and then go 
in his car to get the time travel device.  She sets it back and warps through 
with Convoy and her driving in the truck.(opening movie)  She quickly turns the 
truck around and brings out the weapons to Clyde's surprisement...he he he
THE END

---------------------------------------
3.11-Livingston Truck Ending
---------------------------------------
You see Houston's truck pull up to a shack on the beach.  Then you see Houston 
and Convoy knock on the number 12 door and exchange glances wondering why there 
is no answer.  Then you see Torque answer the door and say "Whats up!".  Now 
Convoy, Houston, T.J. and....Nina are on the beach relaxing with Convoy enjoying 
a drink and getting his vacation.  
THE END

---------------------------------------
3.12-Vertigo Ending
---------------------------------------
You see Agent Chase in Pennsylvania kicking the ground and throwing down his 
badge and breaking it.  Then you see another FBI badge thrown down and Chase 
looks up to see Chassey and they hug.  Then Chase pulls out a gadget that says 
"WANTED!  AWOL!  WANTED!" showing a picture of Chase.  As 4 futuristic police 
cars exit time portals you see the Chrono Stinger drive away while they are 
being chased...(think they can outrun all 4 of them??)
THE END

---------------------------------------
3.13-Goliath Halftrack Ending
---------------------------------------
heh....he he.....he he he.....ha ha ha ha ha!!!!!!  You have to see this one for 
yourself!!!
THE END

---------------------------------------
3.14-Excelsior Stretch Ending
---------------------------------------
Clyde wakes up in his limo in the passenger seat.  He looks up to see Obake 
driving and him in futuristic hand cuffs.  Obake puts  on the time travel device 
and starts to pick up speed.  The limo crashes into Clyde's OMAR HQ and Obake 
teleports outta there just in time to hear Clyde scream "Noooooo!"(well I guess 
Clyde won't be returning in V8:3)
THE END

---------------------------------------
3.15-Tsunami Ending
---------------------------------------
You see OMAR HQ burning down as Tsunami makes the press release of a new energy 
and the re-birth of Uzumi Power as she sets the world straight.  A "newspaper" 
comes by with the headline "Revolutionary New Power Source Discovered" with 
Obake in it.  (and she even saved all the cute little bunnies too)
THE END
======================================
4 - G A M E  C O D E S
======================================
These codes were for the Playstation version but also work for the 
Dreamcast version with some slight alterations.

WARNING!  It has come to my attention from other people that once you 
put these codes in and SAVE a game that they will NEVER come off so 
please do this only when you are fooling around or if you are SURE you 
want to keep them on.

IMPORTANT!
To access the code menu go to Options and then Game Status and press the A 
BUTTON twice and hold the back left and back right buttons and you should see 
some dashes appear at the bottom of the screen.  Then you can type in the 
following codes-

JACK_IT_UP-faster and easier cars to control
GO_SLOW_MO-slow motion, very annoying
QUICK_PLAY-fast motion
MORE_SPEED-fast cars
BLAST_FIRE-stronger missiles
RAPID_FIRE-fire missiles more quickly
GO_MONSTER-huge wheels for cars
GO_RAMMING-guess it takes more damage when you ram into cars?????
UNDER_FIRE-makes all the cars come to you, pretty useless code
NO_GRAVITY-stay in air longer when falling(my favorite code)
LONG_MOVIE-see all the ending movies!
OLD_LEVELS-play all the original levels!!!!!
MIXES_CARS-use all types of unlocked cars in multiplayer
QUICK_PLAY-selects cars for you(another useless code)
HOME_ALONE-option to have NO enemies in arcade mode
HI_CEILING-go higher with hoverpods

======================================
5 - L O C K E D  &  S E C R E T  C A R S
======================================
---------------------------------------
5.1-Locked Cars
---------------------------------------

Houston-
   Complete John Torque's, Sheila's, and the All-Star Trio's quests and 
fulfill ALL of the objectives

Convoy-
   Complete Houston's quest and fulfill ALL of the objectives

Lord Clyde-
   Complete Dallas 13's, Nina Loco's, and Molo's quests and fulfill ALL 
of the objectives

Obake-
   Complete Lord Clyde's quest and fulfill ALL of the objectives

Chassey Blue-
   Complete Agent R. Chase's, Astronaut Bob O.'s, and Garbage Man's 
quests and fulfill ALL of the objectives.

Padre Destino-
   Complete Chassey Blue's quest and fulfill ALL of the objectives.

---------------------------------------
5.2-Secret Cars
---------------------------------------
NOTE-Secret Cars are NOT available in Quest Mode and do NOT have an 
ending.

Wapiti 4WD-
   Complete Padre Destino's quest and fulfill ALL of the objectives.

Marathon-
   Complete Obake's quest and fulfill ALL of the objectives.

Xanadu RV-
   Complete Convoy's quest and fulfill ALL of the objectives.
======================================
6 - F U N  S T U F F  T O  D O
======================================
---------------------------------------
6.1-V8:2 Levels(New Levels)
---------------------------------------

Meteor Crater(Arizona)
   -Blow up everything
   -Get hit by a meteor
   -Kill/get killed by that huge bug in the meteor
   -Blow up the donut places and watch the huge donut roll around the level
   -TRY to blow up the police car
   -Go in the dark mines(transporter)
   -Shoot the garage and it will open up
   -Watch a romantic movie on the screen(ahhhhh)

Winter Games(Utah)
   -Blow up everthing
   -Go off the huge jump(with NO_GRAVITY code on)
   -Go through the lodge doors to get on the deck
   -Go up on the roof of the lodge
   -Go in and out of the flags
   -Go down the speed test
   -Ride in the gondola
   -Get hooked by the ski lift

Ghastly Bayou(Louisiana)
   -Blow up everthing
   -Get hit by the crocadile
   -Trap the crocadile
   -Raise the floodgates to flood the level
   -Go through the crypt or house(transporter)
   -Get trapped in the cage

Launch Site(Florida)
   -Blow up evertything
   -Get shocked by the elctrical fences
   -Launch/Destroy the rocket
   -Get launched up by going through the black transport on launch site
   -Get burned while rocket is getting ready to launch
   -Get hit by shark
   -Get hit by gun towers
   -Get yourself/someone else caught in the wind tunnels

Steel Mill(Pennsylvania)
   -Blow up everthing
   -Get liquid steel poured on you
   -Switch train tracks to blow up train
   -Destroy bridge(s) to blow up train
   
Nuclear Plant(Minnesota)
   -Blow up everything
   -Blow up nuclear reactors
   -Get fried by blow generators
   -Go into toxic waste rivers
   
Alaskan Pipeline(Alaska)
   -Blow up everthing
   -Go around in pipes and get shot out in the sky
   -Blow up rig in the ocean
   -Blow up glaciers in the ocean
   -Go whale hunting
   -Get hit by whale for going whale hunting

Pacific Harbor(California)
   -Blow up everthing
   -Blow up transport ship
   -Go in lighthouse
   -Blow up bridge
   -Blow up all those annoying trucks for revenge for the drifter's quests
   -Go into three tunnel building to be shot out in the ocean

---------------------------------------
6.2-V8 Levels(Old Levels)
---------------------------------------

Secret Base(Nevada)
   -Blow up everthing
   -Launch all the stealths
   -Get hit by laser cannons
   -Watch the nifty comm satalites
   -Blow up the water tower

Sand Factory(Utah)
   -Blow up everything
   -Watch sand mountain grow
   -Go up all the sand conveyers
   -Destroy the out-houses
   -Look at the "Sand!" Ad
   -Get launched out the tube in the sand refinery

Oil Fields(New Mexico)
   -Blow up everything
   -Look at the oil drills(anything that moves facinates me:p)
   -Go through the fire/oil pipes
   -ummmmm.....blow up everthing again?

Aircraft Graveyard(Arizona)
   -Blow up everything
   -Try to find your way around the level:p
   -Get pulverized by the airplane smashers
   -Then get even by blowing it up
   -Watch some airplanes go off
   -Blow open the hanger doors
   -Find the United States sign and blow it up to reveal a secret area

Ghost Town(New Mexico)
   -Blow up everything
   -Watch the "purty" tornado go by
   -Chase the train with all the secret weapons boxes
   -...and then destroy it
   -Destroy the graves and hangman's stand in the ghost town
   -Blow up the bridges
   -Look at the cute little Indian village...and then destroy it

Hoover Dam(Arizona/Nevada)
   -Blow up everything
   -Get the "rainy day" version of the level
   -Click the switch on the dam to electrify the water...
   -...while a friend is on it:p
   -Go near that irresistable power plant that is calling out "It won't hurt 
THAT MUCH if you        touch me"
   -Blow it up because it tricked you

Valley Farms(California)
   -Blow up everything
   -Destroy those ANNOYING wind towers...
   -...and then get hit by the blade:p
   -Blow up the blow things on the side of the river...
   -...and then get hit by the wave that comes

Casino City(Nevada)
   -Blow up everything
   -Follow the blimp until it lands and get inside and drive it!!!!
   -Then try to kill your friend for blowing it up while you were inside 
it(Thanks a lot Chris!)
   -Take a swim in the pool and relax(ahhhh)
   -Go under the garage in the buildings to find some nice weapons

Canyonlands(Utah)
   -Blow up everthing
   -Go in the center circle of ruins(transporter)
   -Blow up the bridges
   -Blow up the cute little town

Ski Resort(Colorado)
   -Blow up everything
   -Go up in the gondola
   -Blow up the cool snow blowers
   -Go in and out of the flags
      
======================================
7 - C O M I N G  U P !
======================================
Nothing coming up unless it is a correction because I've really spent way too 
much time on this guide and neglecting my other guides.

======================================
8 - C O P Y R I G H T  &  T H A N K Y O U S
======================================
-Special thanks to my brother for getting me Vigilante 8 for Christmas 
and a special thanks to all the people at Activision for making a GREAT 
game!

-Special thanks to Turkey6158@aol.com and TripleHHHX@aol.com for 
submitting how to complete objective B in California in the Drifters 
quests.

-Special thanks to TripleHHHX@aol.com(again) for submitting the MIXES_CARS code 
for the guide

-Special thanks to samsoniteq@hotmail.com for submitting the OLD_LEVELS code for 
the guide.

-Special thanks to(yet again)TripleHHHX@aol.com for submitting that HUGE bio and 
stats for Obake/Tsunami

-Special thanks to (yes...again)TripleHHHX@aol.com for submitting the even 
LARGER bios for the 3 secret characters-Boogie, Dusty Earth, and Dave's 
Cultsmen.  

-HUGE SPECIAL THANKS to dionisio@cinci.rr.com for the story sections for Agent 
R. Chase's guide while I couldn't access my game.

-ANOTHER HUGE SPECIAL THANKS to TripleHHHX@aol.com for all the submitting of 
large files of bios he has done for this FAQ.  It certainly wouldn't be as good 
without those files.  THANKS!!!

This FAQ is mine and cannot be copied and sold for profit or promotional 
purposes in any way.  I do not want this published in books, magazines, guides, 
etc without my permission.  It can be printed(please 1 copy per person) If you 
want to use my FAQ or any portion of it please e-mail me to ask for permission.  
If you are using my FAQ as a premise for yours just give me credit:)  Thank you 
for following my copyright





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