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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter V » Vigilante 8: Second Offense - Strategy Guide (Page 02)

Vigilante 8: Second Offense - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Vigilante 8: Second Offense - Strategy Guide (Page 02).

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Lord Clyde/Excelsior Stretch
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Lord Clyde-2017: Ex-Vigilante Slick Clyde turned OMAR leader. In his most 
desperate move yet,
he acquired a time-travel device to send himself back to the days when OMAR 
still had a chance of putting America out of business-the '70s.

   Acceleration-270
   Speed-260
   Armor-280
   Target Avoidance-74

Special Weapon-Chain Lightning, an awsome special which delivers a bolt of 
electricity to the closest enemy and shocks them up in the air.  It delivers a 
lot of damage and stuns them at the same time so is very useful and fun to use.

Steering-Bad
Speed-Good
Armor-Good
Special Weapon-Great
Hoverpod Steering-Bad
Hydrofloater Steering-Bad
Skis N' Treads Steering-Good
Overall-Good

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Obake/Tsunami
(SPECIAL THANKS TO TripleHHHX@aol.com FOR SUBMITTING THIS HUGE BIO AND STATS ON 
TSUNAMI)
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Obake - Keiko underwent a rigorous education as a disciple of the Katana 
School-run by her father's Uzumi Manufacturing Company. She excelled in all 
subjects, only to be occasionally outdone by a classmate named Darius; Keiko 
and Darius were the best of friends. Keiko especially loved martial arts and 
Darius nicknamed her "Obake" (Ghost), for she could move without a sound or 
trace. Obake and Darius were first placed into Clyde's service when only 
eight years old. Supposedly, Uzumi gave the children to OMAR as a token of 
gratitude. A short letter from her father confirmed it-he asked her to 
respect and obey Lord Clyde as if he were her own father. Soon afterwards, 
OMAR acquired her father's company, and Obake never heard of her family 
again. Though Obake always felt out of place in OMAR's world, she followed 
her father's wishes and soon became Clyde's favorite pupil. She and Darius 
continued training, though the focus of their studies changed to offensive 
combat, surveillance, interrogation, with a heavy dose of nonstop OMAR 
propaganda. By the time they reached adulthood, Obake and Darius were 
seasoned operatives, having never failed a mission. This was to change in 
2017, when the two were sent to America to steal time propulsion capsules 
from Stanford University. While they managed to fulfill the objective, the 
mission went awry due to Darius' error. As a result, the CIA were on OMAR's 
tail, and Clyde was outraged. Soon, Darius disappeared. In the meantime, 
Clyde was preparing for an important sabotage mission and requested Obake's 
assistance. While her head was still reeling from the events, Obake 
accompanied her master without questioning… 


Tsunami Base Stats-
   Acceleration-400
   Speed-400
   Armor-62
   Target Avoidance-228

Special Weapon-Rift Blade, Once you are locked onto the target car, Launch 
it! After you launch it you will go in a line of that killer damage. This 
works best on enemy cars that are right in front of you or slow vehicles. The 
problem is that slow vehicles are usually very well armored.

Steering-Good
Speed-Perfect
Armor-Worst
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Perfect
Skis N' Treads Steering-Bad
Overall-Good

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Boogie/Marathon
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Boggie - Disco aficionado and the late Sid Burn's prime henchman, Boogie had 
been sentenced to serve 10 years at San Quentin Penitentiary for burglary, 
assault with a deadly weapon, and DUI. Despite agent Blue's testimony, the 
court did not find sufficient evidence of Boogie's involvement with the 
Coyotes. 

After one year in the can, Boogie had had enough-not only didn't the prison 
meet his sanitary standards, the ambient elevator music piped constantly 
through the speakers was truly unbearable. Thank God for a visit from Nina 
Loco, Sid's former flame, arms supplier and an all-around bad Mama. Boogie 
knew Nina was always charmed by his genteel ways, so it wasn't surprising 
that she volunteered to help. Orchestrating Boogie's jailbreak was second 
nature for Nina, especially after befriending the prison's warden at a local 
saloon. Adding insult to injury, Boogie stole the warden's Marathon on his 
way out. 

En route to New Mexico, Nina told Boogie of old Clyde's paranormal arrival 
from the future and his efforts to revive the Coyotes. At first, Boogie was 
miffed at Nina when he learned that Clyde paid her to get him out. 
Nevertheless, he was thrilled to be free and was anxious to show off for the 
new Boss!

Marathon Base Stats-
   Acceleration-218
   Speed-120
   Armor-74
   Target Avoidance-400

Special Weapon-Disco Inferno, a good weapon if you are right next to the 
enemy. It shoot special colored balls out of a big silver disco ball. This 
looks really weird.

Steering-Great
Speed-Good
Armor-Bad
Special Weapon-Poor
Hoverpod Steering-Poor
Hydrofloater Steering-Great
Skis N' Treads Steering-Great
Overall-Good

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Dave's Cultmen/Xanadu RV
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At the end of the Coyote Wars, legends of Dave's extraterrestrial travels 
spread quickly among UFO aficionados, alternative religion advocates and 
other believers. Ham-radio enthusiasts across the nation tuned in every 
night, scanning the airwaves for transmissions from the mythical Dave. Soon, 
a small industry sprang up to satisfy the craving for Dave 
memorabilia-"Daveness" T-shirts, Dave-brand telescopes, toys and books. 
"Davemania" was destined to become one of the key cultural phenomena of the 
era, often credited as one of the key factors in lifting America's economy 
out of the recession. 

Thus, it should come as no surprise that there were many who took the 
movement a little too seriously. Take a group of hippies from Santa Cruz, 
Dave's hometown. Tired of their unfocused existence, they became easily 
enraptured with Dave's heroics and decided to seek his guidance. The group's 
resident wise guy, Dorkiel, spent countless nights at his ham-radio, awaiting 
a message from The Man. Finally, Dorkiel emerged from his RV enlightened; He 
proclaimed that in order to find their true calling, the group must retrace 
Dave's footsteps. 

And so, in the summer of 1977, the hippies boarded Dorkiel's RV and embarked 
on a spiritual journey across the Southwest. They decided to begin by paying 
respects to Convoy-the man who guided Dave during the Coyote Wars… 


Xanadu RV Base Stats-
   Acceleration-114
   Speed-176
   Armor-304
   Target Avoidance-142

Special Weapon-Super Saucer Invasion, goo weapon but does not do much damage. 
Works best from up close. The satellite on top of the car calls UFO's to 
attack your opponent's car.

Steering-Poor
Speed-Poor
Armor-Great
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Worst
Skis N' Treads Steering-Good
Overall-Poor

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 Dusty 'Earth'/Wapiti 4WD
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Nina Loco-A master smuggler and dealmaker, Nina managed to stockpile most of the 
classified weaponry that was originally stolen from the military by the Coyotes.  
Wanted by the FBI and Mexican mob, she gladly signed up with Clyde.

Wapiti 4WD Base Stats-
   Acceleration-374
   Speed-232
   Armor-158
   Target Avoidance-190

Special Weapon-Tribal Magic, great weapon if you are near the opponent and 
have some other weapon ready. But also good if you are far away. It shoots 
birds that lift your opponent's car up into the air and the bird attack it.

Steering-Great
Speed-Great
Armor-Great
Special Weapon-Good
Hoverpod Steering-Great
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Great

======================================
2 - Q U E S T  W A L K T H R O U G H
======================================
NOTE-Since a lot of the quests are exactly the same as others I just 
copy and paste and change it around for the enemies to save time.

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2.1-Wonderwagon Guide
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Level 1-Arizona
   Story-UC Berkeley was a hip place to study and play, or more like...  
play, then study.  OK, forget study altogether.  For better or worse, 
Sheila had clearly undergone a transformation at the university.  Now, 
summoned by her old buddy Torque, she's heading back to Arizona.  
Something's up with Houston and uncle Convoy...
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your some 30 
special bullets at the Moon Trekker.  This will take its life down to 
almost nothing and then just use your bullets or other weapons to finish it off.  
Make sure you don't fight Bob O. near the observatory because he will try to 
destroy it if he is about to die.  Pretty easy level if you ask me:)
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Level 2-Louisiana
   Story-Sheila never arrived at Convoy's service station-she was 
attacked by some lunatic near the meteor crater!  After the battle, 
Torque met Sheila near Flagstaff, Sheila can't believe the news-her 
uncle is dead?  She's devistated.  Torque thinks Houston may have 
survived the attack-Sheila must fine her...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-El Guerrero
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Nina 
Loco doesn't destroy them and get your special weapon in the swamp.  Watch out 
for the alligator though and the little swirling mist in front of a cage.  If 
you hit it the cage will trap you and you will have to use some firepower to get 
out.  Make sure your always moving because if you stop Nina Loco will hit you a 
lot with her missile special weapon.  Kill Nina Loco with any weapon you want 
and the stage will end.
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Level 3-Florida
   Story-Houston is alive-what a relief!  It gets better when Houston 
tells Sheila of her master plan to bring Convoy back.  Coolness, sister!  Slick 
Clyde gone bad?  Not a surprise really, she never liked the dweeb anyway.  Now, 
Sheila is ready to kick some butt...
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Goliath Halftrack, Moon Trekker
Walkthrough-
   This is a really hard stage compared to the first two.  First of all get 
Goliath out of the way and kill him first since he will never stop pounding on 
you and since you have very little shield it doesn't take much to kill you.  
After that go to the building behind the rocket and 
shoot the door to the right to open up the launch button.  There might be a bomb 
in there which you will need to collect and then hit the start button to make 
the rocket go up to the launch site.  Now turn to the left and look at the 
island with the fence around it.  Find some hydrofloaters and go over to that 
island.  Watch out for the shark and when you get up blow up all of the fence 
because it is electrical and will hurt A LOT if it hits you.  Then destroy the 
tower so it won't shoot you and then collect the rest of the bombs that are 
there.  Go back to the main island and by now the rocket should have made it to 
the launch site unless one of the cars stopped it.  If they did just hit the 
start button again.  When it is at the launch site go back to the start button 
at the building and run into it to launch the rocket and accomplish objective B.  
Now with both objectives out of the way you can make your way to Moon Trekker 
and take him out.  It shouldn't be too hard with Goliath already out of the way.
--------------------------------------------------------

Level 4-Pennsylvania
   Story-Wow, who is the fireball of a girl in the silver car?  Could it be...  
FBI agent Chassey Blue?!  Sheila is impressed-looks like she 
isn't the only one to undergo a major makeover.  Chassey has definitely 
taken a turn for the better-the clothes, the hair, the car!  She didn't 
even bust Sheila for vigilantism-how cool is that?!
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Palomino XIII
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply boxes.  
Although most boxes are in random places I found the 3 to be in the exact same 
places the 5 times I went back to this level.  There is one in the steel mill, 
one outside in a clearing by the tracks, and other right between two tracks.  
Make sure that you don't hit any of the red switches near the tracks while your 
going around because it will switch the course of the train and it might run 
into something.  Also, don't shoot around the bridges because they might 
collapse and then the train will blow up.  After you have the 3 boxes make 
Palomino get away from the bridges and then unleash everything you have on him 
and finish the stage.
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Level 5-Minnesota
   Story-It looks like several well-known Coyotes are on the loose, 
including Molo.  To top it off, Sid Burn's ex-flame Nina is now 
supplying arms to Clyde.  The police remain concentrated in larger 
cities, so the outback is a free-for-all.  Sounds just like the old 
days... no biggie!
   Objectives-
      A-Disarm plant bobby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Blue Burro Bus, El Guerrero, Grubb Dual Loader
Walkthrough-
   First of all take out the El Guerrero and the Grubb Dual Loader since they 
are the most powerful out of the three.  The Blue Burro Bus is big and slow and 
it's special only works if you're behind it.  With those two out of the way go 
to the center building and collect the three bombs that are all inside the 
plant.  Now make sure you don't hit open the doors to the nuclear reactors 
because Blue Burro might try to destroy them.  Stash up on some good weapons 
like your special or missiles and then take out Molo.  This is overall an easy 
stage.
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Level 6-Utah
   Story-According to Chassey, Clyde sent his crew to rob the Olympus 
resort so that he can continue funding his terrorist operations.  Since 
Chassey was ordered to stay close to Clyde, she suggested that Sheila 
take a trip to Utah and protect the resort.  No problemo!  
Unfortunately, she arrives too late...
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Marathon
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Marathon.  Marathon isn't in the instruction 
manual but is actually a boss driven by a guy named Boogie.  After you 
get the two briefcases from them deliver them to the lodge at the bottom by 
selecting it with B and dropping it with the back left button on the controller.  
Then go and hit Palomino until he is almost dead and get him near the lodge.  
When he is close to the lodge kill him, get the briefcase, and quickly deliver 
it before the game ends.  That part is the hardest in the stage but is nothing 
compared to the next stage.
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Level 7-California
   Story-Helping Chassey actually feels like being an agent!  Sheila is 
totally into it-she's even referring to herself as "Convoy's Angel", in 
memory of her great uncle.  Torque thinks she's gone cuckoo, but Houston likes 
the moniker.  Supposedly, there is some contraband coming into the harbor...  
Angel is on the case!
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, El Guerrero, Excelsior Stretch Limo
Walkthrough-
   This is the hardest stage in Sheila's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, the Trekker, and the Stretch Limo and just leave Nina Loco 
in the El Guerrero because she is by far the weakest of the 4.  After 
that you most likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with 
hoverpods on.  Keep going forward and you'll land on top of a huge 
warehouse where there are two wrenches and a special weapon box.  That 
should revitalize you enough to get the 4 supply boxes and kill Nina 
Loco.  After this stage it is smooth sailin'.
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Level 8-Alaska(FINAL LEVEL)
   Story-Chassey can see the crazy kid has potential.  She promises to 
arrange for a scholarship for Sheila in the fabled FBI Academy, provided Sheila 
can prove she's serious about it.  What a better opportunity to show initiative 
than to bust the notorious conman Boogie booby-trapping a major U.S. refinery?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN Marathon
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Tsunami 
and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
notice on the screen that says "Boogie is approaching" and you'll see a 
new car on your radar.  Get some special weapon or rockets fast and then take 
out Boogie in his Marathon.  It is pretty easy unless Boogie starts to unleash 
his special which is very annoying.  When you destroy Boogie then sit back and 
watch the ending movie:)

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2.2-Thunderbolt Guide
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Level 1-Arizona
   Story-Does anyone have a problem with John Torque's latest gig?  J.T. has had 
it with the jokes!  Shoot, a bounty hunter is as honest of a job as any, right?  
Besides, there is some decent bread to be made in 
capturing wanted crooks, and it's fun too!  Especially when the felon is the 
foxy Nina Loco...
   Objectives-
      A-Locate enemy documents-collect 2 briefcases
      B-Protect meteor observatory
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is an easy first and almost exactly like Sheila's quest.  Find 
the 2 briefcases which are always next to buildings and usually by the 
observatory.  Next go to the alien crater and pick up the two green 
special weapon boxes from it.  Then go and find Marathon.  Watch out for his 
special weapon since it is very annoying and hurts a lot then aim and use your 
special weapon to blow him away.  Make sure you don't fight near the observatory 
because one hit to it from your special weapon and it blows up.  A very easy 
first stage.
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Level 2-Louisiana
   Story-What's going on here?!  While tracking Nina in Arizona, Torque 
gets ambushed by...  Boogie?!  Looks like Nina busted the dance-freak 
outta jail!  On top of that, Torque finds Convoy's place ablaze and 
abandoned.  He immediately phones Sheila in California, then sets out 
after the perpetrators...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect tombs
      C-Destroy all enemies
Enemies-Blue Burro Bus
Walkthrough-
   First of all go to the right around the swamp to the tombs.  Now 
shoot ever one a little bit with your machine gun and some briefcases 
will pop out of them.  Quickly get away from the tombs because by now 
Molo should be on your tail and making a mess of the tombs.  Find you 
special weapon and it is all over for Molo since he is such a huge slow 
bus.  Just make sure you don't get behind him since his special weapon 
could hurt you.  Another easy stage.
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Level 3-Florida
   Story-First Boogie and now... Molo?!  Is it Torque's worst freaking 
nightmare, or what?!  He sure hopes the Coyotes haven't caused Convoy or Houston 
any hurt-he's got to find his friends fast!  Following reports of attacks on 
civilians by strange flying cars, J.T. continues on to Florida...
   Objectives-
      A-Disarm NASA building and comm tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami
Walkthrough-
    First of all get Palomino out of the way and kill him first since he is the 
stronger of the two enemies.  After that go to the building 
behind the rocket and shoot the door to the right to open up the launch 
button.  There might be a bomb in there which you will need to collect 
and then hit the start button to make the rocket go up to the launch 
site.  Now turn to the left and look at the island with the fence around it.  
Find some hydrofloaters and go over to that island.  Watch out for the shark and 
when you get up blow up all of the fence because it is electrical and will hurt 
A LOT if it hits you.  Then destroy the tower so it won't shoot you and then 
collect the rest of the bombs that are there.  Go back to the main island and by 
now the rocket should have made it to the launch site unless one of the cars 
stopped it.  If they did just hit the start button again.  When it is at the 
launch site go back to the start button at the building and run into it to 
launch the rocket and accomplish objective B.  Now with both objectives out of 
the way you can make your way to Tsunami and take him out.  With your special 
weapon it only takes about 3 shots to kill Tsunami so it 
shouldn't be hard.
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Level 4-Pennsylcania
   Story-Finally, Torque runs into Houston.  She is alive and well, but 
she tells him that Convoy is... dead?!  J.T. can't believe his mentor is gone.  
He also has a difficult time grasping Houston's stories of Slick Clyde traveling 
through time and all.  Good thing the girl has a plan of attack...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Marathon, Excelsior Stretch Limo
Walkthrough-
   First off get rid of Lord Clyde in his Stretch Limo because he gets 
to be annoying as your trying to find the supply boxes.  Then look for 
the 3 boxes.  There is usually one in the factory and one outside near 
the tracks.  The last one is inside the money train.  Even though the 
objectives say to protect the train you have to shoot at it and its cars a 
little with the machine gun to get the last briefcase out.  With the briefcase 
out go get your special weapon and kill Boogie in the 
Marathon.
---------------------------------------

Level 5-Minnesota
   Story-Houston asks Torque to follow some suspects to Minnesota.  It 
is unclear whether these crazies are associated with the Coyotes, but 
it's obvious that they're up to no good.  When Torque catches up with 
the gangsters at Pander Island, he finds the place booby-trapped with 
explosives!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off as 
others.  Make sure that you aren't fighting near the glowing reactors because 
they will really hurt you if they explode and you'll fail objective B.  Now take 
out the large garbage man with your Wheel 
O'Fortune and that wraps up this stage.
---------------------------------------

Level 6-Utah
   Story-The efforts of the Vigilantes are paying off.  Now, Houston is 
determined to get her hands on one of Clyde's time-travel gadgets; who 
knows why?  Torque is off to Utah.  Supposedly, Nina and gang hit a sky 
resort and took off with lotsa cash.  J.T. would be darned if he didn't 
look into it...
   Objectives-
     A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
     B-Protect lodge
     C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Palomino.  After you get the two briefcases from them 
deliver them to the lodge at the bottom by selecting it with B and dropping it 
with the back left button on the controller.  Then go and hit Molo in the Blue 
Burro Bus until he is almost dead and get him near the lodge.  When he is close 
to the lodge kill him, get the briefcase, and quickly deliver it before the game 
ends.
---------------------------------------

Level 7-California
   Story-Whoa!!  Having obtained the time-travel device, Houston rewound time by 
a few weeks and now it's back to square one.  Only this time, her hubby Convoy 
is alive!  Cool, brother!  Now the Coyotes are toast.  It's about time J.T. 
captured Nina.  Not so fast-Torque falls right into Nina's trap at the harbor...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, Excelsior 
Stretch Limo
Walkthrough-
   This is the hardest stage in Torque's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, Goliath, and the Stretch Limo and just Boogie in Marathon 
because he is by far the weakest of the 4 in this battle.  After that 
you most likely will be low on life.  If so, go up to the lighthouse and blow 
open the door and ride it.  You will come out with hoverpods on.  Keep going 
forward and you'll land on top of a huge warehouse where there are two wrenches 
and a special weapon box.  That should revitalize you enough to get the 4 supply 
boxes and kill Boogie.  Good luck!
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-This Nina girl is a cunning creature-it is the second time she 
has evaded Torque.  Is Nina truly bad, or is she simply trying to 
survive in this world gone mad?  It sure looks like she's up to her neck in 
trouble, yet she continues to weave her webs of deception.  Is three times a 
charm?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN El Guerrero
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Tsunami 
and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
new car on your radar.  Get some special weapon or fast and take out 
Nina Loco in the El Guerrero.  This is a VERY easy stage even though it 
is the final one so sit back and enjoy the ending:)

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2.3-Stunt Cycle Guide
---------------------------------------

Level 1-Arizona
   Story-As siblings go, Tomey, Romey, and Leilah do not always agree, 
but there are two things all of themm love unanimously-their missing 
older sister Tanyah and their stunt cycles.  So, when Tomey spotted a 
picture of Tanyah in a paper one fateful morning, the trio hit the road 
right there and then, without any arguing.
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your special weapon at the 
Moon Trekker.  This will take its life down to almost nothing and then just use 
your bullets or other weapons to finish it off.  Make sure you don't fight Bob 
O. near the observatory because he will try to destroy it if he is about to die.  
Pretty easy level if you ask me:)
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Level 2-Louisiana
   Story-The local folk sure recognize Tanyah's picture, though down 
here she seems to be known as "Houston".  In the past two days, the 
siblings got more leads than they did during the entire year of their 
milk carton campaign!  Ok, let's follow this Boogie dude-looks like he's 
one of the gangstas!
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Boogie 
doesn't destroy them and get your special weapon in the swamp.  Watch out for 
the alligator though and the little swirling mist in front of a cage.  If you 
hit it the cage will trap you and you will have to use some firepower to get 
out.  Then kill Boogie with your great special weapon to end the level.
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Level 3-Florida
   Story-Finally, a break!  The team runs into a secret agent wannabe 
named Sheila, who claims to know Houston personally.  Sounds like the 
gangstas killed Houston's old man, but their sister may be alive!  As a 
matter of fact, Sheila suspects Houston is after the Coyotes for 
revenge.  Ok, team-time to join the Vigilantes!
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Goliath Halftrack
Walkthrough-
   Here is where you see how I rated the hydrofloaters a "Worst" 
ranking.  First off, kill Goliath since he is a huge pain in the neck 
and then go to the building behind the rocket that is on the transporter on the 
runway.  Hit the garage door with your machine gun to open it and hit the start 
button in there with your car.  Also get a bomb if there is one in there then 
turn to the right to see the rocket going up to the launch site.  Now get some 
hydrofloaters and experiance the biggest pain in your life.  The only trick I 
found to not flip over is to let go of the gas while your turning every once and 
awhile.  You have to be fast to get to the large isle with an electric fence 
because the sharks will be after you.  When and IF you get there blow up the 
tower because it will try to shoot you and the electrical fence and get the last 
two bombs.  Go back to the building with the start button and run into it again 
to launch the shuttle.  Now go and kill Palomino with your special weapon.  This 
is most likely the hardest level in this quest!
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Level 4-Pennsylvania
   Story-A black T,bolt joins the battle and helps out the team.  It's 
Vigilante brother Torque, who is also searching for Houston.  Torque is 
leery of the kids and their missing sister stories-are these brats 
simply looking to pull a publicity stunt?  Nevertheless, he agrees to 
spread the word.  They part ways and the team heads east...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Marathon
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in 
the exact same places the 5 times I went back to this level.  There is 
one in the steel mill, one outside in a clearing by the tracks, and 
other right between two tracks.  If they aren't there just try shooting 
each car of the train with your machine gun till something pops out.  
Make sure that you don't hit any of the red switches near the tracks 
while your going around because it will switch the course of the train 
and it might run into something.  Also, don't shoot around the bridges 
because they might collapse and then the train will blow up.  After you 
have the 3 boxes make Marathon get away from the bridges and then 
unleash everything you have on him and finish the stage.
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Level 5-Minnesota
   Story-Team FAST continues their search for Houston.  Following a lead 
from a juvenile prison bus driver, they arrive in eastern Minnesota.  
Bingo!  Among the remnants of battle, the siblings find orange towing 
gear, matching the make Houston is reportedly driving.  Suddenly, 
drifters spring a surprise attack!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off as 
others.  Make sure that you aren't fighting near the glowing reactors because 
they will really hurt you if they explode and you'll fail objective B.  Now take 
out the large garbage man with your special 
weapon and that wraps up this stage.
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Level 6-Utah
   Story-The tip was a trap!  Fortunately, those lunatics were no match 
for the trio.  The fatso in the bus will get it, in his own good time.  
Right now, the FAST kids are on the trail of the Coyote gangsta leader.  
Looks like they're headed into Utah's snowy highlands.  Hey team-gotta 
put some chains on them tires!
   Objectives-
     A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
     B-Protect lodge
     C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and the limo.  After you get the two briefcases from them 
deliver them to the lodge at the bottom by selecting it with B and dropping it 
with the back left button on the controller.  Then go and hit Palomino until he 
is almost dead and get him near the lodge.  When he is close to the lodge kill 
him, get the briefcase, and quickly 
deliver it before the game ends.
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