Ooga Booga - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Ooga Booga - Strategy Guide (Page 02).
If you have more information on this, by all means send it in. See CONTACT INFO for, well, contact info. ------------- B. Game Types ------------- There are three types of games in Ooga Booga. ************ 1. Smakahuna ************ This is a standard deathmatch-type game. You can't be killed, but players gain points by smacking the other Kahunas around. The first place contestant gets three tokens at the end of the round, while second and third get two and one respectively. The last-place contestant always gets zero, even if you have less than four players. Different attacks are scored as follows in Smakahuna: SMAKAHUNA ATTACK TABLE Attack | Point Value ------------|----------------- Swat | 2 Throw Head | 1 Boar Ram | 2 Bird Shot | 1 Fireball | 2 Lightning | 1 per hit, more for chains Homing Head | 2 Mine | 2 Tornado | 3 per person sucked in Tiki Hit | 2 Destroy | 3 Enemy Tiki | I'll add spells to this table as I get them. Everyone says this will be the most popular game online, but Boar Polo has a strong cult following. ******** 2. Rodeo ******** This seems to be everyone's least favorite mode, but I still think it's enjoyable. This works almost exactly like Smakahuna, except that you can only get points for ramming people with the boar. You can still smack each other around, but you won't get points for it. Like in Smakahuna, boar rams are worth 2 points each. ************ 3. Boar Polo ************ Boar Polo, the sport of kings. This is exactly what it sounds like. There's four boars (by default -- you can change that in the game setup screen), and a big ball of molten lava in the middle. There's a red goal and a green goal on respective sides of the arena. You want to send the ball through the other team's goal. You can swat it or throw Shrunken Heads at it to move it, and that works after a fashion. But the most effective way to move the ball is by ramming it with the boar. There are spells here too -- they can't move the ball, near as I can tell, but they can help you keep other Kahunas away from it, and they can knock enemy Kahunas off their boars. ---------------- Tribal Challenge ---------------- As noted above, this is where you'll spend most of your time when playing single-player. Some of these are really easy, others are obscenely hard. You have to complete key challenges before you can move on to the next set of challenges. Some challenges also unlock features, like rulesets, masks and spells. Challenges that unlock things, be they spells or what-have-you, are designated with a picture of a lock in the upper-right corner. I'll write info and tips for Tribal Challenges as I reach them, as well as what they unlock. ********************************* 1. Swatting and Throwing Tutorial ********************************* This is really easy. It's here to show you gameplay basics. I don't even think it's possible to lose. Follow the on-screen directions (basically, smack Fatty around a few times). ************************ 2. Throwing Free-For-All ************************ Standard Smakahuna, but limited to swatting and throwing. Still not real tough -- the AI for the enemy's really bad. I recommend swatting more than throwing, because it's worth more and you can usually run right up to him without real fear of retribution. ***************** 3. Boars Tutorial ***************** This is where they introduce boars, unsurprisingly. Boars are my favorite way to score. Smack a boar with a swat or a Shrunken Head to stun it, then hit A when you're next to it to hop on. It'll run around and you can run into people to score and send 'em flying. Follow the directions (ram the enemy a few times). ****************************** 4. Free-For-All Boar Challenge ****************************** Exactly like #2, but with boars. I recommend you get on boars as often as possible and just run into people. It works wonders. Still easy. Win this to unlock boars. ******************** 5. Fireball Tutorial ******************** From this point on I'm not going to bother writing stuff for tutorials, since it's explained in the tutorial, and I've explained elsewhere in the FAQ. If you really have trouble with a tutorial, you should email me and I'll try to help you. ************************************ 6. Great Balls of Fireball Challenge ************************************ Not real tough.... This is one of the few times I'll recommend using the Fireball spell, because if you don't they'll use it on you, and hotfeet are annoying. I suggest you use Hottie for this, since she recovers in half the time. If you get set on fire, and you're near the shore, run into the water to put the fire out. Swats will still serve you well. Completing this Challenge will unlock the Fireball spell. ********************* 7. Lightning Tutorial ********************* Tutorial for Lightning spell. ******************************* 8. Hoodoo's Lightning Challenge ******************************* Still pretty easy. Lightning spells are great. Try to chain them together if you can. Failing that, pretty much any alternative method of destruction will work well. Completing this Challenge will unlock the Lightning spell. ********************* 9. Boar Polo Tutorial ********************* Tutorial for Boar Polo, my favorite mode. *********************** 10. Boar Polo Challenge *********************** A game of Boar Polo. Fatty will be your teammate. Not real tough, but keep the ball away from your goal. Use the boars to move the ball as much as possible -- swats and Shrunken Heads don't move it that far. Completing this Challenge will unlock the Boar Polo ruleset. ************************ 11. Homing Head Tutorial ************************ Tutorial for the Homing Head spell. ********************************** 12. Hoodoo's Homing Head Challenge ********************************** Despite the fact that this is the Homing Head Challenge, I suggest you ignore it -- it's too hard to use effectively. Use anything else that shows up, though. Completing this Challenge will unlock the Homing Head spell. ******************** 13. Team Smakahuna 1 ******************** A team game of Smakahuna. Fatty is your teammate, and surprisingly, he's decent. Not very hard -- try to help Fatty out. He'll help you out if he's nearby when you're in trouble. It doesn't matter which one of the enemy you smack down -- just aim for whoever's closer. ****************** 14. Birds Tutorial ****************** Tutorial on Birds. ******************************** 15. Birds Free-For-All Challenge ******************************** Birds suck. Ignore them. Use everything else that shows up, but birds are terrible. Use them only if you need to get away -- they *are* good for that. Win this to unlock Birds. **************************** 16. Free-For-All Smakahuna 1 **************************** Not too bad. Remember, it's OK not to take first every round -- you just have to get the required number of Tokens before anyone else, and you still get SOME Tokens as long as you're not in last. *************** 17. Boar Polo 2 *************** Another game of Boar Polo, in a different arena. Same rules apply. Watch out for new spells, though. ****************** 18. Rodeo Tutorial ****************** Learn how to play Rodeo. ************************** 19. Rodeo Challenge Y'All! ************************** Not too hard. Go for the boar agressively -- it's the only way to score. The CPU doesn't go after them all that well, so it's not too tough to win here. I suggest using Twitchy for this, since animals like him more. Complete this Challenge to unlock the Rodeo ruleset. **************************** 20. Free-For-All Smakahuna 2 **************************** Again, not too tough. It's like #16 (Free-For-All Smakahuna 1), but slightly tougher. ***************** 21. Tiki Tutorial ***************** Learn how to use Tikis. ******************************** 22. Tikis Free-For-All Challenge ******************************** Free-For-All Smakahuna, with Tikis. Tikis are useful, but they don't always hit, so don't neglect normal methods of attack. Boars are the best way to take out enemy Tikis (which gets you three points). **************************** 23. Free-For-All Smakahuna 3 **************************** Sigh... it's the same as #20, with slightly tougher CPUs. ************************ 24. Rodeo Free-For-All 2 ************************ It's Rodeo. Not tough. They're a little more agressive at going for the boar, though, so knock 'em off. Remember, the best way to do that is Lightning. ***************** 25. Mine Tutorial ***************** Learn how to use the Mine spell. ******************************************** 26. Bitterly Unfair 3 on 1 Twitchy Challenge ******************************************** 'Bitterly Unfair' doesn't even begin to describe it. This is the first Challenge I didn't win on the first try. I kept winning one round and losing the other two (it takes 6 tokens to win here). The best advice I can offer: use boars, and keep them away from spells, birds and boars, because even if you have the right spells, it's hard to use them in between getting slammed all over the place. You'll spend more time in the air than on the ground, I can almost guarantee it. Send them out to sea as much as possible, to make it harder for them to come back and hurt you. Claim Tikis in central areas if you can. Try to destroy, or at least shove back, Tikis claimed by the Twitchies. Perhaps the most annoying thing about this Challenge is the Lightning Cloud spell. I saw neither hide nor hair of these tokens, but they KEPT CASTING THE FRIGGIN' THING AT ME. Stay out of its way -- you'll get zapped too much to do any good, even if you think you can score some hits. They also like to use the Fireball and Lightning spells, all of which are annoying. In fact, pretty much everything they do is annoying. It'll likely take you several tries (it took me 10-15+ tries myself), but hang in there. I've also formulated a strategy for ALL of the 3 on 1 challenges, but I haven't tested it here yet. Try this if you're having trouble: - Use Fatty. His swing radius and power are unmatched. - Back one or two of the buggers up against the wall. Beat the crap out of them by swatting them. Hopefully they won't have time to recover. - At some point, either they'll break free or an ally will attack. When that happens, run away. Repeat at your earliest opportunity. Once you're 20 or 30 points ahead, run out to sea. Sure, they can cast Lightning Clouds your way, but you'll be eaten by sharks soon enough and sent back to the island -- so run the other way. You can filibuster pretty much indefinitely this way. I managed to beat the 3 on 1 Death Challenge on my second try using this method, and it was my first try using Fatty (I used the Leprechauns the first time, and got crushed pathetically). If you use it here, let me know how it works (see CONTACT INFO, below). Winning this unlocks the Tornado spell. I know *I* felt gypped. I expected a hidden character or something for all that work. At least the rest of the 3-on-1s are worth your while. *************************** 27. Hottie's Mine Challenge *************************** This isn't bad at all. Claim Tikis in central areas, and ignore the Mine spells, because they're terrible. If you must place them, put them in those narrow walkways so it's hard to get by without hitting them. If you do, be careful to avoid your own. Winning here unlocks the Mine spell. Big deal. *************** 28. Boar Polo 3 *************** Surprise. It's Boar Polo. Harder than the last two, but not too bad. ******************************** 29. Rodeo: 2 on 1 on 1 Challenge ******************************** Like any Challenge where you're outnumbered, this is a pain in the neck. Stay on the boar as much as possible, and use spells to knock them off, especially Lightning. ****************************************** 30. Lucky Day! Leprechaun 3 on 1 Challenge ****************************************** If I never hear the phrase "A wee bit o' Lightning for ya" again, it'll be too soon. This one's bloody ridiculous. It's like the Twitchies (#26), but they're better than you, stat-wise. There's two ways to do this: the fair way and the cheap way. I've never gotten the fair way to work, though I did win *one* round once. If you insist on trying, the only advice I have at this point is the following: - Use boars. A LOT. That's how I score most of my points. - Avoid birds like the plague. They suck. - Use spells to your advantage, particularly Lightning (use that especially to get enemies of boars). Although the Lightning Cloud spell isn't unlocked, there are a few floating around, and a few Tornados, too. Make good use of them. - Try to claim Tikis in the middle. They'll occasionally hit something, and even if they don't, at least the enemy can't claim them. - They love to cast pretty much every spell except Mine. Keep them away from spells at all costs -- few things are more irritating than having Lightning cast on you, over and over and over and over and over and over and over and over again. Lightning Cloud's bloody annoying too. - If you can possibly help it, keep them off the animals. It's insanely hard to get them off again. It doesn't help that the game usually gives them the benefit of the doubt if both of you are on boars and are ramming each other -- usually he'll be fine, but you'll go flying and your boar's life bar will decrease, a LOT. The only good thing about this is that they're not too bright, and will often ride the boars into the water in an attempt to get at you, which of course will get them thrown. Not that it matters, since you're out to sea when that happens and they usually get back to shore before you and start throwing Shrunken Heads. - Remember how the Twitchies cast Lightning Cloud even though there weren't any tokens (at least, not that I could find)? The same thing applies here, except they cast the Meteor spell. This is like Lightning Cloud, but more annoying, because the big fiery death will strike a much larger area. Once in a awhile it's helpful in clearing them away, but more often than not, it's just annoying. The way I finally won was the cheap way. I used Fatty for this. Here's what you do: - Grab a Tiki near the middle of the island as soon as possible. If it gets destroyed, claim another if the opportunity presents itself, but don't go out of your way for it. If you get a breather, push it up by the base of the ramp on the left side, as you face the little pond in the middle. - Grab any Lightning or Fireball spells you see. - Get to the water, and bring the Leprechauns with you. If it gets them thrown from a boar this is a plus, but not necessary. Once they're in the water, get out. Proceed to beat the snot out of any Leprechauns in the water. Don't let them out if you can avoid it -- just keep smacking them back in. If they get out, swat them back in. If you can't do that, hit 'em with a lightning bolt so you can move in. Fireballs are also useful because once they get set on fire, they run towards the water -- exactly where you want them. Once they're doused, keep swatting them back in. - Once you're 18 or 20 points ahead, head for the water yourself. Swim out as far as you can go. This minimizes the points they can get on you -- the only way to hit you is to ride a bird out, and they're only one point each. At some point a shark will eat you. When it does, you'll restart on the island. Swim out again immediately. If the opportunity to smack Leprechauns arises, take it -- but only at the water's edge. Lather. Rinse. Repeat. I recommend Fatty for this because (a) when he hits, they go flying -- this minimizes the chances of them getting back out -- and (b) he's got a wide swat radius. You don't have to be *right* next to them to swat. After you beat this incredibly exasperating, godforsaken level, you'll unlock the Leprechaun Kahuna. You'll also find out that the next challenge is another !*% 3 on 1 battle. ************************** 31. 3 on 1 Death Challenge ************************** If you managed to win the other 3 on 1s, you hopefully have some idea of how to do it by now. Once again, I recommend using Fatty. Back these suckers up against one of the walls (you're fighting on Ziggurat -- that means there's walls pretty much everywhere) and wail on them over and over. If you get stopped, run away. Once you have a solid lead (20-30 points) run out to sea and kill time til you win. I beat this my second try, having developed that solid Fatty strategy. Winning here unlocks the Death Kahuna. **************** 32. Boar Badness **************** It's Free-For-All time again, though this time you're not being ganged up on. You're on a very small island (Twitchy Tutorial), and there's lots of boars (4, the maximum). Try to avoid getting knocked off -- they like to pelt you with Shrunken Heads when that happens. If you do get knocked off, and you're having a hard time getting back on, try swimming around the island a little bit (watch out for sharks) to a less crowded place on the shore. Use the boars to your advantage -- if you ram someone off the edge, not only can you continue to bring the pain, but they can't do anything to you while they're in the water. *************************** 33. 3 on 1 Pirate Challenge *************************** Another 3 on 1. The thing is, this island (Spider Island) isn't all that conducive to the Fatty Strategy -- at least, not without some modification. The key to victory here is the second island. It's directly across the water, in the opposite direction from the volcano. Rack up whatever points you can on the mainland, and get a decent lead (10-20 points. Then grab every Shrunken Head you can lay hands on and make for the island. One of two things will happen. Either (a) they won't follow, and you can sit there for the remaining minute and a half or so, or (b) they will follow, and you can hold them off with Shrunken Heads. They only seem to do cast things like Lightning and Homing Head if they follow, and you can easily make up the points with the Shrunken Heads. If and when you run out of Shrunken Heads, there's a Shrunken Head Tree at the top of the island, which is good for about 5 Shrunken Heads each time you come around. Sometimes there's a Tiki -- you don't really need it, and it's easy to knock off, so I recommend leaving it alone. If they chased you, you'll probably run out of options shortly after running out of Shrunken Heads. When that happens, run to the top of the island, grab whatever Shrunken Heads are there, and make a big graceful Fatty dive into the water. You have two options: head back to the small island, or head back to the mainland. Base this decision on where they are. Remember, while they're swimming, they're helpless -- use Shrunken Heads to widen the gap. I don't recommend trying for more swats, because (a) you shouldn't need the points, and (b) it's too easy for them to hit you. And believe me, they're ruthless with the spells. Winning this one nets you the Pirate Kahuna, an analogue of Fatty. *************** 34. Boar Polo 4 *************** This is remarkably easy. Death's your partner this time, and a fine one he is. He scored two of the five goals on his own, one within ten seconds of the round starting. Same rules as usual apply. *************************** 35. 3 on 1 Hoodoo Challenge *************************** Rarely do the game designers give you total safe spots, but they did here. Get a decent lead -- 10-20 points should do -- then go out to sea. Now, you see those really big walls? The tall ones you can't shoot around? Get behind one. You're totally safe here. For some reason, there don't seem to be any sharks there, so you can't be sent back to the island. Tikis can't touch you, nor can Shrunken Heads. The only two spells which could possibly hurt you are Lightning Cloud and Meteor, and they've never cast those on me. You can then sit out the rest of the round in watery bliss. If you can, try to grab some good spells during the first round before you go in the water. That way you can force your way back on to land to get your second-round lead. Having trouble getting the lead? Remember the Fatty strategy (you can use the Pirates too, now that they've been unlocked). Get 'em near one of those stairways and beat the stuffing out of them. Then make for the wall. A victory here will unlock the Storm Cloud spell. ********************************** 36. Gettin' Funky 3 on 1 Challenge ********************************** Disco Dude! You ran into him in one of the Rodeos. Now, either I've gotten much better, or these guys are really, really easy. I didn't even need to hide in the ocean, and I won both rounds easily. Again, use Pirate or Fatty. Swat when you can, and use boars if the opportunity presents itself. Most of these guys' strength is in their legs -- that's right, they run away a lot. Use boars to run them down. Win here to unlock the Disco Kahuna. *************************************** 37. Grumpy Old Dwarves 3 on 1 Challenge *************************************** Rodeo time again. What they don't bother to tell you is that there's two guys on the same team. This is the first Tribal Challenge game of Rodeo I've found remotely challenging, because these guys are smart enough to actually USE THE BOAR. That means you've got to be able to knock them off. Fireball and Lightning are your best friends, along with luring them into the water, where they'll be thrown. Despite being the first challenging Rodeo match, it's still not very hard. Complete this Challenge to unlock the Dwarf Kahuna. ************************************** 38. It's SuperGuy! Boar Polo Challenge ************************************** For all his vaunted reputation, SuperGuy's frightfully bad at Boar Polo. Waste him like in every other Boar Polo match. His Kahuna is yours upon victory. *************************************** 39. Bitter Dregs: 2 on 1 on 1 Challenge *************************************** This Rodeo's actually sort of hard. Not nearly as hard as some of the 3-on-1s, but not easy. That is, it's not too hard to prevent them from hitting *you*, but it's sort of tricky to keep the team from hitting the loner. Same plan as usual, though; keep the boars coming, and Lightning or Fireball anyone who gets on a boar themselves. They'll run into the water a lot here too, with the proper encouragement. Again, I recommend Fatty. Win here to unlock the Abe Kahuna. ******************************* 40. Guess Who? 3 on 1 Challenge ******************************* 3 on 1 with Honest Abe... this one's hard. I can't recommend Fatty or his counterparts for this one; Abe's just too fast for him, despite having the same stats as Hottie and Disco Dude. I finally won this one with Disco Dude. There isn't much to say; if you've beaten the rest, you should have a good idea of how to proceed. General things to watch out for: - Abe loves Storm Clouds, Lightning and Fireballs. Be especially careful about the Fireballs -- being set on fire over and over gets old *really* fast. - Repeated swats are lovely things. - Boars can be quite useful here, but watch out for Lightning. This one's tough. Good luck. For your troubles you unlock Meteor. Big friggin' deal. ========== V. SECRETS ========== -------------------- A. Hidden Characters -------------------- All of the hidden characters are unlocked by completing certain Tribal Challenges. I've mentioned them in the Tribal Challenge section (GAME GUIDE, above), but here's a listing of the hidden Kahunas and how they're unlocked. ******************** 1. Leprechaun Kahuna ******************** Unlock by completing Lucky Day! Leprechaun 3 on 1 Challenge, #30. *************** 2. Death Kahuna *************** Unlock by completing 3 on 1 Death Challenge, #31. **************** 3. Pirate Kahuna **************** Unlock by completing 3 on 1 Pirate Challenge, #33. *************** 4. Disco Kahuna *************** Unlock by completing Gettin' Funky 3 on 1 Challenge, #36. *************** 5. Dwarf Kahuna *************** Unlock by completing Grumpy Old Dwarves 3 on 1 Challenge, #37. ****************** 6. SuperGuy Kahuna ****************** Unlock by completing It's SuperGuy! Boar Polo Challenge, #38. ************* 7. Abe Kahuna ************* Unlock by completing Bitter Dregs: 2 on 1 on 1 Challenge, #39. That's all of the hidden characters I'm aware of. If you know of more, please contact me (see CONTACT INFO, below). --------- B. Spells --------- Like characters, spells are unlocked for your use when you complete key Tribal Challenges. You may see certain spells in the Challenges before they're available for your use, and you'll often see them casting spells that don't seem to appear for you. Unfair, isn't it? I've mentioned the spells in the Tribal Challenge section (GAME GUIDE, above), but here's a big list. *********** 1. Fireball *********** Unlock by completing Great Balls of Fireball Challenge, #6. ************ 2. Lightning ************ Unlock by completing Hoodoo's Lightning Challenge, #8. ************** 3. Homing Head ************** Unlock by completing Hoodoo's Homing Head Challenge, #12. ********** 4. Tornado ********** Unlock by completing Bitterly Unfair 3 on 1 Twitchy Challenge, #26. ******* 5. Mine ******* Unlock by completing Hottie's Mine Challenge, #27. ************** 6. Storm Cloud ************** Unlock by completing 3 on 1 Hoodoo Challenge, #35. ********* 7. Meteor ********* Unlock by completing Guess Who? 3 on 1 Challenge, #40. ------------------ C. Hidden Rulesets ------------------ Again, these are mentioned here so that there will be a central list of how to unlock Rulesets. ******************** 1. Boar Polo Ruleset ******************** Unlock by completing Boar Polo Challenge, #10. **************** 2. Rodeo Ruleset **************** Unlock by completing Rodeo Challenge Y'all!, #19. --------------- D. Hidden Masks --------------- I've only managed to unlock Level Two Masks. I don't know how to unlock Masks Levels 3-5; if you do, please contact me (see CONTACT INFO, below). ****************** 1. Level Two Masks ****************** I'm not *entirely* sure how I unlocked these. I unlocked it after aceing a 5-point game of Boar Polo in Off-Line Skirmish mode. I played as the Leprechaun with Disco Dude as my teammate, against Disco Dude and Death. It was my second or third game, but the first of that session. -------- E. Codes --------
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