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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter O » Omikron: The Nomad Soul - Strategy Guide (Page 02)

Omikron: The Nomad Soul - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Omikron: The Nomad Soul - Strategy Guide (Page 02).


Lahoreh Library
===============  
When you arrive at Lahoreh look at your map on your Sneak to find the 
location of the library and just keep following the map till you get there. 
As you make your way inside the library you'll receive a message from Jenna. 
She'll tell you the new location of the Awakened base in Lahoreh. Look 
around the entire library. You should find : "Tarr Fight Techniques Volume 
9", Tarr Fight Techniques Volume 22", "Eye of Vyagrimukha Parchment", and "On 
Parallel Universes". Read these books they should be found on tables 
surronding the room.Make your way to the center of the book shelves where 
there is an elevator. Read the sign or talk to the guard to find out that 
only researchers are allowed. Should be no problem for the Nomad Soul just 
find professor Enay'd to reincarnate into. I think you can find him in the   
history section.

After you become a new man, go back and talk to the guard who'll now let you 
pass. When you reach the research room go to any book shelf and borrow and 
read all of those books. Next ask the man sitting down if he can help you 
translate one of the books. He says he'll let you borrow his Tradutech, 
which translates text, if you do him a favor. He asks for the Aegmarr Index 
of the 3rd planet of the 4th System. So drop all the books you took off the 
shelf in the book return, which  looks like a grey waste basket. Now head 
back downstairs to the Astrology book shelf section. Buy the "The Quartet 
System", "Tables of Cosmic Correspondence" and the "Masa'u Ruines". You won't
need the "Masa'u Ruines" till much later but better to buy it now than have 
to travel all the way back here later. Read "The Quartet System" to find the 
Cosmic Coefficient of the 3rd planet, Kalisha, which is 13.5. Use that number
when you read the "Tables of Cosmic Correspondence" to get the Agmaar index 
of 0.1851. Go back up the elevator and tell the researcher the number is 
0.1851. Now pick up his Tradutech.

You must go behind the elevator and turn off the lights before you use the 
Tradutech. Press the light switch then access your Sneak and use the 
Tradutech on the book. The guard will turn on back the lights and the 
Tradutech automatically goes back to the researcher and the book is already 
put back in its place. Since you have the translation you don't need the book
anymore anyway. The translation says you'll have to find 3 of Vyagrimukha's 
jewels, but since you should already have found one next to Xenda'r's body 
you just need 2 more.

Awakened's New Base
===================
The new base is pretty easy to find just access the map on your Sneak to find 
your way. You will find yourself at a dead end. Just dive into the water and 
pull yourself on the ledge of the brown rock wall. The door is on the left, 
press the use button to open it. Make your way to the building on the right 
and there you'll find Dakobah and Jenna. Show Dakobah the translation and 
he'll give you your new orders. Befor you get get the Mana Potion off the 
desk and a Magic Ring off a chair. There is another building at the far end 
of the base that you can enter to find another Mana Potion. Now head to 
Yrmal'i Square.

Yrmal'i Square
============== 
Find Yrmal'i Square by following the map on your Sneak. It is a dome-shaped 
building with doors all around it. When you enter you should see four columns
with symbols on the top of them. There is also a stone triangle on the floor.
In order to activate the elevator in the center of the room you have to 
press the correct symbols on each column. Now i'll list two ways of how to 
do this. The first way will be to tell where to find the symbols. The second 
way will just to tell you what they are.


Where are the Symbols?
======================
The triangle on the floor of Yrmal'i Square points to a map on the wall. The 
huge circle at the left hand corner of the map is where you are. The four 
dots are where you can find the symbols. It would help you if you would draw 
this on a sheet of paper. The symbol position right below your location on 
the map is in a Sorcerer's Shop. You'll have to find the ramp that I'll take 
you up to the Sorcerer's Shop. The symbol is on a fallen column inside the 
shop on the floor. Notice which way the triangle is pointing at each symbol 
location so you know which column it goes on.While your there buy the Drops 
of Shadow for a spell you'll need to cast later. 

Now head to the entrance to Jaunpur. Don't go to Jaunpur I'm just using that 
as a point of reference. Now from the entrance head up the street, jump in 
the water and check under each bridge for the next symbol which should be on 
the left. When you find the symbol climb out of the water on the same side 
that you found the symbol.

There should be a ramp near by that will take you up to 2 restaurants. Walk 
pass the first one and keep walking to reach the next one.  The symbol should
be right there on the wall. Now go back to where you found the previous 
symbol. Walk over that bridge and turn left. Keep walking straight to you 
reach the curb. You should see A huge grey building, the next symbol is under
that building. So jump in the water and swim under the building. The symbol 
is on the center of the foundation. Now go back to Yrmal'i Square and press 
the correct symbol on each column then stand in the center to activate the 
elevator.


The Easy Way
============
Stand right behind the triangle facing the map on the wall. Go to the column 
at the upper right and press the circle with a line thru it. Next go to the 
column on the upper left and press the 2 parrell lines with a line thru them.
For both the lower left and lower right press the symbol with 2 wavy lines. 
Now stand in the center to activate the elevator. I think the game might 
activate the elevator automatically. You still need to go to the Sorcerer's 
Shop and buy the Drops of Shadow.


Finding The Second Vyagrimukha Jewel
====================================
Enter the doors at the bottom of the well where the elevator drops you off. 
You should find youself in a roon with five pedestals. There are two items 
in this room you can pick up but I can't remember what they are right now. 
In order to enter the tunnel ahead of you you have to lower the platform by 
using the five pedestals. Press the center pedestal. You'll have to repeat 
those tones by using the surrounding pedestals. The order of the first set 
of tones is: Lower Left, Upper Right, Lower Right, Upper Left. Press the 
center pedestal again to hear the next set of tones. The order od the second 
set is: Upper Right, Upper Left, Lower Right, Lower Left, Upper Left, Lower 
Left. Now walk on the lowered platform and enter the tunnel. Instead of goin 
in to a long detail of how to translate those symbols, I'll just tell where 
the correct Vyagrimukha Jewel is. Go to the last row and open up the second 
casket from the right. Go back the way you came and go back up the elevator. 
Time to go to Jahangir Park. Mahe sure before you go that you have both 
jewels, the Drops of Shadow,and the "Masa'u Ruines" book.


Jahangir Park
=============
Remember that place where you dropped a crate on a Mecaguard and then it 
when into shooting mode on the roof tops. This is where you need to go to 
find the park. First from the Yrmal'i Square, head  back to Jaunpur. When 
you get to Jaunpur, use your Sneak to call a Slider. You can use the address 
for the Tetra Trust cause its right across the street from where you need to 
go. Go thru those 2 hugh metal doors again and keep walking past tha place 
where you were in shooting mode on the roof. You'll find a ramp that will 
lead you to a door to enter Jahangir Park. The door will have Jahangir Park 
written over the door. There is a set of rings on the right side of the door 
if you want to save.

Walk straight then turn right and find a flock of birds on the ground across 
the stream. Jump in the water then climb to where the birds are. When you 
scare them away pick up the Jipan Feather. Jump back in the water and swim a 
little farther down the stream then turn around. You should she a cave 
entrance near where the birds were. Enter there and keeping going up this 
tunnel till you can't go anymore. You should find the final Vyagrimukha 
Jewel. Now return to the door that you went thru to enter the park. From the 
door head straight down the path to the center of the park. There you should 
find a building, enter it and keep going straight to you are in the room 
with symbols all around the room. To get to Kiwan's tomb you have to press 
the symbols that spell his name. Use the "Masa'u Ruines" to translate the 
symbols on the wall and press the symbols that will spell Kiwan's Name. Enter
each letter seperately starting with K.


Kiwan's Tomb
============
Once you find Kiwan's mummy, mix the Jipan Feather with the Drops of Shadow 
in the Beshe'm to make the Resurrection Spell. Use the spell on Kiwan to 
awaken him and talk to him. He reveals 2 maps in this room and a secret 
lever to pull outside, behind the tomb under water. Look at both the maps, 
but don't worry about drawing them. I beat the game without using these maps.
Take the elevator back up and go behind the building then jump in the water 
to find the secret lever. Go back to the front of this building and face it's
entrance. If you want to be a new character, explore the right side of the 
park. There are 2 fighters around there that you can reincarnate  into. But 
you should know that you won't be them long before having to become someone 
else. 


Vyagrimukha's Jewels
====================
Standing in front of the center building explore the left side till you find 
a cave entrance. You should see columns near the entrance you're looking for.
Enter this cave to find the statue head of Vyagrimukha. Place all 3 jewels 
here to open the entrance.


Finding Soyinka
===============
Go down this passage and jump in the pool and find a entrance to another 
room at the bottom of the pool. Climb out the water go down the hallway and 
go thru the door that will open up to Mayere'm an underground city. Make your
way to a wooden bridge once you cross it, the bridge will retract. Your goal 
is to get to the tower in the middle. Avoid the elevator at the tower in 
front of you and enter the tower and cross the rope bridge on the right to 
the next tower. Turn right again and cross another rope bridge. Now turn left
and cross the next rope bridge. On the back wall of this room is a big green 
button, push it. It will lower a bridge. Get on the elevator and take it down. 
Cross the wooden bridge you just lowered to the next tower. Continue down 
the walkway to the left and cross that rope bridge.Take the elevator on the 
left to go up. Continue down the walkway and cross yet another rope bridge. 
Enter this tower and head left, at the end of the hall should be another 
green button to push. Turn around and walk around to the other side of this 
room and find 5 Magic Rings. 

After you pick up the 5 Magic Rings, turn right and jump in the elevator 
when it rises, You have to stand near the window ledge for this to happen. 
The elevator only goes one way so press up and down to see which way it goes.
I say that because I don't remember if it goes up or down.Now turn left and 
find a retracted bridge, when you start to cross it, the bridge will lower 
itself. But watch out there is a gap ahead that you have to jump across. On 
the other side of the gap take a right and then take the elevator up. Go 
straight from the elevator then turn left to see a platform on a string that 
connects to the center tower. Jump on and enjoy the ride down to the center 
tower. You will now have a conversation with Soyinka. She'll give you 
direction on what to do next.

Passage to Hamestaga'n
======================
Exit Soyinka's throne room. The quickest and safest way to get down to the 
ground is to jump into the water below. In the water, look for and white 
fence and swim to it. Go thru an open space in the fence. Turn left and then 
turn right when you come across some barrels filled with green slime. Press 
the use button to smell how wonderful the slime smells. Try not to gag. Now 
go talk to Fodo he is grooming his Sham. He offers you the Sham to the right 
of you. The one by itself, try to get on it. It won't let you get on so go 
talk to Fodo again. He says that he made a mistake and that only Azkeel can 
ride a Sham. So go and press the use button again on the barrel of green 
slime to drink it. You begin to die when Fodo comes along to help, and your 
soul will then occupy his body. Now you can ride the Sham. Head to the right 
to find a large rock and use the Sham to push it aside. You'll then dismount 
and head it alone. Pass thru a silver into Hamestaga'n. Before you enter the 
second silver door you'll be attacked by a Krubor. If you win you'll contiue 
as Fodo, if you lose you'll become the Krubor.


Who Ya Gonna Call? Ghostbusters
===============================
After entering the second silver door you'll go into shooting mode. This is 
probably the easiest shooting mode in the entire game. You need to find the 
Book of Nout which is behind the fountain straight ahead. Kill the Hellhounds
in front of you on your way. See that fountain the platform behind it has 
the Book of Nout. Once you reach it press the use button and the book will 
talk to you. It tells you you need to find three ghost here in this room to 
send you to Mahahaleel. After the conversation you'll be in shooting mode 
again. Turn around, see that tomb on the right go and open that door to 
release one of the three ghost. If you picked the right tomb the ghost will 
fly to where the Book of Nout is. If you pick the wrong tomb your character 
will put his hands on his head. 

The other ghost here will try to kill you if they see you, you can kill them 
but try to stay out of sight to avoid a fight. From the tomb you just opened,
turn diagnonally right and go that way to find the next ghost. Once you find 
him go back to the Book of Nout. Slide down on the left side of the back of 
the platform the Book of Nout is on. See that walkway leading up go up it all
the way, as far as you can go. You should see a tomb at the top(don't open 
it) and a Medium Medikit. Get the medikit and turn left then slide down the 
wall on the left and the end of walkway. You should see some steps that lead 
to the last ghost's tomb. Open it then make your way back to the Book of Nout. 
To get back first find a way that leads to the entrance you came thru to get 
is this room. Then make your way back to the Book of Nout and the 3 ghost 
will teleport you to Mahahaleel.


Finding Kushulai'n
==================
This is super super easy. Go straight and find the save point and save if 
you like. Then contiue forward and you'll see Kushulai'n's Home raised above 
the ground. Slide down the snow bank to get underneath his home. There is a 
platform in the front of this building and if you walk on the right one it 
will take you up to the door. Jump across and enter Kushulai'n's throne room.
Go and talk to him sitting on his throne. He then dies, pick up the Barkaya'l
sword and then press the use button next to him to reincarnate into 
Kushulai'n. Look for 5 Magic Rings behind the throne. Then go thru the green 
glowing transporter to take you to Astaroth.


Death to Astaroth
================
Walk across a bridge above the lava till you come across a staircase. Go up 
the stairs and find a small room with a black door and a save point. Save! 
Save! Save! Save! Then go thru the black door. In his lair, You'll see 
Astaroth connected to six tethers that give him control of Ix and Omikron. 
Now the game will go into shooting mode. You need to find six crystals spread
out in the lair. Shoot each one with the Power Rod. This will release 
Astaroth from Ix and he'll then go after. Try to keep him in the center of 
the room by running circles around him, shooting him in the back with the 
Power Rod. The spot on his back is his only weaknes. Once you've depleted 
all his energy, he'll fall. Then the your character will automatically thrust
the sword into Astaroth's back and its game over. 

Sit back and watch the ending. say your goodbyes to everyone before you 
return to your own dimension.

Walktrhu done by Cody Pitre
Email: cmulder25@hotmail.com
============================




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