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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter M » Mortal Kombat Gold - Strategy Guide (Page 01)

Mortal Kombat Gold - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Mortal Kombat Gold - Strategy Guide (Page 01).

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----------------------------------------------
Mortal Kombat Gold (Dreamcast) - The Total FAQ
by Charles Grey (ICEOUT) -  iceout0002@aol.com
----------------------------------------------

------------------------------------------
Version 2.11
Last Updated October 19, 1999  1:08 AM EST
------------------------------------------

--------------------------------------
01) Updates        02) Playing Options
03) Extra Outfits  04) Kombat Kodes
05) Combo System   06) Basic Moves
07) Weapon Moves   08) Legend
09) Secrets        10) Baraka
11) Cyrax          12) Kung Lao
13) Kitana         14) Mileena
15) Kai            16) Rayden
17) Shinnok        18) Liu Kang
19) Reptile        20) Scorpion
21) Jax            22) Reiko
23) Johnny Cage    24) Jarek
25) Tanya          26) Fujin
27) Sub-Zero       28) Quan Chi
29) Sonya          30) Noob Saibot
31) Goro           32) Sektor
33) Differences    34) Credits
-------------------------------------

-----------
01) UPDATES
-----------

-----------------------------------------------------------------------------

2.11 : 10/19/1999  1:08 AM EST
------------------------------
* New "red" version available: Noob's 3rd outfit crash fixed, Sektor's
  repeated teleport punch combo no longer works, endings can be saved.
* 3 new combos
* KL's alternate weapon draw
* Fixed some small mistakes

2.01 : 09/16/1999  9:24 AM EST
------------------------------
* Added Goro's 1-button fatalities
* Crooked Sword moves fixed

2.00 : 09/11/1999  4:40 PM EST
------------------------------
* Sektor's Spike Stage Fatality FOUND!
* Noob Saibot outfit game-crash bug (see EXTRA OUTFITS)
* Added KOMBAT THEATER info

1.90 : 09/10/1999  7:06 PM EST
------------------------------
* Sektor's Fan Stage Fatality FOUND!

1.80 : 09/10/1999  1:02 PM EST
------------------------------
* Sektor's Smasher Fatality FOUND!
* Noob's no-block fireball added!
* Numbered Kombat Kodes and list of KOMBAT KODE cheats
* Kung Lao's Spin can be done both the MK2 and MK3 way

1.62 : 09/10/1999  12:04 AM EST
-------------------------------
* Some minor fixes/corrections

1.60 : 09/09/1999  11:17 PM EST
-------------------------------
* Kung Lao and Baraka can move during their spin moves
* Cyrax can start his dashing throw in the air
* Simplified the CHEAT CODE again
* Added combos for all the new characters

1.50 : 09/09/1999  8:58 PM EST
------------------------------
* Whew!!! A lot of stuff has been added... Check it out.
* Both Fatalities, Goro Stage, and Fan Stage fatalities for
  Baraka, Mileena, Kitana, Kung Lao, Cyrax
* Weapon draws and Shinnok moves for Baraka, Mileena, Kitana, Kung Lao, and
  Cyrax
* Weapon moves updated
* Kung Lao's double teleport
* Kitana's fan swipe
* Sektor's double missile
* Cheat code updated; Goro, Noob, and Sektor codes added.
* Kombat Kodes for Church, Netherrealm, Soul Chamber, and hidden Ladder stage

1.00 : 09/09/1999  12:14 AM EST
-------------------------------
* All known information from existing MK GOLD screenshots and movies
  from www.videogames.com and www.gamecenter.com
* Some new information from MKX (www.mkx.org)
* Possible CHEAT CODE from TRMK
* Let me know if any of this stuff is wrong, I won't get to actually
  play until 6:00 PM when I get home.

-----------------------------------------------------------------------------

-------------------
02) PLAYING OPTIONS
-------------------

-----------------------------------------------------------------------------

* Practice
  Practice your combos and techniques against an active or inactive opponent
  without rounds or time limit. Also has a moves list you can look at.

* Tournament
  Standard Elimination, any of the characters can be computer-controlled or
  human. (You can make them all CPU players and just watch.)

* Endurance
  See how many opponents you can beat on one lifebar!
  ULTIMATE: You get a ranking at the end. Lineup resets.

* 2-on-2 Kombat
  Each side selects two fighters, the second one joining in when the first
  gets knocked out.

* Group Select (2-player game only)
  A shrunken select screen appears. You start with Cyrax on the top-left and
  move down each time you win.

* Random
  Randomly selects your character.

* Hidden
  Hides your select square.

* Weapon
  Select a different weapon than usual from a picture of 20.

----------------------------------------------------------------------------

-----------------
03) EXTRA OUTFITS
-----------------

* At the select screen, hold START and press any button and the square will
  flip to a yin-yang.

* Unless indicated, do 1 flip for an alternate color.

----------------------------------------------
Cage     (tuxedo)                    : 3 flips
Kai      (leather jacket/sunglasses) : 3 flips
Scorpion (unmasked/grey suit)        : 2 flips
Noob     (unmasked)                  : 1 flip
Noob     (hooded jacket) *see note   : 3 flips
Rayden   (no sleeves)                : 2 flips
Sonya    (pink with no cap)          : 3 flips
Tanya    (black outfit)              : 3 flips
Sub-Zero (half frozen)               : 2 flips
Sub-Zero (unmasked)                  : 1 flip
Reptile  (ninja outfit from MK2)     : 2 flips
Liu Kang (no tank top)               : 1 flip
Liu Kang (traditional costume)       : 2 flips
Cyrax    (unmasked)                  : 2 flips
----------------------------------------------

* Or early (yellow disc) copies, attempting to access this costume will
  crash the game and reset the Dreamcast!

----------------
04) KOMBAT KODES
----------------

* In 2-player games, a "VS" screen appears before the match starts.

* Use LP,BL,and HK to change icons. Hold UP to go backwards.

-----------------------------------------------------------------------
#01 111-111  FREE WEAPON         (falls in center)
#02 100-100  THROWING DISABLED
#03 444-444  ARMED AND DANGEROUS (weapons already out)
#04 666-666  SILENT KOMBAT
#05 050-050  EXPLOSIVE KOMBAT
#06 222-222  RANDOM WEAPONS      (different one is drawn)
#07 123-123  NO POWER?           (one hit kills!)
#08 555-555  MANY WEAPONS        (about 8 different ones are scattered)
#10 060-060  NO RAIN             (NOTE: Text appears only on Wind stage)
#11 002-002  WEAPON KOMBAT       (can't drop weapons)
#13 012-012  NOOB SAIBOT MODE    (does nothing)
#14 020-020  RED RAIN            (on Wind Stage)
#15 010-010  MAXIMUM DAMAGE DISABLED
#16 110-110  THROWING AND MAX DAMAGE DISABLED
#26 001-001  UNLIMITED RUN
#33 321-321  BIG HEAD MODE
-----------------------------------------------------------------------

-----------------
KOMBAT ZONE CODES
---------------------------------------------------
#17 011-011  GORO'S LAIR    (rocks, stage fatality)
#18 022-022  THE WELL       (heads)
#19 033-033  ELDER GODS
#20 044-044  THE TOMB       (spiked balls)
#21 055-055  WIND WORLD     (rain)
#22 066-066  REPTILE'S LAIR (rocks)
#23 101-101  SHAOLIN TEMPLE
#24 202-202  LIVING FOREST
#25 303-303  THE PRISON     (fan stage fatality)
#27 313-313  ICE PIT
#28 323-323  THE CHURCH
#29 343-343  THE NETHERREALM
#30 353-353  THE SOUL CHAMBER
#31 363-363  LADDER?        (hidden stage!)
--------------------------------------------------

----------------
05) COMBO SYSTEM
----------------

-----------------------------------------------------------------------------

Air starters  : Jumping HP or jump up,HK/LK (follow with ground combo)
Basic series  : HP>HP>HK>(B+LK/B+HK)
Ground series : HP>HP>HK>(HK/LK)>Draw Weapon(this hits)/Special Move
Pop-up series : HP>HP>HK>(D+HP/D+HK)        (follow with air juggle)
Weapon series : HK>Any weapon attack except throw
Midair series : Jumping HP>(HK/LK/LP)

* HP,D+HP/HK and HP,HP,D+HP will NOT WORK. HK,D+HP/HK can only be done in a
  combo.

* Doing Kai's Handstand (BL+LK) in a combo give you a free upper kick finish.

* If the combo reaches 40.5% or more, "MAXIMUM DAMAGE" appears and you get
  knocked back.  "MAX DAMAGE" does not appear on throws or Goro's Stomp.

* Throws and Breakers will not count as hits in combos, though the damage
  will be added.

-----------------------------------------------------------------------------

---------------
06) BASIC MOVES
---------------

---------------------------
UNARMED PUNCH ATTACKS
HP        : High Jab
LP        : Middle Jab
crouch+HP : Uppercut
crouch+LP : Low Jab
jump+HP   : Jumping Jab
jump+LP   : Jumping Power Punch (knocks down)
close HP  : Face Punch
close LP  : Basic Throw
HP,HP     : Left-right High
LP,LP     : Left-right Low
---------------------------

--------------------------
KICK ATTACKS
HK        : Face Kick
LK        : Quick Kick
B+HK      : Roundhouse
B+LK      : Foot Sweep
crouch+HK : Uppercut Kick
crouch+LK : Ankle Kick
UB/UF+HK  : Jump Kick
UB/UF+LK  : Drop Kick
U+HK/LK   : Front Leg Kick
close HK  : Knee Strike
close LK  : Bone Breaker
--------------------------

-----------------------------------------------
OTHER ATTACKS
crouch+RN : Pick up and throw non-weapon object

MOVEMENT
RN,RN     : Sidestep away from screen
D,RN,RN   : Sidestep into screen
UB/UF     : Jump back/forward
U         : Jump straight up
D(hold)   : Crouching
F+hold RN : Run forward

OTHER
BL        : Standing block
crouch+BL : Crouching block
Hold B/DB : Throw protection
-----------------------------------------------

----------------
07) WEAPON MOVES
----------------

------------------------------------------
(draw move) : take out or throw if in hand
(Jump)+HP   : Midair upper-swing
(Jump)+LP   : Midair down-swing
crouch+RN   : pick up weapon
------------------------------------------

BROADSWORD (Scorpion)
---------------------
HP   : Quick Hit
B+HP : Overhand
LP   : Weak Upper
B+LP : Upper Slash
D+LP : Sword Spin(hold LP B/F moves)

CLUB (Jax)
----------
HP   : Side Swipe
B+HP : Overhead Smash
LP   : Hit into screen
B+LP : 2-hit upper

SPEAR (Shinnok)
---------------
HP   : Upper
B+HP : Running Stab
LP   : Back Spin
B+LP : Sweep

ICE STAFF (Sub-Zero)
--------------------
HP   : Side Swipe
B+HP : Uppercut Swing
LP   : Trip
B+LP : Freeze Dash

BOOMERANG (Tanya)
-----------------
HP   : Short Slash
B+HP : Spin Slash
LP   : Throw        (returns later)
B+LP : Upward Throw (returns later)

HAMMER (Rayden)
---------------
HP   : Side Swipe
B+HP : Overhead Smash
LP   : Hit into screen
B+LP : Uppercut Swing

MACE (Quan Chi)
---------------
HP   : Overhead Smash
B+HP : Side Swipe
LP   : Hit into screen
B+LP : Uppercut Swing

CROSSBOW (Fujin)
----------------
HP   : Upward Shot
LP   : Straight Shot
B+LP : Bouncing Shot

BLADE WHEEL (Sonya)
-------------------
HP   : Upper
B+HP : Backhand Swipe
LP   : Downstrike
B+LP : The "Carver"

CURVED SWORD (Jarek)
--------------------
HP   : Uppercut Swing
B+HP : Backhand Swipe
LP   : Downstrike
B+LP : Dash Slash

JAGGED SWORD (Liu Kang)
-----------------------
HP   : Lawnmower Slash (HP,HP for two)
B+HP : Running Stab
LP   : Upper
LP,HP: Special Combo
B+LP : Knockdown

AXE (Reptile)
-------------
HP   : Upper
B+HP : Axe Spin (hold HP, B/F moves)
LP   : Downstrike
B+LP : Backhand Swipe

DAGGER (Kai)
------------
HP   : Upper
B+HP : 360 Slash
LP   : Downstrike
B+LP : same as B+HP

PIRATE SWORD (Johnny Cage)
--------------------------
HP   : Step Slash
B+HP : Upper
LP   : Weak Upper
B+LP : Knockdown

LIGHT SWORD (Cyrax)
-------------------
See JAGGED SWORD.

CROOKED SWORD (Mileena)
-----------------------
See BROADSWORD.
(dosen't have D+LP spin though)

DIAMOND AXE (Kung Lao)
----------------------
See AXE.

BLADE BOOMERANG (Kitana)
------------------------
See BOOMERANG.

BONE AXE (Baraka)
-----------------
See AXE.

LIGHT GUN (Sektor)
------------------
HP/LP : Single Shot

SCYTHE (Noob Saibot/Reiko)
--------------------------
See CURVED SWORD.

----------
08) LEGEND
----------

--------------------------
Joystick  Buttons
UB U UF   HP BL HK
B  * F    LP RN LK
DB D DF

HP/LP : High/Low Punch
HK/LK : High/Low Kick
BL    : Block
RN    : Run
*     : can be done in air
--------------------------

Dreamcast Setup
---------------------------
Front: HP HK  Behind: BL RN
       LP LK
---------------------------

-----------
09) SECRETS
-----------

-----------------------------------------------------------------------------

CHEAT CODE
* Do this at the "Mortal Kombat Gold" Title Screen!
  1) tap Up,Up,Down,Down,Left,Left,Right,Right (this only has to be done 1
     time)
  2) Press BL+RN together at options screen.

  Press BL+RN at option screen at any time later to return to cheat screen.

  EASY ENDINGS - Win the game after 1 opponent
  FATALITY 1   - HP
  FATALITY 2   - LP
  PIT FATALITY - D+HP   (does spikes fatality on all other stages)
  DANGER                (one hit kills always on)
  KOMBAT KODE (0-30)    (Kombat Kode always on - can't use others)

  00 - No Kode              01 - Big Heads           02 - Throwing Disabled
  03 - Max Damage Disabled  04 - Max/Throw Disabled  05 - Unlimited Run
  06 - Free Weapon          07 - Random Weapons      08 - Armed and Dangerous
  09 - Many Weapons         10 - Silent Kombat       11 - Explosive Kombat
  12 - No Power?            13 - No Rain             14 - Weapon Kombat
  15 - Noob Saibot Mode     16 - Red Rain            17 - Goro's Lair
  18 - The Well             19 - Elder Gods          20 - The Tomb
  21 - Wind World           22 - Reptile's Lair      23 - Shaolin Temple
  24 - Living Forest        25 - Prison              26 - Ice Pit
  27 - Church               28 - Netherrealm         29-  Soul Chamber
  30 - Ladder Stage


NOOB SAIBOT
* CHEAT CODE must be on.
  Select HIDDEN then Reiko (up 2, left 3) with BL+RN

GORO
* CHEAT CODE must be on.
  Select HIDDEN then Shinnok (up 1, left 1) with BL+RN

SEKTOR
* CHEAT CODE must be on.
  Select HIDDEN then Cyrax (up 4, left 3) with BL+RN

MEAT
* Win the "Group" Mode with all 20 regular characters.
  "Meat" has all moves of character chosen.

* Hold any button during Scorp's BBQ fatality to hear "TOASTY! 3-D!"

* Hold D right after doing spikes fatality to have them slide down,"Toasty!"

* During "CHOOSE YOUR DESTINY" for 1-player games, tap START to rotate
  the towers and get a different opponent lineup.

KOMBAT THEATER
* You can re-play the endings of characters you have beat the game with.
  The 21st window is the game intro, a 22nd window for Sektor opens up when
  the CHEAT CODE is activated.
* Tap RN to see character bios (select intro window to see Goro's bio.)

----------------------------------------------------------------------------

----------
10) BARAKA
----------

---------------------------------------------------------
Draw Weapon   : B,B,HK

Electro Spark : D,B,HP
Shredder      : B,B,B,LP
Blade Spin    : F,D,F,BL (hold BL to continue, B/F moves)
Blade Swipe   : B,HP
---------------------------------------------------------

COMBO #1: Jump up kick,HP,HP,HK,HK,Blade Swipe (42%)
COMBO #2: (bone axe) Shredder,LP,Electro Spark (45%)
----------------------------------------------------

FINISHERS
-------------------------------
Head Chop  : B,B,B,B,HP (close)
Blade Lift : B,F,D,F,LP (close)
Fan Stage  : F,F,D,HK
Goro Stage : D,B,B,LK
-------------------------------

---------
11) CYRAX
---------

------------------------------
Draw Weapon  : B,F,HP

Net          : B,B,LK
Bomb (long)  : F,F,HK
Bomb (short) : B,B,LK
Teleport     : F,D,BL*
Air Throw    : D,F,BL then LP*
------------------------------

COMBO #1: Jumping HP,HP,HP,HK,D+HP,jumping HK,Air Throw (32%)
COMBO #2: (corner) Bomb,jumping HP,Air Throw (33%)
-------------------------------------------------------------

FINISHERS
-------------------------------------
Last Reuqest     : D,D,F,U,RN (close)
End of the World : U,U,F,D,BL (sweep)
Fan Stage        : B,F,F,HP
Goro Stage       : D,B,B,LP
-------------------------------------

------------
12) KUNG LAO
------------

------------------------------------------------------------------------
Draw Weapon     : B,B,HP or F,F,HK

Hat Toss        : B,F,LP
Teleport        : D,U
Double Teleport : D,D,U
Dive Kick       : D+HK at top of jump
Spin            : F,D,F,RN or U,U,LK (Hold RN/LK to continue, B/F moves)
------------------------------------------------------------------------

COMBO #1: (corner) Jumping HK,hop HK,Hat Toss(early),jumping HP-Kick (36%)
--------------------------------------------------------------------------

FINISHERS
----------------------------------------
Hat Decap     : B,B,F,LP   (full screen)
Boomerang Hat : F,F,B,D,HP (full screen)
Fan Stage     : D,D,F,HP
Goro Stage    : F,D,F,LK
----------------------------------------

----------
13) KITANA
----------

------------------------
Draw Weapon : F,B,HK

Fan Lift    : B,B,B,HP
Fan Toss    : F,F,HP+LP
Wave Punch  : D,B,HP
Fan Swipe   : B,HP
------------------------

COMBO #1: (corner) Jumping HK,Fan Lift,jumping up HP-Kick,Air Fan Toss,
          jumping up HP and LP (43%)
COMBO #2: (corner) Jumping HK,fan toss x4,B+HK (50%)
-----------------------------------------------------------------------

FINISHERS
-----------------------------------
Exploding Kiss : B,D,F,F,HK (close)
Head Chop      : F,F,D,F,LK (close)
Fan Stage      : F,D,F,LP
Goro Stage     : D,D,F,LK
-----------------------------------

-----------
14) MILEENA
-----------

----------------------------------------
Draw Weapon   : F,F,LP

Twin Daggers  : Hold HP 1 second,release
Teleport Kick : F,F,LK*
Roll          : B,B,D,HK
----------------------------------------

COMBO #1: (near corner) Jumping HP,HP,HP,HK,D+HP,jumping HK,
          Teleport Kick (31%)
------------------------------------------------------------

FINISHERS
-------------------------------------------
Nail Spit     : F,B,F,LP    (outside sweep)
100 Sai Shots : B,B,B,F,LK  (outside sweep)
Fan Stage     : F,F,B,HP
Goro Stage    : D,F,D,LP
-------------------------------------------

-------
15) KAI
-------

-------------------------------------------
Draw Weapon     : D,B,LP

Upward Fireball : F,F,LP*
Down Fireball   : B,B,HP
Zip Punch       : D,F,HP
Slide Kick      : D,F,LK
Handstand       : BL+LK (UB/UF to jump out)
-------------------------------------------

COMBO #1: Upward Fireball,standing HP,jumping HK,Zip Punch (32%)
COMBO #2: (corner) Jumping HK,midair fireball,standing HP,upward fireball,
          standing HP,jumping HP-Kick (45%)
COMBO #3: (corner) Hit out of air with jumping HP-Kick into midair fireball,
          land, B+HK (53%)
----------------------------------------------------------------------------

FINISHERS
---------------------------------------
Body Rip   : U,F,U,B,HK (close)
Saw Blade  : U,U,U,D,BL (outside sweep)
Fan Stage  : F,F,D,BL
Goro Stage : B,F,D,HK
---------------------------------------

----------
16) RAYDEN
----------

---------------------
Draw Weapon : F,B,HP

Spark       : D,B,LP
Wall Smash  : F,F,LK*
Teleport    : D,U
---------------------

COMBO #1: (hammer, near corner) B+LP,B+LP,jumping HP,air wall smash (34%)
COMBO #2: (weapon not out) Jumping HP,HP,HP,HK,HK,Draw Hammer,jump HP,
          air smash(45%)
-------------------------------------------------------------------------

FINISHERS
--------------------------------
Dynamo      : F,B,U,U,HK (close)
Electrocute : D,U,U,U,HP (close)
Fan Stage   : D,F,B,BL
Goro Stage  : F,F,D,LP
--------------------------------

-----------
17) SHINNOK
-----------

----------------------
Draw Weapon : B,F,LP

IMPERSONATIONS
----------------------
Kai         : F,F,F,LK
Rayden      : D,F,F,HP
Liu Kang    : B,B,F,HK
Reptile     : B,B,F,BL
Scorpion    : F,B,LP
Jax         : F,D,F,HK
Reiko       : B,B,B,BL
Cage        : D,D,HP
Jarek       : B,B,B,LK
Tanya       : B,F,D,BL
Fujin       : F,F,B,HK
Sub-Zero    : D,B,LP
Quan Chi    : F,B,F,LK
Sonya       : F,D,F,HP
Kitana      : F,F,D,HP
Mileena     : B,B,D,LP
Cyrax       : D,B,D,LK
Kung Lao    : D,F,B,HK
Baraka      : F,B,F,LP
----------------------

FINISHERS
-------------------------------
The Hand   : D,B,F,D,RN (close)
Goal!      : D,U,U,D,BL (close)
Fan Stage  : D,D,F,HK
Goro Stage : D,F,B,HP
-------------------------------

------------
18) LIU KANG
------------

----------------------------------
Draw Weapon  : B,F,LK

Fireball     : F,F,HP*
Low Fireball : F,F,LP
Flying Kick  : F,F,HK
Bike Kick    : Hold LK 3-5 seconds
----------------------------------

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