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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter K » King Of Fighters: Evolution - Strategy Guide (Page 02)

King Of Fighters: Evolution - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for King Of Fighters: Evolution - Strategy Guide (Page 02).

 Move Name:     Front Suplex
 Move Command:  When close, b / f + D
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 Move Name:     Spinning Knee Drop
 Move Command:  In air, b / db / d / df / f + C / D when close
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.  Your enemy has to be in air in
                order for you to grab them.  Just remember that if you
                try to do this move with db~df + D, you'll get the Flying
                Drill instead.

 ------------------------  [ Command Attacks ]  -------------------------

 Move Name:     Jackknife Kick
 Move Command:  f + B
 # of Hits:     Light 1
 Comments:      This move can be canceled into a special move.

 Move Name:     Flying Drill
 Move Command:  In air, d + D
 # of Hits:     Heavy 4

 -------------------------  [ Special Moves ]  --------------------------

 Move Name:     Raijin Ken
 Translation:   Quivering Lightning Fist
 Move Command:  qcf + A
 # of Hits:     Light 3
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Taikuu Raijin Ken
 Translation:   Anti-Air Quivering Lightning Fist
 Move Command:  qcf + C
 # of Hits:     Heavy 3
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Kuuchuu Raijin Ken
 Translation:   Mid-Air Quivering Lightning Fist
 Move Command:  In air, qcf + P
 # of Hits:     Light 1 / Heavy 3

 Move Name:     Iai Geri
 Translation:   Sword-Drawing Kick
 Move Command:  qcf + K
 # of Hits:     Light 1 / Heavy 1
 Comments:      Can follow with Handou Sandan Geri.

 Move Name:     Handou Sandan Geri
 Translation:   Reactionary Three Part Kick
 Move Command:  d,u + K during Iai Geri
 # of Hits:     Light 2 / Heavy 2
 Comments:      During Counter Mode, this move can be canceled into a DM
                on the first hit only.

 Move Name:     Shinkuu Katategoma
 Translation:   One-Handed Vacuum Top
 Move Command:  qcb + P
 # of Hits:     Light 3 / Heavy 6
 Comments:      During Counter Mode, this move can be canceled into a DM.

 -------------------  [ (Super) Desperation Moves ]  --------------------

 Move Name:     Raikou Ken
 Translation:   Lightning Gleam Fist
 Move Command:  qcf,qcf + A  (qcf,qcf + P for the SDM version)
 # of Hits:     Light 5  (DM)
                Light 10 / Heavy 10  (SDM)

 Move Name:     Taikuu Raikou Ken
 Translation:   Anti-Air Lightning Gleam Fist
 Move Command:  qcf,qcf + C
 # of Hits:     Heavy 5 (DM)

 Move Name:     Gen'ei Hurricane
 Translation:   Phantom Hurricane
 Move Command:  qcf,qcf + K
 # of Hits:     Light 6 / Heavy 6  (DM)
                Light 8 / Heavy 8  (SDM)
 Comments:      From a distance, this move may not fully combo.  If one
                of the hits misses, the move ends prematurely.

 -------------------------  [ Striker Attack ]  -------------------------

 Move Name:     Elec-Trigger
 Move Command:  With Benimaru as your striker, press BC  (costs 1 stock)
 # of Hits:     Grab 1
 Comments:      Benimaru jumps to your opponent's location and holds them
                while electrocuting them.  This move can be blocked.

 -----------------------  [ Cancelable Attacks ]  -----------------------

       Standing      Stand Close   Crouching     Jumping Up    J-Diagonal

 (A)   1 L - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
 (B)   1 - - - -     1 L C S D     1 L C S D     1 - C*S*-     1 - C*S*-
 (C)   1 - - - -     1 - C S D     1 - C S D     1 - C - -     1 - C S*-
 (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
 (CD)  1 - - S D    GC - - - -                   1 - - S -               

 * Only works if you do a Small Jump (tap ub / u / uf).

 ---------------------------  [ Quote List ]  ---------------------------

 Round entry (1st):     "Hajimeyouka?"
 Round entry (any):     "Kakugo wa dekitakana?"
 vs. Kyo Kusanagi:      "Jaa, yaruka!"
 (A) button pose:       "Thank you!"
 (B) button pose:       "Understand?"
 When taunting:         "Yare yare...."
 When attacking:        L: "Hei!"  H: "Heyaa-!"  B: "Taa-!"        
 When damaged:          L: "U-!"   H: "Uo-!"     S: "Iiya-!"
 When defeated:         "Uaaaaaaaaa!!"
 Knockdown recovery:    "Urya!"
 Guard cancel roll:     "Hyuu!"  (and slides, sliding attack)
 Striker call:          "Hei!"  (and Jackknife Kick and Flying Drill)

 Catch and Shoot        "Heya-!"  (and Front Suplex)
 Iai Geri               "Fun!"
 Handou Sandan Geri     "Handou Sandan Geri!"
 Shinkuu Katategoma     "Shinkuu Katategoma!"
 Raijin Ken (any kind)  "Raijin Ken!"
 Raikou Ken             "Raikou Ken!"
 Gen'ei Hurricane       "Gen'ei Hurricane / Kimattana!"
 Elec-Trigger           "Elec-Trigger!"


 ------------------------------------------------------------------------
 SHINGO YABUKI                                            (Hero Team '99)
 ------------------------------------------------------------------------

 Fighting Style:        Kusanagi-ryuu Kobujutsu (Kusanagi-style weapon
                        fighting) taught to him personally by Kyo
 Birthday:              4 / 8
 Age:                   17
 Birthplace:            Japan
 Blood Type:            O
 Height:                179cm
 Weight:                69kg
 Hobby:                 Exploration
 Favorite Food:         Refrigerated udon (noodles), sardines
 Best Sport:            Swimming, water polo
 Most Important:        Life, his girlfriend, his student notebook, and
                        the gloves given to him by Kyo Kusanagi
 Dislikes:              Milk

             "I just get tougher!  Kyo, I'm comin' for you!"             

 ------------------------  [ Short Moves List ]  ------------------------

 Hatsugane                              When close, b / f + C
 Issetsu Seoi Nage Fukanzen             When close, b / f + D
 Ge Shiki: Goufu Kakkodake              f + B
 114 Shiki: Aragami Mikansei *          qcf + A
 115 Shiki: Dokugami Mikansei *         qcf + C
 100 Shiki: Oniyaki Mikansei *          f,d,df + P
 101 Shiki: Oboro Guruma Mikansei       b,d,db + K
 212 Shiki: Kototsuki Mikansei          hcb + K
 Shingo Kick                            hcf + K
 Shingo Kinsei Ore Shiki: Nie Togi *    When close, f,d,df + K
 Ge Shiki: Kake Hourin                  qcf,qcf + P
 Burning Shingo                         qcb,hcf + P

 Striker: "Yacchatte Kudasai!"

 --------------------------  [ Normal Throws ]  -------------------------

 Move Name:     Hatsugane
 Translation:   Forged Iron
 Move Command:  When close, b / f + C
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 Move Name:     Issetsu Seoi Nage Fukanzen
 Translation:   Unfinished Single Arm Shoulder Throw
 Move Command:  When close, b / f + D
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 -------------------------  [ Command Attack ]  -------------------------

 Move Name:     Ge Shiki: Goufu Kakkodake
 Translation:   Foreign Style: Thunder Axe "Only In Looks"
 Move Command:  f + B
 # of Hits:     Light 2
 Comments:      _Not_ an overhead attack.  The second hit can be canceled
                into a special move.  The first hit can be canceled into
                a (S)DM if it was canceled into (say, from a close
                standing D).
                                             
 -------------------------  [ Special Moves ]  --------------------------

 Move Name:     Hyaku Juu Yon Shiki: Aragami Mikansei
 Translation:   Incomplete Style No. 114: Wild Bite
 Move Command:  qcf + A
 # of Hits:     Light 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Hyaku Juu Go Shiki: Dokugami Mikansei
 Translation:   Incomplete Style No. 115: Poison Bite
 Move Command:  qcf + C
 # of Hits:     Heavy 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Hyaku Shiki: Oniyaki Mikansei
 Translation:   Incomplete Style No. 100: Demon Scorcher
 Move Command:  f,d,df + P
 # of Hits:     Light 1 / Heavy 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Hyaku Isshiki: Oboro Guruma Mikansei
 Translation:   Incomplete Style No. 101: Twilight Wheel
 Move Command:  b,d,db + K
 # of Hits:     Light 1 / Heavy 2  (Heavy 3 if you fall in the corner)
 Comments:      Shingo may randomly fall during the (D) Oboro Guruma.
                Normally this won't combo, but if your enemy is in the
                corner, it will combo (for 3 hits total).  Note that the
                fall is _not_ an overhead anymore.

 Move Name:     Ni Hyaku Juu Ni Shiki: Kototsuki Mikansei
 Translation:   Incomplete Style No. 212: Moon Harp
 Move Command:  hcb + K
 # of Hits:     Light 2 / Heavy 2
 Comments:      The second hit is an overhead attack.

 Move Name:     Shingo Kick
 Move Command:  hcf + K
 # of Hits:     Light 1 / Heavy 1

 Move Name:     Shingo Kinsei Ore Shiki: Nie Togi
 Translation:   Shingo's Self Made Style: Studying the Pattern on the
                Sword Blade
 Move Command:  When close, f,d,df + K
 # of Hits:     Light 3 / Heavy 3
 Comments:      This move has no 'missed' animation.  During Counter
                Mode, this move can be canceled into a DM.

 -------------------  [ (Super) Desperation Moves ]  --------------------

 Move Name:     Ge Shiki: Kake Hourin
 Translation:   Foreign Style: Driving Phosphorous Phoenix
 Move Command:  qcf,qcf + P
 # of Hits:     Light 1 / Heavy 1  (DM / SDM)
 Comments:      This move will Guard Break a blocking opponent, but you
                can't cancel it into special moves anymore.  A hit
                opponent is knocked into the air and can be juggled.

 Move Name:     Burning Shingo
 Move Command:  qcb,hcf + P
 # of Hits:     Light 4 / Heavy 4  (DM)
                Light 7 / Heavy 7  (SDM)

 -------------------------  [ Striker Attack ]  -------------------------
                                                
 Move Name:     Yacchatte Kudasai!
 Translation:   (I have no idea -km)
 Move Command:  With Shingo as your striker, press BC  (costs 1 stock)
 # of Hits:     Tackle 1, Leg Grab 1  (can combo for 2 hits)
 Comments:      Shingo jumps in, then runs across the screen and falls to
                the floor, grabbing his opponent's legs (otherwise he
                just leaps away after the run, instead of falling).  Can
                be blocked high.

 -----------------------  [ Cancelable Attacks ]  -----------------------
                                 
       Standing      Stand Close   Crouching     Jumping Up    J-Diagonal

 (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
 (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
 (C)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
 (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
 (CD)  1 - C S D    GC - - - -                   1 - - - -                                        

 ------------------------------  [ Notes ]  -----------------------------

 Shingo's move no longer cause random Counter hits. ;_;

 ---------------------------  [ Quote List ]  ---------------------------

 Round entry (1st):     "Oicchini, sanshu-, Shingo ichiban maikimaasu."
 Round entry (any):     "Suu...haa.  Kotoshi wa edit janaize, Shingo!"
 vs. Kyo Kusanagi:      "Ku---..., Kusanagi saan!!"
 vs. Kasumi Todo:       "Fukushuu, fukushuu..., u-wa-, aryarya."
 (A) button pose:       "Eeto, memomemo, OK!"
 (B) button pose:       "Yooshi!  Yarimashitayo, Kusanagi-san."
 (C) button pose:       "Ore no kachida!"
 When taunting:         "U-waa~!  Na, Naguttaneanda!  O, oyanimo,
                         nagurareta kotonainoni!"
 When attacking:        L: "Teya-!"  H: "Kono-!"  B: "Konyo-!"
 When damaged:          L: "Chi-!"   H: "Kua!"    S: "Kuoaa!"
 When damaged:          Random: "Nyahaha-!"
 When defeated:         "Kusanagi saan!"
 Knockdown recovery:    "Otto!"
 Guard cancel roll:     "Sugoi abunai."  (and slide backward)
 Slide Forward:         "Teya-!" (and slide attack)
 Striker call:          "Waza...!!  Dokoittano!?"
 ABC / BCD Activate:    "Nankakitaa!"

 Hatsugane              "Teya-!" (and Issetsu Seoi Nage / Oborguruma)
 Goufu Kakkodake        "Kono-!"
 Shingo Kick            "Shingo Kiiiikku!"
 Oboroguruma (fall)     "Owaa! / Ite-!"
 Aragami Mikansei       "Body ga amaize!" 
 Dokugami Mikansei      "Kurae!"
 Oniyaki Mikansei       "Oryaaaa!!"
 Kototsuki Mikansei     "Chi-! / Kokodaa!"
 Ore Shiki: Nie Togi    "Bishi-! / Bashi-! / Dokaan!"
 Ge Shiki Kake Hourin   "Doryaa!"
 Burning Shingo DM      "Moeru Shingo!! / Doryaa!
 Burning Shingo SDM     "Kono-! Kono-! Kono-! / Doryaa!"
 Striker (running)      "Totsugekiiiiii!!"
 Striker (hit)          "Yacchatte kudasai!"
 Start of a (S)DM       "Bakiiiin!"


 ------------------------------------------------------------------------
 TERRY BOGARD                                           (Fatal Fury Team)
 ------------------------------------------------------------------------

 Fighting Style:        Martial arts and Jeff-style Kenka Sappou
                        (Deadly Brawling Arts)
 Birthday:              3 / 15
 Age:                   24
 Birthplace:            America
 Blood Type:            O
 Height:                182cm
 Weight:                82kg
 Hobby:                 Video games, trolling
 Favorite Food:         Fast food
 Best Sport:            Basketball
 Most Important:        Jeff's gloves
 Dislikes:              Slugs

                   "This's (sic) what makes a legend!"                   

 ------------------------  [ Short Moves List ]  ------------------------

 Grasping Upper                 When close, b / f + C
 Buster Throw                   When close, b / f + D
 Hammer Punch                   f + A
 Rising Upper                   df + C
 Power Wave *                   qcf + A
 Round Wave *                   qcf + C
 Burn Knuckle                   qcb + P
 Crack Shoot                    qcb + K
 Power Charge                   hcf + K
 Power Dunk                     f,d,df + K during Power Charge
 Power Shoot *                  f,d,df + K
 Power Drive *                  f,d,df + P
 Rising Tackle *                Charge d,u + P
 Power Geyser                   qcb,db,f + P
 High Angle Geyser              qcf,qcf + K

 Striker: "Dunk Geyser"

 --------------------------  [ Normal Throws ]  -------------------------

 Move Name:     Grasping Upper
 Move Command:  When close, b / f + C
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 Move Name:     Buster Throw
 Move Command:  When close, b / f + D
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 ------------------------  [ Command Attacks ]  -------------------------

 Move Name:     Hammer Punch
 Move Command:  f + A
 # of Hits:     Light 1
 Comments:      An overhead attack, unless you cancel into it (in which
                case it becomes cancelable).

 Move Name:     Rising Upper
 Move Command:  df + C
 # of Hits:     Heavy 1
 Comments:      This move can be canceled into a special move.

 -------------------------  [ Special Moves ]  --------------------------

 Move Name:     Power Wave
 Move Command:  qcf + A
 # of Hits:     Light 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Round Wave
 Move Command:  qcf + C
 # of Hits:     Heavy 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Burn Knuckle
 Move Command:  qcb + P
 # of Hits:     Light 1 / Heavy 1

 Move Name:     Crack Shoot
 Move Command:  qcb + K
 # of Hits:     Light 2 / Heavy 3

 Move Name:     Power Charge
 Move Command:  hcf + K
 # of Hits:     Light 1 / Heavy 1
 Comments:      Can follow with Power Dunk.

 Move Name:     Power Dunk
 Move Command:  f,d,df + K during Power Charge
 # of Hits:     Light 1 / Heavy 1

 Move Name:     Power Shoot
 Move Command:  f,d,df + K
 # of Hits:     Light 2 / Heavy 2
 Comments:      The second hit is an overhead attack.  During Counter
                Mode, this move can be canceled into a DM on the first
                hit only.

 Move Name:     Power Drive
 Move Command:  f,d,df + P
 # of Hits:     Light 2 / Heavy 2
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Rising Tackle
 Move Command:  Charge d,u + P
 # of Hits:     Light 5 / Heavy 7
 Comments:      During Counter Mode, this move can be canceled into a DM
                on the first hit only.

 -------------------  [ (Super) Desperation Moves ]  --------------------

 Move Name:     Power Geyser
 Move Command:  qcb,db,f + P
 # of Hits:     Light 1 / Heavy 1  (DM)
                Light 3 / Heavy 3  (SDM)

 Move Name:     High Angle Geyser
 Move Command:  qcf,qcf + K
 # of Hits:     Light 5 / Heavy 5  (DM)
                Light 10 / Heavy 10  (SDM)

 -------------------------  [ Striker Attack ]  -------------------------
                                                
 Move Name:     Dunk Geyser
 Move Command:  With Terry as your striker, press BC  (costs 1 stock)
 # of Hits:     High Angle Geyser 4 / Power Geyser 1
 Comments:      Terry appears and performs a Power Geyser if his enemy
                is far away or in the air.  If they're close by, he does
                a High Angle Geyser instead.

 -----------------------  [ Cancelable Attacks ]  -----------------------

       Standing      Stand Close   Crouching     Jumping Up    J-Diagonal

 (A)   1 L C S D     1 L C S D     1 L C S D     1 - - - -     1 - - - -
 (B)   1 - - - -     1 L C S D     1 L C S D     1 - - - -     1 - - - -
 (C)   1 - - - -    =e - C S D     1 - C S D     1 - - - -     1 - - - -
 (D)   1 - - - -     1 - C S D     1 - C S D     1 - - - -     1 - - - -
 (CD)  1 - C S D    GC - - - -                   1 - - - -               

 ---------------------------  [ Quote List ]  ---------------------------

 Round entry (any):     "Ha-!"
 vs. Andy / Joe:        "Get ready?"
 (A) button pose:       "Okayy!"
 (B) button pose:       "Good luck!"
 When taunting:         "Hey, c'mon, c'mon!"
 When attacking:        L: "Ha-!"  H: "Fu-!"  B: "Heiya-!"
 When damaged:          L: "U!"    H: "Ua!"   S: "Aa!"
 When defeated:         "Nuaaaaaaaa!!"
 Knockdown recovery:    "Ha-!"  (and back slide, hammer punch)
 Guard cancel roll:     "Fu-!"  (and forward slide, rising upper)
 Slide attack:          "Ha-!"
 Striker call:          (whistles)

 Grasping Upper         "Fu-!"  (and Power Drive / Power Shoot)
 Buster Throw           "Heiya!"
 Burn Knuckle           "Burn Knuckle!"
 Power Wave             "Power Wave!"
 Round Wave             "Round Wave!"
 Rising Tackle          "Rising Tackle!"
 Crack Shoot            "Crack Shoot!"
 Power Charge           "Power Charge!"
 Power Dunk             "Power Dunk!!"
 Power Geyser           "Power Geyser!"
 High Angle Geyser      "Overheat / Geyser!"
 Dunk Geyser            "Geyser!"


 ------------------------------------------------------------------------
 ANDY BOGARD                                            (Fatal Fury Team)
 ------------------------------------------------------------------------

 Fighting Style:        Koppou (basic mastery of Shiranui martial arts?)
 Birthday:              8 / 16
 Age:                   23
 Birthplace:            America
 Blood Type:            A
 Height:                172cm
 Weight:                67kg
 Hobby:                 Shugyou (training / discipline)
 Favorite Food:         Natto spaghetti
 Best Sport:            Short track
 Most Important:        Photograph of his days of training
 Dislikes:              Dogs

          "On the whole, you're tough.  But I transcend tough!"          

 ------------------------  [ Short Moves List ]  ------------------------

 Gourin Kai                     When close, b / f + C
 Kakaekomi Nage                 When close, b / f + D
 Age Men                        df + A
 Uwa Agito                      f + B
 Zan'ei Ken *                   db,f + P
 Shippuu Ouken *                qcf + P from Zan'ei Ken
 Hishou Ken *                   qcb + A
 Geki Hishou Ken *              qcb + C
 Shouryuu Dan *                 f,d,df + P
 Kuuha Dan *                    hcf + K
 Gekiheki Haisui Shou *         When close, hcf + P
 Gen'ei Shiranui                In air, qcf + K
 Gen'ei Shiranui: Shimo Agito * Press P upon landing from Gen'ei Shiranui
 Gen'ei Shiranui: Uwa Agito     Press K upon landing from Gen'ei Shiranui
 Zan'ei Ryuusei Ken             qcb,hcf + P
 Chou Reppa Dan                 qcb,db,f + K

 Striker: "Shippuu Zan'ei Ken"

 --------------------------  [ Normal Throws ]  -------------------------

 Move Name:     Gourin Kai
 Translation:   Strong Fall Modified
 Move Command:  When close, b / f + C
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 Move Name:     Kakaekomi Nage
 Translation:   Hugging Throw
 Move Command:  When close, b / f + D
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 ------------------------  [ Command Attacks ]  -------------------------

 Move Name:     Age Men
 Translation:   "Upward blow to the face" (?)
 Move Command:  df + A
 # of Hits:     Light 2
 Comments:      This move can be canceled into a special move on the
                first hit only.

 Move Name:     Uwa Agito
 Translation:   Upper Jaw
 Move Command:  f + B
 # of Hits:     Light 1
 Comments:      An overhead attack, unless you cancel into it (in which
                case it becomes cancelable).

 -------------------------  [ Special Moves ]  --------------------------

 Move Name:     Zan'ei Ken
 Translation:   Phantom Fist Slash
 Move Command:  db,f + P
 # of Hits:     Light 1 / Heavy 1
 Comments:      Can follow with Shippuu Ouken.  During Counter Mode, the
                (A) version can be canceled into a DM.

 Move Name:     Shippuu Ouken
 Translation:   Horizontal Gale Fist
 Move Command:  qcf + P during Zan'ei Ken
 # of Hits:     Light 1 / Heavy 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Hishou Ken
 Translation:   Flying Fist
 Move Command:  qcb + A
 # of Hits:     Light 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Geki Hishou Ken
 Translation:   Violent Flying Fist
 Move Command:  qcb + C
 # of Hits:     Heavy 5
 Comments:      During Counter Mode, this move can be canceled into a DM,
                but only once the "ball" part has begun.
                                   
 Move Name:     Shouryuu Dan
 Translation:   Rising Dragon Bullet
 Move Command:  f,d,df + P
 # of Hits:     Light 4 / Heavy 5
 Comments:      During Counter Mode, this move can be canceled into a DM
                on the first hit only.

 Move Name:     Kuuha Dan
 Translation:   Sky Ripping Bullet
 Move Command:  hcf + K
 # of Hits:     Light 4 / Heavy 5
 Comments:      During Counter Mode, this move can be canceled into a DM
                on the first hit only.

 Move Name:     Gekiheki Haisui Shou
 Translation:   Dam Breaking Palm
 Move Command:  When close, hcf + P
 # of Hits:     Light 4 / Heavy 4
 Comments:      This move has no 'missed' animation.  During Counter
                Mode, this move can be canceled into a DM during the
                first two hits.

 Move Name:     Gen'ei Shiranui
 Translation:   Phantom Shiranui
 Move Command:  In air, qcf + K
 # of Hits:     Light 1 / Heavy 1
 Comments:      Can follow with Shimo Agito or Uwa Agito.

 Move Name:     Gen'ei Shiranui: Shimo Agito
 Translation:   Phantom Shiranui: Lower Jaw
 Move Command:  Press P upon landing from Gen'ei Shiranui
 # of Hits:     Light 1 / Heavy 1
 Comments:      During Counter Mode, this move can be canceled into a DM.

 Move Name:     Gen'ei Shiranui: Uwa Agito
 Translation:   Phantom Shiranui: Upper Jaw
 Move Command:  Press K upon landing from Gen'ei Shiranui
 # of Hits:     Light 1 / Heavy 1
 Comments:      An overhead attack.

 -------------------  [ (Super) Desperation Moves ]  --------------------

 Move Name:     Zan'ei Ryuusei Ken
 Translation:   Phantom Meteor Fist Slash
 Move Command:  qcb,hcf + P
 # of Hits:     Light 5 / Heavy 5  (DM)
                Light 8 / Heavy 8  (SDM)

 Move Name:     Chou Reppa Dan
 Translation:   Super Rending Bullet
 Move Command:  qcb,db,f + K
 # of Hits:     Light 7 / Heavy 7  (DM)
                Light 15 / Heavy 16  (SDM)

 -------------------------  [ Striker Attack ]  -------------------------

 Move Name:     Shippuu Zan'ei Ken
 Translation:   Gale Phantom Fist Slash
 Move Command:  With Andy as your striker, press BC  (costs 1 stock)
 # of Hits:     Jump 1 / Zan'ei Ken 1  (can combo for 2 hits)
 Comments:      Andy jumps in with an attack, lands, and performs a
                Zan'ei Ken.

 -----------------------  [ Cancelable Attacks ]  -----------------------

       Standing      Stand Close   Crouching     Jumping Up    J-Diagonal

 (A)   1 - - - -     1 L C S D     1 L C S D     1 - - S -     1 - - S -
 (B)   1 - - - -     1 - C S D     1 L - - -     1 - - - -     1 - - - -
 (C)   1 - - - -    =e - C S D     1 - C S D     1 - - S -     1 - - S -
 (D)   1 - - - -     1 - - - -     1 - - - -     1 - - - -     1 - - - -
 (CD)  1 - C S D    GC - C S D                   1 - - - -               

 ---------------------------  [ Quote List ]  ---------------------------

 Round entry (any):     "Fu-...."  (and when taunting)
 vs. Mai Shiranui:      "A-!?
 (A) button pose:       "Yoshi-!"
 (B) button pose:       "Haaa...."
 When attacking:        L: "-o!"  H: "Sei!"  B: "Hea-!"
 When damaged:          L: "Na!"  H: "Nua!"  S: "Noua!"
 When defeated:         "Nuuaaaaaaa!"
 Knockdown recovery:    "-o!"  (and backward slide, knockdown recovery)
 Guard cancel roll:     "Fu-!"  (and forward slide, striker call)
 Slide attack:          "-o!"

 Gourin Kai             "Soyaa! / -o!"
 Kakaekomi Nage         "Soyaa!"
 Uwa Agito              "-o!"
 Age Men                "Sei!" (and Gen'ei Shiranui)
 Zan'ei Ken             "Zan'ei Ken!"
 Shippuu Ouken          "Hea-!" (and G.S. Uwa Agito / Shimo Agito)
 Hishou Ken             "Hishou Ken!"
 Geki Hishou Ken        "Geki!  Hishou Ken!"
 Shouryuu Dan           "Shouryuu Dan!"
 Kuuha Dan              "Kuuha Dan!"
 Gekiheki Haisui Shou   "Sei!  Hea-!"
 Chou Reppa Dan         "Chou Reppa Dan!"
 Zan'ei Ryuusei Ken     "Haa, zetsu!"
 Shippuu Zan'ei Ken     "Zan'ei Ken!"


 ------------------------------------------------------------------------
 JOE HIGASHI                                            (Fatal Fury Team)
 ------------------------------------------------------------------------

 Fighting Style:        Muay Thai
 Birthday:              3 / 29
 Age:                   23
 Birthplace:            Japan
 Blood Type:            AB
 Height:                180cm
 Weight:                71kg
 Hobby:                 Kenka (quarreling / drunken brawling)
 Favorite Food:         Fried wani (alligator)
 Best Sport:            Any kind of fighting techniques
 Most Important:        His headband
 Dislikes:              Getting dressed up

         "You bring a song to mind.  Heard of the 'loser blues?'"        

 ------------------------  [ Short Moves List ]  ------------------------

 Hiza Jigoku                         When close, b / f + C
 Leg Throw                           When close, b / f + D
 Low Kick                            f + K
 Sliding                             df + K
 Hurricane Upper *                   hcf + P
 Slash Kick                          hcf + K
 Ougon no Kakato                     qcb + K
 Tiger Kick *                        f,d,df + K
 Bakuretsu Ken                       Tap P rapidly
 Bakuretsu Finish *                  qcf + P during Bakuretsu Ken
 Screw Upper                         qcf,qcf + P
 Bakuretsu Hurricane Tiger Kakato    qcf,hcb + P
 Shijou Saikyou no Low Kick          qcf,qcf + K, hold P to delay

 Striker: "Ora Ora Bakuretsu Ken"

 --------------------------  [ Normal Throws ]  -------------------------

 Move Name:     Hiza Jigoku
 Translation:   Knee Hell
 Move Command:  When close, b / f + C
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 Move Name:     Leg Throw
 Move Command:  When close, b / f + D
 # of Hits:     Heavy 1
 Comments:      An unblockable attack.

 ------------------------  [ Command Attacks ]  -------------------------

 Move Name:     Low Kick
 Move Command:  f + B
 # of Hits:     Light 1
 Comments:      This move can be canceled into a special move.

 Move Name:     Sliding
 Move Command:  df + B
 # of Hits:     Light 1
 Comments:      This attack hits low and must be crouch blocked.

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