Grand Theft Auto 2 - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Grand Theft Auto 2 - Strategy Guide (Page 01).
Playstation Grand Theft Auto 2 Guide v1.2
Grand Theft Auto 2 (NTSC Version)
For the Sony Playstation Videogame Console
By: Gavin Ripley (ripoff1@email.com)
January 31, 2000
***Contents***
I. Version
II. Introduction
III. Maps
IV. Controls
V. Vehicles
VI. Codes
VII. Missions Introduction
VIII. Mission Guides
A. Downtown Sector
B. Residential Sector
C. Industrial Sector
D. Bonus Levels
IX. Secrets Introduction
X. Secret Guides
A. Downtown Sector
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
B. Residential Sector
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
C. Industrial Sector (INCOMPLETE)
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
D. Game Secrets
XI. Copyright and Credits
E-MAIL -
FEEL FREE TO E-MAIL WITH ANY ?ÕS OR COMMENTS, BUT FIRST MAKE
SURE YOU ARE LOOKING AT THE LATEST VERSION OF THE GUIDE
WHICH IS ALWAYS LOCATED AT:
MY E-MAIL IS:
ripoff1@email.com
I. Version
1.0 - 12/8/99 - The first version of the guide. It has taken
longer than I thought it would to make and IÕm only a third
of the way done. I have the guide for the Downtown Sector.
Every mission and secret are covered. I have all three maps,
vehicles for the Downtown Sector, and codes for Playstation.
If you have the original GTA or GTA: London 1969, check out
my guides for them which can be found on
1.1 - 12/12/99 - A few minor changes.
1.2 - 1/31/2000 - I finally have mission guides, secret
guides, and the vehicle list for the Residential Sector. I
also have corrected a mistake in the secret guide for the
Downtown Sector. Thanks to Ed Van Wormer for pointing out
the mistake.
HELP - I came up one GTA 2 token short in my search of the
Residential City. I will probably find it when I take the
time to see where in the city I could of missed, but if any
one knows where it is, e-mail me and you will be credited.
II. Introduction
Be sure to visit the best PSX GTA page out there,
the Playstation Grand Theft Auto Page!! The URL is:
l
Also, check out my guides for GTA and GTA: London 1969 for
Playstation which can be found at
Grand Theft Auto 2 was released for the Sony
Playstation and the PC in late October of 1999. The game has
far been improved since the original GTA. In Grand Theft
Auto 2 there are three detailed sectors that are separated
into four areas. Gang territory makes up three of the areas.
The other area is neutral territory where no gangs reside.
You start out Downtown, then move to the Residential area,
and end the game in the Industrial area. Just like Grand
Theft Auto, GTA 2 is such a great game because of the
freedom it gives you. If you are sick of running around
doing missions, you can drive or walk around the whole city
wherever you please. There are many other weapons as well.
You can take out your enemies with Pistols, S-Uzi Machine
Guns, Rocket Launchers, Zappers, Molotav Cocktails,
Grenades, Shotguns, ElectroGuns, and Flamethrowers. If you
canÕt figure out how to complete a certain mission or find a
certain secret, this is the Guide that will help.
III. Maps
I just got the three maps for GTA 2 that I had scanned
in. They are best viewed at the screen resolution of
832X624.
Go to my web site to download them:
You need to learn to use the maps while you are playing.
On timed missions, you need them to be able to use the maps
to find the quickest routes. You can also use them to find
Garages, gangs territory, and other important places within
the city.
IV. Controls
Default Controls
Square --- Backwards
Triangle --- Enter/Exit
Circle --- Special (Burp/Fart on foot, Honk/Siren in
a car)
X --- Forwards
Start --- Pause
Select --- Previous Message
Left --- Turn Left
Right --- Turn Right
L1 --- Next Weapon
L2 --- Previous Weapon
R1 --- Brake in a car, Jump cars on foot
R2 --- Attack
V. Vehicles
A. Downtown Sector
Aniston BD4
Beamer
B-Type
Big Bug
Bug
Cop Car
Dementia
Dementia Limousine
Fire Truck
G4 Bank Van
Ice-Cream Van
Medicar
Miara
Michelli Roadster
Schmidt
Shark
Swat Van
Tank
Taxi
Truck Cab
TV Van
U-Jerk Truck
Van
Wellard
Z-Type
B. Residential Sector
Armed Land Roamer
B-Type
Benson
Big Bug
Bug
Cop Car
Eddy
Fire Truck
Furore GT
G4 Bank Van
Hachura
Hot Dog Van
Land Roamer
Maurice
Medicar
Meteor
Pacifier
Panto
Pickup
Schmidt
Special Agent Car
Stretch Limousine
Swat Van
T-Rex
Tank
Taxi XPress
Trance-Am
Truck Cab
Truck Cab SX
TV Van
Van
Z-Type
VI. Codes
Enter any of the following codes as a player name. You may
enter multiple names.
Change Radio Stations
Press Up when driving a car.
ITSALLUP - Level select
NAVARONE - All weapons
MUCHCASH - Extra money
LIVELONG - Unlimited energy
LOSEFEDS - No police
DESIRES - Maximum wanted level:
HIGHFIVE - 5x multiplier
BIGSCORE - 10 million points
WUGGLES - Display coordinates
NOFRILLS - Debug basic scripts
Gameshark Codes (38 codes total)
All of The following codes are from:
You can find a FAQ on the Joker Command Code at the
following address:
Codes Made & Tested on 3.2 Version Game Shark
Joker Command
D0035510 ????
Infinite Health
80145A9A 0064
Infinite Lives
80120008 0063
Max Money
8011FD0C 967F
8011FD0E 0098
Infinite Bonus & Kill Frenzy Time
800A419A 2400
No Cops
80145A8E 0000
Lots of Cops
80145A8E 2EE0
No Kills
8012A870 0000
Max Number of Kills
8012A870 FFFF
Have Weapon Codes
Pistol Max Ammo
D0164D6C 0000
80164D6C 03E7
Pistol (Kill Frenzy Ammo)
D0164D6C 0000
80164D6C FFFF
S-Uzi Machine Gun Max Ammo
D0164D94 0000
80164D94 03E7
S-Uzi Machine Gun (Kill Frenzy Ammo)
D0164D94 0000
80164D94 FFFF
Rocket Launcher Max Ammo
D0164DBC 0000
80164DBC 03E7
Rocket Launcher (Kill Frenzy Ammo)
D0164DBC 0000
80164DBC FFFF
Zapper Max Ammo
D0164DE4 0000
80164DE4 03E7
Zapper (Kill Frenzy Ammo)
D0164DE4 0000
80164DE4 FFFF
Molotav Cocktail Max Ammo
D0164E0C 0000
80164E0C 03E7
Molotav Cocktail (Kill Frenzy Ammo)
D0164E0C 0000
80164E0C FFFF
Grenades Max Ammo
D0164E34 0000
80164E34 03E7
Grenades (Kill Frenzy Ammo)
D0164E34 0000
80164E34 FFFF
Shotgun Max Ammo
D0164E5C 0000
80164E5C 03E7
Shotgun (Kill Frenzy Ammo)
D0164E5C 0000
80164E5C FFFF
ElectroGun Max Ammo
D0164E84 0000
80164E84 03E7
ElectroGun (Kill Frenzy Ammo)
D0164E84 0000
80164E84 FFFF
Flame Thrower Max Ammo
D0164EAC 0000
80164EAC 03E7
Flame Thrower (Kill Frenzy Ammo)
D0164EAC 0000
80164EAC FFFF
All Weapons (Normal Max Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C 03E7
All Weapons (Kill Frenzy Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C FFFF
Open All Normal Areas
80024F24 0003
Open All Bonus Areas
D0024F1C 0000
80024F1C 0001
80024F28 0009
In-Game Cheats
Invincible
30026348 0001
All Areas Unlocked
30026349 0001
No Cops
3002634A 0001
5x Multiplier
3002634B 0001
10 Million Points
3002634C 0001
Debug Basic Scripts [Note 1]
3002634D 0001
All Weapons
3002634E 0001
Most Wanted
3002634F 0001
Note 1: With this code, not sure what this does but all I
get is a black screen!
VII. Missions Introduction
Welcome to Grand Theft Auto 2. The entire gameplay of this
game is a little different than the original Grand Theft
Auto. In Grand Theft Auto 2 there are three detailed sectors
that are separated into four areas. Gang territory makes up
three of the areas. The other area is neutral territory
where no gangs reside. You complete missions for the gang of
your choice by answering phones in their gang territory.
There are three levels of difficulty, green phones
(easiest), yellow phones (medium), and red phones (hard).
The GTA 2 CD case says, ÒRespect is Everything.Ó This is
definitely true. At the beginning of each sector, you have
one unit of respect with each gang. This one unit of respect
allows you to answer the gangsÕ green phones. You need two
units of respect to answer yellow phones, and three for the
red phones. To gain respect, you must please the gang of
your choice. To please them you must kill members of their
rival gang. To find out their rival gang, you have to answer
the Gang Information Phone (green circle with i on the map)
of that gangÕs territory. Contrary to GTA, in GTA 2 you are
able to attempt missions over and over again if you fail
them. I am using coordinates in the mission guide. Enter
WUGGLES as a player name to display the coordinates.
VIII. Mission Guides
A. Downtown Sector (22 Missions)
Save Point - (160, 137)
Yakuza - Blue (7 Missions)
Boss - Johnny Zoo
Vehicle - Miara
Nickname for you - Kosai
To gain respect from the Yakuza, kill the Zaibatsu.
Green Phones (45, 150)
Left Phone - Get ZitZaki!
Payoff - $20,000
The Zaibatsu have discovered the YakuzaÕs
experiments with Doctor ZitZaki. First follow the arrow to
University and pick up the Miara there. Now follow the arrow
to the district hospital and honk your horn. ZitZaki will
get in your car. To complete this mission, take him to the
J-Lab. Job Complete.
Right Phone - Bank Robbery!
Payoff - $20,000
Johnny Zoo is having some money illegally
transferred to his account. Take the Shark vehicle he
provides you and follow the arrow to pick up Hiroshi at the
city bank. Once you arrive there, head up the stairs and use
the S- Uzi Machine Gun to take out a couple guards who are
wearing blue. Then head back to your car and Hiroshi will
follow you back and get in your car as well. Now you need to
get the car resprayed, so follow the arrow to the nearest
garage and respray the car. Now drive Hiroshi back to the
safehouse. Job Complete.
Yellow Phones (84, 185)
Left Phone - Destroy Happy Gas!
Payoff - $40,000
The Loonies owe Johnny Zoo some money for
merchandise. Drive over to University and collect his money.
To do this, follow the arrow to a parking lot and park your
car. When your told, honk your horn. Now be careful, because
they come out of their cars and shoot at you. Run over
everyone and quickly get out of there. Then they tell you
that the Loonies love Mary JaneÕs Ice Cream, so go find an
Ice-Cream Van. To get one real easy, leave the parking lot
where the massacre took place and head East. There is always
a Ice-Cream Van heading South on the highway as soon as
youÕre there. Once you get the van, follow the arrow to get
a bomb armed on it. With the Ice-Cream Van, you will be able
to get into the Loonie Asylum. Follow the arrow to the
Asylum, park the van, press the attack button to arm the
bomb, and then run like hell to get out of there! Job
Complete.
Right Phone - Get Gama Rei!
Payoff - $40,000
Gama Rei has to get out of the hospital
fast. He has stolen Loony secrets so they want to get him
bad. Get a Medicar to get him out of there. You can get one
fairly easily by killing a pedestrian and just waiting for
the Medicar to arrive. Once you get one, follow the arrow to
the Hospital in Avalon and pick up Gama Rei and follow the
arrow to a safehouse to take him back to the safehouse in
Yakuza Territory. Job Complete.
Right or Left Phone Part 2 - Follow Traitor!
Payoff - $40,000
After you have completed either the right,
left, or both phones, this mission is now available. Ex-> If
you completed the Left Phone mission, the left phone will
still be ringing and give you the opportunity to attempt
this mission.
Johnny Zoo thinks that one of his men is
selling information to the Zaibatsu. You have to follow him.
Contrary to the original GTA, a person being followed is a
little more intelligent. Just stay behind them and you
should be ok. There is a way to do this without having to
follow him. When you exit the court where you answered the
phone, turn left and stay on the sidewalk on the South side
of the road. Fairly soon you will see a garage on the North
side of the road. Park across the street from there so he
doesnÕt see you and wait. When he gets to the garage get
closer to him so you can see his hideout. Johnny Zoo says
that he must now suffer, so you are to go get the ancient
torture master Refried Noodle. Follow the arrow to talk to
him. Grab the Uzi and let Refried Noodle get in your car.
Now head back there to kill the traitor and his men. If you
want, you can approach the three men with the Uzi, but they
have them too. If you get out, so will Refried Noodle. He
will fight, but when I tried this he was blown away and I
had to kill them myself! It is smarter to run them over
with your car. This is hard as well, it may take a few
passes. Job Complete.
Red Phone (97, 245) - Steal SWAT Van!
Payoff - $60,000
The authorities have stolen one of his favorite
cars so he wants you to steal one of their SWAT Vans for
payback. This may not be the easiest, but surely the most
fun for you ÔsickÕ people! Kill pedestrians until you have a
max wanted level. (Four Police Heads) About this time the
SWAT team shows up. To get in their van without getting
busted, you must first take care of the SWAT team and any
other policemen around by running them over with your car.
Then make a mad dash for the SWAT Van and get out of there!
Follow the arrow to Johnny ZooÕs garage.
Red Phone Part 2 - Stop the Tank!
Payoff - $60,000
The first part of the Red Phone must be
completed first.
The military is pissed off at Johnny Zoo for
sending a Tank and Ground Troops to crash his exotic cars so
he needs some help. Grab the Rocket Launcher, steal a fast
car, and then follow the arrow to the small army. The Tank
is in the middle of a highway on both sides of it are two
troops of three soldiers. With your fast car, make two quick
passes on both sides of the Tank to get them out of the way.
Then, get out of the car and fire a few rockets at the Tank
until it blows! Job Complete.
Zaibatsu - Grey (7 Missions)
Boss - Trey Welsh
Vehicle - Z-Type
Nickname for you - Gecko
To gain respect from the Zaibatsu, kill the Loonies.
Green Phones (208, 58)
Top Phone - Cop Car Crush!
Payoff - $20,000
An informer is selling secrets to the cops.
Follow the arrow to a parking lot in Zareli and steal the
cop car there. Now go meet Shady at the Train Station in
Avalon. Park the car at the spot where the arrow is pointing
and sound your horn. Shady will climb in the car. Now you
will need to use the car crusher in Northeast Zarelli. Park
the car under the crane and then let it do the work. Job
Complete.
Bottom Phone - Drug Dealing!
Payoff - $20,000
Trey tells you that the Yakuza are flooding
the streets with cheap merchandise. He wants you to supply
his dealers, so follow the arrow to go pick up a new
shipment. As soon as you pick it up, the three minute timer
starts. Quickly follow the arrow around to give the drugs
to four different Zaibatsu gang members who are scattered
about fairly close together. Once you have hooked up all of
the dealers... Job Complete.
Yellow Phones (208, 8)
Left Phone - Kill Loonies!
Payoff - $40,000
The Loonies have slipped narcotics into the
water which has damaged the Zaibatsu drug business. For
revenge, you need a Dementia. The Dementia is a compact cars
with a smiley face on the roof. Trey has one ready for you,
so follow the arrow and go get it. Rig the car with a bomb
at the garage in Loonie Territory and bring it back and park
it in the garage. This will blow up their building. Because
of that, the Loonies are on their way to get you, so follow
the arrow to a Van and then go pick up some Z-Men for
reinforcements in Northwest Zarelli. Once you pick them up,
you and the Z-Men can get out and get in a different vehicle
if you want. A faster car is better for this part of the
mission. Now follow the arrow to confront the Loonies. The
men are standing in a diamond formation. With the fast car
you picked up, make one big skid mark over all of them. If
this doesnÕt kill them all get out and kill the remainder
with your S-Uzi. Job Complete.
Right Phone - Yutes Must Die!
Payoff - $40,000
A gang called the Yutes has been crushing
some Zaibatsu cars and Trey wants answers. Follow the arrow
to go talk to a snitch named Lefty at the casino. He wonÕt
talk so your going to have to punch him a few times to get
him to. After a good beating he tells you that the man
behind this is at the Easy Rider Whore House. Before you go
there, go steal one of the YuteÕs cars at the South Docks
which are in the far Southeast corner of the Downtown
Sector. Shoot down the Yute guarding the car and hop in. Now
to the whore house! Honk your horn and the Yute boss will
get in your car. Now take him to the Zaibatsu Headquarters.
The Yute boss will get out and talk to the Zaibatsu men. The
boss gets back in the car and you are told to take him to
the car crusher. Once he is crushed up nice and good... Job
Complete.
(237,170)
Right or Left Phone Part 2 - Big Bank Job!
Payoff - $40,000
After you have completed either the right,
left, or both phones, this mission is now available.
Trey needs some cash to pay off the cops.
Follow the arrow to the Third World Bank Van and steal it.
Now go pick up a team of Z-Men. Park the car by them and
honk your horn. Now follow the arrow to the bank. When you
get there, go through security and turn the van around so
your ready to make a quick get away. Then get out and grab
the money and split. Now go back to Zaibatsu Territory and
watch the guards when youÕre heading out. Drop the van off
at the safehouse. Now follow the arrow to Rollo Tomassi. Pay
him and he will give you a package to give to the police for
pay off. Follow the arrow to the cop and give him the
package. Back off a little bit because the package you gave
him is a bomb. After he blows sky high, you will have
maximum wanted level. Get out of there and go to the
safehouse. Job Complete.
Red Phone (181, 94) - Armored Cars!
Payoff - $60,000
This mission helps to have a fast car before you
start. There are two Yakuza cars circling the city. One of
them has the ZaibatsuÕs Biologist in it who is being
tortured for information. You must destroy both of the cars
before he talks. You have a six minute timer. These cars are
invincible to gun fire. The best strategy is to get a bomb
rigged on a car. When you catch up with one of the cars ram
into it and push it into a wall or something so it can not
move easily. Trigger the bomb and keep pushing him against
the wall. At the last second (give enough time to get away
from the explosion) get out of the car and the blue Yakuza
car should be burning. Quickly grab another car and blow up
the second Yakuza car by using the same strategy. When both
cars are blown up... Job Complete.
Red Phone Part 2 - Bank Van Theft!
Payoff - $60,000
The first part of the Red Phone must be
completed first.
Trey needs some used bank notes for his drug
operation. To do this, follow the arrow to the parked bank
van and wait for the guard to get in his van. As soon as you
get in the van, the Yakuza will be on your tail. The only
way I could do this part of the mission was to follow the
van out of the Yakuza territory into Avalon. After a while,
I stole the van. When you do get in the van you are told to
go to the Zaibatsu safehouse. By waiting to steal the van, I
was closer to the safehouse when I did steal it which makes
it easier to get away from the Yakuza. If you are able to
get to a garage, go to the oil shop which helps a lot. When
you see them on your ass, let some oil loose and they should
skid to the side of the road. Any way you do it, when you
get to the safehouse Trey tells you he wants you to kill the
Yakuza. So grab a car and follow one of the two arrows to
each Yakuza gang member and run them over. All these two
guys have is a S-Uzi. When you kill these two... Job
Complete.
Loonies - Green (7 Missions)
Boss - Elmo
Vehicle - Dementia
Nickname for you - Jumbo
To gain respect from the Loonies, kill the Yakuza.
Green Phones (75, 41)
Top Phone - Radio Za-Za!
Payoff - $20,000
A Zaibatsu drug combined with the music from
Futuro FM is driving people crazy which is bad for the Loony
reputation. Follow the arrow to get some explosives to stop
this. When you get there, there are Zaibatsu men with
Molotov Cocktails. These are fairly easy to dodge, but there
is a back entrance by the crane. Go there and go up the
stairs and when you get to the 3-way on the walkway, head
South and you will see the explosives. Then head back North
on the walkway and keep going that way. You will see the
generator. Bomb it and run out of there. Job Complete.
Bottom Phone - Pizza Cake!
Payoff - $20,000
Another Loony mission involving Explosives!
The Pizza Cake Restaurants keep screwing up ElmoÕs favorite
food. Go to University and pick up some explosives. Now go
to their restaurant and get out of your car and put the
explosives down. The explosives donÕt work too well. Elmo
suggests that you destroy a Pizza Cake delivery truck
instead. Follow the arrow to the delivery truck and blow him
to the sky with your S-Uzi. Job Complete.
Yellow Phones (10, 46)
Left Phone - WhoÕs Behind You!
Payoff - $40,000
Cosmo Trouble has a mad job for you. Follow
the arrow to go meet him. When you get there, you find out
that Cosmo TroubleÕs job was a hoax. Now there are three
hitmen coming after you. They will come in Z-Type cars.
Simply wait for them to get out of their cars and run them
over. It helps to have a new fast car. Job Complete.
Right Phone - Destroy J-Lab!
Payoff - $40,000
Some new Yakuza drugs are making insane
sane! This is bad for the Loonies. Get some explosives and a
silenced S-Uzi from the University and then follow the arrow
to the J-Lab. When you get there, go around back to the left
and take out any guards there with your new S-Uzi. Now go up
the stairs. You will encounter some guards, but they can be
easily killed. Follow the arrow to the spot where Elmo wants
the bomb to be placed. Knock out the guard and put the
explosives down. Then climb the stairs on the left to watch
the place blow! Job Complete. Note: Now you can keep going
East on the walkway to find Armor and a Rocket Launcher.
Hint: you must jump the gaps by pressing R1 (default
control).
Right or Left Phone Part 2 - Getta Isetta!
Payoff - $40,000
After you have completed either the right,
left, or both phones, this mission is now available.
The cops have the Loonies new Dementia
Limousine and Elmo wants it back. Go meet his friend Dodo
who will help you out. Dodo tells you he had some guns and
bomb left behind the Harman Hotel. Go pick them up. When you
get them, Elmo tells you that the guard at the Cop Car
Compound is too nice to die. Instead, go meet Lance who will
distract the cop for $1,000. Once Lance is in your car, go
to the compound and park outside. Grab the Molotav Cocktails
and watch him work his magic with the guard. Now go around
to the right, jump the block, and quickly kill the other
guard. Now throw a few Molotav Cocktails at the gate lock to
open it. Once it opens, hop in the limo and take it back to
the Asylum. Job Complete.
Red Phone (58, 20) - Taxi Drivers Must Die!
Payoff - $60,000
The Taxis in this city wonÕt give Elmo a ride.
There are three Taxis that he wants you to take care of.
Follow the arrow to get the first one. Steal it and run over
the driver. Now take it to the car crusher and crush it.
Elmo still canÕt get a ride! Follow the arrow and steal
another Taxi. Run over both of the guys who are in it and
take their Taxi to the car crusher. Elmo wants you to
destroy one last Taxi for fun. Follow the arrow to it and
steal it as usual. There is a whole gang in this Taxi. Some
of them have guns as well. These guys arenÕt too hard and
you can kill them any way you please. Finally take the Taxi
back to the crusher and crush it. Job Complete.
Red Phone Part 2 - Start a Gang War!
Payoff - $60,000
The first part of the Red Phone must be
completed first.
Because Elmo is bored, he is going to start a
gang war. First steal on of the ZaibatsuÕs Z-Type cars which
are the black cars with the yellow ZÕs. Take that car and go
run down the YakuzaÕs top men with it. Now grab a Yakuza
Miara which are the Blue cars with the white YÕs. Now follow
the arrow around Zaibatsu Territory and run down their top
men. Job Complete.
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