Giant Gram: All Japan Pro Wrestling 2 - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Giant Gram: All Japan Pro Wrestling 2 - Strategy Guide (Page 01).
********************************************************************
* Giant Gram Move List v4.0 *
* by Professer Revolution *
* All text in this document is Copyright(c)1999-2003 by the author *
* Giant Gram: AJPW2 in Nippon Budoken is (c)1999 Sega Co. Ltd *
********************************************************************
WARNING:
You may reprint part or all of this Move List on a website as long
as you do not alter it any way,shape, or form and give the author
proper credit. You may NOT reprint this in a magazine, or any other
publication sold for profit. You may not use this Move List as
incentive to sell any products.
================
Revision History
================
v4.0--Changed some of the layout
-Updated my E-Mail address
v3.0--Added some more Hyper moves from Alex L Grimshaw
-Alex L Grimshaw added to Thank You's
v2.5--Corrected HAMMER THROW ATTACK definition
-Added some moves and combos for Hyper from Wiseblood
-Added Wiseblood to Thank You's
-Added "special plea" to Next Revision section
v2.0--Added Tiger's moves
-Added definition of 270* to KEY
v1.9--Added Diablo's moves
-Added more of Grace's moves
-Added DALM079 to the Thank You's
-Added how to get Secret Characters
-Changed some of the layout a little
v1.5--Added Kage Maru and Grace's moves
-Added definition of "u/b" command to KEY
-Added THANK YOU section
-Added "can be found at" Section
v1.0--Converted this text document from HTML
This List can be found at:
and my site(listed at the end)
==================================================================
CONTENTS
==================================================================
1.Introduction
2.Key
3.Definitions
4.Headers
5.Movelists
6.Next Revision
==================================================================
1. INTRODUCTION
==================================================================
This is the movelist for every character in the Sega AM2 made
wrestling title Giant Gram: AJPW2 in Nippon Budoken for the Sega
Dreamcast. Also be sure to check out the great FAQ by Alvin Moulic
available at GameFAQs and other fine sites. It's a great FAQ that
can answer most, if not all, of your questions about Giant Gram,
and it's written in a very lose,friendly style. Good stuff!
The movelists are setup just like they are in the Technical Guide
that comes with the game. The CAPITOLIZED titles represent
the headings(which are white text in a black block in the Tech.
Manual),then the moves are listed below with their commands to the
right of them, any special conditions that must be met( Max spirit,
opponent down,etc) are in these <> after the commands The order of
wrestlers is also the same as it is in the Tech.Manual as well.
1.Giant Baba
2.Mitsuharu Misawa
3.Toshiaki Kawada
4.Akira Taue
5.Kenta Kobashi
6.Jun Akiyama
7.Hiroshi Hase
8.Stan Henson
9.Vader
10.Gary Albright
11.Johnny Ace
12.Wolf Hawkfield
13.Wolf Hawkfield(VF)
14.Jeffry McWild(VF)
15.Kage Maru
SECRET CHARACTERS
16.Diablo
17.Grace
18.Tiger
19.Hyper
===============================================================
2. KEY
===============================================================
GRAPPLE: You must grapple(Default button A) with the opponent to
perform this move.
CHARGE: Hold down the button(s) needed to perform this move for
varying results. Sometimes you just do more damage with a strike,
hold a German Suplex for a pin, or get a whole different move
altogether.
COMBO: Either a series of button presses( ex: (X)(X)(X) ) or a
specific combination of the D-pad and a button during a simple move
to make it more powerful( Ex: For Kobashi, (B) is a Brainbuster,
during the Brainbuster hit dn(B) for the Orange Crush)
For in-move combos timing is crucial! In-move combos are indented
below the original move, if there are more combos from the comboed
move(it happens!) they are indented even further.If there are 2
combos indented the same, then they are seperate moves and don't
combo into each other. Confused? I am^_^ This will help:
Original move------------- (command)
|_1st combo move--------- (command)
|_Chain combo move----- (command)-This move combos from the 1st
|_2nd combo move--------- (command)-This is a seperate combo move
I've also added a few tips on the timing for some moves, I'll
eventually have tips for all of the combo moves.
MAX: Your Spirt Meter must be full in order to perform this move.
The Spirit Meter is the flame that burns above your wrestler's
name. When it is full, it will say MAX above the flames.
CORNER:You must be near one of the corners of the ring in order
to use this move
ROPES: You must be near the ropes to use this move
/: When two commands are seperated with a / that means there is
more than one way to perform the particular move
(A) (B) (X) (Y): The button(s) you must press to perform the move
-> Press D-pad towards the opponent
<- Press D-pad away from the opponent
up: Press the D-pad up: Press the D-pad down
df: Press the D-pad Down and towards the opponent(diagonally)
u/b:Press the D-pad up and away from opponent(diagonally)
HCF: Half Circle Forward.Roll D-pad from <- all the way to ->
in one fluid motion
HCB: Half Circle Back. Roll D-pad from -> all the way to <- in
one fluid motion
270*:Rotate D-Pad 270 degrees. These are for Tiger's moves only. The
command the game gives you is One Complete Turn of D-pad, but
much like Street Fighter, you can cheat and only go 270*
I usually start form away( <-) and roll to up.
==================================================================
3. DEFINITIONS
==================================================================
HAMMER THROW ATTACK: When you're near your corner and are in control
of the Grapple, move back directly near your partner and hit the Y
button to tag.
SUPRISE ATTACK: Use a Suprise Attack to "suprise" the other team's
non-active member with a quick attack in a Tag Match. Helpful when
you are going to pin the active member to win the match, as the
other member usually runs in to make the save.
DOUBLE ATTACK:Hit (A)+(B)/(X)+(Y) when the other team has both of
their members in and you only have 1(1 on 2) for an attack that
will hit both of them. Usually knocks the 2nd member out of the
ring for a short while.
SPIRIT ATTACK:What your Wrestler will perform if you hit any of
the button combinations when it's a 2 on 2 situation. Both of your
wrestlers must be free(not performing a move or in a grapple)to
perform a Spirit Move.Performing an Spirit Attack uses all or most
of your Spirit Meter.
UNITED ATTACK:Hit the designated buttons(shown in the Movelists)
when you have both members of your team in the ring and the other
team only has one(2 on 1) for a United Attack. Double Brain Busters
and Double Power Bombs are examples of United Attacks. Some Tag
pairings have their own special United Attacks as well.
==================================================================
4. HEADERS
==================================================================
STRIKES--These are the wrestler's striking moves
FRONT--The wrestler's moves while face to face with the opponent
SIDE--The wrestler's moves while facing the opponent's side
BACK--The wrestler's move when behind the opponent
GRAPPLE--The wrestler's moves when in a front grapple
HAMMER THROW--Moves performed after you've thrown the opponent ropes
DOWN--Moves for when the opponent is down
APRON--Moves for when the opponent is climbing into the ring
DIVE--Slingshot moves to attack an opponent outside the ring
SPECIAL COUNTERS--Special moves for when you reverse other moves
TEST OF STRENGTH--Moves performed out of a Test of Strength
SPECIAL OUTSIDE MOVES--Moves that become available out of the ring
TAG--Moves when you are the non-active member of a Tag Team(I think)
DOUBLE TEAM MOVES--Moves for 2 on 1, 1 on 2, or 2 on 2 situations
==================================================================
5. MOVE LISTS
==================================================================
1.GIANT BABA
STRIKES
Horizontal Chop-------------------(X)
charge for more damage
Combo Chop------------------------(X)(X)
charge for more damage
Combo Jumping Chop----------------(X)(X)(X)
charge for more damage
Jumping Chop---------------------- ->(X)
charge for more damage
Vertical Chop--------------------- <-(X)
charge for more damage
Stomach Kick----------------------dn(X)
charge for more damage
Chop to Crown of Head-------------up(X)charge for more damage
FRONT
High Angle Body Slam--------------(B) / Grapple (B)
charge for more damage
Headlock--------------------------Grapple (X)
|_combo:Russian Leg Sweep---------(B)
Stomping Rush--------------------- ->(X)
Rope Chop Rush-------------------- ->(X)
charge for more damage
Giant Kitchen Sink---------------- <-(X)
SIDE
Coconut Crusher-------------------(B) / Grapple (B)
|_combo: 2nd Crusher--------------(B)
|_combo:3rd Crusher-------------(B)
Jumping Arm Breaker--------------- <- or ->(B) / Grapple <- or ->(B)
|_combo: Pain Killer-------------(X)
Knee Crusher----------------------dn(B) / Grapple dn(B)
Arm Lock--------------------------Grapple <- or ->(X)
|_combo:Hammer Throw--------------(B)
|_combo:Pain Killer---------------(X)
Elbow Stamp-----------------------Grapple(X)
Knee Stomping Grapple-------------dn(X)
BACK
Russian Leg Sweep-----------------(B) / Grapple (B)
Back Drop------------------------- <-(B) / Grapple <-(B)
Atomic Drop-----------------------dn(B) / Grapple dn(B)
charge for more damage
Sleeper Hold----------------------Grapple(X)
Push Away Head Butt---------------Grapple ->(X)
|_combo:Giant Cobra Twist---------(X)
Cobra Clutch----------------------Grapple dn(X)
|_combo:Giant Back Breaker-------- <- ->(X) / -> <-(X)
GRAPPLE
Hammer Throw---------------------- ->(B)
Hammer Throw to Corner------------ ->(B)
Giant DDT------------------------- <-(B)
Pile Driver-----------------------dn(B)
charge for more damage
Vertical Chop--------------------- ->(X)
charge for more damage
|_combo:Running neck Breaker------ <- ->(B) / -> <-(B)
Knee Lift------------------------- <-(X)
|_combo:Stomach Punch-------------(X)
Stomach Punch---------------------dn(X)
|_combo:Giant DDT-----------------(B)
Horizontal Chop-------------------up(X)
charge for more damage
|_combo:Running Neck Breaker----- -> ->(B) / <- <-(B)
HAMMER THROW
Sleeper Hold----------------------dn(X)
Chop to Crown of Head-------------up(X)
Running Neck Breaker Drop--------- -> ->(B) / <- <-(B)
16 Ton Kick----------------------- dn,->(X) /dn,<-(X)
32 Ton Rocket Kick---------------- -> ->(X) / <- <-(X)
Shoulder Throw-------------------- ***(no command after H.Throw)
DOWN
Stomping--------------------------(X)
Giant Foot Stamp------------------dn(X)
Leg Split------------------------- ->(X)
Half Boston Crab------------------ <-(X)
|_combo:Giant STF----------------- -> <-(X) / <- ->(X)
Lift Up---------------------------(A)
Drag Opponent---------------------dn(A)
Roll Opponent Over----------------up(A)
Cover for Pin---------------------(B)
Single Prawn Hold-----------------(B) when opponent is face down
APRON
Over the Ropes Brain Buster------- ->(B)
DIVE
None
SPECIAL COUNTERS
Counter 16 Ton Kick----------------Reversal for Hammer Throw moves
Elbow Stamp Rush-------------------Reverse a Back Drop
|_combo:Russian Leg Sweep----------(B)
Giant DDT--------------------------Reverse a Brain Buster
Counter Kick-----------------------Reversal when dazed in corner
Double DDT-------------------------Reverse a Double Brain Buster
TEST OF STRENGTH
Arm Lock---------------------------(X)
Step Over Take Down----------------(B)
SPECIAL OUTSIDE MOVES
Hammer Throw to Railing------------Grapple ->(B)
Hammer Throw to Ring Post----------Grapple ->(B)
Lift Opponent Back into Ring-------(A) / (B) when opponent is down
TAG
Stomach Punch----------------------Grapple(X)
DOUBLE TEAM
Double Front Kick------------------Hammer Throw Attack
Elbow Butt-------------------------(A)+(X) / (X)+(Y)
Shoulder Tackle--------------------(B)+(Y) / (A)+(B)
Chop Rush--------------------------Double Attack
Pile Driver------------------------Spirit Attack
Double Back Drop-------------------(A)+(X) / (X)+(Y)
Spike Pile Driver------------------(B)+(Y) / (A)+(B)
2.MITSUHARU MISAWA
STRIKES
Elbow------------------------------(X)
Combo Elbow------------------------(X)(X)
Combo Elbow Butt-------------------(X)(X)(X)
Combo Rolling Elbow----------------(X)(X)(X)(X)
Spin Kick-------------------------- ->(X)
Back Elbow------------------------- <-(X)
Low Kick---------------------------dn(X)
DropKick--------------------------- -> ->(X)
Rolling Elbow---------------------- <- ->(X)
Running Elbow----------------------(X) while dashing
FRONT
Body Slam--------------------------(B) / Grapple(B)
|_combo:Emerald Erosion------------ ->,dn(B) / <-,dn(B)
right after you hit B,very quickly!!
Front Suplex----------------------- <-(B)
Tiger Driver----------------------- ->,dn(B)
|_combo:Tiger Driver '91-----------dn(B)
Head Lock--------------------------Grapple(X)
|_combo:Elbow Butt-----------------(X)
Top Rope Brain Buster-------------- ->(B) / Grapple ->(B)
Top Rope Double Arm Suplex--------- -> <-(B)
Stomping Rush---------------------- ->(X)
Rope Elbow Rush-------------------- ->(X)
|_combo:Hammer Throw---------------(B)
Outside Throw---------------------- -> ->(B)
SIDE
Flying Mare------------------------(B) / Grapple(B)
|_combo:Surfboard Stretch----------(X)
|_combo:Face Lock------------------dn(X)
Arm Breaker------------------------ <- or ->(B) / Grapple <- or ->(B)
Knee Crusher-----------------------dn(B) / Grapple dn(B)
Elbow Stamp------------------------Grapple(X)
Arm Lock---------------------------Grapple <- or ->(X)
Stomp to Knee----------------------Grapple dn(X)
BACK
One Turn Back Drop-----------------(B) / Grapple (B)
German Suplex---------------------- <-(B) / Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex------(B)
Tiger Suplex----------------------- ->(B) / Grapple ->(B)
charge to hold for pin
|_combo:Tiger Suplex Whip---------(B)
Tiger Suplex '85------------------- -> <-(B) / Grapple -> <-(B)
charge to hold for pin
Sleeper Hold-----------------------Grapple(X)
Push Away Elbow--------------------Grapple ->(X)
Enziguri---------------------------up(X)
|_combo:Camel Clutch---------------(X)
GRAPPLE
Hammer Throw----------------------- ->(B)
Hammer Throw to Corner------------- ->(B)
|_combo:Kushi Zashi Elbow----------(X)
DDT-------------------------------- <-(B)
Tiger Driver----------------------- dn(B)
Elbow Rush------------------------- ->(X)
|_combo:Hammer Throw---------------(B)
Jump Kick--------------------------dn(X)
|_combo:2nd Jump Kick--------------(X)
|_combo:Flip Kick to Head----------dn(X)
Elbow Butt up----------------------(X)
|_combo:Double Elbow---------------(X)
HAMMER THROW
Flying Lariat----------------------(X)
Drop Kick-------------------------- <- or ->(X)
Spin Kick-------------------------- ***
DOWN
Stomping---------------------------(X)
Senton-----------------------------up(X)
Face Lock--------------------------dn(X)
Half Boston Crab------------------- <-(X)
Diving Elbow----------------------- ->(X)
Missle Dropkick-------------------- -> ->(X)
Diving Neckbreaker Drop------------dn(B)
Diving Body Press------------------up(B)
Lift Up----------------------------(A)
Drag Opponent----------------------dn(A)
Roll Over--------------------------up(A)
Cover for Pin----------------------(B)
Single Prawn Hold------------------(B)when opponent is down
APRON
Running Elbow----------------------(X) while running towards opponent
Sliding Kick-----------------------dn(X)while running "
Tiger Driver to Floor-------------- ->,dn(B)
DIVE
Elbow Suicida---------------------- ->(X)
|_combo:Feint(Fake)----------------(A)
|_combo:Plancha Suicida---------- <- or ->(X)
SPECIALTY COUNTERS
Hurracanrana-----------------------Reverse a Power Bomb attempt
Reversal Press---------------------Reverse any Back Throw
Head Scissors Hold-----------------Reverse a Double Team Power Bomb
Jumping High kick------------------Reverse ??
Sunset Flip------------------------Reverse a Shoulder Throw/Suplex
Reverse Full Nelson----------------Reverse a large, swinging Strike
|_combo:Tiger Driver--------------- ->,dn(B)
|_combo:Tiger Driver '91---------dn(B)
TEST OF STRENGTH
Arm Lock---------------------------(X)
Double Wrist Arm Trip--------------(B)
SPECIAL OUTSIDE MOVES
Hammer Throw to Railing------------ ->(B)
Hammer Throw to Post--------------- ->(B)
Lift Up Back to Ring---------------(A)/(B) when opponent is down
TAG
Diving Elbow-----------------------(X)
Shampoo Kick-----------------------Grapple(X)
DOUBLE TEAM MOVES
Double Drop Kick-------------------Hammer Throw Attack
Elbow Butt-------------------------(A)+(X) / (X)+(Y)
Shoulder Tackle--------------------(B)+(Y) / (A)+(B)
Elbow------------------------------Double Attack
Tiger Driver-----------------------Spirit Attack
Stretch Plum & Face Lock-----------Spirit Attack with Kawada
Double Brain Buster----------------(A)+(X) / (X)+(Y)
Body Slam+Diving Body Press--------(B)+(Y) / (A)+(B)
Endless German Suplex--------------(A)+(B) / (X)+(Y) partner: Akiyama
Senton & Double Elbow Drop---------(A)+(B) / (X)+(Y) partner: Kawada
3.TOSHIAKI KAWADA
STRIKES
Big Slap----------------------------(X)
Combo Big Slap----------------------(X)(X)
Combo Stomach Kick------------------(X)(X)(X)
Combo Pouring Kick------------------(X)(X)(X)(X)
Middle Kick------------------------- ->(X)
Enziguri----------------------------up(X)
Front Kick--------------------------dn,->(X)
Drop Kick--------------------------- -> ->(X)
Wheel Kick-------------------------- ->,dn(X)
Short Range Lariat------------------ <- ->(X)
Dash High Kick----------------------(X) while running
FRONT
Body Slam---------------------------(B) / Grapple (B)
Brain Buster------------------------ ->(B) / Grapple ->(B)
|_combo:Dangerous Brain Buster------dn(B)
just as you finish raising the opponent
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B)
Stomping Rush----------------------- ->(X)
Climbing Enziguri------------------- -> ->(X)
Throw Outside----------------------- -> ->(B)
Kitchen Sink------------------------ <-(X)
SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Scalpal Kick----------------(X)
|_combo:Stretch Plum----------------dn(X)
Arm Breaker------------------------- <- or ->(B) / Grapple <- or ->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple (X)
|_combo:Knee Lift-------------------(X)
Pain Killer-------------------------Grapple <- or ->(X)
Stomp to Knee-----------------------Grapple dn(X)
BACK
Back Drop---------------------------(B) / Grapple (B)
|_combo:Dangerous Back Drop---------dn(B)
German Suplex----------------------- <-(B) / Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex-------(B)
Dragon Suplex-----------------------dn(B) / Grapple dn(B)
charge to hold for pin
Sleeper Hold------------------------Grapple(X)
Push Away Lariat--------------------Grapple ->(X)
Stretch Plum------------------------Grapple dn(X)
Enziguri----------------------------Grapple up(X)
GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)
|_combo:Dash High Kick--------------(X)
DDT--------------------------------- <-(B)
Power Bomb--------------------------dn(B)
charge for Elbow Hold to Pin
Snap Enziguri----------------------- ->(X)
Repeating Stand-Up Chop-------------up(X)
|_combo:Chop into Arm Breaker------- -> <-(X) / <- ->(X)
right after 2nd chop
Step Kick---------------------------dn(X)
|_combo:Neck Cutter-----------------up(X)
HAMMER THROW
Lariat------------------------------(X)
Pouring Kick------------------------dn(X)
Power Slam--------------------------(B)
charge to hold for pin
Counter Kick------------------------ ***
DOWN
Stomping----------------------------(X)
Jumping Knee Drop-------------------up(X)
Foot Stamp-------------------------- -> ->(X)
Step Kick---------------------------dn(X)
|_combo:Neck Cutter-----------------up(X)
Chop + Kick------------------------- ->(X)
Knee Stretcher---------------------- <-(X)
Cross Arm Breaker------------------- -> <-(X)
Stretch Plum------------------------ ->,dn(X)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is face down
APRON
Dash High Kick----------------------(X) while running at the opponent
Over the ropes Brain Buster--------- ->(B)
DIVE
none
SPECIAL COUNTERS
Dragon Screw------------------------Reverse a Kick attempt
Reversal Press----------------------Reversal for back throws
Jumping High Kick------------------- ??
Duck and Slide Behind---------------Reversal for big, swinging strikes
Overhead Kick-----------------------Reversal for Clutches(Cobra,etc)
Counter Kick------------------------Reversal when dazed in a corner
Reverse Gonzo Bomb------------------Reversal for Huracanranna
TEST OF STRENGTH
Arm Lock----------------------------(X)
Double Arm Takedown-----------------(B)
OUTSIDE
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)
Lift Back into Ring-----------------(A) / (B) when opponent is down
TAG
High Kick---------------------------Grapple(X)
DOUBLE TEAM MOVES
Double Front Kick-------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)
Chop--------------------------------Double Attack
Power Bomb--------------------------Spirit Attack
Stretch Plum and Face Lock----------Spirit Attack with Misawa
Double Brain Buster-----------------(A)+(X) / (X)+(Y)
Power Bomb+Assistance---------------(B)+(Y) / (A)+(B)
Power Bomb+Choke Slam---------------(A)+(B) / (X)+(Y) partner:Taue
Senton & Double Elbow Drop----------(A)+(B) / (X)+(Y) partner:Misawa
4.AKIRA TAUE
STRIKES
Chop--------------------------------(X)
Sumo Thrust-------------------------(X)(X)
Sumo Thrust 2-----------------------(X)(X)(X)
Sumo Thrust 3-----------------------(X)(X)(X)(X)
Front Kick-------------------------- ->(X)
Big Slap---------------------------- <-(X)
Jumping Vertical Chop---------------up(X)
Stomach Kick------------------------dn(X)
Drop Kick--------------------------- -> ->(X)
Dynamic Kick------------------------dn,->(X) / Running (X)
FRONT
High Angle Body Slam----------------(B) / Grapple (B)
charge for more damage
|_combo:High Angle Rope Whip--------charge(B)D-pad -> ropes
Brain Buster------------------------ ->(B)
Back Flip--------------------------- <-(B)
Choke Slam-------------------------- -> <-(B)
|_combo:2nd Choke Slam------------- -> <-(B)
Mid-way through the 1st choke slam
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B)
Top Rope Choke Slam----------------- -> <-(B)
Stomping Rush----------------------- ->(X)
Throw Outside----------------------- -> ->(B)
SIDE
Flying Mare-------------------------(B) / Grapple (B)
|_combo:Face Masher-----------------(X)
Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B)
Knee Crusher------------------------dn(B) / Grapple dn(B)
Elbow Stamp-------------------------Grapple(X)
Kanaki------------------------------Grapple <-or->(X)
|_combo:Kanaki Suplex---------------(B)
Stomp to Knee Grapple---------------dn(X)
BACK
Back Drop---------------------------(B) / Grapple (B)
Atomic Whip------------------------- ->(B) / Grapple ->(B)
charge for more damage
German Suplex----------------------- <-(B) / Grapple <-(B)
charge to hold for pin
|_combo:Release German Suplex-------(B)
Atomic Drop-------------------------dn(B) / Grapple dn(B)
charge for more damage
|_combo:Back Drop-------------------(B)
|_combo:Release German Suplex------- <-(B)
Sleeper Hold------------------------Grapple (X)
Enziguri----------------------------up(X)
GRAPPLE
Hammer Throw------------------------ ->(B)
Hammer Throw to Corner-------------- ->(B)
|_combo:Running Front Kick----------(X)
Dynamic DDT------------------------- <-(B)
Dynamic Bomb------------------------dn(B)
Wrap Around Kick-------------------- ->(X)
Repeating Stand-Up Lariat----------- <-(X)
Torturous Cobra Twist---------------up(X)
HAMMER THROW
Tackle------------------------------(X)
Drop Kick--------------------------- <-or->(X)
Dynamic Kick------------------------dn,->(X) / dn,<-(X)
Power Slam--------------------------(B)
charge to hold for pin
Counter Kick------------------------ ***
DOWN
Stomping----------------------------(X)
Elbow Drop--------------------------dn(X)
Boston Crab------------------------- ->(X)
Half Boston Crab-------------------- <-(X)
Diving Elbow Drop-------------------up(X)
Diving Dynamic Kick-----------------dn,->(X)
Lift Up-----------------------------(A)
Drag Opponent-----------------------dn(A)
Roll Over---------------------------up(A)
Cover for Pin-----------------------(B)
Single Prawn Hold-------------------(B) when opponent is face down
APRON
Dynamic Kick------------------------(X) while running towards opponent
Choke Slam to Floor----------------- -> <-(B)
DIVE
Tope Suicida------------------------ ->(X)
SPECIAL COUNTERS
Elbow Stamp Rush--------------------Reverse nearly any back throw
Counter Kick------------------------Reversal when dazed in a corner
TEST OF STRENGTH
Arm Lock----------------------------(X)
Trip Up-----------------------------(B)
SPECIAL OUTSIDE MOVES
Hammer Throw to Railing-------------Grapple ->(B)
Hammer Throw to Post----------------Grapple ->(B)
Lift Back into Ring-----------------(A) / (B) when opponent is down
TAG
Diving Elbow Drop-------------------(X) when opponent is down
Jumping Chop------------------------Grapple(X)
DOUBLE TEAM MOVES
Double Front Kick-------------------Hammer Throw Attack
Elbow Butt--------------------------(A)+(X) / (X)+(Y)
Shoulder Tackle---------------------(B)+(Y) / (A)+(B)
Chop--------------------------------Double Attack
Dynamic Bomb------------------------Spirit Attack
Double Back Drop--------------------(A)+(X) / (X)+(Y)
Choke Slam + Back Drop--------------(B)+(Y) / (A)+(B)
Choke Slam + Power Bomb-------------(A)+(B) / (X)+(Y) partner:Kawada
5.Kenta Kobashi
STRIKES
Horizontal Chop---------------------(X)
Powerful Horizontal Chop------------ ->(X)
charge for more damage
Torso Kick--------------------------dn(X)
Vertical Forearm Chop---------------dn(X)
Drop Kick--------------------------- -> ->(X)
Lariat------------------------------ <- ->(X)
charge for more damage
Rolling Sole Butt-------------------dn,->(X)
Running Lariat----------------------(X) while running
FRONT
Body Slam---------------------------(B) / Grapple (B)
Brain Buster------------------------ ->(B)
charge for Delayed Brain Buster
|_combo:Orange Crush----------------dn(B)
just as you finish raising the opponent
|_combo:Face Buster----------------- <-or->(B)
Reverse Full Nelson DDT------------- <-,dn(B)
Head Lock Grapple-------------------(X)
Top Rope Brain Buster--------------- ->(B) / Grapple ->(B)
Ascension Driver(Inverted DVD)------ -> <-(B)
Machine Gun Chop-------------------- ->(X)
tap (X) rapidly for more chops
Throw Outside----------------------- -> ->(B)
Rope Chop--------------------------- ->(X)
charge for more damage
Kitchen Sink------------------------ <-(X)
|_combo:Russian Leg Sweep-----------(B)
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