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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter F » Fighting Vipers 2 - Strategy Guide (Page 03)

Fighting Vipers 2 - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Fighting Vipers 2 - Strategy Guide (Page 03).


************************* Throwing Techniques ****************************

P+G                     - Magnet & Neck (on enemies right)
P+G                     - Stylus Backbone (on enemies left)
P+G                     - Wall Slow
f,f,P+G                 - Death CANON
b,f,P+G                 - Neck Crack
df,b,P+G                - Parachute Flare
f,db,P+G                - Black Colour
u,d,P+G                 - The Detroit Lock Down
df,df+P+G               - Cascade Crack (enemy must be crouching)
P+G                     - Scapegoat Hanging (near wall)
f+P+G                   - Scapegoat Driver (both near wall)
P+G,b+P+G               - Chalking Hammer
P+G                     - Tag Hand Wall Crash (enemy backed against wall)
qcf+P+G                 - Progressive Noise
qcf+P+G,u,d+P+G         - Blues Mosquito
qcf+P+G,u,d+P+G,f+P+G   - Rolling Stone
P+G                     - Death Drop (from behind enemies back)


************************* Jumping Techniques *****************************

U+P                     - Hammering
U+P,P                   - Hammering on
U+K                     - Jump Toe
u,K                     - Hopping Kick
u,d+K                   - Leg Killer
U,K                     - Flare Toe
U,d+K                   - Flare Kick
U,f+K                   - Front Air kick
U,b+K                   - Back Air kick
U,P                     - One-Handed

************************** Dash Techniques *****************************

P                       - Running Straight
K                       - Running Knee
d+K                     - Sliding Kick
uf+K                    - Running Jump Kick
P+G                     - Running Tackle

************************* Back Turned Techniques ************************
P                       - Turn Punch
d+P                     - Low Punch
K                       - Turn Kick
d+K                     - Roast Pin Kick Turn
u+K                     - Turn Jump Kick

******************** Downed Enemy Techniques ****************************

d+P                     - Guitar Crash
d,d+P                   - Gray Bu Post
d+K                     - Spit Kick
u+P                     - Flying Task

************************ Super KO Technique ******************************

f+P+K+G                 - Burning Rock Star

-------------------------------------------------------------------------
******************************* j) SANMAN ******************************
-------------------------------------------------------------------------

*************************** Basic Techniques *****************************

P                        - Basic Punch
P,P                      - One two punch
P,P,P                    - One two hammer
P,K                      - Punch and Kick
P,P,K                    - Double Punch and Butt Smack
P,df+P                   - Punch, Uppercut
P,df+P,K                 - Boost Kick
b,f+P                    - Power Knock
b,f+P,P                  - Double Power Knock
df+P                     - Double Power Knock, Uppercut
df+P,P                   - Double Upper
df+P,P,K                 - Double Upper, Butt Smack
f+P                      - Ignition Punch
f+P,P                    - Generator Punch
f+P,P,P                  - Fire Generator Punch
f+P,P,P,P                - Atomic Generator Punch
f+P,P,P,P,P              - Fusion Generator Punch
f+P,P+K                  - Punch, Turn Punch
f+P,P+K,P                - Punch, Turn Punch, Stomach Hammer
f+P,P+K,P,df,df+P+G      - Generation Piston Driver
db+P                     - Block Swing
d+P                      - Low Punch
u+P                      - Belly Flop
f,f+P                    - Power Down Hook
K                        - Face Kick
f+K                      - Straight Kick
df+K                     - Side Stomp
b+K                      - Block Bonn Bar
d+K                      - Low Kick
d+K,P                    - Low Kick, Middle Hook
d+K,P,df,df+P+G          - Low Kick, Middle Hook, Piston Driver
d+K+G                    - Leg Slow
f+K+G                    - Giant Kick
f+K+G,K                  - Giant Stamp
b,b+K+G                  - Roll Wheel (back to wall)
P+K                      - Jack-knife Slow
f+P+K                    - Duster Hand
f+P+K,P                  - Duster Hand Reverse
f+P+K,P,P                - One Two Upper
d+P+K                    - Power Hammer
d+P+K,P                  - Double Power Hammer
d+P+K,P+K                - Round Trip -> Hammer Slow
db+P+K                   - Butt Smack
db+P+K,P+K               - Double Butt Smack

************************* Throwing Techniques ****************************

P+G                      - Side Slot Drop (on enemies right)
P+G                      - Sanman Side Throw (on enemies left)
P+G                      - Floor Smash
b,df+P+G                 - Shoulder Mill
f,b+P+G                  - Bear Hug
f,b+P+G,b,b+P+G          - Elephant Hug
f,b+P+G,b,f+P+G          - Seal Lion Hug
f,b+P+G,b,b+P+G,qcf+P+G  - Strike Hunter
db+P+G                   - Backbone Crack
qcf+P+G                  - Giant Swing
df,df+P+G                - Pile Driver (enemy must be crouching)
d+P+G                    - Power Hunting (enemy close to wall & crouching)
P+G                      - Spark Scratch  (both close to wall)
P+G                      - Tag hand wall crash (enemy backed against wall)
P+G                      - Back Break (from behind enemies back)
qcf+P+G                  - Giant Swing (enemy on back, feet nearest)
qcb+P+G                  - The MAX Trip (enemy on back, head nearest)
qcf+P+G                  - Drugged Dead Man (enemy face down, feet nearest)
qcf+P+G                  - Overdrive
b,f,f+P+G                - Over blowing
u,d+P+G                  - Animal howling
fcf+P+G                  - Final Overdrive
u,d+P+G                  - Fish Tail Buster
u,d+P+G,u,d+P+G          - Hydro lag ride
u,d+P+G,b,f+P+G          - Electra gliding
u,d+P+G,f,b+P+G          - Super gliding
qcf+P+G                  - The MAX CANON
b,f,P+G                  - Head CANON
b,f+P+G,b,f+P+G          - Ultra Twin CANON

************************* Jumping Techniques *****************************

u+P                      - Belly Flop
u+K                      - Hop Kick
U+P                      - Jump Toe
U+K                      - Hopping Kick
u,K                      - Leg Blurring Squid
u,d+K                    - Rider Kick
U,d+K                    - Air Diving
U,K                      - Flare Toe
U,f+K                    - Front Air Kick
U,b+K                    - Back Air Kick

************************** Dash Techniques *****************************

P                        - Belly Bounce
P,P                      - Generator Punch
K                        - Running Butt Smack
uf+K                     - Running Jump Kick
d+K                      - Sliding Kick

************************* Back Turned Techniques ************************

P                        - Turn Knuckle
d+P                      - Low Knuckle
K                        - Turn Kick
d+K                      - Roast Pin Kick Turn
u+K                      - Punishment Kick

************************ Downed Enemy Techniques ************************

d+P                      - Head Bomb
d+K                      - Megaton Stamp
u+P                      - Flying Butt Crash

************************ Super KO Technique ******************************

f+P+K+G                  - ATOMIC "3"

-------------------------------------------------------------------------
******************************* k) TOKIO *********************************
-------------------------------------------------------------------------

*************************** Basic Techniques *****************************

P                        - Justice Jab
P,P                      - Open Chest
P,K                      - Opening Spin
P,K,K                    - Open Double Spin
P,K,d+K                  - Open Double Spin low/row
P,K,K,K                  - Double Spin Darts
P,P,P                    - Open Arm
P,P,K                    - Open Roll
f+P                      - Open Elbow
f+P,P                    - Elbow Blow
f+P,P,P                  - Opening Arm Blow
f+P,P,K                  - Berkeley Hop
f+P,P,d,f+P              - Lightning Arrow
df+P                     - Opening Upper
d+P                      - Stomach Punch
d+P,P                    - Stomach One-Two
d+P,P,qcf+P              - Lightning Bolt
P+K                      - Break Opening
P+K,P                    - Open Straight
f,f+P                    - Twister -> light/write
f,f+P,K                  - Twister
f,f+P,K,K                - Double Twister
f,f+P,K,K,K              - Triple Twister
f,f+P,K,K,d+K            - Double Twister -> Sweep
f,f+P,K,K,f+K            - Double Twister -> Toe Kick
f,f+P,K,K,P+K+G          - Ground Zero
f,f+P,K,K,P+K+G,K        - Ground Zero -> Toe Kicks
f,f+P,K,K,P+K+G,K,K      - Ground Zero -> Twin Darts
f,f+P,K,K,P+K+G,K,d+K    - Ground Zero -> Heel Whips
f,f+P,K,K,P+K+G,d+K      - Ground Zero -> Heel Whips, Sweep
K                        - Roll Kick
f+K                      - Cutting Kick
K,P                      - Reactor
K,P,K                    - Roll Kick Edge
K,P,P                    - Roll Kick Reactor
K,P,P,K                  - Roll Kick Maxi Edge
K,P,P,ub+K               - Roll Kick Maxi Edge, Hop Kick
K,P,P,P                  - Roll Kick Reactor Plus
K,P,P,P,K                - Roll Kick Vent Edge
K,P,P,P,ub+K             - Roll Kick Vent Edge, Hop Kick
K,P,P,P,d+K              - Roll Kick Vent Edge, Sweep
K,K                      - Spin Toe
K,K,K                    - Twin Darts
K,K,f+K                  - Heel Whip
f+K                      - Snap Knee
df+K                     - Middle Kick
df+K,K                   - Clutch Step
df+K,K,f+K               - Double Clutching kick
d+K                      - Low Kick
db+K                     - Block Break
b+K                      - Blockbuster
ub+K                     - Hop Kick
K                        - Standing Toe Kick (rising from crouch)
K,K                      - Standing Twin Darts (rising from crouch)
K,d+K                    - Standing Heel Whip(rising from crouch)
u,d+K                    - Heel Drop
K+G                      - Spin Off Kick
K+G,K                    - Spin Off sunrise
K+G,K,K                  - Spin Float
K+G,d+K                  - Spin Kick & Sweep
df+K+G                   - Professional Dancer
df+K+G,f+K               - Starlight Dancer
d+K+G                    - Roast Pin Kick -> (backturned)
d+K+G,P                  - Spiral Start
d+K+G,P,P                - Spiral Double Jab
d+K+G,P,P,P              - Spiral Triple Jab
d+K+G,P,K                - Spiral Side Kick
d+K+G,P,P,K              - Spiral Maxi Edge
d+K+G,P,P,ub+K           - Spiral Maxi Edge, Hop Kick
d+K+G,P,P,P,K            - Spiral Vent Edge
d+K+G,P,P,P,ub+K         - Spiral Vent Edge, Hop Kick
d+K+G,P,P,P,d+K          - Spiral Vent Edge, Sweep
d+K+G,K                  - Roast Pin High
d+K+G,K,K                - Roast Pin Mid
d+K+G,K,d+K              - Roast Pin high -> Leg Break
d+K+G,d+K,               - Roast Pin low/row
d+K+G,d+K,K              - Triple Roast Pin
b+K+G                    - Flip Tail -> (backturned)
b+K+G,K                  - Flip Tail Darts -> (backturned)
f,d+P+K+G                - Very The Flap (drop to ground)
P                        - Very Flap Punch (after Vary the Flap)
K                        - Very Flap Kick (after Vary the Flap)
b,b+K+G                  - Moon Monkey -> Back Flip

************************* Throwing Techniques ****************************

P+G                      - Barrel Roll (from enemies right)
P+G                      - Sidewinder (from enemies left)
P+G                      - Wall Slow
db+P+G                   - Ground Accelerator
f,b+P+G                  - Shoulder Throw
b+P+G                    - Snap Stall
b,f+P+G                  - Poison Ivy
b,df+P+G                 - Spin Stall
hcb+P+G                  - Neck Stall
df,df+P+G                - Face Crusher Knee
P+G                      - Back Wall Rush (both near wall)
b,f+K+G                  - Dead Ended Double Knee (both near wall)
P+G                      - Tag Hand Wall Crash (enemy backed against wall)
P+G                      - Neck Pile Driver (from behind enemy)

************************* Jumping Techniques *****************************

u+P                      - Jump Hammer
u+K                      - Hopping Kick
uf+K                     - Middle Hop Spin Kick
U+P                      - Thrust Punch Air
U+K                      - Jump Toe
u,K                      - Hopping Kick
u,d+K                    - Low Cutting Kick
U,K                      - Flare Toe
U,d+K                    - Flare Kick
U,f+K                    - Front Air Kick
U,b+K                    - Back Air Kick
U,P                      - High Jump Hammer

************************** Dash Techniques *****************************

P                        - Running Straight
K                        - Fire Darts
d+K                      - Sliding Kick
uf+K                     - Running Jump Kick
P+G                      - Running Tackle

************************* Back Turned Techniques ************************

P                        - Turn Punch
d,d+P                    - Low Sweep Punch
d+P                      - Leg Scoop
K                        - Back Flip Kick
K,d+K                    - Back Flip Kick -> Heel Drop
K,P                      - Back Flip Hand
K,P,P                    - Back Flip Jab
K,P,P,P                  - Back Flip Rush
d+K                      - Flip Roast Pin Kick
d+K+G                    - Flip Low Cutting
db+P                     - Flip Upper
u+K                      - Turn Punishing Kick

******************** Downed Enemy Techniques ****************************

d+K                      - Split Kick
u+P                      - Eagle Landing

************************ Super KO Technique ******************************

f+P+K+G                  - Atomic Fire Darts


==========================================================================
******************* 4) SECRET CHARACTERS MOVELISTS ******************
==========================================================================
See section 2 for unlocking information.

-------------------------------------------------------------------------
***************************** a) DEL SOL  *******************************
-------------------------------------------------------------------------

*************************** Basic Techniques *****************************

P                      - Strong Fist of the Sun
P,P                    - Body Blowing out of Gust
P,P,P                  - Uppercut of Thundercloud
P,P,f+P                - Uppercut of Dark Clouds
P,P,K                  - High Drizzle Combo Kick
P,K                    - Spring Rain Change Attack
P,K,P                  - Switch Upper of Downpour
d+P                    - Low Fist of Spring Water
f+P                    - Gust Elbow
f+P,P                  - Gale Elbow
f+P,P,P                - Gust Tornado -> (end in back turned)
df+P                   - Strong Upper of Night Sky
HCF+P                  - The Solar Fist
HCF+P[n,n]             - The Solar Fist (MAX)
b+P                    - Blocking Straight in the Earth
P+K                    - Rock Hook
P+K                    - Hook Upper of Taiki
b+P+K                  - Slow Hook in Ridge Line
b+P+K,P                - Range of Mountains Style Uppercut
b+P+K,P,P              - Range of Mountains Double Upper
K                      - High Kick
f+K                    - Rotation of Satellite -> (end with back turned)
f+K,f,b+P+G            - Revolution in Fixed Star
K,P                    - Change Combo I in Gold Mine
K,P,P                  - Change Combo I in Mine
K,P,P,P                - Change Combo III in Snow Mountain
K,P,P,f+P              - Change Combo IV in Volcano
K,P,P,K                - Attack Dance of Takebayashi
K,P,K                  - Attack Combo I in Jungle
K,P,K,P                - Attack Combo II in Sea of Trees
K,K                    - High Sidekick of Large River
df+K                   - Accelerator Roll in Rapid Stream
df+K,K                 - High Double Acceleration of Swift Current
d+K                    - Low Kick of Riverbed
d+K,K                  - High Kick Combo in the Bottom of a Lake
db+K                   - Block Blake of Ebb Tide
K+G                    - Joke Rake Kick of Moonlight Night
f+K+G                  - Heel Dropkick of Shooting Star
f+K+G,d+K              - Kick Combo in Star Hollow
f+K+G,d+K,K            - High Kick Combo I in Mercury
f+K+G,d+K,K,K          - High Kick Combo II in Venus
f+K+G,d+K,K,df+K       - High Kick Combo III in Jupiter
df+K+G                 - Spin Sidekick at New Moon
f,f+K+G                - Strong Leg Canon in the Wilderness
db+K+G                 - Low Spin Kick of Shimizu
d+K+G                  - Body Press of Desert -> (end with back turned)

************************* Throwing Techniques ****************************

P+G                    - Light Turn Steiner of New Leaves (on enemy's right)
P+G                    - Light Turn Steiner of Dark Green (on enemy's left)
f+P+G                  - Pobably Car of Grove
db+P+G                 - Front Suplex of Plain
d+P+G                  - Large Cataract Brainbuster
QCF+P+G                - Peanut Crash of Lightning
d,d+P+G                - Jump Suplex of Meadow
b+P+G                  - Spin Suplex of Snowfield
b,f,b+P+G              - Arm Bonn Bar in Precipice
HCB+P+G                - Windbreaker in Ravine
HCF+P+G,u,d+P+G        - Roll German in Mars
HCF+P+G,u,d+P+G,f+P+G  - Acrobat German in Saturn
df,df+P+G              - Coconut Crash of Thunder (enemy in crouch)
P+G                    - Strong Head of Quartz (near wall, in front enemy)
b,f+P+G                - Suplex of the Sea (near wall, in front enemy)
b,f+P+G,QCB,ub,u+P+G   - Suplex of Hell(near wall, in front enemy)
P+G                    - Black Arm in Valley(near wall, to rear of enemy)
b+P+G                  - Back Wall Spin Bomb of Mountain Range (near wall,
                         to rear of enemy)
P+G                    - German Suplex of Full Moon (you behind enemy)
b+P+G                  - Back Suplex of Thaw (you behind enemy)
HCF+P+G                - Immoral Spin of Drift Ice (enemy downed)
b+P+K+G                - Jumping Crunch of the Sky (both in Air)

************************* Jumping Techniques *****************************

u+P                    - Jump Hammer of Morning Mist
u+K                    - Rolling Sobat of Uncultivated Field
U+P                    - Thrust Punch Air of Drizzle
U+K                    - Continental Jumping Toe
u,K                    - Ogawa Hopping Kick
u,d+K                  - Low Cutting Kick of Fallen Leaf
U,n,K                  - Air Rolling Sobat Ice Hole
U,n,d+K                - Air Diving of Ice Needles
U,N,d+K                - Flare Kick of Silver Thaw
U,N,K                  - Flare Toe of Icicle"
U,f+K                  - Reception Desk Air Kick of Snow Mountain
U,b+K                  - Backing Air Kick of Sacred Mountain
U,P                    - Jump Hammer of Blue Sky
U,P+K+G                - Down Hammer at Midnight Sun


************************* Dash Techniques *****************************

f,F,P                  - Running Straight in Ocean
f,F,K                  - Running Knee of Tidal Wave
f,F,d+K                - Sliding Kick Eddying Current
f,F,P+G                - Running Tackle of Red Tide
f,F,uf+K               - Running Jump Kick of High Tide

********************* Back Turned Techniques ***************************

P                      - Turn Fist. at Dark Night
d+P                    - Rolling Turn Fist of Cloudy Heaven
K                      - High Turn Kick of Cave
d+K                    - Stalagmite Down Kick
u+K                    - Stone Pillar Sobat

******************** Downed Enemy Techniques ****************************

d+P                    - Elbow Drop of Meteorite
d+K                    - Strike Stamp of Quagmire
u+P                    - Wrecking Dive of Isolated Island

************************ Super KO Technique *****************************

f+P+K+G                - Final Message of this Star

-------------------------------------------------------------------------
****************************** b) KUHN  *********************************
-------------------------------------------------------------------------

*************************** Basic Techniques *****************************

P                - Knights Tongue Straight
P,P              - Aragonite one two attack
P,P,P            - Steel Fists
P,P,P,K          - Steel Fist and  knee
P,P,P,ub+K       - Steel Assault
d+P              - Rubellite low/row
db+P             - Diamond Side Edge
db+P,P           - Diamond Double Edge
b+P              - Sapphire Straight
f+P              - Sapphire Elbow
f+P,K            - Emerald Knee
f+P,ub+K         - Emerald Assault
b,f+P            - Pyrite Punch
df+P             - White Metal Pause
df+P,P           - Ferris
df+P,P,P         - Ferris Upper
df+P             - Chrome Spear  (while crouching)
df+P,P           - Bronze Spear  (while crouching)
P                - Iron spinal  (while rising from crouch)
f,f+P            - Reptile Charging Elbow
b,df+P           - Kersey
df,df+P          - Marbled Long Hook
df,df+P,P        - Marble Assault
db,d,df+P        - Strong Rubellite
K                - Graphite leg
d+K              - Emerald Size
d+K,K            - Emerald double size
d+K,K+G          - Emerald tornado
db+K             - Emerald big size
df+K             - Alabaster kick
ub+K             - Bull knight Moon Assault
f,f+K            - Emerald  Back Size
P+K              - Tin Knuckle
P+K,P            - Tin Assault
d,P+K            - Chestnut Soviet bell * kick I
d,P+K,K          - Chestnut Soviet bell * kick II
d,P+K,K,K        - Chestnut Soviet bell * kick III
d,P+K,K,K,K      - Chestnut Soviet bell * kick IV
d,P+K,K,K,K,K    - Chestnut Soviet bell * kick v
b,P+K            - Opal * spin I
b,P+K,P          - Opal * spin II
b,P+K,P,K        - Opal * spin III
db,P+K           - Crystal Knee
db,P+K,K         - Crystal I
db,P+K,K,K       - Crystal II
db,P+K,K,K,K     - Crystal III
db,P+K,K,K,K,K   - Crystal IV
db,P+K,K,K,K,d,K - Crystal V
f,P+K            - Beryl Dance elbow
df,P+K,P         - Pearl spear
b,f,P+K          - Aquamarine Impact
K+G              - Pegmatite Attack
K+G,P            - Pegmatite Attack I
K+G,P,P,P+K      - Pegmatite Assault


************************* Throwing Techniques ****************************

P+G              - Sand Rose (from enemy's right)
P+G              - Inca Rose  (from enemy's left)
P+G              - Crazy Race
b,P+G            - Magic Chart
f,P+G            - Cross Stone Rush
db,f,P+G         - Diamond Head
u,d,P+G          - Iron Crusher
P+G              - Deep Red Garnet (near wall, enemy facing)
P+G              - Cubic Zirconium  (near wall, wall behind enemy)
df,df,P+G        - Lead Beryl (enemy in crouch position)
P+G              - Atomic Splitter (you behind enemy's back)

************************* Jumping Techniques *****************************

u+P              - Diamond Upper
uf+K             - Iron Kick
u+K              - Steel Jump
U+K              - Flying Crystal
u,K              - Crystal kick
u,d+K            - Thane Low Kick
U,K              - Air Graphite
U,d+K            - Air Parasite
U,f+K            - Front * Turquoise
U,b+K            - Back * Turquoise
U,P              - Love Red Light
U,d+P            - Marble Spear

************************** Dashing Techniques **************************

P                - Mosquito Arrow
K                - Crystal Arrow
d+K              - Emerald arrow
P+G              - Steel tackle
uf+K             - Running Graphite Kick

************************* Back Turned Techniques ************************

P                - Shadow Knights Tongue
P,P              - Zebra stripe
d+P              - Rubellite Shadow
K                - Graphite Shadow
d+K              - Emerald Shadow
u+K              - Diamond Shadow

******************** Downed Enemy Techniques ****************************

d+P              - Mount Gong Byte
d+K              - Ground Spear
u+P              - The MAX Conundrum

************************ Super KO Technique ******************************

f+P+K+G          - Electric Blue


-------------------------------------------------------------------------
****************************** c) B.M. **********************************
-------------------------------------------------------------------------

*************************** Basic Techniques *****************************

P                              - Iron F.I.S.T.
P,K                            - PK Combo
P,K,P                          - Iron Bomber
P,P                            - PP Combo
P,P,f+P                        - Switch Upper
P,P,P                          - Strong Upper
P,P,K                          - PPK Combo
P,P,f+K                        - Attack Combo I
P,P,f+K,K                      - Metal Crash
P,P,f+K,P                      - Attack Combo II
P,P,f+K,P,f+P                  - Attack Combo III
P,P,f+K,P,f+P,HCF+P            - Mad Ceremony
d+P                            - Low Fist
d+P,K                          - Low PK Combo
f+P                            - Heavy Blowing Out
f+P,P                          - Blowing Out Combo I
f+P,P,K                        - Barret Style
f+P,P,K,P                      - Heavy Barret
f+P,P,P                        - Blowing Out Combo II
f+P,P,P,f+P                    - Blowing Out Combo III
f+P,P,P,P                      - Non-Stop F.I.S.T.
f+P,P,P,K                      - Blowing Out PPK Combo
f+P,P,P,f+K                    - Barret Combo I
f+P,P,P,f+K,K                  - Army Bruise
f+P,P,P,f+K,P                  - Barret Combo II
f+P,P,P,f+K,P,f+P              - Barret Combo III
f+P,P,P,f+K,P,f+P,HCF+P        - Seven Pistols
b+P                            - Power Fist
b,f,f+P                        - Big Viper
HCF+P                          - Death's Finale
K                              - High Kick
K,P                            - High Smash
K,P,K                          - High Blur Iku
K,P,K,P                        - Full Blake
K,P,P                          - Machine Gun March
K,P,P,f+P                      - Wild Charge
K,P,P,P                        - Machine Gun Rush
K,P,P,K                        - KPPK Combo
K,P,P,f+K                      - K Attack Combo I
K,P,P,f+K,K                    - Organ Breaker
K,P,P,f+K,P                    - K Attack Combo II
K,P,P,f+K,P,f+P                - K Attack Combo III
K,P,P,f+K,P,f+P,HCF+P          - Cancer Cascade
K,K                            - High Double Kick
f+K                            - Cancer Fire
df+K                           - Twister Leg
df+K,K                         - Underground Twister
df+K,K,K                       - Gracious Twister
df+K,K,K,P                     - Splitter Ruined I
df+K,K,K,P,P                   - Splitter Ruined II
df+K,K,K,P,P,P                 - Splitter Ruined III
df+K,K,K,P,P,P,f+P             - Twister Combo
df+K,K,K,P,P,P,P               - Twister Rush
df+K,K,K,P,P,P,f+K             - Dancing Murder I
df+K,K,K,P,P,P,f+K,K           - Chronics Typhoon
df+K,K,K,P,P,P,f+K,P           - Dancing Murder II
df+K,K,K,P,P,P,f+K,P,f+P       - Dancing Murder III
df+K,K,K,P,P,P,f+K,P,f+P,HCF+P - Endless Pain
df+K,K,K,P,P,K                 - Cancer Parade
df+K,K,K,P,P,K,K               - Over Blood
df+K,K,K,P,P,K,P               - Cancer Parade II
df+K,K,K,P,P,K,P,P             - Cancer Parade III
df+K,K,K,P,P,K,P,P,P           - Blood Sea
db+K                           - Showtime
b+K                            - Sedona Impact
u,d+K                          - Guillotine Leg
u,d+K,K                        - Roll Free Leg
u,d+K,K,P                      - Crack Combination
d+K                            - Stan Kick
b,b+K+G                        - Turn Escape (when trapped near wall)
b+K+G                          - SPETSNAZ Knee
db+K+G                         - Viper Tail
db+K+G,K                       - Viper Fang
db+K+G,K,P                     - Viper Lance I
db+K+G,K,P,P                   - Viper Lance II
db+K+G,K,P,P,P                 - Viper Lance III
db+K+G,K,P,P,P,f+P             - White F.I.S.T.
db+K+G,K,P,P,P,P               - Black Nail
db+K+G,K,P,P,P,f+K             - Dragon Tail I
db+K+G,K,P,P,P,f+K,K           - Hydra Combo
db+K+G,K,P,P,P,f+K,P           - Dragon Tail II
db+K+G,K,P,P,P,f+K,P,f+P       - Dragon Tail III
db+K+G,K,P,P,P,f+K,P,f+P,HCF+P - Salamander Combo
db+K+G,K,P,P,K                 - Iron Beast I
db+K+G,K,P,P,K,K               - Wild Soldier
db+K+G,K,P,P,K,P               - Iron Beast II
db+K+G,K,P,P,K,P,P             - Iron Beast III
db+K+G,K,P,P,K,P,P,P           - Hangregolgonz
d+K+G                          - Snake Tail
d+K+G,d+K                      - Twin Head
d+K+G,K                        - Snake Fang

************************* Throwing Techniques ****************************

P+G                            - Baring Slowness
P+G                            - Frank Slum (on enemy's right)
P+G                            - Frank Drop (on enemy's left)
d+P+G                          - Brain Buster
b,f,b+P+G                      - Bridge Destroyer
HCB+P+G                        - Power Twister
HCF+P+G                        - Back Bone Crusher
P+G                            - Giant Weight (both near wall)
P+G                            - Iron Cage (enemy backed against the wall)
P+G                            - Back Drop (from behind the enemy)
df,df+P+G                      - Face Crusher (enemy must be crouching)

************************* Jumping Techniques *****************************

u+P                            - Jump Hammer
u+K                            - Rolling Sobat
U+P                            - Thrust Punch Air
U+K                            - Jumping Toe
u,K                            - Pogo Kick
u,d+K                          - Low Cutting Kick
U,n,K                          - Air Rolling Sobat
U,n,d+K                        - Air Diving
U,N,d+K                        - Flare Kick
U,N,K                          - Flare Toe
U,f+K                          - Reception Desk Air Kick
U,b+K                          - Backing Air Kick
U,P                            - Jumping Hammer
U,P+K+G                        - Down Hammer

*************************** Dash Techniques ****************************

f,F,P                          - Running Straight
f,F,K                          - Running Knee
f,F,d+K                        - Sliding Kick
f,F,P+K                        - Run Heavy Straight
f,F,P+G                        - Dynamite Tackle
f,F,K+G                        - Running Knee Press
f,F,P+K+G                      - Running Knee Attack

************************* Back Turned Techniques ************************

P                              - Shadow F.I.S.T.
P,P                            - Reverse Mode I
P,P,K                          - Reverse Mode II
P,P,K,P                        - Reverse Mode III
P,P,P                          - Shadow Blowing Out
P,P,P,f+P                      - Shadow Switch Upper
P,P,P,P                        - Shadow Strong Upper
P,P,P,K                        - Black Combo
P,P,P,f+K                      - Shadow Style I
P,P,P,f+K,K                    - Dangers Shadow
P,P,P,f+K,P                    - Shadow Style II
P,P,P,f+K,P,f+P                - Shadow Style III
P,P,P,f+K,P,f+P,HCF+P          - Black Monster
d+P                            - Under Nail
d+P,K                          - Under PK Combo
K                              - High Shadow Kick
d+K                            - Shadow Stan Kick


********************** Downed Enemy Techniques ***************************

u+P                           - False Start Devil
d+K                           - Bitch Kick

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