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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter B » Biohazard: Code Veronica - Strategy Guide (Page 04)

Biohazard: Code Veronica - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Biohazard: Code Veronica - Strategy Guide (Page 04).

Go out the front doors.

=======================
Palace Entrance
=======================

Run down the stairs.

_Cutscene_

That isn't cool. How did they get to an airport?

Anyway, run down the stairs leading to the Sub Station.

=======================
Sub Station
=======================

Run to Steve at the Steering Wheel place.

_Cutscene_

=======================
Submarine
=======================

_Cutscene_

=======================
Camera Angle Corridor
=======================

Run to the door at the end.

=======================
Underwater Office
=======================

Run to the Hangar, where you put the NAVY PROOF.

=======================
Hangar
=======================

Put the AIR FORCE PROOF and ARMY PROOF in place. Push the switch.

=======================
Cockpit
=======================

Run up the small staircase.

_Cutscene_

How about you give me your SUB MACHINE GUN?

Take the sparkling CONTROL LEVER. Then take the INK RIBBONs from beside the 
typewriter and check your inventory:
HANDGUN
HANDGUN BULLETS
GRENADE LAUNCHER (loaded with ACID ROUNDS)
CONTROL LEVER
Full-healing item

Now leave.

=======================
Hangar
=======================

Run back to the Underwater Office.

=======================
Underwater Office
=======================

Run around the desk to the shutter on the other side.

=======================
Lower Bridge Platform
=======================

Run to the shutter on the other side.

=======================
Storage Lift Area
=======================

Ride the small lift. Then use the door at the top.

=======================
Upper Bridge Platform
=======================

Use the CONTROL LEVER on the panel, then raise the lever.

Then, run across the bridge to the door on the other side.

=======================
Oil Pressure Regulator Room
=======================

Run to the group of bodies and take the AIRPORT KEY. It's the key for that 
shutter in the Storage Lift Area.

So, leave.

=======================
Upper Bridge Platform
=======================

Run across to the door at the end.

=======================
Storage Lift Area
=======================

Ride the lift down, then use the AIRPORT KEY on the hole beside the shutter. Go
through.

=======================
Hangar Elevator Landing
=======================

The crates are keeping the elevator from working! Push them into the elevator.

Now take the HANDGUN BULLETS, GRENADE ROUNDS, and 2 GREEN HERBs. 
Inventory check:
HANDGUN
HANDGUN BULLETS
GRENADE LAUNCHER (with those same ACID ROUNDS)
GRENADE ROUNDS
Full-healing item

I highly recommend you save at this point.
Use the elevator.

_Cutscene_

=======================
MTF Courtyard
=======================

Oh great. We're back here.

Run to the pink door leading to the Passage.

=======================
Passage
=======================

Equip the GRENADE LAUNCHER. ;-).

Run to the Palace Entrance.

_Cutscene_

He's bald, he's ugly, and eww. He's naked.

//////////////////////////////////
**********************************
Boss: Tyrant 1
Difficulty: Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Okay. Don't aim up, just fire right into his belly. When he kneels, don't fire.
Wait until he stands up. He should kneel every two shots you get on him.

He'll take all of your ACID ROUNDS and a few GRENADE ROUNDS. After he falls, 
run past him to the Palace Entrance.

=======================
Palace Entrance
=======================

Run down the stairs at the other end.

=======================
Sub Station
=======================

Turn the STEERING WHEEL, enter the Submarine.

=======================
Submarine
=======================

Push the lever. Climb back up.

=======================
Camera Angle Corridor
=======================

Run to the door at the end.

=======================
Underwater Office
=======================

Get to the Hangar! Quick!

=======================
Hangar
=======================

Push the switch to enter the Cockpit.

=======================
Cockpit
=======================

_Cutscene_

Darn. I wish we could have found that button.

As if we DON'T know what that is. How about Steve does some of the dirty work 
for a change?

Check your inventory:
BOW GUN (combine it with the BOW GUN POWDER)
BOW GUN BOLTS
Full-healing item
Full-healing item

Take another if you're low on health.
I highly recommend you save here as well.

Use the door to the back of the plane.

=======================
Cargo Hold
=======================

_Cutscene_

He kinda looks like Neo from the Matrix dodging bullets. Okay, not really.

//////////////////////////////////
**********************************
Boss: Tyrant 2
Difficulty: Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

He has only 3 moves. The most powerful, however, can be used only when you're 
on the ground. Thus, don't stay on the ground long!

Fire as many times as you can as soon as you can, then try to dodge if he 
charges. Whether you make it or not, go to the back of the plane.

Keep firing until he is pushed back a foot or two when you shoot him. 
Then, check the panel beside the door and push the switch.

That launches an (evidently) explosive crate into the pansy, sending him out of
the plane.

Return to the Cockpit.

=======================
Cockpit
=======================

_Cutscene_

=======================
Plane Wreckage Area
=======================

Run under the plane until you come to a ladder. Go down it, then run to the 
stairs at the end.

=======================
Nasty Corridor
=======================

DON'T run down the nasty part. Simply run to the first door you come to.

=======================
Base Office
=======================

The power's out, so you probably can't see much (duh?).

Check your inventory. The item box is by the door:
HANDGUN
HANDGUN BULLETS
Full-healing item

Ignore that rattling and leave.

=======================
Nasty Corridor
=======================

Run down the nasty part.

_Cutscene_

Here, you will encounter the most annoying creature in the game.
No, not Steve, a Moth.

They can't hurt you much directly, but they can poison you and implant their 
eggs in your back. Later, the eggs hatch and hurt you. They also poison you.

So, switch your HANDGUN to Manual and shoot them down whenever you see them.

Run to the end of the nasty part and use the door.

=======================
Sorting Room
=======================

Kill all 3 zombies here, you'll be passing through here a lot.

Now use your map to navigate yourself to the double doors in the northwest 
corner of the room.

=======================
Base Storage Room
=======================

It's so dark!

I know, but it's necessary to do before we restore the power.

Try to dodge the zombies here (if you're like me, you're better in the dark), 
and run around the shelves until you see a sparkle. Take it, it's the 
MINING ROOM KEY. Then, continue around the shelves until you see some missiles 
on a rack.

Run back a little from the missiles and check the wall, there's some lockers. 
They'll open to reveal an ASSAULT RIFLE! Yay!

But, we're not quite finished here. Run to the very end, where you'll find 
another sparkle. It's the DETONATOR. Use it on the cabinet here, then backtrack
past the zombies to the way you came in.

=======================
Sorting Room
=======================

*Click-click* Rock on! The ASSAULT RIFLE!

It's like the SUB MACHINE GUN, except there's only one and it's more accurate.

Equip it, then run up the small staircase with the door at the top. Unlock it 
with the MINING ROOM KEY, discard, and enter.

=======================
Mining Room
=======================

Run to Claire's right. Climb up the large steps, then up the small steps.
Check the pipe. It tells you that's what to use if there's a gas leak. Alrighty
then (yes, that was necessary).

Now climb back down all the steps and go the other way. Use the door at the 
end.

=======================
Generator Room
=======================

Ahh. The word generator sounds good, eh?

Check your map.

+-----------+---------------+
|           |               |
|          D|               |
|     +-----+      +        |
|     |  A         |        |
|     |            |        |
|     +------------+        |
|                           |
|                         +-+
|                         |
|     +-------------+     |
|     |             |     |
|     +----------+  |     |
|                |  |     |
|          C    B|  |     |
|                |  |     |
|     +----------+  |     |
|     |             |     |
+     +-------------+     |
I                         |
N                         |
+-------------------------+

I'm gettin better at that.

Anyway, point A is where you need to go first.

Test out the ASSAULT RIFLE on any dogs you may encounter, and move the lever at
point A. Now go to Point B, kill the dog at Point C, and restore the electric 
power.

Let there be light! Now take the 2 GREEN HERBs from Point D. Check Point E for 
2 boxes of HANDGUN BULLETS and 2 GREEN HERBs, then leave.

=======================
Mining Room
=======================

Go back to the Sorting Room.

=======================
Sorting Room
=======================

Remember that sparkle you saw when you went into the Base Storage Room (with 
the ASSAULT RIFLE? Now, we're going to try to get that.

Climb down the stairs, then run past them. Use the double doors here with "BOW"
on them. They're in the southwest corner of the room.

=======================
B.O.W. Warehouse
=======================

Kill the 2 Spiders here. It's kinda hard, because they don't feel the impact of
the bullets. Use your full-healing item if you need to.

Then, check the box in the northwest corner of the room for 2 boxes of 
HANDGUN BULLETS.

Go to the opposite corner of the room and take the sparkle. It's the 
BAR CODE STICKER. On it, the words "storehouse B.O.W." are printed. If we stick
this on a box, it will be sent here.

Take the BOW GUN BOLTS from the conveyor belt.

On the way out, check yellow and black striped box on the wall by the door. It 
says a GAS MASK will be available if a gas leak is detected. 

Now leave.

=======================
Sorting Room
=======================

Run into the nook directly in front of the door at the top of the stairs.

Push the switch with the blue light on the wall. Then check the box on the 
belt. Anti-B.O.W. gas. I think that would qualify as a gas leak. Don't you?

Put the BAR CODE STICKER on it so it will be sorted to the B.O.W. Warehouse, 
then lower the lever on the panel. That will not only send the Anti-B.O.W. gas 
to the B.O.W. Warehouse, but will also send the sparkle to the Base Storage 
Room.

You can check if you want, but it won't help you. There's a MAGNUM behind a 
fire. You'll need to re-fill your EMPTY EXTINGUISHER to get it. We'll do that 
later.

Now go back to the B.O.W. Warehouse.

=======================
B.O.W. Warehouse
=======================

Ha! Take the GAS MASK and leave.

=======================
Sorting Room
=======================

Now go back to the Nasty Corridor.

=======================
Nasty Corridor
=======================

Kill the moths here if you have plenty of ammo and get to the other door here.

NOTE: There's some BLUE HERBs growing here if you were poisoned by the spiders.

=======================
Base Office
=======================

Now you can see the items here. Take the INK RIBBONs, BOW GUN BOLTS, 
ALEXANDER'S MEMO, 

Check your inventory:
HANDGUN
HANDGUN BULLETS
GAS MASK

Push the bookcase in the southwest corner of the room back to reveal a secret 
passage. Then check out those moving lockers.

AHHH!

_Cutscene_

Phew. It was just a mouse.

Take the BUTLER'S LETTER from the locker. Then push the switch. Check what's 
behind it.

_Cutscene_

Check around here for the PLANT POT. What the heck do we need a PLANT POT for?

Examine the bottom and take the MACHINE ROOM KEY. Now leave.

=======================
Nasty Corridor
=======================

Shoot the Moth in front of you, then climb the stairs.

=======================
Plane Wreckage Area
=======================

Use the door here with the green light above it.

=======================
Workers' Bedroom
=======================

DON'T take the sparkle here. Instead, search around until you collect 3 boxes 
of HANDGUN BULLETS. One's on a bookshelf, one's on a bed, and one's in a locker
with some F. AID SPRAY.

Now, take the sparkling BOW GUN POWDER.

_Cutscene_

Now leave.

_Cutscene_

Kill them ALL! Yes, they all woke up. And it's all your fault.

Now check around the room again for more HANDGUN BULLETS on a shelf, the 
WORKER'S DIARY on the table, and the ANT. BASE MAP on the wall. Now leave.

=======================
Plane Wreckage Area
=======================

NOTE: The WORKER'S DIARY tells about "Nosferatu", a beast that moans at night. 
I think we know who that is...

Run to the next double doors. Enter.

=======================
Upper Sorting Room
=======================

Go to Claire's left, take the door you come to. You'll have to use that 
MACHINE ROOM KEY.

=======================
Machine Room
=======================

Run past the machinery to the other door.

=======================
Valve Handle Platform
=======================

A very interesting and meaningful room. Take the VALVE HANDLE. It has a square 
end, but maybe it will have some use. Leave.

=======================
Machine Room
=======================

Run to the machine.

_Cutscene_

What a loser. At least he wasn't staring at her butt.

=======================
Upper Sorting Room
=======================

_Cutscene_

Remember that valve in the Mining Room? Wait...it was octagonal. We'll have to 
fix that.

Run to the door past the double doors.

=======================
Metal Cutting Room
=======================

Don't let that zombie intimidate you. He's too much of a loser to escape.

Take the 2 boxes of HANDGUN BULLETS and the INK RIBBONs. Then check the floor 
for a BLUE HERB and GREEN HERB.

Now use the VALVE HANDLE on the machine here. You'll get back the 
OCTA VALVE HANDLE. Now leave.

=======================
Upper Sorting Room
=======================

Now exit via the double doors.

=======================
Plane Wreckage Area
=======================

Run down the stairs.

=======================
Nasty Corridor
=======================

Duck into the save room.

=======================
Base Office
=======================

You're going to have to trust me on this one. Check your inventory:
HANDGUN
GAS MASK
OCTA VALVE HANDLE

No healing items, no ammo. But, do make sure you're at least in yellow-caution 
condition.

=======================
Nasty Corridor
=======================

Run to the Sorting Room.

=======================
Sorting Room
=======================

You need to get to the door at the top of the small staircase. Use whatever 
ammo you have in your gun now to do it.

=======================
Mining Room
=======================

Run up to that pipe we saw earlier and use the OCTA VALVE HANDLE to seal off 
the gas.

_Cutscene_

Run down the large steps and pick up the SNIPER RIFLE.

Hopefully the gun isn't as completely inaccurate as it looks when Alfred fires 
it.

_Cutscene_

=======================
Helipad
=======================

Check the beacons in the northwest and northeast corners of the Helipad for 
a F. AID SPRAY and some HANDGUN BULLETS. Then go down the stairs.

_Cutscene_

Who let the "Nosferatu" out?

//////////////////////////////////
**********************************
Boss: Nosferatu
Difficulty: Easy/Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Let the SNIPER RIFLE help you out.

Use the L/L1 Button to Zoom in.

Aim for his heart! Try to hit him directly there. You have 7 shots.

If you hit him just right, you'll see a 

_Cutscene_

and he'll fall.

However, you could run out of ammo and be forced to use the HANDGUN. Well, try 
to kill him with the SNIPER RIFLE.

If you die, you can retry right on the Helipad, so it's not that bad.

_Cutscene_

Hmm. Right to the Australian base. Right.

WARNING: Objects in mirror are more deadly than they appear.

=======================
Rodrigo Tunnel
=======================

Woo! Chris!

Take the GREEN HERB in front of you, then continue down the tunnel.

_Cutscene_

Hmm. That would definitely ruin your day.

Now we have to save the freak or we won't get our LIGHTER back.

Continue to the typewriter. Take the BOW GUN BOLTS and INK RIBBONs, then check 
your inventory:
ASSAULT RIFLE
HANDGUN
HANDGUN BULLETS (remember the ones you left as Claire)
Full-healing item

Equip the ASSAULT RIFLE and head into the next room.

=======================
Tunnel Worm Battle Room
=======================

//////////////////////////////////
**********************************
Boss: Tunnel Worm
Difficulty: Easy/Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

You need to save Rodrigo!

Shoot at the worm whenever he surfaces and raises his head in the air. If you 
can see dirt coming up behind you, go to the left or the right. Don't try to 
out run it.

It should take most of your ammo, but you'll be getting something better soon 
anyway. After he dies, you'll see a 

_Cutscene_

You got the LIGHTER.

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