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Game Cheats » Sega Dreamcast (DC) » Games Starting with the Letter B » Bakumatsu Roman Daini Tobari - Strategy Guide (Page 03)

Bakumatsu Roman Daini Tobari - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Bakumatsu Roman Daini Tobari - Strategy Guide (Page 03).

Combo Special Chart:

A --> B --> C +-> A --> B --> C +-> A --> B --> |  \   -O + C
              |                 |               O   O
              |                 |
              |                 +-> C --> B --> |  \   -O + A
              |                                 O   O
              | 
              +-> | + C --> A +-> | + C --> -O + BC
                  O           |   O
                              |
                              +-> BC --> A --> |  \   -O + B
                                               O   O


------------------
3.7 - Kanzaki Juzo
------------------

STORY:
When Hikari, Akari's elder sister, fell ill, Juzoh came by day after day
to visit, his face filled with concern.  One day, when visiting her,
something about her appearance seemed rather strange...

"What's wrong, Hikari?  Did something happen?" he asked.

"Akari ran off to Hell's Gate again... babbling something about how my
illness was its fault...," she replied softly.

"What?!  Aww, no, not this again..."

"Juzoh..."

Upon seeing the sorrow in Hikari's eyes, Juzoh's heart pounded for a
moment.  This would be the best opportunity to show Hikari how much he
cared for her... what Akari would probably call his "best chance."

"Okay, Hikari!  Just leave this to me!" bellowed Juzoh, and thundered out
of her room.

Hikari sighed.  "Juzoh... this isn't what I meant..."

Age:          26
Symbol Item:  Kanabo and dumplings 
Style:        Self-taught
Voice:        Tyson Ooya

GAMEPLAY INFORMATION:
Of all the returning characters in the game, Juzoh has received the most
change.  Only two of his original moves have returned in a familiar form,
and he has received a host of new ones.  Whereas he was fairly weak in the
first game, he is now a force to be reckoned with.

Normal Move Interruptibility Chart:
      | Stand | Stand | Stand | Low | Low | Low | b + | f + | f + | df+ |
      |   A   |   B   |   C   |  A  |  B  |  C  |  A  |  B  |  C  |  C  |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
POWER |  yes  |  yes  |  yes  | yes | no  | no  | yes | no  | yes | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
SPEED |  yes  |  yes  |  yes  | yes | yes | yes | yes | no  | no  | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+

Moves:
---------------------------------+------------------------------------------
                                 | Bopper (Happa)
                                 |
|  \   -O  + A/B                 | Juzoh lunges forward, slamming his club
O   O                            | into the ground with a small fiery
                                 | explosion.
                                 | 
---------------------------------+------------------------------------------
                                 | (Yasegaman)
                                 |
|  \   -O  + C                   | Juzoh turns red and charges forward,
O   O                            | running into the opponent.  Seems to do
                                 | no damage, but while running, he has
                                 | temporary Super Armor, and the run can
                                 | be interrupted out of.
                                 | 
---------------------------------+------------------------------------------
                                 | Rock Crusher (Iwakudaki)
                                 |
hold -O, O-  + C                 | Juzoh rears back, then lunges in with a
                                 | huge headbutt.  Unblockable in Power
                                 | Mode, but can be followed up in Speed
                                 | with the following:
                                 | 
(followed by)                    | (Tetsu Atama)
                                 |
|  \   -O  + C (x3)              | Juzoh does another headbutt with each
O   O                            | motion, the last of which is
                                 | unblockable.
                                 | 
---------------------------------+------------------------------------------
                                 | Violent Quake (Yurashi)
                                 |
-O  |  \   + A/B                 | Juzoh hops and strikes the ground with
    O   O                        | his club.  If the opponent is too close
                                 | and not blocking low, it will knock him/
                                 | her to the ground for damage.  Can also
                                 | be used as a pounce attack.  The B
                                 | version has about a half-screen range.
                                 | If used as a Super Cancel, only the A
                                 | version will combo.
[SUPER CANCEL]                   |
---------------------------------+------------------------------------------
                                 | (Mozuhana)
                                 | 
|   /  O-  + C                   | Juzoh sneezes, stomping his foot on the
O  O                             | ground.  Slow and blockable.  Not much
                                 | use outside of humiliation value.
(cen be held)                    | 
---------------------------------+------------------------------------------
                                 | Piledriver Burial (Tatakitsuke)
                                 |
-O  \   |   /  O-  + A           | Juzoh reaches into the air.  If he
     O  O  O                     | catches a jumping opponent, he slams
                                 | him/her to the ground.  If not followed
                                 | up on, he knocks the opponent away with
                                 | a swing of his club.  Otherwise, he does
                                 | the following:
                                 |
(followed by)                    | (Suritsubushi)
                                 | 
|  \   -O  + B                   | Juzoh slams the end of his club into the
O   O                            | opponent's back twice, then knocks
                                 | him/her away with a big swing.
                                 |
(or)                             | (Bokunaguri)
                                 |
|  \   -O  + A                   | Juzoh swats repeatedly at the opponent's
O   O                            | back, then either knocks him/her away,
                                 | or...
                                 | 
(followed by)                    | (Ranmoku!)
[DESPERATION MOVE]               | 
-O  \   |   /  O- x2 + AB        | ...does two big hops, driving the club
     O  O  O                     | into the opponent's back, then does one
                                 | large leap, landing with an explosion.
                                 |
(followed by)                    | (Chougeki Dou jai!)
[SUPER DESPERATION MOVE]         |
|  \   -O  |  \   -O  + B        | At the second hop of the previous move,
O   O      O   O                 | perform this motion and Juzoh will leap
                                 | again, this time coming down with a
                                 | HUGE explosion for more damage.
                                 |
---------------------------------+------------------------------------------
                                 | Hammer Whop (Bunnage)
                                 |
(close) -O  \   |   /  O-  + B   | Juzoh picks up the opponent and tosses
             O  O  O             | him/her off the top of the screen...
                                 |
(followed by)                    | (Kattobashi)
                                 |
|  \   -O  + B                   | then swings the club like a bat, hitting
O   O                            | the opponent back into the air.
                                 |
(followed or replaced by)        | (Futtobashi)
                                 |
|  \   -O  + C                   | Finally, another swing sends out a large
O   O                            | blast of energy to hit the opponent
                                 | before landing.
                                 |
                                 | Alternately, the Hammer Whop can be
                                 | followed with this Desperation Move:
                                 | Homerun (Houmuran)
[DESPERATION MOVE]               |
|  \   -O  + AB                  | Juzoh swings his club upward, hitting
O   O                            | the opponent with explosive force, then
                                 | he grins and poses.
                                 |
---------------------------------+------------------------------------------
                                 | "Just Dandy" Invincible (Daitan Muteki)
[DESPERATION MOVE]               |
|  \   -O  |  \   -O  + AB       | Juzoh leaps upward and slams his club
O   O      O   O                 | into the ground.  Has EXTREME priority
                                 | against jumpers and does heavy damage.
                                 | If connected, there is a huge explosion.
                                 |
---------------------------------+------------------------------------------
                                 | Ultraviolent Eruption
                                 |   (Chougekiretsubouzen Gyoutendaifunka)
[SUPER DESPERATION MOVE]         |
|  \   -O  |  \   -O  + B        | Juzoh headbutts, then slams the opponent
O   O      O   O                 | into the air, finally ending by slamming
                                 | his club into the ground with a huge
[POWER and EX Mode only]         | explosion as the opponent lands at the
                                 | point of impact.
                                 |
---------------------------------+------------------------------------------

Combo Special Chart:

A --> B --> C +-> A --> B --> C +-> A --> B --> |  \  -O + C
              |                 |               O   O
              |                 |
              |                 +-> C --> |  \  -O + B
              |                           O   O
              |
              +-> | + C +-> | + C --> -O + BC
                  O     |   O
                        |
                        +-> BC --> |  \  -O + B
                                   O   O


---------------
3.8 - Lee Rekka
---------------

STORY:
Concerned his achievements were still insufficient, Lee remained in Japan.
While finishing his training at a temple, he made his living on a nearby
farm.  There, he gradually began to feel his true strength manifest.

One evening, half a year after the incident, Lee saw an evil star
glowing brightly in the night sky.  In the midst of his training, he left
to the pursue the evil star.

Age:          20
Symbol Item:  Fire and a folding fan
Style:        Hikage Ken (Flying Shadow Fist)
Voice:        Hashimoto Jun

GAMEPLAY INFORMATION:
Aside from a few motion changes and one addition to an existing move, Lee
hasn't really changed much.  The most readily noticeable difference is that
he now runs instead of hops, giving him much greater mobility.  His Serpent
Rush is now much more useful, and he's a much more viable Power Mode
character than before.

Normal Move Interruptibility Chart:
      | Stand | Stand | Stand | Low | Low | Low | b + | f + | f + | df+ |
      |   A   |   B   |   C   |  A  |  B  |  C  |  A  |  B  |  C  |  C  |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
POWER |  yes  |  yes  |  yes  | no  | yes | yes | yes | no  | yes | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
SPEED |  yes  |  yes  |  yes  | yes | yes | yes | yes | no  | no  | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+

Moves:
---------------------------------+------------------------------------------
                                 | Dragon Hammer (Ryu Tsui Sen)
                                 |
|   /  O-  + C (x3)              | Lee hops forward, his legs aflame.  If
O  O                             | the first motion connects, it may be
                                 | repeated twice more for extra damage,
                                 | gradually taking the opponent into the
                                 | air and slamming him/her back to the
                                 | ground with the final hit.
                                 | 
---------------------------------+------------------------------------------
                                 | (Ryu Shou Sen)
(in air)                         |
|   /  O-  + C (x2)              | Lee spins in midair, legs aflame as in
O  O                             | the Dragon Hammer.  If connected, it may
                                 | repeated once more.
                                 |
---------------------------------+------------------------------------------
                                 | Fan of Flames (En Sen Shou)
                                 |
| (hold) O  + B                  | Lee leaps into the air, swinging his fan
O        |                       | upwards and trailing fire.  Good for
                                 | both air defense and combos.
(followed by)                    |
                                 |
|  + B                           | Lee kicks downward from the air, sending
O                                | the opponent slamming into the ground.
                                 |
---------------------------------+------------------------------------------
                                 | Mist Mauler (Kasumi)
                                 |
A + B                            | Lee dodges into the background.  This
                                 | may be followed up with A, B or a low
                                 | C attack.
                                 |
(followed by)                    | (Hokage)
                                 | 
A                                | Lee spins around, whacking the opponent
                                 | with his closed fan.
                                 |
(or)                             | (Homura)
                                 |
B                                | Lee does an overhead flaming flip kick.
                                 | Must be blocked high and always knocks
                                 | down.
                                 |
(or)                             | (Senpuu)
                                 |
C                                | Lee does a low kick.  Can be followed
                                 | up with a second and third low C, the
                                 | second of which can be interrupted into
                                 | another special move.
                                 |
(or)                             | (Hakkei)
                                 |
D                                | Lee does a one-handed palm strike at
                                 | chest level.
                                 |
---------------------------------+------------------------------------------
                                 | Serpent Rush (Enryu Haibi)
                                 |
-O  \   |   /  O-  + A/B         | Lee slides forward and swings with his
     O  O  O                     | burning fan.  Not too terribly useful,
                                 | as it allows too much time for the
[SUPER CANCEL]                   | opponent to recover even if it hits.
                                 |
(B version followed by)          |
O-   /  |  \   -O  + B           | Lee slides forward again, this time
    O   O   O                    | projecting a blast of energy from his
                                 | hands.  This will now combo from the
                                 | first motion, unlike the first game.
                                 |
---------------------------------+------------------------------------------
                                 | Invisible Kick (Muei Kyaku)
(in air)                         |
|  \   -O  + C                   | Lee does a diving kick, and if he hits,
O   O                            | follows up with a series of quick kicks
                                 | to the opponent's face and body.
                                 |
---------------------------------+------------------------------------------
                                 | (Ibuki)
                                 |
hold START button                | Rather than a typical taunt, Lee will
                                 | get into the Iron Horse stance and focus
                                 | as long as the button is held, and
                                 | slowly build up life.  There is a LOT of
                                 | lag coming out of this, so it's not as
                                 | useful as it sounds.  Best used if an
                                 | opponent is dizzy.
                                 |
---------------------------------+------------------------------------------
                                 | Hidden Serpent Slam (Ougi Enryu Tenshin)
[DESPERATION MOVE]               |
|   /  O-   /  -O  + AB          | Lee tosses his fan into the air and
O  O       O                     | slides forward, a burst of fire erupting
                                 | from the ground behind him at the point
                                 | of impact.
                                 |
---------------------------------+------------------------------------------
                                 | Concealed Javelin of Judgement
                                 |   (Hiougi Soten Muei Kyaku)
[SUPER DESPERATION MOVE]         |
|   /  O-   /  -O  + B           | Lee dashes forward into the opponent.
O  O       O                     | If he connects, he begins a long auto-
                                 | combo move (similar in style to the
[POWER and EX Mode only]         | Ryuuko Ranbu in AOF/KOF).
                                 |
---------------------------------+------------------------------------------

Combo Special Chart:

A --> B --> C +-> A --> B --> C +-> A --> B --> |  \  -O + C
              |                 |               O   O
              |                 |
              |                 +-> C --> B --> A --> |  \  -O + C
              |                                       O   O
              | 
              +-> | + C --> A +-> | + C --> -O + BC
                  O           |   O
                              |
                              +-> -O + BC --> A --> B --> |  \  -O + B
                                                          O   O


---------------------
3.9 - Minakata Moriya
---------------------

STORY:
After the incident with Kagami, Moriya, cursing his inexperience, once
again left on a journey to train.  One day, half a year later, Moriya felt
an incredible desire to return home.  However, the "home" to which he was
drawn was not his own, but rather that of a great evil.  With dark clouds
rising, and unanswered questions brimming within him, Moriya once again
turns to Hell's Gate for the truth.  And ultimately, reconciliation with
his past.

Age:          22
Symbol Item:  Moonlight ornament
Style:        Kassatsu Ittou Ryuu
Voice:        Hashimoto Jun

GAMEPLAY INFORMATION:
Moriya may not have received any new moves, but he's certainly different.
His New Moon and Glancing Blade Haze are virtually identical, but the
Glancing Blade Moonlight has been radically altered, which in turn changes
his gameplay significantly, as most of his combos use it as their base.
As I am a diehard Moriya player from LB1, the changes took a fair amount of
getting used to, but I have to say I like it.

Normal Move Interruptibility Chart:
      | Stand | Stand | Stand | Low | Low | Low | b + | f + | f + | df+ |
      |   A   |   B   |   C   |  A  |  B  |  C  |  A  |  B  |  C  |  C  |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
POWER |  yes  |  yes  |  yes  | no  | yes | no  | yes | no  | yes | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
SPEED |  yes  |  yes  |  yes  | yes | yes | yes | yes | no  | no  | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+

  EXTRA NORMALS: back + B, interruptible
                 down-forward + A, interruptible

Moves:
---------------------------------+------------------------------------------
                                 | Glancing Blade Haze
                                 |   (Ittou Oboro "Jodan"   [A version])
                                 |   (Ittou Oboro "Chuudan" [B version])
                                 |   (Ittou Oboro "Gedan"   [C version])
                                 |
|   /  O-  + A (high slash)      | Moriya turns away, hand on the hilt of
O  O         B (middle slash)    | his sword.  Depending on the button that
             C (low slash)       | is used, he will strike out high, middle
                                 | or low.  Can be used as a fakeout trick
  (D cancels the move)           | or air defense.  If the button is kept
                                 | pressed, the move is held until the
                                 | button is released.  D cancels the move,
                                 | but there is still slight lag.  If held
                                 | long enough, the blade will slash out
                                 | automatically, and will have more range.
                                 | By pressing A/B/C again immediately
                                 | after releasing, Moriya will prepare
                                 | another slash, but there is significant
                                 | lag before it can be released.
                                 |
---------------------------------+------------------------------------------
                                 | Glancing Blade New Moon
                                 |   (Ittou Shingetsu     [A version])
                                 |   (Ittou Shingetsu Ura [B version])
                                 |
-O  |  \   + A/B                 | Moriya steps forward, swinging upwards
    O   O                        | with his blade, creating the image of a
                                 | moon in the air.  Functions kind of like
                                 | an uppercut, but its priority as air
                                 | defense is fairly low.  In Speed or EX
                                 | Mode, the A version can be followed up
                                 | with the B version (only if it hits).
                                 | This followup is called "Ittou Sogetsu."
                                 |
---------------------------------+------------------------------------------
                                 | Glancing Blade Moonlight
                                 |   (Ittou TsukiKage)
                                 |
|  \   -O  + A(x3)/B(x4)         | Moriya slides forward, slashing once,
O   O                            | which can be followed up by more
                                 | applications of the motion (3 total for
                                 | A, 4 for B).  This provides the meat of
[SUPER CANCEL]                   | most of Moriya's combos.  Unlike the
                                 | previous game, you cannot switch from A
                                 | to B or back.  However, you CAN
                                 | interrupt most of the hits into his
                                 | uppercut in both modes, offering much
                                 | greater flexibility in his combos.
                                 |
---------------------------------+------------------------------------------
                                 | Sash Blade Moonwalk (Taitou Hogetsu)
                                 |
O-   /  |  + A (away from opp.)  | Moriya vanishes in a blur of motion,
    O   O    B (to front of opp.)| reappearing at a point specified by the
             C (behind opponent) | button used to do the move.  Good for
                                 | faking out an opponent, but there is a
                                 | noticeable amount of recovery lag.  If
                                 | you press A, B or C during the teleport,
                                 | Moriya will immediately go into his
                                 | Glancing Blade Haze stance and slash,
                                 | but there is a considerably greater lag
                                 | time before the move is released.
                                 |
---------------------------------+------------------------------------------
                                 | Life and Death Moonlight Flash
                                 |   (Kassatsu Izayoi Gekka)
                                 | 
[DESPERATION MOVE]               | Moriya holds his hand on the hilt of his
-O  O-   /  |  \   -O  + AB      | sword, like above, but when the buttons
        O   O   O                | are released, he attacks in a flurry of
                                 | high, middle and low slashes.  Good in
   (can be held)                 | combos, and does up to 16 hits when done
                                 | close to the opponent.
                                 |
---------------------------------+------------------------------------------
                                 | Life and Death Wild Seasons
                                 |   (Kassatsu MidareSetsu Gekka)
                                 |
[SUPER DESPERATION MOVE]         | Moriya dashes forward, sword extended.
-O  O-   /  |  \   -O  + B       | If he connects, the background goes
        O   O   O                | black as he begins a long series of
                                 | powerful slashes, doing severe damage to
[POWER and EX Mode only]         | the opponent.
                                 |
---------------------------------+------------------------------------------

Combo Special Chart:

A --> B --> C +-> A --> B --> C +-> A --> B --> |  \  -O + C
              |                 |               O   O
              |                 |
              |                 +-> C --> B --> A --> |  \  -O + C
              |                                       O   O
              | 
              +-> | + C --> A +-> | + C --> -O + BC
                  O           |   O
                              |
                              +-> -O + BC --> A --> B --> |  \  -O + B
                                                          O   O


-------------
3.10 - Mukuro
-------------

STORY:
His head swathed in bandages, this mysterious figure is an assassin.  His
dessicated body reeks of decay, much long a long-buried corpse.  Bit by
bit, the skills he held in life fade away, but he is beyond noticing or
caring about such losses.  And so, in death as in life, this man still
holds the "Kyoudachi Hagewashi," the "Misfortune Blade of the Bald Eagle."

Age:          Unknown
Style:        Unknown
Voice:        "Monster" Maezuka

GAMEPLAY INFORMATION:
Wow, death sure improves some people.  Where Shikyoh in the first game was
only an average character, Mukuro is easily twice as good.  His tactics
have changed very little, aside from the modifications made to his blade
throw, but he now does incredible amounts of damage, and he can no longer
be so easily disarmed.  Very powerful character, if not the strongest in
the game.

Normal Move Interruptibility Chart:
      | Stand | Stand | Stand | Low | Low | Low | b + | f + | f + | df+ |
      |   A   |   B   |   C   |  A  |  B  |  C  |  A  |  B  |  C  |  C  |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
POWER |  yes  |  yes  |  yes  | no  | no  | no  | yes | no  | yes | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
SPEED |  yes  |  yes  |  yes  | no  | yes | yes | yes | no  | no  | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+

Moves:
---------------------------------+------------------------------------------
                                 | Bald Eagle Swoop (Hage Washi)
                                 |
|   /  O-  + A/B                 | Mukuro hurls his blade upwards at an
O  O                             | angle, then it comes back along the
                                 | ground.  B version travels further and
                                 | faster than A version.  If he is hit
                                 | while the blade is out, the blade will
                                 | fall to the ground and must be manually
                                 | retrieved.
                                 |
(followed by)                    | (Tsuibami)
                                 |
 O + B                           | In midflight, the blade will spin up
 |                               | into the air, then return to Mukuro's
                                 | hands.  Will do a second hit if timed
                                 | properly.
                                 |
---------------------------------+------------------------------------------
                                 | Rotation Evisceration (Kaiten Kimo Eguri)
                                 |
-O  |  \   + A/B                 | Mukuro sticks his blade straight out (A
    O   O                        | version) or upward at an angle (B
                                 | version) and spins it rapidly for many
                                 | hits.
(followed by)                    |
press A/B repeatedly             | Repeatedly pressing the same button you
                                 | used to start the move will cause the
                                 | blade to fly away from Mukuro's hand
                                 | a moment, for more range and hits.
                                 | 
---------------------------------+------------------------------------------
                                 | Weasel's Slash (ZanNiku Kamaitachi)
                                 |
O-   /  |  \   -O  + A/B         | Mukuro crawls quickly along the ground.
    O   O   O                    | If unblocked, he will climb onto the
                                 | opponent's chest, stab and flip off.
                                 |
---------------------------------+------------------------------------------
                                 | Land Licking Slider (Ji Name Suberi)
                                 |
-O  O-  -O  + C                  | Mukuro crawls quickly along the ground,
                                 | and will continue to do so until the
                                 | joystick is released.  Looks identical
                                 | to the Weasel's Slash, but has shadows
                                 | trailing and can crawl through the
                                 | opponent.
                                 |
---------------------------------+------------------------------------------
                                 | Scissor Slice (ZanNiku Obasami)
                                 |
(jump)  |   /  O-  + A/B         | Mukuro pauses in the air, then dives
        O  O                     | to the ground vertically (A version) or
                                 | at a 45-degree angle (B version), blades
                                 | first.
[SUPER CANCEL]                   |
---------------------------------+------------------------------------------
                                 | Merciless Mash (Mujihi Sashi)
                                 |
(close) -O  \   |   /  O-  + C   | Mukuro lays the opponent on the ground
             O  O  O             | and stabs him/her in the stomach, then
                                 | grinds his blade around several times.
                                 |
---------------------------------+------------------------------------------
                                 | Delirium Drubber (MeiKyoShisui Kyoki)
[DESPERATION MOVE]               |
|  \   -O  |  \   -O  + AB       | Mukuro lunges forward and spins his
O   O      O   O                 | blades madly.  If an opponent is caught
                                 | in this on the ground, it does MAJOR
                                 | damage.
                                 |
---------------------------------+------------------------------------------
                                 | Wild Hunger Wallop
                                 |   (MeiKyoShisui Kyoki [different Kanji])
[SUPER DESPERATION MOVE]         |
|  \   -O  |  \   -O  + B        | Mukuro dashes forward, slashing several
O   O      O   O                 | times if he hits as he dashes about the
                                 | screen, creating the pattern of a large
[POWER and EX Mode only]         | Kanji character, meaning "ruin."
                                 | 
                                 |
---------------------------------+------------------------------------------

Combo Special Chart:

A --> B --> C +-> A --> B --> C +-> A --> B --> |  \  -O + C
              |                 |               O   O
              |                 |
              |                 +-> C --> |  \  -O + B
              |                           O   O
              |
              +-> | + C +-> | + C --> -O + BC
                  O     |   O
                        |
                        +-> BC --> |  \  -O + B
                                   O   O


------------------
3.11 - Naoe Shigen
------------------

STORY:
Once driven mad with vengeance, Shigen was able to regain his sanity after
the weakening of Hell's Gate, and was once again reunited with his long-
lost foster daughter, Kotetsu.  In his shame over his absence, he spent
several months in the mountains with her.

Kotetsu had grown into a rather brash young girl, while Shigen spent each
day training, paying her relatively little attention.  However, their
peaceful time together would not last.

Since Hell's Gate had not been properly closed, Shigen sensed the evil
energies within it.  Therefore, he was forced to depart, leaving late at
night.  A shadow creeps secretly behind him...

Age:          36
Symbol Item:  Byakko's string of beads
Style:        Kaiwan (Destroying Arm) - Byakko's Claw
Voice:        Itou Enma

GAMEPLAY INFORMATION:
Shigen is moving up in the world.  Whereas in the first game, he was
fairly ineffectual, he's been given an amazing repertoire of special throws
and followups, and is capable of doing a lot of damage in a very short
amount of time.  In Power mode, he possibly the game's most powerful
character, but he's not the easiest to use.

Normal Move Interruptibility Chart:
      | Stand | Stand | Stand | Low | Low | Low | b + | f + | f + | df+ |
      |   A   |   B   |   C   |  A  |  B  |  C  |  A  |  B  |  C  |  C  |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
POWER |  yes  |  yes  |  yes  | yes | no  | no  | no  | no  | yes | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+
SPEED |  yes  |  yes  |  yes  | yes | yes | yes | yes | no  | no  | yes |
------+-------+-------+-------+-----+-----+-----+-----+-----+-----+-----+

EXTRA NORMAL: back + B, non-interruptible

Moves:
---------------------------------+------------------------------------------
                                 | White Tiger Talon (Byakko So)
                                 |
|   /  O-  + A/B                 | Shigen slashes downward with his stone
O  O                             | hand, hitting twice.  A version is
                                 | comboable, while the B version has very
                                 | short Super Armor.
[SUPER CANCEL]                   |
---------------------------------+------------------------------------------
                                 | White Tiger Pounce (Byakko Shu)
                                 |
|   /  O-  + C                   | Shigen hops forward and bashes with his
O  O                             | shoulder.
                                 |
(followed by)                    | Pounce Continued (Byakko Shuu Tsuika)
                                 | 
|   /  O-  + C                   | Shigen kicks upward, as in his forward
O  O                             | + C kick.  This followup may only be
                                 | done in Speed Mode.
                                 |
---------------------------------+------------------------------------------
                                 | Exploding Spirit Blast
                                 |   (Retsu Hoko [A version])
                                 | Shout Blast
                                 |   (Zetsu Hoko [B version])
                                 |
-O  |  \   + A/B                 | Shigen rears back, stabbing his hand
    O   O                        | outward (A version) or upward (B
                                 | version).  B version causes him to grab
                                 | the opponent in midair, then slam him/
                                 | her to the ground.  A version will knock
                                 | down the opponent.
                                 |
---------------------------------+------------------------------------------
                                 | Kingfisher Crunch (Hisui Sai)
(close}                          |
O-   /  |  \   -O  + A/B/C       | Shigen grabs the opponent, chokes him/
    O   O   O                    | her a moment, then does a two-hit slam
                                 | into the ground.  In the frames before
                                 | he reaches forward, it has a version of
                                 | autoguard on it.  Any attacks that hit
                                 | will do full damage, but will not stop
                                 | the move from coming out.  A version is
                                 | blockable, but is comboable at short
                                 | range.  B version has Super Armor, and
                                 | the C version has the longest range and
                                 | is the fastest.
                                 |
---------------------------------+------------------------------------------
                                 | Diamond Smasher (Kongo Sai)
(close)                          |
-O  \   |   /  O-  -O + C        | Shigen grabs the opponent and lifts him/
     O  O  O                     | her into the air, then slams into the
                                 | ground.  If not followed up, spikes grow
                                 | out of the ground, into the opponent,
                                 | and shatter.
                                 |
(first move followed by)         | (Kai)
                                 |
O-   /  |  \   -O  + A           | After the initial Diamond Smasher, 
    O   O   O                    | Shigen lifts the opponent into the air
                                 | then slams him/her back down to the
                                 | ground again.  If not followed up on, he
                                 | simply stomps on the opponent for minor
                                 | damage.
                                 |
(followed by)                    | (Kai [Different Kanji])
                                 |
|   /  O-  + A                   | After the second slam, spikes emerge
O  O                             | from the ground, and Shigen slams the
                                 | opponent down, shattering the spikes.
                                 | 
(or)                             | (Retsu)
                                 | 
|   /  O-  + B                   | After the second slam, Shigen lunges
O  O                             | forward with his stone hand, sending the
                                 | opponent flying.
                                 |
(or)                             | (Shinden Taichi)
[DESPERATION MOVE]               | 
-O  \   |   /  O- x2 + AB        | After the second slam, Shigen holds the
     O  O  O                     | opponent high in the air, then slams
                                 | him/her down into a mass of spikes.
                                 |
                                 |
(first move followed by)         | (Aku)
                                 | 
O-   /  |  \   -O  + B           | After the initial Diamond Smasher,
    O   O   O                    | Shigen lifts the opponent into the air,
                                 | and crushes him/her with his fist.  He
                                 | then slams him/her back down to the
                                 | ground again.  If not followed up on, he
                                 | simply stomps on the opponent for minor
                                 | damage.
                                 | 
(followed by)                    | (Shou)
                                 |
|   /  O-  + A                   | Shigen lifts the opponent again, then
O  O                             | lunges upwards with his stone hand, as
                                 | in his Shout Blast.
                                 | 
(or)                             | (Da)
                                 | 
|   /  O-  + C                   | Shigen lifts the opponent again, then
O  O                             | swipes with his stone hand, as in his
                                 | White Tiger Talon, sending the opponent
                                 | to the ground.
                                 |
(or)                             | (Dohatsu Taiten)
[SUPER DESPERATION MOVE]         |
-O  \   |   /  O- (x2) + C       | The image of the White Tiger appears
     O  O  O                     | around Shigen for a moment, then he
                                 | rears back and roars as his hand glows.
[Power and EX Mode only]         | Several blades of energy appear and
                                 | slash the opponent multiple times.
                                 |
---------------------------------+------------------------------------------
                                 | (Bouko Hyouga)
[DESPERATION MOVE]               |
|  \   -O  |  \   -O  + AB       | Shigen's body turns to stone and he does
O   O      O   O                 | a short shoulder dash.  If connected, it
                                 | may be followed up with...
                                 |
(followed by)                    | (Kyouten Douji)
                                 |
-O  \   |   /  O- (x2) + B       | Shigen grabs the opponent, smacks him/
     O  O  O                     | her to the ground, then stomps and
                                 | grinds him/her into the ground.
                                 |
(or)                             | (Yuuchuu Maisai)
                                 |
O-   /  |  \   -O  + C           | Shigen grabs the opponent, then lunges
    O   O   O                    | forward with a stone hand, as in his 
                                 | Exploding Spirit Blast.
                                 |
---------------------------------+------------------------------------------
                                 | (Inga Ouhou)
[DESPERATION MOVE]               |
O-   /  |  \   -O  O-  + AB      | Shigen crosses his fists for a split
    O   O   O                    | second.  If he is hit during this short
                                 | window of time, he grabs the opponent,
                                 | leaps forward, drives him/her into a
                                 | pile of stone spikes, then smashes them,
                                 | doing about 1.35 lifebars' worth of
                                 | damage (!!).
                                 |
---------------------------------+------------------------------------------
                                 | Destiny's Retribution (Inga Ohou)
[DESPERATION MOVE]               |
(close)                          |
-O  \   |   /  O- (x2) + AB      | Shigen grabs the opponent, chokes for a
     O  O  O                     | a moment, then jumps into the air,
                                 | slamming the opponent into the spikes
                                 | which form on the ground, then hitting
                                 | the opponent with a two-fisted strike.
                                 |
---------------------------------+------------------------------------------

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