Pokemon Trading Card Game - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Pokemon Trading Card Game - Strategy Guide (Page 03).
LL Foul Gas 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned; if tails,
it is now Confused.
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#113 Chansey
Type: Colorless
HP: 120
LV: 55
Length: 3'7''
Weight: 76 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Base
Attack:
CC Scrunch
Flip a coin. If heads,
prevent all damage done
to Chansey during your
opponent's next turn.
(Any ther effects of
attack still happen.)
CCCC Double-edge 80
Chansey does 80 damage to
itself.
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#114 Tangela
Type: Grass
HP: 50
LV: 8
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Base
Attack:
L C Bind 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
LLL Poisonpowder 20
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#118 Goldeen
Type: Water
HP: 40
LV: 12
Length: 2'0''
Weight: 33 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: None
Series: Jungle
Attack:
W Horn Attack 10
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#120 Staryu
Type: Water
HP: 40
LV: 15
Length: 2'7''
Weight: 76 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Base
Attack:
W Slap 20
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#121 Starmie
Type: Water
HP: 60
LV: 28
Length: 3'7''
Weight: 176 Lbs
Stage: 1
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Base
Attack:
WW Recover
Discard 1 Water Energy
card attached to Starmie
in order to use this
attack. Remove all damage
counters from Starmie.
W CC Star Freeze 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
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#122 Mr. Mime
Type: Psychic
HP: 40
LV: 28
Length: 4'3''
Weight: 120 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Jungle
Attack:
Pokemon Power:
Invisible Wall
Whenever an attack
(including your own) does
30 or more damage to Mr.
Mime (after applying
Weakness and Resistance),
prevent that damage. (Any
other effects of attacks
still happen.) This power
can't be used if Mr. Mime
is Asleep, Confused, or
Paralyzed.
P C Meditate 10+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
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#124 Jynx
Type: Psychic
HP: 70
LV: 23
Length: 4'7''
Weight: 90 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Base
Attack:
P Doubleslap 10x
Flip a coins. This attack
does 10 damage times the
number of heads.
PP C Meditate 20+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
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#126 Magmar
Type: Fire
HP: 50
LV: 24
Length: 4'3''
Weight: 98 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Water
Resistance: None
Series: Base
Attack:
FF Fire Punch 30
FF C Flamethrower 50
Discard 1 Fire Energy
attached to Magmar in
order to use this attack.
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#129 Magikarp
Type: Water
HP: 30
LV: 8
Length: 2'11''
Weight: 22 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Base
Attack:
C Tackle 10
W Flail 10x
Does 10 damage times the
number of damage counters
on Magikarp.
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#143 Snorlax
Type: Colorless
HP: 90
LV: 20
Length: 6'11''
Weight: 1014 Lbs
Stage: Base
Kind: Rare/Holo
Retreat Cost: 4
Weakness: Fighting
Resistance: Psychic
Series: Jungle
Attack:
Pokemon Power:
Thick Skinned
Snorlax can't become
Asleep, Confused,
Paralyzed, or Poisoned.
This power can't be used
if Snorlax is already
Asleep, Confused, or
Paralyzed.
CCCC Body Slam 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
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#147 Dratini
Type: Colorless
HP: 40
LV: 10
Length: 5'11''
Weight: 7 Lbs
Stage: Base
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Psychic
Series: Base
Attack:
C Pound 10
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Much more coming...
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6) Deck Section
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In the walkthru, I use deck 1, deck 2, deck 3... So that I don't have to
type what deck you should have everytime. Instead, you can just look it up
here.
Deck 1. You should have 2 main types of Pokemon and Normal Pokemon in a
deck. It doesn't have to have water and fighting type in deck one
but it's just an example of how deck 1 should be. I suggest
deck 1 throughout the game because it's the basic deck.
Ex. Water + Fighting + Normal.
Deck 2. Has 2 main types of Pokemon in the deck. Add Normal type Pokemon to
it if you what to. Pokemon in deck should be stronger then deck 1's.
Ex. Fire + Leaf & maybe Normal
Deck 3. Has 1 or 2 type of Pokemon in it. This deck is good to fight
against Gym Leaders. Chose the type of Pokemon that has a resistance
aganist that player or gym leader.
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7) Deck Strategy
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This section will tell you how to make the basic decks, how to make
advance decks, how to make type decks, etc.
Basic Deck:
A basic deck needs Pokemon, trainer, Energy Cards only. The good thing
about it is that a basic deck is fairly good against any decks. This is how
a bacis deck should have:
24 - 28 Pokemons
5 - 8 Trainer Cards
27 - 30 Energy Cards
You can switch those cards around as long as you have 60 cards in one deck.
Advance Deck:
A advance deck is a deck with stronger and better cards and Pokemon in it.
When a advance deck is used incorrectly, it's useless. These are the card I
found the most useful.
20 Pokemons
12 Trainer Cards
28 Energy Cards
The deck is only good for experience players.
Type Deck:
What I call a type deck is a deck that only has a certain type of pokemons
in it. The bad thing about the deck is that when you face a player that has
resistance against your Pokemons, you're basically screwed. But the good
thing about it is that you will ALWAYS get the right energy card for your
Pokemons.
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8) Killer Decks
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These decks are sent to me by deck creators. If you think you have a deck
that should be posted on here, sent it to me via e-mail at
mewpoke1@xoommail.com Your deck will and only be post if you meet these
conditions:
1) Must have a name for your killer deck.
2) Must be 60 cards.
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This is a Killer deck by me. I
found it extremly po-w-er-ful when
it is use in battle
Name:Psyzap
Creator: Mew (me)
Rating:9
Comment: Very powerful. Can be even better if I can put in better
Pokemon.
3 Doduo
2 Dodrio
3 Dratini
2 Dragonair
1 Snorlax
1 Chansey
1 Mewtwo (Base)
1 Mewtwo (Promo)
1 Mr. Mime
3 Voltorb
1 Electrode (Base)
1 Electrode (Jungle)
4 Energy Removal
3 Switch
3 Gust of Wind
2 Super Potion
2 Super Energy Removal
1 Colorless Energy
11 Psychic Energy
15 Electric Energy
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Name: Psychic Flame
Creator: Sid803 (Not a name, but it's best I can find.)
Rating: 8
Comment: Very good deck, Pokemons stages are even thoughout.
This deck can be even better.
3 Charmander
2 Charmeleon
1 Charizard
2 Growlithe
1 Arcanine
3 Vulpix
1 Ninetales
3 Abra
2 Kadabra
1 Alakazam
1 Mewtwo
2 Potion
1 Super Potion
1 Clefairy Doll
1 Imposter Professor Oak
3 Pokedex
2 Gust of Wind
16 Fire Energy
14 Psychic Energy
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Name: FireStorm
Creator: Lauren
Rating: 7
Comment: This is an very good deck. It gots very
good Pokemon in it, but it doesn't have
enough Pidgeys for the Pidgeotto and Pidgeot.
2 Charmander
1 Charmeleon
1 Magmar
1 Flareon
2 Pikachu (Jungle)
2 Raichu (one Basic, one Fossil)
1 Electabuzz
1 Jolteon
2 Pidgey
1 Pidgeotto
1 Pidgeot
2 Eevee
1 Clefairy
1 Clefable
1 Bill
2 Full Heal
2 Energy Search
2 Pokemon Trader
1 Potion
2 Super Potion
1 Energy Removal
1 Super Energy Removal
12 Fire energy
14 Lightning energy
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10) Credit
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Name For
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Sid803 Killer deck
Lauren Killer deck
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