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Pokemon Trading Card Game - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Pokemon Trading Card Game - Strategy Guide (Page 01).

                       ----------------------------
                       Pokemon Card Walkthrough/FAQ
                       ----------------------------

                      By Mew (mewpoke1@xoommail.com)
                             
                      Version 0.2b
                      Date 13/4/00

     ***  If you have a Killer deck and you think it should be post in 
          this FAQ, sent it to me and I'll post it up. See Killer deck 
          section for details.***

        ------------------------------------------------------------
       
        This walkthru guide was made and copyright 2000 by Mew. If 
        you're gonna put it at your web site, do so without my 
        permission, but you must give me full credit.
        
        ------------------------------------------------------------


-------------------------
Table of Content

1) Version History
2) Story
3) Pokemon/Card List
4) Walkthrough
5) Carddex
6) Deck Section
7) Deck Strategy
8) Killer Decks
9) Badges and Gym Leaders (N/A)
10)GameShark Codes (N/A)
11)Credit
-------------------------

------------------
1) Version History
------------------
V 0.2b  -  Added a lot of things.
13/4/00

V 0.2   -  Added more to Carddex.
11/4/00

V 0.1b  -  Added Killer Decks section.
7/4/00     Added more to Carddex and Walkthru.

V 0.1a  -  First release of walkthru/FAQ.
1/4/00     


--------
2) Story
--------
There is not really a story in this game, but I will tell you what happens.

Pro. Oak invented a Pokemon Card Game. He want you to try out the game. He 
calls you to his lab, and show you how to play. After that, he gives you a 
deck and wants you to become a master at this game. He has 3 decks or you to 
choses from. Each of them has a starting Pokemon in it, they're Squirtle, 
Bulbasaur, and Charmander. Then he tells you to go and get badges.


--------------------
3) Pokemon/Card List
--------------------
1. Bulbasaur     2. Ivysaur      3. Venusaur     4. Charmander     
5. Charmeleon    6. Charizard    7. Squirtle     8. Wartortle    
9. Blastoise     10. Caterpie    11. Metapod     12. Butterfree 
13. Weedle       14. Kakuna      15. Beedrill    16. Pidgey         
17. Pidgeotto*   18. Pidgeot     19. Rattata     20. Raticate        
21. Spearow      22. Fearow      23. Ekans       24. Arbok                
25. Pikachu*     26. Raichu*     27. Sandshrew   28. Sandslash            
29. Nidoran (F)  30. Nidorina    31. Nidoqueen   32. Nidoran (M)
33. Nidorino     34. Nidoking    35. Clefairy    36. Clefable
37. Vulpix       38. Ninetales*  39. Jigglypuff* 40. Wigglytuff
41. Zubat        42. Golbat      43. Oddish      44. Gloom
45. Vileplume    46. Paras       47. Parasect    48. Venonat
49. Venomoth     50. Diglett     51. Dugtrio     52. Meowth*
53. Persian      54. Psyduck     55. Golduck     56. Mankey
57. Primeape     58. Growlithe   59. Arcanine*   60. Poliwag
61. Poliwhirl    62. Poliwrath   63. Abra        64. Kadabra
65. Alakazam     66. Machop      67. Machoke     68. Machamp
69. Bellsprout   70. Weepinbell  71. Victreebell 72. Tentacool
73. Tentacruel   74. Geodude     75. Graveler    76. Golem
77. Ponyta       78. Rapidash    79. Slowpoke    80. Slowbro
81. Magnemite*   82. Magneton*   83. Farfetch'd  84. Doduo
85. Dodrio       86. Seel        87. Dewgong     88. Grimer
89. Muk          90. Shellder    91. Cloyster    92. Gastly*
93. Haunter*     94. Gengar      95. Onix        96. Drowzee
97. Hypno        98. Krabby      99. Kingler     100. Voltorb
101. Electrode*  102. Exeggcute  103. Exeggutor  104. Cubone
105. Marowak*    106. Hitmonlee  107. Hitmonchan 108. Lickitung
109. Koffing     110. Weezing    111. Rhyhorn    112. Rhydon
113. Chansey     114. Tangela    115. Kangaskhan 116. Horsea
117. Seadra      118. Goldeen    119. Seaking    120. Staryu
121. Starmie     122. Mr. Mime   123. Scyther    124. Jynx
125. Electabuzz* 126. Magmar*    127. Pinsir     128. Tauros
129. Magikarp    130. Gyrados    131. Lapras     132. Ditto
133. Eevee       134. Vaporeon*  135. Jolteon*   136. Flareon*
137. Porygon     138. Omanyte    139. Omastar    140. Kabuto
141. Kabutops    142. Aerodactyl 143. Snorlax    144. Articuno*
145. Zapdos*     146. Moltres*   147. Dratini    148. Dragonair
149. Dragonite*  150. Mewtwo*    151. Mew*

* have more than one in the game

-----------
4) Walkthru
-----------
This walkthrough will get much more detail when the english version 
releases. If names of people/places are wrong, they'll be fix when the 
english version comes out.

1)You have to keep fighting to get new cards.

2)Adjust your deck's cards as you go along your journey.

3)Always save your game where ever you go.

Your journey starts at the middle of the island. You go to Pro. Oak's lab 
after you start the game. Pro. Oak introduce you to Mika (?). You play your 
first game with him. He tells you what to do so just follow him. After you 
beat him (you always do), Pro. Oak tells you to chose a deck. There are 3 
decks here, each of them has a starting Pokemon in them. One has Squirtle, 
the other has Charmander, and the other one has Bulbasaur. Chose anyone 
you want because it just doesn't matter. Go to the Thunder Club to get you 
first badge.

When you first go inside, battle the guy at the left side first because he's 
the easiest to beat. After you beat every player, he/she gives you 2 booster
packs. Try to get a better deck before you go on to the next. Fight him 
about 2-3 times to get more card for now. When you get enough cards to make 
deck 1 (see deck section to find out what's deck 1), Go on and fight the 
next player at the right side of the room. The Girl in the middle is the 
hardest to beat out of all 3. After you beat the all three players about 2 
times, is time to get your first badge. The Club Leader should not be hard 
to beat. Beat him and get Electric Badge. Your next destination is the Stone 
Club.

You can get some better cards at this Club. Really, it doesn't matter where 
you are, what matter is that what booster packs you get, but if you want 
rare cards like Mewtwos, you'll have to fight a lot just to get one. The 
first Mewtwo I ever got was from the 4 Club Leader. You don't have to fight 
the other players before you fight the Club Leader, if you got the stuff, go 
straight for him. The chance you can beat him is 50-50%. I suggest you beat 
the other player in the Club first since you'll need the new cards. If 
you're with me, then I suggest you have Deck 3 to beat him easily. After 
you beat him you get a Stone Badge and 2 Boosters. By now, you should have 
a pretty good deck and at least 200+ cards. Now go to the Water Club.

Here you'll find players with decks that has a LOT of Horsea. If order to 
fight the Leader you must talk to the Guy that's stopping from going to the 
Leader. When you go past him without beating him, you will get stopped. Beat 
the Leader and get Water Badge from her. Go to the Psychic Club after. 

The Leader here is very tough. You might want to Battle the others first and 
get a good deck or maybe you won't be able to beat him. No matter how
many times you try, you still can win. I beat him with a deck of Psychic
and Fighting Pokemon along with some Colorless. After you beat him, you
should have 4 badge or more. You still have 4 more badge to get.

Go to the Fire Club after beating the Psychic Club. Go and fight the Leader 
of the Club. Beat him and get a Fire Badge. You should talk to all the 
people in clubs so you can fight the Fighting Club Leader.

More coming...

------------
5) CardDex
------------
This section is like a Pokedex. It tells you what number card they are. What 
moves the Pokemon has, resistance, and things like that. This is also the 
card list (what Pokemon cards are in the game), since there is no number for 
the cards. 

*** POKEMONS THAT I'M NOT SURE ABOUT WILL NOT BE LISTED BELOW UNTIL THEN***


Legend:
C - Colorless
E - Electric
F - Fire
G - Fighting
L - Grass/Leaf
P - Psychic
W - Water

Example:
---------------------------------
#001 Bulbasaur - Number/Name of Pokemon
Type: Grass    - Type of Pokemon
HP: 40         - HP
LV: 13         - Level of Pokemon
Length: 2'4''  - Size of Pokemon
Weight: 15 Lbs - Weight fo Pokemon
Stage: Basic   - Stage of Pokemon
Kind: Common   - how rare is the Pokemon
Retreat Cost: 1 - Retreat cost
Weakness: Fire  - weakness
Resistance:None - Resistance
Series: Base    - Which set is the Pokemon from
Attack:         - attack (s)

L L  Leech Seed - attack name   20 - damages
     Unless all damage from   - description
     this attack is prevented, 
     you may remove 1 damage 
     counter for Bulbasaur.
----------------------------------
The Attacks for a Pokemon, is like the real card. The letter at the left 
side of the Name is the energy cost of the attack.


----------------------------------
#001 Bulbasaur
Type: Grass
HP: 40
LV: 13
Length: 2'4''
Weight: 15 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Base
Attack:

LL   Leech Seed                 20
     Unless all damage from
     this attack is prevented, 
     you may remove 1 damage 
     counter for Bulbasaur.
----------------------------------

----------------------------------
#004 Charmander
Type: Fire
HP: 50
LV: 10
Length: 2'0''
Weight: 19 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Base
Attack:

C     Scratch                   10

F C   Ember                     30
      Discard 1 F Energy Card
      attached to Charmander in
      order to use this attack.
----------------------------------

----------------------------------
#005 Charmeleon
Type: Fire
HP: 80
LV: 32
Length: 3'7''
Weight: 42 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Base
Attack:

CCC   Slash                     30

FF C  Flamethrower              50
      Discard 1 Fire Energy
      card attached to 
      Charmeleon in order to 
      use this attack.
----------------------------------

----------------------------------
#007 Squirtle
Type: Water
HP: 40
LV: 8
Length: 1'8''
Weight: 20 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Base
Attack:

W     Bubble                    10
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Paralyzed.

W C   Withdraw
      Flip a coin. If heads,
      prevent all damage done
      to Squirtle during your
      opponent's next turn.
      (Any other effects of
      attacks still happen.)
----------------------------------

----------------------------------
#008 Wartortle
Type: Water
HP: 70
LV: 22
Length: 3'3'
Weight: 50 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Base
Attack:

W C   Withdraw
      Flip a coin. If heads,
      prevent all damage done
      to Squirtle during your
      opponent's next turn.
      (Any other effects of
      attacks still happen.)

W CC  Bite                      40
----------------------------------

----------------------------------
#010 Caterpie
Type: Grass
HP: 40
LV: 13
Length: 1'
Weight: 6 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Base
Attack:

L     String Shot               10
      Flip a coin. If heads, the
      Defending Pokemon is now 
      Paralyed.
----------------------------------

----------------------------------
#011 Metapod
Type: Grass
HP: 70
LV: 21
Length: 2'4''
Weight: 22 Lbs
Stage: 1
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Base
Attack:

CC    Stiffen
      Flip a coin. If heads, 
      prevent all damage done
      to Metapod during you
      next turn.(Any other 
      effects of attacks still
      happen.)

LL    Stun Spore               20
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Paralyzed.
---------------------------------

----------------------------------
#012 Butterfree
Type: Grass
HP: 70
LV: 28
Length: 3'7''
Weight: 71 Lbs
Stage: 2
Kind: Uncommon
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Jungle
Attack:

CC    Whirlwind                 20
      If your opponent has any 
      Benched Pokemon, he or 
      she chooses 1 of them and 
      switches it with the 
      Defending Pokemon. (Do
      the damage before 
      switching the Pokemon.)

LLLL  Mega Drain                40
      Remove a number of damage
      counters from Butterfree
      equal to half the damage
      done to the Defending
      Pokemon (after applying
      Weakness and Resistance)
      (rounded up to the 
      nearest 10).
----------------------------------

----------------------------------
#013 Weedle
Type: Grass
HP: 40
LV: 12
Length: 1'0''
Weight: 7 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Base
Attack:

L     Poison Sting              10
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Poisoned.
----------------------------------

----------------------------------
#014 Kakuna
Type: Grass
HP: 80
LV: 23
Length: 2'0''
Weight: 22 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Base
Attack:

CC    Stiffen
      Flip a coin. If heads, 
      prevent all damage done
      to Kakuna during you
      next turn.(Any other 
      effects of attacks still
      happen.)

LL    Poisonpowder              20
      Flip a coin. If heads, 
      the Defending Pokemon is
      now Poisoned.
----------------------------------

----------------------------------
#015 Beedrill
Type: Grass
HP: 80
LV: 32
Length: 3'3''
Weight: 65 Lbs
Stage: 2
Kind: Rare
Retreat Cost: None
Weakness: Fire
Resistance: Fightinh
Series: Base
Attack:

CCC   Twineedle                30x
      Flip a coin. This attack 
      does 30 damage times the 
      number of heads.

LLL   Poison Sting              40
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Poisoned.
----------------------------------

----------------------------------
#016 Pidgey
Type: Colorless
HP: 40
LV: 8
Length: 1'0''
Weight: 4 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Base
Attack:

CC    Whirlwind                 10
      If your opponent has any 
      Benched Pokemon, he or 
      she chooses 1 of them and 
      switches it with the 
      Defending Pokemon. (Do
      the damage before 
      switching the Pokemon.)
----------------------------------

----------------------------------
#019 Rattata
Type: Colorless
HP: 30
LV: 9
Length: 1'0''
Weight: 8 Lbs
Stage: 1
Kind: Common
Retreat Cost: None
Weakness: Fighting
Resistance: Psychic
Series: Base
Attack:

C     Bite                      20
----------------------------------

----------------------------------
#020 Raticate
Type: Colorless
HP: 60
LV: 41
Length: 2'4''
Weight: 41 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Base
Attack:

C     Bite                      20

CCC   Super Fang                ?
      Does damage to the 
      Defending Pokemon equal 
      to halp the Defending 
      Pokemon's remaining HP
      (Round up to the nearest
      10)
----------------------------------

----------------------------------
#25 Pikachu
Type: Electric
HP: 50
LV: 14
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Jungle
Attack:

EE    Spark                     20
      If your opponent has any 
      Benched Pokemon, choose 1
      of them and this attack 
      does 10 damage to it.
      (Don't apply Weakness and 
      Resistance for Benched 
      Pokemon.)
----------------------------------

----------------------------------
#025 Pikachu
Type: Electric
HP: 40
LV: 12
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Base
Attack:

C     Gnaw                      10

E C   Thunder Jolt              30
      Flip a coin. If tails, 
      Pikachu does 10 damage
      to itself.
----------------------------------

----------------------------------
#026 Raichu
Type: Electric
HP: 80
LV: 40
Length: 2'7''
Weight: 66 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Base
Attack:

E CC  Agility                   20
      Flip a coin. If heads, 
      during your opponent's 
      next turn, prevent all 
      effects of attacks, 
      including damage, done to 
      Raichu

EEE C Thunder                   60
      Flip a coin. If tails, 
      Raichu does 30 damage to 
      itself.
----------------------------------

----------------------------------
#027 Sandshrew
Type: Fighting
HP: 40
LV: 12
Length: 2'0''
Weight: 26Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Leaf
Resistance: Electric
Series: Base
Attack:

F     Sand-attack               10
      If the Defending Pokemon 
      tries to attack during 
      your opponent's next turn, 
      your opponent flips a 
      coin. If tails, that 
      attack does nothing.      
----------------------------------

----------------------------------
#030 Nidorina
Type: Grass
HP: 70
LV: 24
Length: 2'7''
Weight: 44 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Jungle
Attack:

L     Supersonic
      Flip a coin. If heads, 
      the Defending Pokemon is 
      now Confused.

L CC  Double Kick              30x
      Flip 2 coin. This attack 
      does 30 damage times the 
      number of heads.
----------------------------------

----------------------------------
#032 Nidoran M
Type: Grass
HP: 40
LV: 20
Length: 1'4''
Weight: 15Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Base
Attack:

L     Horn Hazard               30
      Flip a coin. If tails, 
      this attack does nothing.
----------------------------------

----------------------------------
#033 Nidorino
Type: Grass
HP: 60
LV: 25
Length: 2'11''
Weight: 43 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Base
Attack:

L CC  Double Kick              30x
      Flip 2 coins. This 
      attack does 30 damage 
      times the number of 
      heads.
LL CC Horn Drill                50
----------------------------------

----------------------------------
#035 Clefairy
Type: Colorless
HP: 40
LV: 14
Length: 2'0''
Weight: 17 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Base
Attack:

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