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Perfect Dark - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Perfect Dark - Strategy Guide (Page 01).

                                  it's dark

                               it's very dark

                                she's perfect


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                     | | / / |  _\\ \| ||¯\| |'. \
                     |_||_/  |_|   \___| \___|  \_\



Perfect Dark FAQ
Version 0.3
Last Updated: October 1, 2000
By Shdwrlm3 (shdwrlm3@aol.com) AND
   AstroBlue (Astroboyblue@aol.com)


Table of Contents

     1. Intro
     2. Perfect Story
     3. Controls/Gameplay
             Menu
             Controls
     4. Perfect Info
             Characters
             Weapons
             Items
             Special Items
     5. Perfect Walkthrough
     6. Perfect Mini-Games and Dark Bosses
     7. Perfect Multiplayer
     8. Perfect Codes and Dark Secrets
     9. Miscellaneous
             Solo Missions Strategies and Tips
             Gameboy Printer
             Transfer Pak
             Shameless Self-Promotion
     10. FAQs (Frequently Asked Questions)
     11. Version History
     12. Credits
     13. Copyright Info


____________________________________________________________________________
\_______ \                                                         \_______ \
    |¯|/ /                       1. I N T R O                          |¯| \ \
    | |¯¯                        ------------                          | | / /
    |_|________________________________________________________________|_||_/


     Hello, agent!  The name's Shdwrlm3, and I, along with Horshack83, have
been assigned to assist you with your training.  Our comprehensive guide will
help you complete your training (with an A++ ranking, no less), complete your
mission objectives, help you in multiplayer battles against other agents, and
inform you about the world of Perfect Dark.  We are dedicated in helping you,
but please do not send us any messages until you've read our whole guide and
don't see your question answered anywhere.  Enjoy your stay at the institute,
and don't let us down!

Some perfect stats:

Name: Perfect Dark
Developer/Publisher: Rare
Distributor: Nintendo
Size: 32 Megabits (4 Megabytes)
System: Gameboy Color Only
Features: 6 Bosses
          6 Levels          
          8 Multiplayer Games
          11 Types of Action
          25 Multiplayer Maps
          Battery Back-up (3 slots)
          Digitized Speech/Sound Effects
          Multiplayer Modes
          Rumble Pak (Built-In and Battery Included)
          Gameboy Printer Compatible
          Gamelink Cable Compatible
          IR Port Compatible
          Transfer Pak Compatible
          Numerous Mini-Games
          Tons of Secrets


____________________________________________________________________________
\_______ \                                                         \_______ \
    |¯|/ /               2. P E R F E C T  S T O R Y                   |¯| \ \
    | |¯¯                ---------------------------                   | | / /
    |_|________________________________________________________________|_||_/


The year is 2022.  Eager to complete the final stages of her training,
Carrington Institute agent-to-be Joanna Dark looks forward to graduation and
assignment to active duty.  And as the CI's most promising student, she's
about to get just what she wants...and more.

For ger final field test, Agent Dark will be sent deep into the South American
jungle. Her mission: to destroy an illegal cyborg maufacturing facility.  In
the process, however, she will uncover a much farther-reaching
conspiracy---one that will introduce her for the first time to the shadowy
dealings of the mysterious dataDyne corporation.


____________________________________________________________________________
\_______ \                                                         \_______ \
    |¯|/ /           3. C O N T R O L S / G A M E P L A Y              |¯| \ \
    | |¯¯            ------------------------------------              | | / /
    |_|________________________________________________________________|_||_/


In this section you will be trained to use the proper controls and find out
how to maneuver through the Institute's various menus.

------------------------------------------------------------------------------
                                    -Menu-
------------------------------------------------------------------------------


The menu options, starting at New Agent and heading left, are:

New Agent
---------

Empty Slot 1
Empty Slot 2
Empty Slot 3

Choose one of the above to start a new game.  Enter your agent name in the
computer (if you enter nothing, then you will automatically be name J. Dark).


Select Agent File
-----------------

Agent 1
     Load Game
     Copy Game
     Erase Game
Agent 2
     Load Game
     Copy Game
     Erase Game
Agent 3
     Load Game
     Copy Game
     Erase Game

The above are pretty self-explanatory.


Multiplayer
-----------

Check out the Perfect Multiplayer section for more details.


Extras
------

Replay the various mini-games and boss battles found in the game.  More
details in the Perfect Codes/Dark Sectrets section.


Recon. Photos
-------------

Print out the photos of various characters and objects related to the game.
Check out the Perfect Codes/Dark Secrets section for more info.


Rumble On/Off
-------------

Press Up or Down to toggle the Rumble on or off.


IR Communications
-----------------

Trade multiplayer maps with other agents, foes, or giant alien reptilian
creatures.


Secrets Unlocked
----------------

Choose this to see how many secrets you've currently unlocked.  Check out the
Perfect Codes/Dark Secrets section to find out how to unlock the secrets.

     Secrets Unlocked

          Extras           ?/12
          Recon Photos     ?/12

     Multiplayer

          Maps           ?/23
          Modes          ?/4
          Characters     ?/3
          Extras         ?/6


------------------------------------------------------------------------------
                                  -Controls-
------------------------------------------------------------------------------

Main Game
---------

Directional Pad
     Left-Move Joanna Left
     Right-Move Joanna Right
     Up-Move Joanna Up
     Down-Move Joanna Down

A Button-Fire

B Button-Reload (Only if you have at least 1 Ammo item)

Select-Search a body

Start-Inventory Screen

Other moves include:
     Run-Double Tap and Hold any direction to run


Inventory Screen
----------------

Directional Pad
     Left-Move cursor Left
     Right-Move cursor Right
     Up-Move cursor Up
     Down-Move cursor Down

A Button-Fire

B Button-Reload

Select-Switch fields quickly

Start-Exit Inventory Screen


Target Range
------------

Directional Pad
     Left-Move crosshair Left
     Right-Move crosshair Right
     Up-Move crosshair Up
     Down-Move crosshair Down

A Button-Fire

B Button-Reload

Select-Exit Mini-Game (Only in the Extras Target Range)

Start-Pause


Door Control
------------

Directional Pad
     Left-Move cursor Left
     Right-Move cursor Right
     Up-None
     Down-None

A Button-Select Color

B Button-None

Select-Exit Mini-Game (Only in the Extras Door Control)

Start-Pause


River Crossing
--------------

Directional Pad
     Left-Move crosshair Left
     Right-Move crosshair Right
     Up-Move crosshair Up
     Down-Move crosshair Down

A Button-Fire

B Button-Toss Grenade

Select-Exit Mini-Game (Only in the Extras River Crossing)

Start-Pause


Jungle Chase
------------

Directional Pad
     Left-Move Jeep Left
     Right-Move Jeep Right
     Up-Move Jeep Up/Accelerate
     Down-Move Jeep Down/Decelerate

A Button-Fire

B Button-Reload

Select-Exit Mini-Game (Only in the Extras Jungle Chase)

Start-Pause


Hind Attack
-----------

Directional Pad
     Left-Move Joanna Left
         -While Holding B, press to move crosshair Left
     Right-Move Joanna Right
          -While Holding B, press to move crosshair Right
     Up-While Holding B, press to move crosshair Up
     Down-While Holding B, press to move crosshair Down

A Button-Fire

B Button-Hold, then use the Directional Pad to move the crosshair

Select-Exit Mini-Game (Only in the Extras Hind Attack)

Start-Pause


Sniper Mode
-----------

Directional Pad
     Left-Move crosshair Left
     Right-Move crosshair Right
     Up-Move crosshair Up
     Down-Move crosshair Down

A Button-Fire

B Button-Reload

Select-Exit Mini-Game (Only in the Extras Sniper Mode)

Start-Pause


Attack Cyborg
-------------

Directional Pad
     Left-Move Joanna Left
     Right-Move Joanna Right
     Up-Move Joanna Up
     Down-Move Joanna Down

A Button-Fire Lasers

B Button-None

Select-Exit Mini-Game (Only in the Extras Attack Cyborg)

Start-Pause

Other moves include:
     Run-Double Tap and Hold any direction to run


Mink Hunter
-----------

Directional Pad
     Left-Move Joanna Left
     Right-Move Joanna Right
     Up-Move Joanna Up
     Down-Move Joanna Down

A Button-Press and Hold while Holding a Diagonal direction (Up-Left,
         Down-Left) on the Directional Pad to Throw a Ninja Star

B Button-None

Select-Exit Mini-Game (Only in the Extras Mink Hunter)

Start-Pause

Other moves include:
     Run-Double Tap and Hold any direction to run


Octopus Prime
-------------

Directional Pad
     Left-Move Joanna Left
         -While Holding B, press to move crosshair Left
     Right-Move Joanna Right
          -While Holding B, press to move crosshair Right
     Up-While Holding B, press to move crosshair Up
     Down-While Holding B, press to move crosshair Down

A Button-Fire

B Button-Hold, then use the Directional Pad to move the crosshair

Select-Exit Mini-Game (Only in the Extras Octopus Prime)

Start-Pause


Pelagic 1 Escape
----------------

Directional Pad
     Left-Move Hover-copter Left
     Right-Move Hover-copter Right
     Up-Move Hover-copter Up
     Down-Move Hover-copter Down

A Button-None

B Button-None

Select-Exit Mini-Game (Only in the Extras Pelagic 1 Escape)

Start-Pause


dataDyne Attack
---------------

Directional Pad
     Left-Move Joanna Left
         -While Holding B, press to move crosshair Left
     Right-Move Joanna Right
          -While Holding B, press to move crosshair Right
     Up-While Holding B, press to move crosshair Up
     Down-While Holding B, press to move crosshair Down

A Button-Fire

B Button-Hold, then use the Directional Pad to move the crosshair

Select-Exit Mini-Game (Only in the Extras dataDyne Attack)

Start-Pause


____________________________________________________________________________
\_______ \                                                         \_______ \
    |¯|/ /                4. P E R F E C T  I N F O                    |¯| \ \
    | |¯¯                 -------------------------                    | | / /
    |_|________________________________________________________________|_||_/


Learn about the world of Perfect Dark in this section.  Characters, items,
weapons, and lots more are included!  Of course, that means spoilers too!


==============================================================================
=                                -Characters-                                =
==============================================================================


Joanna Dark (Human Female)
--------------------------

Age:             21
Training Status: Incomplete
Training Grade:  Not yet assigned
Active Status:   Not yet approved
Description:     Joanna is highly trained but inexperienced.  Her reactions
                 are superb.  Profiecient with a variety of weapons, Ms. Dark
                 is a very competent all-around trainee who promises to be on
                 of the Carrington Institute's best agents.

Carrington Institute's latest trainee.  You play as Agent Dark as she
completes her training and gets sent to her first mission, during which she
encounters dataDyne, as well as a new friend, for the very first time...


Max Danger (Human Male)
-----------------------

Age:             32
Training Status: Complete
Training Grade:  A 
Active Status:   Undercover
Description:     One of Carrington Institute's more experienced undercover
                 agents, Danger is an expert on chemicals and explosives.  He
                 is usually sent on undercover missions when something needs
                 "dismantling."

Why didn't they just use Jonathan?  Anywho, he will brief you on your mission
in certain stages.  Man, Rare better make up better names for PD2...


Daniel Carrington (Human Male)
------------------------------

Age:             62
Training Status: N/A
Training Grade:  N/A
Active Status:   N/A
Description:     An intelligent patriarchal scientist, entrepreneur and
                 founder of the Carrington Institute.  Daniel Carrington plans
                 all missions carried out by his agents and runs each
                 operation directly from a link in his office.

Carrington will give you your mission briefing during the first couple of
stages.  He also manages to get in the way later on...


Mink Hunter (Human Male)
------------------------

Age:                 38
Criminal Activities: Mercenary operations, drug dealing and arms smuggling
CI HQ Rating:        Highly dangerous
Description:         Mink Hunter has been at the top of the FBI, DEA and
                     Interpol Most Wanted lists for the best part of a decade.
                     He is highly trained in many martial arts but prefers the
                     armed variety.


Octopus Prime
-------------

Age:                 29
Criminal Activities: International Terrorism
CI HQ Rating:        Extremely Dangerous
Description:         Octopus Prime is a flawed genius who has been known to
                     the CI for some time.  Originally trained in robotics and
                     cybernetics, he was left paralyzed from the chest down by
                     an accident at the Institute.  He now pursues a life of
                     crime and terrorism, selling his skills to the highest
                     bidder.


dataDyne Corp. (Private Company)
--------------------------------

Description: Little is known of the dataDyne Corporation other than the
             identity of its head, Cassandra De Vries.  Addicted to power, Ms.
             De Vries is prepared to do extremely unscrupulous things to get
             ahead of her competition.



==============================================================================
=                                 -Weapons-                                  =
==============================================================================


Agent, your arsenal consists of 8 weapons, some more useful than others.
Review the following to get to know your weapons better.  Remember to use the
appropriate weapon for certain situations!

------------------------------------------------------------------------------

Falcon 2
Weapon Type:         Pistol
Shots to Kill:       3
Shots before Reload: 8
First Appearance:    Basic Training

Your basic firepower.  After you deplete all your ammo (including any Pistol
Ammo items), one bullet will regenate slowly and another one won't regenerate
until you fire that bullet.  Very decent weapon, and can kill a guard with one
shot (if you're close and unnoticed).  Otherwise, it'll take roughly 3 shots
to take out a guard.  Also note that the Falcon 2 is the ONLY gun that is
silent enough to be able to kill a guard with his back turned w/o anyone
noticing.

------------------------------------------------------------------------------

MG1-16G
Weapon Type:         Machine Gun
Shots to Kill:       3
Shots before Reload: 32
First Appearance:    Search and Rescue

------------------------------------------------------------------------------

Shotgun
Weapon Type:         Shotgun
Shots to Kill:       1
Shots before Reload: 8
First Appearance:    Jungle Base

Now THIS is firepower!  Kill ANY guard with one hit, regardless of whether or
not their back is turned!  Of course, it's very noisy, so if there's more than
one guard nearby, the other guard(s) will be alerted.  Preferably used with
lone guards.

------------------------------------------------------------------------------

KNF-27
Weapon Type:         Machine Gun
Shots to Kill:       2
Shots before Reload: 32
First Appearance:    

------------------------------------------------------------------------------

Fantom
Weapon Type:         Machine Gun
Shots to Kill:       4
Shots before Reload: 32
First Appearance:    

------------------------------------------------------------------------------

Disruptor
Weapon Type:         Alien Technology
Shots to Kill:       1
Shots before Reload: Recharges over time
First Appearance:    dataDyne Base

It kills in ONE hit!  It never runs out of ammo!  So what's the problem?  It
recharges waaay too slowly!  Use only as a last resort, and never take on more
than one guard with it.

------------------------------------------------------------------------------

Rocket Launcher
Weapon Type:         Rocket Launcher
Shots to Kill:       1-2
Shots before Reload: 4
First Appearance:    Illegal Cyborg Factory 1

WOW.  This baby does MAJOR damage.  The Shotgun is technically a better
choice, but if you're being hunted by multiple guards, the Rocket Launcher is
preferable because of the splash!  The explosion is capable of killing more
than one guard.

------------------------------------------------------------------------------

6-YYY
Weapon Type:         Uzi
Shots to Kill:       4-6
Shots before Reload: 32
First Appearance:    Basic Training

------------------------------------------------------------------------------


==============================================================================
=                                  -Items-                                   =
==============================================================================


The following are a list of items that you may pick up on you journey.


Med Kit
Description: Heals 25% of Joanna's health.

Pistol Ammo
Description: Ammo for your Falcon 2.  8 rounds per clip.

Machine Gun
Description: Ammo for the various machine guns.  I guess the "Ammo" part was
cut off.

Shotgun Ammo
Description: Ammo for the beloved Shotgun (which rules in this game, unlike PD
N64).

Rockets
Description: Ammo for the awesome Rocket Launcher.


==============================================================================
=                              -Special Items-                               =
==============================================================================


Laptop Computer
Description: Needed to disarm bomb(s) in Advanced Training and the Carrington
Institute.

c4 Explosives
Description: Needed to destroy canisters in the Cyborg Manufacturing Facility.

Keycard
Description: Needed to open up new areas in the dataDyne Base.

____________________________________________________________________________
\_______ \                                                         \_______ \
    |¯|/ /         5. P E R F E C T  W A L K T H R O U G H             | | \ \
    | |¯¯          ---------------------------------------             | | / /
    |_|________________________________________________________________|_||_/


Here's what you've been looking for!  Our extremely detailed guide will help
you fly through all those missions with ease!  Of course, the walkthroughs are
full of spoilers (storywise, and otherwise), so use at your own risk!


------------------------------------------------------------------------------
           T R A I N I N G - C A R R I N G T O N  I N S T I T U T E
------------------------------------------------------------------------------


Daniel Carringoton: Joanna, after your many years of study and training, this
is the final test.  Beyond this door is the Carrington Institute training
ground.  It simulates urban combat conditions.  Using nonlethal ammunition,
you must complete the tasks ahead of you.  Success will reward you with the
license you so desire.  Failure is not an option.

Joanna Dark: Yes, sir.  I understand.


                                Basic Training
                                --------------
Objectives:
1)Complete target ranges 
2)Reach exit

Alrighty, welcome to your first training mission (1 out of 5).  You begin
with 100% health, a Falcon 2 (10 rounds), and 1 Pistol Ammo item (8 rounds).
Good luck!

A)   Once the mission has started, immediately run to the left.  You'll see an
     arrow marked "Training Area" pointing at a door.  Enter that door.

B)   Once you've reached the next room, immediately WALK to the left and stay
     to the right of that box.  You'll see a guard walking back and forth
     vertically.  Wait until his back is turned and sneak up behind him (don't
     run!).  Try to be as close to him as possible before firing off a shot.
     If you did it correctly, you should have been able to kill him with one
     shot.  If not, then the guard will be alerted and will start firing at
     you.  Another 2 shots (that's 3 shots total) and he's done (same for
     every other guard if you're using the Falcon 2).  However you kill him,
     Carrington will talk to you through your watch afterwards:

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