Monster Rancher Battle Card Game - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Monster Rancher Battle Card Game - Strategy Guide (Page 02).
[Special Cards:]
Card Number: 082
Card Name: Glare
C: Skill
A: Special
Guts: 3
Notes: Foe can't dodge in this turn.
Card Number: 083
Card Name: Death Trap
C: Skill
A: Special
Guts: 1
Notes: Can attack repeatedly, only in this turn.
[Dodge/Defense Cards:]
Card Number: 084
Card Name: Counter
C: Skill
K: Defense
Guts: 3
Notes: Reflects half damage caused by Power Skill except Special
effects.
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HARE CARDS:
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[Power Attack Cards:]
Card Number: 085
Card Name: Head Butt
C: Skill
K: Power
A: Single
Damage: 4
Guts: 1
Notes: If this Skill isn't dodged, damage 2 results.
Card Number: 086
Card Name: Sobat
C: Skill
K: Power
A: Single
Damage: 3
Guts: 2
Card Number: 087
Card Name: 1-2 Punch
C: Skill
K: Power
A: Single
Damage: 4
Guts: 3
Notes: Even if dodged damages half.
Card Number: 088
Card Name: Super Head
C: Skill
K: Power
A: Single
Damage: 6
Guts: 3
Notes: If this Skill isn't dodged, damage 2 results.
Card Number: 089
Card Name: Windmill
C: Skill
K: Power
A: Single
Damage: 5
Guts: 4
Notes: A monster hurt with this can't attack next turn.
Card Number: 090
Card Name: Spin Fist
C: Skill
K: Power
A: Single
Damage: 6
Guts: 4
Card Number: 091
Card Name: Charge
C: Skill
K: Power
A: Single
Damage: 8
Guts: 4
Notes: If this Skill isn't dodged, damage 2 results.
Card Number: 092
Card Name: Rush Punch
C: Skill
K: Power
A: Single
Damage: 10
Guts: 6
[Smart Attack Cards:]
Card Number: 093
Card Name: Gas
C: Skill
K: Smart
A: Total
Damage: 2
Guts: 3
Notes: This Skill damages all foes.
[Special Cards:]
Card Number: 094
Card Name: Computing
C: Skill
A: Special
Guts: 0
Notes: Discard 1 and take 2 anew.
Card Number: 095
Card Name: Loud Voice
C: Skill
A: Special
Guts: 0
Notes: Makes foe discard 1.
[Dodge/Defense Cards:]
Card Number: 096
Card Name: Footwork
C: Skill
K: Dodge
Guts: 0
Notes: Dodges Power or Smart Skill that consumes 2 or more Guts.
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MOCCHI CARDS:
----------------------------------------------------------------------
[Power Attack Cards:]
Card Number: 097
Card Name: Slap
C: Skill
K: Power
A: Single
Damage: 1
Guts: 0
Card Number: 098
Card Name: Roll Attack
C: Skill
K: Power
A: Single
Damage: 2
Guts: 1
Card Number: 099
Card Name: Thrust
C: Skill
K: Power
A: Single
Damage: 2
Guts: 2
Notes: This Skill can't be dodged.
Card Number: 100
Card Name: Head Butt
C: Skill
K: Power
A: Single
Damage: 3
Guts: 2
Card Number: 101
Card Name: Press
C: Skill
K: Power
A: Single
Damage: 5
Guts: 3
Notes: If this Skill isn't dodged, damage 1 results.
Card Number: 102
Card Name: 1-2 Thrust
C: Skill
K: Power
A: Single
Damage: 4
Guts: 4
Notes: Even if dodged, damages half.
[Smart Attack Cards:]
Card Number: 103
Card Name: Licking
C: Skill
K: Smart
A: Single
Damage: 2
Guts: 2
Notes: This Skill cuts enemy breeder's Guts by 1.
Card Number: 104
Card Name: Petal Wind
C: Skill
K: Smart
A: Total
Damage: 2
Guts: 3
Notes: This Skill damages all foes.
Card Number: 105
Card Name: Mocchi Ray
C: Skill
K: Smart
A: Single
Damage: 6
Guts: 4
[Dodge/Defense Cards:]
Card Number: 106
Card Name: Round
C: Skill
K: Defense
Guts: 0
Notes: Reduces Power or Smart Skill damage by 3.
Card Number: 107
Card Name: Hide
C: Skill
K: Defense
Guts: 1
Notes: Changes aim of Power or Smart Skill to another ally
monster.
Card Number: 108
Card Name: Roll
C: Skill
K: Dodge
Guts: 1
Notes: Dodges Power or Smart Skill.
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ALL MONSTER CARDS GROUP 1:
----------------------------------------------------------------------
Card Number: 109
Card Name: Dodge
C: AllMon
K: Dodge
Notes: Makes own Guts to 0 and dodges Power or Smart Skill.
Card Number: 110
Card Name: Will Power
C: AllMon
A: Special
Guts: 1
Notes: Use with Skill of monster under Life 2. Damage doubles.
Card Number: 111
Card Name: Grit
C: AllMon
K: Defense
Guts: 2
Notes: Brings monster at Life 0 back up to Life 1.
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BREEDER CARDS GROUP 1:
----------------------------------------------------------------------
Card Number: 112
Card Name: Help
C: Breeder
K: Power
A: Single
Damage: 1
Guts: 1
Notes: Can't cause monster's Life 0.
Card Number: 113
Card Name: Mango
C: Breeder
A: Special
Guts: 0
Notes: Restores 1 ally's Life by 1.
Card Number: 114
Card Name: Wild Rush
C: Breeder
A: Special
Guts: 3
Notes: Use at start of battle step. Use top 5 pile cards to Guts.
Can't use any other cards this turn.
Card Number: 115
Card Name: Cool Judge
C: Breeder
K: Total
Guts: 1
Notes: Take 1 card after using this.
Card Number: 116
Card Name: Hot Battle
C: Breeder
K: Total
Guts: 2
Notes: Add 1 to final damage by Smart or Power Skill for entire
battle. Affects both allies and foes.
Card Number: 117
Card Name: Excited
C: Breeder
K: Total
Guts: 2
Notes: Subtract 2 from the damage by Smart Skill.
Card Number: 118
Card Name: Encourage
C: Breeder
K: Total
Guts: 3
Notes: Reduce 1 Guts to use cards.
Card Number: 119
Card Name: Nice Fight
C: Breeder
K: Total
Guts: 3
Notes: Can't use Smart or Power Skill of damage 3 or less.
Card Number: 120
Card Name: Confusion
C: Breeder
K: Total
Guts: 4
Notes: Discards 2 from own pile at start of Guts step. Affects
both you and enemy breeder.
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ALL MONSTER CARDS GROUP 2:
----------------------------------------------------------------------
Card Number: 121
Card Name: Critical
C: AllMon
A: Special
Guts: 2
Notes: Can use with monster Skill. In this turn add 2 to damage.
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BREEDER CARDS GROUP 2:
----------------------------------------------------------------------
Card Number: 122
Card Name: Last Trump
C: Breeder
A: Special
Guts: 0
Notes: Return 1 card to own pile, reshuffle, and draw 1 card from
pile.
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ALL MONSTER CARDS GROUP 3:
----------------------------------------------------------------------
Card Number: 123
Card Name: Retreat
C: AllMon
K: Dodge
Guts: 1
Notes: All ally monsters dodge a Skill aimed at them.
Get this by trading a feather to Mac and typing the password
BOMBJACK
Card Number: 124
Card Name: Grand End
C: AllMon
A: Special
Guts: 0
Notes: Usable before Skill when your pile is 0. Damage triples.
Get this by trading a feather to Mac and typing the password
BADMOO
Card Number: 125
Card Name: Take Over
C: AllMon
A: Special
Guts: 0
Notes: KOs monster. Turn cards into Guts equal to Life left. If
no cards left, no Guts.
Get this by trading a feather to Mac and typing the password
TSBFTBLL
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BREEDER CARDS GROUP 3:
----------------------------------------------------------------------
Card Number: 126
Card Name: Fainted
C: Breeder
A: Special
Guts: 5
Notes: Both sides' Guts becomes 0.
Get this by trading a feather to Mac and typing the password
KAGERO
Card Number: 127
Card Name: Twinkling
C: Breeder
A: Special
Guts: 4
Notes: Can use when 1 ally remains. All pile cards become Guts.
Get this by trading a feather to Mac and typing the password
ASTARTE
Card Number: 128
Card Name: Reborn
C: Breeder
A: Special
Guts: 2
Notes: KOed Phoenix perks to Life 4 but can't attack this turn.
Get this by trading a feather to Mac and typing the password
DRKDLSN
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PHEONIX CARDS:
----------------------------------------------------------------------
[Power Attack Cards:]
Card Number: 129
Card Name: Beak
C: Skill
K: Power
A: Single
Damage: 2
Guts: 2
Notes: If dodged, half damage.
Get this by trading a feather to Mac and typing the password
STRFRCE
Card Number: 130
Card Name: Talons
C: Skill
K: Power
A: Single
Damage: 3
Guts: 2
Get this by trading a feather to Mac and typing the password
TIMENOID
[Smart Attack Cards:]
Card Number: 131
Card Name: Flameshot
C: Skill
K: Smart
A: Single
Damage: 3
Guts: 2
Get this by trading a feather to Mac and typing the password
HAYABUSA
Card Number: 132
Card Name: Hurricane
C: Skill
K: Smart
A: Single
Damage: 4
Guts: 3
Notes: If dodged, half damage.
Get this by trading a feather to Mac and typing the password
SCRTSTR
Card Number: 133
Card Name: Typhoon
C: Skill
K: Smart
A: Single
Damage: 6
Guts: 4
Notes: If dodged, half damage.
Get this by trading a feather to Mac and typing the password
GENKIBOY
Card Number: 134
Card Name: Fire River
C: Skill
K: Smart
A: Total
Damage: 3
Guts: 4
Notes: This Skill damages all foe monsters on earth.
Get this by trading a feather to Mac and typing the password
GLDPEACH
Card Number: 135
Card Name: Fire Beam
C: Skill
K: Smart
A: Single
Damage: 6
Guts: 5
Get this by trading a feather to Mac and typing the password
DOAGIRLS
Card Number: 136
Card Name: Fire Wave
C: Skill
K: Smart
A: Total
Damage: 4
Guts: 6
Notes: This Skill damages all foe monsters on earth.
Get this by trading a feather to Mac and typing the password
SOLOMON
[Special Cards:]
Card Number: 137
Card Name: Mys Power
C: Skill
A: Special
Guts: 1
Notes: Pick 1 discarded card, and put it at bottom of pile.
Get this by trading a feather to Mac and typing the password
BTLCARD
[Defense\Dodge Cards:]
Card Number: 138
Card Name: Hide Head
C: Skill
K: Defense
Guts: 1
Notes: Reduces damage of Power or Smart skills by 3.
Get this by trading a feather to Mac and typing the password
JCK YRCR
Card Number: 139
Card Name: Insight
C: Skill
K: Dodge
Guts: 0
Notes: Dodges Power Skills.
Get this by trading a feather to Mac and typing the password
SUEZOEYE
Card Number: 140
Card Name: Perceive
C: Skill
K: Dodge
Guts: 0
Notes: Dodges Wise Skills.
Get this by trading a feather to Mac and typing the password
POKEDEAD
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MONSTER CARDS:
----------------------------------------------------------------------
Card Number: C-001
Card Name: Tiger
C: Monster
E: Ground
Life: 6
Notes: Good at swift attack.
Card Number: C-002
Card Name: Gali
C: Monster
E: Air
Life: 7
Notes: Super developed brain.
Card Number: C-003
Card Name: Golem
C: Monster
E: Ground
Life: 9
Notes: Powerful with great moves.
Card Number: C-004
Card Name: Suezo
C: Monster
E: Ground
Life: 7
Notes: Good at Special attacks.
Card Number: C-005
Card Name: Pixie
C: Monster
E: Air
Life: 6
Notes: Good at Smart Skills.
Card Number: C-006
Card Name: Dino
C: Monster
E: Ground
Life: 8
Notes: Well balanced dinosaur.
Card Number: C-007
Card Name: Naga
C: Monster
E: Ground
Life: 8
Notes: Eerie with versatile attacks.
Card Number: C-008
Card Name: Hare
C: Monster
E: Ground
Life: 6
Notes: Good risky attacks.
Card Number: C-009
Card Name: Mocchi
C: Monster
E: Ground
Life: 7
Notes: Cute with good defense.
Card Number: C-010
Card Name: Hare Hound
C: Monster
E: Ground
Life: 6
Notes: Tiger's attack, Hare's defense.
Win every license match without losing the second time you go
through the game and you will be given this card instead of
Allure.
Card Number: C-011
Card Name: Big Blue
C: Monster
E: Ground
Life: 7
Notes: Golem's attack, Tiger's defense.
To get this card complete the picture in the shrine by getting
all
the cards.
Card Number: C-012
Card Name: Melonzo
C: Monster
E: Ground
Life: 6
Notes: Suezo's attack, Dino's defense.
Give Milkstuffs to the Suezo in the arena (Goggle) until he
learns
all his techniques. Then give him one more and he will give you
this card.
Card Number: C-013
Card Name: Allure
C: Monster
E: Air
Life: 7
Notes: Pixie's attack, Naga's defense.
Win every license match without losing and you will be given
this
card after you obtain Master Rank.
Card Number: C-014
Card Name: Rock Dino
C: Monster
E: Ground
Life: 7
Notes: Dino's attack, Golem's defense.
Given after you retrieve the shrine disc from Millie in Rihet
ruin.
Card Number: C-015
Card Name: Fairy Hare
C: Monster
E: Ground
Life: 5
Notes: Hare's attack, Pixie's defense.
Given after you defeat the 3rd Brother.
Card Number: C-021
Card Name: Phoenix
C: Monster
E: Air
Life: 4
Notes: Very unusual legendary monster.
Get this by trading a feather to Mac and typing the password
TECMOINC
======================================================================
[Item List:]
Note: If the location of the item is not listed then it can be found in the
dungeon chests or by tossing a wondacoin in the fountain.
======================================================================
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Battle Items: (Items must be used before a battle. Can only use one item
before a battle.)
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Downer
Use: Affects enemy. Decreases 1 life point from a monster.
Downer S
Use: Affects enemy. Decreases 2 life points from a monster.
Downer Ex
Use: Affects enemy. Decreases 3 life points from a monster.
Mo Downer
Use: Affects enemy. Decreases 1 life point from 2 monsters.
Mo Downer L
Use: Affects enemy. Decreases 2 life points from 2 monsters.
Aldowner
Use: Affects enemy. Decreases 1 life from all monsters.
AldownerG
Use: Affects enemy. Decreases 2 life points from all monsters.
Upper
Use: Benefits you. Adds 1 life point to a monster.
Upper S
Use: Benefits you. Adds 2 life points to a monster.
Upper Ex
Use: Benefits you. Adds 3 life points to a monster.
Mo Upper
Use: Benefits you. Adds 1 life point to 2 monsters.
Mo Upper L
Use: Benefits you. Adds 2 life points to 2 monsters.
Alupper
Use: Benefits you. Adds 1 life point to all monsters.
Alupper G
Use: Benefits you. Adds 2 life points to all monsters.
Mischief
Use: Shuffles the Life point value of all monsters
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