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Game Cheats » Nintendo Game Boy (GB) » Games Starting with the Letter M » Metal Gear Solid - Strategy Guide (Page 02)

Metal Gear Solid - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Metal Gear Solid - Strategy Guide (Page 02).

Entering this room brings you to a room with three cameras in it.  These
camera's are different from all the others you have encountered so far.  The
camera's are armed with machine guns.  So instead of setting the alarm off they
take pot shots at you.  In the bottom centre of the screen are 3 EM grenades. 
After getting these head to the right and out of the door.  You are back in the
large room that acts a little like a maze.  Make your way around the room. To
the door at the upper right corner (not the door at the top of the screen). 
This leads to the room that had the lift in it.  Enter the lift and head back
down to floor 1.

Come out of the lift and up through the door and then head through the door to
the left. Go through the door at the bottom of the screen and you will be back
at the smaller infrared sensor room.  Make your way back to the door on the
left hand wall and you will be back at the area where got the gasmask from. 
Head back to the door at the left hand side.  You then need to head through the
door at the top of the screen.  After entering here you will meet up with Chris
again.

Chris will tell you that the scientist is in the barracks, but she is going to
investigate the power plant as it is large enough to house the Metal Gear.

After she has left you want to head to the right.  You will come across a
series of crates with a guard patrolling below them.  Dodge around the guard
and through the crates.  There are some rations in the bottom right corner of
this screen.  Head up and around some more crates, keeping an eye on the
camera.  Head to the right.

The next screen shows a guard using a computer on the right hand side to open a
series of doors.  He will leave and shut the doors behind him.  Before trying
the computers for your self, head into the lorry to get some grenades.  The
order you use the computers in is a bit awkward.  Every time you complete the
game the layout seems to change.


You will now be in kennels.  Fortunately here all the dogs are locked up. 
There is a bird here that will fly off if you get to close to it.  Head to the
left as there is nothing to worry about in this screen.

The next screen will have more kennels in them, but this time they are open and
the dogs are loose somewhere.  Head to the left avoiding the bird, otherwise
this will wake up the soldier that is sleeping in the corner.  Head up the
screen to the next area.

There are three passageways here.  As you enter the screen you will see a dog
walking down the right hand passage.  As it reaches the bottom it will then
head across to the right and then back up the central passageway.  There is a
second dog coming down the right hand side. Wait for it to head back up the
central passage, when it is halfway up you should run to the right and then up
the right-hand passage.  At the top there are 4 grenades.  Head to the left a
little and then up the centre.  Head to the right and up.

The next room has a guard in it, head straight to the right and then up.  There
is some 5-7 ammo here.  Head to the left.  There is another guard patrolling
from left to right here. When he is heading to the right follow him and head up
the alcove in the centre of the passage.  Then as the guard heads back to the
left you can come back out and carry on to the right and then up.

Here you have a choice of two directions to go.  You will need to go in both
directions anyway, but head to the right first as this is the shortest route. 
The next screen is empty except for two trucks.  The left truck has 4 grenades
and rations in it.  The right truck has 4 grenades in it.  After getting these
bits and pieces you should head up the screen.

As you enter there will be a boomerang flying across the screen.  This can draw
attention to where you are, so you are best to keep moving.  There are 4 dogs
in this area.  There are some more grenades in here.  Head up and around, you
will eventually come to a passage way to the left, go through there.

There is a computer next to a door.  Use the computer and it opens the door. 
Unfortunately the door is on the other side of a barrier.  Head back to where
you had to make the decision of which direction to go.

Head across the maze.  There are 3 dogs patrolling around here.  Just keep
dodging around and try to avoid detection.  Remember that the dogs will stop
chasing you as you leave the screen.

The next screen has lots of crows on this area.  Try to head around and avoid
the crows. There are also 3 guards here, which is why you should try to be
careful.  Make your way up the screen.  The next section has more dogs in it,
head up and to the right.  In this area there are some more rations.  Head to
the right.

Use the computer and then go through the door.  There are 12 grenades here as
well as some more rations.  Head through the door at the top of the screen. 
The next screen is empty except a boomerang will be thrown at you.  Welcome to
the first boss fight.

Slasher Hawk - He runs across the top of the screen where you can't reach him. 
He will run left to right and then stop to throw a boomerang at you.  Use your
grenades to attack him.  As his energy reaches the half way point his hawk will
join in the attack, also he will start using two boomerangs every now and then.
 Just carry on dodging the boomerangs and throwing the grenades at him.

Stage 04 Complete

Stage 05 - Barracks
-------------------

You start inside the barracks, in front of the lift.  Did you remember to get
the box on stage 03?  You didn't?  Well ignore the lift for the time being and
head to the left.  In here is a guard patrolling around.  He is reasonably easy
to get around so head into the first door and pick up the box.  Now head back
to the lift shaft.

OK you have the box (or you got it on stage 03) then use the lift and head to
level 2.  Head around and up to the top of the screen.  You will see that there
are two conveyor belts on the floor.  Good, to use these conveyor belts you
need to hide in the box and move onto the belt.  At the moment this is the ONLY
way you can use the belts.  Also as you use the belts you will come across what
look like small rooms.  These are generally located where conveyor belts meet
and split of in different directions.  Notice the coloured indicators on these
junctions?  Well depending on what colour box you have will dictate which
direction you go in.  So match the colour to go in that direction.  If you
don't match the colour then you are returned to the beginning of the conveyor
belt.  OK then, at the moment you only have the yellow box so use it and step
on the top conveyor belt.  Because you only have the one box, just let it take
you where it wants to go.

Eventually you will hit a lift.  These lifts are different than the ones you
are used to.  They are simply areas on the floor which will take you down a
level when you are in the box.  BTW don't bother trying standing on these areas
and then entering the box, it will only operate when a box is placed on it by
the conveyor belt.  So when you hit the lift you will be taken down a level
(L1). In here you will find a red box.  Get on the conveyor belt at the bottom
of the screen and let it take you to another lift, which takes you down a level
(B1).

In this room there are some hand-grenades in the bottom left corner.  Head to
the right.  There is a guard patrolling in this area.  You can hide behind the
crates.  It is just as easy to knock out the guard as it is to shoot them. 
Several punches and its lights out!  When he is unconscious run, as when he
wakes up he will come looking for you.  Head to the right and you will come
across a door along the top wall.  In this room are some E/M grenades.  Carry
on to the right.

*** N O T E ***

This next section you will be coming back to several times as you progress
through the game. Instead of retyping this next section time and time again I
will just tell you to get to the B1 lift.

*** E N D   O F   N O T E ***

You will now be at a passage that runs up and down the right hand side of the
screen.  You want to head down and take the next left passage.  Be warned that
there is a camera scrolling from top to bottom.  Just use the crates to dodge
around it.

Follow the passage to the left.  Part way across is a passage that leads down. 
This has metal flooring and there is a guard patrolling this area.  You can
simply carry on to the left (avoiding detection, obviously).  In the corner of
the screen there are some stun grenades.  Head down and then to the right. 
Part way across you will see the other end of the passageway that has metal
grating on it and the patrolling guard.  Just avoid detection and continue to
the right.

The passage wil then head down and back to the left, whith the exit to the next
screen there.  Just don't run straight away as there is a camere patrolling the
top part of this wall.  Time it right and you can carry on down.

You are now in the lift room.  Head to the right to get to the lift as there is
patrolling guard on the left hand side.  Use the lift and head back to L2.  Use
the conveyor belt and this time you have the red box to play with as well.  You
want to use them in the following order:

Yellow = Y, Red = R, Blue = B (OK you haven't got it yet).

Y  Y  Y  Y  R

This should take into a new room.  Equip the gas mask and head down the ladder
you are now back in L1.  This next room is filled with, as if you haven't
guessed, gas.  The bottom half of the screen is filled with crates.  There is a
guard patrolling (he starts on the right hand side) and on the left hand side
is the L3 Keycard.  Get the card and dodge around the guard, using the 5-7 to
take
him out.  Equip the keycard and head out of the door on the right hand side of
the screen.  You are in the room just to the right of the lift.  There is a
camera along the wall, as well as crates to hide behind.  Also watch out for
the guard.  Head down and back to the left.  Use the lift and head back to L2.

Use the conveyor belt yet again, this time in this order:

Yellow = Y, Red = R, Blue = B (OK you haven't got it yet).

Y  Y  Y  R  Y  R

Yet again you are in another new area.  Use the L3 keycard to open the door. 
This area has a large amount of crates with a guard patrolling around here.  In
the top right corner there are some rations.  Head to the left and avoid the
other guard.  Head down and then use the conveyor belt (colour doesn't matter
here).  This will take you down a level (L1).

Head to the left and collect the blue box.  Use the conveyor belt, which will
take you down to B1.

Follow the path around, collecting the stun grenades.  Head up to the left hand
passage and then follow the instructions above to return to the B1 lift.  Use
the lift and head back to L2.  Use the conveyor belt in this order:

Yellow = Y, Red = R, Blue = B

Y  B  Y  B  Y

You are in another new area.  This room is one large maze of crates with
several guards.  First head to the left.  When you get as far as you can to the
left head up the screen and back to the right.  Continue to the far right,
avoiding the guards.  When you get as far as you can head down, ignoring the
door on the right hand side and use the conveyor belt at the bottom of the
screen.  Use the blue box which will take you to the right, then use the red
box to carry on to the right.  This will take you down a level.

In this room there are some Thermal Goggles.  Head to the right.  Use the
conveyor belt to go down another level, crawl around the sleeping guard,
collecting the crate and then heading to the left.

Head down and take the second left passage, follow the instructions above to
get you to the B1 basement.  Head back to L2.  Use the conveyor belt to head
back to the maze room, make your way to the door on right hand side and go
through the door.  Put on the thermal goggles.  Not only do they let you see in
the dark, they can also show you infrared beams.  So dodge around the beams and
head to the right.  Go through the door and continue to the right and down the
stairs.

You are now back on Level 1, but in a new area.  Head to the left, dodging
around the cameras, there are two one on the top and bottom wall.  Use the
crates to dodge around and continue to the left.

Head down and dodge around the two guards, the head right to the first door you
come across. Go through the door and dodge around the guard to the next door at
the top.  When you enter, you will start talking to Jimmy.  He will tell you
that he needs blowing out of prison.  When you have finished head down and back
to the the main corridor.  Continue to the right and go through the door.  In
here you will find some C4.  Head back the way you came.  You want to return to
the large maze.  Use the conveyor belt with the blue box on the conveyor belt
and after the next machine and change to a red box.  This will take you down a
level.  In this room you want to use the C4 against the left wall and detonate
it.

You have completed stage 05

Stage 06 - Black Out
--------------------

You will now find that the power has been cut and everywhere is black. 
Fortunately enough you are wearing your thermal goggles.  None of the lifts
work and all the conveyor belts are stopped.  Finally your radar is jammed. On
the other hand you can walk on the conveyor belts.

Head to the left and Jimmy will tell you where to go.  Head to the right until
you come to the conveyor belt.  Step on this and head down and drop down the
hole in the floor.

You are now in the room with the sleeping guard and metal floor.  Crawl around
him and head to the left, collecting the stun grenades on the way.  You are now
back in the basement, use the instructions from stage 05 to head back to the
lift shaft.  Unfortunately you can't use the lifts so head to the left and
carry on to the door, avoiding the guard.  When you get to the door use the L3
keycard and head through, you will need to switch back to the thermal goggles
so that you can see what you are doing.  Collect the E/M grenades.  Head up the
ladder.

Use the keycard again and head up.  If you didn't collect one before there is
another assault rifle, otherwise it will just be ammo.  Head to the right and
through the next door.  Dodge around the guard and carry on to the right.  You
are now in the L1 lift room.  Head to the right and carry on to the right,
dodging around the guard.  Head up and use the keycard to open the next door. 
You are in the gas filled room, head up the screen avoiding the guard and climb
the ladder.  You should be able to avoid having to use the gas mask.  Start
walking on the conveyor belt.

Head to the left crawl through the machine and carry on to the left to the next
machine, crawl through this and head up as you are halfway through and you will
be able to get a suppresser from here.  IF you already have one you can get
?????.  Go back to the machine and carry on to the left.  Head up and then
right.  At the next machine head up and you will be in the room with all the
boxes again.  Head to the left, part way across Chris will contact you.  When
she finishes head to the left and walk on the conveyor belt.  Head left and
carry on down, through the machine, down and drop through the hole.

You are in your first new area.  In the bottom right corner are some rations. 
Head back and take the top right corner.  You will go down some stairs.  Dodge
around the infrared beams to the right hand side of the room.  Here there are
two doors.  The upper one leads to some rations and the bottom one leads to
some night vision goggles.  Head back through the IR room and back up the
stairs.  Equip the night vision goggles and you will be able to see normally
now.

Head to the right and then use the conveyor belt.  Head down , to the right and
continue to the right through the machine and then up.  Drop through the hole
head up and go through the door.

Prepare for the next boss fight.

Marionette Owl - You will need either the IR goggles or Night Vision.  The
night vision goggles are preferable as you can actually see which are the
marionettes and which is Owl.  Ignore the marionettes and attack him with the
assault rifle.  The marionettes will throw knives every now and then and Owl
will use a flash grenade, blinding you for a while.  I can't offer any real
tips for this just keep shooting and he will go down eventually.

You have completed Stage 06

Stage 07 - Locate Metal Gear
----------------------------

You now have to try and stop the Metal Gear.  Head to the right and you will
see a bank of computers next to a series of five doors, similar to the one you
previously encountered.  Instead of opening all five doors you want to open all
but doors 2 & 4 (1 being the top door and 5 being the bottom).  Using computers
1 and 3 should do this.  Then just walk up and the other doors will open as you
touch them.

Head to the left and enter the truck.  In here there are some rations and the
mine detector.  You should equip the mine detector as you will need it.  Leave
the truck and head up the screen.

On the next screen there are no guards.  Instead there are mines everywhere. 
Using the mine detector you can try and plot the safest route through the maze.
 Crawl and you will pick up the mines.  Head up the screen and you will
eventually reach the top.  Enter the next screen and you will encounter the
mercenary leader, Viper.  Don't worry about having to fight him though. 
Instead he fires the Metal Gear and launches a barrage of mortar fire at you.

You now have to head back down avoiding both the mortar and mines.  The easiest
way to do this is to keep to the left as there is a minimum of mines here.  The
real problem is that all the mines have been reset.  Make your way to the
bottom of the screen.

Stage 07 Complete.

Stage 08 - The Power Station Part 1
-----------------------------------

Your mission here is to destroy the generator of the power station.  But for
this you need to locate something a bit more powerful than what you currently
have in your arsenal.  Also the guards are a little better equipped, it now
takes 3 shots

You start in a room with a door at the bottom and crates at the top. 
Unfortunately you don't have a keycard for the door below so you need to
squeeze through the crates (and you are going to be doing a lot of squeezing in
this level).  Then head through the door and you will be in a lift room.  Use
the lift and head to the basement.  Once in the basement go down and through
the door.

The scene will cut to two guards who talk about the level flooding and there
being puddles of water every where.  Also a lot of the puddles are electrified
due to this being the generator.  So this means you may attract the attention
of any guards as you walk around or zap yourself.  So be careful.  After the
guards have finished talking you will regain control.  Head to the left and
then and take the passage between the puddles down.  The left-hand puddle is ok
but the right hand one is electrified.  It won't do any damage but stun you for
a couple of seconds.

Continue down to the next screen.

The next screen requires either speed or stealth depending on how confident you
feel.  Head to the right hand side of the screen and then go down through the
puddle.  Head back to the left and down until you come to what looks like an
old-fashioned computer terminal.  There is a guard here, but if you are trying
for speed he should be facing away from you so head down.  You should carry on
down until you are below a wall marked C-4 (the only wall around here).  There
is another guard here, but again he should be facing away from you so run
around, but watch out there are traps in the floor.  The traps have white
markings around them, so if you run over them and don't stop on them you
shouldn't have any problems.  There is an air-duct in the top right hand corner
of this area.  Crawl into the duct and crawl to the T-junction.  You want to
carry on to the left and you should come out in an area marked A-4.

Head to the left and down.  There is a guard patrolling here that will come and
investigate if you make to much noise.  Time it right and you can dodge around
him.  There are some Nikita Missiles in the top right corner, but you need to
find the Nikita itself first.  Head to the bottom right corner and go through
the door.  There is another guard patrolling in here, but if you head straight
to the right and go through the door he won't even see you.

In here there is a guard sleeping.  You are surrounded by metal flooring so
crawl to the right and get the L4 keycard.  Once you have this head back to the
lift shaft and go up to L2.

Here the level looks like this:

  |-----------|
  |           |
  |  |-----|  |
  |  |     |  |
  |  |-|l|-|  |
---           |
           C  |
--------| |-| |
        |C| | |
        | |-| |
-     |
        -     |
        |-----|

The C indicates where the cameras are located.  As you can see you can't just
head left and down to the door.  So run around the lift shaft so you come down
on the right hand side of the cameras and they won't see you.  Carry on down
and head to the left and through the door.

The next room is a real maze.  To navigate the passages you have to press
against the wall to make your way around.  At certain intervals there are small
gaps that allow you change direction.

Press against the top wall and head left until you reach the gap.  Then head
down.  You will be in a large open area.  Hug the crate along the right
hand-side and head down until the next gap.  Head left and get to another gap. 
Head down and then through the door.

The next room has guards in it, one sleeping and one patrolling.  There is a
metal floor immediately below you.  The easiest thing to do is head down and to
the right with no thought of stealth.  You will leave this area before they
even get a chance to investigate.  As you continue to head right you will come
across several trap doors some RS ammo and more trap doors.  Once past this you
will be near some crates and a patrolling guard.  Head to the top right corner
where there is an airduct.

Head into the duct.

Follow the duct around and you will come out by a door.  Enter the door and get
a bulletproof vest and some C4.  You are probably best equipping the vest when
you aren't using anything else.  Head out and back through the duct.

When you come out of the duct dodge around the guard and head to the left (this
time above the crates) and then up.  There is some more wall hugging to do. 
Press against the left-hand wall and head up until you reach a gap.  Hug the
top wall and head right to the next gap.  Hug the right hand wall and head down
to the next gap.  Hug the bottom wall and head left for some distance until you
reach the next gap.  Hug the right hand wall and head up.  At the next gap hug
up and head right.  You are now in an open area.  In the upper right corner
there are some chaff grenades.  Head to the bottom left of this open area, hug
the bottom and head to the left to the next gap.  Hug the left and head up. 
You should then go through the door on the right.

There is a guard patrolling around a large set of crates.  In the top left
corner is the Nikita and in the top right are some more missiles for it.  Once
you have these, head to the right.  You should now be standing in front an
electrified floor.  Use the Nikita to destroy the panel (you should be able to
figure out the route yourself).  Once the panel is destroyed head to the right
and Chris will contact you.  The guards will be aware of your presence but
never seem to get to the area where you are.  Wait for the timer to reach zero.
 There are some guards now in this area who may not want to leave.  Just head
back to the left and then immediately re-enter this room.  Head back to the
lift shaft and head back to L1.

Head to the left and down.  You can see the next panel you need to destroy just
to the right of you. Use the Nikita, there are some Gun Camera's that may
destroy the missile, but after a couple of attempts you should be able to
destroy the panel.  Once the electrified floor is disarmed head down (remember
the guards will be alerted to your presence).  A chaff grenade will be handy,
as there is a camera and a gun camera.  Carry on down and then to the right. 
Don't go up as this will just take you into an area full of gun cameras and
there is no reason to go here.  Head down instead.  There are some more traps
on the floor and there is a guard patrolling this area.  There are some
grenades in the bottom right hand corner.  Carry on to the bottom left hand
corner.

Use the air vent in the next area and when you reach the T junction head down
and you will reach a new area.  Get the two sets of Nikita missiles and destroy
the panel in the top area of the room.  It is vital you destroy this as you
will only have to come back here later.  Head back to the vent and when you
reach the T junction in the vent head up instead.  You will then come to
another junction.  Head to the left.

You will be in a small maze.  Ignore the door at the top as you don't have the
right keycard for it yet.  Top left corner is some more missiles for the
Nikita.  Head to the door at the bottom left corner and head down.  You will be
in a small area, there is some 5-7 ammo to the right and a large hole to the
left.  Use the Nikita to destroy the panel you can see just below you.  You can
figure the route for the missile your self.  Just bear in mind that there are
more gun cameras here ready to destroy the missile if they get within a certain
range.  Hugging the wall helps to avoid detection.  Once the panel is
destroyed, wait out the timer that has alerted the guards (they never seem to
come down to this room).  Then when it is safe you should head up and through
the door on the right-hand side.  Use another chaff grenade to make life easy
for you.  Along the left hand side is some C4 and RS ammo.  Head to the bottom
right corner and go through the door.

Head up and use a chaff grenade to dodge the camera.  Carry on up and through
the door.  Head up and collect some grenades.  Dodge the guard and head through
the door at the top.

Welcome to the next boss

Fire Bison - Bison carries a flame-thrower and has several attack patterns
depending on how close you are to him.  At close range he has a sweeping flame
attack where he swings the flame in a 90 degree arc.  At middle range he has a
flame attack in one single direction.  At long range he bombards the area with
flames, you can see where the flames will land by the shadows.

You have several attack options open to you.  Use the Nikita.  Remember to
attack him from behind otherwise he will destroy the missile when he sees it. 
Use RS or 5-7, you don't have to get to close to him, but you need a clear line
of fire.  Finally use the grenades.  You need to get close to him, but not as
accurate a shot.

When he eventually goes down you have completed stage 08.  Congratulations.

Stage 09 - The Power Station Part 2
-----------------------------------

Here your mission is to destroy the turbine, so use the lift and head to the
basement.

From here you have two choices the long and safe route or the short but
dangerous route.

The short route - head through the door at the bottom of the screen and equip
the gas mask.  Head to the left and down.  You will notice that there is a
guard patrolling around to the right of you.  Carry on down, then to the right
and back up.  You can sneak up behind the guard and knock him out.  Carry on
right and then down.  Head back to the left and out of the door.

The long route - head to the top left corner and you will see that there is an
airduct.  Crawl into the airduct and follow it around.  When you come out you
will be next to the door.

Head to the left and then down.  Head right a little and then down, there is
[?? will add later??]. Head back up and to the right.  Here you will see the
turbine and the colonel will get in touch with you and you will tell him that
you can't destroy the turbine.  Instead you will have to bring the power plant
down instead.

|-----|
|     |-||
|     | ||
|     -----|
|          |
|          |
|----------|

You need to locate four pillars that look like the diagram to the left.  You
need to plant the C4 in the cut away corner.  Don't worry about using up all
your C4.  You can only plant it on the pillars, in the cut away section.  Head
up and collect some C4.

Just next to where you picked up the C4 is a pillar with a cut away section. 
This is the first of the pillars you need to plant C4 on. Plant the C4 and then
return to the lift shaft and head back up a level.

Once you are back up a level take the door on the right hand door.  This leads
to the stage where you battled with Bison.  Head down through the door at the
bottom of the room.  Now make your way to the next door at the bottom of the
screen, but DO NOT go through it.  The next pillar is just right of this. 
Plant some C4 and then go through the door.

Head through the door and then go down, dodge around the cameras and when you
get to the bottom of this screen head to the left and enter the next screen.

Make your way up, avoiding the gun cameras and go through the door at the top
of the screen.  Make your way up again and go through the air duct.  When you
get to the T-Junction go down and when you come out of the duct you will see
the next pillar.  Plant the C4 and return to the duct.  Return to the
T-Junction and then go to the right.

When you come out of the duct head to the right.  When you enter the next
screen head up, dodging the guard and avoding the traps.  You are now in the
first area where you had to destroy one of the panels with the Nikita.  Use a
e/m grenade and head past all the cameras to where the lift is.  Use the lift
and return to the basement.

You are now in the flooded area of the level again (from the previous stage)
make your way down to the next screen and head to the air duct in the bottom
right corner of the screen.  Remember that there are two guards in this area
and that there are some traps just by the air duct.

When you come out the other end of the air duct head down and around, remember
there is another guard in here.  When you get to the door, don't go through it,
instead head up and you will find the last pillar that needs destroying.  Plant
some C4 and the colonel will contact you, telling you to get clear. 
Unfortunately you go no more than a few steps when the colonel contacts you
again, telling you that they have to destroy the C4 with you still in the
building.

When the C4 is detonated, you will notice small fires all over the place.  Also
debris is falling everywhere.  Get hit or touch either of these and you will
take some damage.  The aim is to return to where you started stage 08. 
Fortunately enough you aren't to far away.  Return to the lift and head up to
L1.  When you get out head to the left and then down through the door and past
a couple of crates.  When you get near the door the stage will finish.

Congratulations!  You have just completed stage 09.


Stage 10 - Destroy Metal Gear Part 1
------------------------------------

You are now back outside the power plant.  Head back to where you met Viper on
stage 07.  The minefield is still active so be careful.  When you reach the
screen where Viper was in his gunship you will find some rations in the bottom
left corner, then continue to the left.

You are now in the area where all the artillery was firing.  Just make your way
up the screen, as you go collecting the 3 sets of grenades and the rations, you
are probably going to need them in a minute.  Head up to the next screen.  You
will see some one who looks like Chris enter a Gunship.

Welcome to the next boss fight.

Gunship - The gunship will fly of, and then return to attack you.  It has
several attack patterns.  The most common one and the one where you will do the
most damage is when it is flying across the top, left or right hand side.  When
it is flying in this pattern it will attack with the chain gun, the bullets
will follow you.  This can be difficult to dodge.  You should use grenades to
attack when it is flying like this.  Also it will take of and start launching
missiles at you, these are easier to dodge than the bullets, but you can't do
any damage to the Gunship when it is flying around like this.  If you run out
of grenades more will appear in the top left or right corner.

When the gunship is destroyed head to the left and you will have completed the
stage.

Congratulations!

Stage 11 - Destroy Metal Gear Part 2
------------------------------------

Now the fun really begins.

You start in a small room with a door at the top and a door to the left.  To
start with you want to go through the door at the top.

Before doing anything else there is some RS ammo to the left of where you are
and there is a room just up the screen which contains 4 sets of Nikita
Missiles.  Once you have loaded up on weaponry head back out of the small room
and to the left a little.  You will see a camera running up and down the right
hand wall and just to the left is a small gap between a crate and the wall. 
Squeeze through this and head to the left.  Once you are out head up the screen
and then to the left.

  |---------------
  |
  |      --    ---
  | G -- || -- |
---   || || || |
      || || || |
---   || || || |
  |   || || || |

This diagram is a map of the area you should now be in.  As you can see there
is a series of three crates and just to the left of the last crate is a guard
who is always facing up the screen.  This makes sneaking around him difficult,
but not impossible.

Head to the left of the crate that sticks out the most, the middle one. Crawl
down between the last two crates and when you reach the bottom you can come out
behind the guard.  You can then head through the passage without attracting the
attention of the guard.

Head down the stairs and then you will need to use the Nikita to destroy a
panel powering the electric floor.  Once you have destroyed the panel head back
to where you started.  Go through the left-hand door.

Immediately head up and knock out the guard, then carry on up and then to the
left.  You then want to head down between the wall and the first crate you come
across then head immediately to the left (keeping as close to the bottom wall
as possible).  Carry on to the left and then down the stairs.

The electrified floor has been deactivated here so you should run to the left,
then up and back to the right.  Go through the door and then head to the right.
 There is another door so head down through here and when you reach the hole in
the floor face the right and use the Nikita.  You want to destroy another panel
further up the screen.  What you want to watch out for are the gun cameras. 
When you reach this area you want to get the missile to fly diagonally through
this area.  If you can position it just right you will be able to destroy the
control panel with little or no problem.  Once it is destroyed you want to
return back to where you started and then return to the area with the moving
camera.  Squeeze between the crates again and head up.  This time you want to
head to the right instead of the left.  First you need to squeeze between some
more crates.  Time it correctly otherwise the camera will see you leave this
and sound the alarm.

Head to the right and you will see some crates and there is a guard patrolling
this area.  Time it right and head down to the right.  Go down the stairs and
you will see that the electrified floor has been deactivated in this area.  Go
through the door and then to the left.  Head up and to the left, then carry on
up.  Head left and then down.  Plant some C4 and destroy that part of the wall.
Collect the rations and the L5 keycard.  Destroy the panel with the Nikita and
then return to the area where you used the Nikita for the second time.

When you get to the hole continue down and then to the right.  Go up the
stairs, through the door and use the lift.  You will be taken down to B50. 
Here you will see a guard take an unusual path to a door on the far left side
of the room.  If you equip the mine detector you can see the reason why.  You
can try to follow his path but it is far easier to just crawl to the left,
staying at the bottom of the screen as there is only one mine there.  When you
reach the C4 you can stand up and walk to the door.  Once there head down and
then through the door.

Here there is a set of double doors and below the last door is a sleeping
guard.  Just walk past him and you will be able to leave without waking him up.
 So head through the door on the right.

This is another of those Infrared rooms.  If you get detected in this room, no
guards come running, the doors are locked and the room fills with gas.  So
equip you're thermal goggles and if you have any the E/M grenades.  Make your
way to the left and you will see a moving camera.  Again the same applies, if
it sees you, you get gassed.  So use the E/M grenades and make it to the door
on the left-hand side of the screen.

Once through the door you are in a room with two guards, both very alert.  You
need to make it to the door at the top left corner of the screen.  The easiest
way is to run up to the top, just below where the guard stops.  Equip the
keycard and then run behind the guard as he heads to the left.  Knock him out
and carry on to the left.  The door should open before the other guard comes to
investigate.

Head up slightly and you will see that there is a camera moving up and down. 
Use the crate to dodge around it.  Remember this area as you need to head back
here later.  So head up, remembering to avoid detection by the camera.  Go
through the door to the right.  You will need your night-vision goggles and C4.
 The room has infrared beams so make your way around and head up.  You will see
an area where the wall has been blown out.  Head through here.

Don't worry about the evasion meter.  Whilst you are in this central room
guards won't come in.  But bare in mind that if you enter one of the rooms of
off this one you will find guards willing to hunt you down.  So be careful.

First head through the door and crawl under the table to get some Nikita
Missiles.  Watch out for the gun camera.  Head back out and then go up to the
dead end and plant some C4.  When you have destroyed the wall head through the
door.  Head up the screen, avoiding the guard.  Head to the right and duck
under the desk to get some more C4.  Continue to the right and then head down
through the door.  Plant some C4 on the wall immediately to the right and then
some more against the wall you can now reach.  Once again go through the door.

If you head up to and to the right you can enter a new room and get some C4. 
This means dodging two guards.  If you aren't as bothered head down to where
there are some lockers and head to the left.  Blow out the wall on the left and
collect the E/M grenades.  Head down to the dead end (don't leave the screen as
there is nothing here to collect and you can't blow out any of the walls). 
Blow out the wall and then head down.  Further down there is a door so go
through it.

Head up and to the right and you will come across a door.  Head through it and
use the Nikita to destroy the panel and collect the L6 key card.  Head back and
carry onto the right and then down.  Carry on down and you will be in the room
with the infrared goggles.  So head back to the room where you first entered
that dark room.

When you get back there you want to head to the far left where there is a door.
 Go through the door and use the lift.  This will take you down to B98.  As you
leave the lift you will be on a catwalk suspended above the metal gear.  Head
down and enter the room on the left.  In here is a guard, but also lots of
ammo.  Head back out and then head to the right.  Here there is another room
with another guard and more ammo.  Head up and use the lift.  This takes you
down to B99.

Knock out the guard and then head into the next room.  Here there is a sleeping
guard and lots more ammo.  Head back out and head to the far left.  Enter the
room and use the lift.  This takes you down to B100.

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