Million Hooters
Million Pixels - Million Hooters
Game Cheats » Nintendo Game Boy (GB) » Games Starting with the Letter L » Legend Of Zelda, The: Oracle Of Seasons - Strategy Guide (Page 02)

Legend Of Zelda, The: Oracle Of Seasons - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Legend Of Zelda, The: Oracle Of Seasons - Strategy Guide (Page 02).

Then stand in the center and use a  Spin Attack. Leap over the water and up  the
steps that appear  Open the chest for the Master's Plaque. Head out and back  up
the right waterfall to talk to the Dive Master again. He will give you a pair of
ZORA'S FLIPPERS as a reward for becoming his pupil. Now you can go for a swim!

The  Master also  tells you  a secret  route to  Mt. Cucco.  Sounds interesting
doesn't it. Maybe we should check it out! Head to the reef next to Ingo's  House
and dive down in the water,  swimming up. Avoid the Cheep-Cheeps and  surface at
the other side of the tunnel. Head up the vines and you have made it to Mt.
Cucco.

MOUNT CUCCO
-----------

Ah, the wondrous Mt. Cucco. Why is it called that? Errr... Don't know  actually.
The only thing I can think of is that it is where the Blue Cucco (who may or may
not be  called Cojiro)  lives. Moosh  the Polar  Bear is  also here, waiting for
Spring so that he can get some Spring Banannas. Unfortunately, its not gonna  be
Spring here unless you make it so!!  But you don't yet have the Power  of Spring
for the Rod of Seasons, so I think it's probably about time we got it!

From where Moosh  is, head left  and turn the  season to Winter.  Then head up a
screen and up the  steps. Fall off the  right-hand open ledge straight  into the
blu eVortex. Its time to enter Subrosia once again...

SUBROSIA VILLAGE 3
------------------

Ah, that sweet sulphuic air again.  Leap over the pit and head  nort...hey wait.
Who blew that whistle. It seems two Subrosian's have taken a fancy to your Roc's
Feather. But you need that! Looks like you're gonna have to go after them.  Head
left a screen and into the house there. The two Subrosians are planning to  bury
some treasure - which  you can assume is  your feather. But they  are gonna make
sure they're not seen. Remember what Rosa did when you first saw her? This  time
its a little more difficult 'cos there  are two of them. Use trees and  rocks as
cover to stop the two little blighters spotting you. It is almost worth  letting
them catch you to see them say  "D'oh! Someone's here!" but not quite, 'cos  you
have to  start all  over again.  Once your  little chase  is over  it should  be
BLATANTLY OBVIOUS where they have hidden the Roc's Feather. Get your shovel  out
and dig up  the SUSPICIOUS PLOT  OF DIRT. Because  you're such a  nice chap, you
leave the ore in the Feather's place too. Boy will they get a surprise.

With your  feather back  you can  explore this  area of  Subrosia. Stuff  nearby
includes a treasure field, the Skull Pirates  cave, and a hole that goes to  the
Temple of Seasons.

Head to the Pirate's Cave first for some useful info. First talk to everyone  on
the ground floor and learn two things: That the pirates are looking for their
lost bell, and that the Cap'n is/was the boyfriend of Queen Ambi of Labrynna (!)

On the  second floor,  talk to  the Pirate  on the  right and memorise (or write
down) the pattern that he gives:

Cx2 Bx1 Ax2 D4x3 (ie. push the third ? twice, first ? once etc...) This will be
important later...

head up the  stairs again and  step into the  vortex. Hitting the  switch in the
cave extends  the bridge.  This cave  comes out  next to  the treestump in Horon
Village. If you have any rings you need apprasing or suchlike, go and do it  now
if you want. Otherwise, step back through the vortex into Subrosia. Explore  the
cemetry, discovering the ship  and talking to the  guy inside. Whatever you  do,
don't try and figure out the physics of  how a ship with its prow buried in  the
sand has it sticking out of the sand in the desert. We've tried. We can't figure
out a logical answer!!

Head back up into Subrosia Village and down the hole to the right of the  vortex
you got to  this part of  Subrosia originally by.  Head across the  pits, timing
your jumps  on the  moving platforms,  and go  up the  first ladder. You'll find
yourself in the Tower of Spring. Jump across the lava and head up to talk to the
Spirit of Spring. It will seem quite chuffed to help you out, and imbue the  Rod
of Seasons with a "spring dew". Head out and down the steps. Take the ladder  to
the right for  a Gasha Seed,  then leave the  tunnel out into  Subrosia Village.
That's about all you can do round  here, so head through the vortex to  take you
back to Mt. Cucco.

MT. CUCCO 2
-----------
Back on Mt. Cucco, Moosh is still very hungry. You can help him out now  though.
Leap off the ledge and use the stump to change the season to Spring. Then   head
right and chop down the flowers, heading up the screen to see the Flying   Cucco
who is apparently "dangerous" when not held. I couldn't find evidence of   this.
Anyway, grab onto him with the  Power Bracelet and keep on rapidly  tapping  the
button to get the Cucco to fly higher.  He'll lift you to a ledge. Head up   off
the top of the screeen. Enter the cave, kill the keese (bats) and jump round  to
the steps. Head up and  hit the tree for a  Spring Bananna for Moosh. Drop   off
the ledge, entering  the cave for  a Magic Ring  if you desire  (if not you can
always get it later).

Give the bananna  to Moosh. He'll  be very greatful.  Then leap on  his back and
head left. Keep on heading left until it suddenly becomes Winter. You should  be
on a screen where snow blocks the path to the left, but you can go up. So go up!
Here we have  to fly Moosh  over the pits.  Those of you  who have Moosh's flute
will know the hell of not tapping the button often enough, so basically you have
to tap the  button like crazy  to keep the  fat bear aloft  long enough to  work
round the pits. Pick up the Dragon Key at the end...

Head all the  way back to  the treestump and  change the season  back to Spring.
Then  head  left till  you  see the  orange  Deku Flower.  Leap  in it  and  get
catapulted up the the ledge above.

Head up a screen and kill all the enemies. The cave holds the sleeping figure of
Talon (Malon's father) but there is no  need to enter just now. Come back  later
with something to wake the lazy git  up with. Instead head right 'til you  reach
the screen with a stump. Dive in the  water in the top left to get a  head start
on a  much later  quest and  pick up  the Pyramid  Jewel. It  will save you time
later. Anyway, change the season to Winter and head left back to the screen with
Talon's Cave.  You can't  get in  there any  more because  it is  covered with a
snowdrift, but you  can walk across  that snowdrift to  get into a  cave further
along, so do so.

Head up through the cave network to  the steps, avoiding the Zols and the  Grass
Hoarders (which  still get  me every  time, despite  how often  I've played this
bit).Head round, again  avoiding the Zols,  and up the  next set of  steps. Then
once moore use the  Power Bracelet and the  handy Flying Cucco to  flap over the
huge gap. Head right a screen and  use the Dragon Key to stop the  waterfall and
reveal a cave entrance. Drop off the ledge and head right, then use the stump to
change the season to Summer and enter Dungeon 4: Dancing Dragon Dungeon  (which,
incidently,  has  some of  the  funkiest music  in  the games  short  of Ralph's
theme!).

DUNGEON 4: DANCING DRAGON DUNGEON
---------------------------------
Dungeon Item:	SLINGSHOT
Sub-boss:	SORCERER
Boss:		GOHMA
Essence:	SOOTHING RAIN

Congratulations. You  have got  the Soothing  Rain. As  you leave Dancing Dragon
Dungeon, the Maku Tree reveals to you once again that he has had a vision,  this
time of a lake shaped like an eyeglass. Eyeglass lake? Isn't that right next  to
Horon Village? Why yes, I  think it is! But before  we go back there, its  about
time we got a new ring box!


The Blue (L2) Ring Box
----------------------

Head down and left to Mount Goron. Break through the snow with your shovel, then
bomb the cave entrance on the next screen, watching out for Leevers that pop out
of the ground as you do so. Head up and round, then up the steps. Go right,  the
up the steps, then left and into  the cave. Head up through this next  cave full
of Grass Hoarders (yes, they caught me out again!) and exit up the stairs.  Head
round to the right. Don't try and  take on the lynells - they'll kick  your ass.
Just avoid them and make your way round. drop off the ledge and enter the  cave.
Talk to the red Goron and say "yes" when he asks if you want to him to allow you
to carry more rings. This gets you the L-2 Ring box!! This can hold up to 3 seed
rings.

SIDEQUEST TIME.
---------------

Head back to Horon Village using the Gale Seeds, then head out into the  Suburbs
and round to  the first warp  you ever used  is (you know,  the one Rosa  showed
you!) Head down the  steps to the right,  and down again. The  left twice, down,
left and leap up across the lava. Enter the hut on the next screen. Talk to  the
Subrosian Chef and you'll get some Lava Soup if you show him your Iron Pan. It's
so hot, it's molten!!

Head back to the warp  and get back into Holodrum.  Then go right, and up,  then
use the Rod of Seasons to change the season to Spring and use the Deku Flower to
boost yourself onto the ledge. Head up and right into Sunken City, then use  the
Dive Master's secret route to get back up to Cucco Mountain. Head left,  through
the snow, and enter Goron Mountain  by lifting up those boulders again.  Head up
the two flights of stairs, leap over the lava, and head out of the cave. Head up
the steps to where  Biggoron is feeling rather  miserable. Seems he has  a cold.
Give him  some lava  soup to  warm him  up and  you'll get  that Goron Vase that
everyone has been raving about (if you bother speaking to people) in return.

You know one person that wants that Vase more than anyting. Warp back to  Sunken
City using the  Gale Fruit and  go and see  Ingo. Give Ingo  the Goron Vase  and
he'll "Yahoo!" (which he gets top marks for - thats Capcom taking a leaf out  of
Dan Hibiki's book!!), then give you his Fish!

Warp back to Horon Village, exit north  and go talk to the Old Man  with Mittens
stuck up in  the tree. It  seems that Mittens  is hungry. Give  the Old Man your
Fish and it will  entice Mittens out of  the tree. The man  will be so happy  he
gives you his Megaphone in return.

Warp back to Sunken  City and once again  use the Dive Master's  secret route to
Mt. Cucco. Head up and right and  use the stump to change the season  to Spring.
Then head left and use the nearby Deku Flower to boost yourself onto the  ledge.
Head  up and  into the  cave where  Talon is  snoring soundly.  Think it's  time
somebody woke him  up! Talon will  realise that it  is Spring (He's  slept clear
through Winter!! So that gives him  bonus points in the Laziest Man  Competition
with Sokra -  don't think the  Prophet has slept  through a whole  SEASON!!) and
will take your  Megaphine back home  to Malon with  him. He'll leave  you with a
Mushroom instead. There's  also a chest  in the cave  which holds the  Subrosian
Ring which lets you disguise yourself as a Subrosian. When I find a use for  it,
I'll tell everyone...

Warp, again, to Sunken City and head up and left to the stump. Change the season
to Winter. Head down to screens and up the snow bridge to get to Syrup's  Potion
Shop. Go inside and  talk to Syrup, who  complains that she can't  open the shop
because she doesn't have any mushrooms. You  do, though, so trade her one for  a
Wooden Bird. You might want to buy a Magic Potion if you have the rupees spare.

Anyway, warp back to  Horon Village and find  the Clockshop. Talk to  the owner,
who  is  looking to  make  the best  Cuckoo  Clock ever.  He  is looking  for  a
magnificent bird to finish it off, and  you just happen to have one. Give  it to
him and you will get some Engine Grease.

Head down  and right  twice to  enter the  Suburbs, and  enter the cave. Head up
inside what I call  Windmill Rock and take  the left stairs up  to Guru-Guru. It
seems his phonograph is  a bit rusty. Needs  some oil, and Engine  Grease is the
best lubricant around. Use  some and he will  give you a phonograph.  You are at
the end of the  Trading Sequence, but have  not yet reaped the  rewards. To do
so, read on...

EYEGLASS LAKE
-------------

Yep, we  are finally  going to  Eyeglass Lake.  Take the  north exit  from Horon
Village, and head up  to the crossroads next  to the Gnarled Root  Dungeon. Head
right, then down to Eyeglass Lake. Head right and down and you'll find a vortex.
Step through it.

SUBROSIA VILLAGE 4
------------------

Yeah, back to Subrosia. Noticable in this area are three things:

Furnaces        :   These guys melt ores. Come back here with the Red and Blue
                    special ores.

Sign House:         This guy is wierd. He's fascinated with signs and tells you
                    off for being cruel and destroying them. Come and visit him
                    again when you have destroyed 100. He tells you how many,
                    so you don't have to keep track.
                    
Lava Lake:          This is what you are after. Head down from the Smelters.

Work your way around  Lava Lake avoiding the  chain Podobos. You'll find  a Bomb
Flower growing in the ground. Use your Power Bracelet to pick it. Then head back
round to the Sign House.  From here head left and  up. Heft the rock out  of the
way and use Pegasus Seeds to give you the necessary speed to leap the gap.  Head
left and up, down the steps and right to the Temple of Seasons. Head to the  top
right corner   and talk   to the   Furnace Chief   (he's the   blue guy with the
funkyheadband). He'll use  the bomb flower  to blast clear  the entrance to  the
Tower Of Autumn (yes, I'm British -   I use "autumn", not "fall"  - get  used to
it!).  the Autumn Spirit will bless the Rod of Seasons with an "autumn  breeze".
Now the Rod is at its full strength, you have the ability to change the  seasons
to  whatever you like.

While you are in Subrosia, head to  the Market and buy two items if  you haven't
done so already - The  Town Shop Member's Card and  the Big Bomb Bag which  lets
you carry up to 30  bombs. The head back to  Horon Village. Enter the Town  Shop
and the Shopkeeper will now let you into the back 'cos you have a Member's Card.
Head  down and  buy the  Treasure Map  for 200  rupees. Now,  using your  select
screen, head to  the sparkly places  on the map.  There should only  be 3 if you
picked up the Pyramid Jewel earlier.

X-SHAPED JEWEL
--------------
The second treasure (the first being the Pyramid Jewel) is hidden on the Western
Coast, the beach just down from Horon Village. Make your way down to the sea and
shoot an  Ember Seed  at the  candle. A  bridge will  extend. Cross  it onto the
little isle. Shoot  or sprinkle Mystery  Seeds at the  big ? and  fight the mini
-moldorm that comes to  life. Open the chest  that appears after it  is dead for
the X-Shaped Jewel.

Head out  of Horon  Village by  the north  entrance and  turn right back towards
Eyeglass Lake. Head down, right, and up to the treestump. Use the Rod of Seasons
to make  it Autumn.  The head  up (noting  the OBVIOUSLY  SUSPICIOUS pattern  of
bushes which hide a Soft Soil  patch between them) then right, lifting  the Rock
Mushrooms to enter Dungeon 5: Unicorn's Cave.

DUNGEON 5: UNICORN'S CAVE
-------------------------
Dungeon Item:	MAGNETIC GLOVES
Sub-boss:	SABERTOOTH
Boss:		DIGDOGGER
Essence:	NURTURING WARMTH

With the Nurturing Warmth under your  belt, you are over half way  there! Wahay!
The Maku Tree shares his latest vision of you in an ancient ruin. I have another
vision for you first though - a new sword!! Its time to get those other two
Jewels.

THE ROUND JEWEL
---------------
Head  back to  the Gnarled  Root crossroads  and head  down the  steps from  the
Granled Root Dungeon. Swim left and down  from the bottom of the steps and  head
into the little cave there. Talk to the  man, who gives you - the keeper of  the
essences - the Round Jewel.

THE SQUARE JEWEL
----------------
Head left from that cave using the Spool Swamp Shortcut (that's what it says  on
the sign!!). Stop  off in the  little watery cave  and grab a  Magic Ring to get
appraised in a bit. Head up to the stump near the Poison Moth's Lair and  change
the season to  Winter. Then head  back down to  the screen below  the shortcut's
entrance to the swamp and shift the snow, then blow open the rubble wall with  a
bomb. Inside the cave is a chest with the Square Jewel.

TARM RUINS
---------- Use Gale Seeds to warp  to  the Pegasus Tree (or  just walk there  if
you  are not being lazy  like me) and head right   a screen, then up. Place  the
four  jewels in the correct hole (they fit perfectly!) Walk up. Use the stump to
change the season  to Summer and  head up the  vines. Ignore the  Knights unless
they charge you and head  left. Go down the vines  and push the Armos Statue  to
the left, making a set of steps appear. Now head back up the vines and round  to
the stump again. Change  the season to Winter  and head left through  the gap in
the trees. Climb up on the snowdrift and use the steps up.

Push the middle Armos Statue to the right, then use the stump on that screen  to
change the  season to  Spring. Head  up, using  the sunked  armos as  a stepping
stone.  On  the next  screen  change the  season  to Autumn  and  lift the  Rock
Mushrooms out of the way so that you can get through.

LOST WOODS
----------
Welcome to the Lost Woods. This  place is infested by Like-Likes, so  be careful
and make  sure you  don't lose  your shield  (like I  did when  writing this FAQ
*sigh*. Bomb the wall  in the north wall  for a Great Fairy  Fountain, then head
south twice. Burn the  little bush and head  down into the Deku's  Cave. Talk to
the Deku, who wants you  to play your Phonograph. Do  so and he'll tell you  the
way to his Secret Spot: "If temperatures rise as you go far to the west, you'll
find it!"

Head out the cave and left, then up a screen. Here beginneth the maze. First  of
all, let's get that new sword. Stand on the stump and turn the season to Winter.
Head left, stand on the stump and turn the season to Autumn. Head left, stand on
the stump and turn the season to  Spring. Head left, stand on the stump  and use
the Rod to turn the season to Summer. Then head left into the Secret Spot.  Here
you get to pretend to be King Arthur and draw the sword from the stone. This is
the sacred NOBLE SWORD.

Head left, get back  on the stump, and  change the season to  Winter. Head left,
change the season to Autumn. Head down, change the season to Spring. Head right,
change the Season to Summer. Head up  and you should be in Tarm Ruins  between a
row of statues. If not, head right and work your way back round again.

TARM RUINS 2
------------
This area of Tarm  Ruins is fortunately not  swathed in Like-Likes, but  it does
have its fair  share of nasty  guardians. Try not  to get to  close to the Armos
Statues because some of them do come to life. Head up to find a Gale Tree  which
you can warp back to  if you need to come  here again. If you are  short on Gale
Seeds, there is a tree stump on the screen to the right. Change it to Summer and
head back to  pick up some  more seeds. Go  back to the  stump and change  it to
Winter, then  head down,  right (noting  the hidden  Soil Patch  if you have the
Discovery Ring  active (like  me!), then  head up  and use  the snowdrift to get
higher. Go up a screen and head  left. Push the bottom of the two  Armos Statues
to the right. Don't worry, neither of them bite.

Drop off  the ledge  and change  the season  to Spring,  then use Deku Flower to
catapult yourself back up onto the ledge. Cut down the flower and head left. You
are stopped by an ominous and mocking  voice. The fact that it refers to  itself
as a they could give somebody a clue. The cakle might also help...

Either way, you are on a sreen with a big, ominous-looking tower. Time to enter
Dungeon 6: Ancient Ruins

DUNGEON 6: ANCIENT RUINS
------------------------
Dungeon Item:	MAGICAL BOOMERANG
Sub-boss:	VIRE
Boss:		MANHANDLA
Essence:	BLOWING WIND

Hurrah! You have 6 of the essences. The Maku Tree once again gets in touch  with
Link via the Makucom. He dreams of an Ancient Grave to the West of Horon Village
 Think we need to go there next? Hohm...zzzzz...
 
Anyway, we have a few  things to do before we  get there, such as getting  you a
better shield and other stuff like that. So let's go. First of all warp back  to
Horon Village and take  the Subrosia Vortex near  the treestump (its down  those
steps) and enter the lava-filled landscape once again.

SUBROSIAN WILDS
---------------
In Subrosia, head up three times, left once, up again, left once then down once.
Using your Magnetic Gloves, work your way to the right. Open the chest on the
next screen for the BLUE ORE.

Now head back into the Subrosian  Village. From the Market head right  twice and
use the  Magnetic Gloves  to get  over the  pits. Head  down, and use the gloves
again to enter the cave. Go up the stairs and collect the RED ORE from the chest.

From there head  right, up, and  left and you  should be at  the Furnaces. Ouch!
This place  be hot!!!  Head inside.  Talk to  the guy  with the kewl bandana and
he'll ask you  whether you have  come to make  some Hard Ore.  The answer is, of
course, yes! They will put your red and blue ores in the Furnace and do a  magic
dance (?!?) to bond the two ores together. Hurrah, some HARD ORE...

Head outside with your hard  ore and make your way  to the Smithy. For those  of
you with short memories  this is up through  the cave north of  the Market, then
head left. Talk to the guy in the Smithy and the Master Smith will speak. He has
noted your Hard Ore and says that  it could be made to upgrade your  rather poor
shield. Don't tell him to "make it fine" however. You have a shield. You are not
that bothered. Just tell him to "do whatever"! This will inspire him and he will
craft you a fine IRON SHIELD. Yay!  Remember, if you lose your shield to  a Like
-Like (like I did shortlyy before writing this sentence) then you can always buy
another from Horon Village Shop.

MOBLIN'S KEEP
-------------
Next  stop, the  home of  the Great  Moblin, no  relation to  any spiky-haired,
popstar-turned-actors from Jim Henson films.  Warp to one of two  places: either
Sunken City or North  Horon, and make your  way round to the  bottom entrance to
the Moblin's Keep. Avoid the  big cannons and enter. Go  up a screen or two  and
enter the Keep proper. Defeat the two pig moblins and go up the stairs. Here you
will meet the Goblin...I mean MOBLIN King. Defeat him by throwing his bombs back
at him using the Power Bracelet. Your reward? The keep destroyed and a Piece of
Heart...

SAMASA DESERT
-------------
There is just  one thing to  do before you  enter the Desert,  your next port of
call, and that is go and talk to the Pirate Captain in Subrosia again. With this
done, you can now talk to the  guy guarding the desert gate and he  will scamper
off. Enter  the passcode  that you  got from  the pirate  on the second floor of
Pirate's Cave earlier (its up in the walkthrough somewhere if you have
forgotten). Then enter the desert.

Head right three screens from the entrance and you'll find the other end of  the
Pirate Ship. Once again,  don't try and work  out the logistics of  how this end
sticks out this way up, but the  end in Subrosia also sticks out this  way up...
Enter and talk to the Pirate inside, who had a slight accident with a sandstorm.
He tells you that his skull may be quite helpful. To find it, exit the ship  and
go right, then keep on going up until you hit a little oasis. Here you will find
the skull, with his bandana still on, who insists on calling you "Matey".  Aaar!
Pick him up, or bomb the not particularly convincing fake wall for a small fairy
fountain.  The reason for this fountain wll become apparent soon enough, so dont
gobble up all the fairies just yet.

Right, pick up the skull. You target here is to carry him around the desert near
to every  whirlpool until  his teeth  start chattering.  Sounds easy huh! Wrong.
Whilst you have him in your hands, you can't use a weapon (except him - you  can
chuck him at stuff though he'll complain about getting sand in his mouth if  you
do!!)

Once his teeth start  chattering, drop down that  whirlpool. You'll end up  in a
small cave and he will bounce off yer bonce. But sitting in the cave will be the
RUSTY BELL. Hurrah. But will this do? Only one way to find out. Pick up the bell
and head back to Subrosia.

SUBROSIA, AGAIN
---------------
Aaar me hearties. Talk  to the Cap'n and  he'll tell you that  it most certainly
WON'T do. Time to  take a trip to  the Subrosia Smithy. Once  again the Master's
eyes cannot be deceived, and once again  you have to give a straight and  to-the
-point answer. After a  short wait (remember, that's  why he's a Master,  finest
smith in all the land) your Rusty Bell will become the PIRATE'S BELL - *GONG!*

Head back to the  Cap'n and show him  your nicely polished Pirate's  Bell. He'll
immediately call for the Skull Pirates to sail once more. After a rather comical
scene with the  Pirates getting somewhat  seasick, head out  the hatch and  head
left off the gangplank.

WESTERN COAST
-------------
Head up twice  from the ship  and enter the  small hut. Open  the chest for  ten
bombs. Wonder why they are here? Oh, wait. What about that OBVIOUSLY FAKE  wall?
Bomb it, and step through, exitting the house. Stand on the stump and change the
season to Summer, then go back through and head down and left till you reach the
bottom left corner of the  map. It has a Soft  Soil patch on it, and  some vines
which you can climb. So do so.

GRAVEYARD
---------
Here is the graveyard, a dark  and forboding place filled with tombstones  that,
when touches, release a ghini (or they might be called poes in this game, but  I
won't dwell on that point). Head up twice and you'll see the entrance to Dungeon
7: The Explorer's Crypt.

DUNGEON 7: EXPLORER'S CRYPT
------------------------
Dungeon Item:	ROC'S CAPE
Sub-boss:	POES
Boss:		GLEEOK
Essence:	SEED OF LIFE

Hurrah, another essence of nature collected. This makes 7, only one more to  go.
The Maku  Tree will  thank you  (quite repetitively  actually) for  finding this
seventh essence, but he has  had no dreams to tell  you where the final one  is.
Fortunately I, the Oracle of Secrets,  know... Heheh! Ahem, yes anyway, you  may
well have noticed the Piece of Heart to the right of dungeon 7. You now have the
means to get it. If you head back down to the hut with the treestump and  change
the seasons to Autumn, then head up into the cave you pass on the way, then  you
should find yourself back in the  graveyard with the Rock Mushrooms now  ripe so
you can shift 'em and get the Piece of Heart.

Looking at your map  you should see that  there are very few  places you haven't
been.  The most  conspicuous of  these is  the large  grey block  of unexplored
terrain next to the Goron Mountains. Maybe you'll fnd something there...

Head to the Scent Tree  in North Horon, then go  down, left, up and through  the
log door. This should  place you next to  the switch that extends  the bridge in
Natzu Prairie. Head left from here, then up, and enter the tree door thingie.

TEMPLE REMAINS
--------------
This area,  as well  as having  reasonably funky  music, is  the remains  of the
Temple of Seasons. There is a Soft  Soil patch hidden on this first screen  with
the  two  Darknights  if  anyone  is  interested.  Head  up  a  screen, slashing
repeatedly at the Ball-and-Chain Trooper to kill him, then leap over the pits to
the right. Head up  and right through the  tektite-infested ruins. Stand on  the
stump and change the  seasons to Autumn. Then  head left twice and  up, over the
pits which have been filled in with  leaves. Then head down to the second  stump
and  turn the  season back  to Winter.  Head up,  over the  pits, and  use the
snowdrift to head down. Step in the Subrosian Vortex.

SUBROSIAN VOLCANOES
-------------------
Ow its hot here, but fortunately Link's tunic seems to be more than able to keep
out the heat  of active volcanoes.  He's obviously upgraded  it since his  first
outing  as Hero  of Time  (see Ocarina  of Time  if you  have no  idea what  I'm
waffling about). Head up the steps and into the cave, where you find a blue-clad
Subrosian chucking stuff into a small pool of lava. You'll notice that he chucks
in stuff  that you  can collect  throughout the  game: iron-shaped ore, shields,
swords, fish, plus  other stuff. The  most perplexing item  I saw him  chuck in,
however, was a BLUE BOXING GLOVE. Has anyone found a blue boxing glove in  their
game? If so, what  does it do? Anyway,  chuck a bomb into  the pool of lava  and
you'll set  the volcanoes  flaring. This  will kinda  destroy the Temple Remains
even more, but it will allow you to continue on with your quest... Head out  the
cave and back through the Vortex.

LAVA-FILLED TEMPLE REMAINS
--------------------------
Head up a screen and  bomb the wall for an  easy Piece of Heart, then  head out,
right, and down to the stump. Turn  the season to Summer and head right,  either
avoiding the Lyonells (if you still have the Wooden Sword) or chop them to  bits
(if you have the Noble Sword) and  climb the vines. Jump over the lava  and head
left, then up into  the doorway. Use the  Magnetic Gloves to work  your way over
the pits, then head up the stairs. Unusually, there are no Grass Hoarders hiding
around. Up the stairs, push the  right boulder down, the top left  boulder left,
and  the bottom-left  boulder down,  then cross  the catwalk.  Push the  bottom
boulder you see next up,  then head round to the  left and push the top  boulder
right. head up the steps.

The screen you emerge on has two  lyonells on it. Either kill or avoid  them and
head left, going down the next set of steps. Avoid the Grass Hoarder (knew there
had to be one hiding somewhere) and make your way up to the steps by taking  the
top route  round the  pits. Go  up the  steps and  carry on  left. You'll find a
little tower with two fairies in  it (useful if the Lyonells kicked  your butt),
and a Vortex. Step into it.

SUBROSIAN VOLCANOES 2
---------------------
Back in scorching Subrosia, head up two screens to face the final proper dungeon
in the game and collect the eighth Essence of Nature. Welcome to Dungeon 8 - The
Sword and  Shield Maze.  Incidently, before  you enter  you may  want to spend a
couple of seconds playing with the dungeon's eyes, which follow you. The  appeal
of this quickly wears off, but I thought I'd mention it!

DUNGEON 8: SWORD AND SHIELD MAZE
------------------------
Dungeon Item:	HYPER SLINGSHOT
Sub-boss:	FRYPOLAR
Boss:		MEDELOCK
Essence:	CHANGING SEASONS

With the final Essence of Nature collected, the Maku Tree returns to his  former
power. Exit Subrosia via the Vortex, then use Gale Fruit to warp back to Horon
Village. Go and see the Maku Tree and he will give you the Huge Maku Seed.

STOCKING UP
-----------
It's time to go and face Onox, but before you do I recommend two things.
1) Head to Sunken City with 300 rupees and buy a Magic Potion from Syrup's
Potion Shop
2) Collect all the Pieces of Heart you can find and get all 14 Heart
Containers. You will find a list below.

A PLOT REVEALED
---------------
When you think you  are ready, warp to  North Horon's Scent Tree  and head down,
left, up, up, left, up  and left. This should place  you on the screen with  the
two darknights and  the soft soil.  From there head  up, left, and  up. The Maku
Seed will dispel  the darkness, and  that strange cowled  figure will apear  and
tell you all is for  naught. Then it will turn  into Twinrova. They give Link  a
warning that the Flame of Destruction will soon be lit, and that this rite  will
return the Evil King  to the world. The  Maku Tree will contact  you briefly and
urge you all the more to save  Din, now that the evil behind her  kidnapping has
become more apparent.

Head up, avoiding the Lyonells, and enter Onox's Castle.

ONOX'S CASTLE
-------------
Onox's Castle is fairly straightforwards. It consists of one long chain of rooms
that hold enemies. From the first,  enemy-less room, head up and defeat  all the
wizzrobes in the room. When you hear a chime, head up. Kill the floormasters and
the darknights in  this room. When  you hear the  chime, head up.  Here you will
find  our  old friend  Facade,  who has  obviously  received a  promotion  frmom
guarding the Snake's Remains. Kill her in the usual way (bombs) and collect  the
fairy that she drops. Then head up after the chime.

The next room has no enemies and a lot of green pots. Break the pots to stock
up on everything, then head up through the door for the final encounter.

Here you  wil find  Din, still  encased in  crystal. This  crystal proves  to be
naught but an illusion however, and you  almost avoid being hit by a big  flail.
And I do mean BIG!! It is Onox! He  says he is going to crush you like a  fly. I
think not!

ONOX
----
Onox has a big spiky flail which he swings around like a Ball-and-Chain Trooper.
Avoid it 'cos it does a lot of  damage. Charge up a Spin Attack (you can't  hurt
him with normal sword slashes) and when he throws the ball at you, dodge out  of
the way  then nip  in and  release the  Spin Attack.  He'll also pound the floor
which  will drop  rocks from  the ceiling  (surely compromising  the structural
integrity  of his  castle, but  I won't  linger on  that point...).  Unlike the
pounding that Gleeok does, you are safe to stay on the floor when Onox lands.

After several hits, Onox will flash and make the "dead boss" noise. He is not
dead of course. He will summon Din's crystal, which will then spin round him.

ONOX 2
------
Don't hit the  crystal with Din  in. You'll get  a shock (literally)  if you do.
Instead whip out the Rod  of Seasons and bat the  crystal away, then do the  old
Spin Attack thing again. Four or five good hits will see him off. Din's  crystal
will be left. Walk up to it to rescue... no wait... the floor is collapsing...

There is no point trying to  avoid falling down the holes. Leap  heroically down
the nearest one to  face Onox again... How  is he still alive  after the pasting
you've just give  him. You're about  to find out...  It seems that  Twinrova has
summoned Onox from the  Dark Realm where the  Evil King is imprisoned.  He is in
fact a Dark Dragon. This is gonna be tough... But you are the Hero of Time...


ONOX 3
------
This fight is tough so I hope your Magic Medicine hasn't been used up yet. If it
has I recommend getting some more  or retrying. Onox the Dragon's weak  point is
that crystal on  his head. You  have to beat  him by leaping  on his hands  then
leaping across at holding  up while slashing with  your sword. Don't try  a Spin
Attack because you don't have time to  charge it. When you are on the  floor you
have four attacks to contend with:
1) Onox will try and crush you with his claw. Leap out of the way then leap on
the claw so that you can reach his forehead.
2) Blue Fire: Onox aims  blue fire at you and  spits it from his mouth.  Stay in
one place as he does this then move aside at the last second so the flame misses
you. He will spit flame four or five times depending on how he feels.
3) Claw Rush: This is nasty. Onox will swoop to the side of the screen then rush
one claw across the rake evrything in its path. You just have to stay in the
opposite corner where you should be safe.
4) Red Fire: Onox spits lots of nasty red fire from his mouth. Its hard to
avoid and causes quite a bit of damage, so just get out of its way as best you
can.

Several hits to the head later and  Onox finally crumbles to the floor, but  not
before he tells you that you are too late. The Flame of Destruction has been
lit.

You have managed to rescue Din though, and she descends from the ceiling in  her
blue crystal. Walk up to her and she will burst free, thanking you for rescuing
her. You are now a true hero. Sit back and watch the endgame sequence...


                                     *****
             TO BE CONTINUED IN THE LEGEND OF ZELDA: ORACLE OF AGES
                                     *****


4 - ITEMS/EQUIPMENT
-------------------

Items so far:

Wooden Sword:       Mark of a hero.
Noble Sword:        A sacred blade.

Wooden Shield:      A small shield.
Iron Shield:        A large shield.

Seed Satchel:       A bag for carrying seeds.
   Ember Seeds      Fire burns within.
 Mystery Seeds      Producer of unknown effects.
   Scent Seeds      Aroma therapy?
 Pegasus Seeds      Legendary Speed.
    Gale Seeds      A windy trip!
 
Bombs:              Very explosive!

Boomerang:          Always comes back to you.
Magical Boomerang:  A remote-control weapon.

Rod of Seasons:     Best used from atop a stump.

Shovel:             A handy tool.

Power Bracelet:     A strength booster.

Ricky's Flute:      A flute for calling Ricky!
Moosh's Flute:      A flute for calling Moosh!
Dimitri's Flute:    A flute for calling Dimitri!

Roc's Feather:      A nice lift.
Roc's Cape:         A wind-riding cape.

Master's Plaque:    Proof for the Master.

Magic Potion:       Fill your heart!

Gnarled Key:        Key the Maku Tree gave you.

Floodgate Key:      Opens the floodgates.

Spring Bananna:     A fruit with a sweet smell.

Dragon Key:         A dragon-shaped key.

Jewel:              Treasure from a bygone age.

Slingshot:          Used to shoot seeds.
Hyper Slingshot:    Shoots in three direction.

Bomb Flower:        Use with care.

Treasure Map:       Shows treasure on your map.

Magnetic Gloves:    Magnetically attractive!

Blue Ore:           Valuable metal.

Red Ore:            Valuable metal

Hard Ore:           Used to forge something.

Rusty Bell:         A rusted treasure.

Pirate's Bell:      Rung to signal a departure.

Maku Seed:          Evil-cleansing sacred seed.


                                     *****


5 - PEOPLE
----------

People you should have met so far:

Link:               The Hero of Time. You get to name his what you will.

Maple:              The trainee witch. You bump into her (quite literally)
                    throughout the game.

Din:                The Oracle of Seasons has been kidnapped by General Onox.

Onox:               The General of Darkness. He has kidnapped Din. You need to
                    find him.

Bippin and Blossom: They have just had their first child, and live in Horon
                    Vilage.

« Previous PageNext Page »