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Game Cheats » Nintendo Game Boy (GB) » Games Starting with the Letter B » Bomberman Quest - Strategy Guide (Page 02)

Bomberman Quest - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Bomberman Quest - Strategy Guide (Page 02).

   [Location]    2A: Defeat the monster Archer.

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

Black Card-
   Trading card with a picture of Bomberman Black.

   [Location]    6H: Defeat the monster Matango (in cave).

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

Honey Card-
   Trading card with a picture of a pretty woman.

   [Location]    6E: Defeat the monster Shadow Knight (in
                     Pyro Commander's lair).

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

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MONSTERS
--------

************************************************************

BOMB CREATION
-------------

Note: There are extras of the bomb components, such as Ice Shard,
Skull, etc. Unless noted, the extra does nothing but make the
same bomb, which does nothing for you.

Note: For Clock & Boomerang, there are two different bombs that
can be made for each. It's random which one is made, so if you
waste a bomb component, reset the game and try again.

Note: The Fire item. For the + bombs, it will extend the reach
by one square in each direction. For the radius bombs, the blast
will last longer.



Fire           + Any Bomb   = Blast level up.
Explosive Core + Rubber     = Rubber Bomb
Explosive Core + Clock      = Short-Fused Bomb or
                              Long-Fused Bomb
Explosive Core + Ice Shard  = Ice Bomb
Explosive Core + Poison Ivy = Poison Bomb
Explosive Core + Boomerang  = Right Bomb or
                              Left Bomb
Explosive Core + Skull      = Skull Bomb

************************************************************

SECRETS
-------

Extra Hit Points-
  Beat the Electro Commander, then go back to the Water Commander's
  lair. There will be a hidden character where she was. In
  the battle you can't use your menu so choose what you want
  to use carefully & before you go the room. Once you beat the
  hidden character, you'll gain another Hit Point. This applies
  as well to:

  Beat Hurri Commander, then go back to Electro Commander's lair.
  Beat Pryo Commander, then go back to Hurri Commander's lair.

  I'm not quite sure who these characters are, they have no
  names or anything.

************************************************************

FAQ
---

Q)If I beat an enemy, and then I leave the item behind, can
  I still get it?

A)Yes. Just beat the enemy again.

###############

Q)What's the easiest way to beat most monsters?

A)Use the Homing Bomb & Power Gloves.

###############

Q)I beat the Chaos Bomber, and I go back to the game and on
  top of the shuttle there's this little pumpkin person hopping
  up & down. What is it?

A)Ummm...`^_^ I don't know. I've tried lots of things, but it
  won't talk to me & I can't kill it.

************************************************************

CREDITS
-------

First thing I have to mention is most of the descriptions
were taken directly from the game. I changed a few of them,
but most remain the same.

Also the story is copied straight from the instruction
booklet.

This is my FAQ. I made it, so don't use it without my permission.
At least ask, I'll probably say go ahead.

Copyright Stephen King III 2000


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