Beat Mania GB - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Beat Mania GB - Strategy Guide (Page 06).
After that, you'll find an entry screen with about a dozen different
choices - here is a rough translation of the page:
-----
DJ Name (1P)
DJ Name (2P)
Password
Name
Email
Comments
Gender ()Male ()Female
Age? ()under 10 ()10-19 ()20-29 ()30-39 ()over 40
Last Name?
??
Append 4th Mix Favorite Song (select from pulldown menu)
[RESET] [SUBMIT]
-----
After you're done, submit, and look at the scores! A note - they are all
fairly high. As of the early morning of 14sept99, the top score was well
over 1400.
As another note, it is possible to get a high score password without
actually finishing the expert mode course.
Final note: The internet ranking is going to go on for one month -
9sept99 - 8oct99.
____________________
_____Beatmania Controller Button Guide:
Within the Beatmania games, the controllers are automatically configured
by selecting the 'Original' controller option. But have you ever wanted
to use the controller in another game (like Pop'n Music's 5-button mode)
but didn't know how to configure the controller? Here's a diagram of how
the Beatmania controllers are laid out:
----- -----
| | | | -----
|L1 | | R1| / U \
| | | | / \
----- ----- | |
----- ----- ----- | |
| | | | | | \ /
| S | | X | | O | \ D /
| | | | | | -----
----- ----- -----
S=square
U=up on the directional pad
D=down on the directional pad
the others should be self explainatory, and of course Select and Start
are just what they say they are...
____________________
_____Beatmania 4th/5th Mix Difficulties:
One of the additions in the new 4th/5th Mix interfaces is a better
difficulty rating system. Much more like DDR, 4th and 5th have 7
difficulties, and each one has it's own title. Originally, there was a
5-star ratings system (although some songs did have 6 stars) and there
were only three titles for the six levels... While not as creative as
DDR's titles, it is a nice change...
* very easy
** easy
*** normal
**** hard
***** very hard
****** strong hard
******* ultimate hard
______________________________________
_____DDR Difficulties:
DDR has names for all eight of it's difficulties (unlike Beatmania 1st,
2nd, and 3rd, which only has three names for it's six). Here's a chart
listing all eight (note: obviously, the *s are the number of feet in the
difficulty, and the more feet, the harder):
* simple
** moderate
*** ordinary
**** superior
***** marvelous
****** genuine
******* paramount
******** exorbitant
_______________________________
_____BEMANI outside of Japan:
While the BEMANI series started, and is the most popular, in Japan, it
has recently started to spread to other regions:
Europe: Recieving the second most BEMANI games of a single region (Japan
being first, obviously), Europe has recieved both Beatmania (as either
Beatmania or Hiphopmania, the former probably being a Japanese import)
and DDR (as either DDR or Dancing Stage) in the arcades. A Playstation
version of Beatmania, entitled 'Beatmania European Edit', is due by the
end of the year. No DDR PSX game has been announced as of yet.
Americas: North and South America have recieved Beatmania in the arcades
under the somewhat decieving (and in my opinion, just plain bad) name
'Hiphopmania'. Dance Dance Revolution is also available in the arcades.
No home releases have been announced yet.
Asia: Asia has also recieved a few BEMANI games, although details here
are sketchy - in some areas, Japanese imports abound, but as for
official territory releases, I believe that both Beatmania and DDR have
hit, the former possibly as BeatStage.
______________________________________
_____Facts & Figures:
This section is simply a collection of misc. facts and figures on the
BEMANI series...
- Beatmania currently leads the BEMANI series for number of variations
(arcade, home, portable, and LCD) at 19, while DDR is at 9 (going on
15), Pop'nX has 8, Guitar Freaks has 3, and finally Drummaina exists
only in a single format.
- Both the original Beatmania and Dance Dance Revolution Playstation
games have sold over a million copies.
- The single most prolific song in the entire BEMANI series is
20.november, which is in at least 10 different games, and has at least 5
different mixes/versions.
- The fastest song in the home versions of Beatmania is Hell Scraper
(gabbah) by l.e.d. light-g, from GottaMix, which maxes at 200 BPM, while
the fasted arcade song is Krymson (digital hardcore) by RAM, from 5th
Mix, which blows by at an amazing 240 BPM.
- The slowest song in Beatmania is It's Your Funky Life (reggae) from
Beatmania GB, which blows away the competition with a lethargic 60 BMP.
- The song with the most notes in Beatmania (1P) is Hell Scraper, with
a whopping 577 notes, over 100 more than the number two song, which is
BEMANI Hit Tracks (nonstop megamix) by the K.M.D.J.team from Gottmix,
which contains 468 notes. A close third place is Logical Dash [another]
(happy), by DJ Taka, from 4th Mix, and contains 467 notes.
- The song with the least number of notes in Beatmania is DJ Battle,
from Beatmania Pocket 2, with a wimpy 27 notes.
- The largest BMP change occurs in Lovegirl in Summer ~Guhroovy
Hardcore Mix~ (breakbeats) by Luv2Shy, which begins at 95 BMP and
doubles to 190 BMP about halfway through.
- The song with the longest complete title is "Lovegirl in Summer
~Guhroovy Hardcore Mix~ (breakbeats) by Luv2Shy featuring Sonomi" with
69 characters (not counting spaces, the 'by', or the (), but counting
the ~s, which are part of the song's title)
- Hell Scraper (gabbah) contains a total of 666 notes in 2P mode (I
really shouldn't have to explain this one...).
- Inventive Japanese Beataddicts have invented numerous new ways to
play, including '2P Cross' (where one player mans the 1P keys and the 2P
'table, and the other player is on the inside of him manning the 2P keys
and the 1P 'table), 'One Finger' (playing using only one finger), 'Back
Play' (playing with your back to the screen), and the famous 'Double
Play' (one person plays a 2P game, manning both sets of keys and both
turntables).
- The initial release of Beatmania only had 9 unique songs (ie. songs
with different titles, not counting additional mixes), while the later
releases have gotten up to 39 for home releases (Append 4th Mix) and
over 60 in the arcades (IIDX Substream Club Version 2)
- The BEMANI series is less than two years old, yet already has 50
separate games in it (21 different arcade games, 12 home releases, 6 LCD
games, and at least 11 more on the way). This easily makes it the most
prolific set series in video game history (with the MegaMan/Rockman
series coming in second with over 20 titles, but spread over a 10 year
period). Even Beatmania's 19 current titles over 2 years rivals
(although does not surpass) MegaMan's 10 year stint... (please note that
I'm referring to BEMANI as a 'set series', as opposed to an assumed one
- an example of the latter would be grouping all of Mario's appearances
into a single series, which still probably wouldn't beat the BEMANI
series... also, I'm counting arcade and home releases separately, as
they should - this may put MegaMan over 30, and possibly 40... but then,
I'm not the MegaMan expert, now am I?)
- Traditionally, the BEMANI series has been presented entirely in
English (with the exception of the 'how-to-play' sections), with the
first Japanese song title occurring in Pop'n Music, and the second one
not occurring until Beatmania Pocket Summer Mix.
________________________________________
_____Boot Problems:
Something that has come to my attention recently is the matter of people
having trouble getting certain games to boot, for various reasons.
Here's a quick rundown on how to go about solving these problems (note
that all of the BEMANI releases so far are Japanese territory, so if
you're using a console meant for either Europe or North America, you
need a mod chip or other similar device - this FAQ assumes that you know
that, and will not go into any detail whatsoever on the topic - there
are plenty of other resources on the web for such difficulties):
--Obviously, only use this section if you can't get your game to boot -
some people have said that they have a chipped PSX, and that certain
games will boot fine that are supposedly anti-mod...--
__Beatmania Append 4th Mix:
Many people have reported problems getting 4th Mix to boot up in
anything but the Bonus Edit Mode. In all of the cases that I've recieved
email about, this is due to the fact that the readers are booting from
Arcade -> 3rd Mix -> 4th Mix. Upon looking in the instruction book,
you'll see that one of the first pages has a diagram saying that if you
boot from Arcade -> 3rd/Gotta -> 4th, you will in fact recieve the Bonus
Edit Mode, and that in order to recieve the regular 4th Mix, you must
boot Arcade -> 4th or Arcade -> 3rdMini/Yebisu -> 4th.
I suspect that most of the people having these problems, and thus
booting in this manner, is that 3rd Mix is not mod-protected (ie.
unbootable on systems modified for all-region play), and thus the only
way to boot the 4th Mix disc on a modded system is to do it in the
manner that they are doing (for some reason 3rd -> 4th bypasses the mod-
check, while Arcade -> 4th obviously does not).
In the end, you have two options if you are encountering this problem.
The first is to buy a Japanese Playstation, which is really recommended
- I own a Japanese and an American one, and for import-heavy gamers,
this is by far the best choice due to the massive amount of mod-
protecting games. On the other hand, I realise that an imported ~US$200
PSX system isn't within everyone's means, so the second, and less
recommended, method is detailed below (under Mod-Protected
Games/GameShark methods:). It involves the use of a GameShark or similar
'cheat' device to bypass the mod-check. If you one of the unlucky
players that have a 9000 model PSX (with no parallel port), you
currently are limited to the first option.
__Beatmania/Append discs:
One reader has reported problems getting the Append Yebisu disc to boot
on a PSX with an external mod chip. This problem has not yet been
solved, and any input would be appreciated. Please note that this may be
the fault of the chip, and not the game.
This problem, however, has brought to my attention that if you are using
a method that requires the lid of the PSX to be propped open, you must
release whatever you're using to press down the lid sensor when you Disc
Switch, or the PSX will not boot the Append Disc.
__Mod-Protected Games/GameShark methods:
(covers Beatmania Append Gottamix & 4th Mix, Dance Dance Revolution &
2ndReMix, Guitar Freaks, Pop'n Music 2, Goo!Goo!Soundy, BishiBashi
Special 2(PSX):
All of the above games are 'mod-protected', and require one of two
things to be done: Play the game on an un-modified Japanese system
(recommended), or buy a Game Shark and input the below codes to boot the
game (at your own risk):
Beatmania Append Gottamix:
D0180EB0 03BE
80180EB0 0000
D0180EB2 0C07
80180EB2 0000
Beatmania Append 4th Mix:
D01BD672 1040
801BD672 1000
Dance Dance Revolution (all codes must be entered):
Check Sum Protection Defeat:
D001E160 FFF2
8001E160 0001
Pro-Action Replay Detection Defeat:
D01B6F20 0003
801B6F20 0001
Mod-Chip Detection Defeat:
D01B76A8 DE07
801B76A8 DDFE
Start Button Fix:
D01B6414 6424
800101DA 0101
Dance Dance Revolution 2ndReMix:
D00200A6 1040
800200A6 1000
D0020D64 FFF2
80020D64 0001
D01C1BE4 FFF2
801C1BE4 0001
D01C1C7A 0C07
801C1C7A 3002
D01C2936 1040
801C2936 1000
Guitar Freaks:
D001654E 1040
8001654E 1000
Pop'n Music 2:
D0015342 1040
80015342 1000
Goo!Goo!Soundy:
D0012B66 1040
80012B66 1000
BishiBashi Special 2:
D009818A 1040
8009818A 1000
(codes acquired from the Game Shark Code Creators' Club the Asian Game Shart Code Center and National Console Support
There is one way around the Gottamix and 4th Mix mod-checks -
1. Boot the Arcade disc.
2. Disc Switch to Append 3rd Mix.
3. Disc Switch to Append GottaMix or 4th Mix (note that in 4th Mix,
you will only be able to access the Bonus Edit mode using this method)
__Additional problems:
If you're having problems with a disc that is not listed, please email
me and I'll try my best to help. My email address is at the bottom of
this doc.
____________________________________________
_____Grey Area:
Something that has come to my attention as of late is a number of 'grey
area' matters. Past the obviously illegal things such as the TopMax GF
controller and pirated games, the BEMANI world has recently met another
world: that of emulation. There are also rumours of fan made Append
Discs...
__Emulation:
While many people mistake emulation for something that is totally
illegal, in truth it is a fairly grey area of the law. This document
does not cover the illegal aspects of emulation, but rather brings to
light the greyer areas (although none of this is endorsed by the author
of this document nor the web sites that this document is found on).
There exists a Beatmania emulator called 'BM98', which runs on fan-made
files called .bms files. The emulator is backwards-engineered and
freeware, making it (fairly) legal (to my knowledge). Although it does
not contain any Beatmania or BEMANI references, it doesn't take a genius
to see that it is clearly Beatmania under a different name. The emulator
does not run off of copied ROM images, as most do, but rather fan-made
files (.bms format), which reference .wav files for the audio and .bmp
files for the video. The BMS files are made with another program called
BMS Creator (also freeware), and can be simply made from any .wav files
or .bmp files. The emulator itself is customisable, with the GUI being
made up of easily alterable .bmp files. While the emulator called 'BM98'
is the most popular, there are others as well, including 'TypeMania'...
Please note that these programs and files are not illegal in nature
(again, to my knowledge), but can be if the program is altered to
include copyrighted images/words, and if the samples or video for the
BMS files include copyrighted works.
I am also aware of a DDR emulator, although info on this is currently
scarce.
__Fan-Made Append Discs:
I have heard a single rumour about this topic. Basically, if it is true,
it would fall under the same file as the BMS files in the above section
- as long as the discs didn't contain copyrighted
files/sounds/images/etc, it would make sense that these would be legal.
Again, neither the author nor the websites endorse this.
__Closing Words on Grey Areas:
A closing word on the above grey area matters: I, nor the webmasters of
the sites that you have found this on, suppport the above matters, and
they are presented merely because they are part of the mass that is
BEMANI. Please do not email me asking for more information on the above
topics; any emails will replied to with this very paragraph in the body
of the email, and none of the requested information will be sent with
it. If you really want to learn more about these topics, I suggest that
you visit one of the web's many search engines, such as Yahoo! or Metacrawler and
search for the above topics. Also, the author and the webmasters will
not be responsible for any damage that you may do to your
PSX/computer/etc. through using any of the programs/etc. covered in
'Grey Area'.
_____________________________________________
_____Glossary:
3rd - genernally refers to Beatmania 3rd Mix, although it may also
refer to the actual Beatmania Append 3rd Mix Disc, if used in that
context
4th - genernally refers to Beatmania 4th Mix, although it may also
refer to the actual Beatmania Append 4th Mix Disc, if used in that
context
action buttons - generic term for the buttons that control the main
action of a game (for example, on the Playstation, the main action
buttons are the X, O, triangle, and square buttons)
Arcade (in relation to different Beatmania Discs) - whenever the Arcade
disc is mentioned, I am referring to Disc 1 of the initial Beatmania
PSX release (titled simply 'Beatmania'). A look at the disc will in
fact reveal that it is titled the 'Arcade Disc'
BaM - shortened version of Bust A Move (also BAM) (BaG/BAG is used for
the North American release Bust A Groove)
Beatmania - Konami's 'DJ Simulation' game, and the flagship title of
the BEMANI series
BeatStage - a named used for Beatmania in certain countries
BEMANI - Konami's line of rhythm games. The name derives from the
Japanese's shortening of the word BEatMANIa
board - circuit board. In the arcade world, the board on which the game
is actually put. Also known as PCB or printed circuit board
BPM - beats per minute. Used by DJs to match beats in different songs
cab - shortened form of 'cabinet'
cabinet - the housing in which an arcade game is put
conversion - simply, taking one arcade cabinet and installing a
different game in it
D!D!D! - shortened form of 'Dance!Dance!Dance!'
Dance!Dance!Dance! - Konami's first attempt at a rhythm game. Not part
of the BEMANI series
Dance Dance Revolution - Konami's 'Dance Simulation' game, and one of
the two most popular in the BEMANI series (along with Beatmania
itself)
Dancing Stage - 1. a variation of DDR that focuses on the music of a
single artist/group/singer/band 2. an alternate name for DDR used in
certain countries
DC - shortened form of 'Dreamcast'
DDR - shortened form of 'Dance Dance Revolution'
deck - a turntable
dedicated - a game that is permanently installed; home games are
generally non-dedicated, as you can easily switch games by changing
cartridges or discs.
dedicated cabinet - an arcade cabinet that is made for a specific game
Dreamcast - Sega's 128-bit video game system, home of a few of the
BEMANI home titles
Dreams Come True - a Japanese pop group that are the focus of the
second in Konami's Dancing Stage series.
Drummania - Konami's 'Drum Simulation' game
electronic drums - drums that have samples assigned to them, which are
played when the drum is struck. Usually very thin and covered with
rubber. Used in Drummania
GameBoy - Nintendo's hand held 8-bit video game system, and the home of
two BEMANI releases (also known as GameBoyPocket, GameBoyLight)
GameBoyAdvance - Nintendo's upcoming 32-bit handheld system, and
possible home of BEMANI titles
GameBoyColor - an updated and more powewful color version of Nintendo's
GameBoy system. can also play GameBoy games, and is also the home of
two BEMANI releases
GF - shortened form of 'Guitar Freaks'
Gotta - generally refers to Beatmania Gottamix, although it also refers
to the actual Beatmania Gottamix Disc, if used in that context
Guitar Freaks - Konami's 'Guitar Simulation' game
Hiphopmania - the name used for Beatmania in North America
JAMMA - a universal arcade standard adopted in the late 1980's by
arcade manufacturers. Assures that any JAMMA board will work in any
JAMMA cabinet
KCEJ - Konami Computer Entertainment Japan
KCEO - Konami Computer Entertainment Osaka
KCET - Konami Computer Entertainment Tokyo
Konami - video game and arcade publisher
LCD game - a small portable video game that has an LCD screen.
Generally understood to be dedicated
mix - 1. the mixing of musical elements to form a song. 2. an updating
of one of Konami's BEMANI line that features a new and/or updated
music selection
Original controller - a specialty controller that is made for use with
a specific game (example: Beatmania's 'turntable' controller)
PDA - shortened version of 'Personal Digital Assistant'. in relations
to the document, either the Sony PocketStation or the Dreamcast
Visual Memory unit
Playstation - Sony's 32-bit video game console, and home of many
of the home BEMANI releases
Playstation2 - Sony's upcoming 256-bit video game console, and the
future home of Drummania, as well as (more than likely) many more
BEMANI releases
PnM - shortened form of Pop'n Music (also P'nM)
PocketStation - Sony's Memory Card cum portable game system. also known
as a PDA
Pop'n Music - Konami's 'Music Simulation' game
PSX - shortened form of 'Playstation' (derived from the code name
'PS-X' that the Playstation project was given internally by Sony
during development)
radio edit - an edited version of a song that is suitable for radio
airplay. a radio edit is either shortened to between 3 and 5 minutes
or has 'inappropriate' language removed
remix - taking a song's musical elements and re-combining them.
generally, any mix of a song that it not the album version is a
remix. The terms 'mix' and 'remix' have become interchangable. Also
written as 're-mix'
rhythm game - a video game or arcade game that has a focus on
pressing action buttons (or doing other similar actions) to the
rhythm of music
rhythm genre - a genre which contains rhythm games (which includes many
of the games mentioned in this document), and generally can include
any game from the following sub-genres: action rhythm, DJ Simulation,
Dance Simulation, Guitar Simulation, Music Simulation, Drum
Simulation, etc. This genre was invented, for all intents and
purposes, with the release of the Sony Playstation game Parappa the
Rapper (aka. Parapparappa).
sample - a piece of sound that it taken from another source. usually
pertains to pieces music or lyrics that are 'borrowed' from another
artist's recording, but can be a wide variety of things
True Kiss Destination - a variation of Dance Dance Revolution featuring
songs by the Japanese pop band True Kiss Destination.
T.V. game - the Japanese term for video game.
turntable - known better as a record player, it known by many different
names, including 'deck'
video game - the American term for T.V. game
VMS - shortened version of 'Visual Memory System', which was the Visual
Memory unit's original name, but was changed due to copyright
problems. still occasionally called this
VMU - nickname for the Visual Memory unit, which serves to store
Dreamcast saves as well as functioning as a small portable video game
system (also known as a VMS)
WonderSwan - a Japanese-only 16-bit portable game system, developed by
Bandai. home to a single BEMANI release
WS - shortened version of 'WonderSwan'
Yebisu - this, used in reference to Beatmania Discs, means Disc 2 from
the initial Beatmania PSX release (titled 'Beatmania'). Looking at
the disc reveals that it's actual title is 'Append Disc', but since
additional Append discs have been released, I use the name Yebisu, as
that is the name of the mix contained within the disc (according to
the title screen).
______________________________________________
_____Rumours:
This is a section for news that can't possibly confirmed, but is worth
putting up anyway. Our first one is from "h0l":
"I was at ECTS in London a couple of days ago... they had
'professional' DDR dancers on the stand and one of the tunes they
were dancing to seemed to be Run DMC vs. Jason Nevins - "It's Like
That" (big European No.1 quite recently)."
The RunDMC/Nevins tune is definately not in any of the released versions
of DDR - a possibility for 3rd Mix? He also mentioned in a later email
that it may have just been a DJ spinning over the music of the game, and
that the tune isn't actually in the game...
_______________________
_____Beatmania/BeatMania/Beat Mania?:
A quick note on the actual title of Konami's DJ Simulation game. The
logo is written 'beat mania', all in lower case, with a very small, but
noticable, space inbetween the 't' and the 'm'. Konami sometimes writes
is as one word, all lower case ('beatmania'), and sometimes as two
words, with normal caps ('Beat Mania'). I've never seen Konami write it
as one word with two caps ('BeatMania'), but I've seen it that way other
places. The katakana on the PSX games and the books is written as one
word (no spaces inbetween the 'to' and the 'ma'), and for that matter
the actual katakana spelling is 'beetomania'. I personally prefer one
word, with either a capital or lower-case 'B.' In this FAQ, for
clarity's sake, I capitalise the 'B', since it's easier to read. In
reality, I'm not sure that there is a definate way to write the name of
the game, although the all-lower-case, one-word version gets used an
awful lot...
In an update to this section, Beatmania Append 4th Mix has brought new
light to this 'arguement' - Beatmania now appears as one word on the
cover (as opposed to the small space seen in previous releases). Now I
guess it's just a matter of Beatmania vs. BeatMania (although I will
still use Beatmania...)
Another point to mention is a variation on this whole subject -
Drummania vs. DrumMania. Again, I'll use Drummania in this doc., but
just want to bring it to light... (Drummania, though, has never had a
space between the two m's...)
__________________________________________
_____Artist Names:
Some notes about the artist names in the Beatmania series. I'm not sure
how many are real artists, and how many are 'invented' artists, made up
my the Konami staff. Many of the names do seem to be taken from popular
artists. Here are some thoughts on where the artists' names came from
(and thanks to Bill for much of the info):
Artist: Source:
__Beatmania:
dust fathers The Dust Brothers, a popular producer/remix/artist
team. Of course, there were two artists with this
name at one time - the Chemical Brothers were
originally the Dust Brothers as well, but when
the other Dust Brothers found out in 1996, they
threatened a lawsuit, hence the change in name.
nite system -
quadra |
DJ Mazinger |-all actually techno artist Hiroshi Watanabe
Crunky Boy |
DJ FX -
the bald heads More of a nod to the ska culture than a specific
artist
dj konami One of the most blatant, as the series is done by
the Konami
Co-Key Actual artist
DJ Soma Actual artist
Prophet-31 The popular techno act The Prodigy is named after
a piece of studio equipment, and a prophet is
piece of studio equipment as well.
Cheap Forest Deep Forest, an "artist" (term used VERY loosely)
who is recognized by the music press as one who
would plunder world music and recycle it into
elevator music drivel mixed with beats. Notice
that "Cheap Forest" does the "Asian Traditional,"
which is traditional Asian music recycled with
beats.
ESPACIO BROTHERS Part Chemical Brothers homage, part homage to
Space (which is espacio in Spanish) the after-
hours club of Ibiza.
Emotion of Sound The initials, e.o.s., are probably a reference to
a J-Pop band from the 80s. Another possibility
is a reference to The Ministry of Sound - a club
that is a landmark of corporate clubbing based
in London. Another possibility is the 80's band
Art of Noise.
staccato two-J Probably a nod to Pizzicato Five, a J-Pop group.
Staccato and Pizzicato are both very sharp ways
to play notes in music. The 'J' is for Japanese,
the language the song is in.
staccato two-F See staccato two-J, but replace the 'J' for
Japanese with 'F' for French.
Herbie Hammock The first half is a nod to the classic jazz
& His Band musician Herbie Hancock (thanks to ". Charon"
for the tip), and the second half could be taken
from any number of groups that ended in "& His
Band"
DUB-GB Could be any number of dub (another techno genre,
and the cornerstone of the popular big beat
subgenre) groups, including The Dub Pistols, Dub
Narcotic Sound System, Asian Dub Foundation, etc.
The 'GB' could possibly be a reference to
Nintendo's GameBoy, which also has a version of
Beatmania...
SLAKE This could possibly be Fluke, a UK techno act who
has actually already had music in a video game -
the song "Atom Bomb" (instrumental version, I
believe) was in the killer Pysgnosis futuristic
racer Wipeout XL (Wipeout 2097 for our European
friends).
K.M.D.J.team Probably 'Konami Music Disc Jockey Team', but that's
just a guess...
tiger YAMATO Sounds familiar, but can't place
Dimitri from Paris Real artist
Mix Master Mike Real artist (the DJ for the Beastie Boys)
"R3" (song title) A take-off of the Namco game R4 (Ridge Rac Type 4)
__Dance Dance Revolution:
The Olivia Project "Have You Ever Been Mellow" is a tune that
Olivia Newton-John did in the 70s, hence the
tie-in.
"Have You Never See above, The Olivia Project.
Been Mellow" (song title)
kc & the A real, and fairly popular, disco band.
sunshine band
bus stop This comes from the disco dance move called the
feat. carl douglas "bus stop". The song "Kung Fu Fighting" was
originally done by Carl Douglas, hence the
'feat. carl douglas' addition.
jt playaz Another real band (disco).
the specials Again, a real band (ska).
mantronik vs. epmd Two real bands this time - EPMD is an old-school
rap group, and Mantronik, a techno artist,
remixed one of their songs...
hi-rise Another real band (disco).
190 This is taken from the artist listed for the
original mix of Paranoia, 180.
chumbawumba A real (and incredibly over-popular) band.
__Pop'n Music:
LITTLE FINGERS Sounds familiar, but can't place
Uncle Jam(character)This is one of the characters that is seen in the
Jam Jam Reggae [reggae] song on the first PSX
Beatmania game. He's also a character from
George Clinton's Parliament/Funkadelic
mythology.
act deft Probably from Daft Punk, a popular French techno
group.
THE RICHIE SISTERS Possibly a nod to The Richie Family, a disco group.
Another thought is The Pointer Sisters + Lionel
Richie=The Richie Sisters.
ORIGINAL There was a British artist that had a name that
SOUND TRACKS was very similar to this, but I'm not sure of
his name off hand... And of course, there's the
possibility that 'Original Sound Tracks' is just
meant to convey that it's a film 'original
soundtrack', like the 60s Bond movie type thing
that John Barry did.
JV&THE SEXY JV is a homage to JB, the man, the legend,
MACHINE GUN James Brown. 'Sexy Machine' is related to Sex
Machine by said legend, James Brown. To boot,
James Brown's backing band was called "The JBs",
further strengthening the ties. Also "Machine
Gun" is a funk instrumental tune by the Commodores
(the Beastie Boys sampled it, with the Dust
Brothers' help for "Hey Ladies" from _Paul's
Boutique_.
Another possibility, although remote, is a nod
to Sister Machine Gun (both have the same
initials, SMG). However, the genre is pretty far
off, as Sister Machine Gun is an industrial rock
band.
Windslope Windslope is meant to be Kraftwerk, and that whole
robotic pop thing. Some of the names just sorta
work when you know who it is, but otherwise it's
impossible to guess.
Kraft (Character) Again, a (much more direct) reference to Kraftwerk.
_______________________________________
_____Song Lyrics:
This song lyrics section exists due to Sailor Bacon
(sailor_bacon@hotmail.com) - if he hadn't of transcribed the lyrics for
the DDR songs, I wouldn't have thought to even add it. Also, the DDR
lyrics are provided courtesy of Sailor Bacon and his anime/game song
lyrics page, located at
____________________________________
_______Beatmania series:
[courtesy of the Konami Beatmania Consumer all guide unless marked]
__2 Gorgeous 4U
End your dream
End your dream
Take me higher!
1,2,3,4 Hit it!
Throw up the beat, throw up the beat
Throw up the beat, throw up the beat
This is a stupid dope mix.
Kick it, kick it
Kick it, kick it
Kick it, kick it
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