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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter Y » Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 11)

Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 11)

Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 11).

Name: Magic Box of Death
Card Code: 25774450
Card Type: Magic Card
Effect: Choose one of your opponent's monsters to be destroyed
and then choose one of your monsters on the field to give to
your opponent.

Found in: Premium Pack 4
-----------------------------
#371

Name: Message of Death: E
Card Code: 31893528
Card Type: Magic Card (Permanent)
Effect: This card cannot be played by any means other than
by the effect of a Ouija Board (#68). If this card is destroyed
while in play, then all cards that are on the field due to the
Ouija Board's effect are destroyed (including the Ouija Board).

Found in: Labyrinth of Nightmare
-----------------------------
#372

Name: Message of Death: H
Card Code: 30170981
Card Type: Magic Card (Permanent)
Effect: This card cannot be played by any means other than
by the effect of a Ouija Board (#68). If this card is destroyed
while in play, then all cards that are on the field due to the
Ouija Board's effect are destroyed (including the Ouija Board).

Found in: Labyrinth of Nightmare
-----------------------------
#373

Name: Message of Death: A
Card Code: 67287533
Card Type: Magic Card (Permanent)
Effect: This card cannot be played by any means other than
by the effect of a Ouija Board (#68). If this card is destroyed
while in play, then all cards that are on the field due to the
Ouija Board's effect are destroyed (including the Ouija Board).

Found in: Labyrinth of Nightmare
-----------------------------
#374

Name: Message of Death: T
Card Code: 94772232
Card Type: Magic Card (Permanent)
Effect: This card cannot be played by any means other than
by the effect of a Ouija Board (#68). If this card is destroyed
while in play, then all cards that are on the field due to the
Ouija Board's effect are destroyed (including the Ouija Board).

Found in: Labyrinth of Nightmare
-----------------------------
#375

Name: Deadly Four-Star Ladybug
Card Code: 83994646
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Insect
Attack: 800
Defense: 1200
Reverse Effect: All of your opponent's face-up level four monsters
are destroyed.

Found in: Thousand-Eyes Bible
-----------------------------
#376

Name: No-Man's Land
Card Code: 90502999
Card Type: Magic Card (Permanent)
Effect: Choose up to two monster slots on the field (either yours or
your opponent's). Monsters are not allowed to be played to those
slots.

Found in: Thousand-Eyes Bible
-----------------------------
#377

Name: Forgiving Nun
Card Code: 84080938
Card Type: Monster Card (Effect)
Power Level: 4
Element: Light
Type: Angel
Attack: 850
Defense: 2000
Effect: You may sacrifice this monster while it is face-up on
the field to return one monster from your graveyard to your
hand until the end of the active turn.

Found in: Spell of Mask
-----------------------------
#378

Name: Paralyzing Potion
Card Code: 50152549
Card Type: Magic Card (Equipment)
Effect: This card prevents the equipped monster from attacking
(provided it's not a Machine type monster).

Found in: Volume 7, Metal Raiders
-----------------------------
#379

Name: Replacement
Card Code: 59560625
Card Type: Trap Card
Effect: Activated when one of your monsters is the target of an
attack or magic/trap effect that targets only one monster. Choose
another one of your monsters on the field to take the attack/effect.

Found in: Thousand-Eyes Bible
-----------------------------
#380

Name: Island Turtle
Card Code: 04042268
Card Type: Monster Card
Power Level: 4
Element: Water
Type: Water
Attack: 1100
Defense: 2000

Found in: Thousand-Eyes Bible
-----------------------------
#381

Name: Evil Ritual
Card Code: 12470447
Card Type: Magic Card
Effect: You can only use this card during a Standby Phase. The
mode of all monsters on the field change.

Found in: Magic Ruler
-----------------------------
#382
#383

Name: Giant Virus
Card Code: 95178994
Card Type: Monster Card (Effect)
Power Level: 2
Element: Dark
Type: Demon
Attack: 1000
Defense: 100
Effect: If this monster is destroyed while face-up on the field during
a Battle Phase, your opponent is dealt 500 damage to their Life Points.
Then, you can special summon another copy of this card from your deck
to the field in face-up attack mode.

Found in: Pharaoh's Servant
-----------------------------
#384

Name: Shining Abyss
Card Code: 87303357
Card Type: Monster Card
Power Level: 4
Element: Light
Type: Angel
Attack: 1600
Defense: 1800

Found in: Spell of Mask
-----------------------------
#385

Name: Shining Angel
Card Code: 95956346
Card Type: Monster Card (Effect)
Power Level: 4
Element: Light
Type: Angel
Attack: 1400
Defense: 800
Effect: If this monster is destroyed while face-up on the field,
you have the option of special summoning a light elemental monster
to the field in attack mode (sacrifice rules apply).

Found in: Pharaoh's Servant
-----------------------------
#386
#387

Name: Shining Spark
Card Code: 81777047
Card Type: Magic Card (Field)
Effect: The attack power of all light elemental monsters on the
field is increased by 500 while their defense power is reduced
by 400.

Found in: Pharaoh's Servant
-----------------------------
#388
#389

Name: Mask of the Weak
Card Code: 57882509
Card Type: Trap Card
Effect: Target a monster to have their attack power reduced
by 700 until the end of the active turn.

Found in: Spell of Mask
-----------------------------
#390
#391
#392
#393
#394
#395

Name: Shadow Ghoul
Card Code: N/A
Card Type: Monster Card (Effect)
Power Level: 5
Element: Dark
Type: Zombie
Attack: 1600
Defense: 1300
Effect: This monster's attack power is increased by 100
points for every monster in your graveyard.

Found in: Volume 6, Metal Raiders
-----------------------------
#396
#397

Name: Javelin Beetle
Card Code: N/A
Card Type: Monster Card (Ritual)
Power Level: 8
Element: Earth
Type: Insect
Attack: 2450
Defense: 2550
Ritual Info: You need the Ritual of the Javelin Beetle card (#398)
to summon this monster. Sacrifice monsters on the field or from your
hand whose power levels add up to or exceed the power level of this
monster. If you cannot meet these requirements, you are not allowed
to summon this monster.

Found in: Dark Ceremony
-----------------------------
#398

Name: Ritual of the Javelin Beetle
Card Code: N/A
Card Type: Magic Card (Ritual)
Effect: Needed to summon the Javelin Beetle (#397) from your hand.
You must sacrifice monsters on the field or in your hand whose power
levels add up to or exceed that of the Javelin Beetle (level 8). If
you cannot meet these requirements, you are not allowed to summon
the monster.

Found in: Dark Ceremony
-----------------------------
#399

Name: Shovel Crusher
Card Code: 71950093
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Machine
Attack: 900
Defense: 1200

Found in: Volume 6
-----------------------------
#400

Name: 13th Buried
Card Code: 00032864
Card Type: Monster Card
Power Level: 3
Element: Dark
Type: Zombie
Attack: 1200
Defense: 900

Found in: Legend of Blue-Eyes White Dragon
-----------------------------
#401

Name: Sword of Insistance
Card Code: 98495314
Card Type: Magic Card (Equipment)
Effect: The equipped monster's attack and defense are increased
by 500. If this card is destroyed while it is on the field, it
is placed on top the draw deck instead of the graveyard.

Found in: Volume 7, Metal Raiders
-----------------------------
#402

Name: Protective Ward of Spirits
Card Code: 69122763
Card Type: Trap Card
Effect: One monster's attack power is increased by 100 for
every monster in your Graveyard until the end of the
current turn.

Found in: Labyrinth of Nightmare
-----------------------------
#403

Name: Mask of Cursed Souls
Card Code: 56948373
Card Type: Magic Card (Equipment)
Effect: The target monster is not allowed to attack and its
owner loses 500 Life Points during their Standby Phase.

Found in: Spell of Mask
-----------------------------
#404

Name: Seal Defense
Card Code: 63102017
Card Type: Magic Card
Effect: Change one monster on the field in defense mode to
attack mode.

Found in: Volume 3, Phantom God
-----------------------------
#405

Name: Gilazarus the Quick
Card Code: 45894482
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Dinosaur
Attack: 1400
Defense: 400
Effect: You have the option of special summoning this monster
(the icons on the far right when you bring up the card in your
hand are for this effect). If you do use this effect, and your
opponent has a monster in their Graveyard, you will be given
the choice to let your opponent special summon a monster from
their Graveyard.

Found in: Labyrinth of Nightmare
-----------------------------
#406

Name: Rising Horn
Card Code: 98069388
Card Type: Trap Card (Counter)
Effect: Activated when your opponent summons a monster.
Destroy one of your monsters on the field and then
destroy the monster being summoned.

Found in: Volume 6, Metal Raiders
-----------------------------
#407

Name: Cleansing
Card Code: 95051344
Card Type: Magic Card
Effect: Target one monster and destroy all equipment magic cards
attached to it.

Found in: Pharaoh's Servant
-----------------------------
#408
#409

Name: Necromancer Jogen
Card Code: 41855169
Card Type: Monster Card (Effect)
Power Level: 3
Element: Light
Type: Magician
Attack: 200
Defense: 1300
Effect: While this card is in play, monsters cannot be special
summoned. You can discard one card from your hand to destroy
all monsters on the field that were special summoned.

Found in: Labyrinth of Nightmare
-----------------------------
#410

Name: Imposter Queen
Card Code: 05901497
Card Type: Monster Card (Effect)
Power Level: 1
Element: Earth
Type: Warrior
Attack: 350
Defense: 300
Effect: This monster can attack your opponent directly,
regardless of the monsters your opponent has on the field.

Found in: Volume 5, Revival of the Black Demon Dragon
-----------------------------
#411

Name: Mantis Queen
Card Code: 58818411
Card Type: Monster Card
Power Level: 6
Element: Wind
Type: Insect
Attack: 2200
Defense: 1400

Found in: Spell of Mask
-----------------------------
#412

Name: Landmine Spider
Card Code: 94773007
Card Type: Monster Card (Effect)
Power Level: 4
Element: Earth
Type: Insect
Attack: 2200
Defense: 100
Effect: When you attack with this monster, you will be given
two choices: Eye or Hexagram (red text/heads and blue text/tails, 
respectively). If you win the coin toss, you can attack normally.
If you lose the coin toss, you pay half of your Life Points, then
attack normally.

Found in: Metal Raiders
-----------------------------
#413

Name: Thunder Beast
Card Code: 45042329
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Lightning
Attack: 1200
Defense: 1300

Found in: Volume 3, Phantom God
-----------------------------
#414

Name: Demon's Beckoning
Card Code: 98139712
Card Type: Trap Card (Permanent)
Effect: Whenever a card goes to the graveyard, its owner loses
300 Life Points for every card that goes to the graveyard.

Found in: Thousand-Eyes Bible
-----------------------------
#415

Name: Nest of Ghosts
Card Code: 06733059
Card Type: Trap Card (Permanent)
Effect: You are allowed to send a number of monsters to the
Abyss (removed from the game) from your Graveyard in order
to destroy one monster on the field whose power level is
equal to the number of monsters sent to the Abyss.

Found in: Labyrinth of Nightmare
-----------------------------
#416

Name: Duke of Ghosts
Card Code: 66989694
Card Type: Monster Card
Power Level: 5
Element: Dark
Type: Demon
Attack: 2000
Defense: 700

Found in: Labyrinth of Nightmare
-----------------------------
#417

Name: Magnetic Ring
Card Code: 20436034
Card Type: Magic Card (Equipment)
Effect: The monster you equip this card to loses 500 points in
its attack and defense, but your opponent will not be allowed to
attack it.

Found in: Metal Raiders
-----------------------------
#418

Name: Silver Fang
Card Code: 90357090
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Beast
Attack: 1200
Defense: 800

Found in: Black Starting Deck, Red Starting Deck, Green
Starting Deck, Volume 1, Legend of Blue-Eyes White
Dragon
-----------------------------
#419

Name: Fissure
Card Code: 66788016
Card Type: Magic Card
Effect: Destroys the monster on your opponent's field
with the lowest attacking power.

Found in: Black Starting Deck, Red Starting Deck, Green
Starting Deck, Volume 1, Legend of Blue-Eyes White
Dragon
-----------------------------
#420
#421

Name: Ruler of the Dark World
Card Code: 53375573
Card Type: Monster Card
Power Level: 3
Element: Dark
Type: Demon
Attack: 1200
Defense: 800

Found in: Legend of Blue-Eyes White Dragon
-----------------------------
#422

Name: Deep-Sea Dolphin
Card Code: 28593363
Card Type: Monster Card (Fusion)
Power Level: 5
Element: Water
Type: Fish
Attack: 1900
Defense: 1600
Fuse: God Fish (#426)+Tongue Fish (#543)

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#423

Name: Warrior of the Deep Sea
Card Code: 24128274
Card Type: Monster Card (Effect)
Power Level: 5
Element: Water
Type: Warrior
Attack: 1600
Defense: 1800
Effect: This monster is immune to the effects of magic cards
if the Sea card (#86) is on the field.

Found in: Thousand-Eyes Bible
-----------------------------
#424

Name: Cocoon of Evolution
Card Code: N/A
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Insect
Attack: 0
Defense: 2000
Effect: You may attach this card to a Hatchling Moth (#792)
as if this was an equipment magic card (this card goes in a
magic/trap slot if that's the case). This card's stats then
become the Hatchling Moth's new stats.

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#425
#426

Name: God Fish
Card Code: 81386177
Card Type: Monster Card
Power Level: 5
Element: Water
Type: Fish
Attack: 1650
Defense: 1700

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#427

Name: Eye of Truth
Card Code: 34694160
Card Type: Trap Card (Permanent)
Effect: You are allowed to see your opponent's entire hand. If
your opponent possesses any magic cards in their hand during
their Standby Phase, they gain 1000 Life Points.

Found in: Curse of Anubis
-----------------------------
#428

Name: Android--Psycho Shocker
Card Code: 77585513
Card Type: Monster Card (Effect)
Power Level: 6
Element: Dark
Type: Machine
Attack: 2400
Defense: 1500
Effect: The effects of trap cards are cancelled and traps are not
allowed to be activated as long as this card is face-up on the
field.

Found in: Curse of Anubis

NOTE: This card is Restricted.
-----------------------------
#429

Name: Cyborg #7
Card Code: 32809211
Card Type: Monster Card (Effect)
Power Level: 2
Element: Dark
Type: Machine
Attack: 500
Defense: 400
Effect: This monster can attack your opponent directly,
regardless of the monsters your opponent has on the field.

Found in: Volume 5, Revival of the Black Demon Dragon
-----------------------------
#430

Name: Suga, the Guardian of Water
Card Code: 98434877
Card Type: Monster Card (Effect)
Power Level: 7
Element: Water
Type: Water
Attack: 2500
Defense: 2400
Effect: Reduces the attack damage to this monster to zero.
This ability can be used only once. (Nothing seems to happen
in this game though. Let me know if you see an actual
nullification. Be specific in your details. If it checks out,
I will fix this text and you will be given credit.)

Found in: Volume 5, Revival of the Black Demon Dragon
-----------------------------
#431
#432
#433

Name: Super War Lion
Card Code: N/A
Card Type: Monster Card (Ritual)
Power Level: 7
Element: Earth
Type: Beast
Attack: 2300
Defense: 2100
Ritual Info: You need the War Lion's Ritual card (#1047) to
summon this monster. Sacrifice monsters on the field or in your
hand whose power levels add up to or exceed that of this monster.
If you are unable to meet these requirements, you are not allowed
to summon this monster.

Found in: Dark Ceremony
-----------------------------
#434

Name: Super Star
Card Code: 67629977
Card Type: Monster Card (Effect)
Power Level: 2
Element: Light
Type: Angel
Attack: 500
Defense: 700
Effect: As long as this card is face-up on the field, the attack
power of all light elemental monsters is increased by 500 and the
attack power of all dark elemental monsters is decreased by 400.

Found in: Volume 6, Metal Raiders
-----------------------------
#435
#436

Name: Sky Hunter
Card Code: 10202894
Card Type: Monster Card
Power Level: 4
Element: Wind
Type: Bird
Attack: 1550
Defense: 1200

Found in: Volume 3, Phantom God
-----------------------------
#437

Name: Skull Bishop
Card Code: 02504891
Card Type: Monster Card (Fusion)
Power Level: 7
Element: Dark
Type: Magician
Attack: 2650
Defense: 2250
Fuse: Demon Brain (#17)+Magic Sky Elder (#908)

Found in: Metal Raiders
-----------------------------
#438
#439
#440
#441

Name: Skeleton Angel
Card Code: 60694662
Card Type: Monster Card (Effect)
Power Level: 2
Element: Light
Type: Angel
Attack: 900
Defense: 400
Reverse Effect: Draw one card.

Found in: Volume 3
-----------------------------
#442
#443

Name: Squall
Card Code: 94042337
Card Type: Monster Card
Power Level: 4
Element: Water
Type: Water
Attack: 1550
Defense: 800

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