Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 11)
Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 11).
Name: Magic Box of Death Card Code: 25774450 Card Type: Magic Card Effect: Choose one of your opponent's monsters to be destroyed and then choose one of your monsters on the field to give to your opponent. Found in: Premium Pack 4 ----------------------------- #371 Name: Message of Death: E Card Code: 31893528 Card Type: Magic Card (Permanent) Effect: This card cannot be played by any means other than by the effect of a Ouija Board (#68). If this card is destroyed while in play, then all cards that are on the field due to the Ouija Board's effect are destroyed (including the Ouija Board). Found in: Labyrinth of Nightmare ----------------------------- #372 Name: Message of Death: H Card Code: 30170981 Card Type: Magic Card (Permanent) Effect: This card cannot be played by any means other than by the effect of a Ouija Board (#68). If this card is destroyed while in play, then all cards that are on the field due to the Ouija Board's effect are destroyed (including the Ouija Board). Found in: Labyrinth of Nightmare ----------------------------- #373 Name: Message of Death: A Card Code: 67287533 Card Type: Magic Card (Permanent) Effect: This card cannot be played by any means other than by the effect of a Ouija Board (#68). If this card is destroyed while in play, then all cards that are on the field due to the Ouija Board's effect are destroyed (including the Ouija Board). Found in: Labyrinth of Nightmare ----------------------------- #374 Name: Message of Death: T Card Code: 94772232 Card Type: Magic Card (Permanent) Effect: This card cannot be played by any means other than by the effect of a Ouija Board (#68). If this card is destroyed while in play, then all cards that are on the field due to the Ouija Board's effect are destroyed (including the Ouija Board). Found in: Labyrinth of Nightmare ----------------------------- #375 Name: Deadly Four-Star Ladybug Card Code: 83994646 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Insect Attack: 800 Defense: 1200 Reverse Effect: All of your opponent's face-up level four monsters are destroyed. Found in: Thousand-Eyes Bible ----------------------------- #376 Name: No-Man's Land Card Code: 90502999 Card Type: Magic Card (Permanent) Effect: Choose up to two monster slots on the field (either yours or your opponent's). Monsters are not allowed to be played to those slots. Found in: Thousand-Eyes Bible ----------------------------- #377 Name: Forgiving Nun Card Code: 84080938 Card Type: Monster Card (Effect) Power Level: 4 Element: Light Type: Angel Attack: 850 Defense: 2000 Effect: You may sacrifice this monster while it is face-up on the field to return one monster from your graveyard to your hand until the end of the active turn. Found in: Spell of Mask ----------------------------- #378 Name: Paralyzing Potion Card Code: 50152549 Card Type: Magic Card (Equipment) Effect: This card prevents the equipped monster from attacking (provided it's not a Machine type monster). Found in: Volume 7, Metal Raiders ----------------------------- #379 Name: Replacement Card Code: 59560625 Card Type: Trap Card Effect: Activated when one of your monsters is the target of an attack or magic/trap effect that targets only one monster. Choose another one of your monsters on the field to take the attack/effect. Found in: Thousand-Eyes Bible ----------------------------- #380 Name: Island Turtle Card Code: 04042268 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 1100 Defense: 2000 Found in: Thousand-Eyes Bible ----------------------------- #381 Name: Evil Ritual Card Code: 12470447 Card Type: Magic Card Effect: You can only use this card during a Standby Phase. The mode of all monsters on the field change. Found in: Magic Ruler ----------------------------- #382 #383 Name: Giant Virus Card Code: 95178994 Card Type: Monster Card (Effect) Power Level: 2 Element: Dark Type: Demon Attack: 1000 Defense: 100 Effect: If this monster is destroyed while face-up on the field during a Battle Phase, your opponent is dealt 500 damage to their Life Points. Then, you can special summon another copy of this card from your deck to the field in face-up attack mode. Found in: Pharaoh's Servant ----------------------------- #384 Name: Shining Abyss Card Code: 87303357 Card Type: Monster Card Power Level: 4 Element: Light Type: Angel Attack: 1600 Defense: 1800 Found in: Spell of Mask ----------------------------- #385 Name: Shining Angel Card Code: 95956346 Card Type: Monster Card (Effect) Power Level: 4 Element: Light Type: Angel Attack: 1400 Defense: 800 Effect: If this monster is destroyed while face-up on the field, you have the option of special summoning a light elemental monster to the field in attack mode (sacrifice rules apply). Found in: Pharaoh's Servant ----------------------------- #386 #387 Name: Shining Spark Card Code: 81777047 Card Type: Magic Card (Field) Effect: The attack power of all light elemental monsters on the field is increased by 500 while their defense power is reduced by 400. Found in: Pharaoh's Servant ----------------------------- #388 #389 Name: Mask of the Weak Card Code: 57882509 Card Type: Trap Card Effect: Target a monster to have their attack power reduced by 700 until the end of the active turn. Found in: Spell of Mask ----------------------------- #390 #391 #392 #393 #394 #395 Name: Shadow Ghoul Card Code: N/A Card Type: Monster Card (Effect) Power Level: 5 Element: Dark Type: Zombie Attack: 1600 Defense: 1300 Effect: This monster's attack power is increased by 100 points for every monster in your graveyard. Found in: Volume 6, Metal Raiders ----------------------------- #396 #397 Name: Javelin Beetle Card Code: N/A Card Type: Monster Card (Ritual) Power Level: 8 Element: Earth Type: Insect Attack: 2450 Defense: 2550 Ritual Info: You need the Ritual of the Javelin Beetle card (#398) to summon this monster. Sacrifice monsters on the field or from your hand whose power levels add up to or exceed the power level of this monster. If you cannot meet these requirements, you are not allowed to summon this monster. Found in: Dark Ceremony ----------------------------- #398 Name: Ritual of the Javelin Beetle Card Code: N/A Card Type: Magic Card (Ritual) Effect: Needed to summon the Javelin Beetle (#397) from your hand. You must sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of the Javelin Beetle (level 8). If you cannot meet these requirements, you are not allowed to summon the monster. Found in: Dark Ceremony ----------------------------- #399 Name: Shovel Crusher Card Code: 71950093 Card Type: Monster Card Power Level: 3 Element: Earth Type: Machine Attack: 900 Defense: 1200 Found in: Volume 6 ----------------------------- #400 Name: 13th Buried Card Code: 00032864 Card Type: Monster Card Power Level: 3 Element: Dark Type: Zombie Attack: 1200 Defense: 900 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #401 Name: Sword of Insistance Card Code: 98495314 Card Type: Magic Card (Equipment) Effect: The equipped monster's attack and defense are increased by 500. If this card is destroyed while it is on the field, it is placed on top the draw deck instead of the graveyard. Found in: Volume 7, Metal Raiders ----------------------------- #402 Name: Protective Ward of Spirits Card Code: 69122763 Card Type: Trap Card Effect: One monster's attack power is increased by 100 for every monster in your Graveyard until the end of the current turn. Found in: Labyrinth of Nightmare ----------------------------- #403 Name: Mask of Cursed Souls Card Code: 56948373 Card Type: Magic Card (Equipment) Effect: The target monster is not allowed to attack and its owner loses 500 Life Points during their Standby Phase. Found in: Spell of Mask ----------------------------- #404 Name: Seal Defense Card Code: 63102017 Card Type: Magic Card Effect: Change one monster on the field in defense mode to attack mode. Found in: Volume 3, Phantom God ----------------------------- #405 Name: Gilazarus the Quick Card Code: 45894482 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Dinosaur Attack: 1400 Defense: 400 Effect: You have the option of special summoning this monster (the icons on the far right when you bring up the card in your hand are for this effect). If you do use this effect, and your opponent has a monster in their Graveyard, you will be given the choice to let your opponent special summon a monster from their Graveyard. Found in: Labyrinth of Nightmare ----------------------------- #406 Name: Rising Horn Card Code: 98069388 Card Type: Trap Card (Counter) Effect: Activated when your opponent summons a monster. Destroy one of your monsters on the field and then destroy the monster being summoned. Found in: Volume 6, Metal Raiders ----------------------------- #407 Name: Cleansing Card Code: 95051344 Card Type: Magic Card Effect: Target one monster and destroy all equipment magic cards attached to it. Found in: Pharaoh's Servant ----------------------------- #408 #409 Name: Necromancer Jogen Card Code: 41855169 Card Type: Monster Card (Effect) Power Level: 3 Element: Light Type: Magician Attack: 200 Defense: 1300 Effect: While this card is in play, monsters cannot be special summoned. You can discard one card from your hand to destroy all monsters on the field that were special summoned. Found in: Labyrinth of Nightmare ----------------------------- #410 Name: Imposter Queen Card Code: 05901497 Card Type: Monster Card (Effect) Power Level: 1 Element: Earth Type: Warrior Attack: 350 Defense: 300 Effect: This monster can attack your opponent directly, regardless of the monsters your opponent has on the field. Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #411 Name: Mantis Queen Card Code: 58818411 Card Type: Monster Card Power Level: 6 Element: Wind Type: Insect Attack: 2200 Defense: 1400 Found in: Spell of Mask ----------------------------- #412 Name: Landmine Spider Card Code: 94773007 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Insect Attack: 2200 Defense: 100 Effect: When you attack with this monster, you will be given two choices: Eye or Hexagram (red text/heads and blue text/tails, respectively). If you win the coin toss, you can attack normally. If you lose the coin toss, you pay half of your Life Points, then attack normally. Found in: Metal Raiders ----------------------------- #413 Name: Thunder Beast Card Code: 45042329 Card Type: Monster Card Power Level: 4 Element: Earth Type: Lightning Attack: 1200 Defense: 1300 Found in: Volume 3, Phantom God ----------------------------- #414 Name: Demon's Beckoning Card Code: 98139712 Card Type: Trap Card (Permanent) Effect: Whenever a card goes to the graveyard, its owner loses 300 Life Points for every card that goes to the graveyard. Found in: Thousand-Eyes Bible ----------------------------- #415 Name: Nest of Ghosts Card Code: 06733059 Card Type: Trap Card (Permanent) Effect: You are allowed to send a number of monsters to the Abyss (removed from the game) from your Graveyard in order to destroy one monster on the field whose power level is equal to the number of monsters sent to the Abyss. Found in: Labyrinth of Nightmare ----------------------------- #416 Name: Duke of Ghosts Card Code: 66989694 Card Type: Monster Card Power Level: 5 Element: Dark Type: Demon Attack: 2000 Defense: 700 Found in: Labyrinth of Nightmare ----------------------------- #417 Name: Magnetic Ring Card Code: 20436034 Card Type: Magic Card (Equipment) Effect: The monster you equip this card to loses 500 points in its attack and defense, but your opponent will not be allowed to attack it. Found in: Metal Raiders ----------------------------- #418 Name: Silver Fang Card Code: 90357090 Card Type: Monster Card Power Level: 3 Element: Earth Type: Beast Attack: 1200 Defense: 800 Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #419 Name: Fissure Card Code: 66788016 Card Type: Magic Card Effect: Destroys the monster on your opponent's field with the lowest attacking power. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #420 #421 Name: Ruler of the Dark World Card Code: 53375573 Card Type: Monster Card Power Level: 3 Element: Dark Type: Demon Attack: 1200 Defense: 800 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #422 Name: Deep-Sea Dolphin Card Code: 28593363 Card Type: Monster Card (Fusion) Power Level: 5 Element: Water Type: Fish Attack: 1900 Defense: 1600 Fuse: God Fish (#426)+Tongue Fish (#543) Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #423 Name: Warrior of the Deep Sea Card Code: 24128274 Card Type: Monster Card (Effect) Power Level: 5 Element: Water Type: Warrior Attack: 1600 Defense: 1800 Effect: This monster is immune to the effects of magic cards if the Sea card (#86) is on the field. Found in: Thousand-Eyes Bible ----------------------------- #424 Name: Cocoon of Evolution Card Code: N/A Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Insect Attack: 0 Defense: 2000 Effect: You may attach this card to a Hatchling Moth (#792) as if this was an equipment magic card (this card goes in a magic/trap slot if that's the case). This card's stats then become the Hatchling Moth's new stats. Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #425 #426 Name: God Fish Card Code: 81386177 Card Type: Monster Card Power Level: 5 Element: Water Type: Fish Attack: 1650 Defense: 1700 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #427 Name: Eye of Truth Card Code: 34694160 Card Type: Trap Card (Permanent) Effect: You are allowed to see your opponent's entire hand. If your opponent possesses any magic cards in their hand during their Standby Phase, they gain 1000 Life Points. Found in: Curse of Anubis ----------------------------- #428 Name: Android--Psycho Shocker Card Code: 77585513 Card Type: Monster Card (Effect) Power Level: 6 Element: Dark Type: Machine Attack: 2400 Defense: 1500 Effect: The effects of trap cards are cancelled and traps are not allowed to be activated as long as this card is face-up on the field. Found in: Curse of Anubis NOTE: This card is Restricted. ----------------------------- #429 Name: Cyborg #7 Card Code: 32809211 Card Type: Monster Card (Effect) Power Level: 2 Element: Dark Type: Machine Attack: 500 Defense: 400 Effect: This monster can attack your opponent directly, regardless of the monsters your opponent has on the field. Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #430 Name: Suga, the Guardian of Water Card Code: 98434877 Card Type: Monster Card (Effect) Power Level: 7 Element: Water Type: Water Attack: 2500 Defense: 2400 Effect: Reduces the attack damage to this monster to zero. This ability can be used only once. (Nothing seems to happen in this game though. Let me know if you see an actual nullification. Be specific in your details. If it checks out, I will fix this text and you will be given credit.) Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #431 #432 #433 Name: Super War Lion Card Code: N/A Card Type: Monster Card (Ritual) Power Level: 7 Element: Earth Type: Beast Attack: 2300 Defense: 2100 Ritual Info: You need the War Lion's Ritual card (#1047) to summon this monster. Sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of this monster. If you are unable to meet these requirements, you are not allowed to summon this monster. Found in: Dark Ceremony ----------------------------- #434 Name: Super Star Card Code: 67629977 Card Type: Monster Card (Effect) Power Level: 2 Element: Light Type: Angel Attack: 500 Defense: 700 Effect: As long as this card is face-up on the field, the attack power of all light elemental monsters is increased by 500 and the attack power of all dark elemental monsters is decreased by 400. Found in: Volume 6, Metal Raiders ----------------------------- #435 #436 Name: Sky Hunter Card Code: 10202894 Card Type: Monster Card Power Level: 4 Element: Wind Type: Bird Attack: 1550 Defense: 1200 Found in: Volume 3, Phantom God ----------------------------- #437 Name: Skull Bishop Card Code: 02504891 Card Type: Monster Card (Fusion) Power Level: 7 Element: Dark Type: Magician Attack: 2650 Defense: 2250 Fuse: Demon Brain (#17)+Magic Sky Elder (#908) Found in: Metal Raiders ----------------------------- #438 #439 #440 #441 Name: Skeleton Angel Card Code: 60694662 Card Type: Monster Card (Effect) Power Level: 2 Element: Light Type: Angel Attack: 900 Defense: 400 Reverse Effect: Draw one card. Found in: Volume 3 ----------------------------- #442 #443 Name: Squall Card Code: 94042337 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 1550 Defense: 800
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